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1810 Age of Imperialism, Empires and Expansion OOC [OPEN]

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Nations United for Conquest
Negotiator
 
Posts: 5287
Founded: May 06, 2016
Inoffensive Centrist Democracy

Postby Nations United for Conquest » Wed Nov 08, 2017 10:58 am

Alaroma wrote:
Nuverikstan wrote:And a good war tune

I’m glad we all agree

Shakes everyone's hands

Good, good
National Information
Leader - Prime Minister Alaro Kuhn
Capital - Gesno
Population - 325,581,223
Currency - Krot ($)
Roleplay Information
OP Gatelord - [OOC]
The Coming Storm - PLANNED
TBA FE RP - PLANNED

THE DEMOCRATIC SOCIALIST REPUBLIC OF OSKANO
COBALT NETWORK MEMBER
Est. 1663

User avatar
Atrilan
Negotiator
 
Posts: 5713
Founded: Mar 11, 2016
Ex-Nation

Postby Atrilan » Wed Nov 08, 2017 10:59 am

Nuverikstan wrote:Currently working on the map, will be completed when I get to my desktop. Atrilan, did you apply as a country?

UUUUUUUUUUUUUUUUUUUUUUUUUUUUH

i will when i get home is swear
Last edited by Atrilan 13.7 billion years ago, edited 73 times in total.
National Information
Leader - Antrinoxa Program
Capital - Avlose
Population - 73,892,891
Currency - Credit (₡)
Roleplay Information
2024: The Long Peace - People's Republic of China

THE TECHNOCRATIC STATE OF ATRILAN
COBALT NETWORK FOUNDER
Est. 2089
Post Modern

User avatar
Alaroma
Senator
 
Posts: 3772
Founded: Aug 03, 2016
Ex-Nation

Postby Alaroma » Wed Nov 08, 2017 11:23 am

Atrilan wrote:
Nuverikstan wrote:Currently working on the map, will be completed when I get to my desktop. Atrilan, did you apply as a country?

UUUUUUUUUUUUUUUUUUUUUUUUUUUUH

i will when i get home is swear

Gud
"Yeah, you're right. You got lucky this time. If there were Dutch people there, you would be facing so many rebels!"
-Nuverkikstan

User avatar
The Transhuman Union
Ambassador
 
Posts: 1172
Founded: Aug 21, 2017
Ex-Nation

Postby The Transhuman Union » Wed Nov 08, 2017 11:27 am

Atrilan wrote:
Nuverikstan wrote:Currently working on the map, will be completed when I get to my desktop. Atrilan, did you apply as a country?

UUUUUUUUUUUUUUUUUUUUUUUUUUUUH

i will when i get home is swear


Okay.
I trust you
definitely
A big, 1.8 M blob filled with joy and enthusiasm, with a small dash of ingenuity combined with a youthful, healthy dose of idealism.

User avatar
Alaroma
Senator
 
Posts: 3772
Founded: Aug 03, 2016
Ex-Nation

Postby Alaroma » Wed Nov 08, 2017 12:27 pm

I wonder what issue I should address next
"Yeah, you're right. You got lucky this time. If there were Dutch people there, you would be facing so many rebels!"
-Nuverkikstan

User avatar
Nations United for Conquest
Negotiator
 
Posts: 5287
Founded: May 06, 2016
Inoffensive Centrist Democracy

Postby Nations United for Conquest » Wed Nov 08, 2017 12:28 pm

Alaroma wrote:I wonder what issue I should address next

There's this thing called "Anime" and our top advisors say its corrupting the minds of the younger generations
National Information
Leader - Prime Minister Alaro Kuhn
Capital - Gesno
Population - 325,581,223
Currency - Krot ($)
Roleplay Information
OP Gatelord - [OOC]
The Coming Storm - PLANNED
TBA FE RP - PLANNED

THE DEMOCRATIC SOCIALIST REPUBLIC OF OSKANO
COBALT NETWORK MEMBER
Est. 1663

User avatar
Hothnia
Minister
 
Posts: 3303
Founded: Mar 28, 2017
Ex-Nation

Postby Hothnia » Wed Nov 08, 2017 12:30 pm

Ugggghhhhhh..... I just wrote a large post and then my computer restarted, a few sentences from the end. I'm feeling a little brain dead right now, so I'm not going to rewrite it at the moment.


Another delay on that post, I'll get it up ASAP.

User avatar
Alaroma
Senator
 
Posts: 3772
Founded: Aug 03, 2016
Ex-Nation

Postby Alaroma » Wed Nov 08, 2017 12:32 pm

Nations United for Conquest wrote:
Alaroma wrote:I wonder what issue I should address next

There's this thing called "Anime" and our top advisors say its corrupting the minds of the younger generations

Uhhhhhhhhhhhhh
Takes our small radio and says “Shit, they’re onto us.”

Also, Nuverkistan, Canton(That large city inland next to Hong Kong) belongs to me, also Jarkata and the west side of that island. Also, I’m settling on the islands east of Papau New Guinea
"Yeah, you're right. You got lucky this time. If there were Dutch people there, you would be facing so many rebels!"
-Nuverkikstan

User avatar
Nuverikstan
Powerbroker
 
Posts: 7533
Founded: Sep 18, 2013
Ex-Nation

Postby Nuverikstan » Wed Nov 08, 2017 12:47 pm

Alaroma wrote:
Nations United for Conquest wrote:There's this thing called "Anime" and our top advisors say its corrupting the minds of the younger generations

Uhhhhhhhhhhhhh
Takes our small radio and says “Shit, they’re onto us.”

Also, Nuverkistan, Canton(That large city inland next to Hong Kong) belongs to me, also Jarkata and the west side of that island. Also, I’m settling on the islands east of Papau New Guinea

You see, you misspelled Canton in your demands post. So, I decided to play dumb and not draw Canton in (I'm lazy). I was hoping you wouldn't notice.
Myers Briggs: ENTP-A
8values: N/A

User avatar
Alaroma
Senator
 
Posts: 3772
Founded: Aug 03, 2016
Ex-Nation

Postby Alaroma » Wed Nov 08, 2017 12:51 pm

Nuverikstan wrote:
Alaroma wrote:Uhhhhhhhhhhhhh
Takes our small radio and says “Shit, they’re onto us.”

Also, Nuverkistan, Canton(That large city inland next to Hong Kong) belongs to me, also Jarkata and the west side of that island. Also, I’m settling on the islands east of Papau New Guinea

You see, you misspelled Canton in your demands post. So, I decided to play dumb and not draw Canton in (I'm lazy). I was hoping you wouldn't notice.

Reeeeeeeeeeeeeeeeeeee, make adjustments plox. Also the other stuff too plz.
"Yeah, you're right. You got lucky this time. If there were Dutch people there, you would be facing so many rebels!"
-Nuverkikstan

User avatar
Alaroma
Senator
 
Posts: 3772
Founded: Aug 03, 2016
Ex-Nation

Postby Alaroma » Wed Nov 08, 2017 1:39 pm

Nuvirkistan,Git Mexico to post I guess. USA needs to post too.
"Yeah, you're right. You got lucky this time. If there were Dutch people there, you would be facing so many rebels!"
-Nuverkikstan

User avatar
Labstoska
Ambassador
 
Posts: 1441
Founded: Apr 22, 2016
Ex-Nation

Postby Labstoska » Wed Nov 08, 2017 1:54 pm

[box]
Nation name:
the Afrikan Riech

National Ideology: Nationalism, colonialism, German patriotism

Nation's Leader(s):Kaiser Amalrich von Hohenzollern

National Government Type: Absolute monarchy

National history: In the aftermath of the German kaisers compromise with the republicans the various noble families of the Kaiserriech were in uproar however they now very quickly realised that their opinion no longer mattered and that vast parts of their estates were being taken away from them. Despite the constant lobbying by these families to return to the old order no change occurred so in order to preserve the true German way the kaisers brother Amalrich von Hohenzollern who had always been opposed to republicanism declared that the homeland had been lost to the insidious revolutionaries and additionally that all who were loyal to Germany would follow him into the dark continent (Africa). Many people within Germany laughed at him and named him as a fool or as a maniac however what they didn't realise was that he was a maniac with money and support which lead to the establishment of a new German state in Nigeria in the year 1805 and despite the immense difficulty in setting up the state and the immense racial tensions between the German and native populations the small industrial state has managed to survive.

Language:German

National Religion: protestantism

National Race/Culture/Identity:The official culture of the Afrikan riech is German however this culture has been mixed with influences from native cultures creating a whole new culture known as Afrodeutsche which the government has been attempting to spread in order to foster relations between the native and German communities.

Territory (Consult the link to the map on the OP):The coast of Nigeria

Capital City:Amalrichshaven

Population:2.5 million with 500,000 germans and 2,000,000 native Nigerians


MILITARY STATISTICS


Head General:Albert Fischer

Generals Staff:
Head of army:Fredrick Müller
Head of cavalry: Heinrich Weber
Head of navy:Eric Schneider
Head of marines:Alfred Richter
Military strength:

(Please provide a Total Standing Army size)
(There are 7 different levels of Standing Army or Manpower; Disarmed Nation, Volunteer Only, Limited Conscription, Extensive Conscription and Service by Requirement, All Adults Serve and Scraping the Barrel. Each provide a certain amount of manpower, 1%, 1.5%, 2.5%, 5%, 10%, 20% and 25% respectively. Each of them have their own effects. For 5% and under, there are no ill effects. For above, penalties begin to occur in the domestic sector, disunity begins to increase and moral drops drastically. 1% has no bonuses if forced into it, if not, it shares the effects of 1.5%. 1.5% has greatly increased domestic output, strong unity and great moral. 2.5% has slightly increased domestic output and good unity. 5% has no effects.)

1. List the Branches of your Military (Marines, Army, Navy, Special Units, Cavalry, etc.) and their Manpower Size:
Army:15,000
Cavalry:5,000
marines:2,000
Navy:8,000

2. List size of naval forces (Ship wise, state the Manpower of your navy in Number 1), if any:
5th rates:4
6th rates:10
unrated:16

3. List amount of artillery, if any:70 field guns, 6 howitzers, 40 coastal guns

ARMAMENT


Infantry:

Primary Weapon:Percussion Cap Muzzleloading Rifle (You can use a real world weapon, make your own, or rename a real world weapon)

Secondary Weapon:Flintlock Pistol(You can use a real world weapon, make your own, or rename a real world weapon)

Melee Weapon:Bayonet

Uniform:
Image

Pack gear:rations, ammo, tent, blankets, pan, shaving kit, soap(Rations, Ammo, Tools, etc.)

Greatest Strengths:An advanced and modernised military that is specialized in committing to lightning fast wars.

Greatest Weaknesses:The army is deeply divided between the native element of the army and the German part. The German part of the army is also not used to fighting in the deserts of Africa

Specialty:Fast attacks


Cavalry:

Primary Weapon:Percussion Cap Muzzleloading Rifle(You can use a real world weapon, make your own, or rename a real world weapon)

Secondary Weapon:Lances (You can use a real world weapon, make your own, or rename a real world weapon)

Melee Weapon: Sabres

Uniform:
Image

Pack gear:rations, ammo, tent, blankets, pan, shaving kit, soap(Rations, Ammo, Tools, etc.)

Greatest Strengths:Quick raiding and scouting

Greatest Weaknesses:Prolonged combat with infantry units

Specialty:scouts

Artillery:

Cannon Type(s):10 pound cannons, 12-inch coastal guns

Mortar Type(s):8-10 inch siege mortars

Rockets:(yes/no)no

Howitzer Type(s): 24 pounder Howitzers

Shell types:Ball, grape/canister

Men per artillery crew:5-8 depending on the type

Mules/Horses:Depends on the location and unit

Ships


1. Ship Class: 5th Rate
2. armament: 38
3. Crew: 250

1. Ship Class: 6th Rate
2. Armament: 20
3. Crew: 140

1. Ship Class: 5th Rate
2. Armament: 16
3. Crew: 90
(If you have multiple ship classes, repeat 1, 2, and 3 for each ship class)(Here is a list of Ship Classes:
http://i.imgur.com/gc9R73v.png
This does not include Steam Frigates or Ironclads, those don't have a limit on Guns or size.

Accompaniments:Occasionally accompanied by the marines. (Marines, etc)

Please remember to post this to the Archive Thread
Last edited by Labstoska on Thu Nov 09, 2017 12:06 pm, edited 2 times in total.

User avatar
Nancivania
Minister
 
Posts: 2876
Founded: Jul 02, 2016
Ex-Nation

Postby Nancivania » Wed Nov 08, 2017 9:49 pm

Good lord, I'm so busy. Sorry for taking so long to post but I promise I'll do one on the weekend
National Information
Leader - King Marton II
Capital - Orka
Population - 35,351,804 est
Currency - Wakka
Roleplay Information
Beyond The Void (planned) - Escojian Empire
Persian Mortals (planned) - Gallic Kingdom
-
-

THE KINGDOM OF NANCIVANIA
COBALT NETWORK FOUNDING MEMBER
Est. 2024

User avatar
The Williams Empire
Attaché
 
Posts: 75
Founded: Sep 16, 2016
Ex-Nation

Postby The Williams Empire » Thu Nov 09, 2017 9:22 am

I like how there is all this color in Europe then there is this empty spot for Switzerland. Which makes me wonder if one could just annex it

User avatar
Greater Redosia
Minister
 
Posts: 3425
Founded: Aug 01, 2016
Ex-Nation

Postby Greater Redosia » Thu Nov 09, 2017 9:24 am

The Williams Empire wrote:I like how there is all this color in Europe then there is this empty spot for Switzerland. Which makes me wonder if one could just annex it


I do not think you can just annex Switzerland, there is the Swiss there and no one will be able to remove them. The Swiss are in the mountains my friend.
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User avatar
Alaroma
Senator
 
Posts: 3772
Founded: Aug 03, 2016
Ex-Nation

Postby Alaroma » Thu Nov 09, 2017 9:24 am

The Williams Empire wrote:I like how there is all this color in Europe then there is this empty spot for Switzerland. Which makes me wonder if one could just annex it

I’d assume not, it’s Switzerland. One does not fuck with Switzerland.

Also, Nuverikstan, I’m expecting an Event on Friday.
"Yeah, you're right. You got lucky this time. If there were Dutch people there, you would be facing so many rebels!"
-Nuverkikstan

User avatar
The Williams Empire
Attaché
 
Posts: 75
Founded: Sep 16, 2016
Ex-Nation

Postby The Williams Empire » Thu Nov 09, 2017 9:29 am

Alaroma wrote:
The Williams Empire wrote:I like how there is all this color in Europe then there is this empty spot for Switzerland. Which makes me wonder if one could just annex it

I’d assume not, it’s Switzerland. One does not fuck with Switzerland.

Also, Nuverikstan, I’m expecting an Event on Friday.


You right.

Also map update on Morocco would be noice.

User avatar
Nuverikstan
Powerbroker
 
Posts: 7533
Founded: Sep 18, 2013
Ex-Nation

Postby Nuverikstan » Thu Nov 09, 2017 11:53 am

Labstoska wrote:[box]
Nation name:
the Afrikan Riech

National Ideology: Nationalism, colonialism, German patriotism

Nation's Leader(s):Kaiser Amalrich von Hohenzollern

National Government Type: Absolute monarchy

National history: In the aftermath of the German kaisers compromise with the republicans the various noble families of the Kaiserriech were in uproar however they now very quickly realised that their opinion no longer mattered and that vast parts of their estates were being taken away from them. Despite the constant lobbying by these families to return to the old order no change occurred so in order to preserve the true German way the kaisers brother Amalrich von Hohenzollern who had always been opposed to republicanism declared that the homeland had been lost to the insidious revolutionaries and additionally that all who were loyal to Germany would follow him into the dark continent (Africa). Many people within Germany laughed at him and named him as a fool or as a maniac however what they didn't realise was that he was a maniac with money and support which lead to the establishment of a new German state in Nigeria in the year 1805 and despite the immense difficulty in setting up the state and the immense racial tensions between the German and native populations the small industrial state has managed to survive.

Language:German

National Religion: protestantism

National Race/Culture/Identity:The official culture of the Afrikan riech is German however this culture has been mixed with influences from native cultures creating a whole new culture known as Afrodeutsche which the government has been attempting to spread in order to foster relations between the native and German communities.

Territory (Consult the link to the map on the OP):The coast of Nigeria

Capital City:Amalrichshaven

Population:3 million with 750,000 germans and 2,500,000 native Nigerians


MILITARY STATISTICS


Head General:Albert Fischer

Generals Staff:
Head of army:Fredrick Müller
Head of cavalry: Heinrich Weber
Head of navy:Eric Schneider
Head of marines:Alfred Richter
Military strength:

(Please provide a Total Standing Army size)
(There are 7 different levels of Standing Army or Manpower; Disarmed Nation, Volunteer Only, Limited Conscription, Extensive Conscription and Service by Requirement, All Adults Serve and Scraping the Barrel. Each provide a certain amount of manpower, 1%, 1.5%, 2.5%, 5%, 10%, 20% and 25% respectively. Each of them have their own effects. For 5% and under, there are no ill effects. For above, penalties begin to occur in the domestic sector, disunity begins to increase and moral drops drastically. 1% has no bonuses if forced into it, if not, it shares the effects of 1.5%. 1.5% has greatly increased domestic output, strong unity and great moral. 2.5% has slightly increased domestic output and good unity. 5% has no effects.)

1. List the Branches of your Military (Marines, Army, Navy, Special Units, Cavalry, etc.) and their Manpower Size:
Army:15,000
Cavalry:5,000
marines:2,000
Navy:8,000

2. List size of naval forces (Ship wise, state the Manpower of your navy in Number 1), if any:
3rd rates:4
4th rates:10
5th rates:16

3. List amount of artillery, if any:70 field guns, 6 howitzers, 40 coastal guns

ARMAMENT


Infantry:

Primary Weapon:Percussion Cap Muzzleloading Rifle (You can use a real world weapon, make your own, or rename a real world weapon)

Secondary Weapon:Flintlock Pistol(You can use a real world weapon, make your own, or rename a real world weapon)

Melee Weapon:Bayonet

Uniform:
(Image)

Pack gear:rations, ammo, tent, blankets, pan, shaving kit, soap(Rations, Ammo, Tools, etc.)

Greatest Strengths:An advanced and modernised military that is specialized in committing to lightning fast wars.

Greatest Weaknesses:The army is deeply divided between the native element of the army and the German part. The German part of the army is also not used to fighting in the deserts of Africa

Specialty:Fast attacks


Cavalry:

Primary Weapon:Percussion Cap Muzzleloading Rifle(You can use a real world weapon, make your own, or rename a real world weapon)

Secondary Weapon:Lances (You can use a real world weapon, make your own, or rename a real world weapon)

Melee Weapon: Sabres

Uniform:
(Image)

Pack gear:rations, ammo, tent, blankets, pan, shaving kit, soap(Rations, Ammo, Tools, etc.)

Greatest Strengths:Quick raiding and scouting

Greatest Weaknesses:Prolonged combat with infantry units

Specialty:scouts

Artillery:

Cannon Type(s):10 pound cannons, 12-inch coastal guns

Mortar Type(s):8-10 inch siege mortars

Rockets:(yes/no)no

Howitzer Type(s): 24 pounder Howitzers

Shell types:Ball, grape/canister

Men per artillery crew:5-8 depending on the type

Mules/Horses:Depends on the location and unit

Ships


1. Ship Class: 3rd Rate
2. armament: 75
3. Crew: 650

1. Ship Class: 4th Rate
2. Armament: 50
3. Crew: 400

1. Ship Class: 5th Rate
2. Armament: 38
3. Crew: 250
(If you have multiple ship classes, repeat 1, 2, and 3 for each ship class)(Here is a list of Ship Classes:
http://i.imgur.com/gc9R73v.png
This does not include Steam Frigates or Ironclads, those don't have a limit on Guns or size.

Accompaniments:Occasionally accompanied by the marines. (Marines, etc)

Please remember to post this to the Archive Thread

You know what, I actually really like this. There are a couple of confusions I am having, but I am going to make this work. First, 750,000 Germans seems like a lot of Germans to follow you to Africa, but I am considering accepting it. Second, I do not understand what this Afro-German merger culture is. Is it a new German culture effected by its environment, or a mixture of native African and German culture? If it is the first, that's fine. If it is the second, that would not make much sense. I am pretty certain your nation would be racially divided for hundreds of years to come, so it does not seem feasible for your two populations to share much in relation to culture or lifestyle. Also, your Nigerian population seems a bit high. Not saying there are not that many Nigerians there, I just don't believe that many natives would assimilate into your nation. Third, switch your 3rd, 4th and 5th rates, to 5th, 6th and unrated.
Myers Briggs: ENTP-A
8values: N/A

User avatar
Alaroma
Senator
 
Posts: 3772
Founded: Aug 03, 2016
Ex-Nation

Postby Alaroma » Thu Nov 09, 2017 11:54 am

That post hurt me
"Yeah, you're right. You got lucky this time. If there were Dutch people there, you would be facing so many rebels!"
-Nuverkikstan

User avatar
Alaroma
Senator
 
Posts: 3772
Founded: Aug 03, 2016
Ex-Nation

Postby Alaroma » Thu Nov 09, 2017 11:54 am

That post hurt me
"Yeah, you're right. You got lucky this time. If there were Dutch people there, you would be facing so many rebels!"
-Nuverkikstan

User avatar
Nuverikstan
Powerbroker
 
Posts: 7533
Founded: Sep 18, 2013
Ex-Nation

Postby Nuverikstan » Thu Nov 09, 2017 11:55 am

The Williams Empire wrote:
Alaroma wrote:I’d assume not, it’s Switzerland. One does not fuck with Switzerland.

Also, Nuverikstan, I’m expecting an Event on Friday.


You right.

Also map update on Morocco would be noice.

Don't tell me what to do, I am the OP here!

I'll get it done after class. Also, Alaroma's event is Dutch rebels in Indonesia.
Myers Briggs: ENTP-A
8values: N/A

User avatar
Nuverikstan
Powerbroker
 
Posts: 7533
Founded: Sep 18, 2013
Ex-Nation

Postby Nuverikstan » Thu Nov 09, 2017 11:55 am

Alaroma wrote:That post hurt me

What?
Myers Briggs: ENTP-A
8values: N/A

User avatar
Greater Redosia
Minister
 
Posts: 3425
Founded: Aug 01, 2016
Ex-Nation

Postby Greater Redosia » Thu Nov 09, 2017 11:58 am

Hey! Where is muh Kenya ;~;
Member of the Cobalt Network
Want to join? Click here!

RPs I'm currently in:

User avatar
Labstoska
Ambassador
 
Posts: 1441
Founded: Apr 22, 2016
Ex-Nation

Postby Labstoska » Thu Nov 09, 2017 12:08 pm

Nuverikstan wrote:
Labstoska wrote:[box]
Nation name:
the Afrikan Riech

National Ideology: Nationalism, colonialism, German patriotism

Nation's Leader(s):Kaiser Amalrich von Hohenzollern

National Government Type: Absolute monarchy

National history: In the aftermath of the German kaisers compromise with the republicans the various noble families of the Kaiserriech were in uproar however they now very quickly realised that their opinion no longer mattered and that vast parts of their estates were being taken away from them. Despite the constant lobbying by these families to return to the old order no change occurred so in order to preserve the true German way the kaisers brother Amalrich von Hohenzollern who had always been opposed to republicanism declared that the homeland had been lost to the insidious revolutionaries and additionally that all who were loyal to Germany would follow him into the dark continent (Africa). Many people within Germany laughed at him and named him as a fool or as a maniac however what they didn't realise was that he was a maniac with money and support which lead to the establishment of a new German state in Nigeria in the year 1805 and despite the immense difficulty in setting up the state and the immense racial tensions between the German and native populations the small industrial state has managed to survive.

Language:German

National Religion: protestantism

National Race/Culture/Identity:The official culture of the Afrikan riech is German however this culture has been mixed with influences from native cultures creating a whole new culture known as Afrodeutsche which the government has been attempting to spread in order to foster relations between the native and German communities.

Territory (Consult the link to the map on the OP):The coast of Nigeria

Capital City:Amalrichshaven

Population:3 million with 750,000 germans and 2,500,000 native Nigerians


MILITARY STATISTICS


Head General:Albert Fischer

Generals Staff:
Head of army:Fredrick Müller
Head of cavalry: Heinrich Weber
Head of navy:Eric Schneider
Head of marines:Alfred Richter
Military strength:

(Please provide a Total Standing Army size)
(There are 7 different levels of Standing Army or Manpower; Disarmed Nation, Volunteer Only, Limited Conscription, Extensive Conscription and Service by Requirement, All Adults Serve and Scraping the Barrel. Each provide a certain amount of manpower, 1%, 1.5%, 2.5%, 5%, 10%, 20% and 25% respectively. Each of them have their own effects. For 5% and under, there are no ill effects. For above, penalties begin to occur in the domestic sector, disunity begins to increase and moral drops drastically. 1% has no bonuses if forced into it, if not, it shares the effects of 1.5%. 1.5% has greatly increased domestic output, strong unity and great moral. 2.5% has slightly increased domestic output and good unity. 5% has no effects.)

1. List the Branches of your Military (Marines, Army, Navy, Special Units, Cavalry, etc.) and their Manpower Size:
Army:15,000
Cavalry:5,000
marines:2,000
Navy:8,000

2. List size of naval forces (Ship wise, state the Manpower of your navy in Number 1), if any:
3rd rates:4
4th rates:10
5th rates:16

3. List amount of artillery, if any:70 field guns, 6 howitzers, 40 coastal guns

ARMAMENT


Infantry:

Primary Weapon:Percussion Cap Muzzleloading Rifle (You can use a real world weapon, make your own, or rename a real world weapon)

Secondary Weapon:Flintlock Pistol(You can use a real world weapon, make your own, or rename a real world weapon)

Melee Weapon:Bayonet

Uniform:
(Image)

Pack gear:rations, ammo, tent, blankets, pan, shaving kit, soap(Rations, Ammo, Tools, etc.)

Greatest Strengths:An advanced and modernised military that is specialized in committing to lightning fast wars.

Greatest Weaknesses:The army is deeply divided between the native element of the army and the German part. The German part of the army is also not used to fighting in the deserts of Africa

Specialty:Fast attacks


Cavalry:

Primary Weapon:Percussion Cap Muzzleloading Rifle(You can use a real world weapon, make your own, or rename a real world weapon)

Secondary Weapon:Lances (You can use a real world weapon, make your own, or rename a real world weapon)

Melee Weapon: Sabres

Uniform:
(Image)

Pack gear:rations, ammo, tent, blankets, pan, shaving kit, soap(Rations, Ammo, Tools, etc.)

Greatest Strengths:Quick raiding and scouting

Greatest Weaknesses:Prolonged combat with infantry units

Specialty:scouts

Artillery:

Cannon Type(s):10 pound cannons, 12-inch coastal guns

Mortar Type(s):8-10 inch siege mortars

Rockets:(yes/no)no

Howitzer Type(s): 24 pounder Howitzers

Shell types:Ball, grape/canister

Men per artillery crew:5-8 depending on the type

Mules/Horses:Depends on the location and unit

Ships


1. Ship Class: 3rd Rate
2. armament: 75
3. Crew: 650

1. Ship Class: 4th Rate
2. Armament: 50
3. Crew: 400

1. Ship Class: 5th Rate
2. Armament: 38
3. Crew: 250
(If you have multiple ship classes, repeat 1, 2, and 3 for each ship class)(Here is a list of Ship Classes:
http://i.imgur.com/gc9R73v.png
This does not include Steam Frigates or Ironclads, those don't have a limit on Guns or size.

Accompaniments:Occasionally accompanied by the marines. (Marines, etc)

Please remember to post this to the Archive Thread

You know what, I actually really like this. There are a couple of confusions I am having, but I am going to make this work. First, 750,000 Germans seems like a lot of Germans to follow you to Africa, but I am considering accepting it. Second, I do not understand what this Afro-German merger culture is. Is it a new German culture effected by its environment, or a mixture of native African and German culture? If it is the first, that's fine. If it is the second, that would not make much sense. I am pretty certain your nation would be racially divided for hundreds of years to come, so it does not seem feasible for your two populations to share much in relation to culture or lifestyle. Also, your Nigerian population seems a bit high. Not saying there are not that many Nigerians there, I just don't believe that many natives would assimilate into your nation. Third, switch your 3rd, 4th and 5th rates, to 5th, 6th and unrated.

I have edited the app and the Afro-German merger culture is more like the former, I tried to base it of the Afrikaners who emerged in Africa.

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The Transhuman Union
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Posts: 1172
Founded: Aug 21, 2017
Ex-Nation

Postby The Transhuman Union » Thu Nov 09, 2017 12:10 pm

The Brits looks like they gonna get rekt
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