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Waztaskio
Negotiator
 
Posts: 7077
Founded: Jun 09, 2013
Iron Fist Consumerists

Postby Waztaskio » Mon Nov 27, 2017 1:58 am

Zelent wrote:
Faction/Nation Name: The National Commonwealth of Texas (NCT)

Faction/Nation Territory: The MSA of Houston as labeled on the map, with some degree of influence and presence in surrounding areas.

Capital City/Faction HQ: Downtown Houston

Population: Some 259,000 Citizens in the borders of the NCT.

Government: The structure of the government and the way it is formed can largely be traced to the writings of Founding-Father and 1st President Eugene Stone. Stone was very concerned about the inefficiencies and failures that most Republican Democracies faced, and aimed to completely rectify the system of democracy to something tenable, with a powerful executive that if not for the rights of the citizenry, would be considered an autocrat. The Executive Branch is checked only by the power of the National Court and its 6 Supreme Justices, and in theory by the voting and militant power of the citizenry, who do elect the President, (Along with their local mayors and judges.) The President then appoints various experts to the respective cabinet positions, who determine more specific objectives or policy directives in line with Presidential Decrees. For example, the President might decree the rebuilding of a road, it would be up to the Ministry of Infrastructure to see to it. There is a reason the government is like this, Stone believed that the workings of a representative democracy were far too slow and vulnerable to corruption to stand the tests of the Post-Apocalyptic world, instead a single, powerful executive branch led by a competent autocrat can better manage the tests of the new era, with speed and scientific precision that would otherwise become lost in the language of complicated senatorial bills and the sluggishness of the voting process.

Leaders:
President Rocco "Mad Dog" Maddox

National/Group Ideology: Believes inherently in its natural predestination to expand it's self until satiated, given its belief that the NCT has designed the most efficient system of government in the post-apocalyptic world, it can do a favor both for it's self and outside settlements by expanding, and bringing them into a commercially successful powerful state, free of banditry, corruption and inefficency, with safety and productivity for all.

Military: The Military consists of a 4 branches, with 3,410 citizen troops total, 94 robots and 200 mercenaries supplementing the ranks.

• The National Army, with 3,000 total troops is the bread and butter arm of the Commonwealth. 2,500 troops are spread into 5 different Infantry Battalions of about 500 men each, each soldier equipped with either combat or leather armor and operating a 5.56 chambered assault or service rifle, each consisting of four Infantry Companies (100 men or so), a command squad of 8 men, , a medical detachment of about 12 men, and a reduced sized Weapons Company of about 80 men wich includes a mortarunit, a couple machine gun teams a reconissance squad, and a sniper squad. There is another battalion, the Logistical Battalion which handles all rear line and supply duty's. It consists of:
A command squad, three supply,ammunition and kitchen companies which assign their platoons to infantry battalions, a horse-drawn artilllery battery consisting of two restored pre-war artillery guns, one a artillery howitzer and the other a small Anti-tank gun, a security platoon that tasks troops to work with supply trains and the artillery battery as security, and finally a Communications Company which assigns troops to units to act as Comms Officers. Support troops are typically equipped with leather armor and a .357 Cowboy repeater.

• The Commonwealth Navy, consists of a small task force of 50 men, who operate a small fleet of two armored and weaponized tug boats with multiple LMG's and a 360 degree rotating terminal operated missile launcher, and a collection of three leisure craft with LMG's mounted to the bow and stern, they operate off of a repaired dock in Galveston. However, the Navy can expect great things coming its way, the Commonwealth is in the process of repairing a pre-war cargo ship, but work has been on and off over the last few years.

• Robotics Corps: Consists of 60 Repairmen and the 94 Robots, a random number of Gustys, Handys, Assaultrons, Sentry Bots and a couple E-bots. These troops serve as mostly autonomous assistants to fill various roles for the Army.

• Mercenary Battalion, the Mercs who serve in specialized combat teams to carry out strategic battlefield objectives or fill some technical role alongside regular army troops.

• Ranger Battalion, 300 troopers in a command squad and three companies that serve as special forces troops, part commando and part assault. Good at frontline infiltration and harassment tactics, they will coordinate with frontline troops to attack or harass enemy supply lines and their rear right in the middle or leading up of a frontline assault. Also, largely experts at nigh-time operations.

The overall doctrine of the Commonwealth Military could be described as concerted efforts to wear down the opposing force with overwheliming superiority and to use specialized units to accomplish certain individual battlefield objectives while regular troops break through and intimidate the enemy force into collapse in rapid, over reaching assaults, fallowed by regroupings and lulls to make the enemy unable to predict the Commonwealth troops next move and create uncertainty in the enemy ranks.

Major Towns or Locations: Sugar, Woodlands, Galveston, Conroe, Pasadena

History: Back in 2177, Vault 45, a control vault opened up and let out its inabitants, who formed a community in and around the Vault located in Conroe, just north of the city of Houston. This community swelled in size, accepting in inhabitants who could provide and help with wasteland skills like farming. 20 Years went by, with this community becoming a major and prosperous settlement in the region, its GECK was used to make the land around it fertile and lush. In the year, 2198 however, things took a turn for the worse. Prosperity attracts bad things too, and the community came under threat from raiders. Enter Eugene Stone, Stone had a troubled and interesting background, that produced a very wise, ambitious and resilent man of opportunity. His entire life, he never spoke much of his origin, all that is known is that he was born far away, in Chicago in the Enclave, some events led to his orphaning and seperation from the Enclave at six years old, and at some point he ended up in Missouri for unclear reasons, where he became the chief of a band of tribals, who he built up into a respectable fighting force and brought them on a campaign southward, accumulating more followers until he had built a small army, upon reaching Louisiana he brought his force westward moving down the Gulf of Mexico. It was in Texas that they kept going southwest, gaining in power and experience until they reached the troubled settlement in Conroe. Stone had seen opportunities like this before, but stopped from seizing upon them. Stone offered his services to this settlement, he'd destroy the raider army for them, in exchange for fielty. With this, he led his tribals against the raiders, he had taught them well, and at this point in this trans-nation crusade he had developed a powerful fighting force well equipped and prepared for a fight such as this.

Alas, the raiders proved numerous and fierce, this raider army was routed, but not without losing atleast 65% of Stones own troops. He came back to Conroe, angry with the results but ready for this next stage in his life. The people of Vault 45 fallowed through on their promise, and crowned Stone their Overseer. He scoffed at this, but used it anyway temporairly. He raised them up, and led them on a new journey, conquering much of the region around Houston and annexing eager tribes and settlements. In 2200, Stone decided it was the perfect time to declare a new nation with a new system of government, and the National Commonwealth of Texas was formed, a powerful force in the region that prospered economically and had run off bandits from its lands. It soon came to largely surround the city of Houston, before quickly encroaching inwards. Every five years, Stone was reelected, and he continued to build his life-long mission upwards, in 2206 the Capital was moved to Houston it's self.

By 2210, the NCT largely looked from a map as it does today, with small expansions made over the next thirty years. Stone turned over to his social ambitions, aiming to create a large but corruption free government that used experts who paid attention to minutiae details to make a scientifically managed and successful bureaucracy.

In 2218, Stone passed away from Pancreatic Canncer leaving a permanent legacy as a man of greatness who led his people lovingly and sought nothing more than the Commonwealths success, and was replaced for the next two years by his life-long right hand man, Fredrich Althammer. President Althammer, however declared that he would not run in 2220, in interests of making certain that the Commonwealth not become a monarchy. The 2220 election was the first with any sort of legitimate race with political party's spawning. The Peoples Party, a socialistic faction championing government subsidies for medical treatment and a income tax system with the lowest tax bracket at 1% for most common laborers and sharecroppers to 8% for the welathiest citizens. In these next ten years, under TPP, infrastructure was built up in areas and crime became rare under the creation of The Commonwealth Police, a Federally administered national police force. TPP lost in 2230 to the Right-Wing Conservative Party of Oliver Fist, they continued the popular single-payer medical services policy, while edging taxes downwards as much as the budget would allow, and downsizing the government bureaucracy in certain areas. They famously attempted to expand the power of the Commonwealth Police to near authoritarian levels, but were struck down in the courts.

Oliver First lost the presidency in 2245 to the centristic populist party, The Eagle Party, who's president Henry Damer led until his resignation before the election of 2250 because of his retirement, but during his time pursued policies of economic building, repaving many important roads and encouraging business stimulation through tax breaks for R&D and for increasing production of key goods. Damer was followed by James Depperd, who stepped down in 2265, but had largely followed Damer era policies of economic boom. Depperds left office in 2265, and here comes Rocco Maddox. Maddox proposed expansion as a means to ensure the economy was not expanding too quickly for its own good. Maddox for the first year of his presidency largely continued with traditional Eagle political values, ensuring the commercial success of the nation, however the Department of Defense together with the Department of State could expect much work in the next couple years.

Need exact figures on that robotic corp.

Verore wrote:
Faction/Nation Name: The Kingdom of Odessa


Faction/Nation Territory: The Kingdom of Odessa is based in the city of Odessa and have recently taken over what remains of the neighboring city of Midland. Aside from these holdings, the minor settlements around Odessa and Midland are under it's forced protection. (Essentially Midland and Ector County with a tiny sliver of Martin County.)


Capital City/Faction HQ: The City of Odessa is the capitol and namesake of the kingdom.


Population: In total, there are 12,820 people that live in the Kingdom of Odessa but many of the citizens are slaves forced to labor in their settlements.


Government: The nation is a monarchy with various "lords" ruling over the settlements scattered throughout the Kingdom's territory. However, the position of lord is not hereditary with the role an elected position voted on by the free citizenry but the King can overrule the vote. The King holds absolute power over the nation and unlike the lords is a hereditary position however the Advisory Council, a group made up of prominent members of the Kingdom, make the majority of the decisions with the permission of the King.


Leaders:
King
Saul Turner
Advisory Council
Jonas Taylor
Thomas Reed
Davis Straton
Abigail Martin
Sophia Harris


National/Group Ideology: (What is your ideology of your nation or group? What are the goals, ambitions, etc.) The Kingdom believes in the absolutism and rightness of their monarch however they believe that some degree of autonomy is important to prevent the main government to be distracted. The goals of the Kingdom of Odessa, much like their ideals, are very straightforward and somewhat primitive. Survive and Expand.


Military: (I used Fallout: New Vegas for the basis of the army. Mostly because I never actually played much of the other fallouts and I liked how they did their equipment.)
The King's Army is divided into 3 main parts, The Knights, The Pioneers, and The Guardsmen. Weaponry is largely limited to firearms with energy weapons occasionally being used by various members of the three branches. The King's Army is a largely defensive force and relies on the Pioneers to delay the enemy from reaching the fortified settlements where Guardsmen and Knights are prepared to fight to the last man to make sure the enemy does not advance any farther. The fortified settlements play a critical role in defensive plans as they can be used to further slow or even halt the enemies advance by bogging them down in costly sieges. In addition to these scattered forts, the cities of Odessa and Midland have become walled fortress cities by turning damaged or ruined buildings into small forts scattered throughout the cities.
The Knights: These units are the heavy shock infantry of the King's Army and are used to halt the enemies advance in their tracks. Covered in reinforced metal armor and armed with hunting or riot shotguns these living tanks, while not as strong as men in power armor, are the best the Kingdom of Odessa has. Trained from an extremely young age up until their young adulthood, these men are given the important task of protecting the King and Lords during times of peace and during war they are a fearless soldier charging headfirst into the enemy. Only 50 Knights currently serve in the King's Army.
The Pioneers: The Pioneers are another unique element of the king's Army and are the main support and expeditionary units. The average Pioneer is armed with either a scoped hunting rifle or 9mm smg and a machete, are given leather armor for protection, and occasionally accompanied by dogs or horses. Trained to be able to survive large spans of time in the wilderness and communicating with the various tribes in the wastes as well as guerrilla warfare and sometimes horse riding or animal taming. When in combat operations they are the main unit of delaying actions by setting traps on major pathways and laying ambushes against the advancing enemy. Only 100 are available and many are wandering the wastes, looking for new settlements or areas to scavenge.
The Guardsmen: The standard unit of the army, made up of free citizens and slaves who have great combat potential are conscripted to make up the bulk of the army. Armed with battle rifles, and occasionally grenade rifles or automatic rifles, and protected by combat armor, they serve a strictly defensive role in the King's Army, being used as patrols and guards for the settlements. Even in combat they do not act as offensive units, instead they are used as a protective barrier of flesh between home and the enemy while the Knights and Pioneers break the enemies armed forces to give leverage for peace talks. 350 Guardsmen protect the Kingdom from the creatures and inhabitants of the wastelands where the Pioneers roam.


Major Towns or Locations: The only major location aside from the capitol city is the city of Midland. The second largest settlement in the Kingdom and a recent major addition, annexed after a dispute and series of skirmishes between Midland's Pioneers and the King's Army. The city is the main base of the Pioneers and home to a large portion of the population.


History: (How did your nation or group come to be?) The Kingdom of Odessa was formed some time ago when the tribes of the city were united under a single ruler named Arthur Turner. He was inspired by tales of chivalry and the reads of historians about ancient times during the dark ages. Finding parallels between then and now, he decided to take charge of his home tribe and begin to absorb and take over the other tribes. King Arthur's rule showed great expansion for the kingdom as it slowly took over the surrounding territory. Towards the end of his life they came into contact with the tribals of Midland who created a loose alliance between each other in response to Odessa's expansionism. After Arthur's death,
Saul Turner inherited his father's throne at the age of 23 and only 2 years after his rule began the tribes of Midland attacked the kingdom with bands of warriors that would eventually be reorganized into the Pioneers. The fighting was sporadic with skirmishes breaking out from time to time however eventually the King's Army managed a decisive victory against the tribal warriors and managed to force the tribes into peace talks. Using the talks to try to impress the tribes and forcing them to join the leaders eventually agreed with each of the leaders being granted lordships over their tribes and other settlements that now existed in the sphere of influence. 20 years have passed since the peace deal that skyrocketed Odessa's power and with the Pioneers and tribes fully integrated the Kingdom seeks other tribes and settlements to annex.

History needs to be fleshed out more. Can't accept this right now unless it's more indepth. Everything else is fine.

User avatar
Verore
Bureaucrat
 
Posts: 59
Founded: Nov 26, 2017
Ex-Nation

Postby Verore » Mon Nov 27, 2017 9:31 am

Verore wrote:
Faction/Nation Name: The Kingdom of Odessa


Faction/Nation Territory: The Kingdom of Odessa is based in the city of Odessa and have recently taken over what remains of the neighboring city of Midland. Aside from these holdings, the minor settlements around Odessa and Midland are under it's forced protection. (Essentially Midland and Ector County with a tiny sliver of Martin County.)


Capital City/Faction HQ: The City of Odessa is the capitol and namesake of the kingdom.


Population: In total, there are 12,820 people that live in the Kingdom of Odessa but many of the citizens are slaves forced to labor in their settlements.


Government: The nation is a monarchy with various "lords" ruling over the settlements scattered throughout the Kingdom's territory. However, the position of lord is not hereditary with the role an elected position voted on by the free citizenry but the King can overrule the vote. The King holds absolute power over the nation and unlike the lords is a hereditary position however the Advisory Council, a group made up of prominent members of the Kingdom, make the majority of the decisions with the permission of the King.


Leaders:
King
Saul Turner
Prince
Joseph Turner
Advisory Council
Jonas Taylor
Thomas Reed
Davis Straton
Abigail Martin
Sophia Harris


National/Group Ideology: (What is your ideology of your nation or group? What are the goals, ambitions, etc.) The Kingdom believes in the absolutism and rightness of their monarch however they believe that some degree of autonomy is important to prevent the main government to be distracted. The goals of the Kingdom of Odessa, much like their ideals, are very straightforward and somewhat primitive. Survive and Expand.


Military: (I used Fallout: New Vegas for the basis of the army. Mostly because I never actually played much of the other fallouts and I liked how they did their equipment.)
The King's Army is divided into 3 main parts, The Knights, The Pioneers, and The Guardsmen. Weaponry is largely limited to firearms with energy weapons occasionally being used by various members of the three branches. The King's Army is a largely defensive force and relies on the Pioneers to delay the enemy from reaching the fortified settlements where Guardsmen and Knights are prepared to fight to the last man to make sure the enemy does not advance any farther. The fortified settlements play a critical role in defensive plans as they can be used to further slow or even halt the enemies advance by bogging them down in costly sieges. In addition to these scattered forts, the cities of Odessa and Midland have become walled fortress cities by turning damaged or ruined buildings into small forts scattered throughout the cities.
The Knights: These units are the heavy shock infantry of the King's Army and are used to halt the enemies advance in their tracks. Covered in reinforced metal armor and armed with hunting or riot shotguns these living tanks, while not as strong as men in power armor, are the best the Kingdom of Odessa has. Trained from an extremely young age up until their young adulthood, these men are given the important task of protecting the King and Lords during times of peace and during war they are a fearless soldier charging headfirst into the enemy. Only 50 Knights currently serve in the King's Army.
The Pioneers: The Pioneers are another unique element of the king's Army and are the main support and expeditionary units. The average Pioneer is armed with either a scoped hunting rifle or 9mm smg and a machete, are given leather armor for protection, and occasionally accompanied by dogs or horses. Trained to be able to survive large spans of time in the wilderness and communicating with the various tribes in the wastes as well as guerrilla warfare and sometimes horse riding or animal taming. When in combat operations they are the main unit of delaying actions by setting traps on major pathways and laying ambushes against the advancing enemy. Only 100 are available and many are wandering the wastes, looking for new settlements or areas to scavenge.
The Guardsmen: The standard unit of the army, made up of free citizens and slaves who have great combat potential are conscripted to make up the bulk of the army. Armed with battle rifles, and occasionally grenade rifles or automatic rifles, and protected by combat armor, they serve a strictly defensive role in the King's Army, being used as patrols and guards for the settlements. Even in combat they do not act as offensive units, instead they are used as a protective barrier of flesh between home and the enemy while the Knights and Pioneers break the enemies armed forces to give leverage for peace talks. 350 Guardsmen protect the Kingdom from the creatures and inhabitants of the wastelands where the Pioneers roam.


Major Towns or Locations: The only major location aside from the capitol city is the city of Midland. The second largest settlement in the Kingdom and a recent major addition, annexed after a dispute and series of skirmishes between Midland's Pioneers and the King's Army. The city is the main base of the Pioneers and home to a large portion of the population.


History:
The Founding
In the year 2196, a charismatic 36 year old man by the name of Arthur Turner had unified the city of Odessa under various tribes that swore their loyalty to him. Before he became the leader of Odessa, he was originally part of a tribe that operated out of the ruins of the city library, a cowardly group that was often robbed and harassed by the other tribes in the city. As he grew up, he began to read the various books and found himself making parallels between the wasteland and the Dark Ages. Eventually, he left the library to go and gather allies to help the meek tribe become a major power. Promises of prosperity and power helped him win support from the settlements outside of Odessa and after a brutal campaign against the tribes that resented Arthur's rise to power he had claimed the leadership position over his new kingdom.
Expansion
In the year 2218 an heir was born. The child was named Saul and would inherit the growing kingdom. The years before Arthur had been consolidating his power and reignited the feudal system. Though he managed to maintain control of the city and the settlements in the immediate vicinity many of the settlements outside of the city refused the idea of instituting slavery. Arthur began a campaign to reclaim the rebelling settlements and during this time he also expanded his sphere of control to other settlements that hadn't originally joined him. By this time the Knights began to form and display their battle prowess, being able to crush rebels lead by the veterans that helped Arthur come to power in Odessa. As the kingdom expanded,
they eventually came into conflict with the tribes of Midland, another ruined city relatively close to Odessa, in the year 2221. The tribes presence halted expansion to the east for fear of provoking a war with the tribes and in 2240 the sudden death of King Arthur Turner would mark an end to the kingdom's expansion while Saul Turner would ensure his control over the kingdom.
The years of Saul Turner
Having risen to power in 2240, the Kingdom's expansion halted as Saul ensured the loyalty of the lords. During this time, Odessa began to grow though the majority of the people was effectively slaves the end of tribal warfare in the city of Odessa ensured a small population boom. Expansion slowly resumed in 2244 but would be halted in 2246 by a surprise raid on Odessa by warriors from Midland. The following subsequent conflict was a 5 year span where skirmishes were fought between the Guardsmen and the warriors of Midland. Eventually a decisive victory was made thanks to the actions of a squadron of Knights, securing their class as the elite soldiers of the King's Army. The war ended with a peace where the city of Midland and surrounding settlements were annex by Odessa however leadership roles would largely be kept with the tribe leaders reorganized into lordships like the rest of the Kingdom. This conflict also brought the warriors of Midland into the King's Army and were organized into a mix of Guardsmen and Pioneers, a new unit formed out of the guerrilla fights of Midland. During the next 15 years Saul had a son with a Midlander he took as a wide and in 2253 he named the child Joseph Turner who he had raised in both the customs of Midland and Odessa to help bridge the culture gap between the two cities.

Reposted like ya asked
Last edited by Verore on Mon Nov 27, 2017 10:10 am, edited 1 time in total.

User avatar
Waztaskio
Negotiator
 
Posts: 7077
Founded: Jun 09, 2013
Iron Fist Consumerists

Postby Waztaskio » Mon Nov 27, 2017 10:30 am

Verore wrote:
Faction/Nation Name: The Kingdom of Odessa


Faction/Nation Territory: The Kingdom of Odessa is based in the city of Odessa and have recently taken over what remains of the neighboring city of Midland. Aside from these holdings, the minor settlements around Odessa and Midland are under it's forced protection. (Essentially Midland and Ector County with a tiny sliver of Martin County.)


Capital City/Faction HQ: The City of Odessa is the capitol and namesake of the kingdom.


Population: In total, there are 12,820 people that live in the Kingdom of Odessa but many of the citizens are slaves forced to labor in their settlements.


Government: The nation is a monarchy with various "lords" ruling over the settlements scattered throughout the Kingdom's territory. However, the position of lord is not hereditary with the role an elected position voted on by the free citizenry but the King can overrule the vote. The King holds absolute power over the nation and unlike the lords is a hereditary position however the Advisory Council, a group made up of prominent members of the Kingdom, make the majority of the decisions with the permission of the King.


Leaders:
King
Saul Turner
Prince
Joseph Turner
Advisory Council
Jonas Taylor
Thomas Reed
Davis Straton
Abigail Martin
Sophia Harris


National/Group Ideology: (What is your ideology of your nation or group? What are the goals, ambitions, etc.) The Kingdom believes in the absolutism and rightness of their monarch however they believe that some degree of autonomy is important to prevent the main government to be distracted. The goals of the Kingdom of Odessa, much like their ideals, are very straightforward and somewhat primitive. Survive and Expand.


Military: (I used Fallout: New Vegas for the basis of the army. Mostly because I never actually played much of the other fallouts and I liked how they did their equipment.)
The King's Army is divided into 3 main parts, The Knights, The Pioneers, and The Guardsmen. Weaponry is largely limited to firearms with energy weapons occasionally being used by various members of the three branches. The King's Army is a largely defensive force and relies on the Pioneers to delay the enemy from reaching the fortified settlements where Guardsmen and Knights are prepared to fight to the last man to make sure the enemy does not advance any farther. The fortified settlements play a critical role in defensive plans as they can be used to further slow or even halt the enemies advance by bogging them down in costly sieges. In addition to these scattered forts, the cities of Odessa and Midland have become walled fortress cities by turning damaged or ruined buildings into small forts scattered throughout the cities.
The Knights: These units are the heavy shock infantry of the King's Army and are used to halt the enemies advance in their tracks. Covered in reinforced metal armor and armed with hunting or riot shotguns these living tanks, while not as strong as men in power armor, are the best the Kingdom of Odessa has. Trained from an extremely young age up until their young adulthood, these men are given the important task of protecting the King and Lords during times of peace and during war they are a fearless soldier charging headfirst into the enemy. Only 50 Knights currently serve in the King's Army.
The Pioneers: The Pioneers are another unique element of the king's Army and are the main support and expeditionary units. The average Pioneer is armed with either a scoped hunting rifle or 9mm smg and a machete, are given leather armor for protection, and occasionally accompanied by dogs or horses. Trained to be able to survive large spans of time in the wilderness and communicating with the various tribes in the wastes as well as guerrilla warfare and sometimes horse riding or animal taming. When in combat operations they are the main unit of delaying actions by setting traps on major pathways and laying ambushes against the advancing enemy. Only 100 are available and many are wandering the wastes, looking for new settlements or areas to scavenge.
The Guardsmen: The standard unit of the army, made up of free citizens and slaves who have great combat potential are conscripted to make up the bulk of the army. Armed with battle rifles, and occasionally grenade rifles or automatic rifles, and protected by combat armor, they serve a strictly defensive role in the King's Army, being used as patrols and guards for the settlements. Even in combat they do not act as offensive units, instead they are used as a protective barrier of flesh between home and the enemy while the Knights and Pioneers break the enemies armed forces to give leverage for peace talks. 350 Guardsmen protect the Kingdom from the creatures and inhabitants of the wastelands where the Pioneers roam.


Major Towns or Locations: The only major location aside from the capitol city is the city of Midland. The second largest settlement in the Kingdom and a recent major addition, annexed after a dispute and series of skirmishes between Midland's Pioneers and the King's Army. The city is the main base of the Pioneers and home to a large portion of the population.


History:
The Founding
In the year 2196, a charismatic 36 year old man by the name of Arthur Turner had unified the city of Odessa under various tribes that swore their loyalty to him. Before he became the leader of Odessa, he was originally part of a tribe that operated out of the ruins of the city library, a cowardly group that was often robbed and harassed by the other tribes in the city. As he grew up, he began to read the various books and found himself making parallels between the wasteland and the Dark Ages. Eventually, he left the library to go and gather allies to help the meek tribe become a major power. Promises of prosperity and power helped him win support from the settlements outside of Odessa and after a brutal campaign against the tribes that resented Arthur's rise to power he had claimed the leadership position over his new kingdom.
Expansion
In the year 2218 an heir was born. The child was named Saul and would inherit the growing kingdom. The years before Arthur had been consolidating his power and reignited the feudal system. Though he managed to maintain control of the city and the settlements in the immediate vicinity many of the settlements outside of the city refused the idea of instituting slavery. Arthur began a campaign to reclaim the rebelling settlements and during this time he also expanded his sphere of control to other settlements that hadn't originally joined him. By this time the Knights began to form and display their battle prowess, being able to crush rebels lead by the veterans that helped Arthur come to power in Odessa. As the kingdom expanded,
they eventually came into conflict with the tribes of Midland, another ruined city relatively close to Odessa, in the year 2221. The tribes presence halted expansion to the east for fear of provoking a war with the tribes and in 2240 the sudden death of King Arthur Turner would mark an end to the kingdom's expansion while Saul Turner would ensure his control over the kingdom.
The years of Saul Turner
Having risen to power in 2240, the Kingdom's expansion halted as Saul ensured the loyalty of the lords. During this time, Odessa began to grow though the majority of the people was effectively slaves the end of tribal warfare in the city of Odessa ensured a small population boom. Expansion slowly resumed in 2244 but would be halted in 2246 by a surprise raid on Odessa by warriors from Midland. The following subsequent conflict was a 5 year span where skirmishes were fought between the Guardsmen and the warriors of Midland. Eventually a decisive victory was made thanks to the actions of a squadron of Knights, securing their class as the elite soldiers of the King's Army. The war ended with a peace where the city of Midland and surrounding settlements were annex by Odessa however leadership roles would largely be kept with the tribe leaders reorganized into lordships like the rest of the Kingdom. This conflict also brought the warriors of Midland into the King's Army and were organized into a mix of Guardsmen and Pioneers, a new unit formed out of the guerrilla fights of Midland. During the next 15 years Saul had a son with a Midlander he took as a wide and in 2253 he named the child Joseph Turner who he had raised in both the customs of Midland and Odessa to help bridge the culture gap between the two cities.

Accepted.

User avatar
Zelent
Ambassador
 
Posts: 1987
Founded: Mar 22, 2015
Ex-Nation

Postby Zelent » Mon Nov 27, 2017 6:34 pm

Numbers given.
Support: Universal Health Care, Nationalism, Conscription, Infrastructure Investment, Border Wall, Workfare, Freedom, Bill of Rights, Social market economics, Cannabis decriminalization, Ukrainian Independence, All Lives Matter

Neutral: Trump,

Against: Clinton, TPP/NAFTA/CAFTA, European Union, Political Correctness, Black Lives Matter, Drug Abuse, Lobbyists, ISIS

User avatar
Waztaskio
Negotiator
 
Posts: 7077
Founded: Jun 09, 2013
Iron Fist Consumerists

Postby Waztaskio » Mon Nov 27, 2017 7:42 pm

Zelent wrote:Numbers given.

Repost it.

User avatar
Zelent
Ambassador
 
Posts: 1987
Founded: Mar 22, 2015
Ex-Nation

Postby Zelent » Mon Nov 27, 2017 7:51 pm

Faction/Nation Name: The National Commonwealth of Texas (NCT)

Faction/Nation Territory: The MSA of Houston as labeled on the map, with some degree of influence and presence in surrounding areas.

Capital City/Faction HQ: Downtown Houston

Population: Some 259,000 Citizens in the borders of the NCT.

Government: The structure of the government and the way it is formed can largely be traced to the writings of Founding-Father and 1st President Eugene Stone. Stone was very concerned about the inefficiencies and failures that most Republican Democracies faced, and aimed to completely rectify the system of democracy to something tenable, with a powerful executive that if not for the rights of the citizenry, would be considered an autocrat. The Executive Branch is checked only by the power of the National Court and its 6 Supreme Justices, and in theory by the voting and militant power of the citizenry, who do elect the President, (Along with their local mayors and judges.) The President then appoints various experts to the respective cabinet positions, who determine more specific objectives or policy directives in line with Presidential Decrees. For example, the President might decree the rebuilding of a road, it would be up to the Ministry of Infrastructure to see to it. There is a reason the government is like this, Stone believed that the workings of a representative democracy were far too slow and vulnerable to corruption to stand the tests of the Post-Apocalyptic world, instead a single, powerful executive branch led by a competent autocrat can better manage the tests of the new era, with speed and scientific precision that would otherwise become lost in the language of complicated senatorial bills and the sluggishness of the voting process.

Leaders:
President Rocco "Mad Dog" Maddox

National/Group Ideology: Believes inherently in its natural predestination to expand it's self until satiated, given its belief that the NCT has designed the most efficient system of government in the post-apocalyptic world, it can do a favor both for it's self and outside settlements by expanding, and bringing them into a commercially successful powerful state, free of banditry, corruption and inefficency, with safety and productivity for all.

Military: The Military consists of a 4 branches, with 3,410 citizen troops total, 94 robots and 200 mercenaries supplementing the ranks.

• The National Army, with 3,000 total troops is the bread and butter arm of the Commonwealth. 2,500 troops are spread into 5 different Infantry Battalions of about 500 men each, each soldier equipped with either combat or leather armor and operating a 5.56 chambered assault or service rifle, each consisting of four Infantry Companies (100 men or so), a command squad of 8 men, , a medical detachment of about 12 men, and a reduced sized Weapons Company of about 80 men wich includes a mortarunit, a couple machine gun teams a reconissance squad, and a sniper squad. There is another battalion, the Logistical Battalion which handles all rear line and supply duty's. It consists of:
A command squad, three supply,ammunition and kitchen companies which assign their platoons to infantry battalions, a horse-drawn artilllery battery consisting of two restored pre-war artillery guns, one a artillery howitzer and the other a small Anti-tank gun, a security platoon that tasks troops to work with supply trains and the artillery battery as security, and finally a Communications Company which assigns troops to units to act as Comms Officers. Support troops are typically equipped with leather armor and a .357 Cowboy repeater.

• The Commonwealth Navy, consists of a small task force of 50 men, who operate a small fleet of two armored and weaponized tug boats with multiple LMG's and a 360 degree rotating terminal operated missile launcher, and a collection of three leisure craft with LMG's mounted to the bow and stern, they operate off of a repaired dock in Galveston. However, the Navy can expect great things coming its way, the Commonwealth is in the process of repairing a pre-war cargo ship, but work has been on and off over the last few years.

• Robotics Corps: Consists of 60 Repairmen and the 94 Robots in the order of 24 Handys, 8 Sentry Bots, 22 Protectrons, 20 Gustys, 9 eye bots, 11 Asaultrons, . These troops serve as mostly autonomous assistants to fill various roles for the Army.

• Mercenary Battalion, the Mercs who serve in specialized combat teams to carry out strategic battlefield objectives or fill some technical role alongside regular army troops.

• Ranger Battalion, 300 troopers in a command squad and three companies that serve as special forces troops, part commando and part assault. Good at frontline infiltration and harassment tactics, they will coordinate with frontline troops to attack or harass enemy supply lines and their rear right in the middle or leading up of a frontline assault. Also, largely experts at nigh-time operations.

The overall doctrine of the Commonwealth Military could be described as concerted efforts to wear down the opposing force with overwheliming superiority and to use specialized units to accomplish certain individual battlefield objectives while regular troops break through and intimidate the enemy force into collapse in rapid, over reaching assaults, fallowed by regroupings and lulls to make the enemy unable to predict the Commonwealth troops next move and create uncertainty in the enemy ranks.

Major Towns or Locations: Sugar, Woodlands, Galveston, Conroe, Pasadena

History: Back in 2177, Vault 45, a control vault opened up and let out its inabitants, who formed a community in and around the Vault located in Conroe, just north of the city of Houston. This community swelled in size, accepting in inhabitants who could provide and help with wasteland skills like farming. 20 Years went by, with this community becoming a major and prosperous settlement in the region, its GECK was used to make the land around it fertile and lush. In the year, 2198 however, things took a turn for the worse. Prosperity attracts bad things too, and the community came under threat from raiders. Enter Eugene Stone, Stone had a troubled and interesting background, that produced a very wise, ambitious and resilent man of opportunity. His entire life, he never spoke much of his origin, all that is known is that he was born far away, in Chicago in the Enclave, some events led to his orphaning and seperation from the Enclave at six years old, and at some point he ended up in Missouri for unclear reasons, where he became the chief of a band of tribals, who he built up into a respectable fighting force and brought them on a campaign southward, accumulating more followers until he had built a small army, upon reaching Louisiana he brought his force westward moving down the Gulf of Mexico. It was in Texas that they kept going southwest, gaining in power and experience until they reached the troubled settlement in Conroe. Stone had seen opportunities like this before, but stopped from seizing upon them. Stone offered his services to this settlement, he'd destroy the raider army for them, in exchange for fielty. With this, he led his tribals against the raiders, he had taught them well, and at this point in this trans-nation crusade he had developed a powerful fighting force well equipped and prepared for a fight such as this.

Alas, the raiders proved numerous and fierce, this raider army was routed, but not without losing atleast 65% of Stones own troops. He came back to Conroe, angry with the results but ready for this next stage in his life. The people of Vault 45 fallowed through on their promise, and crowned Stone their Overseer. He scoffed at this, but used it anyway temporairly. He raised them up, and led them on a new journey, conquering much of the region around Houston and annexing eager tribes and settlements. In 2200, Stone decided it was the perfect time to declare a new nation with a new system of government, and the National Commonwealth of Texas was formed, a powerful force in the region that prospered economically and had run off bandits from its lands. It soon came to largely surround the city of Houston, before quickly encroaching inwards. Every five years, Stone was reelected, and he continued to build his life-long mission upwards, in 2206 the Capital was moved to Houston it's self.

By 2210, the NCT largely looked from a map as it does today, with small expansions made over the next thirty years. Stone turned over to his social ambitions, aiming to create a large but corruption free government that used experts who paid attention to minutiae details to make a scientifically managed and successful bureaucracy.

In 2218, Stone passed away from Pancreatic Canncer leaving a permanent legacy as a man of greatness who led his people lovingly and sought nothing more than the Commonwealths success, and was replaced for the next two years by his life-long right hand man, Fredrich Althammer. President Althammer, however declared that he would not run in 2220, in interests of making certain that the Commonwealth not become a monarchy. The 2220 election was the first with any sort of legitimate race with political party's spawning. The Peoples Party, a socialistic faction championing government subsidies for medical treatment and a income tax system with the lowest tax bracket at 1% for most common laborers and sharecroppers to 8% for the welathiest citizens. In these next ten years, under TPP, infrastructure was built up in areas and crime became rare under the creation of The Commonwealth Police, a Federally administered national police force. TPP lost in 2230 to the Right-Wing Conservative Party of Oliver Fist, they continued the popular single-payer medical services policy, while edging taxes downwards as much as the budget would allow, and downsizing the government bureaucracy in certain areas. They famously attempted to expand the power of the Commonwealth Police to near authoritarian levels, but were struck down in the courts.

Oliver First lost the presidency in 2245 to the centristic populist party, The Eagle Party, who's president Henry Damer led until his resignation before the election of 2250 because of his retirement, but during his time pursued policies of economic building, repaving many important roads and encouraging business stimulation through tax breaks for R&D and for increasing production of key goods. Damer was followed by James Depperd, who stepped down in 2265, but had largely followed Damer era policies of economic boom. Depperds left office in 2265, and here comes Rocco Maddox. Maddox proposed expansion as a means to ensure the economy was not expanding too quickly for its own good. Maddox for the first year of his presidency largely continued with traditional Eagle political values, ensuring the commercial success of the nation, however the Department of Defense together with the Department of State could expect much work in the next couple years.
Support: Universal Health Care, Nationalism, Conscription, Infrastructure Investment, Border Wall, Workfare, Freedom, Bill of Rights, Social market economics, Cannabis decriminalization, Ukrainian Independence, All Lives Matter

Neutral: Trump,

Against: Clinton, TPP/NAFTA/CAFTA, European Union, Political Correctness, Black Lives Matter, Drug Abuse, Lobbyists, ISIS

User avatar
NewLakotah
Minister
 
Posts: 2438
Founded: Feb 18, 2011
Left-wing Utopia

Postby NewLakotah » Tue Nov 28, 2017 8:11 am

tag. Can I reserve Abilene area, including Fisher, Jones, Callahan, Shackelford, Nolan and Taylor counties?
"How smooth must be the language of the whites, when they can make right look like wrong, and wrong like right." ~~ Black Hawk, Sauk

"When it comes time to die, be not like those whose hearts are filled with the fear of death, so when their time comes they weep and pray for a little more time to live their lives over again in a different way. Sing your death song, and die like a hero going home." ~~ Tecumseh

Free Leonard Peltier!!

User avatar
Waztaskio
Negotiator
 
Posts: 7077
Founded: Jun 09, 2013
Iron Fist Consumerists

Postby Waztaskio » Tue Nov 28, 2017 12:30 pm

Zelent wrote:
Faction/Nation Name: The National Commonwealth of Texas (NCT)

Faction/Nation Territory: The MSA of Houston as labeled on the map, with some degree of influence and presence in surrounding areas.

Capital City/Faction HQ: Downtown Houston

Population: Some 259,000 Citizens in the borders of the NCT.

Government: The structure of the government and the way it is formed can largely be traced to the writings of Founding-Father and 1st President Eugene Stone. Stone was very concerned about the inefficiencies and failures that most Republican Democracies faced, and aimed to completely rectify the system of democracy to something tenable, with a powerful executive that if not for the rights of the citizenry, would be considered an autocrat. The Executive Branch is checked only by the power of the National Court and its 6 Supreme Justices, and in theory by the voting and militant power of the citizenry, who do elect the President, (Along with their local mayors and judges.) The President then appoints various experts to the respective cabinet positions, who determine more specific objectives or policy directives in line with Presidential Decrees. For example, the President might decree the rebuilding of a road, it would be up to the Ministry of Infrastructure to see to it. There is a reason the government is like this, Stone believed that the workings of a representative democracy were far too slow and vulnerable to corruption to stand the tests of the Post-Apocalyptic world, instead a single, powerful executive branch led by a competent autocrat can better manage the tests of the new era, with speed and scientific precision that would otherwise become lost in the language of complicated senatorial bills and the sluggishness of the voting process.

Leaders:
President Rocco "Mad Dog" Maddox

National/Group Ideology: Believes inherently in its natural predestination to expand it's self until satiated, given its belief that the NCT has designed the most efficient system of government in the post-apocalyptic world, it can do a favor both for it's self and outside settlements by expanding, and bringing them into a commercially successful powerful state, free of banditry, corruption and inefficency, with safety and productivity for all.

Military: The Military consists of a 4 branches, with 3,410 citizen troops total, 94 robots and 200 mercenaries supplementing the ranks.

• The National Army, with 3,000 total troops is the bread and butter arm of the Commonwealth. 2,500 troops are spread into 5 different Infantry Battalions of about 500 men each, each soldier equipped with either combat or leather armor and operating a 5.56 chambered assault or service rifle, each consisting of four Infantry Companies (100 men or so), a command squad of 8 men, , a medical detachment of about 12 men, and a reduced sized Weapons Company of about 80 men wich includes a mortarunit, a couple machine gun teams a reconissance squad, and a sniper squad. There is another battalion, the Logistical Battalion which handles all rear line and supply duty's. It consists of:
A command squad, three supply,ammunition and kitchen companies which assign their platoons to infantry battalions, a horse-drawn artilllery battery consisting of two restored pre-war artillery guns, one a artillery howitzer and the other a small Anti-tank gun, a security platoon that tasks troops to work with supply trains and the artillery battery as security, and finally a Communications Company which assigns troops to units to act as Comms Officers. Support troops are typically equipped with leather armor and a .357 Cowboy repeater.

• The Commonwealth Navy, consists of a small task force of 50 men, who operate a small fleet of two armored and weaponized tug boats with multiple LMG's and a 360 degree rotating terminal operated missile launcher, and a collection of three leisure craft with LMG's mounted to the bow and stern, they operate off of a repaired dock in Galveston. However, the Navy can expect great things coming its way, the Commonwealth is in the process of repairing a pre-war cargo ship, but work has been on and off over the last few years.

• Robotics Corps: Consists of 60 Repairmen and the 94 Robots in the order of 24 Handys, 8 Sentry Bots, 22 Protectrons, 20 Gustys, 9 eye bots, 11 Asaultrons, . These troops serve as mostly autonomous assistants to fill various roles for the Army.

• Mercenary Battalion, the Mercs who serve in specialized combat teams to carry out strategic battlefield objectives or fill some technical role alongside regular army troops.

• Ranger Battalion, 300 troopers in a command squad and three companies that serve as special forces troops, part commando and part assault. Good at frontline infiltration and harassment tactics, they will coordinate with frontline troops to attack or harass enemy supply lines and their rear right in the middle or leading up of a frontline assault. Also, largely experts at nigh-time operations.

The overall doctrine of the Commonwealth Military could be described as concerted efforts to wear down the opposing force with overwheliming superiority and to use specialized units to accomplish certain individual battlefield objectives while regular troops break through and intimidate the enemy force into collapse in rapid, over reaching assaults, fallowed by regroupings and lulls to make the enemy unable to predict the Commonwealth troops next move and create uncertainty in the enemy ranks.

Major Towns or Locations: Sugar, Woodlands, Galveston, Conroe, Pasadena

History: Back in 2177, Vault 45, a control vault opened up and let out its inabitants, who formed a community in and around the Vault located in Conroe, just north of the city of Houston. This community swelled in size, accepting in inhabitants who could provide and help with wasteland skills like farming. 20 Years went by, with this community becoming a major and prosperous settlement in the region, its GECK was used to make the land around it fertile and lush. In the year, 2198 however, things took a turn for the worse. Prosperity attracts bad things too, and the community came under threat from raiders. Enter Eugene Stone, Stone had a troubled and interesting background, that produced a very wise, ambitious and resilent man of opportunity. His entire life, he never spoke much of his origin, all that is known is that he was born far away, in Chicago in the Enclave, some events led to his orphaning and seperation from the Enclave at six years old, and at some point he ended up in Missouri for unclear reasons, where he became the chief of a band of tribals, who he built up into a respectable fighting force and brought them on a campaign southward, accumulating more followers until he had built a small army, upon reaching Louisiana he brought his force westward moving down the Gulf of Mexico. It was in Texas that they kept going southwest, gaining in power and experience until they reached the troubled settlement in Conroe. Stone had seen opportunities like this before, but stopped from seizing upon them. Stone offered his services to this settlement, he'd destroy the raider army for them, in exchange for fielty. With this, he led his tribals against the raiders, he had taught them well, and at this point in this trans-nation crusade he had developed a powerful fighting force well equipped and prepared for a fight such as this.

Alas, the raiders proved numerous and fierce, this raider army was routed, but not without losing atleast 65% of Stones own troops. He came back to Conroe, angry with the results but ready for this next stage in his life. The people of Vault 45 fallowed through on their promise, and crowned Stone their Overseer. He scoffed at this, but used it anyway temporairly. He raised them up, and led them on a new journey, conquering much of the region around Houston and annexing eager tribes and settlements. In 2200, Stone decided it was the perfect time to declare a new nation with a new system of government, and the National Commonwealth of Texas was formed, a powerful force in the region that prospered economically and had run off bandits from its lands. It soon came to largely surround the city of Houston, before quickly encroaching inwards. Every five years, Stone was reelected, and he continued to build his life-long mission upwards, in 2206 the Capital was moved to Houston it's self.

By 2210, the NCT largely looked from a map as it does today, with small expansions made over the next thirty years. Stone turned over to his social ambitions, aiming to create a large but corruption free government that used experts who paid attention to minutiae details to make a scientifically managed and successful bureaucracy.

In 2218, Stone passed away from Pancreatic Canncer leaving a permanent legacy as a man of greatness who led his people lovingly and sought nothing more than the Commonwealths success, and was replaced for the next two years by his life-long right hand man, Fredrich Althammer. President Althammer, however declared that he would not run in 2220, in interests of making certain that the Commonwealth not become a monarchy. The 2220 election was the first with any sort of legitimate race with political party's spawning. The Peoples Party, a socialistic faction championing government subsidies for medical treatment and a income tax system with the lowest tax bracket at 1% for most common laborers and sharecroppers to 8% for the welathiest citizens. In these next ten years, under TPP, infrastructure was built up in areas and crime became rare under the creation of The Commonwealth Police, a Federally administered national police force. TPP lost in 2230 to the Right-Wing Conservative Party of Oliver Fist, they continued the popular single-payer medical services policy, while edging taxes downwards as much as the budget would allow, and downsizing the government bureaucracy in certain areas. They famously attempted to expand the power of the Commonwealth Police to near authoritarian levels, but were struck down in the courts.

Oliver First lost the presidency in 2245 to the centristic populist party, The Eagle Party, who's president Henry Damer led until his resignation before the election of 2250 because of his retirement, but during his time pursued policies of economic building, repaving many important roads and encouraging business stimulation through tax breaks for R&D and for increasing production of key goods. Damer was followed by James Depperd, who stepped down in 2265, but had largely followed Damer era policies of economic boom. Depperds left office in 2265, and here comes Rocco Maddox. Maddox proposed expansion as a means to ensure the economy was not expanding too quickly for its own good. Maddox for the first year of his presidency largely continued with traditional Eagle political values, ensuring the commercial success of the nation, however the Department of Defense together with the Department of State could expect much work in the next couple years.

Accepted.

NewLakotah wrote:tag. Can I reserve Abilene area, including Fisher, Jones, Callahan, Shackelford, Nolan and Taylor counties?

Sure.

User avatar
Bemothious
Bureaucrat
 
Posts: 42
Founded: Oct 24, 2017
Ex-Nation

Postby Bemothious » Tue Nov 28, 2017 6:34 pm

Name of Character: Michel Fairwether
Age of Character: 35 (Before being cryogenically frozen)
Appearance: 6’2 Caucasian male with white duster and a white stetson. Along with some shades under his duster he wears a white shirt and white jeans.
Gender: Male
Faction Alignment: None
Character S.P.E.C.I.A.L:
S. 9
P 8
E 6
C 3
I 6
A 6
L 4
Equipment: Winchester Model 1886, 1875 outlaw .45 colt.
Character Backstory:Before Michel was cryogenically frozen he was a prominent member of a gun club, they would hold weekly meetings and would either take the time to coordinate a shooting competition or simply talk about the future of the gun club. As the Red Menace became more and more prominent on the radio and the lone TV the group had. So, did the risk of having foreign guns within the armory the club had. Michel proposed they can simply buy another safe and put the guns in that and bury it. Well that didn’t exactly happen. During one meeting a recruitment officer from the US Army pressured the core members of the club to join the army, Michel himself was the repairman of the club he fixed everything he could and asked others to teach him how to fix anything else he couldn’t. It was during boot camp when he noticed shady men in suits watching him shoot, along with his natural fitness. It got to the point where he was brought into an office to talk to these shady men, they wanted him for a secret project. Against everything inside him saying no he signed his life away on a paper, he was subjected to a month of strenuous testing before he was green lighted to receive cybernetic legs and arms. His first mission was set on Alaska but nuclear emergency was aired so he was sent into cryogenic sleep and placed within a vault.


I can and will fix anything wrong with this.

User avatar
The Traansval
Powerbroker
 
Posts: 9300
Founded: Jun 26, 2016
Ex-Nation

Postby The Traansval » Thu Nov 30, 2017 5:52 pm

You all made a chapter 4


AND DIDN'T INVITE ME!!!!

User avatar
Waztaskio
Negotiator
 
Posts: 7077
Founded: Jun 09, 2013
Iron Fist Consumerists

Postby Waztaskio » Thu Nov 30, 2017 10:03 pm

The Traansval wrote:You all made a chapter 4


AND DIDN'T INVITE ME!!!!

Nobody was sure where you were lol.

User avatar
The Traansval
Powerbroker
 
Posts: 9300
Founded: Jun 26, 2016
Ex-Nation

Postby The Traansval » Fri Dec 01, 2017 8:30 am

I'd like to reserve San Angelo and its surrounding area

User avatar
The Traansval
Powerbroker
 
Posts: 9300
Founded: Jun 26, 2016
Ex-Nation

Postby The Traansval » Fri Dec 01, 2017 12:34 pm

Whats the current IC year?

User avatar
Elerian
Postmaster-General
 
Posts: 11563
Founded: Aug 31, 2012
Father Knows Best State

Postby Elerian » Fri Dec 01, 2017 12:46 pm

The Traansval wrote:Whats the current IC year?


Its in the OP.

User avatar
The Traansval
Powerbroker
 
Posts: 9300
Founded: Jun 26, 2016
Ex-Nation

Postby The Traansval » Fri Dec 01, 2017 1:44 pm

Faction/Nation Name: Free State of America
Image

Faction/Nation Territory: San Angelo
Capital City/Faction HQ: Fort Concho (San Angelo)
Population: 4,682
Government: Since its creation the Free State of America (FSA) has been controlled by a Military Junta under the name of the Freedom Liberation Party, whose leadership is made up of the States Military High Command. The Freedom Liberation Party (FLP) also appoints the Governor-General from among themselves whenever the current ruling one dies or is deposed by the FLP Leadership. The government, as outlined in the Free State Constitution, is compromising the Executive (Governor-General and his Cabinet of Directors), the Senate, and the Courts. General James Durant is the current Governor-General, which acts as the Head of State and Head of Government for the Free State. The Governor-General is the de facto Dictator of the State, wielding almost unlimited powers such as those to Reject Laws created by the Senate (With a vote of 2/3rds majority able to overturn the Veto), the power to appoint judges to the Courts, the Ability to create amendments to the Constitution, the Ability to appoint members of his Cabinet, the Ability to Dismiss/Appoint members of the Senate at will, the Ability to introduce legislation to the Senate and the sole power over the Military and over matters of Diplomacy and international matters. The Senate is the legislative body of the State, made up of 15 Representatives elected from 15 electoral districts. Bills introduced to the Senate, either by a Senator or the Governor-General, require a simple Majority to pass. However, due to the Governor-Generals power to dismiss/appoint Senators, the votes in the Senate always vote in the favor of the Governor-General. The Courts are simple Military style courts, with the Criminal Court based in the Capital along with Four Appeals Courts and Two Civil Courts. The Cabinet of Directors, appointed by the Governor-General, make up the brunt of the Free States Bureaucracy and are tasked with carrying out the Laws and Will of the Governor-General.
Leaders: Governor-General James Durant
National/Group Ideology: Militarism, Authoritarianism and Individual Rights.

Military: Due to Free State being based off the knowledge found within the Mackenzie Library (Formerly Fort Concho), the Free States Army is heavily based off that of the Frontier Tactics of late 19th century America, but with a more updated arsenal. The Total size of the Free State Military numbers 180 men; 100 Men in the Infantry Corp and 80 in the Cavalry Corp.
Infantry Corp: The Infantry Corp is a force of 100 Conscripted men that form the standard Foot Soldiers of the Military; equipped with Service Rifles either found in Goodfellow AFB or produced by the small Armory set up there by the Army. The men are clothed in a light cotton Field Uniform of a Dark Blue Tunic, light blue or Khaki trousers, knee high black boots or leather Gators, Field Webbing, and a Ballistic Armor Chest plate worn under the Tunic. Training primarily focuses on Discipline and Marksmanship along with navigation of the arid environments of central Texas.
Cavalry Corp: The Cavalry Corp are an elite force of 80 men who act as a mix between Cavalry and Mounted Infantry. The members of the Mounted Rangers are picked from the best Marksmen of the Infantry Corp, with those having experience with Horses and farm animals particularly sought after. From their selection,
the recruits are put through a series of Training in Marksmanship, Horse Riding and Melee Combat. Cavalrymen are dressed in an all khaki version of the Infantry Uniform and are equipped with all the same weapons as the Infantry. The Cavalrymen are also issued a Steel Cavalry Saber and no bayonet for their Service Rifle.
Standard Arms
M1 Service Rifle, 5.56mm
Image
M6 Light Machine Gun, 5.56mm
Image
M2 Heavy Machine Gun, .308
Image
M8 Submachine Gun, 9mm
Image
M14 Designated Marksmen Rifle
Image
M12 9mm Service Pistol
Image
M7 Revolver, .357
Image
Cavalry Saber
Image

Uniforms
Image
1. Infantry Officer, 2nd Regiment
2. Cavalry Officer, 1st Cavalry Troop
3. Cavalry Private, 2nd Cavalry Troop
4. Infantry Private, 1st Regiment
5. Infantry Non-Commissioned Officer, 1st Regiment
Infantry Regiment - 100 men
1 HQ Company - 5 men
2 Infantry Companies - 80 men total
1 Scout Platoon - 15 men

Infantry Company - 40 men each
Supply and Logistics Company - 5 men
2 Platoons - 30 men total
1 Machine Gun Platoon - 5 men (1 M2 Heavy machine Gun)

Infantry Platoon - 15 men each
1 Officer - M12 Service Pistol
2 NCO's - M8 SMG's
2 Machine Gunners - M6 LMG
2 Submachine Gunners - M8 SMG's
8 Riflemen - M1 Service Rifle

Scout Platoon - 15 men each
1 Officer - M1 Service Rifle
2 NCOs - M8 SMG
1 Machine Gunner - M6 LMG
4 Marksmen - M14 DMR
2 Submachine Gunners - M8 SMG
5 Riflemen - M1 Service Rifle
Cavalry Troop - 40 men
HQ Company - 5 men
2 Cavalry Platoons - 30 men total
1 Machine Gun Platoon - 5 men (1 M2 Machine Gun)

Cavalry Platoon - 15 men
1 Officer - M7 Revolver or M12 Service Pistol
3 NCOs - M8 SMG's
2 Machine Gunners - M6 LMG
1 Farrier - M8 SMG
8 Rankers - M1 Service Rifle
Infantry Corp
1st "All-American" Infantry Regiment - Stationed at Fort Goodfellow

Cavalry Corp
1st "Buffalo" Cavalry Troop - Stationed at Fort Goodfellow
2nd "Grape Creek" Cavalry Troop - Stationed at Grape Creek

Major Towns or Locations: Fort Concho (San Angelo), the Farming District (the land around Lake Fisher, particularly in what used to be San Angelo state park), the Cotton District (an area around Lake Nasworthy and the north-eastern portion of Twin Buttes Reservoir), Grape Creek Township, Uni Square (Formerly San Angelo University), Underpass (A slum located underneath an Overpass), Rio Vista Park (a small agricultural area surrounding a watermill on the river), Market Square (Located at a former Shopping mall, Market Square is an area comprised of Markets, Stores/Shops, Warehouses and housing for Traders and Travelers), Chadbourne (A small way station/trading town, mainly for traders traveling south from Grape Creek, and housing for the Miners from the Quarry District), Windmill Park (A residential area located north of Fort Concho, mainly providing housing for Farmers from the Farming District) and the Quarry/Mining District.

History: The bombs fell and the Citizens of the town of Abilene ran for their local vault, with only a select thousand being admitted while the remaining were left out to die. However, the inhabitants soon learned that their vault, Vault 39, wasn't the paradise underground they were promised. After the doors sealed and they heard the above lands be obliterated, they were soon met with the barrels of American Troops, and told they were to submit to the will of the Military-Overseer. They spent the next millennia or so under a practical Martial Law, with the ideas of Militarism, Order, Discipline drilled into them from a young age. The image of pre-war America became more and more distorted, before almost becoming entirely lost. By the time the doors opened, all anyone could remember about America was what they'd been told, of how it was a nation of Warriors, Disciplined Warriors who fought to preserve their Rights. The Right to Live, the Right to Happiness, and the Right to land. These three Rights were instilled into the minds of the Vault Dwellers as being the foundation and values of America.

Around 2140, the exact date is lost to time, the Military-Overseer organized an Expeditionary Force of 80 men and sent them out of the vault to explore the surrounding region. The Expedition found the town flattened, and a number of odd radioactive animals on its surface. However, they found that the surface was livable, and reported that these animals were easy enough to kill. The Overseer then decided that it was time to leave the vault and settle, deciding to move to the nearby town of San Angelo due to it being marked as the nearest former Military Base on his map. The vaults population then began its long trek, losing a few hundred on the journey south before finally arriving at San Angelo in 2142. There they began to "clean" the city, using the old Goodfellow AFB and Fort Concho Historical Site as their bases of operation. By 2145, the town had been sufficiently "Cleaned" of mutants and wildlife, and the vault dwellers began to use the vaults explosives to clear out sections of the town, rebuilding their own settlements on top of the cleared rubble. The vaults Geck was used to terraform the land around the two major lakes in the area, creating fertile farm land that would become the backbone of the Free States economy. It was at this point that some of the scholars and Officers of the group began to study the texts found inside Fort Concho historical site. This study soon turned into an obsession that spread to the settlers, soon forming an almost cult following of the information of pre-war America. The current Military-Overseer at the time saw this, and decided to capitalize on it. He changed his name to that of the Forts famous Commander, Colonels Ranald Slidell Mackenzie, and declared that their settlement shall be the successor to the old America, naming it the Free State of America.

In 2148, construction would be started on a large wooden wall that would eventually become the border for the Capital. The wall would be finished in 2152, and the area inside would be christened Fort Concho. In the same year, a committee of Military and Civilian officials led by the Military-Overseer would complete their work on the Constitution for the Free State, and four months later the first elections would be held. As the Free State began to accumulate power, many outsiders would flock to the city. At first they would be turned away, by force sometimes, but in 2158 the Governor-General died, and was replaced by General Alexander Williams who decided to allow the outsiders Citizenship. To accommodate this new population, he authorized projects to restore or build new housing outside of the walls, leading to the creation of Uni Square, Rio Vista, Windmill park and Market Square. The disorganized and almost de facto Farms that had begun to pop up were then organized and placed within a Farming District. In addition, new trade contact led to the Governor-General calling for an expansion to the small cash crop practice in 2162, leading to the Cotton District (Which grows, in addition to Cotton, Tobacco and Hops). In 2165, a small group of settlers decided to travel north and settled a township at the tip of Lake Fisher called Grape Creek. The township would serve as yet another source of Agricultural goods, and now included farm animals such as Brahman and the first domesticated Horses of the Free State. The population would continue to slowly rise, with social classes beginning to emerge around 2180. By then, the populations of Vault Dwellers had mixed for decades now, but the few families that could still claim Vault Blood began to form the high society, becoming Officers and Magistrates. Meanwhile, the mixed Vault-Outsider population would form the bulk of the Merchants, Farmers and laborers, while a small denizen population would begin to emerge in Underpass.

Since its foundation, the Free State has sponsored multiple projects with the focus of improving their Farming, Urban and Transportation infrastructure. Many of the old torn up roads were simply cleared out, replaced with either Dirt Paths (Outside of Urban environments) or with new Cobblestone taken from the Quarry district. Horses have become a large part of Free State society, with them carrying everything from Food to Cotton to Stone down the streets and roads of the various communities. The walls have been kept in repair since their construction, while the Goodfellow AFB has been rebuilt into Fort Goodfellow. I'm not sure how to finish this History, but it think thats about it for the background. Multiple Governor-Generals have come and gone, and the population has increased incredibly, yet that Flag still flies every morning above Fort Concho, and it shall never come down.
Last edited by The Traansval on Sat Dec 02, 2017 9:38 am, edited 8 times in total.

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Duestchstien
Minister
 
Posts: 2819
Founded: Nov 15, 2015
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Postby Duestchstien » Fri Dec 01, 2017 4:02 pm

Faction/Nation Name: The Abilene Republic
Image

Faction/Nation Territory: From the Eastern Tips of Odessa including midland Andrew then following Insterstate 20 all the way to Abilene and Cisco. It'll go as far North as Snyder and as far South ask Sterling City. (If you know what Mongolia looks like it'll be in that kind of shape.)
Capital City/Faction HQ: Lone Star (Abilene)
Population: ~20,000
Government: The country elects a Duca every 5 years who basically has total control over the country. The country is split into Districts which are each governed by an elected official known as a Mantiple. So the country is basically like a feudal society but the leaders are elected. The Duca is assisted by a group dedicated of advisors who are picked by himself. The only positions passed down from families are Armies which the current general of an Army can select his heir (either offspring or a friend or apprentice). Thus being a General is of high honor. Generals are subject to a code of chivalry. Since the kingdom is based of trade and farming it is the duty of the Generals to protect the traders and the farmers. Since the nation is also not very densely populated, the generals can basically act as there own political entities unless in a more populated area.
Leaders: Duca: Harry Ross
Mantiples-
Odessa: Christopher Grimsby
Midland: Eric Harrison
Bigspring: George Brown
Silver: Nate Greene
Blackwell: Colin Peppers
Colorado City: Justin Krueger
Sterling City: Charles Kempf
Bronte: Lily Grains
Tuscola: Rafael Hernandez
Belle Plain: Harry White
Cisco: Grace Litterson
Lone star: Caesar Lodges
Snyder: Luckas Williams
Knott: Barry Rilmer
General of the North Army: Carry Kilmerson
General of the East Army: Greg Hamsted
General of the Plains Army: Peter Locke
General of the South Army: Wilson Broyal
National/Group Ideology:Freedom and Privacy are key parts of the ideology. Obviously open trade and borders are a big part to, and low Regulations and taxes. Most generals own a couple of plantations or farms that pay for their armies, while taxes mainly go toward services like providing clean water and helping repair damaged buildings and roads.
Military: (Detail every single detail about your military. What are they armed with, how are they trained, what are they trained in, what equipment do they use, bases, what is their military doctrine, etc. If it's military related, it should be here. Remember 1% of Population for Volunteers. 4% of Population for Conscripts.) The generals will usually force excessively compel people to join there armies especially if they are criminals or are of good quality and age. You are considered an adult by 15 and then left on your own so the military will usually conscript you until they no longer see fit to keep you as part of the military. The military currently fields 800 men with each army having about 200 in it.
Once conscripted soldiers are placed into a unit. They are trained to fight with theirs swords as well as their guns. An army can be divided down into 4 regiments (50 in each), each regiment has 5 companies (each with ten men), a company has 5 units (each with 2 men). These two men units are two men that are each others best friend, they train together, eat together, and watch out for each other. The standard soldiers has his uniform, and extra white shirt, a blanket, his gun, his sword, an ammo pouch, a breadbag, a canteen, an extra pair of socks, and then his rations Andrew utensils. Rations consist usually of Corn and Salted meat, but generals will get whatever they can for their troops. In addition to being trained with just their weapons, troops are also disciplined and trained to march in organized lines, the army knows organization is key, and gives you a massive edge against fighting raiders and unorganized forces. The army also employs Brahmin and Horses to help pull heavy things like canons, heavy guns, and wagon carts. The army also uses horses for Cavalry units though they are few and small in number, an army usually has only 2 Calvary companies.
The 4 armies are each given a department which they are named after, they patrol and defend these departments. Leadership in the army is key, at the top is the general, a regiment is commanded by a Captain, and a Company is commanded by a Lieutenant. For artillery the army uses Cannons and Airplane guns that have been stripped from old military bases and museums. An army will typically have 2-3 artillery pieces as well as up to 5 machine guns. Each army has a different color designated to it, these colors are the colors of the ranking patches and the linings on the hat. The color designations are as follows: North Army-Dark Blue, East Army-Gold, South Army-Red, and Plains Army-Black.


Major Towns or Locations: (Do you have other major towns or installations outside of your capital or faction headquarters for your nation or group respectively? All of them should be placed here and why they're important.)
History: (How did your nation or group come to be?)


WIP
Last edited by Duestchstien on Fri Dec 01, 2017 5:20 pm, edited 1 time in total.
National Info
Chancellor - Alexei Matrovitch
Vice Chancellor - Dmitri Zdunowo
Capital - Moscow
Population - 404.2 Million
Currency - Roys Ruble (₽)
Active RPs
2024: Age of Superpowers - Nigeria



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Verore
Bureaucrat
 
Posts: 59
Founded: Nov 26, 2017
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Postby Verore » Fri Dec 01, 2017 4:16 pm

I don't mean to sound rude, but Odessa and Midland are already territory I own.

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The Traansval
Powerbroker
 
Posts: 9300
Founded: Jun 26, 2016
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Postby The Traansval » Fri Dec 01, 2017 4:24 pm

Oddessa to Cisco? God damn dude, thats fucking huge compared to everyone else.

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Verore
Bureaucrat
 
Posts: 59
Founded: Nov 26, 2017
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Postby Verore » Fri Dec 01, 2017 4:28 pm

The Traansval wrote:Oddessa to Cisco? God damn dude, thats fucking huge compared to everyone else.


the manpower is puny compared to Houston though.

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The Traansval
Powerbroker
 
Posts: 9300
Founded: Jun 26, 2016
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Postby The Traansval » Fri Dec 01, 2017 4:31 pm

Verore wrote:
The Traansval wrote:Oddessa to Cisco? God damn dude, thats fucking huge compared to everyone else.


the manpower is puny compared to Houston though.

Fucking Christ.

Ya'll are here with like 20,000-200,000 pop.

I'm sitting here with 4,000 fucking people.

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Verore
Bureaucrat
 
Posts: 59
Founded: Nov 26, 2017
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Postby Verore » Fri Dec 01, 2017 4:34 pm

The Traansval wrote:
Verore wrote:
the manpower is puny compared to Houston though.

Fucking Christ.

Ya'll are here with like 20,000-200,000 pop.

I'm sitting here with 4,000 fucking people.


Houston's mercy and robots (including the repairmen) outnumber the South Plains Council's entire military XD

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The Traansval
Powerbroker
 
Posts: 9300
Founded: Jun 26, 2016
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Postby The Traansval » Fri Dec 01, 2017 4:35 pm

Verore wrote:
The Traansval wrote:Fucking Christ.

Ya'll are here with like 20,000-200,000 pop.

I'm sitting here with 4,000 fucking people.


Houston's mercy and robots (including the repairmen) outnumber the South Plains Council's entire military XD

EDIT: I thought you were the South Plains Council, disregard what i said.
Last edited by The Traansval on Fri Dec 01, 2017 4:38 pm, edited 1 time in total.

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Verore
Bureaucrat
 
Posts: 59
Founded: Nov 26, 2017
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Postby Verore » Fri Dec 01, 2017 4:38 pm

The Traansval wrote:
Verore wrote:
Houston's mercy and robots (including the repairmen) outnumber the South Plains Council's entire military XD

Perhaps we should consider a mutually defensive partnership between the South Plains and the FSA.


You shoulda seen the discord chat when we saw the manpower difference XD

We were thinking an alliance with pretty much everyone to try to match their manpower Xd

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The Traansval
Powerbroker
 
Posts: 9300
Founded: Jun 26, 2016
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Postby The Traansval » Fri Dec 01, 2017 4:46 pm

Verore wrote:
The Traansval wrote:Perhaps we should consider a mutually defensive partnership between the South Plains and the FSA.


You shoulda seen the discord chat when we saw the manpower difference XD

We were thinking an alliance with pretty much everyone to try to match their manpower Xd

The FSA would be interested. An alliance between the South Plains, FSA and Odessa might be enough to even the odds.

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Verore
Bureaucrat
 
Posts: 59
Founded: Nov 26, 2017
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Postby Verore » Fri Dec 01, 2017 4:50 pm

The Traansval wrote:
Verore wrote:
You shoulda seen the discord chat when we saw the manpower difference XD

We were thinking an alliance with pretty much everyone to try to match their manpower Xd

The FSA would be interested. An alliance between the South Plains, FSA and Odessa might be enough to even the odds.


Maybe, but you'd have to put up with slavers. (Me~ :kiss: )

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