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Alinora
Minister
 
Posts: 2501
Founded: Jun 10, 2016
Ex-Nation

Postby Alinora » Fri Feb 10, 2017 11:41 am

Dernland wrote:
Alinora wrote:The SS is the Director of the Institute so no, he didn't do any of the Railroad quests


Okay, so they would have stripped the place and moved on. Perhaps I'll have them begin an offensive operation at the Super-Duper Mart.

Most of Boston is cleared out but there may be some criminals in there

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Dernland
Ambassador
 
Posts: 1713
Founded: Jul 15, 2014
Ex-Nation

Postby Dernland » Fri Feb 10, 2017 11:43 am

Alinora wrote:
Dernland wrote:Okay, so they would have stripped the place and moved on. Perhaps I'll have them begin an offensive operation at the Super-Duper Mart.

Most of Boston is cleared out but there may be some criminals in there


Really? Well damn. I built the whole thing on the fact that Lexington was still crawling with ferals like it was in the game.
I am a Mormon

I have no wives
I love jello


I don't hate homosexuals
Potatoes are a staple of my diet, but only because my family's Irish


I'm not rich.


TG me any more stereotypes and I'll see if they fit.

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Alinora
Minister
 
Posts: 2501
Founded: Jun 10, 2016
Ex-Nation

Postby Alinora » Fri Feb 10, 2017 11:45 am

Dernland wrote:
Alinora wrote:Most of Boston is cleared out but there may be some criminals in there


Really? Well damn. I built the whole thing on the fact that Lexington was still crawling with ferals like it was in the game.

Oh Lexington has a small settlement under the Unity mutants at the Corvega Car Factory

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Skyhooked
Senator
 
Posts: 4107
Founded: Mar 18, 2016
Ex-Nation

Postby Skyhooked » Fri Feb 10, 2017 11:48 am

I wonder, will be there some work for mercenaries? So Silk Trails comapny would get a bit deeper into the intrigues.
Skyhooked is MT/PMT with a few FT elements. Military is factbook only. NS stats are mostly non canon.
If you wanna know more about this haven of sin: https://forum.nationstates.net/viewtopic.php?f=23&t=418281&start=1

Our country offers: Alcohol, guns, cigars, weed, gambling, beaches and tons of souvenirs. And our current special: PL-74 Plasma rifle 25% discount!

Refreshing News:
Skyhooked is at war with Octavia, still holding agaisnt endless hordes of robots, vampires and traitors of humanity!/Global Defense Council was formed to help Earth hold agaisnt invasion./Luckily, we survived long enough and forces of Mandate of Humanity have arrived. (https://forum.nationstates.net/viewtopic.php?f=5&t=484352)

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Albertae
Senator
 
Posts: 4680
Founded: Oct 14, 2015
Ex-Nation

Postby Albertae » Fri Feb 10, 2017 11:49 am

Alinora wrote:
Albertae wrote:Anyone in need of a mercenary gunslinger? His reputation precedes him. You can find him in Goodneighbor.

Want to work under the Institute's payroll?

He won't like it, but if the pay is good enough, he'll do it.
Skyhooked wrote:I wonder, will be there some work for mercenaries? So Silk Trails comapny would get a bit deeper into the intrigues.


I'm a mercenary.
My Political Compass:
Economic Left/Right: 2.63
Social Libertarian/Authoritarian: 3.33
Pro: Trump
Anti: Hillary

It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived. -General George S. Patton
GENERATION 9: Social experiment. When you see this, add one to the generation and copy this into your signature.

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Commonwealth of Hank the Cat
Minister
 
Posts: 2150
Founded: Aug 01, 2014
Father Knows Best State

Postby Commonwealth of Hank the Cat » Fri Feb 10, 2017 3:11 pm

Name: Xian Ming
Age: 265
Gender: Male
Appearance:
Image
(before ghoulification)
Political Alignment: Chinese Remnant
40 Points to assign (Take Note that 0 = Extreme Weakness in Category, 1-2 = Below Average, 3-5 = Average, 6-7 = Above Average, 8-9 = Outstanding in Category, 10+ = Benchmark in Category)




Strength: 3
Perception: 3
Endurance: 4
Charisma: 7
Intelligence: 8
Agility: 10
Luck:5

Skills: Guerilla Warfare: specializes in gureilla warfare and gaining support of local populations. Effective manipulator.
Trained: Ming is a trained commando and has fighting spirit still left in him...when he leaves Croup Manor, that is.
Puppetmaster: Ming is able to manipulate the down-trodden people of the wasteland (typically through fully American communist puppets) and has amassed a small "People's Guard" that serve as a small ethnically "American" (Caucasian) force used for PR.
Weaknesses:
Nihilist: Ming has long since moved on from Communism and China and effectively has little spark left in him. While he takes part in the operations the CR performs around the wasteland, he simply does it because he has nothing better to do with his time (which, being a ghoul, he has plenty), and because he wants power. He has no real goal in life. If another faction where to destroy his operation, Ming would simple remain in Croup Manor, and would not resist any sort of assassination attempt.
Near-sighted: Ming's ghoulification has not earned his health any favors and part of the reason he does not participate in any combat missions is because he becoming rather near-sighted.
Weapons: Chinese Pistol, Chinese officer's sword.
Other Items: Chinese Jumpsuit (slightly modified) Chinese Officer's cap, Picture of hometown.
Bio (Minimum of 7-10 sentences and basic comprehension of grammar and logic):
Born in Tianjin to a high-ranking politburo member, Xian Ming was at best described as "born into a military career". Xian was bombarded with propaganda and intense nationalistic "training" in order to become a model citizen. Ming hated the U.S. (as any self-respecting Chinese solider was to, as his instructors told him throughout his life) with a burning passion and wanted nothing more than to see the white house as a smoking crater from a young age. His father made sure young Xian was groomed into a intense regime of training in order to become a model officer in the army. Xian, secluded from the life of an average Chinese citizen at his father's estate, was a full-on communist and believed that communism (or rather, brainwashed into believing) was the solution to every political problem and that anyone who was against communism was a "hedonistic anarchist".

Xian (not voluntarily) joined the military at 21 years old, and was rapidly promoted (through nepotism) into increasingly higher ranks, where he bravely hid behind barricades and ordered his troops to their deaths during China's annexation of Mongolia, and where he bravely ordered the deaths of Mongolian "anarchists" (i.e, civilians) for "anti-government activities" (i.e, protesting the annexation). However, in 2072, Ming would get the offer (and unknownly, sealing his fate) of a lifetime: a assignment to lead a contingent of Chinese spies into America.

Xian, of course, accepted, and was flown to a submarine, and was sent in to the U.S's eastern seaboard, where he covertly (with the aid of the newly invented Hei Gui stealth suits) managed to link up to a small community of Chinese spies (officially, hardcore anti-communists) where he drafted plans with them to create the new People's Republic of America and "liberate" the American people from their "oppression". Ming was always exititied, barely containing himself as he exchanged plans through secure lines with other spy groups about ways to launch a massive coup alongside American fourth columnists, in order to finally tear down all American symbols and establish a new communist republic in America. When Anchorage was invaded, Ming grew even more excited, reasoning that the time was coming closer then he assumed to launch the attack. Planning became more urgent, frequent, and Ming was nearly always on his terminal, in communication with fellow Chinese spies.

When the bombs dropped on the secret bunker below "Real American Baking", and the rest of the world, China died, and so did Ming inside.

With his entire reason for existence gone, and most of his comrades either dead or their skin-falling off (which Ming noticed was happening with himself, as well.) Ming became a disillusioned, uninspired man. As he discovered his new immortatly thanks to his ghoulification, he slowly but surely lost all kind of "nationalism" towards communism and China. When the Chinese spies went outside for the first time, they went about on the order of Ming fortifying the community of Nahant. Ming set up a radio signal, encouraging all Chinese spies (the broadcast was only coded into former spy channels) to come to Nahant to form the "People's Republic of America" but in reality Ming was simply bored of sitting in a walled off Croup Manor all day. As new spies came in, Ming has the ones who were still human to begin breeding, and established a large community in Nahant, which he declared as the "People's Liberation Army" though in reality he viewed them as his servants and bodyguards.

Ming remained in Nahant for many, many years, watching as the war in the commonwealth progressed. When the war was over, Ming made sure to come to a agreement with the Insitute that the CR would, in-fact, pay the taxes and would follow all laws. At this time, Ming met a devoted American communist, named Brian O'Leary, who explaind to the skeptical (and rather amused) Ming that he had found a old book about communism and wanted to spread it. Amused by the man and realizing he would be a easy puppet, Ming placed Ming in command of the "People's Guard" of American communists converted by the CR, and made sure the PG had the resources to set up a radio broadcast, in order to gain more support.

Despite all his comrades continued enthusiasm for "the cause" Ming remains a nihilist, and simply puts on a show whenever one of his subordinates asks him about his opinion on China and communism. Ming is only in the game for something to do, in order to relieve boredom. He has no real spark in him, and simply wants to see if he's "still got it" and to see how many people he can get following his charade, and how much fun he can have. He has the mentality of "the world's gone, so let's party since we're all dead men", which influences his lifestyle.
Questions:

[****Keep For Tracking****]

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Albertae
Senator
 
Posts: 4680
Founded: Oct 14, 2015
Ex-Nation

Postby Albertae » Fri Feb 10, 2017 7:32 pm

Alinora wrote:
Dernland wrote:
Really? Well damn. I built the whole thing on the fact that Lexington was still crawling with ferals like it was in the game.

Oh Lexington has a small settlement under the Unity mutants at the Corvega Car Factory


I'm up for you hiring my character, but you gotta come find him at Goodneighbor. His reputation precedes him, so the word is around of his whereabouts. @Alinora
Last edited by Albertae on Fri Feb 10, 2017 7:33 pm, edited 1 time in total.
My Political Compass:
Economic Left/Right: 2.63
Social Libertarian/Authoritarian: 3.33
Pro: Trump
Anti: Hillary

It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived. -General George S. Patton
GENERATION 9: Social experiment. When you see this, add one to the generation and copy this into your signature.

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Prusslandia
Powerbroker
 
Posts: 8972
Founded: Jan 14, 2014
Ex-Nation

Postby Prusslandia » Fri Feb 10, 2017 7:37 pm

Albertae wrote:
Alinora wrote:Oh Lexington has a small settlement under the Unity mutants at the Corvega Car Factory


I'm up for you hiring my character, but you gotta come find him at Goodneighbor. His reputation precedes him, so the word is around of his whereabouts. @Alinora

Are you on the Discord? That would make this much easier.
Add 7000 to 8000 posts to my post count.
(•_•)
( •_•)>⌐■-■
(⌐■_■)
I’m back owo

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Commonwealth of Hank the Cat
Minister
 
Posts: 2150
Founded: Aug 01, 2014
Father Knows Best State

Postby Commonwealth of Hank the Cat » Fri Feb 10, 2017 7:38 pm

Prusslandia wrote:
Albertae wrote:
I'm up for you hiring my character, but you gotta come find him at Goodneighbor. His reputation precedes him, so the word is around of his whereabouts. @Alinora

Are you on the Discord? That would make this much easier.


Oi, my mate!

User avatar
Prusslandia
Powerbroker
 
Posts: 8972
Founded: Jan 14, 2014
Ex-Nation

Postby Prusslandia » Fri Feb 10, 2017 7:39 pm

Commonwealth of Hank the Cat wrote:
Prusslandia wrote:Are you on the Discord? That would make this much easier.


Oi, my mate!

Oi? Oi!
Add 7000 to 8000 posts to my post count.
(•_•)
( •_•)>⌐■-■
(⌐■_■)
I’m back owo

User avatar
Albertae
Senator
 
Posts: 4680
Founded: Oct 14, 2015
Ex-Nation

Postby Albertae » Fri Feb 10, 2017 7:41 pm

Prusslandia wrote:
Albertae wrote:
I'm up for you hiring my character, but you gotta come find him at Goodneighbor. His reputation precedes him, so the word is around of his whereabouts. @Alinora

Are you on the Discord? That would make this much easier.


Link?
My Political Compass:
Economic Left/Right: 2.63
Social Libertarian/Authoritarian: 3.33
Pro: Trump
Anti: Hillary

It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived. -General George S. Patton
GENERATION 9: Social experiment. When you see this, add one to the generation and copy this into your signature.

User avatar
Alinora
Minister
 
Posts: 2501
Founded: Jun 10, 2016
Ex-Nation

Postby Alinora » Fri Feb 10, 2017 7:44 pm

Albertae wrote:
Prusslandia wrote:Are you on the Discord? That would make this much easier.


Link?

https://discord.gg/qHgvB

User avatar
Ormata
Senator
 
Posts: 4960
Founded: Jun 30, 2016
Iron Fist Socialists

Postby Ormata » Fri Feb 10, 2017 7:53 pm

Name: Nelson Mcguire
Image
Weapons:
  • Gauss Rifle
    • Shielded barrel
    • Standard stock
    • Full capacitors
    • Long scope
    • No muzzle
  • Revolutionary Sword
    • No upgrade
  • Submachine Gun
    • Rapid receiver
    • Short light barrel
    • Short stock
    • Large quick eject drum
    • Large quick eject drum
    • Standard sights
Other Items:

Age: 250
Gender: Male
Appearance: Nelson’s a 5’3” mass of ghoul. Still possessing a slender(ish) form, he’s not at all fat in any sense of the word. With wrinkled, brown skin, his features have deteriorated a good deal since his glory days. Simply put, he doesn’t have a nose, though through sheer force of will does he still have some hair. That’s a miracle by itself. Always looking to have a sour look on his face, Nelson doesn’t smile. At all.
Political Alignment: N/A (Mercenary)
Strength: 8
Perception: 10
Endurance: 7
Charisma: 1
Intelligence: 7
Agility: 3
Luck: 4

Skills: Iron Fist, Big Leagues, Steady Aim, Ghoulish, Medic, Heavy Gunner
Weaknesses: Nelson’s no charmer. Time and age has soured his personality, somewhat, though he still has a sweet side to Jenna. Aside from that, he’s a legitimate, magnificent ass of a ghoul who’s foul-mouthed and foul-tempered. Don’t expect him to win any hearts at any time (Though he does know when to keep his mouth shut). He’s also not that fast...at all. He moves, but wow is it not with the most haste.

Bio: Born in 2037, in California, Nelson Mcguire had the normal childhood of any young lad in those days. He wrestled with kids in the backyard, talked normal in front of parents, talked poorer in front of friends, and talk dirty in front of girlfriends. Life was good, calm, clean, save when he messed-up and got himself out of a relationship. Minor regrets, like those, aside, it was really rather nice. Out of high school he did like any red-blooded American did in those days and joined the Army. He was infantry, deployed to Germany for a few years in response to the Soviets. During that time Nelson picked-up the language as easy as he did the ladies, which was rather common, though it never did go right for him. After a few unsuccessful times in the first few months, he would concentrate instead on his studies, earning a Bachelor’s Degree in Psychology.

After his four years in the Army, he wouldn’t re-enlist, instead moving back to the States for a job in Rhode Island, in Providence. While he’d like to claim the auspicious title of “Private Investigator”, that simply wasn’t the case. No, Nelson was a shrink, a psychologist people told their secrets, fears, and pasts to, and who tried to fix them up. Once or twice it gave him nightmares, the things they told, though there was always the police and always the bucket to throw up in. Nelson was good at his job, though, and but a year after his enlistment, at the age of 23, he got married.

She was beautiful, Jenna. Magnificent. Radiant. A hundred words in a hundred tongues by a hundred admirers couldn’t come close to describing her as she was to him. She was his rock, his steady place, his closest confidant and most capable advisor. Apparently shrinks needed their own shrinks, in those tumultuous days. People were afraid of so much, scared of so much, and so insecure. They drank and partied away, some, the others growing fearful. The Mcguires were the latter, and they invested in a place at a Vault, nearby.

They would continue to hide, trying to have kids so, so many times. It never did take. Never did. Jenna grew distraught, Nelson grew afraid. What if they couldn’t have kids? What would the neighbors think? So many fears, then, and they didn’t want one more. They kept it quiet, kept away from them. The Mcguires became the strange family on the block, nothing wrong but still seeming a bit off to the rest. They attended the parties, laughed with them, but it was never normal. Never seemed normal. Never felt normal.

Then the bombs fell. God, did they fall. Jenna and Nelson ran for the Vault, Vault 302, a smaller one compared to the rest. A hundred occupants entered, the doors shut, and the bombs exploded across New England. The two, nor the hundred, truly understood the Vault’s purpose, which was insidious. The Vault was designed to protect them. Yeah, it was a big shock to everyone involved with the whole ordeal, not excluding the Vault-Tec bastards. Yet there was a flaw. You see, Vault-Tec didn’t actually build some of their Vaults. Some of the work was outsourced, and the little Vault was outsourced to a little company that was financially struggling at the time, thus securing their work for less than the normal price.

The company, some JJ Erik’s and Sons Co or something to that effect, decided it would be best for them to financially live than for the safety of the Vault to be secure. Built incorrectly, with thinner steel and fewer defenses, Vault 302 would be a weak place, and it showed. A direct hit with a nuclear bomb resulted in the casing to become cracked, allowing for trace amounts of radiation to enter the Vault.

The residents began to change. Little things at first, nails and strands of hair, shedding skin. Little things and the people coped. Then it was pieces of skin, whole clumps of hair. Some even lost whole fingers. The vain committed suicide, others began to question what it meant to be beautiful. Would they ever be loved? Could they ever be loved? Would they be able to cope, would it all end, would infertility befall them, and oh God the children...all these questions were asked. As a psychologist, Nelson was asked them, too, but he had no answers. He was grappling with it all, too. As his skin fell from his face, the only thought which gave him comfort was that “Beauty comes from the soul, the body simply is.” He repeated that, over and over and over.

Then the first kid died, and the parents nearly rioted. Kids committed suicide or were killed by parents, the mothers and fathers soon following. Nelson and Jenna did the only things they could do, comforting those too elderly or too young to understand and shoveling the corpses into incinerators. God, were those trying times and the Vault became...empty. Those elderly and young perished quickly from the radiation, those in their middle years died with their children, and soon all there were was the Mcguires and five professional individuals, five who had been so engrossed in their work that they had never had time for kids.

They stayed in that Vault for decades, afraid to open the door. The Overseer was dead, his last message to keep the door closed against the radiation and horrors that could befall them. Their skin turned to leather rot, hair fell from them, and the Mcguires simply clutched to one-another, talking of the old days and what the future would hold. No, not the true future. The ideal one. The beautiful one. They talked of bright suns and starry nights, huddling in blankets, talked of having a dog and house. The others weren’t so lucky. They talked, yes, but each had their own issues. Each grew farther from their humanity. Three decades passed before they opened the Vault door, into the atomic wasteland, and the five others who had survived had already turned feral. Only distant memory saved them from their baser desires to fight the two ghouls.

They first went to Providence, staying in a little shack. One or two ghouls came every year, to their home, and soon it grew. Weapons were furnished, crude objects that held little resemblance to the manufactured impassion that exuded from the knives Nelson had while he was in the Army. Their settlement grew, decade by decade, with Nelson as another guardian and Jenna as a counselor. Such a thing lasted for fifteen years in peace.

Then the ferals came, the dark days where day held nothing but barren death and night was just another time to fight. They came in waves, swarming the little settlement, and the Mcguires were forced to flee. They wandered the wastes, traveling New England even down to the Underworld, in the Capital Wasteland. Both have acquired some sense of pity, for the normal human, for the feral, and since that time Nelson has become remarkably adept at killing things. They have a home, now, in Concord.

Questions:

[****Keep For Tracking****]
Last edited by Ormata on Sat Feb 11, 2017 1:15 pm, edited 2 times in total.

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Fri Feb 10, 2017 8:49 pm

Name: James Wilhelm
Age: 17
Gender: Male
Appearance: "Hey you guys!"
Political Alignment: (Which faction, if any, are you a part of?
40 Points to assign (Take Note that 0 = Extreme Weakness in Category, 1-2 = Below Average, 3-5 = Average, 6-7 = Above Average, 8-9 = Outstanding in Category, 10+ = Benchmark in Category)




Strength: 10
Perception: 2
Endurance: 10
Charisma:0
Intelligence: 0
Agility: 10
Luck: 7

Skills:
Tard Strength: For whatever godforsaken reason, James was born with an unnatural affinity for punching things really fucking hard. Like, denting steel and breaking bones hard. He's mostly docile, so this usually culminates in random hugs ending in hospitalization. Usually he's hired out by Caravans as a back up pack animal. He doesn't really mind.
Hard to Kill: Like above, God decided to make James almost impossibly hard to kill. To the point where the BoS decided to recruit him as a psuedo meat shield to help protect civilians in DC's evacuation. As one can expect, he didn't die. Again, he didn't mind getting hurt to help people. It's a good thing he's a gentle soul.
Scary Fast: Rolling in to his strength as well, James' legs are rather powerful, and he's got a damn good sense of balance. So much like a Nightkin, he'll bum rush you and turn you to soup should he piss you off. He's also a good messenger if you need something quick. Though he's bound to get sidetracked if you ask him to go too far.
Reasonably Lucky: Probably the reason why's he so, well, gifted. Pure luck, not enough to give him enough brains to use his physical form to the full extent, but enough to actually be a living tank. He also manages upon quite the finds from time to time.
Weaknesses:
Dumb as a Brick: ...Look at that face. You think that's the face of intelligence?
Moans and laughs: Again, that is not the face -nor voice- that people listen to in any other capacity than pity or disgust.
Weapons: Power Fist x2 (Puncturing).
Other Items: 500 bottlecaps, tricorn hat.
Bio: James Wilhelm was born to Martha and Nolan Wilhelm in the Capital Wasteland a few scant years before the Lone Wanderer showed up. James was a perfectly normal baby boy. Until his mother dropped him... several times. A treatment that his siblings never got. Some say it was God's way of nerfing the big guy, but of course, no one can say for sure. Other than that, the boy was pretty much blessed by God, and with his stupidity making him a brave son of a bitch, he isn't one to run from a challenge.

Of course, he grew up in an enlightened and pure watered area of the Capital Wasteland, until came such a time in which he had to aid in the evacuation of the area due to the encroaching "Hoard". Even with the aid of the remnant of the BoS, Rivet City's security, and the remaining settlements, James was the only one to make it out and escape to the Commonwealth. It is here that he resides, in Sanctuary he helps around, moves cargo, hammers things into position, and generally acts as a biological power tool. Whatever the Institute thinks of him he doesn't care, he just does what he can so he can help the 'happy people'.
Questions:

[****Keep For Tracking****]
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Commonwealth of Hank the Cat
Minister
 
Posts: 2150
Founded: Aug 01, 2014
Father Knows Best State

Postby Commonwealth of Hank the Cat » Fri Feb 10, 2017 9:10 pm

Name: Doctor, Lieutenant Nicholas Shing Tao
Age: 42
Gender: Male
Appearance:
Image

Political Alignment: Gunners
40 Points to assign (Take Note that 0 = Extreme Weakness in Category, 1-2 = Below Average, 3-5 = Average, 6-7 = Above Average, 8-9 = Outstanding in Category, 10+ = Benchmark in Category)




Strength: 2
Perception: 8
Endurance:2
Charisma:1
Intelligence: 10
Agility: 10
Luck:4

Skills: Engineering Master: Nicholas Tao is a genius in the creation and maintenance of robots, and he is also extremely skilled in the maintenance of power armour and is able to repair a vertibird if given enough time and resources. Tao serves the gunners as this purpose, as a engineer for power armour, and to help maintain, and create more and more combat robots to supplement their forces in their war with the Institute. Tao regularly supervises the maintenance (and regularly performing) maintenance on damaged power armour suits and broken robots, in order to lend his expertise in military technology to the Gunners.
Engineering Cadre: Nicholas Tao has a small team of engineers to help him (and by proxy, the Gunners) to help maintain the Gunner's fleet of power armour and robots, whenever he is not around, or needs help to supply the demand. They also help out with repairs to small arms. They are generally located in Vault 95.
Weaknesses:
Physically weak: Tao was starved during his time with the Chinese Remnants (I.e, most of his life, starting from childhood) and he had to survive on any food he could find after leaving them.
Weapons: Chinese pistol (Zhu-Rong incendiary variant)
Other Items: Blueprints for various combat robots, 2000 bottlecaps, keycard to his quarters, map of commonwealth (marked with prime spots for salvage) Hei Gui stealth suit (kept in storage, repainted with Gunner symbols)
Bio Nicholas Tao (born Tsing Shing Tao) was the son of a human family within the Chinese Remnants in Nahant. Born to members of the small scientific caste, he was forced to work on a early age in repairing weapons for the Chinese Remnants, and was underfed (due to being a "intellectual"). Listening in to the War in the Commonwealth through a illegal radio (personal radios are banned in Chinese Remnant territories, as radios expose "counter-revoluntary thought) and grew a fondness for the Minutemen and the Brotherhood of Steel, viewing their (mainly the Minutemen) as worthy causes and wanting to have a better life, mostly a actual beneficial cause to fight for, in comparison to a life of starvation. He at first didn't really have a opinion of the Institute, simply assuming they were the "bad guys" because of his tuning into the Minutemen Radio. He also had a dislike of the Railroad, viewing them as terrorists no better than the communist regime (he viewed their "revolution" as simply another communist one). Listening to the radio during his rare time off and whenever the officer left him alone, he grew hopeful and tried to think of a way to escape Nahant and join the Minutemen and lend his engineering to their cause.

When he learned that the Institute had won over the Minutemen and the Brotherhood, he was crushed. With his personal hero's "shilling" as he felt to the Institute, he grew bitter and disillusioned, mainly after he discovered that the Institute taxes made (he knew it was simply a excuse, but that simply made him more angry) the amount of rations he was given even less, due to "increasing costs". Forced to watch as his aging father was executed at gunpoint in the Nahant Oceanlogical Society (converted into a lab) for sabotaging a Hei Gui suit when Xian Ming asked his father to fix it for use in a assassination of the mayor of Kingsport Lighthouse (shortly before the "People's Guard" took it over) and his mother's death of starvation, Tao quickly formulated a plan to escape, stabbing his "protecting" guard and escaping with whatever he could, which at the time was some canned food and a Hei Gui stealth suit, and escaped in a small boat, barely escaping his former "comrades". After arriving on the shore, he quickly went to live at Warwick Homestead, and then moved to Diamond City, where he enrolled in a Institute school, where he continued research on robotics and machinery. He kept his political opinions quiet, but when he heard of the Gunners (due to his feeling that the Institute propaganda reminded him of the Remnants) he was instantly in love and after he earned a doctorate in robotics, he promptly left Diamond City and, after about two weeks, found a Gunner patrol and joined as a conscript, offering his mechicanal expiertise to the Gunners, serving as a engineer.

As of now, he has advanced into the ranks, and is currently stationed at Vault 95, where he has a personal laboratory where he directs a salvage team to numerous locations around the Commonwealth, in which materials for weapon modifications, combat robots, and fortifications are brought back, before his engineering team and the "Doctor" himself. Tao also places emphasis on the recovering of power armour and fusion cores, to help assemble and add to the gunner's fleet of power armour. He is reasonable for storing the fusion cores, and also for mixing-and-matching to create a functional, orderly addition to the power armour storages (Tao attempts to focus on X-01s, but most of his recovery parts are T-51. He also actively attempts to add attachments to the power armour and makes sure they are repainted in gunner paint.) He also has given the Hei Gui suit he took with him to the Gunners, and keeps it in storage for when it is needed.

He is extremely loyal to the Gunners and has a single-minded devotion to the cause of defeating the Institute.


Questions: Just to Lunas, do you want me to change anything? (rank, position, etc. whatever you want, so it fits with the gunners.)

[****Keep For Tracking****]
Last edited by Commonwealth of Hank the Cat on Fri Feb 10, 2017 9:12 pm, edited 1 time in total.

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Ormata
Senator
 
Posts: 4960
Founded: Jun 30, 2016
Iron Fist Socialists

Postby Ormata » Fri Feb 10, 2017 10:08 pm

Nelson's done, gents.

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The New Byzantine II
Minister
 
Posts: 2271
Founded: May 05, 2015
Inoffensive Centrist Democracy

Postby The New Byzantine II » Fri Feb 10, 2017 10:28 pm

Name: Lorenzo Reyes (also known as Overboss Attila/Attila)
Age: 38
Gender: Male
Appearance:
Image
Overboss Attila without raider suit

Political Alignment: The overall leader/the Overboss of the Horde.
40 Points to assign (Take Note that 0 = Extreme Weakness in Category, 1-2 = Below Average, 3-5 = Average, 6-7 = Above Average, 8-9 = Outstanding in Category, 10+ = Benchmark in Category)




Strength: 6
Perception: 7
Endurance: 5
Charisma: 8
Intelligence: 5
Agility: 5
Luck: 4

Skills: He is very good at speech, very good at leadership, knows what reality is all about, and he shows no remorse which the victim would fear him due to his "psychopatic" actions
Weaknesses: He is paranoid and he will be weak when it comes to a personal attack that is related about family.
Weapons: Combat Knife, Revolver
Other Items: Raider Armor Suit, Raider Power Armor (using it as an emergency), Flares, Cigarette with lighter, and a Pip Boy given by his father
Bio: In 2254, the infamous raider of East Coast, the so-called Attila; Lorenzo Reyes was born in a small coastal settlement located somewhere in Miami, Florida to the two Cuban parents who fled Cuba to search for a new life but there was no new life in the former United States but instead it's just another wasteland like their home country. Lorenzo's childhood was pretty good, playing with his two siblings and his friends, during his birthday, his father brought him a gift-..it was a Pip Boy, until one day, a raider named "Jeff" who was accompanied by his men came to Lorenzo's house to pay his father's loans to them but sadly his father was out of caps and the raiders killed the entire family except for Lorenzo. Lorenzo was critically wounded from the gunshots on his body and the raiders thought he was dead. Neighbours quickly went to the murder scene after the raiders left the house, they saw Lorenzo still alive as he said help in Spanish. The medics of the town would quickly fixed him up-.. he was a kid at that time. His life have changed forever, he wanted a revenge against those raiders but he'll do it in the right place and the right time.

It is almost fifteen years, Lorenzo have finally found Jeff's organized raider gang, it was called the Mob-..yeah, the Mob, the sole organized raider gang in Florida, the reason why he found Jeff's organized gang because Lorenzo save Jeff's life from feral ghouls, he saved the man who killed his entire family and Jeff didn't recognize him since it was like twelve years ago. Jeff thanked him and questioned his identity-.. Lorenzo calls himself "Attila" because he read a history book about Attila hours ago in a destroyed university before he could found Jeff's organized gang, he was fascinated about Attila's Hunnic Empire.. about destroying everything but anyways lets go back to the topic, after he calls himself "Attila" that's where Lorenzo joined the mob. He soon rose to ranks as he accepts many tasks given by Jeff, he soon became the most trusted member of the Mob until he became Jeff's second-in-command due to his intellectual skills and strategist mind towards the battlefield. Lorenzo gives advice to Jeff that the Mob must expand outside Florida, the first target was Georgia. The Mob soon establish raider outposts in southern Georgia. Jeff was impressed at Lorenzo's doings although he started to notice that Lorenzo is crossing the line and Jeff plans to kill Attila (Lorenzo). Meanwhile, Lorenzo convinced the members of the Mob to join with him to destroy everything in its path and the goal is to head North, most of the members agreed because that's what they want and Lorenzo is capable of leading a new organized gang founded by Lorenzo. Lorenzo would renamed the faction from the Mob to The Horde and Jeff's loyalists still calls themselves the Mob. The Mob was divided into two factions; Jeff's faction (The Mob) and Lorenzo's faction (The Horde). The two factions battle with each other and the war rages across southern Georgia and northern Florida. The Horde outnumbered the Mob. The last battle occurred when Lorenzo's men attacked the last outpost of the Mob which Jeff was there. After the battle, Jeff and Lorenzo would eye with each other. Jeff calls Lorenzo a traitor and Jeff was a fool to trust Lorenzo after all these years and Lorenzo reveals his identity to Jeff and explains the killings of his entire family back in Miami, Jeff was shocked and Lorenzo stabbed him many times. All of Lorenzo's men were watching and that's where Lorenzo Reyes became Atilla. Attila of the other side of the world had already begun since the fall of the Mob and the establishment of the Horde.

In 2270's, since Lorenzo is very inspired about Attila's Hunnic Empire and calling himself "Attila". The Horde became a hostile nomadic faction to everybody, literally everybody. Before the March to the North begun, they have 40,000 men both men and female who were savages and war-like and the Horde marched North and killed anyone who doesn't bow to the Horde. People from Carolinas up to the Capital Wasteland experienced the Horde's terror actions and many raider gangs whom the Horde conquered quickly joined. Tens of thousands of lives were killed during the Horde's conquest to North; both victims and Horde men, The Horde arrive at the Capital Wasteland at mid 2280's with 25,000 men. The Horde would battle the Rivet City's security, the remaining settlements in Capital Wasteland, the Brotherhood of Steel, and the Super Mutants. The Horde was the responsible why the Brotherhood fled to Commonwealth. The Horde lost thousands of men during their conquest in Capital Wasteland. The Capital Wasteland was utterly destroyed because of the Horde. The Horde left the Capital Wasteland in 2287 however they're still near at the Capital Wasteland as they stopped at Baltimore, trying to replenish its forces. The march to Commonwealth will be a long road since they haven't hit New York yet and rumor has it that the so-called "Enclave" is having operations in New York-.. who knows if the Horde and the Enclave will fought each other? This is not the first time that the Horde fought an advanced faction in fact, Attila have heard about these people and Attila had a strong dislike from this so called Enclave.

Questions:


[****Keep For Tracking****]
Last edited by The New Byzantine II on Sat Feb 11, 2017 10:35 am, edited 6 times in total.
Formerly The New Byzantine. Your typical NationStates member since late 2014.
Just call me Byzantine/TNB/Byz because no one really calls me The New Byzantine.

Left-wing nationalist, civic nationalist and a social democratic corporatist.

Kumbhalgarh wrote:Shwetang teleported out of the car. He teleported behind of the teacher, and poked a stick into his/her butt, and then Shwetang teleported back.

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The New Byzantine II
Minister
 
Posts: 2271
Founded: May 05, 2015
Inoffensive Centrist Democracy

Postby The New Byzantine II » Fri Feb 10, 2017 10:32 pm

Alinora wrote:
Albertae wrote:
Link?

https://discord.gg/qHgvB

The instant invite has already expired tho.
Formerly The New Byzantine. Your typical NationStates member since late 2014.
Just call me Byzantine/TNB/Byz because no one really calls me The New Byzantine.

Left-wing nationalist, civic nationalist and a social democratic corporatist.

Kumbhalgarh wrote:Shwetang teleported out of the car. He teleported behind of the teacher, and poked a stick into his/her butt, and then Shwetang teleported back.

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Uthary
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Posts: 173
Founded: Apr 17, 2016
Ex-Nation

Postby Uthary » Fri Feb 10, 2017 10:36 pm

Okay, shot in the dark, but are any of the companions available for playing? Besides the ones mentioned in that neat intro thing.

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Vacif
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Posts: 4817
Founded: Mar 22, 2015
Ex-Nation

Postby Vacif » Fri Feb 10, 2017 10:53 pm

Yeah, what exactly has happened to all the companions?
Looking for help on Pub-lishing your RP? Come check us out!
Member of Task Force Atlas
Nation name pronounced Vuh-sea-f, sometimes shortened to Vac, or 'Cif.

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Uthary
Spokesperson
 
Posts: 173
Founded: Apr 17, 2016
Ex-Nation

Postby Uthary » Fri Feb 10, 2017 10:55 pm

Vacif wrote:Yeah, what exactly has happened to all the companions?


Well, we know Nick and Preston are alive, points for that. Looking at the character sheet, seems Danse became the Elder of the Brotherhood remnants, points to him.

So I suppose that companions are, in fact, available for play. Yaaaaaaaaaay.

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Ormata
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Posts: 4960
Founded: Jun 30, 2016
Iron Fist Socialists

Postby Ormata » Fri Feb 10, 2017 10:57 pm

Uthary wrote:
Vacif wrote:Yeah, what exactly has happened to all the companions?


Well, we know Nick and Preston are alive, points for that. Looking at the character sheet, seems Danse became the Elder of the Brotherhood remnants, points to him.

So I suppose that companions are, in fact, available for play. Yaaaaaaaaaay.


But the true question is if you can play one of them, you know...as they are.

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Albertae
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Posts: 4680
Founded: Oct 14, 2015
Ex-Nation

Postby Albertae » Sat Feb 11, 2017 8:16 am

*RETCON*
Last edited by Albertae on Sat Feb 11, 2017 10:22 am, edited 1 time in total.
My Political Compass:
Economic Left/Right: 2.63
Social Libertarian/Authoritarian: 3.33
Pro: Trump
Anti: Hillary

It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived. -General George S. Patton
GENERATION 9: Social experiment. When you see this, add one to the generation and copy this into your signature.

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Albertae
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Posts: 4680
Founded: Oct 14, 2015
Ex-Nation

Postby Albertae » Sat Feb 11, 2017 8:27 am

WIP
Name: Engineer, Lieutenant Jordan Baxter
Age: 39
Gender: Male
Appearance: A 5' 9" tall, stocky man. Fair complexion, short brown hair, and brown eyes.
Political Alignment: Gunners



Strength: 8
Perception: 6
Endurance: 6
Charisma: 3
Intelligence: 7
Agility: 7
Luck: 3

Skills:
Gun Nut
Scrapper
Robotics Expert
Commando

Weaknesses:
Tongue Twisted - His ability to coerce and communicate with others is quite poor and ends up with a diminished opinion with his person, unless there is already an existing relationship between the persons.
Ecstatic - He is an intellectual genius, however he is quickly going crazy. His fear is that the world has been reduced to the Commonwealth and is quickly closing in on the Gunner outpost, Vault 95. He also has the belief that by the time the world has been reduced to Vault 95, he may be able to survive his last days in his custom set of power armor and traverse oblivion.

Weapons:
Custom Assault Rifle
Custom 10mm Pistol
Serrated Machete

Other Items:
Gunners Fatigues
Combat Armor
3 Fragmentation Grenades
1 Molotov Cocktail
Map of the Commonwealth
Compass
T-60 Power Armor Suit at Vault 95

Bio:

Jordan was found by the Gunners during a raid on his small farming settlement. He had no family and was an orphan by the age of 3. The Gunners took him in and raised him as their own and his fear of the world constantly closing in on the Commonwealth began with the destruction of his home. At a very young age he took interest in machinery and over the years this prompted his training in engineering. By the time he was 15, he was engineering weapons and defense systems for Vault 95. Over the years, the Gunners found surges in conscription and he took more interest in the combat roles of the Gunners. He began practicing with automatic rifles and some could say he was the perfectly molded kid. A Gunner who could build things and destroy things.

After he had turned into an adult, he spent many years doing combat missions with the Gunners, ascending through the ranks, while fixing armor and performing his base duties. He even found time over the years to put together his own custom set of T-60 Power Armor. He rarely uses the armor though and it's more of a personal project slash backup for when the world becomes a small speck on the Earth.
Questions: What do you think? I'm a little under the weather, so I'm not thinking my fullest, but I find his phobia to be quite interesting.

[****Keep For Tracking****]
Last edited by Albertae on Sun Feb 12, 2017 11:01 am, edited 3 times in total.
My Political Compass:
Economic Left/Right: 2.63
Social Libertarian/Authoritarian: 3.33
Pro: Trump
Anti: Hillary

It is foolish and wrong to mourn the men who died. Rather we should thank God that such men lived. -General George S. Patton
GENERATION 9: Social experiment. When you see this, add one to the generation and copy this into your signature.

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Alinora
Minister
 
Posts: 2501
Founded: Jun 10, 2016
Ex-Nation

Postby Alinora » Sat Feb 11, 2017 8:48 am

Ormata wrote:
Uthary wrote:
Well, we know Nick and Preston are alive, points for that. Looking at the character sheet, seems Danse became the Elder of the Brotherhood remnants, points to him.

So I suppose that companions are, in fact, available for play. Yaaaaaaaaaay.


But the true question is if you can play one of them, you know...as they are.

They are as they are, yes

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