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Pandora's Box: A Multiverse RP: OOC/OPEN

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The Dark Brotherhood of Deros
Powerbroker
 
Posts: 8278
Founded: Jul 01, 2014
Ex-Nation

Postby The Dark Brotherhood of Deros » Tue Apr 04, 2017 7:48 pm

So you know how I was drawing a new character? That character is being put on hold because my drawing skills are... Lacking. :P
Instead here's another character that's a bit more established! The catch however is that this is two characters in one!


Character Name: Jane Wilder and "Marcus"

Gender: Jane: Female - Marcus: Unknown, but assumed Male

Appearance:
Image

Image



Age: Jane is 15, and Marcus is 300

Universe of origin: Aplairus (OC universe)

Alignment: Both are Lawful Neutral

Abilities: Jane is just a human. Marcus on the other hand has access to:
Intangibility: Temporary ability to phase through objects like a ghost.
Invisibility: This one is obvious.
Telekinesis: Limited only to picking up smaller objects.
Technology Manipulation: Basically computer hacking abilities and such.
Telepathy: This is how he communicates, seeing as he has no mouth.
Levitation: Also obvious, but he can't fly at high speeds.
Energy Manipulation: He can fire energy projectiles and create barriers of energy.
Furthermore both of them have a permanent psionic link with each other, which lets them share their thoughts and feelings (this is why both of them go together, Marcus is Jane's power).

Weaknesses: Jane is human. Marcus is particularly weak to mental attacks. They are both forced to feel what the other is feeling emotionally due to their link, which can distract them both. If one of them dies, the other is hurt severely.

Personality: Jane: Jane is an antisocial girl who dislikes conversation. She has difficulty trusting people, and only considers Marcus to be trustworthy and her friend, and tends to only listen to him. She's perfectly comfortable just to sit and listen to her music without being disturbed.
Marcus: Marcus is fiercely devoted to Jane, and will stop at nothing to protect her. He has a strong sense of justice, and despises those that harm people that are weaker than they are. He often encourages Jane to make more friends, though she doesn't always listen to him.

Noteworthy Equipment: Jane: Headphones and a music player, Marcus: nothing.

Backstory: Jane's mother left her and her father when she was 5. Her father was a scientist who made contact with a species of aliens known as "Psymorphs". The Psymorphs were a race that was completely composed of mental energy, and lived alongside the human race on Aplairus. Jane's father befriended a Psymorph during his research, and gave him the name "Marcus", as Psymorphs did not use names normally, and he needed a way to refer to him. When Jane was 9 years old, her father was jumped by a group of thugs while he was walking home one night. He was robbed, beaten, and left to die in an ally. Marcus ended up finding him, and Jane's father made Marcus promise to protect his daughter. Marcus agreed to do so right before her father died.

From there Jane went to a foster home, and was later adopted at the age of 11. All the while Marcus was with her, watching over her and talking to her. She was often bullied for having an "imaginary friend", and it only got worse as she got older. When she turned 15 the bullying was at its peak, and finally she got so angry that it affected Marcus. Marcus couldn't stop himself from nearly killing the bully who was taunting Jane, and of course people thought that it was Jane herself that was doing it.

This attracted the attention of The Utopia Corporation; a secretly evil organization on Aplairus, who's focus was to capture and use people and phenomenons like Jane for their own purposes. Utopia came to collect Jane, and as you might expect, Marcus didn't take too kindly to this. He killed the agents, and whisked Jane away to an isolated location for her own protection. She'll be entering the RP at this point of her story.


Tier level descriptors
Desired Tier level: Jane: 0
Marcus: either 2 or 3

(Optional)

Theme Song:(NA)

Likes: Jane: She prefers to be alone to listen to her music. She has a rather diverse music preference, ranging anywhere from Contemporary to Classical. She has a soft spot for cute animals, and she likes the sound of the rain. She is attached to Marcus, as if he were an older brother.
Marcus: Unlike Jane, Marcus is fond of exploration and learning. He is also fond of socialization, which is partially why he tries to get Jane out and about. He has no music preference, and he cares for Jane as if she were his own child.

Dislikes: Both Jane and Marcus have a passionate dislike for bullies, and for those who take advantage of others. Jane hates socialization, and is not good at starting or joining conversations.

Personal Spaceship: No for both

Additional Information: (NA)

RP Sample: I run this RP

#PandorasBoxCharacters - Please do not remove
Last edited by The Dark Brotherhood of Deros on Wed Apr 05, 2017 7:45 am, edited 2 times in total.
"Don't curse the darkness, light a candle! When freaky aliens give you lemons, make freaky alien lemonade!" - Hades
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Deliriarum
Bureaucrat
 
Posts: 51
Founded: Mar 26, 2017
Ex-Nation

My app

Postby Deliriarum » Tue Apr 04, 2017 7:53 pm

Character Name: Roache, formerly known as Dirk Slater

Gender:Male

Appearance:
Image


Age:Technically Roache is 133, however this does not account for the centuries he spent battling countless foes in alternate dimensions where time is stagnant. Since the involuntary departure

Universe of origin (all canon characters need to be OP approved. But both established and original universes are acceptable): An Alternate Earth, the Dirrt universe

Alignment:Chaotic Good

Abilities: Given that Roache was a former trainee being groomed to replace Osiris as the 'Warden of the Underworld', he is invulnerable to death, thus it follows suit that he has a considerable healing factor, having survived multiple nuclear explosions and prolonged exposure to radiation in order to push the upper boundaries of his maximum strength, developing and mutating current abilities. Roache is immensely intelligent in battle, drawing upon innumerable encounters with enemies who have had significant advantages upon him. Perhaps most notably, Roache is a dégoutant, a creature highly prevalent on his home planet, which when left to its own devices for too long becomes consumed by its darkest, most demented, twisted thoughts and feelings. In the dégoutant form, Roache craves, hungers for positivity, happiness, certainty. If the period of time between feeding sessions is left too long, Roache grows exponentially, transforming into a hulking 15 foot monster with his fingers extending into unnaturally long, jagged, needlelike claws which are perfect for slashing and hacking enemies to bits. Additionally, his jaw unhinges revealing crocodile-like fangs. The transformation from his resting state to fully starved Dégoutant is not immediate and happens gradually over weeks. With the blessings of Ulanttr (Ra) bestowed upon him, he can channel this power through his tailor-made cult gloves. These gloves act as an intermediary between the blessings of Ra and Roache's physical form. Through them, If he was in his fully-fledged form as a starved dégoutant he could fell a mountain. Furthermore, Roache can pay a visit to the underworld at any time by segregating his soul from his body, to a regular person this would seem as if he were jumping through the ground into the dark abyss which forms below him, this speeds up Roache's transformation process, as it awakens the nihilist in him.

Weaknesses:
If he is completely unfamiliar with the skillset of an individual he can be killed a number of times before he becomes competent in this enemy's weaknesses and fighting style, he may not prove to be a match at first for incredibly martially gifted foes. When in his Dégoutant form, this varies of course due to the degree of transformation he is in, but he has an absence of morals and is consumed by his need for certainty, confidence and positivity, this can lead him to commit heinous atrocities and deal with the psychological consequences later. One such example includes, the murdering and consumption of his 4 year old daughter: Desdemona.

Personality:
Roache has grown cynical, cold and distant through years of death, destruction and nihilism. However he is loyal to a tee, a perfectionist and true to his word, no matter what. He considers his gang of apprentice degenerates The "Cabal X" to be his brothers.

Noteworthy Equipment:
His blessed gloves, his staff, a picture of his daughter which he keeps tucked away in the folds of his cloak.

Backstory:

The god in Slater's universe perished upon separation from his dimension. You may be wondering what the big issue is with his death. This god expelled the "bad people" from Slater's world. The people of Dirrt may have known him as Ulanntr, but on earth he was more commonly known as Ra. Ra was evicted from our universe after faith in him diminished to the point of no return. He wandered for many years, homeless, malnourished, no future in sight. That was until Ra had lugged himself across so many dimensions in search of a spark, a glimmer of faith to no avail. He decided to descend upon what seemed like a relatively similar mirror planet of earth. If Ra was to self-destruct, he would at least be in the presence of a somewhat familiar environment. How wrong Ra was. Whilst the planet may have presented some sort of semblance of Ra's earth at a glance, one hard look into the eyes of anyone on that planet would have alerted his better judgement. Not to mention the fact that it was silent, eerily silent. Ra traversed the entire city, not a single child in sight, the playgrounds were in disrepute, the years gnawing away at the rotted metal see-saws. Though he had not the will to live, at that moment he felt an incredible surge of emotion, he needed to hear a child's laughter, it was as if he hadn't needed anything this bad ever before. It wasn't long before he discovered the horrible truth which was teeming below the surface of it all. You walked into a hotel, you could smell it on the breath of the receptionnists, they ate the children of course. Ra wasn't as taken aback at this as you might expect, seeing as how his cousin was Osiris, the warden of the underworld and he'd seen much worse. But it was at that moment it struck him, no matter how petty this planet's societal flaws were, he was the sun god, he replenished, he was the giver of all life, he had to intervene, if not just for eudaimonic purposes. And so it happened, Ra established himself amongst the people of the planet as a saviour, someone who could absolve them of their disgusting, horrific urges. Ra would disperse his holiness through one thing which touched everyone, sunlight. He would manifest himself as the sun of this solar system in order to protect the infants of this civilization from the snarling, black teeth of their elders. Soon the carcasses of 6 months old ripped apart by homeless folk and suburban soccer moms left on the side of the street, would not be so commonplace. Ra would name these people 'Dégoutants' for their tendency to let their dark, filthy habits consume them.

The reason these 'Dégoutants' would be compelled to feast upon the flesh of the young in the first place, is due to the purity, innocence and wholesome happiness of these poor little ones. The hoplessness, the nihility was so intense, any spark or source of positivity would be snuffed out almost instantly, due to the desperation of the Dégoutants for positivity. Nothing can stop a Dégoutant when the hunger beckons.

Now we're caught up, Slater was one of these 'Dégoutants' after the cancellation of his state-funded gloom-inhibitor pills (known coloquially as "happy pills) in the name of "austerity". He tragically ate his 4 year old daughter - Desdemona, blood stained linoleum tiles greeted him in the kitchen for when he regained his morality. He was driven to near insanity, the brink of suicide, in fact he attempted suicide multiple times but was not brave enough to go through with it. The Infestation as it was known, would take the form of a sort of Toxoplasmosis Gondii. He was determined to raise the awareness of "The Infestation" to the general public of the capital, no-one seemed to care. It was later revealed through leaked documents that the pathogen wasn't some sort of corrupted mind-set, the poor didn't eat their children by choice, it was a genetically-modified disease which was added to the water supply in efforts to rid the populace of hunger during times of hardship. After having his city's children left for dead, Slater headed up a neighbourhood taskforce of "Terrorists" as the government liked to call them, who allowed themselves to be consumed by "The Infestation" to a certain extent, a managable amount. Which permitted them to commit atrocities in the ivorian towers of their oppressors. He became cold, cynical, the years of suffering had radicalized him.

In response to the increasing attacks on the capital, the wealthy, bureaucratic fat cats who ruled Slater's world decided it would be better to launch a fully-fledged nuclear assault upon the dwindling hometown of Slater. Whilst he lay awake at taskforce headquarters all around him people were being incinerated, flesh melting off of their bones, 2 bilion people died that day. The nation's poorest. Slater awoke buried under the rubble of a ruined city. Alive. It seemed the nuclear blast had affected his genetic structure, somehow tampered with his already mutated Dégoutant genes, 'enhancing' his abilities greatly, although he was a grotesque, disgustingly mutilated ugly figure to behold. With all of the skin burned off him, his entire motivation for fighting, gone, as if someone had just extinguished the flame of a candle with their two fingers and some saliva. He promptly found a gun and shot himself in the face. Slater died. The person who awoke with a deathly migraine was the person who Ra came to love as a son. Going by a new name, an assumed identity, "Roache".

Time would reveal that the bombing of Roache's birth city would leave the entirety of the next generation of Dirrt subject to a genetic Dégoutant pre-disposition, this was innate. As this generation grew and took over from the last, Roache was still in his prime, a Methuselah of a man. However, now the Dégoutant scourge was incurable and it ran the entire planet of Dirrt to the ground. It was just after this when Ra hadcome into the picture offering salvation to all. However, Roache had gone through too much, countless deaths, destruction not to mention the consumption of his very own daughter. He could not just drop all of this and just live a normal life. Through the priests of the Cult of Ulanttr, Roache had managed to contact Ra and explain his situation, the story of his life and his desire to keep his status as a "Dégoutant" to serve under Ra. Ra astounded by the audacity of this brazen request contemplated it thoroughly, he had never met a character so enigmatic. He accepted Roache's proposal on the condition that he would take the mantle of "Warden of the Underworld" after Osiris had served his term. In the years that followed, Ra would permit him travel to alternate dimensions, though he would never explain the nature of this dimension hopping to Roache. Another one of Ra's terms was that Roache was to never question anything. Roache would adhere to this pact. His training would consist of being catapulted to alternate universes in order to face gargantuan foes of biblical proportions. He would sometimes spend eternities attempting to defeat enemies of Lovecraftian creation, only being allowed to return to Ra on completion of his task. The purpose of this excercise; repeatedly fighting upon death, would be to gain an understanding of the nature of his enemies and with each death, his knowledge base would grow, so would his fighting capabilities and his overall intelligence.

By the time Ra had finally been enslaved by The Ascendants, Roache had what he liked to call "his gang of degnerates" known officially as 'Cabal X'. Roache would train initiates of this cabal to wield their abilities as Dégoutants with the same manner of control that he had garnered, although many of them were a far cry from his level of aptitude. The removal of Ra as the star of Roache's solar system was devastating. The Infestation grabbed the citizens of Dirrt by the throat and refused to let go, slowly asphyxiating them, putting them into a Dégoutant induced slumber, from which they would never awake. The entire population of the planet Dirrt reverted to what it had been generations before. The Capitalists took control once more, ultimately the planet bombed itself into oblivion, whilst Roache and the other members of Cabal X watched on helplessly. These nuclear explosions mutating them even further. In the wastelands of what remained, Roache and Cabal X would experiment with radioactivity as they had learned that it enhanced their abilities in ways unheard of. During one such experimentation, a member of Cabal X had gained some sort of interdimesional vision, this vision, a 'spidy sense' of sorts led this member of Roache's gang of degenerates to the middle of a desert. In the midst of blistering heat and suffocating humidity stood a hovering crack of Deep blue and black. It towered 50 feet in the air and its shape resembled that of a vagina. Naturally, seeing no way to recover their destroyed and murdered home planet, they would take a step into the unknown, even if it meant never again seeing the planes of Dirrt.


Tier level descriptors
Desired Tier level:

(Optional)

Theme Song:R U Mine? by the Arctic Monkeys

Likes:
reminiscing on times when he wasn't a monster, the memory of his daughter, cannabis, Ra/Ulanttr, His band of degenerates

Dislikes:
He is incredibly self-loathing, socializing, aristocrats, capitalism

Personal Spaceship (Y/N):
N

Additional Information:
Roache's eyes and skin have turned a ghostly white due to prolonged exposure to radiation.

Ignore all abilities in relation to immortality as listed above. This is the updated status of Roache's regeneration capabilities.

Following the abduction and murder of Ra, Roache was left without a power source, regenerating through the 'background radiation', the remnants of divinity left by Ra. In the past, with every regeneration he would use Ra as a sort of spiritual/temporal support to lean on, one could liken this relationship to that of a recently sprouted shoot being tied to a stick to encourage its proper growth. Similar to how the humble shoot grows incorrectly, ultimately wilting and dying in the absence of support, so shall Roache Without Ra's cosmic divinity to fall back on. Whilst Ra's capabilities as a deity allowed him to abuse the fabric of space-time, using it as a malleable object, bending it to his will, concocting matter from nothing.

Without Ra to keep his morality and his humanity in check, he cannot sustain these revivals. Instead of the perfect regeneration he was use to, he now absorbs the despair, the eternal oblivion that is death permeates through him. Everytine he regenerates, with every death he comes closer to the point of no return. He will be beyond redemption if he dies excessively. With each death the light of his amulet diminishes. When the amulet is engulfed in complete darkness, Roache will have become an iredeemable monster, incapable of self control, a creature driven by need, almost brainless.

In this state, Roache would be susceptible to anything holy, certain, good or positive of any kind, seeing as how he would no longer be a man, but a beast. Therefore it would be in his best interests to keep deaths to a bare minimum. The amulet contains the remnants of 9 further lives, with each death he descends further into this depraved state.

RP Sample:

#PandorasBoxCharacters - Please do not remove
Last edited by Deliriarum on Wed Apr 05, 2017 4:07 pm, edited 7 times in total.
Chairman of the Royal Newscasting Society of the Nomad Land of Inner Mongolia
Editor of the RNS Weekly & The RNS on Sunday
Father of the Young Platonists Party
Economic Left/Right: -4.88 Social Libertarian/Authoritarian: -8.0
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Democratic East-Asia
Negotiator
 
Posts: 6068
Founded: Aug 30, 2016
Democratic Socialists

Postby Democratic East-Asia » Tue Apr 04, 2017 8:19 pm

Wait, 2 billion people in one city?
Revolutionary Communist State set in Asia. PMT.
NS stats are not used.
Actively funding left-wing "terrorist" organizations since its founding.

Pan Asia Broadcasting Channel: "We will achieve communism in 20 years." - Chairman Wei Yenwu, Central Government | Automation of industries threatens millions of jobs, says economic advisors

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Osnil Returns
Minister
 
Posts: 2143
Founded: Feb 20, 2017
Ex-Nation

Postby Osnil Returns » Tue Apr 04, 2017 8:21 pm

(Please remove everything in brackets upon completion of your application)

Character Name: Golbatman aka Bruce Wayne

Gender: Male

Appearance:
Image
He's in the center, but those are his sidekicks.

Age: 35

Universe of origin : A Pokemon-DC Hybrid Universe

Alignment: Neutral Good

Abilities:
Expert level Martial Arts
Stealth
Brilliant Brain
Pokemon Battling Skills
Master Strategist

Weaknesses:
Despite his top-level intellect, he tends to hide his emotion inside himself. Not only that, but one person can't do everything himself, as much as he tries to-he can't do it all alone. He also tends to give his identity out to pretty females. In addition, most of his Pokemon are Dark Type, which is weak to Fighting, Bug, or Fairy Pokemon.
Personality: To the inhabitants of Pewter City, Bruce appears to be a fool-hearted playboy, pleasuring himself with riches. However, his alter ego as Golbatman is a far darker being. He is always serious, never joking. He is often eerily silent. However, Golbatman takes most of his life, and he becomes obsessed with stopping one criminal or another, sacrificing sleep to do it.

Noteworthy Equipment:
Golbatmobile
Grappling hook
Golbatarangs
Golbatwing
Pokemon Team: Golbat, Umbreon, Sableye, Greninja, Zebstrika, Honchkrow (he has more, but he uses these the most)
The Golbat Cave, containing a computer, a Pokemon Healer, tons of Zubats, and his suit

Backstory: Bruce grew up as a normal child. As normal as a spoiled rich kid could have. One day, on a hiking trip with his family, he got himself lost in Mount Moon. A collaboration of Zubats and Golbats assaulted him and he developed a fear of Zubats and Golbats. His parents attempted to get him to face his fears, but before that . . . they were killed right in front of him. By Team Rocket Grunts.

Bruce set off into the world as a trainer, and came home a few years later. He decided to face his fears in Mount Moon. Since then, he has fallen in love with Golbats and they are his favorites. One day, he was contemplating a way to protect the city from further crimes like he experienced. He wanted to take a symbol. A sign. And a Golbat flew into his window. He decided to take the Golbat and use it as a symbol to fight evil.

Within weeks, Team Rocket's goons were losing territory. Officer Jenny began to view him as an ally, rather than a monsterHowever, this time, a new criminal appeared. He called himself the Mimer. He was a madman, committing random streaks of crime daring Golbatman to come after him. Mimer was beaten and sent to prison. Since then, other villains have appeared: Grimeface, Poison Tangrowth, Purrloinwoman, Killer Totodile, and more.

Soon it became clear to Golbatman that he couldn't do it alone. When a circus family died in a tragic accident, he adopted the boy, who became Pidgeotto and later on, he took the name Swellowing. But that wasn't the end of his family. Zubatgirl, another Pidgeotto, and his trusty butler Alfred are all valued allies.

Tier level descriptors
Desired Tier level:2

(Optional)

Likes: Fighting Crime, being serious, Purrloinwoman and Officer Jenny

Dislikes: Criminals other than Purrloinwoman, jokes, crime sprees

Personal Spaceship (Y/N): N

Additional Information:
Trains with a Hitmonlee
Also goes undercover as Scratches Malone

RP Sample:
The flaming blast from Heatmor enveloped Venusaur. When Heatmor stopped, Venusaur was on the ground. Venusaur struggled to rise, but collapsed. It couldn't fight back anymore. A flag from the referee. "Venusaur has fainted!"
"Venusaur, return!" shouted Destiny. "Good job."

This was it. Destiny was down to her last Pokemon on the team. As was her opponent. So it was do or die time. And she had never failed to win a battle. No matter who and what she fought. And she was going to win this.

She gripped the ball in her hand as she attempted to come up with a plan to beat her opponent. But she couldn't win by type with the Pokemon in the ball. But perhaps, there was another way. Throwing the ball across the arena, she shouted, "Go, Skitty!"

The ball opened midair. "Skitty!" it shouted. Destiny's opponent howled with laughter from his stand. Of course he would, he has a powerful Heatmor that would stomp a Skitty. But the joke's on him.

A blinding white light emanated from Skitty. It was evolving. Destiny smiled as her opponent laugh was cut off by shock. The light stopped flashing. "Delcatty!" the former Skitty shouted.

"Skitty has evolved into Delcatty!" shouted the referee. "Continue the battle!"

"You have tricks but I have raw power!" shouted her opponent. Good, just keep yourself overconfident.

"Heatmor, use Flamethrower!"

"Delcatty, use Fakeout!"

Heatmor prepared itself to blast at Delcatty with his fire breath. But Delcatty was much too fast. It clapped it's paws together, causing a shockwave. The shockwave knocked Heatmor to the ground, stunning him momentarily. Flamethrower failed.

Destiny eyed her opponent, whose mouth dropped open. Sucker! Never mess with me and my Skitty "Now, let's finish this!"

Delcatty charged across the field before tackling the Heatmor, who was now at his feet. Heatmor collapsed. He weakly attempted to pull himself to his feet, but collapsed again.

"Heatmor has fainted and is unable to battle! Destiny wins the match!" shouted the referee. Destiny smiled. Those last four words were wonderful to hear. And with that match, she won the tournament, which means that there will be festivities in her honor. And, she was going to enjoy all of them.


#PandorasBoxCharacters - Please do not remove
Last edited by Osnil Returns on Tue Apr 04, 2017 8:41 pm, edited 1 time in total.
Ancient Ones-1 Justice League, 1 Sith Lord, 1 firebender, 1 nutcase, 1 Pokemon Trainer
There is more science in Grimm's Fairy Tales than in evolution.

User avatar
Deliriarum
Bureaucrat
 
Posts: 51
Founded: Mar 26, 2017
Ex-Nation

Postby Deliriarum » Tue Apr 04, 2017 8:26 pm

Dark Brotherhood, Anarcho, Void all of your characters are accepted, welcome aboard! or welcome aboard again!
Chairman of the Royal Newscasting Society of the Nomad Land of Inner Mongolia
Editor of the RNS Weekly & The RNS on Sunday
Father of the Young Platonists Party
Economic Left/Right: -4.88 Social Libertarian/Authoritarian: -8.0
Visualization

User avatar
Deliriarum
Bureaucrat
 
Posts: 51
Founded: Mar 26, 2017
Ex-Nation

Postby Deliriarum » Tue Apr 04, 2017 8:27 pm

Osnil Returns wrote:(Please remove everything in brackets upon completion of your application)

Character Name: Golbatman aka Bruce Wayne

Gender: Male

Appearance:
(Image)
He's in the center, but those are his sidekicks.

Age: 35

Universe of origin : A Pokemon-DC Hybrid Universe

Alignment: Neutral Good

Abilities:
Expert level Martial Arts
Stealth
Brilliant Brain
Pokemon Battling Skills
Master Strategist

Weaknesses:
Despite his top-level intellect, he tends to hide his emotion inside himself. Not only that, but one person can't do everything himself, as much as he tries to-he can't do it all alone. He also tends to give his identity out to pretty females. In addition, most of his Pokemon are Dark Type, which is weak to Fighting, Bug, or Fairy Pokemon.
Personality: To the inhabitants of Pewter City, Bruce appears to be a fool-hearted playboy, pleasuring himself with riches. However, his alter ego as Golbatman is a far darker being. He is always serious, never joking. He is often eerily silent. However, Golbatman takes most of his life, and he becomes obsessed with stopping one criminal or another, sacrificing sleep to do it.

Noteworthy Equipment:
Golbatmobile
Grappling hook
Golbatarangs
Golbatwing
Pokemon Team: Golbat, Umbreon, Sableye, Greninja, Zebstrika, Honchkrow (he has more, but he uses these the most)
The Golbat Cave, containing a computer, a Pokemon Healer, tons of Zubats, and his suit

Backstory: Bruce grew up as a normal child. As normal as a spoiled rich kid could have. One day, on a hiking trip with his family, he got himself lost in Mount Moon. A collaboration of Zubats and Golbats assaulted him and he developed a fear of Zubats and Golbats. His parents attempted to get him to face his fears, but before that . . . they were killed right in front of him. By Team Rocket Grunts.

Bruce set off into the world as a trainer, and came home a few years later. He decided to face his fears in Mount Moon. Since then, he has fallen in love with Golbats and they are his favorites. One day, he was contemplating a way to protect the city from further crimes like he experienced. He wanted to take a symbol. A sign. And a Golbat flew into his window. He decided to take the Golbat and use it as a symbol to fight evil.

Within weeks, Team Rocket's goons were losing territory. Officer Jenny began to view him as an ally, rather than a monsterHowever, this time, a new criminal appeared. He called himself the Mimer. He was a madman, committing random streaks of crime daring Golbatman to come after him. Mimer was beaten and sent to prison. Since then, other villains have appeared: Grimeface, Poison Tangrowth, Purrloinwoman, Killer Totodile, and more.

Soon it became clear to Golbatman that he couldn't do it alone. When a circus family died in a tragic accident, he adopted the boy, who became Pidgeotto and later on, he took the name Swellowing. But that wasn't the end of his family. Zubatgirl, another Pidgeotto, and his trusty butler Alfred are all valued allies.

Tier level descriptors
Desired Tier level:1-3 depending on the OP or Co-OP's judgement.

(Optional)

Likes: Fighting Crime, being serious, Purrloinwoman and Officer Jenny

Dislikes: Criminals other than Purrloinwoman, jokes, crime sprees

Personal Spaceship (Y/N): N

Additional Information:
Trains with a Hitmonlee
Also goes undercover as Scratches Malone

RP Sample:
The flaming blast from Heatmor enveloped Venusaur. When Heatmor stopped, Venusaur was on the ground. Venusaur struggled to rise, but collapsed. It couldn't fight back anymore. A flag from the referee. "Venusaur has fainted!"
"Venusaur, return!" shouted Destiny. "Good job."

This was it. Destiny was down to her last Pokemon on the team. As was her opponent. So it was do or die time. And she had never failed to win a battle. No matter who and what she fought. And she was going to win this.

She gripped the ball in her hand as she attempted to come up with a plan to beat her opponent. But she couldn't win by type with the Pokemon in the ball. But perhaps, there was another way. Throwing the ball across the arena, she shouted, "Go, Skitty!"

The ball opened midair. "Skitty!" it shouted. Destiny's opponent howled with laughter from his stand. Of course he would, he has a powerful Heatmor that would stomp a Skitty. But the joke's on him.

A blinding white light emanated from Skitty. It was evolving. Destiny smiled as her opponent laugh was cut off by shock. The light stopped flashing. "Delcatty!" the former Skitty shouted.

"Skitty has evolved into Delcatty!" shouted the referee. "Continue the battle!"

"You have tricks but I have raw power!" shouted her opponent. Good, just keep yourself overconfident.

"Heatmor, use Flamethrower!"

"Delcatty, use Fakeout!"

Heatmor prepared itself to blast at Delcatty with his fire breath. But Delcatty was much too fast. It clapped it's paws together, causing a shockwave. The shockwave knocked Heatmor to the ground, stunning him momentarily. Flamethrower failed.

Destiny eyed her opponent, whose mouth dropped open. Sucker! Never mess with me and my Skitty "Now, let's finish this!"

Delcatty charged across the field before tackling the Heatmor, who was now at his feet. Heatmor collapsed. He weakly attempted to pull himself to his feet, but collapsed again.

"Heatmor has fainted and is unable to battle! Destiny wins the match!" shouted the referee. Destiny smiled. Those last four words were wonderful to hear. And with that match, she won the tournament, which means that there will be festivities in her honor. And, she was going to enjoy all of them.


#PandorasBoxCharacters - Please do not remove


Accepted Tier 2
Chairman of the Royal Newscasting Society of the Nomad Land of Inner Mongolia
Editor of the RNS Weekly & The RNS on Sunday
Father of the Young Platonists Party
Economic Left/Right: -4.88 Social Libertarian/Authoritarian: -8.0
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Osnil Returns
Minister
 
Posts: 2143
Founded: Feb 20, 2017
Ex-Nation

Postby Osnil Returns » Tue Apr 04, 2017 8:33 pm

Deliriarum wrote:
Osnil Returns wrote:(Please remove everything in brackets upon completion of your application)

Character Name: Golbatman aka Bruce Wayne

Gender: Male

Appearance:
(Image)
He's in the center, but those are his sidekicks.

Age: 35

Universe of origin : A Pokemon-DC Hybrid Universe

Alignment: Neutral Good

Abilities:
Expert level Martial Arts
Stealth
Brilliant Brain
Pokemon Battling Skills
Master Strategist

Weaknesses:
Despite his top-level intellect, he tends to hide his emotion inside himself. Not only that, but one person can't do everything himself, as much as he tries to-he can't do it all alone. He also tends to give his identity out to pretty females. In addition, most of his Pokemon are Dark Type, which is weak to Fighting, Bug, or Fairy Pokemon.
Personality: To the inhabitants of Pewter City, Bruce appears to be a fool-hearted playboy, pleasuring himself with riches. However, his alter ego as Golbatman is a far darker being. He is always serious, never joking. He is often eerily silent. However, Golbatman takes most of his life, and he becomes obsessed with stopping one criminal or another, sacrificing sleep to do it.

Noteworthy Equipment:
Golbatmobile
Grappling hook
Golbatarangs
Golbatwing
Pokemon Team: Golbat, Umbreon, Sableye, Greninja, Zebstrika, Honchkrow (he has more, but he uses these the most)
The Golbat Cave, containing a computer, a Pokemon Healer, tons of Zubats, and his suit

Backstory: Bruce grew up as a normal child. As normal as a spoiled rich kid could have. One day, on a hiking trip with his family, he got himself lost in Mount Moon. A collaboration of Zubats and Golbats assaulted him and he developed a fear of Zubats and Golbats. His parents attempted to get him to face his fears, but before that . . . they were killed right in front of him. By Team Rocket Grunts.

Bruce set off into the world as a trainer, and came home a few years later. He decided to face his fears in Mount Moon. Since then, he has fallen in love with Golbats and they are his favorites. One day, he was contemplating a way to protect the city from further crimes like he experienced. He wanted to take a symbol. A sign. And a Golbat flew into his window. He decided to take the Golbat and use it as a symbol to fight evil.

Within weeks, Team Rocket's goons were losing territory. Officer Jenny began to view him as an ally, rather than a monsterHowever, this time, a new criminal appeared. He called himself the Mimer. He was a madman, committing random streaks of crime daring Golbatman to come after him. Mimer was beaten and sent to prison. Since then, other villains have appeared: Grimeface, Poison Tangrowth, Purrloinwoman, Killer Totodile, and more.

Soon it became clear to Golbatman that he couldn't do it alone. When a circus family died in a tragic accident, he adopted the boy, who became Pidgeotto and later on, he took the name Swellowing. But that wasn't the end of his family. Zubatgirl, another Pidgeotto, and his trusty butler Alfred are all valued allies.

Tier level descriptors
Desired Tier level:1-3 depending on the OP or Co-OP's judgement.

(Optional)

Likes: Fighting Crime, being serious, Purrloinwoman and Officer Jenny

Dislikes: Criminals other than Purrloinwoman, jokes, crime sprees

Personal Spaceship (Y/N): N

Additional Information:
Trains with a Hitmonlee
Also goes undercover as Scratches Malone

RP Sample:
The flaming blast from Heatmor enveloped Venusaur. When Heatmor stopped, Venusaur was on the ground. Venusaur struggled to rise, but collapsed. It couldn't fight back anymore. A flag from the referee. "Venusaur has fainted!"
"Venusaur, return!" shouted Destiny. "Good job."

This was it. Destiny was down to her last Pokemon on the team. As was her opponent. So it was do or die time. And she had never failed to win a battle. No matter who and what she fought. And she was going to win this.

She gripped the ball in her hand as she attempted to come up with a plan to beat her opponent. But she couldn't win by type with the Pokemon in the ball. But perhaps, there was another way. Throwing the ball across the arena, she shouted, "Go, Skitty!"

The ball opened midair. "Skitty!" it shouted. Destiny's opponent howled with laughter from his stand. Of course he would, he has a powerful Heatmor that would stomp a Skitty. But the joke's on him.

A blinding white light emanated from Skitty. It was evolving. Destiny smiled as her opponent laugh was cut off by shock. The light stopped flashing. "Delcatty!" the former Skitty shouted.

"Skitty has evolved into Delcatty!" shouted the referee. "Continue the battle!"

"You have tricks but I have raw power!" shouted her opponent. Good, just keep yourself overconfident.

"Heatmor, use Flamethrower!"

"Delcatty, use Fakeout!"

Heatmor prepared itself to blast at Delcatty with his fire breath. But Delcatty was much too fast. It clapped it's paws together, causing a shockwave. The shockwave knocked Heatmor to the ground, stunning him momentarily. Flamethrower failed.

Destiny eyed her opponent, whose mouth dropped open. Sucker! Never mess with me and my Skitty "Now, let's finish this!"

Delcatty charged across the field before tackling the Heatmor, who was now at his feet. Heatmor collapsed. He weakly attempted to pull himself to his feet, but collapsed again.

"Heatmor has fainted and is unable to battle! Destiny wins the match!" shouted the referee. Destiny smiled. Those last four words were wonderful to hear. And with that match, she won the tournament, which means that there will be festivities in her honor. And, she was going to enjoy all of them.


#PandorasBoxCharacters - Please do not remove


Accepted Tier 2

Thanks! I wasn't sure if he'd be counted as Tier 3, forgive the joke, but because he's Golbatman.
Ancient Ones-1 Justice League, 1 Sith Lord, 1 firebender, 1 nutcase, 1 Pokemon Trainer
There is more science in Grimm's Fairy Tales than in evolution.

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Rupudska
Postmaster of the Fleet
 
Posts: 20698
Founded: Sep 16, 2010
Scandinavian Liberal Paradise

Postby Rupudska » Tue Apr 04, 2017 8:36 pm

Character Name: Jonquil "Cuddles" Lancaster

Gender: Female

Appearance: In all her lanky glory. 2.46 meters of albino voidborn.

Age: Unknown, voidborns don't track their age in the same way, but a little older than Boone so presumably late 30s or early 40s.

Universe of origin: Warhammer 40,000

Alignment: Somewhere between Chaotic and Neutral Good

Abilities: While Boone may be only a tolerably skilled psyker, Cuddles is a very capable psyker, specializing mostly in telekinesis and biomancy. A Delta-level, she's on the upper end of what human psykers are capable of without the connection to the Warp driving them coo-coo for Cocoa Puffs. Capable of turning invisible (though this only works on life forms with a brain and eyes), communicate telepathically over considerable distance and through considerable amounts of solid material, and is a strong and precise enough telekinetic to swat aircraft out of the sky - though this takes a fair amount of concentration. The 'goggles' on her head are actually cybernetic eyes - when her psyker powers first kicked in in full force, they blew out her eyes. Fairly athletic, despite her appearance. Far less prone to the Perils of the Warp than Boone.

Weaknesses: Those fangs of hers prevent her from opening her mouth more than about half a centimeter, and while she's athletic enough she's still pretty twiglike - you can only fit so much muscle on that ectomorphine frame of hers. Can only communicate telepathically - sounds remarkably like SHODAN when she does. Her ghastly visage tends to scare people off, much to her chagrin - though as is obvious she has difficulty expressing herself non-verbally.

Personality: The smile may be due to mutation, but Jonquil is usually as happy as she looks, though she is prone to occasional bouts of melancholy. Playful, and occasional prankster - especially likes sneaking up on Boone, partly because Boone is easily spooked, and partly because Boone is a good enough sport not to get mad.

Noteworthy Equipment: Autopistol, commbead

Backstory (minimum of one paragraph): Quill, or "Cuddles", didn't have the best start - born on the voidship Xerxes during a warp storm. While albino and spidery, she wasn't exactly all that alien-looking in her youth - voidborns tend to have long limbs anyway, and albinism and other such recessive traits are much more common in voidborn communities in the blackness of deep space. But her psyker abilities developed early, and they developed oddly - they started slow, continuously putting pressure on the young Quill's body like it was behind a dam. At first it was subtle - by 15 she was a full two meters tall and her nails were long and talon-like. This was enough to concern her parents, but when the dam sprung a leak a year later they went so far as to call the Black Ships - doing so otherwise was Heresy of the highest calibre but they were also genuinely concerned for her safety.

In the months that it took for the Black Ship she was on to reach Holy Terra, she attempted to reach out and find camaraderie (or at least solace) in the other psykers but found none - they were either despondent over their imminent mulching or frightened of her continued mutation - her adult teeth came in long and sharp, as the mutations were accelerating. When she got to the throne, the dam finally burst, burning out her eyes in the process as the full strength of her psyker abilities kicked in. They were swiftly replaced with large, clunky cybernetic replacements that she has since grown oddly fond of. While more than a capable psyker, she had trouble staying with units since they tended to be more scared of her than willing to work with her, sometimes to the point of mutiny. Eventually she was pawned off to one Inquisitor Tobias Levy,who didn't like her much either so he pawned her off to Raege about a year into her career as an acolyte.

Raege was sent into her quarters alone, and Quill hid in the shadows to probe the commissar's mind to see if she could be trusted not to outright reject her. Due to Raege's then-fear of psykers (which while not as intense as it had been, was still very present at the time), this worked about as well as you'd expect it to. Raege pleaded (which she would never admit) for Quill to show herself so they could talk 'normally', Quill requested that Raege just relax so she could continue probing her, and after a prolonged struggle Quill accidentally pushed too hard into Raege's mind and knocked her out. After quickly clearing up that little misunderstanding, they decided that they could in fact trust each other. As a bonus, in an act of showing gratitude for taking Quill off his hands Inquisitor Levy granted two freebies to Raege, and one of the things she got (despite Levy's hesitation) was the Ave Maria, an extensively modified light cruiser which ended up serving as Raege's personal ship.

Tier level descriptors
Desired Tier level: 3

Theme Song: She doesn't really have one.

Likes: Books, ambient electronica, Shakespeare, sneaking up on people, being useful

Dislikes: Bright lights, being useless, people being genuinely fearful of her

Personal Spaceship (Y/N): N

Additional Information:

RP Sample: [hue.]

#PandorasBoxCharacters - Please do not remove
Last edited by Rupudska on Tue Apr 11, 2017 4:30 pm, edited 4 times in total.
The Holy Roman Empire of Karlsland (MT/FanT & FT/FanT)
THE Strike Witches NationState | Retired King of P2TM
Best thread ever.
MT Factbook/FT Factbook|Embassy|Q&A
On Karlsland Witch Doctrine:
Hladgos wrote:Scantly clad women, more like tanks
seem to be blowing up everyones banks
with airstrikes from girls with wings to their knees
which show a bit more than just their panties

Questers wrote:
Rupudska wrote:So do you fight with AK-47s or something even more primitive? Since I doubt any economy could reasonably sustain itself that way.
Presumably they use advanced technology like STRIKE WITCHES

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The Republic of Atria
Postmaster of the Fleet
 
Posts: 24513
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Tue Apr 04, 2017 8:42 pm

Cuddles is accepted!

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New Neros
Powerbroker
 
Posts: 7676
Founded: Mar 14, 2015
Left-wing Utopia

Postby New Neros » Tue Apr 04, 2017 10:33 pm

Character Name: Monarch - Martin Morningstar

Gender: Male

Appearance:
Image


Age: 30

Universe of origin: Infinite Justice V1190

Alignment: Chaotic Neutral

Abilities:
  • Superhuman Intelligence: The only true ability of Monarch is his mind, which he then uses to achieve damn near any effect he desires through technology or advanced reasoning. He practices an art known as Dark Science, mainly named so because it's advanced nature makes it nearly indistinguishable from magic. He is a strategist, an inventor, and an engineer - Able to build and calibrate an untold manner of robots, artificial intelligence devices, inventions, and entire doctrines to suit his needs.


Weaknesses: Entirely mind over matter, Monarch is physically weak without the protection of his armored suits and robots. Beyond his brain, he is very human in the body and roughly peak human all things considered. Many of his inventions and robots are test models or in development stages, so failure and malfunctions can be an issue. His primary means of transportation is a self-teleportation system that can sometimes misfire or go awry as well, limiting it's usefulness.

Personality: Described as eccentric as all mad engineers are, Monarch is fairly normal in most regards to his personality, but simply wants to be left alone to his own devices and plans. To him, his mind is his greatest sanctuary, and he wants to stay in it by himself all the time. That's usually when he's not up to something or bored, however, as when he's plotting or scheming, he becomes and shrewd and cunning person able to dissect and explore complex reasoning of himself and any potential opponent at the drop of a hat.

Noteworthy Equipment: Contained in his body armor is a multitude of applications and uses, including a teleportation system, concussive energy blasts, and physical ability improvement. Several generations and designs of advanced robots that can be called upon at a moments notice are also in his arsenal, ranging from the rudimentary G1 through the self-proclaimed "hyper-dimensional" G6, as well as several different automatons of varying autonomy. Accompanying Monarch in his suit and forming the basis of his robotic's operating system is, in his words, a God AI known as Osiris. Among these things, Monarch can basically create whatever he needs to overcome an obstacle.

Backstory:
Martin Morningstar is the son of a once-ruthless tyrant King, who reigned over an entire race of superhumans and beings like them. Martin, however, was not granted as amazing powers as those around him, so he had to make his own through technology to bridge the gap he found himself in, especially one for the kingdom's Prince. However, through time, Martin left his old life and began to aggressively pursue his technology and delved deeper into the depths of his mind, finding himself underatking grand experiments and putting ideas in motion. Through his misguided efforts at reform and betterment, Martin ruined his home universe, bringing forth a cancer-verse like scenario.

Though he and many others escaped the out of control biology of that universe, it left a profound impact on the young Martin, who decided to take a step back from using his advanced mind for helping others on a grand scale, and instead focused on improving himself, though in reality, the intense grief most likely forced him to surrounding himself with his work and his robots. Around this time he took on the name Monarch to give himself distance from his past fuck up, and more importantly, his teleportation device was perfected, granting him the keys to travelling across his adopted universe and many like it, piercing the firmament between them before the Quantum Conduits connected them, becoming well-versed in multiversal events.

With the recent opening of the Quantum Conduits, however, Monarch has taken interest in their ability to bridge totally unrelated universes (since most are grouped around similar ones), as it represents a new area to explore and document, as well as test his devices.


Tier level descriptors
Desired Tier level: 3

(Optional)

Theme Song: https://www.youtube.com/watch?v=UIX_-AMuAhY

Likes: Making shiznit

Dislikes: Shiznit not working

Personal Spaceship: No - Uses technological teleportation as primary means of transportation.

Additional Information:

RP Sample: okay

#PandorasBoxCharacters - Please do not remove
Looking for a good time? Horizon Academy is the place to be! | Do Forum Mods dream of sexual DEAT?
Reploid Productions wrote:I have had to read a lot of erotic RP telegrams in the past four months and it does all start to run together into one giant mass of penises, vaginas, breasts, tentacles, dildos, bodily fluids and so on.

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Naval Monte
Postmaster-General
 
Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Apr 05, 2017 12:56 am

Character Name: Elizabeth Ashwood

Gender: Female

Appearance (an image or suitable description shall suffice): A Welsh born, Caucasian, woman. Elizabeth height is 5’3 and weighs 120 lbs. Elizabeth as a petite, lithe, and curvy built. Her skin is pale, and possess jade green eyes. Her deep set eyes have dark circles under her eyes due to having trouble sleeping.

Elizabeth’s raven hair is medium-long/past the shoulders-length and it is a unkempt shaggy mess, her hair sticks out at her neck and falls over her shoulders. Elizabeth has an oval shaped face and thin, downward turning lips. Usually these lips are seen forming a grin or smirk. She has an aquiline shape nose.

Elizabeth main attire consists of an ankle length old and grungy black trench coat, black vest with a white dress shirt underneath, a long loose maroon tie, black pants with a maroon belt around the waist, maroon colored boots with black sides and laces, black fingerless gloves.

Elizabeth has many tattoos painted on her body, many depicting occult and esoteric symbols. These tattoos can be found on her hands, arms, shoulders, legs, stomach, sides and hips. Despite being in her thirties Elizabeth still appears to be in her twenties due to good genes on her part.


Age: 37

Universe of origin (all canon characters need to be OP approved. But both established and original universes are acceptable): The Gnosis verse. The Gnosis verse is a world that resembles the contemporary world, infact one can say it is a reflection of our world as it has most of the same history, geography, culture. The people wear the same clothes that we do, eat the same food we eat and waste their time with whatever media they enjoy the most while still having a few things that only belongs to them, and yet for the world being almost a clone like our own one can't help but to feel that something is off with the world, that it doesn't feel quite right.

Most people either go on through their lives with this question never being answered as they quickly distract themselves with other matters that needs their attention. However for those whose curisity gets the best of them and decide to take a glimpse what lies beneath the pleasant facade of their society would find terror and madness lurking in the shadows, hiding in every nook and cranny or even in plain sight. What they would find is that along with their old world lied another world hidden from most people, a world that many would believe is impossible if it warrant for the fact it exists.

Behind the veil of the normal world is a massive, world spanning, occult underground populated by a loosely connected network of warring cults, shadowy cabals and secret societies; each fighting for greater influence, control and power over humanity's future as they make almost every institution possible their puppets. In this secret world loathsome monsters, marauding spirits and stranger beings coexist with humanity, unseen due to them being invisible to our senses or because they can blend in as any regular item, animal or person on the street. Bizarre supernatural forces, fortean phenomenons, and other anomalies threatening to tear apart the very laws and fabric of the universe. Eldritch magic that can shatter reality and bend the minds of those who witness and use it is practiced by those who are willing to pay dire prices in exchange for great power and forbidden knowledge. Pantheons of dark forgotten gods, ancient demons, and lovecraftain horrors reside in realms above our own and controlling the world through their invisible touch; their servants from the same realms now on Earth and their human followers assisting in their machinations to control and torment mankind. In the most unlikely places that one would think of incomprehensible eldritch truths and dark secrets can be found if only one is willing to do whatever it takes to earn those secrets, and this even assumes ones mind is strong enough to bear the knowledge man was never meant to know.

The world has gone through many cycles, many ages. Each age as seen ancient civilizations, continents and more be erased as one age ends and a new begins, yet remnants of these bygone era remains as specters to haunt the current age and many in the secret world will fight tooth and nail to claim these antediluvian relics. Even the history of the current age has many alternative tales that remain shrouded in secrecy by those in control of the world. Other realities exist above, below and side by side to the world; a membrane keeping these realities both invisible and intangible to most people. Yet this barrier has seen better days as not only are there holes to allow entities and objects to pass from one reality to the next but sometimes glimpses of the other worlds can be seen on the Earth.

Yet in this world a grand darkness covers it, a darkness that not only brings chaos but ultimately ruin to the world. The effects of the grand darkness can be seen as urban decay and blight increases along with cynicism, decadence and corruption. Magic is starting to manifest for more often and sightings of the supernatural increase by each day as the world is thrown further into chaos. The veil that keeps the many worlds separate from the world of man is breaking and even those unaware of the secret world can feel that a storm is brewing from the horizon. Those who are aware of the grand darkness that covers the world believes that it is a sign of the coming Final Nights, the end of days as the current cycle is coming to an end.

Alignment: (e.g. chaotic neutral, lawful good etc.) Chaotic Neutral

Abilities: Charismatic: Elizabeth is a very charismatic individual who is capable with communicating with anyone. Her Charisma makes it easy for her to understand people and for people to be drawn to her, making friends and allies easily. Elizabeth can use her charisma to make her attempts at seduction much more effective, to be a good negotiator and diplomat and to allow her to persuade people into following through her ideas; she can even reassure a person if they have doubts about her plans.

Subterfuge: Elizabeth is a very cunning woman who is skilled at deceiving people. Her skill in subterfuge can range from her telling a convincing lie to trick people, to skillfully concealing information and even confusing and/or beguiling people with information she purposefully exaggerated, downplayed or by making the information ambiguous. Her charisma often helps boost her skill in subterfuge. Elizabeth uses this skill along with those of her stage magician to perform confidence tricks to get money from unsuspecting people.

Streetwise: Elizabeth understand how to operate and survive within the seedier side of civilization. You have a talent for blending into the local environment through styles of dress, attitude, and knowledge of street slang. Elizabeth knows how to make contact with the black market, gain information, identify bribable officials, recognize underworld gang leaders, or otherwise find out where the “action” is.

Her streetwise also has an occult side. She can use this skill to operate and survive in the Occult Underground. Elizabeth would know not only the attitude, culture and even slangs used in the occult underground but would know the names of independent members of the underground, the various occult secret societies, ancient blood lines and conspiracies along with the names of prominent supernatural beings and how to contact them, gaining information and possible allies and know what is the latest rumor in the underground, as rumors and legends in the underground have the odd habit of likely contains aspects of truth to them.

It is known that the criminal underworld and occult underground tend to meet each other more often than both parties care to admit.

Stage magician: Elizabeth was trained in the arts of being a staged magician; possessing skills like hypnosis, sleight of hand, pickpocketing, lockpicking, ventriloquism, and escapology. These skills are used whenever she needs to break and enter a location, for her cons, or when she needs to get out of a get out of a tight situation.

Manipulation: Elizabeth uses her cunning, charm and silver tongue to manipulate people around her, getting them to do things for her or to fall align with what she wants them to do. Whether it be simple civilians, allies and friends or even enemies and rivals. Elizabeth's can manipulate people even when they are not aware of it.

Viper's Kiss: Elizabeth is knowledgeable when it comes to different types of poisons and drugs that not only can she identify which poison and drug was used on a person or left in the scene but can even use said knowledge to even create or find ways to procure a sample of her own through shady means if she wants to.

Forger: Elizabeth years on perfecting her con artsy skills has allowed her to recognized clues to a forged documents, banknotes and papers. While she uses her knowledge of forgery to help solve cases that involve counterfeiting she also can take this knowledge to create her own forgeries as well should she have the necessary materials and equipment to do so, otherwise she would use her magic to create forgeries if she needs to create fake passports and IDs.

Infiltration: Elizabeth is good at getting into places she has no right being in. Whether it is picking locks, disabling or evading security systems, or knowing the right spots for breaking and entering. Not only can she enter a place without being noticed she can also move stealthy once she is inside her chosen location and hiding from guards inside the location. She can even use these skills to get out as stealthy as well. This skill requires timing and preparation to insure that things go well for her.

Skilled detective: Elizabeth possess has great deduction powers, often using her wits (and magic) to help solve mysteries. Her training and learning on being detective allowed her to notice things that most people would miss. Elizabeth takes everything she observes and forms possible theories to what happened in a crime scene. Elizabeth can also spot things that are easily overlooked or missed by most people.

Intuition: This ability can allow her to "read" other people's body language, choice of words and other subconscious signals. With this ability Elizabeth can try to understand the real purpose of a person's motives and actions without them telling her. She affectionately calls this ability her "Bullshit Detector" as it makes her a living lie detector. However people skilled in the art of deception or truly believe in their own lies can fool her.

Net of Contacts: Elizabeth knows the right peoples in the right places. Elizabeth has an extensive list of contacts from many walks of life. Elizabeth uses these contacts to gain information that she needs, gain items that she requires for a specific situation or even to get help with matter that she can't do alone or because she lacks the needed skills to perform it on her own. Some members in her contact lists however aren't always there for her and for some she would need to talk to plenty of middle men before she can meet them face to face.

Knife nut: Elizabeth knows how to fight well with a knife. However even though she knows how to use a knife well as a weapon doesn’t mean she is a good fighter, in fact she is a poor fighter. Elizabeth would rather use her speed and agility to dodge attacks and find the right moment to stab her opponent in an area that would force them to stop fighting her. She would also use her quick thinking during fights along with fighting dirty to win.

Small arms training: Elizabeth has no interest in guns but she knows that to survive she needs to know how to use a pistol or a revolver. Elizabeth knows how to aim, fire and take care of a small arm. She doesn’t use guns all that often and most of the times flashes her gun to would be attackers to get them to back off but she isn’t afraid on using her revolver if she has no choice.

Occult Studies Elizabeth has knowledge on various occult practices and teachings; kabbalah, alchemy, magic, spiritualism, astrology, demonology, extra-sensory perception, tantrism, satanism, hermeticism, gnosticism, theosophy, thelema, wicca, modern paganism, voodoo, divination, and chaos magic. Elizabeth can identify the cultural traditions informing a ritual by viewing the physical aftermath, supply facts concerning various occult societies, can guess the intent of an occult ritual, know the occult significance of an object and can identify the occult activities from a well informed practitioner, teenage posers, or out-and-out cultists and sorcerers.

Sixth Sense: Elizabeth often has feelings about things, often these feels turn out right. She has premonitions about both bad and good events. A cold shiver down her spine to can alert her to a possible axe killer behind a door or a strange sense can tell her to avoid a doomed air flight. This ability only affects her and not others around her. There are supernatural beings and methods that can either trick out her sixth sense or make a being or person invisible to her sixth sense.

Enhanced Awareness: A strange abilities that some mages possess, which usually manifests to those who had enough experience with the supernatural. This allows Elizabeth to see other dimensions, see fragments of both the past and future and to see and speak to invisible entities like ghosts. This ability, while usually random on when it actives, is always on when it comes to spotting otherworldly beings. Elizabeth can provoke these visions on happening but she would still have no control over them. This ability can make most believe that she is suffering from schizophrenia and indeed should she see something truly horrific and freak out many would see her as crazy.

Magical Intuition: This ability makes Elizabeth act a lot like a magical compass needle as she can sense the power of people, places and objects. This ability also allows Elizabeth to see kirlian auras and determine a person's physical, mental, emotional and spiritual state by the color of their aura, intense emotions can trigger a pseudo emphatic link in which Elizabeth can feel whatever emotion someone is feeling as long as she sees their aura. Elizabeth can also witness minor occult phenomenon that most minds either can't perceive or ignore and can use magic much more effectively than a normal occultist. Her magical sense also overlap with her normal senses causing a synesthesia effect to her, should she lose control she would act as though she is suffering from dementia-like hallucinations.

Magick:Elizabeth is armed with the knowledge of many spells, rituals and curses, such as evocation, divination, necromancy, black magic curses, illusions, occlumency, invisibility, exorcism, sympathetic magic, astral projection, and more. She also has a wide range of protection magic such as sigils, spirit wards and magic circles that can protect her from both physical and supernatural.

Elizabeth's magical knowledge allows her to find ways to become highly resistant to many psychic attacks such as telepathy, possessions, and mind control and can even use it to evade both mundane and supernatural methods of tracking. Elizabeth can even use the art of counter magic, which either let's her take apart a spell before it can harm her or contain the spell for later usage. However she must first be aware of the spell being used against her and prepare the necessary rituals to either dismantle or contain the spell used against her. She uses divination and scrying spells to gain information to assist her on whatever case she is dealing with.

While Elizabeth's magic can allow her to distort and warp the very fabric of reality does not allow her to do everything. There are some magical feats she lacks the knowledge, items and aptitude to perform and because of the reality warping powers of magic she has to be cautious of doing something wrong with her spells and rituals, sometimes doing something right can result in unexpected effects. Overusing magic can warp her very psyche and it's energies can corrupt her body and soul; not only degrading her mind closer to the depths of insanity, but bring about terrible mutations that would turn her into an insane, inhuman creature. Overusing magic always brings about the attention of both creatures of unremitting horror and fellow practitioners of magic to her location. Magic is not free however as every spell she uses has their own price, though some spells the price comes in years after their use.

Because of the price and drawbacks to magic she often uses it when she needs to and instead relies on her normal abilities first before turning to supernatural methods

Weaknesses: Elizabeth is plagued by nightmares which cause her to have sleep problems and to take sleeping medication, these nightmares are often tied to horrific events in her life. Realizing how many conspiracy and plots there were in her world has made Elizabeth paranoid as she keeps a close eye for any potential enemy to appear out of nowhere to get her.

Elizabeth is addicted to both adrenaline rushes and to cigarettes with alcohol and pills being a second, she has been known to take other drugs but hates those that use needles. Elizabeth is haunted by both her past and by actual beings ranging from spirits of the dead to otherworldly beings that follow her around, she is also wanted by several cults and secret societies along with supernatural creatures that act as servants to the unseen masters that rule her world.

Elizabeth can also has a short fuse and is quite quick to be either irritated or angry. She is also an unwilling medium as she was naturally born with a low resistance towards possession, causing many beings to come to her to use her body for both communication or to fulfill a specific purpose, however due to her magical knowledge she has been able to prevent most beings from possessing her but now she acts as a weirdness magnet as they are still drawn to her. When not being chased after members of a vast networks of conspiracies Elizabeth is also hunted down by both supernatural and human enemies that are after her for their own private reasons. Elizabeth is also fighting against depression which often makes her feel down and gloomy and often seeing the bad side to most situations, which the fact that she was an already cynical and disillusioned woman doesn't help much. Elizabeth also does not seem to have the fear of death as she tends to be almost rash and reckless when thrown into life and death situations.

Elizabeth believes that she may be cursed as most people that are around her tend to die while she herself often lives, the fact that she has a constant craving for companionship and love due to fear of being alone while knowing that she may be curse is a bitter cycle that she is well aware of. Her enhanced awareness and pseudo emphatic link are abilities that she can not active it freely, both happen on their own. The power of seeing and interacting with invisible beings is more common to appear for Elizabeth than the other two powers of the awareness and the empathetic link can mess with her senses and emotions should she not control it. Her magical sense also overlap with her normal senses causing a synesthesia effect to her, should she lose control she would act as though she is suffering from dementia-like hallucinations.

Personality: A foul-mouthed, disillusioned, sarcastic and cynical woman. Elizabeth is a stubborn, arrogant, reckless and strong-willed woman, sometimes letting her pettiness and vindictiveness get the better of her. She also somewhat selfish and self absorbed, generally doing things for her own self interest and for thrills than for any sort of philanthropy. She also distrust and is hostile towards most forms of authority and is willing to break rules she don't agree with. She can also be rather blunt and harsh, note caring what others think about her opinion and not caring who she is talking too. In moments of self loathing she shows to have both a fatalistic and even nihilistic attitude towards the world and her life, however most of the times she freely contradicts these beliefs.

Elizabeth is a mischievous scoundrel who likes messing with people just to get laughs. This attitude can even make as though she doesn't take most situations as seriously as she should. Elizabeth is also flirtatious as well and will flirt with anyone who catches her interest regardless of their gender or if they are friend or foe. Yet behind the flirts and laughter is a wounded soul, using sarcastic jokes and perverted comments to deflect her true emotions.

However deep inside she is a compassionate humanist, trying her best to make sure that mankind does not fall into the influences of both mortal and supernatural powers that would use humanity for their own ambitions. She also has a rather strange code of honor despite acting like a rogue most of the times. She is also unflinchingly loyal to those she cares and is surprisingly selflessness when she wants to be, even going as far as to help people if their suffering and grief is too much for her to see.

Elizabeth, while being cunning, ambitious and resourceful she also shows great reserves of bravery, dare and nerve even to the most dire and horrific situations, almost to the point that one would think that she either has a death wish or is truly insane. While liking to show herself lazy to most people in truth she understands the value of hard work and when motivated will become diligent in whatever project or job she is working on. A part that Elizabeth never shows is that while she never plays or fights fair she understands what ought to be fair, often being furious when people get puffed up with power and authority that they never earned and when people get punished simply for asking the wrong questions or for being in the way when someone else's enemies pays a visit.

Elizabeth has a love and hate relationship with magic and the occult but if given the choice to either live with them or not, she will always stay with magic due to the fact that she still carries the interest and like for it as she had when she was a child, albeit not in the same level as before. She is also pushed by her guilt and a desire to do some good in her life to not only repay for all of her past mistakes and wrongs but show the world that she can do good.

Elizabeth shrouds herself in a air of mystery, protecting both herself and keeping others away as a form of protection as she knows that most who get close to her have the unfortunate habit of dying. It's due to these death around her that makes Elizabeth work alone and when anyone does work with Elizabeth, she avoids attachment so she won't be as hurt if they get killed.

She is also paranoid of possible enemies from the secret world coming after both her, leading the woman to also look over her shoulders and into the shadows for enemies that can be waiting for the right time to strike. Elizabeth is an isonomic who also suffers from vivid nightmares whenever she sleeps. Elizabeth is addicted to cigarettes and adrenaline, has a short temper, feels haunted by her past and is actually haunted and hunted down by groups and creatures from the secret world. She is also fighting against depression and is generally world weary due to all of the horrors and lost she experienced.

Noteworthy Equipment: A pack of cigarettes, zippo lighter, a cursed knife, silver brass knuckles that is enchanted to hurt spectral beings as well as physical ones, lock-pick set, enchant card, skeleton key, a flask, wallet with money and ID, Nails from the coffin of St. Padua (magical tracking device) a spirit detecting bracelet, military flashlight, tape recorder, handcuffs, multi tool kit, an amulet to protect against supernatural harm, a scrying medallion, a Beaumont–Adams revolver, an old wrist watch, and a Smartphone.

Backstory (minimum of one paragraph):
Much of Elizabeth’s past is a secret. What is known currently is that she is an orphan with a family friend who raised her for most of her life. From an early age Elizabeth was involved with the occult due to her mother (Alexandria Ashwood) being a powerful witch who at the time was given the title "Faerie Queen of Wales" due to her close relations with the faeries, a relation that served to benefit her with powerful allies, esoteric lore, and powerful arcane items. It is the latter that would be useful to Elizabeth years later. But before she became the woman she is now she was once a cheerful if troublesome girl at times.

Elizabeth was one of the very few people who was born with the capabilities of being a mage as most are taught the arts of magecraft. Her mother at first tried to raise her daughter as a normal girl but as paranormal beings were attached to the girl and she perform basic spells mostly by accident, showing that she was a natural talent with magic, her mother relented and taught her daughter the ways of magic mostly so she doesn't harm herself by accident. This relationship of child and parent, student and mentor would last for nine years until one faithful night Alexandria Ashwood was murdered by an unknown assailant. The young Elizabeth witness the crime but to this day barely remembers the traumatic incident as her mind from mental barriers to shield itself from the horror, though aspects of the dreadful memories come back to haunt the mage in her dreams.

Elizabeth history from there becomes muddle as not many records exist during her time in the orphanage save for the occasions she was adopted by temporary foster families until they all placed her back in the orphanage for various of reasons, most never admitting that the girl was a magnet for supernatural happenings. She would reappear again after being adopted for the final time by Nathan Crane, a university professor and occultist who knew Elizabeth's mother and was looking for the young girl when he found out what happen to his friend. Once more all records would vanished but during this time he would continue her magical training until eventually her form of magic began to diverge away from Crane's more hermetic form of thaumaturgy.

In this dark zone of her biographical history what can be guessed is that Elizabeth would have lived the dual life of a student in whatever schools she attended while being an appearance magi and would have kept this dual life alone until at the age of nineteen Elizabeth would form a small group of friends and fellow occultists to not only journey around the world to experience the otherworldly and stranger sides to it but to practice their magic and engage in classic debauchery, it was in this time that she would meet her girlfriend at the time, Lorraine Ross. With her small cabal and her girlfriend by her side the mage learn many spells, witnessed many supernatural happenings and expand her knowledge of the secret world that lie beneath normal everyday existence.

However this almost rock and roll sort of lifestyle would come to a horrific end when a friend of the group confessed that his family was part of a long line of tradition that practices black magic, human sacrifice and cannibalism and that a series of disappearance of both children and adults were all due to his family. The curious cabal wishing to know of their friend's gruesome confession carried any truth traveled to the old manor that he claim they go to to engage in their practices in secret due to the remote location. The investigation would ultimately be their very last as many would leave the manor traumatized and scarred either physically, mentally or both with a few being killed. To Elizabeth's sorrow of those that perished Lorraine was one of them when she and her tried to stop the deranged family from summoning a terrible being from the abyss.

The violent breakup of the group and the death of her lover proved to have taken a great toll on Elizabeth's mental health being as she willing incarcerated herself inside Blackthorn Asylum. Elizabeth tried to make the doctors make her forget about not only the events of the manor but that magic, supernatural creatures and occult conspiracies ever existed in the world, that all were just disillusioned made up by her fevered imagination. However it would seem that this plan would fail as she would soon checked out by an unknown group that needed her expertise and after dealing with whatever matter they wanted her to to take care of she never return to the Asylum. Instead Elizabeth chose to make her own private detective agency that is currently run by her and has her as it's sole member. Elizabeth uses the agency to deal with both mundane crimes to keep money flowing and to pay her bills but also takes paranormal cases which are the ones she enjoys the most.

In Occult Circles, particularly those in London, Elizabeth is a well known name, her rep even spreading to parts in West Europe, a few states in Central and East Europe and the US Occult Undergrounds. She is a walking legend to those who only heard rumors about her, with some thinking that she isn’t a real person but a myth. Elizabeth is aware of her walking legend status and the fear and respect it brings and as done some to either give the rumors some sense of validity and even made up some rumors herself to shroud her as much deception and half truths as possible to protect herself and keep her enemies always second guessing.

For every piece of information found on the woman there is plenty of information still left vague or unanswered.


Tier level descriptors
Desired Tier level: (Non OP's are limited to tier 4 and under. Note that, ultimately your character's tier level will be based upon the quality of your app and OP discretion) I would say 3 due to her magic but otherwise is a 1 due to her body still being human.

(Optional)

Theme Song: Seeking the Truth (OpenTheDoor)

Likes: Silk Cut cigarettes, coffee, occult, messing with people, cats, attractive people, rock and metal music, watching movies

Dislikes: rural areas, sea food, most forms of authority, isolation, arrogant people, bring up parts of her past she would rather forget, puppets, dolls and marionettes along with clowns (she really hates clowns)

Personal Spaceship (Y/N): None

Additional Information:
Elizabeth was born on October 31st, 1980
Sexual preference is bisexual
Has a habit of collecting little knick knacks from the locations of her cases.
She also collects and stores whatever supernatural and occult items she finds in her cases for safe storage.
Secretly is a fan of cosplaying but would be in denial over anyone claiming such things. However she isn't a fan of any anime but more of the fact she likes dressing up.

RP Sample: viewtopic.php?f=31&t=383281&start=100 (I'm also one of the Co-OPs of that RP)
viewtopic.php?f=31&t=404078

#PandorasBoxCharacters - Please do not remove
Last edited by Naval Monte on Wed Mar 28, 2018 9:16 pm, edited 10 times in total.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Naval Monte
Postmaster-General
 
Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Apr 05, 2017 12:57 am

The Dark Brotherhood of Deros wrote:-----


Nice to see your joining in.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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The V O I D
Post Marshal
 
Posts: 16389
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Wed Apr 05, 2017 3:04 am

Excited to start this.

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The States of Balloon
Senator
 
Posts: 3990
Founded: Dec 18, 2014
Ex-Nation

Postby The States of Balloon » Wed Apr 05, 2017 3:14 am

The States of Balloon wrote:
Character Name: Blare Grawnyk, Rogue of Life

Gender: Male

Appearance: Blonda hair, green eyes, Caucasian, short and skinny, lacks muscle
Outfit

Age: 15

Universe of origin: Homestuck (OC)

Alignment: Chaotic Neutral

Abilities: Ability to store health in liquid form, harvests and administers health through a custom made knife(see equipment), can revive if his death is not just or heroic, flight

Weaknesses: Normal human weaknesses, will permanently die if death is just or heroic, poor endurance

Personality: Pessimistic, energetic, short temper, quick to notice details. Notably becomes extremely stressed in times crisis, and often forgets important details. Not a very reliable choice for most tasks.

Noteworthy Equipment: Hatchet with cushioned handle, knife attached to small bottle that is used to harvest and administer health. Functionality is controlled through a small switch on the handle. At maximum capacity, contains enough liquid to regenerate a single-jointed appendage

Backstory: Blare Grawnyk is an suburb player in a session with five other friends. His planet is the land of Desert and Gardens, with the quest of spreading fertile soil across the planet. Literally nothing about his life prior to this point was of much interest. His status as a "God tier" player placed him firmly into the category of minor deities, which made him a target of the Ascendents. This caused a large-scale attack on the players currently within his session in a joint effort between the Ascend ants and his session's Black King. His adventure begins here. Let's hope he doesn't let everything go to shit.

Tier level descriptors
Desired Tier level: 1 or 2, because I don't really care that much about tier levels.

Theme Song: This.

Likes:

Dislikes:

Personal Spaceship (Y/N): Nope.

Additional Information:

RP Sample:
The States of Balloon wrote:Undisclosed Foundation site
Personnel are to note that SCP-2662 has disappeared from containment. Any sightings must be reported immediately, and SCP-2662 should be escorted back into containment if possible. The cause of this dissappearance is unknown, but it is believed to have some relation to the rituals performed by SCP-2662's latest cult.
Iowa
Blare sat on the couch, taking inventory of his resources. He didn't have anything else's to do. It sure would be great if something were to happen.
Zalgo's castle (WIP)
A portal appeared behind Zalgo, depositing a tentacled humanoid who looked like he was about to vomit. "Ugh...where am I? Did that cult do this? God dammit."


#PandorasBoxCharacters - Please do not remove

Edit: I feel so inadequate next to all these other apps

*clears throat*
:^^^^^^^^^^^^)

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Osnil Returns
Minister
 
Posts: 2143
Founded: Feb 20, 2017
Ex-Nation

Postby Osnil Returns » Wed Apr 05, 2017 5:57 am

Naval Monte wrote:
The Dark Brotherhood of Deros wrote:-----


Nice to see your joining in.

Hey Naval! This is certainly going to be fun.
Ancient Ones-1 Justice League, 1 Sith Lord, 1 firebender, 1 nutcase, 1 Pokemon Trainer
There is more science in Grimm's Fairy Tales than in evolution.

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Naval Monte
Postmaster-General
 
Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Apr 05, 2017 6:01 am

Osnil Returns wrote:
Naval Monte wrote:
Nice to see your joining in.

Hey Naval! This is certainly going to be fun.


Sup. I wonder who else from TAO will join?
Last edited by Naval Monte on Wed Apr 05, 2017 6:01 am, edited 1 time in total.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

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Democratic East-Asia
Negotiator
 
Posts: 6068
Founded: Aug 30, 2016
Democratic Socialists

Postby Democratic East-Asia » Wed Apr 05, 2017 6:04 am

The V O I D wrote:Excited to start this.

I second this. Squad 9 is ready for action. The atomic commie squad will prevail.
Last edited by Democratic East-Asia on Wed Apr 05, 2017 6:04 am, edited 1 time in total.
Revolutionary Communist State set in Asia. PMT.
NS stats are not used.
Actively funding left-wing "terrorist" organizations since its founding.

Pan Asia Broadcasting Channel: "We will achieve communism in 20 years." - Chairman Wei Yenwu, Central Government | Automation of industries threatens millions of jobs, says economic advisors

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Osnil Returns
Minister
 
Posts: 2143
Founded: Feb 20, 2017
Ex-Nation

Postby Osnil Returns » Wed Apr 05, 2017 6:17 am

Deliriarum wrote:
Osnil Returns wrote:(Please remove everything in brackets upon completion of your application)

Character Name: Golbatman aka Bruce Wayne

Gender: Male

Appearance:
(Image)
He's in the center, but those are his sidekicks.

Age: 35

Universe of origin : A Pokemon-DC Hybrid Universe

Alignment: Neutral Good

Abilities:
Expert level Martial Arts
Stealth
Brilliant Brain
Pokemon Battling Skills
Master Strategist

Weaknesses:
Despite his top-level intellect, he tends to hide his emotion inside himself. Not only that, but one person can't do everything himself, as much as he tries to-he can't do it all alone. He also tends to give his identity out to pretty females. In addition, most of his Pokemon are Dark Type, which is weak to Fighting, Bug, or Fairy Pokemon.
Personality: To the inhabitants of Pewter City, Bruce appears to be a fool-hearted playboy, pleasuring himself with riches. However, his alter ego as Golbatman is a far darker being. He is always serious, never joking. He is often eerily silent. However, Golbatman takes most of his life, and he becomes obsessed with stopping one criminal or another, sacrificing sleep to do it.

Noteworthy Equipment:
Golbatmobile
Grappling hook
Golbatarangs
Golbatwing
Pokemon Team: Golbat, Umbreon, Sableye, Greninja, Zebstrika, Honchkrow (he has more, but he uses these the most)
The Golbat Cave, containing a computer, a Pokemon Healer, tons of Zubats, and his suit

Backstory: Bruce grew up as a normal child. As normal as a spoiled rich kid could have. One day, on a hiking trip with his family, he got himself lost in Mount Moon. A collaboration of Zubats and Golbats assaulted him and he developed a fear of Zubats and Golbats. His parents attempted to get him to face his fears, but before that . . . they were killed right in front of him. By Team Rocket Grunts.

Bruce set off into the world as a trainer, and came home a few years later. He decided to face his fears in Mount Moon. Since then, he has fallen in love with Golbats and they are his favorites. One day, he was contemplating a way to protect the city from further crimes like he experienced. He wanted to take a symbol. A sign. And a Golbat flew into his window. He decided to take the Golbat and use it as a symbol to fight evil.

Within weeks, Team Rocket's goons were losing territory. Officer Jenny began to view him as an ally, rather than a monsterHowever, this time, a new criminal appeared. He called himself the Mimer. He was a madman, committing random streaks of crime daring Golbatman to come after him. Mimer was beaten and sent to prison. Since then, other villains have appeared: Grimeface, Poison Tangrowth, Purrloinwoman, Killer Totodile, and more.

Soon it became clear to Golbatman that he couldn't do it alone. When a circus family died in a tragic accident, he adopted the boy, who became Pidgeotto and later on, he took the name Swellowing. But that wasn't the end of his family. Zubatgirl, another Pidgeotto, and his trusty butler Alfred are all valued allies.

Tier level descriptors
Desired Tier level:1-3 depending on the OP or Co-OP's judgement.

(Optional)

Likes: Fighting Crime, being serious, Purrloinwoman and Officer Jenny

Dislikes: Criminals other than Purrloinwoman, jokes, crime sprees

Personal Spaceship (Y/N): N

Additional Information:
Trains with a Hitmonlee
Also goes undercover as Scratches Malone

RP Sample:
The flaming blast from Heatmor enveloped Venusaur. When Heatmor stopped, Venusaur was on the ground. Venusaur struggled to rise, but collapsed. It couldn't fight back anymore. A flag from the referee. "Venusaur has fainted!"
"Venusaur, return!" shouted Destiny. "Good job."

This was it. Destiny was down to her last Pokemon on the team. As was her opponent. So it was do or die time. And she had never failed to win a battle. No matter who and what she fought. And she was going to win this.

She gripped the ball in her hand as she attempted to come up with a plan to beat her opponent. But she couldn't win by type with the Pokemon in the ball. But perhaps, there was another way. Throwing the ball across the arena, she shouted, "Go, Skitty!"

The ball opened midair. "Skitty!" it shouted. Destiny's opponent howled with laughter from his stand. Of course he would, he has a powerful Heatmor that would stomp a Skitty. But the joke's on him.

A blinding white light emanated from Skitty. It was evolving. Destiny smiled as her opponent laugh was cut off by shock. The light stopped flashing. "Delcatty!" the former Skitty shouted.

"Skitty has evolved into Delcatty!" shouted the referee. "Continue the battle!"

"You have tricks but I have raw power!" shouted her opponent. Good, just keep yourself overconfident.

"Heatmor, use Flamethrower!"

"Delcatty, use Fakeout!"

Heatmor prepared itself to blast at Delcatty with his fire breath. But Delcatty was much too fast. It clapped it's paws together, causing a shockwave. The shockwave knocked Heatmor to the ground, stunning him momentarily. Flamethrower failed.

Destiny eyed her opponent, whose mouth dropped open. Sucker! Never mess with me and my Skitty "Now, let's finish this!"

Delcatty charged across the field before tackling the Heatmor, who was now at his feet. Heatmor collapsed. He weakly attempted to pull himself to his feet, but collapsed again.

"Heatmor has fainted and is unable to battle! Destiny wins the match!" shouted the referee. Destiny smiled. Those last four words were wonderful to hear. And with that match, she won the tournament, which means that there will be festivities in her honor. And, she was going to enjoy all of them.


#PandorasBoxCharacters - Please do not remove


Accepted Tier 2

You marked it on the OP as Tier 1. Did you change your mind, or mix it up? Because here you said it was T2
Ancient Ones-1 Justice League, 1 Sith Lord, 1 firebender, 1 nutcase, 1 Pokemon Trainer
There is more science in Grimm's Fairy Tales than in evolution.

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The Republic of Atria
Postmaster of the Fleet
 
Posts: 24513
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Wed Apr 05, 2017 6:34 am

Elizabeth and Monarch are accepted.

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G-Tech Corporation
Khan of Spam
 
Posts: 64141
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed Apr 05, 2017 6:38 am

What's this? Energy manipulation and an inability to die?
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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Naval Monte
Postmaster-General
 
Posts: 13930
Founded: Sep 04, 2014
Civil Rights Lovefest

Postby Naval Monte » Wed Apr 05, 2017 6:38 am

The Republic of Atria wrote:Elizabeth and Monarch are accepted.


Thanks and nice flag.
Naval Monte- The Mediterranean crossroads of mind-controlling conspiracies, twisted dimensions, inhuman depravity, questionable science, unholy commerce, heretical faiths, absurd politics, and cutting-edge art.

Make wonderful memories here, in Naval Monte.

User avatar
The Republic of Atria
Postmaster of the Fleet
 
Posts: 24513
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Wed Apr 05, 2017 6:40 am

G-Tech Corporation wrote:What's this? Energy manipulation and an inability to die?


What now?

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 64141
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed Apr 05, 2017 6:46 am

The Republic of Atria wrote:
G-Tech Corporation wrote:What's this? Energy manipulation and an inability to die?


What now?


The two applications at the top of this page seem, mm, injudicious.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

User avatar
The Republic of Atria
Postmaster of the Fleet
 
Posts: 24513
Founded: Nov 12, 2013
Capitalist Paradise

Postby The Republic of Atria » Wed Apr 05, 2017 6:59 am

G-Tech Corporation wrote:
The Republic of Atria wrote:
What now?


The two applications at the top of this page seem, mm, injudicious.


Second is the OP, so... Can't really argue there.

I don't think anyone accepted the first one. Speaking of which.

Deros dude. Marcus seems incredibly powerful since you really didn't actually go into detail about his powers.

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 64141
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Wed Apr 05, 2017 7:01 am

The Republic of Atria wrote:
G-Tech Corporation wrote:
The two applications at the top of this page seem, mm, injudicious.


Second is the OP, so... Can't really argue there.

I don't think anyone accepted the first one. Speaking of which.

Deros dude. Marcus seems incredibly powerful since you really didn't actually go into detail about his powers.


Mhm, yes, that is why I said injudicious. Probably best not to include unkillable characters, even as the OP. Tends to alter the vibe of a RP, and give people the wrong idea.
Quite the unofficial fellow. Former P2TM Mentor specializing in faction and nation RPs, as well as RPGs. Always happy to help.

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