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Conwy-Shire
Ambassador
 
Posts: 1500
Founded: Nov 22, 2013
Ex-Nation

Postby Conwy-Shire » Tue Sep 05, 2017 6:10 pm

G-Tech Corporation wrote:I hardly see how quadrupling in size is not the position you advanced- that was your map you put up, you presume? If it was supposed to come with a side of major instability, please say so, because that completely invalidates the rest of this discussion. But that was not my impression.

You put up a map that quadrupled (if not more, honestly) the size of the Confederation of Helios over the timeskip. I responded that that was rather large, for a period of ten years, and that it would be best if it was curtailed, over the course of the discussion bringing up Ego's example, wherein in ten years they too had expanded, but to a lesser degree, and with instability. I extrapolated that to a quadrupling of land carrying truly immense instability. It seems logical to me, if two minds cannot meet, to establish a compromise between the positions- insofar as there are two factors at play a) scale of expansion and b) instability of expansion, it would be wisest to split the difference.

So yes, a compromise would be little instability with a doubling of land area (accounting for your Author's ability with governance to avoid Ulls' major instability). One premise from my option, the doubling of land, one premise from your option, little instability. Alternatively, one premise from your option, the quadrupling of land, and one premise from my option, major instability.

The initial premise about invalidation holds true.

Surely you see how accomplishing that expansionism over the period of ten years as opposed to sixty, though, would lead to problems? The situations are not exactly one-to-one comparable. A space-filling empire could be logical, if that space-filling empire slowly forms and deals with things like banditry/secession/rebellion (problems resulting from its space-filling nature) as they come, but a space-filling empire like, say, Alexander's, that rapidly expands without taking the natural problems as they come over time risks serious problems in the future. It is a matter of the time-management of crises, the same for empires as economic unions.

That's patently wrong, Unions and empires aren't the same thing, they don't have the same goals, or the same outcomes. Just as expansion over 10 years isn't comparable to expansion over 60, the purpose of the League isn't to overtly annex and integrate lands to its banner like the Imperium, it's to provide benefits to each other and entrench iteration. At no point in the future do I see the League integrating its member-states to the point where they are a centralised polity, and as such the only stakeholders the League government would have to deal with internally are member-states, drastically lowering the administrative costs of confederating. A space-filling empire would be logical, if this were an empire, which it is not.

I fully intend to deal with things like banditry, secession, and rebellion, but simultaneously I have no plans to carve out a never-ceasing expansionist blob, meaning that Alexander's example is void. You have consistently failed to realise the difference between intergovernmental organisations and empires, especially in an environment where issues are dealt with co-operatively rather than repressively.
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Leninist South Africa
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Posts: 199
Founded: Jun 08, 2017
Ex-Nation

Postby Leninist South Africa » Tue Sep 05, 2017 6:31 pm

G-Tech Corporation wrote:
Skarten wrote:Do i have to write the whole part where my character explains to the leader of the settlement how wet-field farming works?
It would be pretty darn long and annoying.


I'm not a huge stickler about it, but yes. You shouldn't give a full wikipedia rundown, since you should really be working from your own memory, but a general talkup in paraphrase would be good. Your character has to explain it well enough for the people to understand what he is doing, after all. It's a learning experience for all of us.

Oh, and LSA? A few things about your post. First of all, I think you underestimate the labor/resources that would be necessary to do what you have been doing, unless what you're doing is far less ambitious than what it seems to be. Digging a pit-mine is laborious, taking hundreds of men months to construct and work in. Raising a wall is laborious, taking more hundreds of men to construct and other hundreds of men to work a quarry and shape stone. Establishing a port (by which I presume you mean, piers and a harbor) is laborious, and requires the felling of many trees with primitive tools, driving pilings in to the earth, and so on. And that's not even counting the canal your men are cutting to drain St. Petersburg, which IRL was a process that took the Russian Empire decades to complete.

So, you might want to tone that back.

Also, it is worth noting that coal, gold, and crude oil aren't going to be found in the same mine anywhere near St. Petersburg. Not to mention that most deposits are fairly deep, and so, again, take a lot of man-hours to extract.

Sorry about all that, I'll change it. I just wanted to get something out but my mind just crapped out on me. Sorry.

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G-Tech Corporation
Khan of Spam
 
Posts: 62587
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Sep 05, 2017 6:42 pm

Leninist South Africa wrote:Sorry about all that, I'll change it. I just wanted to get something out but my mind just crapped out on me. Sorry.


No worries, ambition is good! Merely making sure that your ambitions get lined up with the expectations of this RP on timescale and whatnot :)
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Leninist South Africa
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Posts: 199
Founded: Jun 08, 2017
Ex-Nation

Postby Leninist South Africa » Tue Sep 05, 2017 6:48 pm

Sorry about that, just too anxious to make Russia a superpower.

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G-Tech Corporation
Khan of Spam
 
Posts: 62587
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Sep 05, 2017 6:49 pm

Leninist South Africa wrote:Sorry about that, just too anxious to make Russia a superpower.


I understand the feeling. It'll come, with time, as your Author works to shape the world around them.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Holy Tedalonia
Postmaster-General
 
Posts: 12455
Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Tue Sep 05, 2017 7:20 pm

G-Tech Corporation wrote:
Leninist South Africa wrote:Sorry about that, just too anxious to make Russia a superpower.


I understand the feeling. It'll come, with time, as your Author works to shape the world around them.

Hey G, what is the hierarchy system. Who runs the provinces and individual cities?
Name: Ted
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G-Tech Corporation
Khan of Spam
 
Posts: 62587
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Sep 05, 2017 7:30 pm

Holy Tedalonia wrote:
G-Tech Corporation wrote:
I understand the feeling. It'll come, with time, as your Author works to shape the world around them.

Hey G, what is the hierarchy system. Who runs the provinces and individual cities?


Governates composing multiple provinces are headed by Governor-Generals, who appoint Brightlords that administrate provinces, who in turn appoint Citylords that administrate, you guessed it, cities and their surroundings, who appoint Firstmen, who administrate small towns and hamlets. Brightlords and Citylords also appoint a whole slew of civic officials within their jurisdictions.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Holy Tedalonia
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Posts: 12455
Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Tue Sep 05, 2017 7:35 pm

G-Tech Corporation wrote:
Holy Tedalonia wrote:Hey G, what is the hierarchy system. Who runs the provinces and individual cities?


Governates composing multiple provinces are headed by Governor-Generals, who appoint Brightlords that administrate provinces, who in turn appoint Citylords that administrate, you guessed it, cities and their surroundings, who appoint Firstmen, who administrate small towns and hamlets. Brightlords and Citylords also appoint a whole slew of civic officials within their jurisdictions.

Cool, btw can land be inherited?
Name: Ted
I have hot takes, I like roasting the fuck out of bad takes, and I don't take shit way too seriously.
I M P E R I A LR E P U B L I C

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G-Tech Corporation
Khan of Spam
 
Posts: 62587
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Tue Sep 05, 2017 7:35 pm

Holy Tedalonia wrote:
G-Tech Corporation wrote:
Governates composing multiple provinces are headed by Governor-Generals, who appoint Brightlords that administrate provinces, who in turn appoint Citylords that administrate, you guessed it, cities and their surroundings, who appoint Firstmen, who administrate small towns and hamlets. Brightlords and Citylords also appoint a whole slew of civic officials within their jurisdictions.

Cool, btw can land be inherited?


It can and is- traditionally passed from father to eldest son, with other material assets of the inheritance being divided.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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The Orson Empire
Post Czar
 
Posts: 31416
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Tue Sep 05, 2017 10:06 pm

Ulls wrote:Thinking of making a feudal system with a mixture of checks and balances for Jeb. Make three courts based on economy, administration, and warfare. Slaves will be given serfdom and will work for the court of economy while those who were forced to transport will be regulated by a Travel and Logistics Guild.

The establishment of an actual bureaucracy will definitely help Ego to operate more efficiently.

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G-Tech Corporation
Khan of Spam
 
Posts: 62587
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed Sep 06, 2017 5:48 am

Feedback/Curiosity question: what do people think would be a logical result for breeding mountain ponies and flatland workhorses with the objective of a warhorse breed, given it has been 70-odd years?
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Holy Tedalonia
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Posts: 12455
Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Wed Sep 06, 2017 6:03 am

G-Tech Corporation wrote:Feedback/Curiosity question: what do people think would be a logical result for breeding mountain ponies and flatland workhorses with the objective of a warhorse breed, given it has been 70-odd years?

Warponies
Name: Ted
I have hot takes, I like roasting the fuck out of bad takes, and I don't take shit way too seriously.
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Leninist South Africa
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Posts: 199
Founded: Jun 08, 2017
Ex-Nation

Postby Leninist South Africa » Wed Sep 06, 2017 6:03 am

G-Tech Corporation wrote:Feedback/Curiosity question: what do people think would be a logical result for breeding mountain ponies and flatland workhorses with the objective of a warhorse breed, given it has been 70-odd years?

Horses with massive amounts of blood.

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Aidannadia
Senator
 
Posts: 4918
Founded: Nov 08, 2009
Left-wing Utopia

Postby Aidannadia » Wed Sep 06, 2017 6:11 am

G-Tech Corporation wrote:Feedback/Curiosity question: what do people think would be a logical result for breeding mountain ponies and flatland workhorses with the objective of a warhorse breed, given it has been 70-odd years?

More flatland workhorse in nature but a little shorter and lighter with perhaps a bit of a daintier frame, assuming they are not too different from the images you get from 'workhorse' and mountain pony. 70 years...They reach adulthood at age 5-6 ish and live for a while, but often not more than 35, in this time perhaps shorter. If we're assuming you're breeding as soon as the horses can for desired traits, which is sometimes random and harder than simpler "mix this one and this one and get something betweeen', you may get a hybrid breed at this point, considering its something like 14 generations of selective breeding.

I am not a professional breeder. When in doubt roll a d20.
Last edited by Aidannadia on Wed Sep 06, 2017 6:21 am, edited 1 time in total.
Hey, my name is Aidan and I am still figuring out who I really am. Most of my views are some form of leftism someone could probably tell me is not leftism. I'm a guy.

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Revlona
Negotiator
 
Posts: 7112
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Wed Sep 06, 2017 7:38 am

Who will be coming in those boats you sent GT?

Artist, engineers, and who else?
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Aidannadia
Senator
 
Posts: 4918
Founded: Nov 08, 2009
Left-wing Utopia

Postby Aidannadia » Wed Sep 06, 2017 7:42 am

Leninist South Africa wrote:
G-Tech Corporation wrote:Feedback/Curiosity question: what do people think would be a logical result for breeding mountain ponies and flatland workhorses with the objective of a warhorse breed, given it has been 70-odd years?

Horses with massive amounts of blood.

That makes sense, because highland animals usually require better circulation and a workhorse is going to have a very strong heart, so it would make sense if an occasional heart attack happened, but to my understanding that's not unheard of among horses anyway.
Hey, my name is Aidan and I am still figuring out who I really am. Most of my views are some form of leftism someone could probably tell me is not leftism. I'm a guy.

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G-Tech Corporation
Khan of Spam
 
Posts: 62587
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed Sep 06, 2017 7:46 am

Revlona wrote:Who will be coming in those boats you sent GT?

Artist, engineers, and who else?


Hah, not artists, artisans. Craftspeople, in other words, folks who might not be formally educated but possess valuable skills like carpentry, masonry, and so on.

Assessors, to get a lay of the economic landscape for tax purposes. Greycloaks looking to learn about the populace for security purposes, and site fortress-precincts. Surveyors who will be cataloging natural resources. Missionaries seeking to introduce Brittany to Christianity. Also, Stalwarts who will be securing sites on the north coast for ports.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Skarten
Senator
 
Posts: 4679
Founded: Dec 08, 2015
Ex-Nation

Postby Skarten » Wed Sep 06, 2017 10:02 am

G-Tech Corporation wrote:
Skarten wrote:Do i have to write the whole part where my character explains to the leader of the settlement how wet-field farming works?
It would be pretty darn long and annoying.


I'm not a huge stickler about it, but yes. You shouldn't give a full wikipedia rundown, since you should really be working from your own memory, but a general talkup in paraphrase would be good. Your character has to explain it well enough for the people to understand what he is doing, after all. It's a learning experience for all of us.

Oh, and LSA? A few things about your post. First of all, I think you underestimate the labor/resources that would be necessary to do what you have been doing, unless what you're doing is far less ambitious than what it seems to be. Digging a pit-mine is laborious, taking hundreds of men months to construct and work in. Raising a wall is laborious, taking more hundreds of men to construct and other hundreds of men to work a quarry and shape stone. Establishing a port (by which I presume you mean, piers and a harbor) is laborious, and requires the felling of many trees with primitive tools, driving pilings in to the earth, and so on. And that's not even counting the canal your men are cutting to drain St. Petersburg, which IRL was a process that took the Russian Empire decades to complete.

So, you might want to tone that back.

Also, it is worth noting that coal, gold, and crude oil aren't going to be found in the same mine anywhere near St. Petersburg. Not to mention that most deposits are fairly deep, and so, again, take a lot of man-hours to extract.

Urgh. This is gonna be boring.
I'm gonna have to do a bunch of boring explanations before i get to the cool part of invetions.
Welp

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Revlona
Negotiator
 
Posts: 7112
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Wed Sep 06, 2017 10:14 am

Skarten wrote:
G-Tech Corporation wrote:
I'm not a huge stickler about it, but yes. You shouldn't give a full wikipedia rundown, since you should really be working from your own memory, but a general talkup in paraphrase would be good. Your character has to explain it well enough for the people to understand what he is doing, after all. It's a learning experience for all of us.

Oh, and LSA? A few things about your post. First of all, I think you underestimate the labor/resources that would be necessary to do what you have been doing, unless what you're doing is far less ambitious than what it seems to be. Digging a pit-mine is laborious, taking hundreds of men months to construct and work in. Raising a wall is laborious, taking more hundreds of men to construct and other hundreds of men to work a quarry and shape stone. Establishing a port (by which I presume you mean, piers and a harbor) is laborious, and requires the felling of many trees with primitive tools, driving pilings in to the earth, and so on. And that's not even counting the canal your men are cutting to drain St. Petersburg, which IRL was a process that took the Russian Empire decades to complete.

So, you might want to tone that back.

Also, it is worth noting that coal, gold, and crude oil aren't going to be found in the same mine anywhere near St. Petersburg. Not to mention that most deposits are fairly deep, and so, again, take a lot of man-hours to extract.

Urgh. This is gonna be boring.
I'm gonna have to do a bunch of boring explanations before i get to the cool part of invetions.
Welp


Itll get better, once we get to the timeskip it'll be much more advanced.
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G-Tech Corporation
Khan of Spam
 
Posts: 62587
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed Sep 06, 2017 10:21 am

Skarten wrote:
G-Tech Corporation wrote:
I'm not a huge stickler about it, but yes. You shouldn't give a full wikipedia rundown, since you should really be working from your own memory, but a general talkup in paraphrase would be good. Your character has to explain it well enough for the people to understand what he is doing, after all. It's a learning experience for all of us.

Oh, and LSA? A few things about your post. First of all, I think you underestimate the labor/resources that would be necessary to do what you have been doing, unless what you're doing is far less ambitious than what it seems to be. Digging a pit-mine is laborious, taking hundreds of men months to construct and work in. Raising a wall is laborious, taking more hundreds of men to construct and other hundreds of men to work a quarry and shape stone. Establishing a port (by which I presume you mean, piers and a harbor) is laborious, and requires the felling of many trees with primitive tools, driving pilings in to the earth, and so on. And that's not even counting the canal your men are cutting to drain St. Petersburg, which IRL was a process that took the Russian Empire decades to complete.

So, you might want to tone that back.

Also, it is worth noting that coal, gold, and crude oil aren't going to be found in the same mine anywhere near St. Petersburg. Not to mention that most deposits are fairly deep, and so, again, take a lot of man-hours to extract.

Urgh. This is gonna be boring.
I'm gonna have to do a bunch of boring explanations before i get to the cool part of invetions.
Welp


Hah, well, yes. That is how history worked.

By the by, Rev, does Brittany have iron I don't know of? The Imperium won't bother building facilities where there isn't infrastructure to support them.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Revlona
Negotiator
 
Posts: 7112
Founded: Jan 23, 2017
Father Knows Best State

Postby Revlona » Wed Sep 06, 2017 10:58 am

G-Tech Corporation wrote:
Skarten wrote:Urgh. This is gonna be boring.
I'm gonna have to do a bunch of boring explanations before i get to the cool part of invetions.
Welp


Hah, well, yes. That is how history worked.

By the by, Rev, does Brittany have iron I don't know of? The Imperium won't bother building facilities where there isn't infrastructure to support them.


I'm pretty sure there was iron all over france
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Ulls
Minister
 
Posts: 3020
Founded: Jan 02, 2017
Ex-Nation

Postby Ulls » Wed Sep 06, 2017 11:04 am

Does Norsca have Norse Temples?

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Skarten
Senator
 
Posts: 4679
Founded: Dec 08, 2015
Ex-Nation

Postby Skarten » Wed Sep 06, 2017 11:24 am

Posted.

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Holy Tedalonia
Postmaster-General
 
Posts: 12455
Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Wed Sep 06, 2017 11:31 am

Ulls wrote:Does Norsca have Norse Temples?

Maybe, they throw parties and place runestones if I remember. I do think there's temples, but not mandatory visits or sermons like in Christianity, but ofcourse I could be wrong about the temples
Last edited by Holy Tedalonia on Wed Sep 06, 2017 11:32 am, edited 2 times in total.
Name: Ted
I have hot takes, I like roasting the fuck out of bad takes, and I don't take shit way too seriously.
I M P E R I A LR E P U B L I C

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Holy Tedalonia
Postmaster-General
 
Posts: 12455
Founded: Nov 14, 2016
Ex-Nation

Postby Holy Tedalonia » Wed Sep 06, 2017 11:33 am

Skarten wrote:
G-Tech Corporation wrote:
I'm not a huge stickler about it, but yes. You shouldn't give a full wikipedia rundown, since you should really be working from your own memory, but a general talkup in paraphrase would be good. Your character has to explain it well enough for the people to understand what he is doing, after all. It's a learning experience for all of us.

Oh, and LSA? A few things about your post. First of all, I think you underestimate the labor/resources that would be necessary to do what you have been doing, unless what you're doing is far less ambitious than what it seems to be. Digging a pit-mine is laborious, taking hundreds of men months to construct and work in. Raising a wall is laborious, taking more hundreds of men to construct and other hundreds of men to work a quarry and shape stone. Establishing a port (by which I presume you mean, piers and a harbor) is laborious, and requires the felling of many trees with primitive tools, driving pilings in to the earth, and so on. And that's not even counting the canal your men are cutting to drain St. Petersburg, which IRL was a process that took the Russian Empire decades to complete.

So, you might want to tone that back.

Also, it is worth noting that coal, gold, and crude oil aren't going to be found in the same mine anywhere near St. Petersburg. Not to mention that most deposits are fairly deep, and so, again, take a lot of man-hours to extract.

Urgh. This is gonna be boring.
I'm gonna have to do a bunch of boring explanations before i get to the cool part of invetions.
Welp

As such as the way of Immortality.
Name: Ted
I have hot takes, I like roasting the fuck out of bad takes, and I don't take shit way too seriously.
I M P E R I A LR E P U B L I C

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