he couldn't see to hunt his eyesight it was bad
he couldn't see the rabbits or the mouse and vole
everything was blurred the poor little soul.
- William Worthless, Kestrel
It is a time of civil war, a Federation that has stood for nearly four centuries has lost it's hold on the known galaxy. Even now only eight sectors remain under Federal influence and even then these sectors lack a true federal presence- pirates, and member world powers hold sway here- and such powers have largely consigned to the notion that the Federation is no more.
Some even now prepare to give to the will of the rebellion, while others plan to take this chance to grasp at their own sovereignty. Amids this turmoil drifts a lone vessel, the Kestrel. A ship on a mission that can save the Federation, and begin a push to reclaim the known galaxy. Having moved ahead of the Rebel Armada it is now pursued for what it holds, and must now make a choice- three FTL jumps are open to the ship- one to a store operated by free merchants, another to unknown space and a dead end that will lead back to this point, while the third option will bring them closer to the next sector and thus closer to the Federal Armada that is amassing to push the rebels back- or make a final stand depending on the success of the Kestrel.