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Junior Gods of Anara (OOC/Worldbuilding)

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Nuridia
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Founded: Dec 28, 2011
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Postby Nuridia » Wed Mar 08, 2017 10:43 am

Paketo wrote:
Deity App:
Name: Stana
Age: He stopped counting after the first 5000
Appearance: Stana while on earth appears in several forms with the two most common being that of a old human man and a human child. The other two he appears as is that of a young human man or a cat made of flames. The one thing each of these forms has in common is their eyes. Flames of light red seem to dance within eyes warming any mortal who sees them.
Gender (the gender you prefer to appear as): Male
Aspect/Domain (what are you the frickin’ god of?): Hearth, Family, Home
Junior or senior god?: Senior
Bio: Since time began, creatures have sought to establish homes and family units and with it came the need for someone to rule over. From that need, Stana came forth from Chaos and as creatures of the world developed, soon the hearth became the center of the home becoming part of his domain as well.

Stana was different from most the other gods in his willingness to help the mortals of the world, a trait most likely stemming from his domains. The hearth gave him power over fire put it was different than the fire of Faerus. He was the gentler side of fire that human used to heat their homes, cook their homes, flames that can heal. The fires of Faerus were used in conflict while the flames of Stana was that of safety. That is not to see he can not use his power over fire in fight, a fire burns no matter what it is used for.

His willingness to interact with mortals also would give rise to various demigod children over the millennia. Few of any of them were ever remembered as great warriors as much as they were remembered as healers or scholars. Stana's fire wasn't meant to be used for conflict but instead heal and help. Their flames were said to be Stana's guiding lights in the world.

With this gentleness, he is often called the forgotten of the senior gods. He holds the power of a senior god but rarely uses it unless truly angered or needed. This places Stana on the outside of most struggles for power and sometimes even draws him in as the negotiator between two godly parties. He has however sometimes gained the ire of other gods at times for his help to junior gods in need.
Sexual orientation: Heterosexual
Personality: Stana main personality is kind, respectful, calm and has love for the family but just as his forms shift, so does his personality. As he child, he becomes mischievous, energetic and blunt while as he old man he becomes more reclusive, clever, and quiet. Each of these personalities are Stana but they are different aspects of him in his realm.
Powers/Abilities: creation and manipulation of fire, creation of food and drink, shapeshifting
Likes: Family, fire, mortals, cats (his divine animal),
Dislikes: too much unnecessary conflict, betrayal, deceit
Strengths: control over fire and ability to heal with it (Faerus' flames would probably win between the two in a fight), diplomacy, shapeshifting
Weaknesses: His caring nature can be taken advantage of, hurting anything he cares for spurs Stana into action to protect it even at risk to himself, his fire is not meant to be used for destruction making him recultant to use it in a fight unless forced.
Equipment: Wooden staff, cloak made of flame, the first hearth
Goals: Perservation of family, protection of those he favors



That should pretty much do it. Hestia has always been my favorite Greek god so I always make a god similar in essence to her.

Oh my goodness, how long have I been gone?! Accepted.
Uru, Queen of Diamonds.
The Diamond card suit represents fire, strength and power. Sister of the Queen of Hearts, Queen of Spades and the Queen of Clubs.

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Paketo
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Founded: Jul 31, 2010
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Postby Paketo » Wed Mar 08, 2017 10:49 am

Nuridia wrote:
Paketo wrote:
Deity App:
Name: Stana
Age: He stopped counting after the first 5000
Appearance: Stana while on earth appears in several forms with the two most common being that of a old human man and a human child. The other two he appears as is that of a young human man or a cat made of flames. The one thing each of these forms has in common is their eyes. Flames of light red seem to dance within eyes warming any mortal who sees them.
Gender (the gender you prefer to appear as): Male
Aspect/Domain (what are you the frickin’ god of?): Hearth, Family, Home
Junior or senior god?: Senior
Bio: Since time began, creatures have sought to establish homes and family units and with it came the need for someone to rule over. From that need, Stana came forth from Chaos and as creatures of the world developed, soon the hearth became the center of the home becoming part of his domain as well.

Stana was different from most the other gods in his willingness to help the mortals of the world, a trait most likely stemming from his domains. The hearth gave him power over fire put it was different than the fire of Faerus. He was the gentler side of fire that human used to heat their homes, cook their homes, flames that can heal. The fires of Faerus were used in conflict while the flames of Stana was that of safety. That is not to see he can not use his power over fire in fight, a fire burns no matter what it is used for.

His willingness to interact with mortals also would give rise to various demigod children over the millennia. Few of any of them were ever remembered as great warriors as much as they were remembered as healers or scholars. Stana's fire wasn't meant to be used for conflict but instead heal and help. Their flames were said to be Stana's guiding lights in the world.

With this gentleness, he is often called the forgotten of the senior gods. He holds the power of a senior god but rarely uses it unless truly angered or needed. This places Stana on the outside of most struggles for power and sometimes even draws him in as the negotiator between two godly parties. He has however sometimes gained the ire of other gods at times for his help to junior gods in need.
Sexual orientation: Heterosexual
Personality: Stana main personality is kind, respectful, calm and has love for the family but just as his forms shift, so does his personality. As he child, he becomes mischievous, energetic and blunt while as he old man he becomes more reclusive, clever, and quiet. Each of these personalities are Stana but they are different aspects of him in his realm.
Powers/Abilities: creation and manipulation of fire, creation of food and drink, shapeshifting
Likes: Family, fire, mortals, cats (his divine animal),
Dislikes: too much unnecessary conflict, betrayal, deceit
Strengths: control over fire and ability to heal with it (Faerus' flames would probably win between the two in a fight), diplomacy, shapeshifting
Weaknesses: His caring nature can be taken advantage of, hurting anything he cares for spurs Stana into action to protect it even at risk to himself, his fire is not meant to be used for destruction making him recultant to use it in a fight unless forced.
Equipment: Wooden staff, cloak made of flame, the first hearth
Goals: Perservation of family, protection of those he favors



That should pretty much do it. Hestia has always been my favorite Greek god so I always make a god similar in essence to her.

Oh my goodness, how long have I been gone?! Accepted.


Nice
I'm a Pinarchist, sue me North Carolina is best Carolina States rights is best rights
Emilio Aguinaldo wrote:
Paketo wrote:
Oh god, the universe will explode, everyone to your bunkers

Yep, this is the type of "discussion" we have over here. Serious people beware, this place is filled with these things.

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Galnius
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Founded: May 15, 2013
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Postby Galnius » Wed Mar 08, 2017 11:51 am

Well... This is perfect. XD
I've read your Sig! I've read your soul

Before you complain, remember, Kangaroos can't hop backwards. Really makes your problems seem small don't it.

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Whalestron
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Posts: 1646
Founded: Mar 11, 2016
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Postby Whalestron » Wed Mar 08, 2017 12:39 pm

Whalestron wrote:Civilian app:
Name: Ingrid Dokmar
Age: 24
Appearance: She stands at 5'6" with brown hair. She has green eyes. Her main outfit consists of a ranger's uniform, leather and some metal to protect her. A bow often sits slung over her shoulders, along with a quiver filled with arrows.
Gender: Female
Race: Human
Personality: She's a pleasant and cool girl, often keeping level-headed in tricky situations. Her training allows her to evaluate key traits about things or people rather quickly.
Alignment: Good
Sexual orientation: Straight
Bio: Born to the western part of Anara, Ingrid grew up in a village filled with farmers and different things. Her family owned the local inn, which got plenty of visitors due to their village's position. There were often some adventurers and travelers who came in and regained eachother with stories. Ingrid couldn't help but listen to them and enjoyed every single word.

There were tales of intrigue, tales of bravery and battle, and even some of sea voyages turned bad. But this life didn't last long. Their village wasn't well protected, mainly consisting of a few armed and trained swordsman or archers, and if the various visitors of the inn wanted to help, they would. Bandits attacked in droves, all seeking a single object, a rare artifact.

This artifact was worth everyone's weight in gold, and had apparently been residing in the inn's basement. The fight went on for some time, Ingrid helping out by tending to the wounded as best as she could, but it ended soon after when a wizard showed up.

Ingrid fled to the small stable where her family's horse sat, spooked but somewhat not devastatingly crazy. Ingrid saddled him up and rode off, watching as the wizard delivered devastation to her home.

Since then, Ingrid had vowed to fight back, training with whoever she could. She traveled far and wide, from the dense forests of Nolenia to the swamps of Nillard. She learned different forms of fighting techniques, body pressure points, swordsmanship, some of everything, and above all, archery. Archery came easiest to Ingrid as she found when she trained with the Western Rangers.

They were an organized group tasked with keeping monsters out of the main cities, and had succeeded for a long time. She even received an enchanted bow from a priestess who told her of a deity of hunting, and told her that the arrows would do special things by her will, they only required to be in the presence of a successful hit to activate, meaning she'd need to hit something where she intended for the arrows to activate with their magical properties.

That was before some lizard-like monsters emerged from the forests. They weren't dragons but were about as big, and were ten times more aggressive. They came in waves, slaughtering several people as they went. But they soon found the source of the attacks riding the largest lizard. It was the same wizard who destroyed Ingrid's village.

He was met with a volley of arrows but deflected them easily. Ingrid's vow to destroy him entered her mind, and she sallied forth to fight him directly. In her travels she'd learned about different types of magic and how to defeat it. The easiest way to disable a magical opponent without killing them was to knock them out. But there were pressure points, hard to reach, that could block the flow of their energy.

Ingrid ended up striking him with a fatal blow, ultimately barely succeeding in escaping with her own life. She used her skills in tracking to follow him to a small little village somewhere in Anara..
Powers/Abilities: Superb tracking and fighting skills
Likes: Warriors, travelers, fights, hunting
Dislikes: Lawlessness, magicals in general
Strengths: Archery, sword fighting, flexibility in combat
Weaknesses: Short tempered, incompatible with witches and wizards, often too serious
Equipment: Enchanted bow with quiver of matching arrows,
Goals: Defeating the wizard who murdered her village's population



This was lost in the abyss known as 'one page back'

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The Valyria Empire
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Posts: 5071
Founded: May 26, 2016
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Postby The Valyria Empire » Wed Mar 08, 2017 1:42 pm

The Valyria Empire wrote:
Deity App:
Name: Jörð (Pronounced Jord)
Age: Unknown
Appearance: [spoiler](Image)

Gender (the gender you prefer to appear as): N/A (Using he and his for simplification)
Aspect/Domain (what are you the frickin’ god of?): Terrestrial Earth (Land; tectonic plates, mountains, volcanoes, canyons, valleys, sand, etc.), Creatures of the Land (Humans, Dwarves, Elves, Goblins, Orcs, Worms, Moles, Wyrms etc.), Lava and Magma. Amphibians
Junior or senior god?: Senior
Bio: Jörð is one of the oldest of the senior gods and brother to Indra. He has been around since the creation of existence and created the world as it is. With the land created, he finally had the canvas to create what he wanted. At first the land was nothing but magma, but eventually he decided to create something more easily moldable, thus a massive continent that covered the entire globe was made. He tried to reach the domain of Indra so that they might battle, thus created mountains. When he grew bored of the blank land, he created the first creatures. These creatures, are now known as Wyrms, which he modeled after himself. He desired for them to reach his size but they never grew larger than what would later become a horse. Suddenly, Jörð's canvas was ruined when the creation of water and his brother Govaroth came to be. The world was consumed by water, covering almost the entirety. Jörð then began his crusade against his brother, swearing that he would reclaim the land lost to the sea.

He first began this by creating more creatures, first came the orcs and goblins. However, they could not stand water as it could cause them to melt and they lacked any high intelligence thus they became warriors. Then came the Dwarves and humans, which were almost perfect. They could touch water without dying, however Govaroth contaminated the process thus making these creatures require water to survive. The humans became pointless to Jörð while the Dwarves became excellent miners, thus he has the Dwarves construct his many temples in the earth.

Then Jörð tried to create something close to the size of a human but could live longer, thus came the elves but were not as strong as the Dwarves or Elves. Finally he created what he has hoped to use to conquer Govaroth, amphibians. They could survive on both land and in water, however he could not create any creatures close to human size thus they resemble himself but smaller.

Now Jörð continues his war with Govaroth, as he tries to conquer the ocean. What is known as the tides is actually these two gods fighting for control over the beaches and shorelines which is the battleground for the two. Jörð watches over his many children scattered across the land as he hopes that one of them will help him conquer the sea. Jörð resides in the largest volcano and mountain range on the earth, what humans called "Wyrm's Mouth". Inside the mountain he has trained many goblin and orcs armies should they need to be used and has the oldest Dwarf clan mine the many mountains.
Sexual orientation: N/A
Personality: Jörð sees himself as an artist. He strives to create the "perfect world", thus he strives in change whether it be by manipulating tectonic plates to move the land or creating his servants. Jörð is ruthless, he cares little for the lives of mortals that reside on his land with only the occasional mortal being picked to be his champion. Jörð cares little for the Pantheon and the many people among it, thus he keeps to himself rarely interacting with his fellow divine beings.
Powers/Abilities:
  • Terrakinesis: Jord can move the land as he sees fit, however it is a slow process depending on the size. It can take a millennia or more to move a continent but can create earthquakes to move things slightly, however more quickly.
  • Drought: Due to Jord being enemies with Govaroth, Jord has the ability to create droughts so as to weaken Govaroth's control on land.
  • Magma Breath: From the inside, Jord can unleash great destruction by unleashing the Magma inside of himself. The magma is slow, thus is not a very powerful weapon especially those that are agile. (Essentially a portable volcano if enough gets out)
Likes: Destruction and Construction, Removing water from his land, Changing the tectonic plates of the earth, Change.
Dislikes: Erosion, Floods, Rain and Storms. His children drowning.
Strengths: Can give birth to Goblins and Orcs, The Magma he controls is hot enough to evaporate water (but not large bodies like oceans), His size and raw power (Can crush many things)
Weaknesses: Large amounts of water (if submerged for too long he will die), Water Magic.
Equipment: None, he is a very large creature.
Goals: Create the perfect world, Reach Govaroth and destroy him.

Reposting, one last time.

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Harbertia
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Posts: 26689
Founded: Apr 30, 2013
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Postby Harbertia » Wed Mar 08, 2017 5:39 pm

I've got to go to work tomorrow.

Still, I would like to express that I'm finding this challenge difficult.

Image
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Harbertia
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Postby Harbertia » Wed Mar 08, 2017 6:06 pm

What if... one of our character's goes rogue? Will they become a declared demon who lacks the support of the other gods?
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Nuridia
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Posts: 13226
Founded: Dec 28, 2011
Scandinavian Liberal Paradise

Postby Nuridia » Wed Mar 08, 2017 9:35 pm

The Valyria Empire wrote:
The Valyria Empire wrote:
Deity App:
Name: Jörð (Pronounced Jord)
Age: Unknown
Appearance: [spoiler](Image)

Gender (the gender you prefer to appear as): N/A (Using he and his for simplification)
Aspect/Domain (what are you the frickin’ god of?): Terrestrial Earth (Land; tectonic plates, mountains, volcanoes, canyons, valleys, sand, etc.), Creatures of the Land (Humans, Dwarves, Elves, Goblins, Orcs, Worms, Moles, Wyrms etc.), Lava and Magma. Amphibians
Junior or senior god?: Senior
Bio: Jörð is one of the oldest of the senior gods and brother to Indra. He has been around since the creation of existence and created the world as it is. With the land created, he finally had the canvas to create what he wanted. At first the land was nothing but magma, but eventually he decided to create something more easily moldable, thus a massive continent that covered the entire globe was made. He tried to reach the domain of Indra so that they might battle, thus created mountains. When he grew bored of the blank land, he created the first creatures. These creatures, are now known as Wyrms, which he modeled after himself. He desired for them to reach his size but they never grew larger than what would later become a horse. Suddenly, Jörð's canvas was ruined when the creation of water and his brother Govaroth came to be. The world was consumed by water, covering almost the entirety. Jörð then began his crusade against his brother, swearing that he would reclaim the land lost to the sea.

He first began this by creating more creatures, first came the orcs and goblins. However, they could not stand water as it could cause them to melt and they lacked any high intelligence thus they became warriors. Then came the Dwarves and humans, which were almost perfect. They could touch water without dying, however Govaroth contaminated the process thus making these creatures require water to survive. The humans became pointless to Jörð while the Dwarves became excellent miners, thus he has the Dwarves construct his many temples in the earth.

Then Jörð tried to create something close to the size of a human but could live longer, thus came the elves but were not as strong as the Dwarves or Elves. Finally he created what he has hoped to use to conquer Govaroth, amphibians. They could survive on both land and in water, however he could not create any creatures close to human size thus they resemble himself but smaller.

Now Jörð continues his war with Govaroth, as he tries to conquer the ocean. What is known as the tides is actually these two gods fighting for control over the beaches and shorelines which is the battleground for the two. Jörð watches over his many children scattered across the land as he hopes that one of them will help him conquer the sea. Jörð resides in the largest volcano and mountain range on the earth, what humans called "Wyrm's Mouth". Inside the mountain he has trained many goblin and orcs armies should they need to be used and has the oldest Dwarf clan mine the many mountains.
Sexual orientation: N/A
Personality: Jörð sees himself as an artist. He strives to create the "perfect world", thus he strives in change whether it be by manipulating tectonic plates to move the land or creating his servants. Jörð is ruthless, he cares little for the lives of mortals that reside on his land with only the occasional mortal being picked to be his champion. Jörð cares little for the Pantheon and the many people among it, thus he keeps to himself rarely interacting with his fellow divine beings.
Powers/Abilities:
  • Terrakinesis: Jord can move the land as he sees fit, however it is a slow process depending on the size. It can take a millennia or more to move a continent but can create earthquakes to move things slightly, however more quickly.
  • Drought: Due to Jord being enemies with Govaroth, Jord has the ability to create droughts so as to weaken Govaroth's control on land.
  • Magma Breath: From the inside, Jord can unleash great destruction by unleashing the Magma inside of himself. The magma is slow, thus is not a very powerful weapon especially those that are agile. (Essentially a portable volcano if enough gets out)
Likes: Destruction and Construction, Removing water from his land, Changing the tectonic plates of the earth, Change.
Dislikes: Erosion, Floods, Rain and Storms. His children drowning.
Strengths: Can give birth to Goblins and Orcs, The Magma he controls is hot enough to evaporate water (but not large bodies like oceans), His size and raw power (Can crush many things)
Weaknesses: Large amounts of water (if submerged for too long he will die), Water Magic.
Equipment: None, he is a very large creature.
Goals: Create the perfect world, Reach Govaroth and destroy him.

Reposting, one last time.

You and Apium are accepted.
Uru, Queen of Diamonds.
The Diamond card suit represents fire, strength and power. Sister of the Queen of Hearts, Queen of Spades and the Queen of Clubs.

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Galnius
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Posts: 17525
Founded: May 15, 2013
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Postby Galnius » Wed Mar 08, 2017 10:04 pm

That's right, Inasaria just handed the god of the hearth Greek fire.

Who says it has to be used to torch your enemies?
I've read your Sig! I've read your soul

Before you complain, remember, Kangaroos can't hop backwards. Really makes your problems seem small don't it.

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Paketo
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Posts: 12281
Founded: Jul 31, 2010
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Postby Paketo » Wed Mar 08, 2017 10:18 pm

Galnius wrote:That's right, Inasaria just handed the god of the hearth Greek fire.

Who says it has to be used to torch your enemies?


Greek fire roasted Pig

think of the possibilities
I'm a Pinarchist, sue me North Carolina is best Carolina States rights is best rights
Emilio Aguinaldo wrote:
Paketo wrote:
Oh god, the universe will explode, everyone to your bunkers

Yep, this is the type of "discussion" we have over here. Serious people beware, this place is filled with these things.

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Galnius
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Posts: 17525
Founded: May 15, 2013
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Postby Galnius » Wed Mar 08, 2017 10:27 pm

Paketo wrote:
Galnius wrote:That's right, Inasaria just handed the god of the hearth Greek fire.

Who says it has to be used to torch your enemies?


Greek fire roasted Pig

think of the possibilities

Either delicious...

Or potentially toxic...
I've read your Sig! I've read your soul

Before you complain, remember, Kangaroos can't hop backwards. Really makes your problems seem small don't it.

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Kractero
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Posts: 5114
Founded: May 08, 2011
Capitalist Paradise

Postby Kractero » Wed Mar 08, 2017 11:46 pm

Deity App:

Name: Termina
Age: 1000 years older than the first appearance of humans
Appearance:
Image

Gender: Female
Aspect/Domain: Territories/Boundaries, Comprimise, Dolls/Imaginary Friends
Junior or senior god?: Junior

Bio: Termina was born of the Earth, on an isolated island. Having no biological parents, Termina was raised by the spirit of the Island itself, and the island's magical workings helped develop her powers as a goddess. The loneliness and solitude that would've stricken a child at this point in her life did not affect her, as she was able to communicate with the forces of nature and rocks.

Her first encounter with territorial dispute was a war on a neighboring island between two tribes. Recognized for her god status immediately, they looked to her for the solution, but her lack of experience drained her of energy and she fell into a comatose state, and the natives briefly united to nurse her back to health, where she remained with them, developing her powers and her love and appreciation for the human race. As she became strong enough to solve disputes, she left the archipelago, entering the world of celestial beings as the Goddess of extremely lame things, returning to her birthplace every so often.

Sexual orientation: Heterosexual

Personality:
Shy and passive, Termina doesn't understand social situations very well, if at all. She is very kind towards mortals, as they were a part of her upbringing when she was younger. Termina does not speak verbally often, her two dolls preferring to communicate for her. Both of them are playful, somewhat rude, and the opposite of Termina, but still considerate of the feelings of humans. When regarding conflicts over her domain, boundaries, Termina always seeks a compromise, but is very easily moved in terms of her opinion.

Powers/Abilities:
She can appear at the site of any natural boundary or human territory. She can summon two dolls which follow her around, and communicate with things that may not be visible to humans, like ghosts. Termina can personify and communicate with inanimate objects.

Likes: Agreements, peace, humans, having fun, sleeping, nature, solitude
Dislikes: Disagreements, war, conflict, loud noises,
Strengths: Termina is elusive, able to move across great distances by teleporting to boundaries or territories. She can personify things to fight for her, able to bestow them with any trait she desires.

Weaknesses: She cannot fight on her own, and she does not desire to hurt anything.

Equipment:
Nothing
Goals: To see a happy human race
Ooga booga unga bunga wunga bunga wungus bungus ungus chungus fungus

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Harbertia
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Founded: Apr 30, 2013
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Postby Harbertia » Thu Mar 09, 2017 6:26 am

Hey! Hissing is my thing :p :lol:
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Harbertia
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Founded: Apr 30, 2013
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Postby Harbertia » Thu Mar 09, 2017 7:44 am

I wasn't mistaken about Cubcam trying to get my attention eh?
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Harbertia
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Posts: 26689
Founded: Apr 30, 2013
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Postby Harbertia » Thu Mar 09, 2017 11:23 am

So I just wasted my time going into the forest?
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Galnius
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Posts: 17525
Founded: May 15, 2013
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Postby Galnius » Thu Mar 09, 2017 11:24 am

Harbertia wrote:So I just wasted my time going into the forest?

Gather snakes to invade the village! Muahahahaha!
I've read your Sig! I've read your soul

Before you complain, remember, Kangaroos can't hop backwards. Really makes your problems seem small don't it.

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Harbertia
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Founded: Apr 30, 2013
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Postby Harbertia » Thu Mar 09, 2017 11:32 am

Galnius wrote:
Harbertia wrote:So I just wasted my time going into the forest?

Gather snakes to invade the village! Muahahahaha!

That's actually one of the plans I have. I almost did that right at leaving- almost told Apium to spread the word of whose responsible when it happens. But decided instead to temper Hsiss's frustration.

Still the prospect is tempting :/

I don't see any other option right now. Rolf's having nothing to do with Hsiss, and I can't just give humans reasons to like snakes and in extension Hsiss. Doing favors just isn't in character.
Last edited by Harbertia on Thu Mar 09, 2017 11:33 am, edited 1 time in total.
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

User avatar
Galnius
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Posts: 17525
Founded: May 15, 2013
Ex-Nation

Postby Galnius » Thu Mar 09, 2017 11:41 am

Harbertia wrote:
Galnius wrote:Gather snakes to invade the village! Muahahahaha!

That's actually one of the plans I have. I almost did that right at leaving- almost told Apium to spread the word of whose responsible when it happens. But decided instead to temper Hsiss's frustration.

Still the prospect is tempting :/

I don't see any other option right now. Rolf's having nothing to do with Hsiss, and I can't just give humans reasons to like snakes and in extension Hsiss. Doing favors just isn't in character.

Yeah... Except a lot of people would probably kill them.

There is ways, but I'm not sure if I want to share them :p Mainly because they are sneaky.
I've read your Sig! I've read your soul

Before you complain, remember, Kangaroos can't hop backwards. Really makes your problems seem small don't it.

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Bentus
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Founded: Dec 18, 2013
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Postby Bentus » Thu Mar 09, 2017 11:44 am

Heya all, sorry for not posting much - college has been demanding all my time. I was wondering what's the 0revailing feeling on going back and remaking Krynova as a senior rather than a junior God?
- - Bentus
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How Roleplays Die <= Good read for anyone interested in OPing

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Galnius
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Founded: May 15, 2013
Ex-Nation

Postby Galnius » Thu Mar 09, 2017 11:45 am

Though you could try going in as a snake charmer, bs your way into how snakes are good for crops by killing nice, and garnering your favor protects the children and them themselves.

Then, choose one person who refused to worship and...Um...Have a water moccasin make an example of them.
I've read your Sig! I've read your soul

Before you complain, remember, Kangaroos can't hop backwards. Really makes your problems seem small don't it.

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Galnius
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Founded: May 15, 2013
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Postby Galnius » Thu Mar 09, 2017 11:49 am

Bentus wrote:Heya all, sorry for not posting much - college has been demanding all my time. I was wondering what's the 0revailing feeling on going back and remaking Krynova as a senior rather than a junior God?

I personally have nothing against it, though if you aren't around the village you'll be lacking in basic communication.
I've read your Sig! I've read your soul

Before you complain, remember, Kangaroos can't hop backwards. Really makes your problems seem small don't it.

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Harbertia
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Founded: Apr 30, 2013
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Postby Harbertia » Thu Mar 09, 2017 11:51 am

Galnius wrote:
Harbertia wrote:That's actually one of the plans I have. I almost did that right at leaving- almost told Apium to spread the word of whose responsible when it happens. But decided instead to temper Hsiss's frustration.

Still the prospect is tempting :/

I don't see any other option right now. Rolf's having nothing to do with Hsiss, and I can't just give humans reasons to like snakes and in extension Hsiss. Doing favors just isn't in character.

Yeah... Except a lot of people would probably kill them.

There is ways, but I'm not sure if I want to share them :p Mainly because they are sneaky.

I've been trying to be sneaky, but it's a slow process that has people stepping all over me. I made the mistake of letting a single bit of my plan get onto the IC and now someone seems to be metagaming out of my trap and that is frustrating.

Nuridia isn't around so I can go through with the plan regarding the kids, at least that plan had me being of some aid and offered some alliance with Inasaria.

Sure I could rid the fields of pest, rejuvinate skin, or keep the people of the village from harm by snakes but they have not earned such- Hsiss isn't a crowd pleaser- she's simply trying to pass these test.

A test that is challenging due to Humans not being her preferred follower (in all honesty she'd likely reward a Human follower with the form of serpent or the ability to become a serpent just so they have a distinctly less flawed form since Hsiss finds the Human form flawed; "This little 'finger' is troubling- what purpose does it serve it seems so needlesss." - Hsiss on the Human form).

Galnius wrote:Though you could try going in as a snake charmer, bs your way into how snakes are good for crops by killing nice, and garnering your favor protects the children and them themselves.

Then, choose one person who refused to worship and...Um...Have a water moccasin make an example of them.

I have considered that- that's what I needed the kids for. The plan was to harm, heal, protect, and win the people's trust. But with out Porter I just can't do that- I can't Role Play children- I fail at it. They scare me- they make me nervous.
Last edited by Harbertia on Thu Mar 09, 2017 11:57 am, edited 1 time in total.
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Paketo
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Founded: Jul 31, 2010
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Postby Paketo » Thu Mar 09, 2017 11:59 am

I mean, love it is not the only way to gather followers. Plague the village with snakes then come in with antivenin saying they displeased the snake goddess and you will cure them if the properly worship her
I'm a Pinarchist, sue me North Carolina is best Carolina States rights is best rights
Emilio Aguinaldo wrote:
Paketo wrote:
Oh god, the universe will explode, everyone to your bunkers

Yep, this is the type of "discussion" we have over here. Serious people beware, this place is filled with these things.

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Harbertia
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Postby Harbertia » Thu Mar 09, 2017 12:05 pm

Paketo wrote:I mean, love it is not the only way to gather followers. Plague the village with snakes then come in with antivenin saying they displeased the snake goddess and you will cure them if the properly worship her

That is the plan (a variation of it).

I got side tracked thinking; 'oh I can't do that with Rolf around he'll protect the village because he's a hero and that's what heros do I'll have to take him out with a small venomous creature to put humanity down a peg in such away that shows what becomes of hubris; but first I"ve got to tempt him into committing Hubris.'

But Rolf has not been committing Hubris of the degree warranting divine judgement. So I'll simply have to plague the village.

All my lovely serpents- this just wont be pretty and I better give them some great reward for this.
Last edited by Harbertia on Thu Mar 09, 2017 12:10 pm, edited 3 times in total.
A light in casing is still a light.
Tomorrow is made today.
You can't stop progress, but you can direct it's course.

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Galnius
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Posts: 17525
Founded: May 15, 2013
Ex-Nation

Postby Galnius » Thu Mar 09, 2017 12:13 pm

Harbertia wrote:
Paketo wrote:I mean, love it is not the only way to gather followers. Plague the village with snakes then come in with antivenin saying they displeased the snake goddess and you will cure them if the properly worship her

That is the plan (a variation of it).

I got side tracked thinking; 'oh I can't do that with Rolf around he'll protect the village because he's a hero and that's what heros do I'll have to take him out with a small venomous creature to put humanity down a peg in such away that shows what becomes of hubris; but first I"ve got to tempt him into committing Hubris.'

But Rolf has not been committing Hubris of the degree warranting divine judgement. So I'll simply have to plague the village.

All my lovely serpents- this just wont be pretty and I better give them some great reward for this.

I can use this to my advantage too :p
I've read your Sig! I've read your soul

Before you complain, remember, Kangaroos can't hop backwards. Really makes your problems seem small don't it.

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