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by Alaroma » Fri Oct 20, 2017 6:17 pm

by Nuverikstan » Fri Oct 20, 2017 6:26 pm
Alaroma wrote:Nuverkistan, is the Map updated with me owning the Northern Half of the Philippines? Also, oh boy, where is the events, I'm writing mine for your Nation? Finally, Korea dies next.

by Kingdom of Tunisia » Fri Oct 20, 2017 6:58 pm
Nation name: Johor Sultanate
National Ideology: Monarchism, Islamic democracy, Capitalism
Nation's Leader(s): Mahmud Shah III
National Government Type: Absolute Monarchy
National history:
This is the Prologue video of the history before the Johor Sultanate.Yep, Malacca has finally fell to the Portuguese soldiers.
Language: Malay, Tamil, Arabic, English, Chinese, Thai
National Religion: Islam, Hinduism, Christianity, Buddhism
National Race/Culture/Identity: Malay, Chinese, Thai, Arabs
Territory (Consult the link to the map on the OP):
Capital City: Tanjung Puteri
Population: Approximately 13,700,000
MILITARY STATISTICS
Head General: Mawar bin Esah
Generals Staff: Sanad bin Widdad
Military strength:
(Please provide a Total Standing Army size)
(There are 7 different levels of Standing Army or Manpower; Disarmed Nation, Volunteer Only, Limited Conscription, Extensive Conscription and Service by Requirement, All Adults Serve and Scraping the Barrel. Each provide a certain amount of manpower, 1%, 1.5%, 2.5%, 5%, 10%, 20% and 25% respectively. Each of them have their own effects. For 5% and under, there are no ill effects. For above, penalties begin to occur in the domestic sector, disunity begins to increase and moral drops drastically. 1% has no bonuses if forced into it, if not, it shares the effects of 1.5%. 1.5% has greatly increased domestic output, strong unity and great moral. 2.5% has slightly increased domestic output and good unity. 5% has no effects.)
1. List the Branches of your Military (Marines, Army, Navy, Special Units, Cavalry, etc.) and their Manpower Size:
2. List size of naval forces (Ship wise, state the Manpower of your navy in Number 1), if any:
3. List amount of artillery, if any:
ARMAMENT
Infantry:
Primary Weapon:
Secondary Weapon:(You can use a real world weapon, make your own, or rename a real world weapon)
Melee Weapon:
Uniform:(Please Provide Pictures or Description)
Pack gear: (Rations, Ammo, Tools, etc.)
Greatest Strengths:
Greatest Weaknesses:
Specialty:(entrenching, anti cavalry, fast reload, etc.)
Cavalry:
Primary Weapon: (You can use a real world weapon, make your own, or rename a real world weapon)
Secondary Weapon: (You can use a real world weapon, make your own, or rename a real world weapon)
Melee Weapon:
Uniform: (Please provide picture or Description)
Pack gear: (Rations, Ammo, Tools, etc.)
Greatest Strengths:
Greatest Weaknesses:
Specialty:(entrenching, anti cavalry, fast reload, etc.)
Artillery:
Cannon Type(s):
Mortar Type(s):
Rockets:(yes/no)
Howitzer Type(s):
Shell types:
Men per artillery crew:
Mules/Horses:
Ships
1. Ship Class:
2. armament:
3. Crew:
(If you have multiple ship classes, repeat 1, 2, and 3 for each ship class)
(Here is a list of Ship Classes:
http://i.imgur.com/gc9R73v.png
This does not include Steam Frigates or Ironclads, those don't have a limit on Guns or size.
Accompaniments: (Marines, etc)
Please remember to post this to the Archive Thread

by Chewion » Fri Oct 20, 2017 9:19 pm

by Chewion » Fri Oct 20, 2017 9:54 pm
Hothnia wrote:The Brand New Salvatagard Republic wrote:Oh dummkopf. So, I'll have to deal with the British then. Then the Great Race of South-East Asia begins.
Neh. Get out of Brtish land Spanish Bastards. Malaysia and Borneo are mine. Go lose your colonies to America or something. You wouldn't want to find Barcelona in ruins now, would you?

by Duestchstien » Sat Oct 21, 2017 8:41 am


National InfoChancellor - Alexei Matrovitch
Vice Chancellor - Dmitri Zdunowo
Capital - Moscow
Population - 404.2 Million
Currency - Roys Ruble (₽)
Active RPs2024: Age of Superpowers - Nigeria

by Chewion » Sat Oct 21, 2017 9:27 am

by Chewion » Sat Oct 21, 2017 10:49 am
Alaroma wrote:Nuverikstan, I'll do the Players in the Americas, as well as you.

by Nuverikstan » Sat Oct 21, 2017 11:13 am
Duestchstien wrote:[box]
Nation name: Unified Republic of Andes and Argentina (Andes Republic for Short)
National Ideology: Nationalism
Nation's Leader(s): President Roberto Guillermo, Grand Chairman Rafael Lopez, Chief Councilman Antonio de Jose, High Representative Erick de Amarillo
National Government Type: Tricameral Republic. The republic has an Executive led by the president which has many ministries. The republic has a judicial branch which can be divided into the National Level, Dominion Level, Republic Level, and Local Level. There are three legislatures, the Court of Representatives makes laws portioning to Federal Land and Colonies, the High Council decides laws on areas owned by the Aborigianal tribes and civilizations (such as reservations), while the National Electorate makes laws for the entire country. For political subdivisions there are the Dominions at the top (The Andes Dominion and the Argentine Dominion), the the Republics (The Andes Dominion: Republics of Chile, and Bolivia; The Argentine Dominion: Republics of Argentina, Paraguay, and Uruguay), below the republics are the local governments like the county and city.
National history:
Language: Spanish, Quechua, and Unified Amerindian Script
National Religion: Christianity, though all religions can be practiced
National Race/Culture/Identity: A mix between the old Spanish traditions and the new world traditions (for examples of what it might look like look at New Zealand and the Maoris, or Mexico and the Aztecs.)
Territory (Consult the link to the map on the OP): Paraguay, Bolivia, Chile, Argentina, Uruguay, Pitcairn Islands, Falkland Islands, Easter Island, and The East Coast of the North Island of New Zealand
Capital City: there are two that the government alternates between every two years (one in each dominion) these two capitals are Santiago and Buenos Aires.
Population: 7,738,000
MILITARY STATISTICS
Head General:
Generals Staff:
Military strength: Limited Conscription (193,000 active duty forces)
1. List the Branches of your Military (Marines, Army, Navy, Special Units, Cavalry, etc.) and their Manpower Size: Army (77,000), Rangers (43,000), Navy (73,000)
2. List size of naval forces (Ship wise, state the Manpower of your navy in Number 1), if any:
3. List amount of artillery, if any:
ARMAMENT
Infantry:
Primary Weapon: The Brass Stock Rifle and Brass Stock Carbine depending on location and purpose
Secondary Weapon: Grenade or Pistol depending on rank and purpose
Melee Weapon: Sword or Knife depending on rank and purpose
Uniform:(Image)
On the left is the Ranger Uniform, on the right is the Army Uniform
Pack gear: Rations (Slice of Goat Cheese, Crackers, Slice of Bread, Choclate Bar, Beans, and Rice), Water Canteen, Bed Roll, Leather Tarp and 2 Foot Support Stake (for a tent), Ammo, Blanket, Class B Uniform, Socks, Shirt, Boots, and Personal Items
Greatest Strengths: Accurate, Fast, and Flexible. The Infantry is usable and trained in many terrains from the jungle to the mountains.
Greatest Weaknesses: Doesn't Fight well in open pitch battles
Specialty:(entrenching, anti cavalry, fast reload, etc.) Defensive Tactics (such as Guerilla or Sieges)
Cavalry:
Primary Weapon: Brass Stock Carbine
Secondary Weapon: Lance or Short Sword depending on location and purpose
Melee Weapon: Saber
Uniform:(Image)
Pack gear: Rations (Slice of Goat Cheese, Crackers, Slice of Bread, Choclate Bar, Beans, and Rice), Water Canteen, Bed Roll, Leather Tarp and 2 Foot Support Stake (for a tent), Ammo, Blanket, Class B Uniform, Socks, Shirt, Boots, Carrots and Hay for horse, Cleaning Kit for horse, and Personal Items
Greatest Strengths: the Cavalry is very well trained, instead of having stable boys and such the soldiers they themselves take care of their horses, the cavalry is trained in both melee and range during methods which helps it maintain the flexibility of the infantry and in mountain fighting cavalry will usually dismount and join the infantry as snipers or more troops.
Greatest Weaknesses: Struggles in Terrain battles, this usually causes cavalry forces to dismount and join the infantry.
Specialty: Can fight well both melee and ranged
Artillery:
Cannon Type(s): 24 lber, 12 lber, 75 inch (infantry gun)
Mortar Type(s): 9lber
Rockets: No
Howitzer Type(s): 24 lbs.
Shell types: Canister, Explosive, Puncture
Men per artillery crew: between 3 and 7
Mules/Horses: Used for all except Mortars and 75" guns (Mules and Donkeys are more commonly used for artillery since horses are reserved for Cavalry)
Ships
1. Ship Class:
2. armament:
3. Crew:
(If you have multiple ship classes, repeat 1, 2, and 3 for each ship class)
(Here is a list of Ship Classes:
http://i.imgur.com/gc9R73v.png
This does not include Steam Frigates or Ironclads, those don't have a limit on Guns or size.
Accompaniments: (Marines, etc)
Please remember to post this to the Archive Thread

by Chewion » Sat Oct 21, 2017 11:14 am

by Nuverikstan » Sat Oct 21, 2017 11:18 am

by Chewion » Sat Oct 21, 2017 11:21 am
Nuverikstan wrote:Chewion wrote:No I won’t. I believe in impartiality for NPCs
Considering events for NPCs are not that necessary (It's really just supposed to spice up the RP for the players). But if you want to make some events for them, fine by me. Just make sure to run them past me before you post them.
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