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by Shark isle » Mon Feb 20, 2017 2:20 pm
by Shark isle » Mon Feb 20, 2017 2:37 pm
by Nuxipal » Mon Feb 20, 2017 2:51 pm
by Greater Istanistan » Mon Feb 20, 2017 3:34 pm
Nuxipal wrote:So I made a tinsy bitsy enormous mistake.
I'm not sure if it is going to affect anyone tbh, but Carriers.
Carriers are a Human invention and thus only Humans would have them at this time.
"Humans – who had only recently "graduated" from surface to space combat – were the first to build ships wielding fighters as the main armament." - http://masseffect.wikia.com/wiki/Starships
If you happen to not be human and have Carriers, you can exchange them out for other ships or infrastructure.. primarily because it would be strange for the Turians or Asari to have carriers when they haven't encountered a ship that uses Fighter craft as its main weapon.
by Lunas Legion » Mon Feb 20, 2017 3:37 pm
Greater Istanistan wrote:Nuxipal wrote:So I made a tinsy bitsy enormous mistake.
I'm not sure if it is going to affect anyone tbh, but Carriers.
Carriers are a Human invention and thus only Humans would have them at this time.
"Humans – who had only recently "graduated" from surface to space combat – were the first to build ships wielding fighters as the main armament." - http://masseffect.wikia.com/wiki/Starships
If you happen to not be human and have Carriers, you can exchange them out for other ships or infrastructure.. primarily because it would be strange for the Turians or Asari to have carriers when they haven't encountered a ship that uses Fighter craft as its main weapon.
oh RIP there goes my carefully constructed fleet doctrine
by Brotherhood Steel the 2nd » Mon Feb 20, 2017 3:45 pm
by The Orson Empire » Mon Feb 20, 2017 4:07 pm
Nuxipal wrote:So I made a tinsy bitsy enormous mistake.
I'm not sure if it is going to affect anyone tbh, but Carriers.
Carriers are a Human invention and thus only Humans would have them at this time.
"Humans – who had only recently "graduated" from surface to space combat – were the first to build ships wielding fighters as the main armament." - http://masseffect.wikia.com/wiki/Starships
If you happen to not be human and have Carriers, you can exchange them out for other ships or infrastructure.. primarily because it would be strange for the Turians or Asari to have carriers when they haven't encountered a ship that uses Fighter craft as its main weapon.
by G-Tech Corporation » Mon Feb 20, 2017 4:14 pm
by Nuxipal » Mon Feb 20, 2017 4:20 pm
G-Tech Corporation wrote:Oh, Nux? You should probably remove the blurb about faction goals.
by Ariado » Mon Feb 20, 2017 5:16 pm
Ariado wrote:I'll be putting something up soon, could I possibly get a clarification what a military barrack does? I start with one but no description of the building is in the op
by G-Tech Corporation » Mon Feb 20, 2017 6:56 pm
by Elerian » Mon Feb 20, 2017 8:07 pm
Rygondria wrote:So does that mean the triads would be able to build carriers theoretically ?
Ariado wrote:Ariado wrote:I'll be putting something up soon, could I possibly get a clarification what a military barrack does? I start with one but no description of the building is in the op
Could I possibly get a clarification? don't mean to harp but just want to know because it might effect my first post.
by Cybraxia » Mon Feb 20, 2017 9:02 pm
Represented in the WA by: Ambassador General Flash Quint General Peter Van Doorn Lieutenant Major Glenn Friendly | "When an entire world changes, there are no innocent bystanders. Only those who turn the wheels and those who let them be turned." — Doug Fetterman Chronically Ignored | Nation takes inspiration and is based on many things: Mega Man Ghost in the Shell X-COM Eclipse Phase And others! |
by Nuxipal » Mon Feb 20, 2017 9:40 pm
by Cybraxia » Mon Feb 20, 2017 10:01 pm
Represented in the WA by: Ambassador General Flash Quint General Peter Van Doorn Lieutenant Major Glenn Friendly | "When an entire world changes, there are no innocent bystanders. Only those who turn the wheels and those who let them be turned." — Doug Fetterman Chronically Ignored | Nation takes inspiration and is based on many things: Mega Man Ghost in the Shell X-COM Eclipse Phase And others! |
by Elerian » Mon Feb 20, 2017 10:02 pm
Cybraxia wrote:So, do the people doing the research need to post about the research in the thread? or will it get added to the OP somewhere?
Just asking for clarification.
by Cybraxia » Mon Feb 20, 2017 10:08 pm
Research Applications are not a matter of public record; do not post them here in the OOC, or even in the IC. Instead, TG them to your OP or if he is busy and says to do so, to your Co-Op. They will determine the relevant costs and effects of new research or projects. The only thing other factions will know is the Operation Name, which must be posted in the IC when an Operation is begun. All Research completed however becomes a matter of public record, and must be posted in your relevant Codex Entry.
Represented in the WA by: Ambassador General Flash Quint General Peter Van Doorn Lieutenant Major Glenn Friendly | "When an entire world changes, there are no innocent bystanders. Only those who turn the wheels and those who let them be turned." — Doug Fetterman Chronically Ignored | Nation takes inspiration and is based on many things: Mega Man Ghost in the Shell X-COM Eclipse Phase And others! |
by Nuxipal » Mon Feb 20, 2017 10:26 pm
Cybraxia wrote:So, do the people doing the research need to post about the research in the thread? or will it get added to the OP somewhere?
Just asking for clarification.
by Brotherhood Steel the 2nd » Tue Feb 21, 2017 12:14 pm
by The Orson Empire » Tue Feb 21, 2017 2:36 pm
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