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by Relikai » Fri Nov 17, 2017 9:58 am


by Insaeldor » Fri Nov 17, 2017 10:03 am
Wysten wrote:Hey so I have a repeating paragraph because of some NS BS can I delete it real quick?
Relikai wrote:Keep the telepathy in game bois, especially if such actions would override or force team leaders to adapt because team cohesion's going to be disrupted from their own plans

by Kyraina » Fri Nov 17, 2017 10:05 am
Insaeldor wrote:the fact that Semyonova and Beidges are the only ones with semi-automatic marksman rifles triggers me.Wysten wrote:Hey so I have a repeating paragraph because of some NS BS can I delete it real quick?
Lemme see first and then I can TG Anowa.Relikai wrote:Keep the telepathy in game bois, especially if such actions would override or force team leaders to adapt because team cohesion's going to be disrupted from their own plans
Who said anything about Telepathy? I just asked a hypothetical because Day would probably be one of the few sharpshooters able to fully take atvangage of that kind of situation.

by Insaeldor » Fri Nov 17, 2017 10:12 am
Kyraina wrote:Insaeldor wrote:the fact that Semyonova and Beidges are the only ones with semi-automatic marksman rifles triggers me.
Lemme see first and then I can TG Anowa.
Who said anything about Telepathy? I just asked a hypothetical because Day would probably be one of the few sharpshooters able to fully take atvangage of that kind of situation.
Beidges? And what does only having two DMRs trigger you

by Relikai » Fri Nov 17, 2017 10:16 am


by Insaeldor » Fri Nov 17, 2017 10:22 am
Relikai wrote:Well, some prefer to have rifles which do not jam as easily as a semi-automatic with multiple moving parts, affecting stability when doing long range precision shooting. No doubt semi-autos are better at close range, but further out I suppose reality would side with the bolt-action's simplicity and solid stability.
Also, being mission specific situations when considering the ratio and weight of firepower/weaponry per squad, this could either be a close-range mission or a long-range sniping mission since the team wasn't briefed about anything including location or giving the troops time to consider their optimal loadout until they were moments before landing (Much video game), meaning there was no time to consider changing to a weapon better fit for a low-visibility environment with plenty of foliage or cover.

by Wysten » Fri Nov 17, 2017 10:23 am
Insaeldor wrote:Relikai wrote:Well, some prefer to have rifles which do not jam as easily as a semi-automatic with multiple moving parts, affecting stability when doing long range precision shooting. No doubt semi-autos are better at close range, but further out I suppose reality would side with the bolt-action's simplicity and solid stability.
Also, being mission specific situations when considering the ratio and weight of firepower/weaponry per squad, this could either be a close-range mission or a long-range sniping mission since the team wasn't briefed about anything including location or giving the troops time to consider their optimal loadout until they were moments before landing (Much video game), meaning there was no time to consider changing to a weapon better fit for a low-visibility environment with plenty of foliage or cover.
I'm not disputing bolt-actions are better at precision long range shooting. Although most modern Semi-Automatic DMR's are extremely reliable and unless you were using some sorta 60 year old spam can surplus you'd be able to be on par with bolt action rifles in terms of reliability.
I just don't see the need for 4 long range precision snipers for any mission. I'd think 2 max for something like a march across the mountains of Afghanistan.

by Dayganistan » Fri Nov 17, 2017 10:38 am
Insaeldor wrote:Kyraina wrote:Beidges? And what does only having two DMRs trigger you
*bridges
It's triggering because out of all the sharpshooters/snipers/marksman we have only two have the advantages that semi-auto DMR's bring for a squad. Out of 6 soldiers equipped with longer range rifles 4 have dedicated bolt-action sniper rifles which limits their ability to engage enemies in ways that would be more helpful to the mission overall.
Note: it's not bad nor is it a squad killer it's just something that triggers my tism

by Relikai » Fri Nov 17, 2017 10:39 am
Insaeldor wrote:Relikai wrote:Well, some prefer to have rifles which do not jam as easily as a semi-automatic with multiple moving parts, affecting stability when doing long range precision shooting. No doubt semi-autos are better at close range, but further out I suppose reality would side with the bolt-action's simplicity and solid stability.
Also, being mission specific situations when considering the ratio and weight of firepower/weaponry per squad, this could either be a close-range mission or a long-range sniping mission since the team wasn't briefed about anything including location or giving the troops time to consider their optimal loadout until they were moments before landing (Much video game), meaning there was no time to consider changing to a weapon better fit for a low-visibility environment with plenty of foliage or cover.
I'm not disputing bolt-actions are better at precision long range shooting. Although most modern Semi-Automatic DMR's are extremely reliable and unless you were using some sorta 60 year old spam can surplus you'd be able to be on par with bolt action rifles in terms of reliability.
I just don't see the need for 4 long range precision snipers for any mission. I'd think 2 max for something like a march across the mountains of Afghanistan.

by Kyraina » Fri Nov 17, 2017 10:43 am
Wysten wrote:Insaeldor wrote:I'm not disputing bolt-actions are better at precision long range shooting. Although most modern Semi-Automatic DMR's are extremely reliable and unless you were using some sorta 60 year old spam can surplus you'd be able to be on par with bolt action rifles in terms of reliability.
I just don't see the need for 4 long range precision snipers for any mission. I'd think 2 max for something like a march across the mountains of Afghanistan.
Wait I thought me a NUC were the only bolt action snipers?

by Insaeldor » Fri Nov 17, 2017 10:45 am
Relikai wrote:Insaeldor wrote:I'm not disputing bolt-actions are better at precision long range shooting. Although most modern Semi-Automatic DMR's are extremely reliable and unless you were using some sorta 60 year old spam can surplus you'd be able to be on par with bolt action rifles in terms of reliability.
I just don't see the need for 4 long range precision snipers for any mission. I'd think 2 max for something like a march across the mountains of Afghanistan.
On extended missions where timings could be unpredictable, two teams of two would be extremely valuable to prevent eye fatigue from setting in, and relieving the sniper of the constant stress of watching a target.
Unless we already know how long a mission would take, or if there is a set amount of time for a mission to take place like the Battle of Mog ending within an hour or two instead of dragging into the night and till the next day.
Which is why I will question - No briefing about location which could influence the loadout of weapons and roles of individual squad members. My character for example could operate as a sniper, a recon, and everyone's basic rifleman role. Depending on average weapon ranges and the possibility of having obscured vision, a different weapon would be picked, perhaps a semi-automatic DMR which allows for quicker acquisition of targets within close quarters as well as suppressing fire against targets hiding in the foliage.
Location and Terrain - A deciding factor in choosing of weapon loadouts. Something learnt in playing Tom Clancy's Rainbow Six (1998). Urban or jungle? Could be the difference in being able to fire a bolt-action once every two seconds, or a semi-automatic to clear targets quickly.
The IC mentioned that only three minutes was allowed to get to the plane, which means little time to consider specific loadouts. Letting that slide, it gives no intel, no chance to switch to a different weapon, forcing players and characters to go 'as they are' without sufficient time to fine tune and adapt to proper equipment.

by Wysten » Fri Nov 17, 2017 10:47 am

by Dayganistan » Fri Nov 17, 2017 10:54 am
Wysten wrote:Kyraina wrote:Reli I using a R700/M40/M24 (all the same rifle), you and NuC are both using 300 WinMags, while Day has a SVD and I a MK14
Yeah I can get behind a good amount of people going DMR but I can't get behind people think bolt action is the be all end all weapon it's not. It's a sniper's weapon and that's pretty much it you can't really use it as a suppressing weapon or really any other thing besides taking out people at a slow rate.

by The Batavia » Fri Nov 17, 2017 10:57 am
Dayganistan wrote:Wysten wrote:Yeah I can get behind a good amount of people going DMR but I can't get behind people think bolt action is the be all end all weapon it's not. It's a sniper's weapon and that's pretty much it you can't really use it as a suppressing weapon or really any other thing besides taking out people at a slow rate.
I blame video games and movies for making snipers with bolt action rifles out to be the ultimate badass killing machines. When in reality most kills are caused by inaccurate suppressing fire, air power, and indirect fire support. And well yes, you did have snipers in WWII who have upwards of 1000 kills, they're the exception not the rule.

by Relikai » Fri Nov 17, 2017 11:00 am
Dayganistan wrote:Wysten wrote:Yeah I can get behind a good amount of people going DMR but I can't get behind people think bolt action is the be all end all weapon it's not. It's a sniper's weapon and that's pretty much it you can't really use it as a suppressing weapon or really any other thing besides taking out people at a slow rate.
I blame video games and movies for making snipers with bolt action rifles out to be the ultimate badass killing machines. When in reality most kills are caused by inaccurate suppressing fire, air power, and indirect fire support. And well yes, you did have snipers in WWII who have upwards of 1000 kills, they're the exception not the rule.
Anowa wrote:Just a heads up. ICly your characters aren't aware of the awareness of OPFOR.

by Lord of The Rings » Fri Nov 17, 2017 11:07 am
Full Name: Omar Majidi
Rank: First Warrior [Sepāh-e qods]
Gender: Male
Birthdate: 15th of February, 1985 [34]
Birthplace: Karaj
Nationality: Iranian
Educational Degrees:Description: (Things not evident by the character image, things like height, weight, scars, tattoos, etc.)
- Diplom-Motevaseth [High school diploma] [General]
- Fogh-e-Diplom [Associate Degree] [Technical]
Criminal Background:Medical History:
- N/A [He is considered a terrorist by some countries due to his service with the NEZSA and Sepāh-e qods]
Prior Service History:
- kidney removal surgery [Transplant] [26th of June, 2001]
- Gunshot treatment to the shoulder [22nd of November 2011]
- Fractured shoulder [22nd of November 2011]
- Fractured wrist [22nd of November 2011]
- Fractured jaw [12th of August 2013]
- Cardiopulmonary resuscitation [8th of October, 2015]
- Fragmentation treatments to the back, upper legs, lower legs and neck [17th of February 2018 - 23rd of July 2018]
Qualifications:
- Basij [Volunteer] [1999 - 2007]
- NEZAJA / Iran Army Ground Force [Conscription] [2005 - 2007]
- NEZAJA / Iran Army Ground Force [2007 - 2013]
- Sistan and Baluchestan Regional Conflict [Dec.2010 - May.2013]
- NEZSA / IRGC Ground Force [2013 - 2016]
- Iraq-Daesh War [Apr.2014 - Oct.2015]
- Operation Ashura
- Second Battle of Tikrit
- Sepāh-e qods / Quds Force [2016 - 2020]
- Syrian Conflict [Feb.2016 -/- Nov.2019]
- Battle of al-Qaryatayn
- Battle of Deir ez-Zor
- Lebanon-Daesh War [Jun.2016 - Aug.2017]
- Qalamoun offensive
Operational Role: Automatic Rifleman
- Basic Military Training [Certified]
- First Aid [Certified]
- Advanced Military Training [Certified]
- Mountain Warfare [Certified]
- Winter Warfare [Certified]
- Urban Warfare [Certified]
- Reconnaissance [Certified]
- Desert Warfare [Certified]
- Patrolling [Certified]
- Interrogation [Certified]
- Special Forces Training [Certified]
- Asymmetric Warfare [Certified]
- CBRN Defence [Certified]
- Drone Operator [Certified]
- Negotiation [Uncertified - Advanced experience]
- EOD [Uncertified - Basic experience]
Psychological Evaluation:
Biography:
Equipment:Primary Weapon: AK-103M
- Type III Ballistic Vest
- Tactical Vest
- Kevlar Helmet
- thermographic Monitor
- Gas Mask
- Balaclava
- Ballistic Mask
- Pixelated Arid-Desert Pattern Uniform
- Pixelated Woodland Pattern Uniform
- Pixelated Urban Pattern Uniform
Secondary Weapon: PC-9 ZOAF
- Obzor 1P63
- knife-bayonet
Tertiary Weapon: knife-bayonet
- Sound Suppressor
Additional Munitions:
- F-1 Fragmentation Grenade [2]
- RDG-2Ch Smoke Grenade [3]
- RDG-2Kh Irritant Gas Grenade [2]

by Wysten » Fri Nov 17, 2017 11:07 am
Relikai wrote:Dayganistan wrote:I blame video games and movies for making snipers with bolt action rifles out to be the ultimate badass killing machines. When in reality most kills are caused by inaccurate suppressing fire, air power, and indirect fire support. And well yes, you did have snipers in WWII who have upwards of 1000 kills, they're the exception not the rule.
Can we not come to the reductionist assumption that all players want to be lean mean killing machines instead of doing on site HUMINT and reconnaissance which a Sniper's role is ideal for?Anowa wrote:Just a heads up. ICly your characters aren't aware of the awareness of OPFOR.
When roles are sorted out, can Recon-roles have a report of what they can see?

by Insaeldor » Fri Nov 17, 2017 11:09 am
Relikai wrote:Dayganistan wrote:I blame video games and movies for making snipers with bolt action rifles out to be the ultimate badass killing machines. When in reality most kills are caused by inaccurate suppressing fire, air power, and indirect fire support. And well yes, you did have snipers in WWII who have upwards of 1000 kills, they're the exception not the rule.
Can we not come to the reductionist assumption that all players want to be lean mean killing machines instead of doing on site HUMINT and reconnaissance which a Sniper's role is ideal for?Anowa wrote:Just a heads up. ICly your characters aren't aware of the awareness of OPFOR.
When roles are sorted out, can Recon-roles have a report of what they can see?

by Relikai » Fri Nov 17, 2017 11:10 am
Wysten wrote:Relikai wrote:
Can we not come to the reductionist assumption that all players want to be lean mean killing machines instead of doing on site HUMINT and reconnaissance which a Sniper's role is ideal for?
When roles are sorted out, can Recon-roles have a report of what they can see?
I can assume that me and NUC are recon?

by Wysten » Fri Nov 17, 2017 11:11 am
Relikai wrote:Wysten wrote:I can assume that me and NUC are recon?
Recon roles can be filled by anyone. Recon roles can be assigned by team leaders to anyone best suited for environment, linguistics, culture and adaptability. No use sending a character specialised in desert warfare into the jungle for recon, nor an urban/desert specialist into the Arctic.

by Arengin Union » Fri Nov 17, 2017 11:12 am

by Relikai » Fri Nov 17, 2017 11:13 am
Insaeldor wrote:But Reli, would a mission requiring a unit the size of Siren Platoon really need sniper teams to preform such a task? This seems like a unit dedicated to direct action operations and the like. Those missions are valuable and needed but they don't seem to fit the wheelhouse of a unit this size.

by Dayganistan » Fri Nov 17, 2017 11:23 am
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