Skunkworks/Prototype Design Facilities.
Gas Extraction Platforms with precursor Cloud City to make Gas Giants more profitable with investment.
Heavy Vehicle Construction Yards for AT-ATs and the like.
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by G-Tech Corporation » Thu Mar 30, 2017 4:12 pm
by Eol Sha » Thu Mar 30, 2017 4:16 pm
by North America Inc » Thu Mar 30, 2017 4:16 pm
G-Tech Corporation wrote:North America Inc wrote:If you guys would want to see additional units or buildings, which would they be?
Noted.
Skunkworks/Prototype Design Facilities.
Gas Extraction Platforms with precursor Cloud City to make Gas Giants more profitable with investment.
Heavy Vehicle Construction Yards for AT-ATs and the like.
by North America Inc » Thu Mar 30, 2017 4:17 pm
Eol Sha wrote:What exactly does "natural pc" mean?
by Eol Sha » Thu Mar 30, 2017 4:21 pm
North America Inc wrote:G-Tech Corporation wrote:
Skunkworks/Prototype Design Facilities.
Gas Extraction Platforms with precursor Cloud City to make Gas Giants more profitable with investment.
Heavy Vehicle Construction Yards for AT-ATs and the like.
What would they do?
Interesting.
Would they only produce that? Are their any other large infantry designs in the star wars universe?
by North America Inc » Thu Mar 30, 2017 4:23 pm
by Versail » Thu Mar 30, 2017 4:30 pm
by Eol Sha » Thu Mar 30, 2017 4:30 pm
by Jhet » Thu Mar 30, 2017 4:33 pm
by North America Inc » Thu Mar 30, 2017 4:37 pm
Jhet wrote:North America Inc wrote:What is that referring too?
Only the greatest Star Wars game ever made. (EDIT: which is telling)
I think he might be referring to the barracks building line, which had three or four barracks classes, ranging from infantry barracks up to the AT-AT/Heavy artillery factories.
As an aside, I'm reading the building list right in that I need to build a Data Archive before I can begin Research/Espionage missions?
by North America Inc » Thu Mar 30, 2017 4:38 pm
New United States of Columbia wrote:Faction: The Kingdom of Vinlac
Leader: King Vultuth of Clan Kinolk
High Ranking Officials: Salvin of Clan Julvon, Erith of Clan Tyfon, Folkuth of Clan Kinolk
Civics: Developing Species, Representation, Laissez-Faire, Feudalism, and Warrior Culture
History: The Vinlac are a race of warrior lizards who've been on the planet for centuries. They stand at around five feet and eight inches on average. Their skin is a thick dark green hide with a light green "underbelly". Their yellow reptilian eyes allow them to see as well as humans. Their long, spiked tails allow them to keep balance and be used as a natural melee weapon along their clawed hands. Their fanged teeth carry a natural venom that makes their bites hazardous meaning they have a last resort weapon if worst comes to worst. Due to these it made their fighting focused originally on just using their bodies when, in 360 BBY, Clan Julvon led by then Patriarch Solvok discovered how to forge metal blades creating the first Vinlac Sword. It is a long iron blade that have "barbs" on the side meant to be used for stabbing, allowing the blade to tear at the flesh inside a target, namely another thick skinned Vinlac. By 128 BBY they had discovered how to make blasters but they referred to them as "Sedah Rifles", in reference to their Draconic God Sedah, the God of War.
Due to the constant fighting between the Clans they had rapidly developed their ability to fight and had various doctrines developed depending on which Clan they are in. If you were a Vinlac warrior in Clan Julvon you'd have the latest in weaponry and armor but only knew how to charge at your enemy whereas if you were of Clan Tyfon you would have more of a focus put on ambushes and using melee weapons to deny ranged warriors their ability to fight from afar. Thanks to this wars were a confusing mess and long affairs. But it also meant they developed a long martial tradition and a deep respect for the role of warrior. Tyfon Fathers often grant their sons inscribed swords and knives as a sign of being an adult. These Tyfonians are noted for always carrying their blade with them, as a way to show they are both adults and accepted by their community. If that blade is taken away or lost they are then frowned upon and considered as less than a true Vinlac.
Despite all this conflict they united as one race and people when, in 9 ABY, they were invaded by Space Pirates. These Space Pirates, outfitted with the adequate armor and weaponry, rapidly helping them fight back the violent and deeply connected inhabitants. What tipped the tide in their favor, however, were their small fleet in orbit of who could bombard the planet and defenders at their leisure. They didn't use it often, however, as their contractors wished to use the Vinlac as slaves for his vast mining empire. Out of the ashes of invasion, however, arose a hero: King Vultuth of Clan Kinolk. A mighty warrior, a skilled marksman with a Sedah Rifle, and a good tactician, Vultuth resisted the pirates with his warriors since the beginning. Every instance he could fight the pirates was an instant he took. Naturally this made him a hero for he was seen as being a determined patriot who was fighting to protect his home no matter the odds.
This reputation and near hero worship was not unfounded as two years into the fighting he had come up with a genius plan. He noted that only four ships ever landed or came into orbit: Two transport ships and two light cruisers. He noted that, if they could sneak a few troops onboard, they could potentially overpower their captors and take the ships for themselves. It was risky but it seemed like the only one that could turn the stalemate into a war that was in their favor. When the next scheduled ships landed to take the newly captured slaves to their new hell, the warriors were snuck onboard. When the transporters took off they overpowered the crew, freed the captives, and took the ships back down to the surface. Since the pirate band only had those four ships they didn't dare risk firing on their own investment and instead sent the cruisers down to drop off ground troops to retake the ships. As this happened while most of the army was still around it resulted in the same mistake being made: The pirates were overpowered (this time by sheer numbers) and their ships were captured as well. After being threatened and tortured into sharing how to operate these vessels, the Vinland let them go so long as the pirates vowed to never return to their planet. They are then disarmed and kept prisoner until Vultuth can find somewhere offworld to release them. For now, though, he contends himself with modernizing his people after they recently decided to crown him King of a now united Vinlac.
Brief description of diplomatic relations: Unknown as they have only recently gone to space. However they'd be cautious and suspicious of outsiders.
Infrastructure and Claimed Worlds: System 3
Garden World (Dracheon), Near Garden World (Guams), Terrestrial (Sumas), Gas Giant (Irasiv), Gas Giant (Modos), Barren (Sedah), Asteroid Belt and Kuiper Belt.
Military:
a) Land and Aerial Units: Three units of militia and three units of infantry
b) Space Fleets: Two medium transport ships and two light cruisers
Theme Song: https://www.youtube.com/watch?v=cbDkSWqy_GI
RP Example: viewtopic.php?f=5&t=400626&p=30894427#p30894427
Questions and Suggestions: How do we use the dice and how does one know if we're not cheating/making things up?
Geth
by North America Inc » Thu Mar 30, 2017 4:39 pm
Eol Sha wrote:North America Inc wrote:What is that referring too?
The Imperials and the Rebels can build structures that produce heavy vehicles.
http://starwars.wikia.com/wiki/Fac_H-121 (Imps Heavy Factory)
http://starwars.wikia.com/wiki/A-Fac_333 (Imps Advanced Factory)
http://starwars.wikia.com/wiki/Fac_H-65 (Rebs Heavy Factory)
http://starwars.wikia.com/wiki/Zann_Con ... le_Factory (Zann Heavy Factory)
by Eol Sha » Thu Mar 30, 2017 4:48 pm
North America Inc wrote:Jhet wrote:Only the greatest Star Wars game ever made. (EDIT: which is telling)
I think he might be referring to the barracks building line, which had three or four barracks classes, ranging from infantry barracks up to the AT-AT/Heavy artillery factories.
As an aside, I'm reading the building list right in that I need to build a Data Archive before I can begin Research/Espionage missions?
I didn't see Battlefront 2 or KOTOR listed so.... I also didn't own a computer or internet when that game came out, so ya I never heard about it until this year.
You can build espionage and research first, and even go on one successful mission. However for the progress to be saved, there needs to be a data archive, I'll go back and clarify that.
by G-Tech Corporation » Thu Mar 30, 2017 4:49 pm
North America Inc wrote:G-Tech Corporation wrote:
Skunkworks/Prototype Design Facilities.
Gas Extraction Platforms with precursor Cloud City to make Gas Giants more profitable with investment.
Heavy Vehicle Construction Yards for AT-ATs and the like.
What would they do?
Interesting.
Would they only produce that? Are their any other large infantry designs in the star wars universe?
by North America Inc » Thu Mar 30, 2017 4:56 pm
Eol Sha wrote:North America Inc wrote:I didn't see Battlefront 2 or KOTOR listed so.... I also didn't own a computer or internet when that game came out, so ya I never heard about it until this year.
You can build espionage and research first, and even go on one successful mission. However for the progress to be saved, there needs to be a data archive, I'll go back and clarify that.
You can buy most Star Wars games on Steam if you're interested.Jhet wrote:Only the greatest Star Wars game ever made. (EDIT: which is telling)
Sorry. That's Battlefront.
by North America Inc » Thu Mar 30, 2017 4:58 pm
G-Tech Corporation wrote:North America Inc wrote:What would they do?
Interesting.
Would they only produce that? Are their any other large infantry designs in the star wars universe?
Offhand, produce Project Points usable only towards new unit types/upgrades/designs/etc.
Hmm, not that I know of. But that's where things like the Skunkworks might enter play. The Rebels, I imagine, could use a war machine to counter AT-ATs and the like, or heavy siege tanks, and so on.
by G-Tech Corporation » Thu Mar 30, 2017 4:59 pm
North America Inc wrote:G-Tech Corporation wrote:
Offhand, produce Project Points usable only towards new unit types/upgrades/designs/etc.
Hmm, not that I know of. But that's where things like the Skunkworks might enter play. The Rebels, I imagine, could use a war machine to counter AT-ATs and the like, or heavy siege tanks, and so on.
Thats actually interesting.
Is that how you spell Skunkworks, the only thing coming for me is some Lockheed Martin R&D project.
by North America Inc » Thu Mar 30, 2017 5:02 pm
G-Tech Corporation wrote:North America Inc wrote:Thats actually interesting.
Is that how you spell Skunkworks, the only thing coming for me is some Lockheed Martin R&D project.
Hah, yeah, I think that's where the phrase comes from. I know it from there, and the old SMAC facility. Essentially a factory/laboratory devoted to testing and refining prototypes.
by Eol Sha » Thu Mar 30, 2017 5:05 pm
by North America Inc » Thu Mar 30, 2017 5:08 pm
by New United States of Columbia » Thu Mar 30, 2017 5:48 pm
by Versail » Thu Mar 30, 2017 5:53 pm
Versail wrote:Can I reserve system three?
Or has that been taken?
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