PLAYER INFORMATION NS nation nickname: Tilt
Skill Level (beginner, intermediate, advanced): *pets*
How often can you post? Once a day at most.
CHARACTER PERSONAL CHARACTERISTICS Character Name: Calani Marliten
Character Gender: Female
Species (nation personification, human, alien, etc): Human; but does it matter what I am in the dark?
Age: 28
Appearance: Look down. I do not mind.
URL to Character Picture, if any: Here I am.
Character Occupation: High-class escort, actress, and glorified trader of information
Character's biggest strength: The ability to take new information and use it for her own advantage, or for Demens’ Chosen’s.
Character's worst flaw: An unwavering belief that everything and everyone is for sale.
OBJECTIVES AND GOALS Primary Objectives are what drive's your character's actions and their part of the plot. When not engaged in stories, these are what occupy your character's thoughts or keep them busy. Examples include: acting on a desire to become a powerful and respected leader; attempting to overcome some horrible thing in the past which hinders the character on a day-to-day basis; seeking to break out their shell by overcoming profound shyness (getting involved with stories); comping to terms with a major flaw that inhibits the character from reaching full potential; etc.
Minor Goals. These should be an undercurrent for your character when they are engaged in stories or on their free time. They are what your character does to aid them in achieving their Primary Objectives. Examples include: acquiring weapons and becoming proficient with each one; improving sundered relations with a companion; improving their reading comprehension; mastering news spells; researching a cure for a plague; etc.
Objectives such as "making friends" or "finding love" are NOT acceptable. Please put much though into your character's objectives - they are what flesh out your character and one of the most important aspects necessary to portray the character as 3D.
Primary Objective: Make connections with the movers and shakers on Galli.
Minor Goals: Establish an outlet of the Consorts' Lodge on Galli.
MUNDANE SKILLS These do NOT require points. These are the average, daily things your character can do. Examples are "drive a car", "speak one Foreign Language", "play a guitar", "write poetry". Some mundane skills come from your bio and are freebie. A soldier has gone through Basic training. However, Medic, martial arts or sniper would be a Specialized Skill or Talent.
List Mundane skills here - Fashion
- Arts
- Massage
- Empathy
- Refined conversation
SPECIALIZED SKILLS AND TALENTS These are specialized skills that set you apart from the average person. You have 7 points to spend here. Examples are swordsmanship, sniper, coercion, medic, spellcraft, piloting helicopter, manipulate water, etc.
- Ability 1 and Points Spent: Amatory arts, 4
- Ability 2 and Points Spent: Acting ability, 3
OPTIONAL SUPERNATURAL CHARACTERISTICS You have 7 points to spend here on supernatural skills or abilities. Sonic Scream, Levitation, Spell Casting, Shape Shifting etc. Superman MUST have his kryptonite thus weaknesses are things which inhibit the ability. Restrictions are what can't they do with their power or what balances it. They can only use it when they genuinely need it? They can't use it for more then five minutes without
serious side-effects? Some things are allowed without points. A pegasus has wings thus it can fly. A raptor is fast thus no points are spent in speed. These "natural" abilities should be listed here, however. What isn't allowed: teleportation beyond a few feet; the ability to alter or go back/forward in time. IMPORTANT: You might need a knowledge in Specialized Skills and Talents in order to work these abilities. Example: you'll need "manipulate water" to do just that, and this section is where you record what water manipulation abilities the character has.
MAGICAL OR SPECIAL ITEMS If it's not on this list, your character doesn't have it. Magical items are rare and hard to come by. Please list what they can/can't do - treat them like a supernatural thing. Items not allowed: anything that can alter time; anything that allows a character to teleport beyond a few feet.
List: EQUIPMENT This is what your character has
on their person at the very moment when they are pulled from their home dimension. Laptop? Firearm? Cigarettes and matches? Don't abuse this. They won't be clutching an entire bunker.
List: - Cabin trunk containing the below items
- Earrings, pendant, and pair of bracelets
- Makeup, perfumes and oil
- Condoms
- Safety razor
- Journal
- A few sachets of tea
- Paintbrush
- High-end laptop
- Encrypted hard drives
- Several pairs of hair chopsticks which can be twisted apart for unusual effect
- Clothes
BACKGROUND Be detailed please. You must explain how your character acquired their skills, talents, abilities, and special items. Wrap your primary objectives and goals into it.
Education or Training: Consorts' Lodge, PostApocalyptia
Character Background/Biography: Things were fortunate for me. My family was well off, I could do what I wanted and felt was right. My sister went off to be a scientist. From her, I saw the importance of knowledge; but my mind took me in a different direction. On Postpoc, the Consorts’ Lodge is second to none in seeing value in the abstract, even if being an artist in the usual sense of the word isn't what they teach you to do. I make a good living in trading my services and the Lodge’s prestige for useful information. Not every payment involves me lying on my back, though - I couldn't look the head of the Lodge in the face if it were; and Devine would probably throw me out for taking up the room all the time.
Even so, the Lodge teaches you all about getting the best value for the information you’re after, and how best to build a relationship so you get that best value over time. Whatever you're best at, they build and build on it and wrap it all up in a cloak of refinement and culture. When finished, people like me get turned loose on Rigel, to set ourselves up as traders and collectors of information. We keep neutral, because everyone can use a completely trusted messenger - or, at least, trusted enough only to use what we discover for the Lodge, not for our clients. If you do well enough, you earn your freedom from the Lodge - and that’s how I wound up meeting Zsa Zsa Devine on that last job. But if you’d like to know more, feel free to ask either one of us.
OTHER GAME MECHANICS URL to Apartment Picture: (What's the inside of their apartment look like) Roomies with Devine. Plenty of knickknacks and personal touches and items spread throughout. Now where did I put my mascara?
Link to RP examples: (this MUST be a
DIRECT LINK to your
IC post in an RP, NOT a link to the RP thread itself. If you don't have examples, make your biography good.)
IMPORTANT FINAL STEP: One paragraph that sums up your character. This paragraph is what we'll use on your player tab on the first page of the thread. This MUST be brief. Your tab will contain a link to your application so people will have full details. The nickname you go by on NS: Tilt
Character Name: Calani Marliten
Image Link:
Calani Brief Description for Bio: Idealistic escort with equally killer fashion.
Please direct questions to the OP or the CoOPs. Thanks for applying. Bear in mind that it can take several days for applications to be approved; check back often.