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by Sterkistan » Fri Oct 06, 2017 5:46 pm
by Rustyal » Fri Oct 06, 2017 5:47 pm
Kollin wrote:Rustyal wrote:
I repeat myself: this is Kancolle. Quit plotholing obvious things. Are you here to RP, or are you here to be upset about everything? Because I just saw you post three apps, and it very well seems like you want to do the latter over the former.
The other battleship I would use is still of humongous proportions. I even got clearance from Selkie to see if I could use my super-ship. So. That's a thing.
Kancolle might be different, but its not completely devoid of all reality. Alot of reality, yes. Not all of it.
Your ship, is literally impossible. Which breaks the rules of Kancolle, because a ship has to exist to be a ship girl. But, yours is completely 100% physically impossible. It could never be built, ever, or used in combat. It wouldn't be able to move. The only thing you can use her for is if we're fighting in range of the drydock she's at cause she ain't goin to sea
Why you presume everyone is angry just because they disagree with you? Is that how you try to break their arguments, by making them look like raging nutters? I could understand why, because you don't have anything to counter with, because even you know it's impossible.
But hey, i'll be honest. I'm not perfect. I have a Heavy Cruiser with a max speed of 40 knots, now thats a little crazy. No lying bout that, it's realistically possible, just hilariously difficult to do. But, there's some reality to it. Because some people like to think that fantasy doesnt mean devoid of logic.
Coincidentally, that's what alot of RPers think it is - devoid of logic = fantasy, in their minds. This is why it does. Because you.
and its not like you couldn't make it theoretically possible, either. with its size there's more than enough space for engines that could make it capable of moving, you know. It'd just cost you $15 million to turn it on, is all XD
by Rustyal » Fri Oct 06, 2017 5:48 pm
Sterkistan wrote:Everyone just settle down and accept both sides have merits.
by North Arkana » Fri Oct 06, 2017 5:51 pm
Rustyal wrote:Kollin wrote:Kancolle might be different, but its not completely devoid of all reality. Alot of reality, yes. Not all of it.
Your ship, is literally impossible. Which breaks the rules of Kancolle, because a ship has to exist to be a ship girl. But, yours is completely 100% physically impossible. It could never be built, ever, or used in combat. It wouldn't be able to move. The only thing you can use her for is if we're fighting in range of the drydock she's at cause she ain't goin to sea
Why you presume everyone is angry just because they disagree with you? Is that how you try to break their arguments, by making them look like raging nutters? I could understand why, because you don't have anything to counter with, because even you know it's impossible.
But hey, i'll be honest. I'm not perfect. I have a Heavy Cruiser with a max speed of 40 knots, now thats a little crazy. No lying bout that, it's realistically possible, just hilariously difficult to do. But, there's some reality to it. Because some people like to think that fantasy doesnt mean devoid of logic.
Coincidentally, that's what alot of RPers think it is - devoid of logic = fantasy, in their minds. This is why it does. Because you.
and its not like you couldn't make it theoretically possible, either. with its size there's more than enough space for engines that could make it capable of moving, you know. It'd just cost you $15 million to turn it on, is all XD
I mean. South Korea recently just launched a 600,000 ton ship that's designed to be a mobile oil harvester as I remember it. That moves. Also, Seawise Giant. That moves. I'm fairly certain you just need a powerful enough engine. Atleast, that's what SpringSharp says. What makes you think it can't move, anyway?
by Kollin » Fri Oct 06, 2017 5:53 pm
Rustyal wrote:Kollin wrote:Kancolle might be different, but its not completely devoid of all reality. Alot of reality, yes. Not all of it.
Your ship, is literally impossible. Which breaks the rules of Kancolle, because a ship has to exist to be a ship girl. But, yours is completely 100% physically impossible. It could never be built, ever, or used in combat. It wouldn't be able to move. The only thing you can use her for is if we're fighting in range of the drydock she's at cause she ain't goin to sea
Why you presume everyone is angry just because they disagree with you? Is that how you try to break their arguments, by making them look like raging nutters? I could understand why, because you don't have anything to counter with, because even you know it's impossible.
But hey, i'll be honest. I'm not perfect. I have a Heavy Cruiser with a max speed of 40 knots, now thats a little crazy. No lying bout that, it's realistically possible, just hilariously difficult to do. But, there's some reality to it. Because some people like to think that fantasy doesnt mean devoid of logic.
Coincidentally, that's what alot of RPers think it is - devoid of logic = fantasy, in their minds. This is why it does. Because you.
and its not like you couldn't make it theoretically possible, either. with its size there's more than enough space for engines that could make it capable of moving, you know. It'd just cost you $15 million to turn it on, is all XD
I mean. South Korea recently just launched a 600,000 ton ship that's designed to be a mobile oil harvester as I remember it. That moves. Also, Seawise Giant. That moves. I'm fairly certain you just need a powerful enough engine. Atleast, that's what SpringSharp says. What makes you think it can't move, anyway?
by Rustyal » Fri Oct 06, 2017 5:55 pm
Kollin wrote:Rustyal wrote:
I mean. South Korea recently just launched a 600,000 ton ship that's designed to be a mobile oil harvester as I remember it. That moves. Also, Seawise Giant. That moves. I'm fairly certain you just need a powerful enough engine. Atleast, that's what SpringSharp says. What makes you think it can't move, anyway?
As you said, strong enough engine.
Your engine, is NOT strong enough. Let me put this into perspective for you. The Iowa Class Battleship has 212,000 shp, and weighs at most like 50,000 tons. Your ship, weighs... 20x that much? And only has 350,000 shp?
Do you see what i'm saying? The Iowa can go at most, with a light load 35.2 knots. You would be lucky if you even moved. It just isn't strong enough for THAT much weight.
by Novaya Equestria » Fri Oct 06, 2017 5:55 pm
Kollin wrote:Rustyal wrote:
I mean. South Korea recently just launched a 600,000 ton ship that's designed to be a mobile oil harvester as I remember it. That moves. Also, Seawise Giant. That moves. I'm fairly certain you just need a powerful enough engine. Atleast, that's what SpringSharp says. What makes you think it can't move, anyway?
As you said, strong enough engine.
Your engine, is NOT strong enough. Let me put this into perspective for you. The Iowa Class Battleship has 212,000 shp, and weighs at most like 50,000 tons. Your ship, weighs... 20x that much? And only has 350,000 shp?
Do you see what i'm saying? The Iowa can go at most, with a light load 35.2 knots. You would be lucky if you even moved. It just isn't strong enough for THAT much weight.
by Legatia » Fri Oct 06, 2017 6:01 pm
Kollin wrote:Rustyal wrote:
I mean. South Korea recently just launched a 600,000 ton ship that's designed to be a mobile oil harvester as I remember it. That moves. Also, Seawise Giant. That moves. I'm fairly certain you just need a powerful enough engine. Atleast, that's what SpringSharp says. What makes you think it can't move, anyway?
As you said, strong enough engine.
Your engine, is NOT strong enough. Let me put this into perspective for you. The Iowa Class Battleship has 212,000 shp, and weighs at most like 50,000 tons. Your ship, weighs... 20x that much? And only has 350,000 shp?
Do you see what i'm saying? The Iowa can go at most, with a light load 35.2 knots. You would be lucky if you even moved. It just isn't strong enough for THAT much weight.
by North Arkana » Fri Oct 06, 2017 6:03 pm
Rustyal wrote:Kollin wrote:As you said, strong enough engine.
Your engine, is NOT strong enough. Let me put this into perspective for you. The Iowa Class Battleship has 212,000 shp, and weighs at most like 50,000 tons. Your ship, weighs... 20x that much? And only has 350,000 shp?
Do you see what i'm saying? The Iowa can go at most, with a light load 35.2 knots. You would be lucky if you even moved. It just isn't strong enough for THAT much weight.
You realize that I'm asking for a speed of merely 23.4 knots. If I had gone with the standard 30-32 knots, that engine power would have spiked to nearly triple what it has. I would have gone with the standard battleship speed, but I went to be more balanced instead. Engine power doesn't scale proportionally to how fast you want to go.
by Sterkistan » Fri Oct 06, 2017 6:09 pm
North Arkana wrote:Rustyal wrote:
You realize that I'm asking for a speed of merely 23.4 knots. If I had gone with the standard 30-32 knots, that engine power would have spiked to nearly triple what it has. I would have gone with the standard battleship speed, but I went to be more balanced instead. Engine power doesn't scale proportionally to how fast you want to go.
Increasing horsepower brings diminishing returns. You'd need exponential growth in engine power for each additional knot when you're talking about a ship that size.
by Rustyal » Fri Oct 06, 2017 6:10 pm
North Arkana wrote:Rustyal wrote:
You realize that I'm asking for a speed of merely 23.4 knots. If I had gone with the standard 30-32 knots, that engine power would have spiked to nearly triple what it has. I would have gone with the standard battleship speed, but I went to be more balanced instead. Engine power doesn't scale proportionally to how fast you want to go.
Increasing horsepower brings diminishing returns. You'd need exponential growth in engine power for each additional knot when you're talking about a ship that size.
by Kollin » Fri Oct 06, 2017 6:11 pm
Rustyal wrote:Kollin wrote:As you said, strong enough engine.
Your engine, is NOT strong enough. Let me put this into perspective for you. The Iowa Class Battleship has 212,000 shp, and weighs at most like 50,000 tons. Your ship, weighs... 20x that much? And only has 350,000 shp?
Do you see what i'm saying? The Iowa can go at most, with a light load 35.2 knots. You would be lucky if you even moved. It just isn't strong enough for THAT much weight.
You realize that I'm asking for a speed of merely 23.4 knots. If I had gone with the standard 30-32 knots, that engine power would have spiked to nearly triple what it has. I would have gone with the standard battleship speed, but I went to be more balanced instead. Engine power doesn't scale proportionally to how fast you want to go.
Novaya Equestria wrote:Kollin, New Arkana, Rustyal, and everybody else, I appreciate if you guys stop arguing! This is a damn RPing thing. I'll call the mods if you guys stop fighting and fighting and arguing.Kollin wrote:As you said, strong enough engine.
Your engine, is NOT strong enough. Let me put this into perspective for you. The Iowa Class Battleship has 212,000 shp, and weighs at most like 50,000 tons. Your ship, weighs... 20x that much? And only has 350,000 shp?
Do you see what i'm saying? The Iowa can go at most, with a light load 35.2 knots. You would be lucky if you even moved. It just isn't strong enough for THAT much weight.
Hey, stop fueling oil to the fire here. This OOC thread will erupt into a thread of argument and fighting.
Legatia wrote:Kollin wrote:As you said, strong enough engine.
Your engine, is NOT strong enough. Let me put this into perspective for you. The Iowa Class Battleship has 212,000 shp, and weighs at most like 50,000 tons. Your ship, weighs... 20x that much? And only has 350,000 shp?
Do you see what i'm saying? The Iowa can go at most, with a light load 35.2 knots. You would be lucky if you even moved. It just isn't strong enough for THAT much weight.
I'm going to reiterate a previous point and tell you this is a Kancolle roleplay. Logic went out the window when you have teenage girls able to operate weaponry of thousand-ton vessels, and you should know that going in. People are here to have fun interactions and shoot at enemies, we're not here to debate what is and what is not physically possible or practical. The world's strongest man could not carry the weight of even something like a destroyer's five inch main canon. We have young girls in high school age carrying 18 inch guns- 3 or 4 turrets in triple mounts.
If you're not happy with how things in this RP are run- or will be run- leave. Honestly. The incessant arguing that's going on in this thread is going to end up trashing the enjoyability of this RP, if it already hasn't damaged it. If you're here for realism, then you came to the wrong place.
by North Arkana » Fri Oct 06, 2017 6:13 pm
by Rustyal » Fri Oct 06, 2017 6:21 pm
Kollin wrote:Rustyal wrote:
You realize that I'm asking for a speed of merely 23.4 knots. If I had gone with the standard 30-32 knots, that engine power would have spiked to nearly triple what it has. I would have gone with the standard battleship speed, but I went to be more balanced instead. Engine power doesn't scale proportionally to how fast you want to go.
It wouldn't be able to go 23.4
The planned Montana Class was to weigh around 70,000 tons with around 172,000 (iirc) shp, and it only had a speed of 21 knots. Half your power, at less than 1/10th the weight, and it could only go 21 knots. Are you seeing it, yet?
You don't think 23.4 is much, but that's like 27 miles per hour. Nearly 1 million tons. Moving at the same speeds as cars on city streets. That's ALOT.
There's no way around that, it could move, it's just, you'd need to at least double the engine strength. At 700,000, you'd probably be able move it. Not very fast, acceleration would be anemic. And you'd never reach 23.4, but you'd move.
Cmon, yah built a 1 million ton ship, can't you afford the engine? Gotta be pennies in comparison.Novaya Equestria wrote:Kollin, New Arkana, Rustyal, and everybody else, I appreciate if you guys stop arguing! This is a damn RPing thing. I'll call the mods if you guys stop fighting and fighting and arguing.
Hey, stop fueling oil to the fire here. This OOC thread will erupt into a thread of argument and fighting.
Call the mods. Do it. They'll tell you there's nothing wrong.Legatia wrote:
I'm going to reiterate a previous point and tell you this is a Kancolle roleplay. Logic went out the window when you have teenage girls able to operate weaponry of thousand-ton vessels, and you should know that going in. People are here to have fun interactions and shoot at enemies, we're not here to debate what is and what is not physically possible or practical. The world's strongest man could not carry the weight of even something like a destroyer's five inch main canon. We have young girls in high school age carrying 18 inch guns- 3 or 4 turrets in triple mounts.
If you're not happy with how things in this RP are run- or will be run- leave. Honestly. The incessant arguing that's going on in this thread is going to end up trashing the enjoyability of this RP, if it already hasn't damaged it. If you're here for realism, then you came to the wrong place.
All logic didn't go out the window. You can, actually, logically explain kancolle without magic. You'd also have to not use MT tech, the civilization that built them would be capable of regular space flight in their solar system, but it can be explained logically.
And, remember, they're based off ships, REAL ships, and they have the SAME drawbacks and issues as those real ships. Doesn't matter if it's that ship as a teenage girl, if it didn't have the engine power to move in real life, neither will she. Because they ARE that ship, everything applies, good and bad.
The above, by the way, is what we call 'logic', so i'm afraid it is present. Which isn't good, because your arguments are all illogical. Especially "If you don't like then go" mentality, which is simply childish. If you can't handle people disagreeing with your ideas and have to tell them to shutup or go away, maybe you should try listening and opening your mind instead.
by Kollin » Fri Oct 06, 2017 6:31 pm
Rustyal wrote:Kollin wrote:It wouldn't be able to go 23.4
The planned Montana Class was to weigh around 70,000 tons with around 172,000 (iirc) shp, and it only had a speed of 21 knots. Half your power, at less than 1/10th the weight, and it could only go 21 knots. Are you seeing it, yet?
You don't think 23.4 is much, but that's like 27 miles per hour. Nearly 1 million tons. Moving at the same speeds as cars on city streets. That's ALOT.
There's no way around that, it could move, it's just, you'd need to at least double the engine strength. At 700,000, you'd probably be able move it. Not very fast, acceleration would be anemic. And you'd never reach 23.4, but you'd move.
Cmon, yah built a 1 million ton ship, can't you afford the engine? Gotta be pennies in comparison.
Call the mods. Do it. They'll tell you there's nothing wrong.
All logic didn't go out the window. You can, actually, logically explain kancolle without magic. You'd also have to not use MT tech, the civilization that built them would be capable of regular space flight in their solar system, but it can be explained logically.
And, remember, they're based off ships, REAL ships, and they have the SAME drawbacks and issues as those real ships. Doesn't matter if it's that ship as a teenage girl, if it didn't have the engine power to move in real life, neither will she. Because they ARE that ship, everything applies, good and bad.
The above, by the way, is what we call 'logic', so i'm afraid it is present. Which isn't good, because your arguments are all illogical. Especially "If you don't like then go" mentality, which is simply childish. If you can't handle people disagreeing with your ideas and have to tell them to shutup or go away, maybe you should try listening and opening your mind instead.
...You're joking, right?
Montana was supposed to move at 28 knots.
Yamato is heavier than Montana and has a 150,000 horsepower engine. It moves at 27 knots.
It's a number, anyway. This is Kancolle we speak of.
Let's stop while we're ahead, shall we? My ship is flawed, all ships are flawed in some way. Let's agree to disagree and be on our merry way.
by Sterkistan » Fri Oct 06, 2017 6:34 pm
by Legatia » Fri Oct 06, 2017 7:02 pm
Kollin wrote:Legatia wrote:
I'm going to reiterate a previous point and tell you this is a Kancolle roleplay. Logic went out the window when you have teenage girls able to operate weaponry of thousand-ton vessels, and you should know that going in. People are here to have fun interactions and shoot at enemies, we're not here to debate what is and what is not physically possible or practical. The world's strongest man could not carry the weight of even something like a destroyer's five inch main canon. We have young girls in high school age carrying 18 inch guns- 3 or 4 turrets in triple mounts.
If you're not happy with how things in this RP are run- or will be run- leave. Honestly. The incessant arguing that's going on in this thread is going to end up trashing the enjoyability of this RP, if it already hasn't damaged it. If you're here for realism, then you came to the wrong place.
All logic didn't go out the window. You can, actually, logically explain kancolle without magic. You'd also have to not use MT tech, the civilization that built them would be capable of regular space flight in their solar system, but it can be explained logically.
And, remember, they're based off ships, REAL ships, and they have the SAME drawbacks and issues as those real ships. Doesn't matter if it's that ship as a teenage girl, if it didn't have the engine power to move in real life, neither will she. Because they ARE that ship, everything applies, good and bad.
The above, by the way, is what we call 'logic', so i'm afraid it is present. Which isn't good, because your arguments are all illogical. Especially "If you don't like then go" mentality, which is simply childish. If you can't handle people disagreeing with your ideas and have to tell them to shutup or go away, maybe you should try listening and opening your mind instead.
You'd also have to not use MT tech,
the civilization that built them would be capable of regular space flight in their solar system
by North Arkana » Fri Oct 06, 2017 7:13 pm
by Kollin » Fri Oct 06, 2017 7:14 pm
Legatia wrote:Kollin wrote:
All logic didn't go out the window. You can, actually, logically explain kancolle without magic. You'd also have to not use MT tech, the civilization that built them would be capable of regular space flight in their solar system, but it can be explained logically.
And, remember, they're based off ships, REAL ships, and they have the SAME drawbacks and issues as those real ships. Doesn't matter if it's that ship as a teenage girl, if it didn't have the engine power to move in real life, neither will she. Because they ARE that ship, everything applies, good and bad.
The above, by the way, is what we call 'logic', so i'm afraid it is present. Which isn't good, because your arguments are all illogical. Especially "If you don't like then go" mentality, which is simply childish. If you can't handle people disagreeing with your ideas and have to tell them to shutup or go away, maybe you should try listening and opening your mind instead.
..Are you joking? You have an actual explanation for how shipgirls work within the realm of reality? That is impossible and absolutely absurd, unless you are a prodigy theoretical physicist. But you aren't, apparently, because you defeated the point you made in the very next statement.You'd also have to not use MT tech,
There's your first error. We're not using modern tech- we are using past technology. 1940s-50s eras technology, if you haven't noticed.the civilization that built them would be capable of regular space flight in their solar system
And there's your second. This is set in the modern day utilizing past technology, at the absolute furthest. We are not capable of spaceflight beyond our planetary system. And let me be the first to tell you- if there was a civilization with the technology to endow these ridiculous powers unto teenage girls that is additionally capable of inter-solar flight, you had better bet that those resources would not be wasted on antiquated, Earth-bound machines. Even if that is the only thing they could do with those powers, there is absolutely no reason for them to waste the resources on them.
Even if we assume that the rig gear on a ship girl has been scaled down proportionately, and there are no complex moving parts within it (which in itself provides an array of different logical problems), there is no way you can explain how a sixteen year old girl is able to move across the water like she's skating at speeds that would match a ship. Even if you somehow could do that, you would have to answer for the reason of why they are moving that fast when everything should be proportionate- their weight and their speed as well. A blast from a 18 inch cannon, even proportionately, would likely knock a kanmusu off of her feet, or at least send her backwards quite a bit. Yet Yamato does not move an inch when she performs a full broadside. She is certainly not proportionately heavy enough to offset the recoil that blast would cause.
And, no, just because destroyer girls are faster than battleship girls does not mean that can be logically explained. There are no engines in fleet girls, because fleet girls do not consume oil or coal like actual ships do. They eat sandwiches and bagels, and things like that, like a normal human would. If caloric intake was proportional to oil requirements of ships, with the amount of ships on base, there would need to be a constant supply of enormous amounts of food- that a human body could not handle.
And you also seem to think that just because I recommended that you leave that I am incapable of dealing with others opinions on things. This is not true, the fact that I'm willing to spend time debating this with you is a testament to that. You are trying to logically explain things that cannot be logically explained, and your attempt to force this upon others is causing unrest within the playerbase. I don't have the authority to ask or tell you to leave- Rustyal and Selkie do, and I won't do their jobs for then. I've listened to your ideas, but your ideas are incompatible with the structure of this roleplay and as I stated before it is causing grief. If you cannot handle this, then you are welcome to leave. If you can handle it- good, then you are welcome to stay.
The fact of the matter is that Rustyal's character's designed isn't built to conform with logic- it's meant to break it. The fact that she hogs fuel and is quite slow is a character trait for a tanky character that is a unique addition to the scenario. Catherine, I agree with you, would not be feasible in the real world- but she can be here because we can suspend our beliefs and just have fun with it. This RP is about fun, not about conforming to logic and realism. The closest you will ever come to making Kancolle realistic is if you give girls canoes and crew-operated weaponry.
by Zarkenis Ultima » Fri Oct 06, 2017 7:23 pm
by North Arkana » Fri Oct 06, 2017 7:31 pm
Zarkenis Ultima wrote:Hello there, P2TM Mentor here. I've been contacted by a player of this thread who has shown concern regarding the ongoing argument. While I understand that the conflict here stems from differing viewpoints on the importance of realism in the roleplay, I think it would be good for the players involved to let the argument die down or else take it to another venue such as telegrams until the OP of this thread can look through the discussion and sort things out. The Co-OP of this thread has already requested that the argument be stopped, and while Co-OPs do not have thread ownership as per the site rules, a person who has been appointed as such by the OP is generally assumed to have authority to moderate the roleplay threads in the OP's stead, so I would advise players involved in this argument to oblige the Co-OP's request. I do not think there is anything actionable so far within this thread (I'll note that this is my personal opinion; such things are only for mods to determine), but things seem to be getting heated, so I think it's in everyone's best interests to cease arguing.
by Zarkenis Ultima » Fri Oct 06, 2017 7:39 pm
North Arkana wrote:Zarkenis Ultima wrote:Hello there, P2TM Mentor here. I've been contacted by a player of this thread who has shown concern regarding the ongoing argument. While I understand that the conflict here stems from differing viewpoints on the importance of realism in the roleplay, I think it would be good for the players involved to let the argument die down or else take it to another venue such as telegrams until the OP of this thread can look through the discussion and sort things out. The Co-OP of this thread has already requested that the argument be stopped, and while Co-OPs do not have thread ownership as per the site rules, a person who has been appointed as such by the OP is generally assumed to have authority to moderate the roleplay threads in the OP's stead, so I would advise players involved in this argument to oblige the Co-OP's request. I do not think there is anything actionable so far within this thread (I'll note that this is my personal opinion; such things are only for mods to determine), but things seem to be getting heated, so I think it's in everyone's best interests to cease arguing.
The problem is the co-op is the one who gives the biggest middle finger to anything resembling realistic limitation on ship design. There's clear conflict of interest in expecting them to arbitrate the matter.
by Legatia » Fri Oct 06, 2017 9:01 pm
Kollin wrote:Legatia wrote:
..Are you joking? You have an actual explanation for how shipgirls work within the realm of reality? That is impossible and absolutely absurd, unless you are a prodigy theoretical physicist. But you aren't, apparently, because you defeated the point you made in the very next statement.
There's your first error. We're not using modern tech- we are using past technology. 1940s-50s eras technology, if you haven't noticed.
And there's your second. This is set in the modern day utilizing past technology, at the absolute furthest. We are not capable of spaceflight beyond our planetary system. And let me be the first to tell you- if there was a civilization with the technology to endow these ridiculous powers unto teenage girls that is additionally capable of inter-solar flight, you had better bet that those resources would not be wasted on antiquated, Earth-bound machines. Even if that is the only thing they could do with those powers, there is absolutely no reason for them to waste the resources on them.
Even if we assume that the rig gear on a ship girl has been scaled down proportionately, and there are no complex moving parts within it (which in itself provides an array of different logical problems), there is no way you can explain how a sixteen year old girl is able to move across the water like she's skating at speeds that would match a ship. Even if you somehow could do that, you would have to answer for the reason of why they are moving that fast when everything should be proportionate- their weight and their speed as well. A blast from a 18 inch cannon, even proportionately, would likely knock a kanmusu off of her feet, or at least send her backwards quite a bit. Yet Yamato does not move an inch when she performs a full broadside. She is certainly not proportionately heavy enough to offset the recoil that blast would cause.
And, no, just because destroyer girls are faster than battleship girls does not mean that can be logically explained. There are no engines in fleet girls, because fleet girls do not consume oil or coal like actual ships do. They eat sandwiches and bagels, and things like that, like a normal human would. If caloric intake was proportional to oil requirements of ships, with the amount of ships on base, there would need to be a constant supply of enormous amounts of food- that a human body could not handle.
And you also seem to think that just because I recommended that you leave that I am incapable of dealing with others opinions on things. This is not true, the fact that I'm willing to spend time debating this with you is a testament to that. You are trying to logically explain things that cannot be logically explained, and your attempt to force this upon others is causing unrest within the playerbase. I don't have the authority to ask or tell you to leave- Rustyal and Selkie do, and I won't do their jobs for then. I've listened to your ideas, but your ideas are incompatible with the structure of this roleplay and as I stated before it is causing grief. If you cannot handle this, then you are welcome to leave. If you can handle it- good, then you are welcome to stay.
The fact of the matter is that Rustyal's character's designed isn't built to conform with logic- it's meant to break it. The fact that she hogs fuel and is quite slow is a character trait for a tanky character that is a unique addition to the scenario. Catherine, I agree with you, would not be feasible in the real world- but she can be here because we can suspend our beliefs and just have fun with it. This RP is about fun, not about conforming to logic and realism. The closest you will ever come to making Kancolle realistic is if you give girls canoes and crew-operated weaponry.
Woah boy, you just failed hard.
I guess this is too far advanced for you to consider, but, uh, it's entirely possible and sensible that ship girls themselves aren't actually PT. Shocking, right? An explanation for them, is that they're actually pretty advanced shit that's mimicking not-so-advanced shit. WOAH! WOW! WHO COULDVE THOUGHT OF THAT?
Please, calm your attitude, you have no ground to stand on.
Clearly you are incapable of it, you tell them to leave. I don't tell you, or anyone else to leave because we disagree. They can be, though. Anything and everything CAN be explained with logic. And, the Kancolle girls dont operate on magic. They're capabilities aren't whatever you feel like at the moment. They are, literally, a humanoid version of the real life ship. That means, they can do EVERYTHING that ship can, but will also struggle, and suffer, where that ship struggled and suffered. That is UNAVOIDABLE, that's how Kancolle works, it's not completely without logic.
If you are a ship girl, and your ship in real life had really crappy guns, then guess what? You, too, will have really crappy guns. If the real life of your ship was so underpowered in its powerplant it couldn't move, well... yeah. Have fun in dock.
Well unfortunately for the both of you, logic is present in all things. Even magic, there is no way to get around logic, it is immutable. You can break what is logically sensible if you wish. However, you will suffer for it, and look really goddamn silly at best. Case in point, a 1 million ton ship with an unimaginably underpowered engine. Sure, it's illogical to build a ship that big even if it is capable of moving normally. You broke logic, and you will suffer for it.
That's how it works. Just like it's illogical to have a 500m long Destoryer. You could do that. The consequences will be dire, though.
If you are incapable of understanding what logic is, how it works, how it applies to all things and what happens when you tip your nose at it, then i recommend you stay in school and hopefully they'll teach you.
If you honestly think there are no consequences to snuffing logic like that, or that they can be ignored, or is not present in all things, i hope you live the real world differently, because that won't work out for you. ¯\_(ツ)_/¯
it's entirely possible and sensible that ship girls themselves aren't actually PT. Shocking, right? An explanation for them, is that they're actually pretty advanced shit that's mimicking not-so-advanced shit.
if there was a civilization with the technology to endow these ridiculous powers unto teenage girls that is additionally capable of inter-solar flight, you had better bet that those resources would not be wasted on antiquated, Earth-bound machines. Even if that is the only thing they could do with those powers, there is absolutely no reason for them to waste the resources on them.
Clearly you are incapable of it, you tell them to leave..
I don't have the authority to ask or tell you to leave- Rustyal and Selkie do, and I won't do their jobs for them.
If you cannot handle this, then you are welcome to leave. If you can handle it- good, then you are welcome to stay.
Anything and everything CAN be explained with logic. And, the Kancolle girls dont operate on magic. They're capabilities aren't whatever you feel like at the moment. They are, literally, a humanoid version of the real life ship
They're capabilities aren't whatever you feel like at the moment. They are, literally, a humanoid version of the real life ship. That means, they can do EVERYTHING that ship can, but will also struggle, and suffer, where that ship struggled and suffered. That is UNAVOIDABLE, that's how Kancolle works, it's not completely without logic.
If you are a ship girl, and your ship in real life had really crappy guns, then guess what? You, too, will have really crappy guns. If the real life of your ship was so underpowered in its powerplant it couldn't move, well... yeah. Have fun in dock.
If you are incapable of understanding what logic is, how it works, how it applies to all things and what happens when you tip your nose at it, then i recommend you stay in school and hopefully they'll teach you.
If you honestly think there are no consequences to snuffing logic like that, or that they can be ignored, or is not present in all things, i hope you live the real world differently, because that won't work out for you.
Logic is present and applicable in all real-world situations. That is a fact. However, shipgirls do not exist in real life, roleplays on a website are not real life, and therefore logic does not have to apply in this situation.
by The Selkie » Sat Oct 07, 2017 7:01 am
I play PT, MT and a bit FT. I am into character-RPs.
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