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by Walrusvylon » Wed Feb 01, 2017 3:40 pm

by Remnants of Exilvania » Wed Feb 01, 2017 3:49 pm

by Deramen » Wed Feb 01, 2017 3:53 pm
Walrusvylon wrote:Nationstates Name: Walrusvylon
Faction Name: The Plantation Conglomeration of Southeastern Wisconsin
Faction Type: Kingdom
Governing Ideaology: Feudalism and Cenobism
Leader: Walter Jenkins
Territorial Claims: Milwaukee County and Waukesha County, Wisconsin
Population: 6,000
Armed Population: 1,000
Technology Level: Late Middle Ages
History: When the collapse hit southeastern Wisconsin, food supplies in urban ares began to deplete rapidly. However, due to it's location in the fertile midwest, farms were very common. Thus, more rural farming areas were able to sustain themselves. An extremely clever, evil, and rich man by the name of Walter Jenkins has forseen the collapse, and amassed a private army. He used this army to conquer all of the farms in the area, leaving him in control of the fool supply. He also used his army to abduct massive amounts of people, who would be enslaved on the plantations.
Slaves were forced to reproduce in breeding pits, in order to generate more population. The enslaved were brutalized and treated cruelly, given barely enough food, water, and rest to survive. Uprisings have not been a problem so far, mainly because Walter's mercenary army was able to keep the slaves in a perpetual state of fear. Most of the people who who were not abducted starved to death, and the urban areas became devoid of human life.
Culture: Morality is nonexistent, with torture, rape, cannibalism, and murder being commonplace. Slaves had no time for recreation, living a life of misery. People of authority on the other hand lived a life of luxury, abusing slaves for entertainment. The economy revolves entirely around agriculture and slave labor. There is no religion, and anyone caught practicing religion would be cruelly tortured.
ID TAG 1997
Remnants of Exilvania wrote:Nationstates Name: Remnants of Exilvania
Faction Name: The Reich
Faction Type: Bandit Clan
Flag (Optional): http://img05.deviantart.net/2f2a/i/2010 ... novaxp.png
Governing Ideology: Fascist
Leader(s): Reichsführer Norbert Schwarz
Territorial Claims: Richland County in North Dakota
Population: 1.000
Armed Population:
-Reichsführer Schwarz armed with an actual, working MG42
-50 Stormtroopers armed with Post Collapse fully Automatic guns
-20 Armoured Stormtroopers armed with Post Collapse Shotguns, Flamethrowers and Grenade Launchers
-179 Raiders armed with Post Apocalypse Matchlock Muskets (Pishcal like)
-250 Raiders armed with meat cleavers, helbards, axes and crossbows (Medievalish Weapon types)
Technology Level: Post Collapse
History: In World War 2 German agents infiltrated the USA. They formed the so called Fifth Columns. The formation of these networks went especciallt smoothly in areas with a high percentage of people with German ancestry. And so a sizeable network was created in North Dakota, just to name the one relevant to this specific group.
And then the war came. Of course the Germans did everything they could to sabotage the US' war effort.
That was untill the apocalypse.
Once the smoke had cleared, surviving members of the Fifth Column met at the ruins of their old gathering place. With the USA as their enemy pretty much completely destroyed and their inability to contact german authorities, they decided to form some sort of Kampfgruppe and start the conquest of America.
Needless to say that they got a bloody nose from that very quickly. Beaten and demoralized they fled to Richland County where they went into hiding for a while.
There they built some form of military mini state based on their European predecessors. They rebuilt their forces rapidly and set up several workshops to produce military goods for them like weapons, ammunition and uniforms. For the materials necessary to keep these workshops working they raided caravans and other settlements in the vicinity.
Culture: German
Theme: (Optional)
ID TAG 1997 (DO NOT REMOVE)

by Lunas Legion » Wed Feb 01, 2017 3:55 pm

by Imperial Idaho » Wed Feb 01, 2017 4:00 pm
Lunas Legion wrote:Nationstates Name: Lunas Legion
Faction Name: The City (also referred to as 49ers)
Faction Type: Trading Company
Flag (Optional): Here.
Governing Ideology: Republianism with an added focus on wealth.
Leader(s): Chairman John Barns
Head Coachman Victor Sullivan
Head Drafter Ginny Fernandez
Territorial Claims: San Francisco County, CA
Population: 2000
Armed Population: 500
Technology Level: Post-Collapse
History: The history of The City can be traced back to the pre-war San Fransisco 49ers. In the days after the apocalypse, with the city's government having fled the city, the team of the 49ers took charge as the only force with any popular support left in the city. The 49ers quickly monopolised distribution of supplies within the city and established their control over the city. As things settled down, The City, as San Francisco became known, was confused with another City which was a major pre-war financial center, and furthermore supplies began to run low within The City.
Forced by necessity, The City began to trade with outlying communities and roving tribes, selling the vast quantities of pre-Collapse materials from the city in exchange for food. The City soon discovered that trade was quite profitable, and inspired by the pre-Collapse City, morphed The City into a neutral market ground from where anyone could buy or sell under the watchful eye of the 49ers, the City's security force and owners while sending out caravans, referred to as 'coaches', to trade with more distant groups and to find more sources of things to sell in The City. The City has also recently begun using its small fleet of boats to trade up and down the coasts. The boats are normally used to travel across San Francisco Bay, as The City is inaccessible by land bar two fortified bridges to the north and east due to the heavily-armed 'helmet-men' to the south.
Culture: The City is a melting pot of sorts, where tribals and other factions meet to trade with each other and the 49ers in The City itself. The City doesn't care for religion or ideology, and indeed has little in the way of proper law unless it could interfere with the trade that flows through The City or the 49ers control of the city, in which case the law comes down like a sledgehammer on the offending party. Ultimately, culture in The City is based around trade and the deal, and ensuring that these are as fair as possible (unless you're dealing with the 49ers, in which case no laws apply to them.)
Theme: (Optional)
ID TAG 1997
I'm from the land of Coeur D'alene Idaho.
By Ballot or by Bullet, the Pub Party will win. The Pub Legacy Edition.Ifreann wrote:The Romans placated the people with panem et circenses, bread and circuses. We will placate our people with dank space weed and hyper-HD vidya.Tysoania wrote:You remind me of a mobster who gets things cleared out of the way.
Next up on the Sopranos...
Imperial "Slick" Idaho, the fixer.Bralia wrote:Oh my fucking god. Do it again, guys, you both chose the number 7.

by Apror » Wed Feb 01, 2017 4:19 pm

by New Grestin » Wed Feb 01, 2017 5:23 pm
Bentus wrote:Hey Grestin, I was wondering - is there anyway for a Tribe to expand its territory while still roaming around the landscape? I'm thinking some territory could be claimed slowly but only the 'capital' is able to roam nomadically. I'm just asking since I intend for the Tosaki to retain their nomadic ways, but since they consider Yellowstone as such holy ground then they'd not want to leave it open to occupation. Although to be fair I guess otherwise they'd just be like a bandit clan without all the 'kill-kill-kill' mentality turned up quite as much :P
Rygondria wrote:Is the ic up yet
Tysoania wrote:Nobody has a working refinery for jet fuel. Or gas for a propeller plane. Also, you can always ask a trading company for some stuff.
However, watch out for the hot air balloons OF DEATH.
Let’s not dwell on our corpse strewn past. Let’s celebrate our corpse strewn future!
Head Bartender for The Pub | The Para-Verse | Writing Advice from a Pretentious Jerk | I write stuff | Arbitrary Political Numbers- Best Worldbuilding - 2016 (Community Choice)
- Best Horror/Thriller RP for THE ZONE - 2016 (Community Choice)

by Anowa » Wed Feb 01, 2017 5:26 pm
New Grestin wrote:Anowa, I've also concocted a method to keep your company from being eaten up by bandits. Basically, the Phoenix Socialist Union guarantees your company's independence and offers to protect your trade routes and outposts. In exchange, you provide the Union with 5% of your monthly munitions production.
This solves two problems. Firstly, it means that if the bandits want any of your shit, they'll be bringing a Communist army down on them. Second, it gives me more to work with for internal strife, as the hardline Communists would hate the idea of working with a corporation. Ergo, I get more material to work with for my internal politics, and you should be able to work relatively unmolested.
I might also mention that you could feasibly solve the problem of people not being nearby by using boats. Your territory does border the ocean, and I doubt it'd be hard to corner the market if you gained trade dominance up and down the Pacific coast.
You're rich, I'm red, and by the time that relationship could break down, you'd be powerful enough to stave off any bandit raids on your turf.

by New Grestin » Wed Feb 01, 2017 5:29 pm
Anowa wrote:Thank you.
I'd also like to note that I may have solved the supply issue involving artillery shells. There's several dozen ways to skin a cat, and I've found a good one.
Let’s not dwell on our corpse strewn past. Let’s celebrate our corpse strewn future!
Head Bartender for The Pub | The Para-Verse | Writing Advice from a Pretentious Jerk | I write stuff | Arbitrary Political Numbers- Best Worldbuilding - 2016 (Community Choice)
- Best Horror/Thriller RP for THE ZONE - 2016 (Community Choice)

by Anowa » Wed Feb 01, 2017 5:30 pm
New Grestin wrote:Anowa wrote:Thank you.
I'd also like to note that I may have solved the supply issue involving artillery shells. There's several dozen ways to skin a cat, and I've found a good one.
That'd be a good market to corner. I hear cat-skin robes are all the rage up north.![]()
Going to do some edits on the OP regarding rules, techs and such. Should make things clearer for everyone.

by Remnants of Exilvania » Wed Feb 01, 2017 5:35 pm
Deramen wrote:Remnants of Exilvania wrote:Nationstates Name: Remnants of Exilvania
Faction Name: The Reich
Faction Type: Bandit Clan
Flag (Optional): http://img05.deviantart.net/2f2a/i/2010 ... novaxp.png
Governing Ideology: Fascist
Leader(s): Reichsführer Norbert Schwarz
Territorial Claims: Richland County in North Dakota
Population: 1.000
Armed Population:
-Reichsführer Schwarz armed with an actual, working MG42
-50 Stormtroopers armed with Post Collapse fully Automatic guns
-20 Armoured Stormtroopers armed with Post Collapse Shotguns, Flamethrowers and Grenade Launchers
-179 Raiders armed with Post Apocalypse Matchlock Muskets (Pishcal like)
-250 Raiders armed with meat cleavers, helbards, axes and crossbows (Medievalish Weapon types)
Technology Level: Post Collapse
History: In World War 2 German agents infiltrated the USA. They formed the so called Fifth Columns. The formation of these networks went especciallt smoothly in areas with a high percentage of people with German ancestry. And so a sizeable network was created in North Dakota, just to name the one relevant to this specific group.
And then the war came. Of course the Germans did everything they could to sabotage the US' war effort.
That was untill the apocalypse.
Once the smoke had cleared, surviving members of the Fifth Column met at the ruins of their old gathering place. With the USA as their enemy pretty much completely destroyed and their inability to contact german authorities, they decided to form some sort of Kampfgruppe and start the conquest of America.
Needless to say that they got a bloody nose from that very quickly. Beaten and demoralized they fled to Richland County where they went into hiding for a while.
There they built some form of military mini state based on their European predecessors. They rebuilt their forces rapidly and set up several workshops to produce military goods for them like weapons, ammunition and uniforms. For the materials necessary to keep these workshops working they raided caravans and other settlements in the vicinity.
Culture: German
Theme: (Optional)
ID TAG 1997 (DO NOT REMOVE)
Denied, first off, even though you are a bandit clan you are way too well armed for the situation. The history is a bit of a no go, while minor adding pre-collapse lore it's still something that doesn't seem well to go through, it just does not fit into the theme at all. Finally they would have blended with the local culture multiple times over.

by Apror » Wed Feb 01, 2017 5:37 pm

by Anowa » Wed Feb 01, 2017 5:40 pm
Apror wrote:I'd make a last offer before you decide. I'm willing to A) Kill all the Bandits in my area, a task I already aim to do, therefore keeping you safe. B) Free access to my port, and a few free trading ships. C) access to a vaster market, with there being many nations in the East, D) a resource rich, and quite vast area. In return, Help supply my Coal, Lumber, and partnership with my National Arms Company Taxco.

by Theyra » Wed Feb 01, 2017 5:43 pm
Apror wrote:I'd make a last offer before you decide. I'm willing to A) Kill all the Bandits in my area, a task I already aim to do, therefore keeping you safe. B) Free access to my port, and a few free trading ships. C) access to a vaster market, with there being many nations in the East, D) a resource rich, and quite vast area. In return, Help supply my Coal, Lumber, and partnership with my National Arms Company Taxco.

by Apror » Wed Feb 01, 2017 5:44 pm
Anowa wrote:Apror wrote:I'd make a last offer before you decide. I'm willing to A) Kill all the Bandits in my area, a task I already aim to do, therefore keeping you safe. B) Free access to my port, and a few free trading ships. C) access to a vaster market, with there being many nations in the East, D) a resource rich, and quite vast area. In return, Help supply my Coal, Lumber, and partnership with my National Arms Company Taxco.
Firstly, You're in east Texas and Louisiana, I'm in Los Angeles. Secondly you're almost 1000 miles away. Thirdly, Grestin is much closer and isn't asking for my left leg. And Finally I cannot get ships to you anyway, the Panama Canal is fucked.

by Anowa » Wed Feb 01, 2017 5:45 pm
Apror wrote:Anowa wrote:Firstly, You're in east Texas and Louisiana, I'm in Los Angeles. Secondly you're almost 1000 miles away. Thirdly, Grestin is much closer and isn't asking for my left leg. And Finally I cannot get ships to you anyway, the Panama Canal is fucked.
Oh, I thought you were still deciding where to set up camp. Never mind. I'm setting up trading outposts to trade with Mid-West howeve. Think about it.

by Imperial Idaho » Wed Feb 01, 2017 5:45 pm
Remnants of Exilvania wrote:Deramen wrote:Denied, first off, even though you are a bandit clan you are way too well armed for the situation. The history is a bit of a no go, while minor adding pre-collapse lore it's still something that doesn't seem well to go through, it just does not fit into the theme at all. Finally they would have blended with the local culture multiple times over.
-Ah, yes, I was already worrying about the weaponry. That will be easy to fix. More Pishcals for everyone!
-I suppose it's simply too organized for the postapocalyptic theme?
-I chose North Dakota for a reason. It has a sizeable community with german ancestry/german-russian ancestry.
I'm from the land of Coeur D'alene Idaho.
By Ballot or by Bullet, the Pub Party will win. The Pub Legacy Edition.Ifreann wrote:The Romans placated the people with panem et circenses, bread and circuses. We will placate our people with dank space weed and hyper-HD vidya.Tysoania wrote:You remind me of a mobster who gets things cleared out of the way.
Next up on the Sopranos...
Imperial "Slick" Idaho, the fixer.Bralia wrote:Oh my fucking god. Do it again, guys, you both chose the number 7.

by Apror » Wed Feb 01, 2017 5:45 pm
Theyra wrote:Apror wrote:I'd make a last offer before you decide. I'm willing to A) Kill all the Bandits in my area, a task I already aim to do, therefore keeping you safe. B) Free access to my port, and a few free trading ships. C) access to a vaster market, with there being many nations in the East, D) a resource rich, and quite vast area. In return, Help supply my Coal, Lumber, and partnership with my National Arms Company Taxco.
There is only one nation that is near you.

by Imperial Idaho » Wed Feb 01, 2017 5:47 pm
New Grestin wrote:Jet fuel isn't coming. At all. Even the Remnants don't have planes anymore because the fuel ran out decades ago.
Hot Air Balloons are, however, a rather inventive way of getting around that.
I'm from the land of Coeur D'alene Idaho.
By Ballot or by Bullet, the Pub Party will win. The Pub Legacy Edition.Ifreann wrote:The Romans placated the people with panem et circenses, bread and circuses. We will placate our people with dank space weed and hyper-HD vidya.Tysoania wrote:You remind me of a mobster who gets things cleared out of the way.
Next up on the Sopranos...
Imperial "Slick" Idaho, the fixer.Bralia wrote:Oh my fucking god. Do it again, guys, you both chose the number 7.

by Anowa » Wed Feb 01, 2017 5:49 pm
Imperial Idaho wrote:New Grestin wrote:Jet fuel isn't coming. At all. Even the Remnants don't have planes anymore because the fuel ran out decades ago.
Hot Air Balloons are, however, a rather inventive way of getting around that.
To add onto this, gasoline expires after 2-3 years and diesel and jet fuel around the same amount of time, so the only way you could fix up a car and run it is by producing actual gasoline.

by Apror » Wed Feb 01, 2017 5:52 pm

by Novo Trevisio » Wed Feb 01, 2017 5:53 pm
Deramen wrote:Novo Trevisio wrote:Nationstates Name: Novo Trevisio
Faction Name: La Hermanedad de San Joaquin
Faction Type: Enclave
Flag (Optional):
Governing Ideology: Teocracia/Theocracy (Democratic, Royalist, Fascist, Communist, Feudalism, etc.)
Leader(s): Emmanuel Cruz, Bishop of of the Central Diocese of District VII
Territorial Claims: Fresno County(Capital)
Population: 2,000
Armed Population: 400
Technology Level: Medieval Ages, post collapse tech in the hands of elite unitsHistory:
Following the collapse of social order and breakdown in the united states, the Central valley fell into total disarray. With the end of order, the most fertile and productive lands in California became uncultivated and abandoned as the remnants of humanity re-organized. Historically Spanish- and later Mexican, Alta California fell into the hands of the United states. That said, large Hispanic populations were left in these old territories which also found themselves among the ruins of the U.S. The faithful Catholic populations banded together in the last hours of civilization in expectation of gods judgement of the wicked in the apocalypse. However, it seems that god had other plans. The cathedrals and churches that housed the final mass miraculously survived, and the surrounding area managed to go relative unscathed. Originally, the leaderless peoples were lost and without aim. But the dioceses and the clerical order remained, and was the last organized authority in the region. People looked towards the church for guidance, and over time the Church began to lead society back to order and continue the work left to them 2,000 years ago.
Originally, church authorities attempted to work within the boundaries set by the Church. But leading a society required more administrative authority then what existed earlier. So on Christmas eve, 1999 the priests, bishops, and clergymen of the region gathered to form the 1st council of the Oridnario Nouvo. They drafted and ratified the Ordo Centurio, which established the Hermanedad de San Joaquin (English: Brotherhood of Saint Joachim), which is the administrative, religious, and de facto governmental authority of the HdSJ. With the consolidation of the regions holdings, the HdSJ looks across the horizon and looks to begin the restoration of order to California, and perhaps the world.Culture:
The HdSJ governs the land in a semi feudalistic society which is largely agrarian but very learned. With the passing of Jesuit learning culture, education, faith, and loyalty are valued traits in the HdSJ. While the actual Brotherhood is relatively small, every internal district is centered around a parish headed by a priest. The priest can then delegate power to laymen as he sees fit- with the Bishops approval of course. The laymen are expected to follow the catholic faith and attend mass and its customs, but are largely free to do whatever they want within the boundaries of the law. Most work in agrarian labor and related work, but the most intelligent individuals work in pre-war facilities maintaining the regions water table and critical infrastructure, called dams.
The economy is largely based off primitive form of the silver standard, with silver being relatively scarce but common enough to be used as an economic bedrock for the economy. In general businesses and such may be started by private individuals. Copper coins (called ochos) are the nations currency, and most official transactions and deals happen in the copper coin. However, barter is still a valid and common form of exchanging goods. Barter is especially common in informal deals, family wealth exchange, and tributes.
While electricity is uncommon, it is generally used in only the wealthiest houses and in parishes and church buildings. Generally the electricity is run through old electrical systems placed in pre war networks. The official language is Spanish, with all publications and communication being written in that language. However the most secret documents are in latin, and only church authorities are educated in it.
Theme: Hispanic/Catholic religious feudalism (Optional)
ID TAG 1997 (DO NOT REMOVE)
First off, the county you used is already taken by a NPC nation, two it's only been 100 years since the apocalypse not 2,000 and i'm not sure if electricity would be used by Enclaves, so if you fix the first two and get that last one cleared up then you should be good.Rygondria wrote:Sorry, i as not aware anyone asked, that and i did not want to read through 40 pages
Its cool but lots of people keep asking.Remnants of Exilvania wrote:Playing the waiting-for-acceptance-game
Wanna play the give-me-the-app game?
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