Page 6 of 104

PostPosted: Sun Sep 24, 2017 6:38 pm
by Regria
Question-- do we have a map of the Naval base, yet?

Also, how exactly will new arrivals be handled?

PostPosted: Sun Sep 24, 2017 7:43 pm
by Danceria
I'm basically reskinning this ship and I'm not sure how to find armour, or weapons.

PostPosted: Sun Sep 24, 2017 8:47 pm
by Rustyal
Danceria wrote:I'm basically reskinning this ship and I'm not sure how to find armour, or weapons.


It's a DD, there is no armor. It's either nothing or 19mm, which is still nothing.

PostPosted: Mon Sep 25, 2017 3:15 am
by The Selkie
Rynagria wrote:
The Selkie wrote:
Ground Contingent as in marine landing force or as in base personell also providing security and manning the coastal artillery?
For that matter, I have no problem with people getting their fairies into mischief of all sorts around the base, like I'm currently doing with Kraicia, but please coordinate any combat operations (except pantry raids) with me beforehand.

Both.

Combat operations as in attacks on certain islands or what?


Combat operations as in amphibious landings on other islands, air patrols and so on.
As for the base personell, you can assume, that it's there. Marine landing forces... sure. A short description, though, please.

Regria wrote:Question-- do we have a map of the Naval base, yet?

Also, how exactly will new arrivals be handled?


Naval Base Map - working on it.
New arrivals - I thought, that up until Day 1, where we currently are, all new characters will be at the base already. After that, they either arrive at the base being transferred there or are encountered during patrols and scouting missions, after being summoned elsewhere - of course, we could also make summoning happen on the base, if there's interest for that.

EDIT: About new equipment, building it or receiving it, we will tackle that, when we get to the upgrade system.

PostPosted: Mon Sep 25, 2017 7:01 am
by The Canadian North-West
Rustyal wrote:
Danceria wrote:I'm basically reskinning this ship and I'm not sure how to find armour, or weapons.


It's a DD, there is no armor. It's either nothing or 19mm, which is still nothing.

... so that's why I couldn't find any armour ratings for the Destroyers I was researching XD

PostPosted: Mon Sep 25, 2017 7:16 am
by Hashirajima
The Canadian North-West wrote:
Rustyal wrote:
It's a DD, there is no armor. It's either nothing or 19mm, which is still nothing.

... so that's why I couldn't find any armour ratings for the Destroyers I was researching XD



There's a reason for how I wrote my application XD

"Armour? What is this armour you speak of?"

PostPosted: Mon Sep 25, 2017 7:20 am
by The Canadian North-West
Hashirajima wrote:
The Canadian North-West wrote:... so that's why I couldn't find any armour ratings for the Destroyers I was researching XD



There's a reason for how I wrote my application XD

"Armour? What is this armour you speak of?"

To be honest, I just thought the Canadians kept terrible records. TiL.

PostPosted: Mon Sep 25, 2017 7:31 am
by The Selkie
The Canadian North-West wrote:
Hashirajima wrote:

There's a reason for how I wrote my application XD

"Armour? What is this armour you speak of?"

To be honest, I just thought the Canadians kept terrible records. TiL.


No, destroyers were as a general rule either unarmoured or had only a thin armour - not enough to keep anyone halfways serious about it trying to get through. The destroyers were there to be relatively cheap, fast and heavily armed (torpedoes, not guns), easily produced in large batches so that one had good cannon fodder. Later, with the development of guided missiles, that of course changed a lot, but back then, that was their role.
The only reason for corvettes and frigates being developed by the time of WW2 was, that they needed even more ships to keep their convoys to England safe, basing their Flowers off of a whale-catcher. That they later caught subs and not whales was a very nice added bonus.

PostPosted: Mon Sep 25, 2017 3:14 pm
by Novaya Equestria
Are we allowed to make our own ground contingents?

PostPosted: Mon Sep 25, 2017 4:46 pm
by Regria
So, when exactly can I introduce Brightbell into the fray? First patrol? And would there be any details I'd have to know? (like for instance if I'd have an escort?)

Sorry again for all the questions-- but I'm just curious.

PostPosted: Mon Sep 25, 2017 4:58 pm
by Mechanikopolia
Personell file - Operational Sector Wide Sea - South West

Name: Gigant
Type: Battleship
Class: Integrity class
Role: Bombardment ship
Nation of origin: Mechanikopolian emipre
Year commissioned: 1907
Image or description of the ship girl/boy: 6 feet tall, black hair, brown eyes.
Gender: male
Character: He is a pretty nice guy, though he tends to appear to have split personality due to his past as a commercial freighter before being refit into a more aggressive battleship.
Special abilities: can speak multiple languages and accents, thanks to his past in cargo hauling.
Technical Description of the vessel: The Gigant (german for Titan) was formerly a cargo hauler that ran loads all around the European coast, even as far as Canada. However, when tensions started to increase internationally, a "boat draft" was started and Gigant was one of twenty ships chosen. He was refit into a battleship, with his cargo holds turned into ammo and coal bunkers. He was deployed to the IOO (yes I'm going with this outpost again) to fend of any shoguntae fleets, however, when the relation between the two empires warmed up, the outpost was abandoned and Gigant moved to a blockade in the mediterannian. After the Colonial wars were over, he was put into reserve, waiting to be deployed again. He was continually taken out and put back in and is now more of a Artillery-support ship, covering the smaller ships that were in past engagements with him when he was still, ya know, a ship. Now, he is mainly a training ship. Helping newbie battleship captains learn their stuff.
Technical Data
Displacement: 15,000
Length (overall): 500 feet (sorry if this isn't proportionate in advance)
Width: 100 feet
Draught: 29 feet
Propulsion: 3 screw driven propellors powered by 2 steam engines.
Speed: max he can move 19 knots, cruising is fifteen knots.
Complement: 3,100 crew
Armament:
4 fourteen inch guns, four lighter 13 inch guns for shorter range, and a lot of 20mm AA guns
Armour:
15 inches on the sides
4 on the ends
13 inches on the bulkheads
Notes:Due to the long range guns, he tends to broadside from a distance.

OOC-section:
RP-sample: same as in the failed sub app
Have you read and understood the rules? Anchors Aweigh!!!

Is this good? (edited once, thanks for pointing out problems Rustyal)

PostPosted: Mon Sep 25, 2017 5:17 pm
by Rustyal
Mechanikopolia wrote:
Personell file - Operational Sector Wide Sea - South West

Name: Gigant
Type: Battleship
Class: Integrity class
Role: Bombardment ship
Nation of origin: Mechanikopolian emipre
Year commissioned: 1907
Image or description of the ship girl/boy: 6 feet tall, black hair, brown eyes.
Gender: male
Character: He is a pretty nice guy, though he tends to appear to have split personality due to his past as a commercial freighter before being refit into a more aggressive battleship.
Special abilities: can speak multiple languages and accents, thanks to his past in cargo hauling.
Technical Description of the vessel: The Gigant (german for Titan) was formerly a cargo hauler that ran loads all around the European coast, even as far as Canada. However, when tensions started to increase internationally, a "boat draft" was started and Gigant was one of twenty ships chosen. He was refit into a battleship, with his cargo holds turned into ammo and coal bunkers. He was deployed to the IOO (yes I'm going with this outpost again) to fend of any shoguntae fleets, however, when the relation between the two empires warmed up, the outpost was abandoned and Gigant moved to a blockade in the mediterannian. After the Colonial wars were over, he was put into reserve, waiting to be deployed again. He was continually taken out and put back in and is now more of a Artillery-support ship, covering the smaller ships that were in past engagements with him when he was still, ya know, a ship. Now, he is mainly a training ship. Helping newbie battleship captains learn their stuff.
Technical Data
Displacement: 661,000 tons
Length (overall): 993 feet (sorry if this isn't proportionate in advance)
Width: 103 feet
Draught: 39 feet
Propulsion: 3 screw driven propellors powered by 2 steam engines.
Speed: max he can move 19 knots, cruising is fifteen knots.
Complement: 3,100 crew
Armament:
4 fourteen inch guns, four lighter 3 inch guns for shorter range, and a lot of 20mm AA guns
Armour:
15 inches on the sides
4 on the ends
13 inches on the bulkheads
Notes:
Due to the long range guns, he tends to broadside from a distance.
OOC-section:
RP-sample: same as in the failed sub app
Have you read and understood the rules? Anchors Aweigh!!!

Is this good?


The ship is too thin, it needs a wider beam and a shorter draft. Also, 661k tons is WAY overweight. A ship of similar size should only be about 80k tons. Imperatritsa is just on a very very massive scale, so.
EDIT* If you have only 4 14 inch guns, you could bring your ship way down in size. Closer to 500 feet long, 100 wide, ~29 deep. It'd only be about 15k tons at that point. Maybe you should have a look at coastal defense battleships or regular ones. Wikipedia will tell you a lot.

PostPosted: Mon Sep 25, 2017 5:47 pm
by Mechanikopolia
Rustyal wrote:
Mechanikopolia wrote:
Personell file - Operational Sector Wide Sea - South West

Name: Gigant
Type: Battleship
Class: Integrity class
Role: Bombardment ship
Nation of origin: Mechanikopolian emipre
Year commissioned: 1907
Image or description of the ship girl/boy: 6 feet tall, black hair, brown eyes.
Gender: male
Character: He is a pretty nice guy, though he tends to appear to have split personality due to his past as a commercial freighter before being refit into a more aggressive battleship.
Special abilities: can speak multiple languages and accents, thanks to his past in cargo hauling.
Technical Description of the vessel: The Gigant (german for Titan) was formerly a cargo hauler that ran loads all around the European coast, even as far as Canada. However, when tensions started to increase internationally, a "boat draft" was started and Gigant was one of twenty ships chosen. He was refit into a battleship, with his cargo holds turned into ammo and coal bunkers. He was deployed to the IOO (yes I'm going with this outpost again) to fend of any shoguntae fleets, however, when the relation between the two empires warmed up, the outpost was abandoned and Gigant moved to a blockade in the mediterannian. After the Colonial wars were over, he was put into reserve, waiting to be deployed again. He was continually taken out and put back in and is now more of a Artillery-support ship, covering the smaller ships that were in past engagements with him when he was still, ya know, a ship. Now, he is mainly a training ship. Helping newbie battleship captains learn their stuff.
Technical Data
Displacement: 661,000 tons
Length (overall): 993 feet (sorry if this isn't proportionate in advance)
Width: 103 feet
Draught: 39 feet
Propulsion: 3 screw driven propellors powered by 2 steam engines.
Speed: max he can move 19 knots, cruising is fifteen knots.
Complement: 3,100 crew
Armament:
4 fourteen inch guns, four lighter 3 inch guns for shorter range, and a lot of 20mm AA guns
Armour:
15 inches on the sides
4 on the ends
13 inches on the bulkheads
Notes:
Due to the long range guns, he tends to broadside from a distance.
OOC-section:
RP-sample: same as in the failed sub app
Have you read and understood the rules? Anchors Aweigh!!!

Is this good?


The ship is too thin, it needs a wider beam and a shorter draft. Also, 661k tons is WAY overweight. A ship of similar size should only be about 80k tons. Imperatritsa is just on a very very massive scale, so.
EDIT* If you have only 4 14 inch guns, you could bring your ship way down in size. Closer to 500 feet long, 100 wide, ~29 deep. It'd only be about 15k tons at that point. Maybe you should have a look at coastal defense battleships or regular ones. Wikipedia will tell you a lot.


I used your ship as a sort of backbone, so that might explain it.

PostPosted: Mon Sep 25, 2017 5:53 pm
by Rustyal
Mechanikopolia wrote:
Rustyal wrote:
The ship is too thin, it needs a wider beam and a shorter draft. Also, 661k tons is WAY overweight. A ship of similar size should only be about 80k tons. Imperatritsa is just on a very very massive scale, so.
EDIT* If you have only 4 14 inch guns, you could bring your ship way down in size. Closer to 500 feet long, 100 wide, ~29 deep. It'd only be about 15k tons at that point. Maybe you should have a look at coastal defense battleships or regular ones. Wikipedia will tell you a lot.


I used your ship as a sort of backbone, so that might explain it.


Yeeeah, have another go at it, but don't use Ketrin as an example.

PostPosted: Mon Sep 25, 2017 5:55 pm
by Mechanikopolia
Rustyal wrote:
Mechanikopolia wrote:
I used your ship as a sort of backbone, so that might explain it.


Yeeeah, have another go at it, but don't use Ketrin as an example.


ok, revising initiated.

PostPosted: Mon Sep 25, 2017 5:57 pm
by Stormwrath
Ooooooh! One of these thingies!

Prague Tag.

PostPosted: Mon Sep 25, 2017 6:24 pm
by Legatia
Tag out, certainly sounds interesting.

totally reserving a BB

PostPosted: Mon Sep 25, 2017 6:52 pm
by Danceria
How do I radar? How do I ship? I'm stuck on the logistical aspects of my ship, and I'd like my ship being basically an anti-convoy/convoy escort.

PostPosted: Mon Sep 25, 2017 8:56 pm
by Legatia
Personell file - Operational Sector Wide Sea - South West


Name: LNS Coriolanus
Type: Superheavy battleship
Class: Coriolanus- class battleship
Role: Designed to engage numerous enemy capital ships at a time and succeed, as well as a capability for fire support of ground targets.
Nation of origin: Imperial Provinces of Legatia
Year commissioned: 1938
Image or description of the ship girl/boy: Album (contains mildly nsfw)
Gender: Female
Character: Coriolanus is the pride battleship of the Legatian Imperial Navy and was built with painstaking care and perfection that ramped her costs up significantly. She holds herself dutifully and properly, but maintains a rather motherly aura and extends kindness to everyone in her sphere. Compassionate yet practical, she bars little against enemy combatants. She attempts to be as professional as possible, but avoids being prude so as to make herself more welcome amongst others.

Commissioned in 1938 as a the first of three sister ships, Coriolanus remained in port for over 2 years, serving as a floating barracks for higher-level officers who came to her naval base due to fears of her being sunk in a pre-emptive strike in the war to come. In 1940, the Great War broke out, and she was moved to sortie at last. Forming the spearhead of the Western Fleet along with battleships Attianus and Juvenus, she defended the overexposed Western Front up to and until the decisive battle of Gevalata, where Coriolanus participated in a still-legendary duel for thirteen hours between herself and the enemy battleship Maetan, receiving heavy damage but detonating the magazine stores of the Maetan and sinking it. Coriolanus quickly surpassed other naval legends for this incredible, song-worthy feat, and fought well until the end of the war. Her guns sat watch over the harbor of Lastka when the surrender was signed.

Coriolanus was next deployed to the waters of Nindegaan, where it sat with a small support fleet overseeing a peacekeeping effort in the country. In another famous battle, Coriolanus. severely wounded from torpedoes and aerial attacks, defended itself from attacks for 2 hours before support arrived for her, before extensive repairs and refits took her out of service for 3 years. Coriolanus never saw any major engagements since then, solely smaller fire support engagements, and was put on a "indefinite mothball" status in 2011- where she may be reactivated at any time. She continues to serve her country with government upkeep funding as a destination of learning, as a stay-over location for youth such as scouts, and occasionally as a venue for gathering.

Special abilities:
Technical Description of the vessel: LNS Coriolanus is a battleship designed with the primary focuses of defense and firepower- to dish it out and to take it. It is designed for a primary ship-to-ship combat role, with powerful 18 inch main cannons and an incredibly potent and deadly array of secondary cannons that shred lighter ships that enter to closer range of her. She relies on other ships for air cover and anti-submarine warfare, which are reasons why she had a good deal of success in the Great War when these factors were countered or absent.

These being considered, in proportion, her secondary armament is incredibly potent and especially for even a ship of her size. For her weight class she remains considerably maneuverable, and has a decent endurance though she requires high maintenance.

Technical Data
Displacement: 73,988 long tons (75,175 t) standard load, 76,000 long tons (77,000 t) full load.
Length (overall): 263 m (862 ft 10 in)
Width: 38.9 m (127 ft 7 in)
Draught: 10.4 m (34 ft 1 in)
Propulsion: 12 boilers, driving 4 steam turbines
150,000 shp (110 MW)
four 6-bladed propellers, 6 m (19 ft 8 in) diameter
Speed: 27 knots (50 km/h)
Complement: 2,767
2x seaplanes for fire control and reconnaissance
Armament:
  • 3x3 460mm (18.1 in) M40/T1 guns (Primary)
  • 3x6 175mm (6.8 in) M38/T2 guns (Secondary/ limited dualpurpose)
  • 18x1 140mm (5.5 in) M27/T3 guns (Secondary)
  • 8x2 127mm (5 in) VC3 guns (Seconday/dual-purpose)
  • 20x3 40mm (1.5 in) Vestia autocannons (Antiaircraft/limited dualpurpose
  • 32x2 20mm (.7 in) Vestia autocannons (Antiaircraft/light dualpurpose)
  • A few mounts of 50 and 30 caliber machine-guns on dual-mount turrets
Armour:650 mm (26 in) on face of main turrets
410 mm (16 in) side armor ,inclined 20 degrees
200 mm (8 in) armored deck (75%)
230 mm (9 in) armored deck (25%)
Notes: Flagship of the Imperial Navy, 44-67. Long service history, remains afloat.


OOC-section:
RP-sample: Unto the Breach
Have you read and understood the rules?: Anchors aweigh!

WIP

PostPosted: Mon Sep 25, 2017 9:24 pm
by Parcia
Personell file - Operational Sector Wide Sea - South West

Name: PRNS Montgomery
Type: Battleship
Class: lead ship of the Imperator Montgomery (Montana) class battleships.
Role: Command ship, heavy fire support, fleet brawler.
Nation of origin: Imperial Parcia
Year commissioned: 1949
Image or description of the ship girl/boy: He is roughly 6'2, clocking in at a solid 215 in pure muscle mass. He is lightly tanned, hazel green eyes, and shaggy brown hair. https://img.buzzfeed.com/buzzfeed-stati ... dblbig.jpg
Gender: Male
Character: Image
Designed as a trump card to be used during the outbreak of the Parcian-Volkstradi war, he was used, in conjunction with the vast cruiser fleet of Rome, he served as the Imperial navy as a heavy combat vessel. He is most well known for sinking 3 of the 4 of the Volkstradi Battleship squadron from 12 miles outside their gun range, making use of his advanced radar and fire control computer as well as his super heavy AP shot to devastate them in a few salvos.

He suffered extensive damage during the battle of Cairo, we he was caught out of position and ambushed by the Volkstradi cruiser squadron while anchored. While suffering heavily from the oncoming fire, he held his position and covered various Imperial military and civilian assets out of the neutral country. Luckily the cruisers smaller guns were unable to penetrate his impressive armor plating (owing to the Krupp designed plate).

His return fire was able to sink or heavily damage 8 enemy ships. This last stand at Cairo was immortalized across the world as a massive blow to the Volkstrdi war machine. he spent the rest of the war in a dockyard in Rome. His total kill count came to 4 enemy battleships, 6 heavy cruisers, 8 light cruisers, 23 enemy mercantile ships, 12 Enemy destroyers, and 2 submarines (moored in dock) as well as over a hundred enemy aircraft.

The shipgi--I mena ship boy, came it to being when the abyssals made them selves known. As a person, he is rather shy and secretly afraid of living up tot he reputation of the ship he is named after, but it prepared to do what he hast to do. He likes fishing, redheads, and his family's special formula of Moonshine.


Special abilities: Advanced firing computer - The Montgomery, "Monty", makes use of an advanced firing computer, when used in conjunction with its powerful search radar (limited to 45 miles), Monty can make full use of his 31 mile gun range and rain hell down upon his foes with impunity from over the horizon.
"Super AP" - Making use of Steel jacketed, tungsten cored rounds, Monty can fire a few salvos of "Super AP" rounds, capable of shattering the armor plate of most known warships of his time. Rounds are custom forged in Parcia, at the Imperial Arsenal in Rome, and have to be issued as ordered.

Technical Description of the vessel:
Technical Data
Image
Displacement: 66,040 tones standard
Length (overall): 921 feet 3 inches
Width: 121 ft 2 inches
Draught: 36 ft 1 inch
Propulsion: 8 × Babcock & Wilcox 2-drum express type boilers powering 4 sets of Westinghouse geared steam turbines 4 × 43,000 hp (32 MW)[2] – 172,000 shp (128 MW) total power
Speed: 32 knots maximum.
Complement: 2,355
Armament:
12x 3 16inch (406mm)/50 cal Mark 7 guns
20x5 5 inch (127mm)/54 cal mark 16 guns
10-40 x Bofors 40mm AA guns (40 is late war variant)
56x Oerlikon 20mm Anti aircraft cannons
Armour:
Side belt: 16.1 inches (409 mm) tapering to 10.2 inches (259 mm) on 1-inch (25 mm) STS plate inclined 19°
Lower side belt: 7.2 inches (183 mm) tapered to 1 inch (25 mm) inclined 10°[1]
Bulkheads: 18 inches (457 mm) forward, 15.25 inches (387 mm) aft[1]
Barbettes: 21.3 inches (541 mm), 18 inches (457 mm) (aft)[1]
Turrets: Face 22.5 inches (572 mm), Roof 9.15 inches (232 mm)
Decks:
main 0.75 inches (19 mm) + 1.5 inches (38 mm)
second 5.8 inches (147 mm) + 1.25 inches (32 mm)
Notes:
A few sentences or an article, please.

OOC-section: So yea, basically a Yamato..but better, for reasons. Monty is basically a smaller Yammy. I plan on him sitting in dock most of the time, due to you know, the massive resources needed to field him, but god have mercy on the fools he aims his guns at.

As for his rig, his forward most and rear most guns (#1 and 4) are held in his hands (similar to Fubuki's) while his #2 and # 3 guns are mounted on his shoulders. His conning tower, radar (both search and fire control) as well as the majority of his secondaries, are on his back.
RP-sample: viewtopic.php?f=31&t=364625
Have you read and understood the rules? I did and do.

PostPosted: Mon Sep 25, 2017 9:58 pm
by Rustyal
>"massive resources needed to field him"
Hun, have a look at Catherine.

ALSO 38 KNOTS HOLY HELL
IT WAS DESIGNED TO DO 28

PostPosted: Mon Sep 25, 2017 10:04 pm
by Parcia
Rustyal wrote:>"massive resources needed to field him"
Hun, have a look at Catherine.

ALSO 38 KNOTS HOLY HELL
IT WAS DESIGNED TO DO 28


Shhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
I may or may not be using slave labour in the boiler rooms.

But no, the Montana is a basis, a reference. Montgomry was born out of fightign eldrich abominations that float. As such, the speed is needed.

PostPosted: Mon Sep 25, 2017 10:06 pm
by Rustyal
Parcia wrote:
Rustyal wrote:>"massive resources needed to field him"
Hun, have a look at Catherine.

ALSO 38 KNOTS HOLY HELL
IT WAS DESIGNED TO DO 28


Shhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
I may or may not be using slave labour in the boiler rooms.

But no, the Montana is a basis, a reference. Montgomry was born out of fightign eldrich abominations that float. As such, the speed is needed.

I should note that you would need an engine more powerful than Ketrin's to move at that speed. In fact, compared to her 345k horsepower engine [which only gets her to 23.4 knots], even a Bismarck, which is 15,000 tons lighter than Montana, would need a 450,000 horsepower engine. This is virtually impossible, so.

Plus, boilers have a maximum pressure and therefore a maximum horsepower.

PostPosted: Mon Sep 25, 2017 10:09 pm
by Parcia
Rustyal wrote:
Parcia wrote:
Shhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
I may or may not be using slave labour in the boiler rooms.

But no, the Montana is a basis, a reference. Montgomry was born out of fightign eldrich abominations that float. As such, the speed is needed.

I should note that you would need an engine more powerful than Ketrin's to move at that speed. In fact, compared to her 345k horsepower engine [which only gets her to 23.4 knots], even a Bismarck, which is 15,000 tons lighter than Montana, would need a 450,000 horsepower engine. This is virtually impossible, so.

Plus, boilers have a maximum pressure and therefore a maximum horsepower.



...Can I just...I dont know...I dont even know how to calculate something like that.

PostPosted: Mon Sep 25, 2017 10:10 pm
by Rustyal
Parcia wrote:
Rustyal wrote:I should note that you would need an engine more powerful than Ketrin's to move at that speed. In fact, compared to her 345k horsepower engine [which only gets her to 23.4 knots], even a Bismarck, which is 15,000 tons lighter than Montana, would need a 450,000 horsepower engine. This is virtually impossible, so.

Plus, boilers have a maximum pressure and therefore a maximum horsepower.



...Can I just...I dont know...I dont even know how to calculate something like that.

TL;DR your boat can't nyoom that zoom
32 knots at most