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by Turmenista » Sat Jan 13, 2018 1:25 pm
by Zarkenis Ultima » Sat Jan 13, 2018 2:21 pm
by Zarkenis Ultima » Sat Jan 13, 2018 3:10 pm
by Crapsack World » Sat Jan 13, 2018 3:58 pm
Zarkenis Ultima wrote:I like it, but I'd like a little more detail on the bio. I understand that if he's an android he might not have lived much just yet, but I'm sure there's more to it than four lines. For instance, if he's going to join the Young Bloods, then it'd make sense for him to be in San Diego, but what took him there and why? Where had he been before and why? And if he's not in San Diego, well, where is he, and why? Just flesh out the bio a bit and you should be good to go.
by Segral » Sat Jan 13, 2018 3:59 pm
Crapsack World wrote:Zarkenis Ultima wrote:I like it, but I'd like a little more detail on the bio. I understand that if he's an android he might not have lived much just yet, but I'm sure there's more to it than four lines. For instance, if he's going to join the Young Bloods, then it'd make sense for him to be in San Diego, but what took him there and why? Where had he been before and why? And if he's not in San Diego, well, where is he, and why? Just flesh out the bio a bit and you should be good to go.
I see your point.
Is the Young Bloods team started up, yet?
by Zarkenis Ultima » Sat Jan 13, 2018 4:09 pm
by Anxiety Cafe » Sat Jan 13, 2018 7:40 pm
- [Queen of the Sea]: Asha is, quite simply, a goddess of the oceans. She can telepathically communicate with all creatures who reside in it, large numbers at a time. She has an aura, in all forms, that prevents any sea creatures from purposely killing her. She is able to survive in any place underwater, even with extreme natural conditions, as long as she remains in the ocean. In her human form, she is able to breathe both on land and in water, but she can also shapeshift into any sea creature she pleases. She also has some form of hydrokinesis.
- While she can telepathically communicate with oceanic creatures, she cannot force them to bend to her will. She can converse with them, attempt to convince them, or even command them, but they do not have to do what she wants unless they want to.
- Her animal telepathy is limited to sea creatures. She cannot communicate with a creature in, say, the Red Sea, while she is in the Caribbean; they have to be within 200 miles or so from her position. She can, however, talk to all creatures in that area at a time.
- While she is able to breathe on both land and water in her human form, when she shapeshifts into one of her creatures, she faces their same limitations (i.e cannot breathe or move on land, has to surface for air ever 90 minutes, etc.)
- Her hydrokinesis is limited to ocean water. That means no controlling any freshwater, blood, storms, etc. She also cannot, for example, bring a tsunami down on the entire East Coast of the US. This ability is much more limited to the area in her line of sight. Although she can survive underwater in extremely cold temperatures (like the Arctic), she is unable to control ice, even if it is made form seawater.
- As the Queen of the Sea, she has a very strong connection to it. Her powers weaken the farther she gets from it, and some are null entirely as soon as she loses contact with it. For example, she cannot telepathically communicate with any sea creatures as soon as she steps out. It's harder and harder for her to control seawater the farther she gets from it, and it takes more and more concentration for her to maintain her shapeshifting the farther she gets.
- Although she can technically breathe on land, that ability is limited. She can only spend, at maximum, 24 hours on land before she must return to the sea.
- [Electricity]: Although the ocean is normally her haven, she will fall prey to electrified water.
- [Freshwater]: As stated before, all of Asha's powers are based on saltwater and the oceans; meaning creatures in freshwater can kill her, and she is unable to communicate with them. She can drown in freshwater, and, since she can only shapeshift into ocean creatures (who cannot normally survive in freshwater), her shapeshifting abilities are essentially useless. She is also unable to control freshwater.
- [Human]: Despite her title, Asha still has all the characteristics of a human. She has emotions and uncontrollable feelings. She cannot survive fire, or being shot, or whatever else.
- [Concentration]: Probably her greatest weakness, Asha's concentration is the basis for almost all her powers (except underwater breathing). She requires a lot of stamina to communicate with large numbers of creatures at once, and it takes a lot of concentration for her to maintain a non-human form for extended periods of time. Her hydrokinesis is her hardest power to use; she must visualize the water particles around her moving, and the more she attempts to control, the more concentration is required. As stated before, the sea is her source of power, and the farther she is from it, the more concentration she needs to use her powers. Overuse of her powers can be dangerous, for she can fall unconscious. If she is on land, this can be disastrous, due to the limited time she can breath on land.
by Zarkenis Ultima » Sun Jan 14, 2018 12:13 am
by Anxiety Cafe » Sun Jan 14, 2018 12:19 am
Zarkenis Ultima wrote:App looks good AC. Only question I'd have is whether the power means she's completely invulnerable while on the ocean, but I figure the limitations are enough to make up for that even if that is the case, so I'll go ahead and accept it.
by Zarkenis Ultima » Sun Jan 14, 2018 12:21 am
ANxieTy CAFE wrote:Zarkenis Ultima wrote:App looks good AC. Only question I'd have is whether the power means she's completely invulnerable while on the ocean, but I figure the limitations are enough to make up for that even if that is the case, so I'll go ahead and accept it.
Not invulnerable, I put that there as more as more of a general statement. What I meant to say is she is unaffected by nature/the elements when underwater? I was aiming it more towards like freezing cold temperatures and other similar things.
by Anxiety Cafe » Sun Jan 14, 2018 12:23 am
Zarkenis Ultima wrote:ANxieTy CAFE wrote:
Not invulnerable, I put that there as more as more of a general statement. What I meant to say is she is unaffected by nature/the elements when underwater? I was aiming it more towards like freezing cold temperatures and other similar things.
Ah, alright. So any natural conditions won't kill her as long as she's underwater. That works
by Zarkenis Ultima » Sun Jan 14, 2018 12:30 am
by Anxiety Cafe » Sun Jan 14, 2018 12:33 am
by The Flutterlands » Sun Jan 14, 2018 7:22 am
- Snake Physiology: Has snake-like physical traits and senses, including venomous fangs, a forked prehensile tongue, which enhances smell, scaly skin, cold-blood, and elongated jaw. Still has legs.
- Snake Manipulation:Andrew can control all kinds of snakes within a 5 mile radius, summoning them to do his bidding, like helping him during situations, using them against foes, and use them to see, helping him with his blindness. Andrew can also understand and communicate with them able to create strong bonds and friendships.
- Can only manipulate snakes five miles and can only see through one snake at a time.
- Ectothermic: Being cold-blooded, Andrew requires living in warm temperatures and can't survive in extremely cold temperatures.
by Anxiety Cafe » Sun Jan 14, 2018 3:27 pm
by The Flutterlands » Sun Jan 14, 2018 3:34 pm
by Zarkenis Ultima » Sun Jan 14, 2018 3:39 pm
ANxieTy CAFE wrote:-snip-
by The Flutterlands » Sun Jan 14, 2018 5:04 pm
by The Flutterlands » Sun Jan 14, 2018 5:29 pm
by The Knockout Gun Gals » Sun Jan 14, 2018 8:18 pm
by The Flutterlands » Sun Jan 14, 2018 9:39 pm
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