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by Nuxipal » Thu Feb 16, 2017 9:54 pm
Theyra wrote:So it is not possible to play as the Vorcha?
by Theyra » Thu Feb 16, 2017 10:04 pm
Nuxipal wrote:Theyra wrote:So it is not possible to play as the Vorcha?
I think I forgot to send you the message, but I removed them primarily so we could try and get more primary factions. Clearly we need both human factions as well as the three primary citadel races and the Batarians would be useful as well.
by Nuxipal » Thu Feb 16, 2017 10:07 pm
Faction: Illium Ascendency
Leader: Chief Executive Tavia Nevos
Citadel Council member Y/N or N/A: No
Brief description of diplomatic relations: Fair relations with Asari Republics and various Terminus Organizations. Migrant Fleet is not permitted near Illium.
Military state of readiness:
History:
Infrastructure and Claimed Worlds:Tasale System
Beregale: Hostile Terrestrial
1 Urban Area, 1 Industrial Complexes, 1 Mining Complex, 1 Fuel Depot, 1 Major Mining Complex
Ponolus: Hostile Terrestrial
Illium: Garden
5 Urban Areas, 3 Industrial Complexes, 1 Shipyard, Lvl 2 Spaceport, 2 Planetary Fuel Depots, 5 mining complexes, 2 major mining, 1 Major Industrial Complex, Research Station
Zelene System
Helyme: Garden
2 Urban Areas, 3 Industrial Complexes, 1 Shipyard, 5 mining complexes, 2 planetary fuel depots, 2 major mining complexes, 1 major industrial complex
Military:2 Dreadnoughts (under construction)
2 Battlecruiser
2 Heavy Cruiser
14 Light Cruiser
20 Destroyers
20 Frigates
2 Transports
5 Fighter Wings
2 Interceptor Wings15 Infantry (Biotics)
5 Elite Specialists
5 Spec Ops
4 Artillery
5 Armored Division
5 Gunship WingsIllium:
3 Urban Areas -300
2 Planetary Fuel Depots - 30
5 mining complexes - 50
2 major mining complexes -60
1 major industrial complex -40
1 Research Station -350
Helyme
2 Urban Areas -200
3 Industrial Complexes -45
1 shipyard -50
5 mining complexes -50
2 planetary fuel depots -30
2 Major Mining Complexes -60
1 Major Industrial Complex -40
Beregale/Ponolus (Each)
1 Urban -200
1 Industrial Complex -30
1 mining complex -20
1 Fuel Depot -30
1 Major Mining -60
MILITARY SPENDING
2 Dreadnoughts Under Construction -220
1 Battlecruiser -66
10 Light Cruisers -250
20 Destroyers -300
20 Frigates -200
2 Transports -50
5 Fighter Wings -30
2 Interceptor Wings -14
15 Infantry- 150
5 Elite Specialists - 40
5 Spec Ops -30
4 Artillery -40
5 Armored Divisions -125
3 Gunship Wings -15
S13
by Elerian » Thu Feb 16, 2017 10:55 pm
by Cybraxia » Thu Feb 16, 2017 10:56 pm
Cybraxia wrote:Tagging just to make sure that my idea from the other thread is acceptable. I know G-Tech said it was, but I'm just making sure.
Represented in the WA by: Ambassador General Flash Quint General Peter Van Doorn Lieutenant Major Glenn Friendly | "When an entire world changes, there are no innocent bystanders. Only those who turn the wheels and those who let them be turned." — Doug Fetterman Chronically Ignored | Nation takes inspiration and is based on many things: Mega Man Ghost in the Shell X-COM Eclipse Phase And others! |
by Ariado » Thu Feb 16, 2017 11:09 pm
by Ulls » Thu Feb 16, 2017 11:12 pm
Ulls wrote:For the Corporation, you say that they start out with 3 free trade outposts yet I don't see them on the building list. What will they do for the corporation faction?
by North America Inc » Thu Feb 16, 2017 11:42 pm
by North America Inc » Thu Feb 16, 2017 11:47 pm
by North America Inc » Thu Feb 16, 2017 11:52 pm
by North America Inc » Thu Feb 16, 2017 11:58 pm
by North America Inc » Fri Feb 17, 2017 12:09 am
by North America Inc » Fri Feb 17, 2017 12:16 am
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