Aces of Stangereal RP Group
Ace Combat: Broken Line
Ace Combat Discord
[Credit to Ubaria]
Ace Combat: Broken Line
Ace Combat Discord
[Credit to Ubaria]
2017.
A single year since the end of the Anean Continental War and the nations of Emmeria and Estovakia are still recovering. The ongoing insurgent conflicts in north-western Verusea, continue to bring waves of migrants to nations across the world. Tensions in the South Osean Continent continue to build and Erusea and Osea are getting closer and closer to trading blows. While other nation states aim to expand their own reach, they appear overshadowed by the other giants at work. The world is always as it has been: on the brink of war. For a world so adamant on peace, there sure is a lot of fighting.
But for anyone who has a gun and has a bit of greed in their heart, business is booming.
A single year since the end of the Anean Continental War and the nations of Emmeria and Estovakia are still recovering. The ongoing insurgent conflicts in north-western Verusea, continue to bring waves of migrants to nations across the world. Tensions in the South Osean Continent continue to build and Erusea and Osea are getting closer and closer to trading blows. While other nation states aim to expand their own reach, they appear overshadowed by the other giants at work. The world is always as it has been: on the brink of war. For a world so adamant on peace, there sure is a lot of fighting.
But for anyone who has a gun and has a bit of greed in their heart, business is booming.
Welcome to the 1st Special Interests and Reconnaisance Battalion 'Anubis', a classified team of international PMCs whose goal is to do things for nations which would otherwise spark outright war between national actors. For all intents and purposes you may as well be insurgents. As of now you are under contract to The Islamic Republic of Sotoa, for whatever inner reason, they wish to invade the sovereign nation of The Republic of Indus, however, due to a web of alliances doing so would unfortunately spark a world war. Regardless of this, Sotoa wants something to be done against their potential claim. They wish for Anubis to take a rather small Island to the Northwest of Indus, known as Corlus. A very long time ago it was colony of Kaluga, but was long since abandonned. The North Pointers picked it up roughly the same time as Indus, building it into a stepping stone and naval base and since they let it go, Indus has seen to it, turning it into all but a terrestrial air base.
The specifics from that point aren't needed. You're job is to simply wage a guerilla war on an island less than 300 square kilometers. Same shit different day, right?
This is an Ace Combat RP (sharing the same universe with: Ace Combat: Broken Line, Ace Combat: Gladius, and Hounds of Heaven) where you, the players, will participate as soldiers of fortune (Though despite the setting, you'll be boots on the ground). You will be given missions and awarded a paycheck after each engagement should you come back alive, the amount of which is predetermined plus additional bounties granted for each kill (Infantry, vehicle, etc.). This is a realistic take on Ace Combat so act accordingly. Know the limitations of your weapons. An AK-47 is unlikely to be nailing targets at 1300 meters distance. This also means a realistic ammo and ordinance count, don't go running around with 1000 rounds of ammo or you'll meet an untimely end. I also ask that one use appropriate jargon to the best of their abilities.
Kills will be allowed for the player to dictate so long as self-moderation is employed. Not every bullet/grenade/missile/rocket should find its target. If this trust is abused then I and my Co-OP will be forced to intervene, something which I hope to avoid.
You may have a maximum of one character. NPC's can be controlled by players to a small degree so long as they are not important to the story. Major NPC's will be controlled by OP, Co-OP, or anyone given permission to do so.
Players will have a budget of $1,500 to spend on their starting gear. Should any permanent gear (Recoilless rifles, Small arms, helmets, etc.) be destroyed or lost in the field, and the merc not killed, then 1/4 of the item's value shall be reimbursed. Ammunition is paid at the expense of Sotoa, so don't worry about being frugal... But don't go around leveling city blocks or butchering civvies wholesale.
TIER I
Small Arms
-Pistols-Rifles
- Type 94 Nambu (Free)
- Colt M1909 ($80)
- Enfield MK II ($90)
- Webley MK VI ($90)
- S&W M1899 ($100)
Launchers
- Berdan M1870 ($200)
- Mannlicher M1895 ($200)
- 1886 Lebel ($300)
- Ross MK III ($300)
- FM Chauchat ($350)
- Mondragón M1908 ($350)
- Carcano Model 91/38 ($450)
-UnguidedMisc. Gear
- Panzerfaust ($800)
-Grenades-Mines
- F-1 grenade ($100 ea.)
Protective Gear
- S-Mine ($300 ea.)
-N/A
TIER II
Small Arms
-Pistols-Submachine-Guns
- Hi-Point C-9 ($190)
- S&W M1917 ($250)
- Luger PO8 ($300)
- Mauser C96 ($300)
- Browning Hi-Power ($300)
- TT-33 ($350)
- Colt M1911A1 ($350)
- Walther PPK ($350)
- PM Makarov ($400)
-Rifles
- M3A1 Grease Gun ($200)
- Sterling SMG ($400)
- PPSh-41 ($500)
-Shotguns
- Mosin-Nagant M1891/30 (300$)
- Lee Enfield SMLE ($650)
- Gewehr 98 ($650)
- M1903 Springfield ($650)
- M1 Garand ($700)
- M1A2 Carbine ($700)
- SVT-40 ($700)
- Fedorov Avtomat ($750)
- Browning Automatic Rifle ($800)
- Bren Gun ($800)
- SKS ($950)
- PTRS-41 ($1,300)
- FN-FAL ($1,500)
- AK-47/M ($1,500)
- FN FNC ($1,550)
-Squad Automatic Weapons
- Browning Cittori ($400)
- Winchester M1887/01 ($500)
- Winchester M1897 ($550)
Launchers
- Lewis Gun ($1,100)
- M1919 Browning ($1,200)
- RPD ($2,000)
-Unguided-Guided AA
- M72 LAW ($900 ea.)
- MAAWS ($1,650)
Misc. Gear
- FIM-43 Redeye ($2,300 ea.)
- 9K32 Strela-2 ($2,400 ea.)
-Grenades-Mines
- M26 Frag ($200 ea.)
- M34 WP Smoke ($300 ea.)
-Demolitions Equipment
- S-Mine ($300 ea.)
Riegelmine 44 ($500 ea.)Protective Gear
- ½ lbs TNT ($400 ea.)
-Helmets-Body Armor
- M1 Helmet ($500)
- Heaume ($500)
- SN-42 ($950)
- T65-2 plate carrier ($1,100)
TIER III
Small Arms
-Pistols-Submachine-Guns
- Stechkin APS ($400)
- Hi-Point Model JHP ($400)
- Beretta 92FS ($450)
- CZ-75 ($500)
- MP-443 Grach ($600)
- Intratec Tec-9 ($600)
- SIG P220 ($650)
- Micro Uzi ($800)
- TP-82 ($950)
-Rifles
- Vz.61 ($550)
- MAC-10 ($550)
- Uzi ($600)
- OTs-02 ($700)
- Walther MPL ($800)
-Shotguns
- AR-18 ($1,550)
- M14/M21 ($1,700)
- Vz.58 ($1,900)
- R700/M24 ($1,950)
- AK-74 ($2,000)
- Dragunov SVD ($2,000)
- PLR-16 ($2,000)
- G3A3 ($2,300)
- HK33 ($2,400)
- FAMAS ($3,000)
- IMI Galil ($3,500)
- Stoner 63 ($4,000)
- SG550 ($4,000)
- PSG-1 ($5,000)
- WA-2000 ($5,500)
-Squad Automatic Weapons
- Ithaca 37 ($570)
- Remington 870 ($600)
- KAC Masterkey ($600)
RPK-74 ($2,500)
Launchers- MG3 ($2,500)
- M60E6 ($2,750)
- HK21 ($3,000)
- FN MAG/M240L ($3,000)
- PKM ($3,500)
-Unguided-Guided AA
- M203 GL ($950)
- AT4 ($950 ea.)
- RPG-7V ($3,000)
-Guided AT
- FIM-92 Stinger ($3,000 ea.)
Misc. Gear
- M47 Dragon ($3,000 ea.)
-Emplaced Weapons-Grenades
- L16 81 mm mortar Tripod ($500)
- Browning M2HB Tripod ($600)
- L16 81 mm Mortar Tube ($2,000)
- Browning M2HB Barrel ($2,000)
- Browning M2HB Receiver ($2,500)
-Mines
- M67 Frag ($400 ea.)
- M84 Stun Grenade ($500 ea.)
- AN/M14 Thermite Grenade ($600 ea.)
-Demolitions Equipment
- MON-100 ($500 ea.)
Protective Gear
- Satchel Charge ($600 ea.)
-Armor systems
- LEO Kevlar ($2,000)
- PASGT ($2,100)
- RBA ($3,000)
TIER IV
Small Arms
-Pistols-Submachine-Guns
- Glock 17 ($1,000)
- Glock 18 ($1,500)
- Beretta M93R ($1,750)
- H&K USP45 ($2,000)
- MP-412 ($2,000)
- Desert Eagle .44 Mag ($2,500)
- SIG P226 ($3,000)
- PP-2000 ($3,250)
- Colt Python ($4,000)
-Rifles
- PM-9 ($850)
- TMP/MP-9 ($975)
- Spectre M4 ($1,200)
- PP-19 Bizon ($1,600)
- HK MP5N ($1,850)
- HK UMP-45 ($2,500)
-Shotguns
- M16A4 ($5,750)
- M4A1 ($5,800)
- Steyr AUG ($6,200)
- FN F2000 ($6,300)
- MTAR-21 ($6,300)
- L85A1/L86/L22 ($6,500)
- G36 ($6,750)
- AN-94 ($7,000)
- VSS/AS VAL ($7,500)
- AI AWP($7,750)
- QBU-88 ($8,000)
- PGM Hecate II ($8,000)
- SR-25/M110 ($8,000)
- M82A1 ($8,750)
-Squad Automatic Weapons
- Saiga 12 ($800)
- MAG-7 ($1,100)
- Super-90/M1014 ($2,500)
- USAS-12 ($3,000)
- Armsel Striker ($3,500)
Launchers
- FN Minimi/M249 ($3,750)
- Ultimax 100 ($4,000)
- IMI Negev ($5,000)
- PKP ($5,000)
- HK MG4 ($5,500)
- QBB-95 ($5,500)
- M27 IAR($6,000)
-UnguidedM320 GL ($3,200)
-Guided AA- Milkor MGL ($3,500)
- SMAW ($3,500)
-Guided AT
- Mistral M2 ($3,500)
Misc. Gear
- FGM-148 Javelin ($4,000)
-Mines-Demolitions Equipment
- M93 Hornet Mine ($900 ea.)
- M18 Claymore ($900 ea.)
-Medical Equipment
- ¼ lbs C4 ($700 ea.)
- 3 Meters Det Cord ($800 ea.)
- Breaching Charge ($800 ea.)
-Comms Gear
- IFAK ($50 ea.)
- Medic Bag ($300)
- Field Surgery Bag ($800)
Protective Gear
- AN/PRC-152 ($130)
- AN/PRC-117F/G ($220)
-Armor Systems
- IOTV ($3,500)
- MTV ($4,000)
- Dragon Skin ($4,500)
TIER V
Small Arms
-Pistols-Submachine-Guns
- FN Five-Seven ($4,500)
- HK45 ($4,500)
- Mateba Unica 6 ($5,000)
- S&W 500 ($7,500)
- Taurus Judge ($7,500)
-Rifles
- MP7A1 ($3,500)
- FN P90 ($4,500)
- Skorpion Evo 3 ($5,000)
-Shotguns
- AK-12 ($8,750)
- ARX-160 ($9,000)
- FN SCAR-L ($9,000)
- Dragunov SVU ($9,000)
- Remington ACR ($9,500)
- CZ-805 (9,500)
- FN SCAR-H ($9,750)
- S&T K11 ($13,000)
- MSBS Radon ($13,500)
- Barrett M98B ($13,750)
- AS-50 ($14,000)
- Cheytac Intervention ($25,000)
-Squad Automatic Weapons
- M26 MASS ($6,500)
- UTS-15 ($7,500)
- Kel-Tec KSG ($8,000)
- Six12 ($8,000)
- M1216 ($8,500)
- AA-12 ($10,000)
Launchers
- MK-48 ($10,000)
- Ares Shrike ($18,000)
- LSAT ($21,000)
- XM556 Microgun ($38,000)
-UnguidedProtective Gear
- FN EGLM^ ($3,800)
- XM-25 ($25,000)
- XL-144 Anti-Vehicle System* ($280,000)
-Armor Systems
- Trojan Ballistic Armor ($75,000)
- MAYHEM Exoskeleton Armor Platform** ($100,000)
^ FN EGLM is only compatible with the FN SCAR-H and SCAR-L.
*The XL-144 is a prototype Gauss weapons system under development by the Emmerian military.
**The MAYHEM Exoskeleton is a heavy infantry armor system currently in late stage development by the Osean military.
*The XL-144 is a prototype Gauss weapons system under development by the Emmerian military.
**The MAYHEM Exoskeleton is a heavy infantry armor system currently in late stage development by the Osean military.
Republic of AMBER
Fabled for its rolling sunflower fields and bountiful vineyards, Amber is a picture of vast aquamarine seas and lush green grasses. Its main export is its various wines and exotic citrus fruits. Its military isn't something to brag about, however, and is mainly utilized for internal security.
Federal Republic of AURELIA
The southern tip of Osea is home to Aurelia, which is also home to some of the word's oldest civilizations. The alpine climate makes it a prime hotspot for extreme winter sports seekers and mountain climbers alike, and the plains located in the east are home to alpaca herders and wild llamas. Despite its relatively harmless appearance, it has been involved in numerous conflicts with Cayenne over the islands to its south, amounting to various incursions. (IRL expy of France)
Kingdom of BEIARUSIA
An old kingdom to the south of Osea, Beiarusia is a fading power that delves little into international politics. Despite its ambivalence to global incidents the Kingdom does maintain good ties with Belka and has engaged in several border disputes in recent years. This and a strong military have made Osea wary of its southern neighbor.
The Principality of BELKA
A military and industrial powerhouse of the Osean continent, perhaps even rivaling that of Osea itself, a major re-organisation of its military during the Cold War saw a bolstering of its forces of Air, Land and Sea and a forceful expansion into the central Osean continent. After the Belkan war in 1994, and the detonation of seven thermonuclear weapons on their border to stall Osean advances, the Germanic nation was demilitarized, with it's main export seeming to be mercenaries and aircraft now. Their economy has only very recently recovered and the radiation still isn't at safe enough levels for travel across the land border. (IRL Expy of Germany)
Federal Republic of BRASALIUM
The population of Brasalium is heavily polarized between the rich and the poor. Its popularity as a tourist destination has propped up its economy along with exports of timber and iron, and yet this wealth is only dealt between the 1% while the rest have been left to fend for themselves, leading to crippling gang wars and a booming drug trade. Its military is mainly focused on containing the cartel threat, though its police force is corrupt through and through. (IRL Expy of Brazil)
State of CAYENNE
Located at the frozen southern tip of the world, Cayenne isn't irrelevant as first thought. Rolling fertile plains have supported a heavy agricultural market and the tourism is a nice secondary bonus to see it through the bitter winters. It's famed for strange traditions from cultures long lost to the times, and currently is bickering over island chains in the north with Aurelia, but its large air force is strictly self defense only. (IRL Expy of New Zealand)
Democratic Republic of CLAVIS
Involved in a bloody continental war with Verusa in the mid 80's, it has since recovered and regain control of its territory. Clavis provides a central trade hub for the Verusian continent, and it's large iron and silver mines prop up a mainly industrial based economy. Otherwise the country is largely rolling forests and semi-arid scrublands home to small farming communities, though it does have some notable tourist destinations.
Commonwealth of COMONA
Small and harmless, its main defense is its out of the way location and its many, many islands adorn with sheer cliff faces and jagged rocks. Its main attraction is the Riass Space Center, used by Usea for all its space missions, and is also home to a prestigious university fabled for its bright students and high pass rates. Its military is mainly airborne and used to defend itself from anybody who would wish to attack its islands.
Federative Republic of DORUSIA
A nation on the Verusan continent, Dorusia relies heavily on its military strength, and its long standing ties with Yuktobania, to act with impunity in its politics. Though a democracy the government is heavily influenced by the military, the top generals holding near absolute power in matters of state. As such the nation is quick to use its military strength to solve conflicts both domestic and abroad. Dorusia suffered little during the conflicts of the 80's and even expanded, claiming Chengnei Island west of Clavis and parts of eastern Sotoa.
Republic of EMMERIA
On the Eastern half of the Anean mainland lies Emmeria, a great cultural influence on places in the far corner of the globe in things such as Music, Film, Food, and Art: many great artists and inventors have hailed from Emmeria. In modern times it produces wine from its many vineyards, sports cars, and large amounts of cheeses. Its military isn't something to be laughed at either, boasting both a powerful Navy and Air Force to boot. (IRL Expy of Canada and Italy)
Federal Republic of ERUSEA
A mix between a sub-tropical paradise and mountainous alpine winterscape, Erusea is the second largest nation on the Usean continent, and if it wasn't for the extremely fascist government, it would be a nice place to live. Because of this, relations with bordering nations are somewhat sour, but its extensive training and rigorous entrance exams make its military something to be matched on Air, Land and Sea.
Federal Republic of ESTOVAKIA
An old nation with ties to major superpowers such as Belka and Yuktobania, these ties are the major reason it hasn't gone under in recent years due to its toppling economy. Oil fields in the north provide most of its income. Its military is mainly defensive, but stockpiling of munitions and equipment suggest something else going on entirely. (IRL Expy of Balkan Atates)
Federation of Aboriginal Tribes of Osea
Shortened to FATO, it was one of the nations lucky enough not to be invaded by the Belkan expansion and even prospered from its downfall. Territory was given to it from its surrounding neighbors and it eventually grew to the size we see here today. Provided it doesn't piss anybody off in the meanwhile, economic prosperity looks good. Its military is also re-forming and building up due to aid from Osea.
Republic of GEBET
Having only recently gained its independence from Belka, Gebet has virtually no military and its government is currently in a state of transitioning. Has maintained good ties with Ustio.
Republic of INDUS
Colonized by North Point in the peak of its empire, Indus has since never succumbed to any outside invasion due to its fierce warrior traditions and unforgiving terrain. It possesses nuclear weapons, however it doesn't look like they wish to use them in the foreseeable future. (IRL Expy of India)
Republic of KALUGA
Believed to be the home of Christendom, despite whatever Belka says, Kaluga was a feared nation famed for its deadly cavalry and exiting battles. A breif conflict in the 1980's with Yuktobania resulted in heavy losses to both sides, but since have made up to be good friends...very good in fact, which has led to some internal strife within the government and population. (IRL Expy of Greece)
Democratic Peoples Republic of LEASATH
A content population and even more content government, Leasath is one of the most peaceful nations in the world, however its growing ties with Yuktobania as well as strange military actions within its borders show something disturbing going on.
Republic of the LEVANT
Levant is the homeland of the Jewish faith, and its location alongside the more extremist of the Islamic faith has led to many incursions and attacks within its borders, leading it to bolster its military and seek relations with Osea, both trade and military wise. Its current exports are agricultural machinery and weaponry. (IRL Expy of Israel)
Kingdom of NORDENNAVIK
Once a nation of deadly seaborne warriors, now the center-point for the best social and economic prosperity in the world. Located in the icy frozen north of the Anean continent, its large strides in technological advancement has boosted its economic output over the last three decades. Its military, however, is slightly outdated and in need of modernization. (IRL Expy of Switzerland and Nordic States)
Confederation of NORDLAND
Not to be confused with the above nation, Nordland is located east of FATO. Mostly covered in large pine forests, its main export is timbers which it provides worldwide and has done for many years, back when ships of the line were the forefront of naval combat. Now it's mainly neutral and irrelevant, though its fairly large military makes it a powerful enemy for those who do cross it. (IRL Expy of Denmark)
United Kingdom of NORTH POINT
Once the largest empire in known history, now contained to an isolated island east of Usea. Its influence, however, still spans the world over with its trade in natural gases and exports of livestock and food. It has an array of alliances as well as a small but competent military which keeps it safe from any kind of invasion. (IRL Expy of the United Kingdom and Ireland)
Federation of OSEA
The largest world power as far as its concerned, its many citizens, large military, massive economy, and great influence surely make it a contender. It has a long standing rivalry with Yuktobania across the pond, the almost century long standoff having resulted in the biggest arms race in history, leading to vast nuclear stockpiles, fleets of ships, and a blanket of spy satellites. Currently it's probing the rising tensions to its east with Belka and its neighbors, ready to intervene in the name of freedom. (IRL Expy of the USA)
Federated States of PERFANESIA
A desolate, dry and frankly, scary colony that was granted independence from North Point. Its only real distinguishing features are its multitude of local fauna that will maim, poison or kill you, which has prevented anybody from even considering an invasion. Its military is mainly maritime and used for preventing immigration. It also trades in many raw materials. (IRL Expy of Australia)
Republic of RATIO
Nobody knows what they want, they just exist on the eastern section of the Osean continent with a medium military and average economy. Nobody has bothered them and nobody probably will as long as they keep their eyes off of the territory of Sapin and Belka.
Republic of RECTA
Invaded by Belka in the 70's, it was only recently that Recta gained its independence. Unlike Gebet, the government of Recta is intact and the nation is transitioning smoothly. A lingering dislike remains against Belka.
Republic of ROMNY
Close to Yuktobania and victim to many wars both internal an external. It was crushed by the rolling war machine of the Valgans in the 80's but has since been restored. It trades mainly in raw agricultural materials and livestock and imports lots of raw minerals for the rebuilding of its infrastructure.
Republic of SAN MARTIN
A colony of Sapin and close trade partner for years to come, its independence was bloody but it doesn't hold it against its former overlords. Its military is small and mainly for ceremonial purposes, though nobody wants to invade because it offers nothing but large limestone mines and some rich timber, which is really irrelevant in terms of modern construction. (IRL Expy of Argentina)
Republic of SAN SALVICON
An openly neutral nation that possesses a small military and has next to no enemies, and as such it has become an international meeting ground for nations around the world to discuss global affairs and settle issues in a peaceful manner, though sometimes this is not the case. It is offered protection by Erusea.
Kingdom of SAPIN
Once a mighty empire like North Point or Belka, now it has lost most of its territory to upstart independence movements which rocked the entire globe. East of Osea, it's a relatively large and strong nation that would definitely hold its own if it came to blows. Its trade is healthy with its partners and nobody wants them dead, which is an upside. (IRL Expy of Spain)
Empire of SEIAN
Culturally unique on the Osean continent, the people of Seian trace their ancestry to the Usean continent. Formerly a strong empire with many holdings, the nation has lost much of its outlaying territory since the turn of the century and has only just managed to maintain its hold on its current borders. Possessing many raw materials, including rare ores, Seian is considered a valuable trading partner to Dorusia. (IRL Expyof China, Korea, and Japan)
The Republic of SERCIA
Allied with Yuktobania, back in the middle ages it was home to a powerful religious order that spread fear in all infidels as far as Clavis. In modern times such religious holy wars are frowned upon and now it's Yuktobanias lap dog. Its military, armed to the teeth with the latest in military technology, its not to be rivaled, and its training means it has a large stock of special operations forces on hand. Otherwise its nothing noteworthy, only possessing a handful of factories and mines. (IRL Expy of Syria, Iraq, Iran, Jordan)
Islamic Republic of SOTOA
Despite being an Islamic state, its allies are plentiful and it aims to keep it that way since a great war damaged most of its military in the 80's. After the war was over, the southern section was re-absorbed into the republic and it now spans a large section of the Verusan continent. Largely populated in the northern regions, its exports are Oil and natural gases, which it sells off to Yuktobania, Osea and North Point to name some. (IRL Expy of Saudi Arabia)
Federation of SOUTH SOTOA
A heavily right-wing government, South Sotoa occupied the souther third of the Sotoan Peninsula, hence the name. Formerly occupied by North Point, it gained its independence in a series of bloody wars. During the Verusean War, South Sotoa sided against Valga and was relatively successful, however, in the waning months of conflict territory would be lost to Dorusia. Bitter about the entire ordeal, little could be done to counter the military of their powerful neighbor.
Federation of USEA
Hostile to Erusea, their rivalry has almost come to arms multiple times, however, the neutral nation of San Salvicon has always been there for peace talks. It specializes in industry and imports many raw materials to process everything from car parts to children's' toys. Its military is somewhat larger than its cousin Erusea, and probably more competent too.
Khanate of VALGA
Founded sometime in the 13th century, Valga would expand rapidly and violently over the next century, at one point controlling all of the Verusean continent. This could not last, however, and the great empire soon shattered. It would remain an obscure and barely noticed state until the 1980's and the start of the Verusean War. Siding with its eastern neighbor, Valga would again lay waste to its enemies, devastating Clavis before being beat back in a joint alliance led by, of all nations, South Sotoa. It's infrastructure would be completely obliterated in the war and the country is fifnacially recovering.
Peoples Republic of VERUSEA
A twisted history has led this nation on a spiral of wars and crusades that have fallen short on many occasions - claiming to be the cradle of civilization doesn't work when you don't have the evidence to back it up. In the 80's it attempted an invasion of the Verusan continent only to be beaten back, and since then it sulks in its own corner of the world taking handouts wherever it can get them, building up their army despite multiple treaties. One day it may succeed.
Democratic Federation of WELLOW
A big, frozen block of ice is what many people describe it as. Its small military and neutral nature make it not much of a target, and its exports are mainly just whatever is produced in the factories at the time. It has influences from North Point and Belka, both being its colonial overlord at one point or another. Today it just sits there and watches the world tick by. (IRL Expy of Greenland and Iceland)
Republic of WIELVAKIA
A mountainous and rugged nation with a hardened populace and strong military. It has large deposits of Iron, coal and other natural resources within its mountains which act as a natural barrier to invasion. North Point invaded multiple times to no avail and eventually just gave up.
Union of YUKTOBANIA
Once a group of scattered states, Yuktobania was unified in the name of a political ideal and a common enemy. Hostile to Osea due to a long cold war which has resulted in the largest arms race humankind has ever seen. It possesses stockpiles of nuclear munitions which make it a deadly enemy indeed, and also produces its own weapons and equipment which it sells off to its neighbors on the cheap, hoping to pull in some allies in the process. Recently it has been calm, but they say never to wake a sleeping bear. (IRL Expy of Russia/USSR)
These maps show where the majority of the story will take place as well as important locations for reference. Not every spot on the map may be visited, and likewise unmarked locations could well be used.
Map of the World
Map of Seian
Map of Beiarusia
Map of Dorusia
Road Map of Corlus
Topographical Map of Corlus
grey = optional
- Code: Select all
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[color=grey][b]Dislikes:[/b][/color]
[b]Bio:[/b]
[b]RP Example:[/b]
[b][color=darkred]DO NOT REMOVE: 4242564[/color][/b]
*NCO Ranks will be on a first-come-first-serve basis.
*Bio should be a paragraph minimum, but should give a decent overview of your character's life and backstory.
*Funds is how much money you currently have. It is your responsibility to keep track of your cash.
*If you have no RP Example then your Bio will be treated as such.
This is how much your kills are worth. Note that this may change as needed, and that special circumstances may arise that do not follow the set bounty list. Keep track of your kills. OP and Co-OP will double check if things don't seem to add up, but we'd like a bit of self sufficiency.
INFANTRY
- Militia
$25
- General Infantry
$50
- NCO
$75
- Junior Officer
$100
- Senior Officer
$150
- Flag Officer
$200
- Special Forces
$300
- Heavy Infantry
$500
GROUND
- Artillery
$500
- Artillery, Heavy
$800
- Artillery, Rocket
$1,000
- Anti-Air (AA)
$800
- Anti-Air, Flak (AAA)
$800
- Soft Vehicle
$500
- Light Armor (APC)
$1,000
- Tank, Light
$2,000
- MBT
$4,000
-Tank, Heavy
$5,000
- Surface-to-Air-Missile (SAM)
$5,500
- Cargo (C)
$1,000
- Structure, Light (SL)
$2,000
- Structure, Heavy (SH)
$8,000
AERIAL
-Transport, Fixed Wing
$400
-Transport, Rotary Wing
$500
-Gunship, Rotary Wing
$600
-Gunship, Fixed Wing
$700
-Attack Fighter
$1,000
-Air Superiority Fighter
$1,500
-AWACS
$1,650
NAVAL
- Cargo
$5,000
- RHIB
$1,000
- PT Boat
$2,000
- Frigate
$10,000
- Destroyer (ND)
$15,000
- Cruiser (NC)
$25,000
- Aircraft Carrier (NA)
$70,000
- Submarine (NS)
$15,000
1: OP/Co-OP have final say. No exceptions.
2: OP/Co-OP reserve the right to deny any application for whatever reason.
3: No God-modding or Meta-gaming.
4: No directly controlling another player character unless given permission to do so. As stated above you may freely control any and all NPC’s that are not central to any major plotline.
5: Posts must be a paragraph minimum. One-liners are unacceptable.
6: Try to use correct grammar. No walls of text that are not broken up into paragraphs.
7: Be courteous to one another in the OOC. Feel free to be as much of a dick in the IC as you desire.
8: Be active should you apply. No need to be online 24/7 (as I certainly will not be) but don’t go through the effort of joining and never post anything. If you will be gone for any significant amount of time please leave a message stating that you will be gone. Those who do not risk having their characters killed off.
9: You character cannot be overpowered. You can die and every challenge should be just that, a challenge. Any overpowered characters will bring forth the wrath of the OP in the form of even worse obstacles and outcomes.
10: Have fun.
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