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Young Bloods(REBOOT OOC, Superhero RP, Open)

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Finland SSR
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Posts: 15224
Founded: May 17, 2014
Psychotic Dictatorship

Postby Finland SSR » Sun Nov 11, 2018 3:17 am

Name: Yohgno'gtholuszs
Age: Uncountable
Gender: What's that?
Race: Eldritch monstrosity
Appearance:
Image

Image

Young Blood?: Naaah
Bio: Eldritch beings, cosmic monstrosities whose mere existence defies the laws of the Universe, have existed in interstellar and intergalactic space for as long as the Universe itself has. Though their insurmountable power and appearances which make mortal men and woman collapse in fright or insanity upon sight have turn them into myths to scare others with, the Eldritch beings themselves have never felt one way or another towards the myriads of mortal races inhabiting the Universe around them. As long as they don't get in the way, who cares? Same way a human might think about ants, or bacteria. These monstrosities have spent billions of years roaming the Universe by themselves, feeding on matter to sustain their enormous size, and generally ignoring the affairs of the mortals around them.

Five million years ago, the community of Eldritch monsters in the Milky Way Galaxy suffered a great tragedy. A great conflict spanning multiple star clusters, started for reasons few even remember, suddenly broke out, and one of the combatants in this war was Yohgno'gtholuszs, a monstrosity with an unpronounceable name like the rest of them. Yohgno'gtholuszs got into a bit of an unlucky spot - ambushed by several of his kind not far from Neptune, it barely escaped with its life and crashed onto the surface of a small rocky planet a few hundred million kilometers away, off the coast of North America, long before humans arrived to the continent or even evolved from primitive apes. The wounds it had suffered were severe, and because of the generally long timespan and lethargic existence of Eldritch monsters, it would take at least ten million years for it to fully recover.

Hoping to mask its presence from any members of its kind who might still be hunting for it, Yohgno'gtholuszs manifested itself into the island, becoming one with it, this allowing it to feed off the planet and not worry about hunger while it is recovering from its wounds. Soon, the barren island became overgrown with trees, and Yohgno'gtholuszs's presence within the island became impossible to perceive.

Sleeping within the island for five million years, the abomination finally noticed that something had changed. The planet had become overrun by a species of ape offshoots with the ability to build intricate tools, and a team of their younglings had just decided to set up shop on his back, constructing a tower and various other buildings on top of it. Initially, Yohgno'gtholuszs ignored this change, assuming that the humans will just move out after a few years - which they did, though not because of the reasons it was expecting. No, some of the humans slaughtered the others and forced the rest to flee.

Ah, who cares. Just ants and their matters.

Unfortunately, now that it has woken up, the busy city life near the island, all the sounds coming from there, the occasional visitor, all of them made it so Yohgno'gtholuszs could no longer just go to sleep, so it had to bear the next twenty years basically laying in its metaphorical bed with eyes shot open, occasionally amusing itself by scaring incoming vandals with hallucinations or falling trees. It all changed twenty years later, however, when a new team of human younglings, similar to the first one, decided to set up shop within the tower built on the island.

These new "Young Bloods", as they call themselves, they're amusing, with all their hijinks and team drama. Yohgno'gtholuszs resolved to amuse itself by toying around with the youngsters, occasionally shifting around the composition of the tower, creating new rooms or removing them completely, or sending hallucinations to some of the teenagers and seeing their reactions.
Powers:
  • Eldritch Physiology: Yohgno'gtholuszs is an Eldritch being, a monstrosity whose mere existence defies the laws of physics as we know it. This status comes with fairly powerful boons - the presence of its true form alone is enough to cause even the bravest souls succumb to fear, insanity or worse, and it also grants the monstrosity the abilities of reality warping, telepathy, telekinesis and a transcendent physiology.
  • Manifestation: Yohgno'gtholuszs has imbued his existence into Wonder Island and all of the structures standing on it and now physically manifests as it. This has had positive and negative effects. Being manifested into Wonder Island sustains it, but it has also left it completely immobile and severely dampens its eldritch abilities - as such, it can only warp reality and use psychic powers within the limits of the island. Destroying the island or activating a highly complex blood ritual will be able to remove this manifestation... it you would ever want to.

Limitations:
  • Immobile: Yohgno'gtholuszs is a manifestation of Wonder Island and Wonder Tower and has thus been left completely immobile.
  • Manifested: Having manifested itself within Wonder Island and Wonder Tower, Yohgno'gtholuszs can only warp reality and use his Eldritch psychic powers within the limits of the island.
  • Passive: Yohgno'gtholuszs is currently recovering from the wounds he suffered in a great Eldritch conflict and will continue to do so for at least a few million years - as such, the monstrosity is currently preserving its powers and acting passively, mostly just watching this new team which has set up shop on his back and toying around with them by shifting around the composition of the Tower every once in a while.

Weaknesses:
  • Cosmic Hunger: A massive Eldritch creature obviously needs to consume a lot of mass to stay alive, and if they are attacked while they are not properly fed, they are weakened and thus susceptible to being killed. Yohgno'gtholuszs sustains itself due to being manifested within Wonder Island, but if it ever were to be freed, for example, it'd have to first eat a few islands to satisfy its hunger before it could fight anything powerful.

Likes: Sleeping, toying with these ants who think they're hot shit
Dislikes: Uh...
Last edited by Finland SSR on Sun Nov 11, 2018 3:18 am, edited 1 time in total.
I have a severe case of addiction to writing. At least 3k words every day is my fix.

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Finland SSR
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Founded: May 17, 2014
Psychotic Dictatorship

Postby Finland SSR » Thu Nov 15, 2018 2:44 pm

Last edited by Finland SSR on Thu Nov 15, 2018 3:02 pm, edited 1 time in total.
I have a severe case of addiction to writing. At least 3k words every day is my fix.

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Solisian Union
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Founded: Apr 22, 2018
Democratic Socialists

Postby Solisian Union » Thu Nov 15, 2018 3:23 pm

Name: Yasha Zarate
Age: 26
Gender: F
Race: Human
Appearance (pics if possible):

Image
Young Blood?: No, DMI
Bio(Please treat this as a replacement for a writing sample. No more than a few paragraphs is necessary but it should be well written):

Yasha was born in the island of Mindanao, specifically in the city of Cagayan De Oro. Her parents abandoned her because they were too poor to care for her and six of their children. She was found and adopted by a retired man from the 1st Scout Ranger Regiment and a loving woman who was once a police officer. Together, they raised her and trained her themselves. When she was 18, with the support of her parents, she was allowed to serve in the Philippine Army, finding her place as a machine gunner in the 4th Infantry Division (Philippines) or the Diamond Division. Her unit was the 26th Infantry (EVER ONWARD) Battalion.

During her service though, it was discovered that Yasha had powers. Over time, she expressed them unconsciously. There were reports that she had extra ammunition when on patrol in her pockets or that she was somehow able to engage opposing forces without using a lot of her ammunition (for her machine gun. Often she is known for using up her ammunition quickly for surpressive fire as well as covering the movements of her comrades). There too also were reports that Yasha was suffering hallucinations, nightmares, stomach aches, head aches, nosebleeds and irritation. Only she herself knew what was going on even when nobody understood her when she told them.

It was because of the presence of a demonic angel, a mysterious being. That being was always in her mind, out there on her patrols and whenever she was alone and vulnerable. At nights, her dreams were replaced by visions of that being. Soon enough, the being was constantly telling her that he was giving her powers to help her do her duties. That he was doing a favor for her. That it was the promise of her parents as a way to apologize for abandoning her. That they had a Mangkukulam do it for them.

Eventually, this got the attention of her superiors and she was told to, under the observation of another woman from the National Intelligence Coordinating Agency, do her thing. She did so even though she felt she did not know what she was doing.

She passed the tests. She showed to them that she can create bullets for firearms or various reasons, of all types, and sizes, from nothing or by shaping the existing matter or energy. She displayed to them though that it was better and easier for her to make bullets when she had lead or at least any metal that was good enough to become a projectile. Steel, iron, copper nickel, etc. On the other hand, she could also manipulate bullets so that she could The user can fire bullets/ammunition of any caliber without a weapon, using telekinesis. Sadly, these are her only abilities.

For this, she was told that after she served the rest of her service (She volunteered to serve until she was 24 years old). She served with many honors in her unit and was wounded twice (Wounded in the left arm due to shrapnel first. Wounded in the abdomen due to a rebel stabbing her there.) She recovered quickly because of the help of the government. The US government too was interested and promised to help her do her job for the country. Sometimes, the US and the Philippines gave her special missions with her squad which was nicknamed Ang Walay-Kula nga mga Hukbo / The Unlimited Troops. When she finally became 24 years old, she was quietly transferred out of her unit and given a special order by the President. Her instructions were to leave the country and seek out the help of the American heroes. The agent from the NICA also advised her to approach any good group of heroes in the United States. The government had already secured her passage into the country and made a second deal with the US government.

Soon enough, she found herself in the States, serving quietly both the NICA and the Department of Defense. For now, she was looking for a group to join. On the other hand, her instructions were also to report to the DOD and the NICA about the actions of various supers but also to ensure that certain persons of interest to the DOD and NICA are kept in surveillance by Yasha. Sometimes, she would be given orders to find and eliminate certain persons of interest that were causing problems for the two agencies. Sometimes she was borrowed by the CIA or the NBI. It depended on what they wanted her to do and whenever she was available.

Powers:
  • Bullet Generation and Manipulation: A gift from the demonic angelic being that not only visited her but also Catarina. She could generate ammunition for various firearms so long as she knows what to generate and what firearm she is generating ammunition for. It takes focus and time for her to generate ammunition.

    For Machine Guns: She needs 30 seconds to 1 minute to make 500-1500 rounds.
    For Rifles: She needs 15-45 seconds to make 2000-3000 rounds.
    For Sub Machine Guns: She needs roughly 10 seconds to make 3500 rounds
    For Pistols: Same as SMGs
    For Rocket Launchers / Cannons: She needs 1 minute to make either 20 rockets or 40 shells
  • Bullet Propulsion: As expected, she too can also use her mind to force bullets against targets. She could choose how hard the bullet would hit the target, how fast it would go. But this takes up a lot of her focus. Both this ability and the first ability requires her to consume a lot of magical power as well as eat and drink.

Limitations (Reasons why your char can’t end the universe):
  • Magical Consumption - She is always required to have a lot of energy in her body to use her abilities. She has to be allowed to eat and drink a lot and has to also absorb magical power from her environment. Without food and water, she could rely on magical power but it would weaken her physically.
  • Curse - Because her biological parents used a witch doctor to give her those abilities, she cannot be allowed to go near holy sites or people. Being in the presence of a religious person makes her very anxious and irritated. If cornered, she could become hostile and attempt to flee or destroy the one causing her issues.

Weaknesses (Reasons why someone could kick their ass):
  • Curse: Given an unholy gift by a witch doctor, she is vulnerable to holy objects and persons as well as to people who are religious and holy.
  • Hunger: Every time she must use her abilities, she must feed and drink. She cannot be allowed to go without food or water or else she would be weak physically. She also has to use magic often. She may go without food or water so that magic will basically keep her alive but it still is not advisable.

Likes: Military history, wearing uniforms, wearing sports bras, playing basketball, playing DOTA and coconut juice (which gives her some magical fuel)
Dislikes: Ampalaya (makes her sick), politics, religious people, religious places, anything holy, being bored, the LGBT community

Additional Information (Optional; remove if unused)-
Birthday: 09-12
Favorite food: Purple yam and pancit canton
Last edited by Solisian Union on Wed Mar 13, 2019 9:18 pm, edited 2 times in total.
^_^

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The Republic of Atria
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Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Fri Nov 16, 2018 8:44 pm

Solisian Union wrote:Yasha


Accepted

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Andsed
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Posts: 12684
Founded: Aug 24, 2017
Left-wing Utopia

Postby Andsed » Sun Nov 18, 2018 8:45 pm

Name: Amber Atkinson
Age:22
Gender:Female
Race:Human
Appearance:
Image

Young Blood?:Nope part of the Void Brotherhood.
Bio:
Amber has never had an an easy life being left in an orphanage by her parents who she never knew. The orphanage was not exactly great place to live with negligent care takers and other kids who really enjoyed picking on kids. So Amber decided to run away at the age of 7. She packed up what few things she had and in the middle of the night snuck out. And then with her new freedom... wandered into a crime ridden neighborhood.

While trying to find her way out of there she bumped into a shady individual who tried to kidnap her to very likely sell her in human trafficking. She of course struggled and during that struggle something in her awakened and she all of sudden teleported out of the man´s grip and much to her shocked had claws come out of her hand which she used to stab and kill the man.

Now being an 7 year old and having just killed a man and discovered she had powers Amber immediately began to panic. If she had been alone she may have gone to the police but she was not alone and two men had witnessed the event. They were high ranking members of the Void Brotherhood an organization dedicated to overthrowing the governments of the world starting with the US government. Now due to this radical and quite frankly almost impossible goal they had very few members. And they had basically no way to fight back against super-powered individuals who would stand in the way of any operation they may try.

But now they saw an opportunity in this young impressional girl who had superpowers. It seemed the star had aligned for them and they quickly approached her and introduced themselves making themselves look like concerned bystanders who wanted to help. They quickly convinced her that they could help her and she followed them back to the Void Brotherhood base.

When there she was introduced to the inner circle of the Void Brotherhood who also saw the opportunity she provided. They quickly went to work first introducing her to their idea of governments being an evil that needed to be removed. They showed her the many times where governments had oppressed their people and Amber being so young not knowing much about the world believed every word they said. She did not immediately agree to join but after a little of prodding she agreed to join the group.

Now at the beginning of her training she was seen as a useless child by much of the group but over the course of her training she proved to be a surprisingly ruthless and effective fighter for her age. She slowly gained huge amounts of respect over the course of her 10 years of training. And at the age of 17 she undertook some of her first missions for the groups. These missions were very low profile mostly just robbing a store or attacking cops but she proved herself to be an very effective operator and she quickly rose through the ranks.

Then at age 20 she got into the inner circle due to just how good of a operator she was and due to how much of a fanatic she was to the cause. And over the next 2 years she continued to prove her worth in planning and leading missions. And now well she is helping plan the groups largest operation yet that the group hopes will gain them volunteers.

Powers:
  • [Teleportation]: Amber is able to teleport around 400 feet at a time and can do individual jumps in quick successions.
  • [Metal claws]: Amber has 3 retractable sharp metal claws in each hand.
  • [Skilled and Experienced Fighter]: Amber has been trained extensively in hand to hand combat and has years of experience in fighting.
  • [Pure Rage]: Amber when angered begins to fight like a demon ignoring pain and unless you physically break her she won't stop struggling.
  • [Enhanced Strength]: Amber is much stronger than a normal human being able to lift up to 7,000 pounds able to throw around cars.

Limitations:
  • Her claws while sharp and deadly can be blocked by many kinds of armor
  • She can only teleport 400 feet in a jump and while she can do multiple long jumps at a time doing this puts a great strain on her body which not only makes her a weaker fighter but also makes the distance she can teleport shrink.
  • When angered she becomes a force to reckon with for sure but her rage does not last forever and it does not enhance her physical ability's.
  • She can only lift up to 7,000 pounds at the moment and doing more than that can seriously strain her body.

Weaknesses:
  • [She is still human]: While very physically fit she is a normal human so knifes,bullets, or just weapons in general affect her as they do normal people and she has no healing factor.
  • [Rage]: While when enraged she becomes incredibly dangerous she also throws strategic thinking out the window and just focus on attacking whoever is in front of her leaving herself vulnerable.
  • [Teleportation Disorientation ]: After multiple long jumps or many small jumps Paige is disorientated making her, dizzy, slower, confused, and makes coming up with strategy difficult.

Likes: Fighting, Competition, Chaos, Fitness, Hiking, and Nature.
Dislikes: Governments, Laws, Goodie two shoes, Snitches, Laziness, Fascism, and Incompetence.

Additional Information:
Birthday: October 3rd
Theme song:https://www.youtube.com/watch?v=RSvTAJiTUfE
Favorite food: Hamburgers
Greatest fear: Living under fascism.




Faction Name: The Void Brotherhood
Faction Location/Territory: They are based in the southern part of San Diego
Tech Level: MT
Description/Lore: An anarchist criminal origination that works off the idea that governments do nothing but cause wars and restrict the freedoms of people. So they dedicate themselves to collapsing the governments of the world starting with the US government and causing as much chaos as possible. Due to their radical ideas and almost impossible goals they are a very small organization but because of that they have not been able to really do much except train and do small robbery's has given them some surprisingly effective fighters. They were founded in 2005 with the destruction and innocents deaths the war on terror was causing one Afghan man man Navin Yar who had seen his country ravaged by the war on terror and had vowed to get revenge for his nation.

Slowly these ideas went from collapsing the US government for revenge for what they did in Afghanistan to collapsing the US government since it would cause a massive ripple effect that would help to collapse other governments around the world who were seen as accomplice to the US action in Afghanistan. But because of these radicals and basically impossible goals the group has not been able to gain many members and has only been able to commit small robbery´s and train themselves not having done anything major though that may change soon...
Population Size: 123
Army Size: 123
Races that are part of the faction: Human
Additional Info: N/A





Mission Title: Wolf in the void
What heroes would be involved, if any?: Any Hero´s interested
What Villains are involved, if any?: The Void Brotherhood and Amber Atkinson
Location(s): Warwolf HQ in San Diego
What is the heroes’ objective, if any?: Apprehend the group and rescue the hostages
What is the villains’ objective, if any?: Escape and damage Warwolf´s HQ in San Diego as much as possible
Quick Summary(paragraph please): The Void Brotherhood was quite angry with Warwolf coming into San Diego and planned to do something about it. Doing something about it apparently meant destroying Warwolf´s base of operation in San Diego apparently. The group decided to steal uniforms from dead Warwolf soldiers they manage to kill and to sneak a group into the base and then set up some explosives to make the place go boom.

But while sneaking in some Warwolf´s soldiers figured out what was happening and attacked leading to a fight where the Void Brotherhood members manged to blockade themselves in a room of the Warwolf base with hostages and threatened to detonate the explosives and kill the hostages if they were not let go. Not wanting to have a bunch of hostages killed and their bases damaged but not wanting to let the criminals go Warwolf begrudgingly called for help from hero´s in San Diego.

The hero´s of San Diego now have a tough challenge of rescuing the hostages and appending the group before it is to late.
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LOVEWHOYOUARE~

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The Rebel Alliances
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Inoffensive Centrist Democracy

The Lay of the Land: San Diego

Postby The Rebel Alliances » Mon Nov 19, 2018 8:31 am

Image

Wonder Tower, left abandoned for years is once again finding itself the center of attention in San Diego. Formerly the home of the Wonder Warriors the massacre resulted in the Tower being left unoccupied and without purpose and a sore spot for not only the city but the nation as a painful reminder of youthful heroics. Now, it is the home of more than 2 dozen youthful heroes once more. Dubbed the Young Bloods this new team has breathed new life into the island and aspires to do the same for their city. Wonder Island is located off the coast of the city on a island and is connected to the Downtown District via a bridge.

Places of Interest
-Make Shift's Work Shop
-Young Blood Jet Hanger


Image

The home of San Diego's businesses, entertainment and institutions the Downtown District has recently been made the home of Warwolf Operations in San Diego and is their strongest presence in the city. This district is also home to Thomson High where many of the Young Bloods attend during the school year. The crime rate in this district is moderate but mostly consists of robberies, petty theft and some fights. The down town District is rather close to most Districts with the exception of the Docks, Condemned and the Residential Districts.

Places of Interest
-Thomson High
-Warwolf main base



Image

The home of Tourism in San Diego. This District is home to the many beach areas and hotels in San Diego. This District also maintains a rather strong Warwold presence and crime especially violent is rather low in this area. It is located near the Downtown District.

Places of Interest
-The beach



Image

The Industrial District is where many of the factories and warehouses are located. They are under rather heavy Warwolf guard and are coincidentally also used by local crime groups. The WW presence here is moderate and crime is low with the only notable exceptions being the occasional trade of goods.

Places of Interest



Image

This is where many of San Diego's residents live makking their daily commute to work, school or just to the beach. Crime here is very low and WW has a minimal presence here. Aside from light patrols they allow the Police to handle most issues in this area.

Places of Interest
-Renata's home is located here



Image

This is the old or historical district of San Diego and officially under WW protection, however this is also the home of many of the cities crime families. The Russian Mob is based here as well as the Triads and others. Crime is moderate to high here and violent crime is somewhat common. This District is located near the Condemned and Downtown Districts as well as the Docks.

Places of Interest
-Yoshi's Home


Image

This is where the image of San Diego as a safe city falls apart. The District gets it's name from just how much of its buildings are fficially condemned. The crime rates here are extremely high and crime of every sort can be found. It has only gotten worse in the last decade and many proposals to just tear it down have been blocked by massive popular opposition due to how many live here with no where else to go. The Outriders are normally operating within this District. And the crime families can operate more freely here. Warwolf has almost no presence here as the majrity of its efforts are focused on keeping the rest of San Dieg in line. And crimes and violence in this District hardly make news print anyways. Many in San Diego have written this district as a lost cause and don't know what to do with it. But over the years, there have been many independent citizen initiatives from better parts of the city make attempts to help those who live here. Although they often ended poorly and they have declined in recent years.

Places of Interest
-The Outrider base
-Four Roses Bar



Image

A vital section of the city and as such another one under WW protection, however like the Old District they also share power here with the crime families. Many goods flow into this port and enter San Diego from legitimite goods to illegal contraband of all sorts. Weapons, vehicles, drugs...even people. Crime here is moderate.

Places of Interest
Last edited by The Rebel Alliances on Mon Nov 19, 2018 8:43 am, edited 1 time in total.
The Starlight wrote:Rebel Force: Noun - A strange power associated with street-level characters who are the weakest, yet most powerful of all.



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The Rebel Alliances
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Inoffensive Centrist Democracy

Postby The Rebel Alliances » Tue Nov 20, 2018 4:59 am

Aeon(Planet)

Image

The homeworld of the Aeon, the world is the fourth from it's sun and has three moons. The most noticeable aspect of this world is that it's cities are suspended far above the planet's surface. And the Aeon and offworlders alike live among these floating cities. As the surface of the world has not had permenant settlements in more than a thousand years. As a result of these self sufficient cities the ecosystem of Aeon is healthy and vibrant. The world was a vibrant travel hub between many intersteller species so it often had members of many races pacssing through or living there. The Aeon have outlawed travel to the surface of the world and maintain the world's ecosystem, ruins and land marks with extreme care. Only allowing heavily supervised visits to the surface. Recently the world was attacked by the Korvach a race of raiders who go from world to world taking what they need by force. It is unknown what state the planet is in after the attack.

Aeon(People)

Image

The Aeon people are empaths almost always connected to those around them with their emotions. As a result, they have a innate understanding on the feelings of those close to them and fighting is rare among them. This is not to say that crime or violence is unknown to them but those who do commit such acts repeatedly have usually cut themselves off from their fellow empaths. To do so is highly taboo and signals a stronger interest in yourself than your community. As their culture is very group oriented. They also seem to near worship an extinct race known as the Lumeni. They often send research vessels and excavation teams to worlds where Lumeni were known to inhabit and scientists are a common profession in general. For reasons not exactly known, there have been Lumeni shrines dating back many thousands of years built on the surface of Aeon, so it is commonly believed that the Lumeni had a active hand in developing the Aeon civilization. The first human they encountered was Scott Green, a enthusiastic teenager from San Diego until he left the planet in the Korvach attack. The fate of he people of this planet is currently unknown. But while the Korvach are known to be devastating they do not have a reputation for genocide. So it is likely they are not extinct.

Korvach

Image

No one knows where the Korvach came from, just that when their fleets emerged from the Dark Sectors, a region of space believed to be inhabited by primitive races. That they quickly earned a reputation as devestating and effective raiders and mercenaries. They do not seem to have a homeworld and are constantly on the move aboard their fleets. Bringing whatever resources they seize in their attacks back to their ships. Despite their effectiveness as warriors, they avoid starting wars with races with large established militaries. Rather sacking smaller more isolated populations. Their attack on Aeon was highly unusual as Aeon was a vibrant trade hub and could have easily risked outside intervention. It is believed that they were searching for something. Scott Green, as Spectrum battled alongside the few Aeon warriors there were to defend the world. But he was too inexperienced and vastly outnumbered and outgunned. Even using a range of powers from Courage to Rage there was little Spectrum could do against a threat on such a scale. Where the Korvach now is not known.

Lumeni

Image

The Lumeni are a now extinct race which were devoted to the understading and adherence to emotion. Despite the many ruins and artifacts they have left behind their biggest and most notable achievement is the Light Gauntlet, a tool fueled by emotion itself. Aeon researchers have been able to uncover some of the history of the Lumeni and have found that milleneia ago they were a violent race divided among tribes which near worshipped a specific emotion. Such as Compassion, Rage or Courage. These tribes developed weapons which could harness their emotion into hard light and often battled against each other. But in a dark age a certain monk estabished a new philosophy. That there was no emotion inheritly evil, nor inheritly good. That Courage and Rage both served a purpose in feeling beings. And that a enlightened being and society understood and mastered the full spectrum of emotions.

His teachings took root and the conflicts began to cease and in time the world was united under his teachings. And a new system was developed for a new Light Gauntlet which could harness all six emotions. Rather than a weapon of war wielded by thousands, this new gauntlet would be a weapon of peace and wielded only by the most worthy among their people. A series of trials were developed to test a initiates understanding of his or her emotions. This lasted for some time and they even started to look outwards at other species. The Aeon and Humanity among them. They had taken a keen interest in the Aeon due to their natural empath abilities. And despite seeing the strength of human emotion they also saw the violence and it reminded them of their past history. But, a unknown event caused the race to go extinct, many Aeon researchers credit a disease for this but no one knows for sure.

The Spectrum Gauntlet

Image

This is the same upgraded gauntlet developed by the Lumeni able to wield all of the power of emotion. After being wielded by a long line of accomplished Lumeni heroes it was lost for thousands of years after their extinction. First rediscovered by scavangers who believed it to be useless junk it was tossed in with the other trash. It was then next found its way on a slaver ship along with the human Scott. Who in his escape discovered the Gauntlet and hoped to use it as a simple weapon to fight his way off. Now wielding power like he had never seen before he saved himself and Ayala and traveled to Aeon with her. Keeping it a secret there between himself and Ayala he kept it until the Korvach invasion and tried to use it to save the planet. Defeated however he fled to Earth and joined the Young Bloods but quit shortly after losing control of the gauntlet. It is now kept by Renata as it awaits another to claim the mantle of Spectrum...
Last edited by The Rebel Alliances on Tue Nov 20, 2018 5:01 am, edited 2 times in total.
The Starlight wrote:Rebel Force: Noun - A strange power associated with street-level characters who are the weakest, yet most powerful of all.



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New Finnish Republic
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Founded: Mar 30, 2015
Ex-Nation

Postby New Finnish Republic » Fri Nov 23, 2018 1:06 am

Happy one year anniversary everyone!
Known mostly as Finn, but also known as a few other things I can't put in a signature by those who know me.

American who got left too long in the sauna.

Proud to spread Spurdo Nationalism from sea to shining sea.

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Absolon-7
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Founded: May 11, 2014
Corrupt Dictatorship

Postby Absolon-7 » Fri Nov 23, 2018 1:11 am

New Finnish Republic wrote:Happy one year anniversary everyone!

Hip hip hooray! tis been a good year

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Finland SSR
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Founded: May 17, 2014
Psychotic Dictatorship

Postby Finland SSR » Fri Nov 23, 2018 1:46 am

New Finnish Republic wrote:Happy one year anniversary everyone!

Fake Fin pls

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I have a severe case of addiction to writing. At least 3k words every day is my fix.

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North America Inc
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Founded: Mar 07, 2013
Ex-Nation

Postby North America Inc » Fri Nov 23, 2018 1:57 am

Here's to a 100 more...

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Finland SSR
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Founded: May 17, 2014
Psychotic Dictatorship

Postby Finland SSR » Fri Nov 23, 2018 2:14 am

North America Inc wrote:Here's to a 100 more...

Only 100? The Great Young Bloods RP shall last for a thousand years!
I have a severe case of addiction to writing. At least 3k words every day is my fix.

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Auropa
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Founded: Jan 07, 2014
Ex-Nation

Postby Auropa » Fri Nov 23, 2018 2:43 am

Finland SSR wrote:
North America Inc wrote:Here's to a 100 more...

Only 100? The Great Young Bloods RP shall last for a thousand years!


6 seasons and a movie!

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Indo-pasif archipelago
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Founded: Jan 12, 2013
Democratic Socialists

Postby Indo-pasif archipelago » Fri Nov 23, 2018 6:46 am

Auropa wrote:
Finland SSR wrote:Only 100? The Great Young Bloods RP shall last for a thousand years!


6 seasons and a movie!


And three spin-off series and three reboots and three remakes!

Anyway, happy first anniversary everyone! :clap: :clap: :clap:
I picked the Anarchist Hog

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Solisian Union
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Democratic Socialists

Postby Solisian Union » Fri Nov 23, 2018 3:42 pm

New Finnish Republic wrote:Happy one year anniversary everyone!

BANZAI
^_^

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Segral
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Posts: 1754
Founded: Sep 06, 2017
Inoffensive Centrist Democracy

Postby Segral » Fri Nov 23, 2018 6:30 pm

Cheers, guys. We've hit a mark twelve times longer than the average RP lifespan. :p
yea bro idk

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New Neros
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Left-wing Utopia

Postby New Neros » Fri Nov 23, 2018 6:31 pm

Segral wrote:Cheers, guys. We've hit a mark twelve times longer than the average RP lifespan. :p


"We're the exception!"
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North America Inc
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Ex-Nation

Postby North America Inc » Fri Nov 23, 2018 6:41 pm

Segral wrote:Cheers, guys. We've hit a mark twelve times longer than the average RP lifespan. :p

Does the average RP only last a month?

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Segral
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Inoffensive Centrist Democracy

Postby Segral » Fri Nov 23, 2018 7:02 pm

North America Inc wrote:
Segral wrote:Cheers, guys. We've hit a mark twelve times longer than the average RP lifespan. :p

Does the average RP only last a month?


Eh, not really, but a lot of RP's tend to die really quickly, often within a month due to Intrest Burn.
yea bro idk

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Absolon-7
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Posts: 936
Founded: May 11, 2014
Corrupt Dictatorship

Postby Absolon-7 » Sat Nov 24, 2018 10:58 pm

Name: Jerome Blitzer/ Silver Fox
Age: 22
Gender: Male
Race: Human
Appearance:
Image
Image

Young Blood?: No
Bio: Jerome began life being born to a poor couple who didn't expect their baby to have chalk white skin and hair along with blood red irises in the so called condemned district of San Diego. He went to school like any other kid but was routinely ostracized and harassed due to his albinism and was generally not a popular person. In 5th grade he discovered he could turn things into styrofoam by accidentally turning one of his schools mobile classrooms into styrofoam as he was being harassed by a regular group of bullies...while class was in session. This caused his young self to collapse into a spasming mess with a tremendous nosebleed. After he returned from the hospital the bullying now stopped but it was now replaced by a large scale shunning of him. He didn't use his power on any large scale for years sans the occasional prank.

During middle school he finally joined a group of friends that actually seemed to accept him but it turned out they were actually initiates to a local gang. As he was now sucked into their lifestyle his grades began plummeting before stagnating all the while his mom divorced his dad who became an extreme alcoholic. Naturally this distressed him greatly especially as his father began taking a much more hostile and aggressive attitude towards him. This made him stay longer and longer hours away from home with his friends in the gang. In the middle of high school, they were escaping a lost fight with another local gang as they were climbing a tall fence he accidentally used his powers out of fear as he and the rest were climbing up. This made the fence fall apart and he and his group tumbled down to where the other gang could now reach them who then proceeded to viciously beat them. This caused a falling out with the gang which he was then kicked out of. He spent the rest of high school mostly to himself except for a few normal friends he managed to make in his classes.

Unfortunately, by graduation he decided to drop out and after getting into a nasty argument with his dad (which ended up with his dad stuck in the middle of their tv). He ran away from home and with seemingly no options as his part time jobs weren't paying enough he turned to muggings and theft to make ends meet. During this period he took the time when he wasn't starving to learn about his power and experiment with it. He learned its limits and little by little pushed himself to see how fast and how often he could turn things into styrofoam. He then decided to make use of his powers in robbing places along with adopting a fox mask he stole from an antique store and a bandanna he had from his gang days and thus took the name of Silver Fox. He would have the honor of being the first San Diego supervillain Kabuto faced in the city once he moved there. While he was robbing a gas station, Kabuto found him and knocked him unconscious with a single slap.

He manged to wake up before the police arrived and would now occasionally run into Kabuto in his crimes but the Silver Fox somehow manged to escape before the police arrived all five times they met. Eventually he gave up on San Deigo and decided to move to LA as the larger city probably had more pickings. Unfortunately, the day he arrived he met an upstart heroine by the name of Chicle who swiftly dispatched him. He received a bullet wound to his shoulder from it ricocheting off her rubber body and back to him. As he was in no condition to escape he was easily arrested by the police. As of now, he was scheduled to be transported from the hospital to a local jail where he would await trial.
Powers:
  • [Styrofoam Inducement]: Any nonliving and inorganic matter he touches with any body part instantly transforms into styrofoam. When he is touching said matter he can turn it back and forth on a whim but as soon as he lets go it turns back to its original composition within 10 seconds.

Limitations:
  • The limits to what he can turn into styrofoam depends on its size and his mental fortitude. Anything from a pebble to a large truck are no issue but turning a one story house to styrofoam would make him develop a massive migraine, stomach pains, vomiting, and nosebleeds. Anything larger would require hospitalization. He can also only turn small things into styrofoam if he is in a mentally or emotionally weak state.

Weaknesses:
  • [Flammable]: Due to its chemical composition, his styrofoam constructs are highly flammable with even small sparks being capable of igniting it into a combustion.
  • [Timing]: Due to the certain amount of time it takes to transform objects, especially larger ones, there is a certain window of time where an object he is using as a weapon is still styrofoam (to make it lighter) and not its original composition.

Likes: Hot Chocolate, Rap music, Gerbils, Red vs Blue, Video games with multiplayer, Native American History, rainy days
Dislikes: Most music, the sounds rubbing styrofoam makes, Video games without multiplayer, science classes, sunny days

Additional Information
Birthday: September 9, 1996
Theme song: Sinners
Favorite food Chalupas
Greatest fear: Drowning in the ocean
Last edited by Absolon-7 on Wed Dec 11, 2019 7:11 pm, edited 3 times in total.

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Tomia
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Posts: 15654
Founded: Apr 13, 2013
New York Times Democracy

Postby Tomia » Sun Nov 25, 2018 1:58 pm

Absolon-7 wrote:Name: Jerome Blitzer/ Silver Fox
Age: 21
Gender: Male
Race: Human
Appearance:

Young Blood?: No, Outrider
Bio: Jerome began life being born to a poor couple who didn't expect their baby to have chalk white skin and hair along with blood red irises in the so called condemned district of San Diego. He went to school like any other kid but was routinely ostracized and harassed due to his albinism and was generally not a popular person. In 5th grade he discovered he could turn things into styrofoam by accidentally turning one of his schools mobile classrooms into styrofoam as he was being harassed by a regular group of bullies...while class was in session. This caused his young self to collapse into a spasming mess with a tremendous nosebleed. After he returned from the hospital the bullying now stopped but it was now replaced by a large scale shunning of him. He didn't use his power on any large scale for years sans the occasional prank.

During middle school he finally joined a group of friends that actually seemed to accept him but it turned out they were actually initiates to a local gang. As he was now sucked into their lifestyle his grades began plummeting before stagnating all the while his mom divorced his dad who became an extreme alcoholic. Naturally this distressed him greatly especially as his father began taking a much more hostile and aggressive attitude towards him. This made him stay longer and longer hours away from home with his friends in the gang. In the middle of high school, they were escaping a lost fight with another local gang as they were climbing a tall fence he accidentally used his powers out of fear as he and the rest were climbing up. This made the fence fall apart and he and his group tumbled down to where the other gang could now reach them who then proceeded to viciously beat them. This caused a falling out with the gang which he was then kicked out of. He spent the rest of high school mostly to himself except for a few normal friends he managed to make in his classes.

Unfortunately, by graduation he decided to drop out and after getting into a nasty argument with his dad (which ended up with his dad stuck in the middle of their tv). He ran away from home and with seemingly no options as his part time jobs weren't paying enough he turned to muggings and theft to make ends meet. During this period he took the time when he wasn't starving to learn about his power and experiment with it. He learned its limits and little by little pushed himself to see how fast and how often he could turn things into styrofoam. He then decided to make use of his powers in robbing places along with adopting a fox mask he stole from an antique store and a bandanna he had from his gang days and thus took the name of Silver Fox. He would have the honor of being the first San Diego supervillain Kabuto faced in the city once he moved there. While he was robbing a gas station, Kabuto found him and knocked him unconscious with a single slap.

He manged to wake up before the police arrived and would now occasionally run into Kabuto in his crimes but the Silver Fox somehow manged to escape before the police arrived all five times they met. Eventually he gave up on San Deigo and decided to move to LA as the larger city probably had more pickings. Unfortunately, the day he arrived he met an upstart heroine by the name of Chicle who swiftly dispatched him. He received a bullet wound to his shoulder from it ricocheting off her rubber body and back to him. As he was in no condition to escape he was easily arrested by the police. As of now, he was scheduled to be transported from the hospital to a local jail where he would await trial.
Powers:
  • [Styrofoam Inducement]: Any nonliving and inorganic matter he touches with any body part instantly transforms into styrofoam. When he is touching said matter he can turn it back and forth on a whim but as soon as he lets go it turns back to its original composition within 10 seconds.

Limitations:
  • The limits to what he can turn into styrofoam depends on its size and his mental fortitude. Anything from a pebble to a large truck are no issue but turning a one story house to styrofoam would make him develop a massive migraine, stomach pains, vomiting, and nosebleeds. Anything larger would require hospitalization. He can also only turn small things into styrofoam if he is in a mentally or emotionally weak state.

Weaknesses:
  • [Only Human]: He has the exact same durability of the average human and is just as squishy and he is only moderately in better physical condition.
  • [Flammable]: Due to its chemical composition, his styrofoam constructs are highly flammable with even small sparks being capable of igniting it into a combustion.

Likes: Hot Chocolate, Rap music, Gerbils, Red vs Blue, Video games with multiplayer, Native American History, rainy days
Dislikes: Most music, the sounds rubbing styrofoam makes, Video games without multiplayer, science classes, sunny days

Additional Information
Birthday: September 9, 1996
Theme song: Sinners
Favorite food Chalupas
Greatest fear: Drowning in the ocean

Accepted Abs

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Zarkenis Ultima
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Posts: 43290
Founded: Feb 22, 2011
Democratic Socialists

Postby Zarkenis Ultima » Sun Nov 25, 2018 7:19 pm

Finally getting around to these apps, sorry for the long wait.

Segral wrote:-snip-


Madeleine and the race are accepted.

Andsed wrote:-snip-


A few things about these submissions. Regarding the character, I don't see an issue with the bio, but the powers seem a bit over the top. Strong enough to toss cars is fine, but without enhanced durability also, she'll hurt herself if she tries to exert that much strength. Adding claws and fighting ability to that is fine, but the teleportation makes her powerset too strong. I'd also like to ask if her claws are a piece of equipment or if she actually has them in her hands, because if so, that's going to cause a lot of bleeding with no healing factor to compensate.

The faction app looks fine, but regarding the arc app, I feel like that would complicate our current plans for Warwolf, so I don't think I can accept it.
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The Knockout Gun Gals
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Founded: Aug 06, 2012
Inoffensive Centrist Democracy

Postby The Knockout Gun Gals » Sun Nov 25, 2018 9:44 pm

New Finnish Republic wrote:Happy one year anniversary everyone!


banzai
The Knockout Gun Gals wrote:
TriStates wrote:Covenant declare a crusade, and wage jihad against the UNSC and Insurrectionists for 30 years.

So Covenant declare a crusade and then wage jihad? :p

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Finland SSR
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Posts: 15224
Founded: May 17, 2014
Psychotic Dictatorship

Postby Finland SSR » Thu Nov 29, 2018 2:33 pm

Young Bloods height chart!

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I have a severe case of addiction to writing. At least 3k words every day is my fix.

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North America Inc
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Posts: 7551
Founded: Mar 07, 2013
Ex-Nation

Postby North America Inc » Thu Dec 06, 2018 12:26 pm

Image

Faction Name: The Guild
Faction Location/Territory: Has City Based Chapters and operations that span the Globe.
Tech Level: MT/PMT


Description/Lore:
Founded at the turn of the previous century, the Guild came into existence during a peculiar time in human history. The era of the Gilded Age and rampant European Imperialism had left the world in a perverse position; the worse impulses of man had allowed destructiveness to fester in every avenue of civilization. These social ills guaranteed the eventual destruction of the current order either through either war or recession. A group of well-endowed progressives came together at a lowly London Apartment in 1900 to discuss various ways for each of them to address 'the negativity of man'. From Samuel Clemens to Oscar Wilde attended the meeting, however, what was the most odd was the attendance of Joseph Pulitzer and William Randolph Hearst. These fierce rivals had been instrumental in orchestrating the Spanish American War; why they were invited, much less attended, is still up for debate. Some state it was due to their guilt, others state it was their progressive leanings, while a few say it was due to their opportunistic tendencies.

While the meeting was engaging, not much was actually accomplished on that day. Most of the original thirteen attendees went on with their lives, and that was that. It was not until the First World War that the Guild formed into a clandestine organization. On 1917, the first Pulitzer Prize was assigned to French Ambassador Jean Jules Jusserand but the Prize itself was a ruse; the purpose was to allow the surviving attendees to meet with and discuss with their international colleagues. Pulitzer, posthumously, had it revealed that he left his vast fortunes to the attendees; his wealth would soon be used as initial capital for the Guild. This international fraternity discussed the destructive behavior of the war, as well as, the Bolshevik Revolution in Russia. With a sizable minority of the group being Newspaper Owners, the idea of a socialist revolution was seen as abhorrent and the demonstration of man's failing. Interestingly enough, Marxist-Leninism would provide one coherent feature of the new guild: an educated class of the revolutionary vanguard. Much like the Communist Party in Moscow, the new group vowed to be the eternally vigilant on man and his failings. They would work in secret but ideas such as racism, sexism, and Marxism would be targeted and eventually done away with. This new group would choose the moniker of the Guild which would be led by a Council of Thirteen.

From the 1920s and 30s, the Guild spent most of its energy spreading and growing its influence in the Anglo-American Spheres. They were instrumental in electing FDR in 1932, highlighting the incompetence of Hoover and his economic policies. Although they were not successful in preventing the Second World War, they were provided a new opportunity that none could of have predicted: The Superhero. Captain Steel and, more importantly, Libertys' inhuman abilities captured the imagination of the entire planet. They were not bound by the frailty of man and this perplexed the Guild; demigods existed and now that were known, what should they do? The Guild, correctly, decided to position their moral character to be as steadfast as their frames. The idea of an all-American hero was routinely sold to the people, and they loved it. People love something to aspire too, and the success of the superhero made it an imperative to do so. After the war, more and more heroes would reveal themselves to the world and the Guild would package them and sell them as the ubermencsh the Guild had always dreamed of. A man without limits, and without flaws. It was this behavior in the 1940s that allowed for commercialization of superheros to continue on into the modern day.

Until they couldn't. Governments and their ilk had shunned the ubermencsh away from the spotlight. They had many arrested, for fear of losing their powers. This enraged the Guild, but their numbers were too small to adequately do anything. For now, they fought to usher in the Civil Rights Movement and turned their sights on the evils of the Government, they displayed the Pentagon Papers and the Watergate break-in for all to see. They also absorbed American Entertainment Industry and revolutionized it. If they can't display the perfect man, than they will create films that will. From Sinatra to Brando, films and songs were created for all to flock too. The stagflation of the 1970s and the weakening trust in government finally allowed the Guild to expand from a private enterprise to a public one, members were created or hired, as to push their goals. The feebleness of Carter allowed them to become a beautiful parasite within the western world and soon they pushed they flexed their muscles with the Super Human Rights Act of 1979.

Superheroes and Super-heroines came out and became a mainstay in the 80s and 90s. While these meta humans were covering the spotlight, the Guild began to grow and grow beyond their original charter. From the fifties onward, the Council had shifted most of its original powers to a singular person; said person would be known as either the Sovereign or Leviathan, for an unsubtle Hobbesian reference. But with the growing powers of the Supers, as well as total control over the Western Entertainment and Journalism Industries, the newer members began to have a fundamental shift in their views. They no longer saw their actions for the betterment of man, but rather the benefit of themselves. Corruption and favoritism was rampant, and the Guild began to participate in the various ills that it once fought to end.

The growing strength of the California Chapter saw the rise of a new block within the organization: the tech leaders. These individuals saw the benefits of controlling information and data, the mitigation of evil through social engineering. The growth of this block was also in tangent with the arrival of the Hadrians from beyond the realms of Earth; the presence of an unknown quantity caused fear to spread through the rank and file. They had been controlling the cultural zeitgeist for the past sixty years, the arrival of an extraterrestrials meant the possibility of cultural exchanges that would be unfavorable for them. Action and more direct methods needed to be taken. And to that end, they turned to a man they didn't fully understand. A Shape-Shifter that promised lofty goals among over things, he integrated the once loose organization into a coherent structure. He spent billions on various fields such as meta human DNA, information warfare, and for the first time, a paramilitary force. And so far, loyalty has paid off. The Guild stands at the precipice from its goals, the uplifting of the human race. What that will look like, remains to be seen.


Population Size: 1000 active members, ten of thousands of unknowing participants
Army Size (If any): 12,000 mercenaries of various groups
Races that are part of the faction:Humans and Meta-Humans


Additional Info:
1. It is not known who led the first Council meeting in 1900.

2. Although the current Sovereign is named David Bowie, how he gained his ability is unknown. Due to his abilities, internal investigations can not find a record of him before 1970.

3. His success in creating Shihong Smith and the 'other batches' have been implied to been related to his own abilities; which seems to imply he developed them after his birth. Extraneous pain is the only guaranteed variable.

4. Predictive analysis and data mining have been the highest priorities for the 'tech leader' block of the Guild. Several large Fortune 500 companies that have grown to prominence in the 2000s are led by Guild members.

5. Diamond Dogs have become internal slang for both the mercenary groups under their employ as well as robotic dog units.

6. While the group has become centralized in the last few years, some chapters such as the Toyko and Las Vegas Chapters still hold a degree of autonomy.

7. How they have been able to prevent any leaks within any organization full of colorful personalities remains unknown. What is known is that they tend to heavily discredit individuals who are displaying an affinity to reveal. Drug overdose is also common within the organization.

8. Despite a shadow of its former self, the organization still fights to curtail various ills and promoting democracy throughout the world. The Guild routinely provides hard hitting journalism on authoritarianism, corruption, and populism. The group is also a major supporter for many superhero organizations and usually is a secret benefactor to insure that up and coming superheros can receive a sponsorship.

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