The Selkie wrote:Fascist Republic Of Bermuda wrote:I might have just the ship for rescuer! But that depends on if seaplane tenders classified as carriers or support ships.
That's a big one, but I would be tending to call seaplane tenders support ships.
Hm... maybe a couple of spies, who gather intel, sabotage the coastal artillery and make off on a torpedo boat to deliver their intel to Hornissennest and who then uses that information to plan her strike?
Please keep in mind, that the base has radar (even if it was absent during Day 3, we have to think about an excuse for that), so a few planes para-dropping anything would be seen and planes sent after them and their droppings.
So, which options would be available? Imps, Orks, Unseelie, Abyssal-Fairies?
Anyone with more ideas?
Actually, I was thinking something along the lines of a HALO jump, with the birds at their ceiling. A HAHO would be better, but the earliest examples of that I can find are from '56 onward, while HALO jumps were used as early as the late 40's (originally for testing the effects of high-altitude bailouts, but it doesn't seem like that big a leap to do it as a way of avoiding enemy flak.). Only issues are whether or not there are any Kanmusu aircraft that can make 15km, whether or not any of them can intercept something flying at 1047km/h with enough time to see them drop (it'd be at night), whether or not they'd survive a jump at that forward speed, and whether or not they could reasonably hit their target at night.
As for the espionage/CG sabotage, I like that idea, but where would they get the equipment to do that in a way that wouldn't be fixed by the time Hornissennest and co arrived?
As to an excuse, down for maintenance?
EDIT: The commandos having to dodge patrols and keep ahead of pursuers while trying to complete their mission also strikes me as an interesting plot idea. No one said the commandos had to make it home...