Age of Change
"How did we get here? From the chaos and confusion of the Sizaan Bok as described by Diistmindokahdrog; to the Usolokoltuv Bok, a time of settling and founding of order among peoples; to the Lokoltuv Bok, a time when the known world was almost untied completely under the banner of man. Finally we arrive to the now, the Mindinlokoltuv Bok, a time in which the Empire of man has falling apart and the world seems to once again be on the way to returning to the chaos of the Sizaan Bok. The gods are uneasy, and have lost trust in each other. What does the future hold? Will a new powers rise to bring order or will the lands of Niazesh return to the chaos of the Sizaan Bok? Or will the world of mortals be dragged into a war between gods while the Hokziidrog return to this world? I can't say, for the future is clouded even for me. What ever happens though, it will make an interesting story."
- Ymir, the God of Fate (and other stuff) at the start of the Human Civil War in 3 MB
- Ymir, the God of Fate (and other stuff) at the start of the Human Civil War in 3 MB
OP Characters:
Character App
Name:
Agnimukha Vasuman
Age:
23
Sex:
Male
Sexual Orientation:
Hetero
Affiliation(s):
Himself, Xephine and all her associated temples
Short Bio:
Agnimukha didn't have a very good childhood. When Agnimukha was four years old, his real father was killed by Darkbrand Slavers, leading to his adoptive mother and Agnimukha being taking into slavery. They were sold to a powerful Ra'shiq lord from Al-Fawia, where his adopted mother, whom he saw as his real mother for quite sometime, was used as a sex slave, while he was employeed as a general slave. He was forced to watch the brutality of his master, in all aspects. Those years have been completely burned into his mind. When he turned fifteen his adoptive mother would be killed for no specific reason, other than the fact that his master was bored with her. Upon hearing this, Agnimukha entered a rage, unlocking his magic power. His masters men tried to contain him. As Agnimukha burnt the place to the ground, his master fled. A year or so later, Agnimuhka would discover the identity of his true mother while wandering the desert, and began training to get his revenge. Now, he wanders the world, searching for the man who he used to call master.
Appearance:
Race:
Human - Demi God
Equipment:
A dagger
Some potions
Magic:
A unique brand of Fire Magic, referred to as Phoenix magic. He is immune to all fire and all associated effects of it. For example, the heat never bothers him, neither does the cold due to his extremely high body temperature. All he technically needs to survive is food and fire. In fact, fire not created by his magic can heal his wounds and such.
Personality:
Very understanding, and kind individual. Though he keeps his past hidden. He is always ready to fight for what he thinks is right. He is very passionate, and not to wise, often running in head first. Which of course, often leads to injury.
Likes:
Fire, the Heat, his real mother, living life as best he can.
Dislikes:
Slavery, the Darkbrand Guild
Greatest Fear:
Water. Simple as that.
Goal in Life:
Revenge.
Alignment:
Chaotic Good
Theme Song:
Any Other Way - We The Kings
Name:
Agnimukha Vasuman
Age:
23
Sex:
Male
Sexual Orientation:
Hetero
Affiliation(s):
Himself, Xephine and all her associated temples
Short Bio:
Agnimukha didn't have a very good childhood. When Agnimukha was four years old, his real father was killed by Darkbrand Slavers, leading to his adoptive mother and Agnimukha being taking into slavery. They were sold to a powerful Ra'shiq lord from Al-Fawia, where his adopted mother, whom he saw as his real mother for quite sometime, was used as a sex slave, while he was employeed as a general slave. He was forced to watch the brutality of his master, in all aspects. Those years have been completely burned into his mind. When he turned fifteen his adoptive mother would be killed for no specific reason, other than the fact that his master was bored with her. Upon hearing this, Agnimukha entered a rage, unlocking his magic power. His masters men tried to contain him. As Agnimukha burnt the place to the ground, his master fled. A year or so later, Agnimuhka would discover the identity of his true mother while wandering the desert, and began training to get his revenge. Now, he wanders the world, searching for the man who he used to call master.
Appearance:
Race:
Human - Demi God
Equipment:
A dagger
Some potions
Magic:
A unique brand of Fire Magic, referred to as Phoenix magic. He is immune to all fire and all associated effects of it. For example, the heat never bothers him, neither does the cold due to his extremely high body temperature. All he technically needs to survive is food and fire. In fact, fire not created by his magic can heal his wounds and such.
Personality:
Very understanding, and kind individual. Though he keeps his past hidden. He is always ready to fight for what he thinks is right. He is very passionate, and not to wise, often running in head first. Which of course, often leads to injury.
Likes:
Fire, the Heat, his real mother, living life as best he can.
Dislikes:
Slavery, the Darkbrand Guild
Greatest Fear:
Water. Simple as that.
Goal in Life:
Revenge.
Alignment:
Chaotic Good
Theme Song:
Any Other Way - We The Kings
Character App
Name:
Mor'dur the Giant
Age:
27
Sex:
Male
Sexual Orientation:
Heterosexual
Affiliations:
His followers, Ogun Dhed formerly
Short Bio:
Born in the Orcish Stronghold of Ogun Dhed. His mother died given birth to him, and as such he was raised alongside the current High Chief Kurzdba Kaslfim. He was always larger than the other children, and always was more intimidating. That sort of thing happens when you are born the son of the god of the darker side of war. Mor'dur grew up in battle. He learned the way of war at a young age and showed his unmatched skill as a warrior. When he turned fifteen, he found the Hammer of Zoysus while on a hunt. With the weapon of a war god in his hand, he would fight of a pack of Steppe Drake single handely in order to save an injured baby deer. He would eventually leave Ogun Dhed and begin his quest to unite the Orcish tribes.
Appearance:
Stands taller than the normal Orc at 7 foot 10
Race:
Orc - Demigod
Equipment:
Hammer of Zoysus
Armor seen in image
Magic:
N/A
Personality:
Despite his appearance and reputation, Mor'dur is at his heart, the oppisite of what you expect. He may not be the smartest orc, but he isn't the dumbest either. He often makes decisions with his gut, and loves cute things. He doesn't like the mindless slaughter, or unneccessary deaths. That said, if a fight is unavoidable, he will fight. He cares deeply for his followers, and any who would support his cause.
Likes:
Small fluffy animals, a good battle, cute things, his father
Dislikes:
His father, those who assume he's some brutish monster, mindless slaughter
Greatest Fear:
Disappointing his followers
Goal in Life:
Unite the Orcish Tribes under one banner
Alignment:
Lawful Neutral
Theme Song:
The Wrath of the Bear
Name:
Mor'dur the Giant
Age:
27
Sex:
Male
Sexual Orientation:
Heterosexual
Affiliations:
His followers, Ogun Dhed formerly
Short Bio:
Born in the Orcish Stronghold of Ogun Dhed. His mother died given birth to him, and as such he was raised alongside the current High Chief Kurzdba Kaslfim. He was always larger than the other children, and always was more intimidating. That sort of thing happens when you are born the son of the god of the darker side of war. Mor'dur grew up in battle. He learned the way of war at a young age and showed his unmatched skill as a warrior. When he turned fifteen, he found the Hammer of Zoysus while on a hunt. With the weapon of a war god in his hand, he would fight of a pack of Steppe Drake single handely in order to save an injured baby deer. He would eventually leave Ogun Dhed and begin his quest to unite the Orcish tribes.
Appearance:
Stands taller than the normal Orc at 7 foot 10
Race:
Orc - Demigod
Equipment:
Hammer of Zoysus
Armor seen in image
Magic:
N/A
Personality:
Despite his appearance and reputation, Mor'dur is at his heart, the oppisite of what you expect. He may not be the smartest orc, but he isn't the dumbest either. He often makes decisions with his gut, and loves cute things. He doesn't like the mindless slaughter, or unneccessary deaths. That said, if a fight is unavoidable, he will fight. He cares deeply for his followers, and any who would support his cause.
Likes:
Small fluffy animals, a good battle, cute things, his father
Dislikes:
His father, those who assume he's some brutish monster, mindless slaughter
Greatest Fear:
Disappointing his followers
Goal in Life:
Unite the Orcish Tribes under one banner
Alignment:
Lawful Neutral
Theme Song:
The Wrath of the Bear
Character App
Name:
Nahlonsikkendaar
Age:
89
Sex:
Male
Sexual Orientation:
Heterosexual
Affiliations:
Former Knight of Sedjusk, currently Knight of the Order of Ymir, and a senior member of the Nightdawn Council
Short Bio:
Nahlonsikkendaar was born a Draken of the Sedjusk Clan to a powerful Draken general and a Draken mage. He was born silent, hence the first part of his name, Nahlon meaning silent. He grew up learning how to fight, abd the laws of magic. During his childhood it became clear that he had a talent for Diist Lu, especially the more advanced runic version. Because of this, he gained the second part of his name, Sik meaning rune, and was sent to Sizaanjusk to further his magic ability. Nahlonsikkendaar would return to Sedjusk at the age of 19 to follow in his fathers footsteps and joined the military. During this time, he would advance quickly and eventually gain the last part of his name, Kendaar meaning knight. When he was 21 years old, a marrage was aranged, and he was married to a noble Draken women from Iizviing by the name of Aakdirneh. Despite it being arranged, they fell deeply in love.
Three years after getting married, tragedy struck. Aakdirneh was killed by a Trickster. Upon learning this, Nahlonsikkendaar swore to kill the Trickster that killed his love. He would travel the world, tracking down the Trickster with the single goal of killing it. Which he succeeded in doing. Upon killing the Trickster, Nahlonsikkendaar felt empty. This emptiness lead him to joining the the Nightdawn Council as an enforcer. His job with the Nightdawn Council would eventually lead to him to running into a High Knight of the Order of Ymir, who offered him a position in the Order. Nahlonsikkendaar would join the Order, and travel the world protecting all those he could while advancing in position in both the Nightdawn Council and the Order of Ymir.
Appearance:
Race:
Draken - Demon Hunter
Equipment:
Bag of Draken Runes
A simple Silver Sword
Potions and poisons
Magic:
Runic Diist Lu - First Magic, or Mysticism enhanced through use of runes. Though he doesn't need to use runes to use Diist Lu, but it just makes the magic stronger.
Slight Precognition due to his position in the Order of Ymir
Personality:
Seemingly apathetic, and fairly silent. Despite this, Nahlonsikkendaar is a very caring individual, who only speaks when he needs to as he understands the power of words. He is loyal to those he befriends, and will do anything he can to help them. However, he is ultimately a wanderer, and rarely stays in one place to long.
Likes:
Wandering, Life, Sedjusk, Nightdawn Council and the Order of Ymir
Dislikes:
Demonic creatures, monsters, Tricksters
Greatest Fear:
Failing to protect those close to him
Goal in Life:
Reach position of High Knight in the Order of Ymir, protect as many people as he can
Alignment:
Neutral Good
Theme Song:
From Foreign Lands
Name:
Nahlonsikkendaar
Age:
89
Sex:
Male
Sexual Orientation:
Heterosexual
Affiliations:
Former Knight of Sedjusk, currently Knight of the Order of Ymir, and a senior member of the Nightdawn Council
Short Bio:
Nahlonsikkendaar was born a Draken of the Sedjusk Clan to a powerful Draken general and a Draken mage. He was born silent, hence the first part of his name, Nahlon meaning silent. He grew up learning how to fight, abd the laws of magic. During his childhood it became clear that he had a talent for Diist Lu, especially the more advanced runic version. Because of this, he gained the second part of his name, Sik meaning rune, and was sent to Sizaanjusk to further his magic ability. Nahlonsikkendaar would return to Sedjusk at the age of 19 to follow in his fathers footsteps and joined the military. During this time, he would advance quickly and eventually gain the last part of his name, Kendaar meaning knight. When he was 21 years old, a marrage was aranged, and he was married to a noble Draken women from Iizviing by the name of Aakdirneh. Despite it being arranged, they fell deeply in love.
Three years after getting married, tragedy struck. Aakdirneh was killed by a Trickster. Upon learning this, Nahlonsikkendaar swore to kill the Trickster that killed his love. He would travel the world, tracking down the Trickster with the single goal of killing it. Which he succeeded in doing. Upon killing the Trickster, Nahlonsikkendaar felt empty. This emptiness lead him to joining the the Nightdawn Council as an enforcer. His job with the Nightdawn Council would eventually lead to him to running into a High Knight of the Order of Ymir, who offered him a position in the Order. Nahlonsikkendaar would join the Order, and travel the world protecting all those he could while advancing in position in both the Nightdawn Council and the Order of Ymir.
Appearance:
Race:
Draken - Demon Hunter
Equipment:
Bag of Draken Runes
A simple Silver Sword
Potions and poisons
Magic:
Runic Diist Lu - First Magic, or Mysticism enhanced through use of runes. Though he doesn't need to use runes to use Diist Lu, but it just makes the magic stronger.
Slight Precognition due to his position in the Order of Ymir
Personality:
Seemingly apathetic, and fairly silent. Despite this, Nahlonsikkendaar is a very caring individual, who only speaks when he needs to as he understands the power of words. He is loyal to those he befriends, and will do anything he can to help them. However, he is ultimately a wanderer, and rarely stays in one place to long.
Likes:
Wandering, Life, Sedjusk, Nightdawn Council and the Order of Ymir
Dislikes:
Demonic creatures, monsters, Tricksters
Greatest Fear:
Failing to protect those close to him
Goal in Life:
Reach position of High Knight in the Order of Ymir, protect as many people as he can
Alignment:
Neutral Good
Theme Song:
From Foreign Lands