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by Tiltjuice » Sun Apr 02, 2017 10:20 am

by Swith Witherward » Mon Apr 03, 2017 8:00 am
Second Helghan Empire wrote:#PLAPP
PLAYER INFORMATION
NS nation nickname: Helghan or Helghs
Skill Level (beginner, intermediate, advanced): Intermediate to beginner
How often can you post? 3-4 times a week at the least, more often every second week do to my work schedule
CHARACTER PERSONAL CHARACTERISTICS
Character First Name: Aiden
Character Surname: Penance
Character Title: Ranger
Character Gender: Male
Species : Human
Age: 25
Appearance: Standing at 6' even and weighing in at 180 pounds he has dark hair, olive toned to tanned skin, dark blue nearly violet eyes, and a thin build. He has several dozen scars criss-crossing his body. He also has the names Carma and Ritter tattooed on either collar bone in this font.
URL to Character Picture, if any: https://s-media-cache-ak0.pinimg.com/736x/26/04/23/2604234eeffd4b74c9ba48fbb30b104f.jpg
Character Occupation or Specialty: Ranging/Soldiering
Character's biggest strength: His biggest strength would arguably be his loyalty to his commitments. Be they comrades or simply personal vows he has taken.
Character's worst flaw: His hopes and dreams often cause him to dream of glory. Glory that more than likely could find him and others around him at the bottom of a six foot hole. In other words he is a glory hound.
OBJECTIVES AND GOALS
Primary Objective: Ranger Penance wants to do better than his father by becoming in his words "more than he is" That is to say he wants to become a role model that others can look to, much like his father was for others. This means to the young man that he wishes to live a life of service to others filled with heroic acts. Notably ones that could lead others down a similar path. He wishes to be a great ranger like his father but also be a kind and gentle man.
Minor Goals: He desperately wishes to make himself more capable in social interaction. His nervousness he feels is a major drawback to his personality and keeps him from realizing his potential. Another goal of his would be to make a name for himself. Wishing to be looked upon by others as a model of heroics and good deeds Penance desires to be a household name before his time comes to a close.
MUNDANE SKILLS
(These do NOT require points. These are the average, daily things your character can do. Examples are "drive a car", "speak one Foreign Language", "play a guitar", "write poetry". Some mundane skills come from your bio and are freebie. A soldier has gone through Basic training. However, Medic, martial arts or sniper would be a Specialized Skill or Talent.)
List Mundane skills here
- Combat Training
- Singer (folk, blues, and rock exclusively)
- Basic Computer Skills
- Basic outdoor survival/hunting/gathering
- Bartending/ drink mixing
- Guitar playing
SPECIALIZED SKILLS AND TALENTS
(These are specialized skills that set you apart from the average person. You have 7 points to spend here, no more than 4 points in each skill or talent. Examples are swordsmanship, sniper, coercion, medic, spellcraft, piloting helicopter, manipulate water, etc. You must take a skill pertaining to a supernatural power if you plan to use that power.)
- Ability 1 and Points Spent: Marksmanship 2 points
- Ability 2 and Points Spent: Nano-weaver Gauntlet Training 3 points
- Ability 3 and Points Spent: Saber wielding (Swordmanship) 2 points
- Ability 4 and Points Spent:
OPTIONAL SUPERNATURAL CHARACTERISTICS
(You have 7 points to spend here on supernatural skills or abilities, no more than 4 in each. Sonic Scream, Levitation, Shape Shifting etc. Superman MUST have his kryptonite thus weaknesses are things which inhibit the ability. Restrictions are what can't they do with their power or what balances it. They can only use it when they genuinely need it? They can't use it for more then five minutes without serious side-effects? Some things are allowed without points. A pegasus has wings thus it can fly: list wings. A raptor is fast thus no points are spent in speed: list speed and give us its stop speed. These "natural" abilities should be listed here. What isn't allowed: teleportation beyond a few feet; the ability to alter or go back/forward in time. IMPORTANT: You need a knowledge in Specialized Skills and Talents in order to work these abilities. Example: you'll need "manipulate water" to do just that, and this section is where you record what water manipulation abilities the character has.)
MAGICAL OR SPECIAL ITEMS
- Ability 1: Nanite Bolstering
Power Level: 1
Strengths: Nanites spread through the body controlled by the gauntlet altering the body itself. Allowing for a short burst of above average speed, or a small burst of abhuman strength.
Weaknesses: The user must divide his focus between controlling the nanites and the task at hand. It is also exceptionally painful.
Restrictions: Use beyond ten seconds causes severe damage to the body and a painful death through lysing of he cells causing the body's cells to burst.
- Ability 2: Flesh Weaving
Power Level: 4
Strengths: The Nano-weaver gauntlet injects nanite machines into the user or the target with the directive to repair damaged tissue.
Weaknesses: Used solely for non combat, while it is far faster than normal medical means this still takes time and large amounts of concentration.
Restrictions: Tissue weaved by the Nano-weaver gauntlet is far thinner and weaker than that of the surrounding natural tissue until it has time to condition itself. Either way it will never be the same as normal tissue. It can only be used on organic material.
- Ability 3: Gauntlet Pulse
Power Level: 2
Strengths: Emits a burst of energy capable of temporarily deadening nerves on organic subjects. This can be used medically to numb an area or relax muscles or in combat for a brief stunning blast.
Weaknesses: Not initially intended for combat and unable to effect non organics or those you have some sort of of protection over the area.
Restrictions: The Gauntlet can only affect a small area and the effect only lasts for a short time. Continuous use would physically damage the user's body as the gauntlet used them to recharge itself.
- Ability 4:
Power Level:
Strengths (what it does):
Weaknesses (what counters it):
Restrictions (limitations or other factors that hamper it/the character):
(If it's not on this list, your character doesn't have it. Magical items are rare and hard to come by. Please list what they can/can't do - treat them like a supernatural thing. Items not allowed: anything that can alter time; anything that allows a character to teleport beyond a few feet. Magical items have 7 points to spread among all of them. No items may be over 4 in power.)
List:
[*]Nano-Weaver Gauntlet (rangers Gauntlet) 4 points. Extremely durable the Gauntlet feels to the user like a normal hand. The Device has fully fused with the user's hand and removal would be the equivalent of peeling away flesh. The Item conceals a hive of thousands of nanite machines and a replicator capable of using materials ingested by the user to create more. This causes an extreme appetite following use of the gauntlet in any fashion. If the user does not intake enough resources for the gauntlet it will slowly begin using the ranger themselves as fuel.
[*]
[*]
[*]
[*]
[*]
[*]
EQUIPMENT
(This is what your character has on their person at the very moment when they are pulled from their home dimension. Laptop? Firearm? Cigarettes and matches? Don't abuse this. They won't be clutching an entire bunker. You have 7 points total to spend on magical items. No single item can be more powerful that 4.)
List: The Nano-weaver gauntlet, Ranger's work gear, Collapsible saber (spring-loaded locking mechanism for a short curved blade), Ranger's Mk 5 Rifle (collapsible space saving design),
BACKGROUND
Education or Training: Ranger Indoctrination Test-Two weeks of rigorous hand to hand fights and other competitions, Initiate Indoctrination-two years of intense training, Initiate Tests-A month of psychologically, physically, and emotionally stressing tests designed to break prospective initiates, The Gauntlet Program-1 year of trials and training in the use of the Gauntlet, Ranger Exam-A month of taxing tests and trials portrayed as a sport for citizens pleasure, this is a major graduation exam for prospective rangers.
Character Background/Biography: I was underestimated since the day I was born. My dad only ever saw the runt that took his wife in labor and my siblings only ever saw the boy who stole their mother. When I was young all I could do was watch as they left, the initiates following the Ranger Captain to the training arenas. They never wanted me there. Too weak, too small. I think they just couldn't bear the sight of me.
By the time I was six, I had free reign of the city. No-one knew me, no-one cared about another war orphan. I morphed into the throngs of street urchins and easily found my way to the edge of the worn gates of the centuries old training arena. A massive construct one that housed the hundreds of recruits, initiates and Ranger Trainees. It took a month just to finally be able to climb high enough to slip through the upper terrace so I could watch. Below my brothers and sisters trained and exercised with the others. I couldn't help but be giddy with the thought of taking part. However I was six years from being old enough to take the Test, a test my father wouldn't even allow me to go see should I somehow taint the last vestige of his great life.
In secret I copied the exercises and drills my siblings endured. Every day moments after they left I took my shady perch above them and joined in on the training as best as I could. At first I thought they would ask what I did during the day, that they would wonder why my hands had become calloused and my body was often blistered and bloodied. They never gave me a second glance. I was lower than dirt to them. Until only a few weeks after I turned twelve. I found myself stuck at asking permission to take part in the test.
I had to practice the idea of making my plea. While six years of training were never noticed, a single day of mumbling to myself was easily picked out by the youngest of my elder brothers, Aaron. He mocked me and in moments the others of the house had gathered. My father scoffed and began to leave. To this day I do not what came over me. Not anger, I was too calm, and I did not fear my brother. Maybe shame led me to try to show my ability. Either way I knocked Aaron of his feet and had my hands around his throat in an instant. He was four years older but shock was all that filled his eyes as he fought me off eventually regaining the upper hand and bloodying my nose.
They left laughing but nervously, having for the first time actually noticed me. The last to leave was my father he lingered and said only one thing. Something I never forgot. "Only your mother could protect you, you are still too weak to go into the test with my family name."
I was enraged and did not return home for days, fighting others my age in the street for food and water at the backs of the shops along the thoroughfare. Yet eventually I returned and things had gone back to the way they always had. Refusing this I bid my time till the day for the sign ins.
I signed in Aiden Penance, my mother's name instead of my father's. A message I am certain he understood. As they called us my father glared down at me when he saw me and his lips pealed back in rage at the sound of my mother's name. There was nothing he could do but glare though.
After the test, three others had been defeated by me alone. The largest number in the grand melee that year, and in every other test I took first. I stunned the crowd. A runt stood before them the best stock for a ranger they had. Many were angry, gambling was common and few accepted the idea of changing my last name was my own idea.
When I found myself among the others of my age training devoted only to excelling in my education, I finally felt at home. I made friends, brothers and sisters far closer to my heart than the ones tied with blood ever were. Years went by I remained among the top initiates in my class, and worked hard to set my place among the Rangers. At fifteen we started the Gauntlet. Those that failed early on became soldiers, those that failed late died. Surgery after surgery, pain like fire below my skin and for a full month bleeding all over my body in places I didn't know would ever bleed. In the end only a few of my closest friends made it. Carma a girl I called sister and Ritter my best friend joined me in our squad of six. After passing the Ranger exam my squad was assigned to the front lines of the Great War.
Little was said about the great war outside classrooms and news galleries. It was horror realized. The biological monstrosities created by our enemies were as repulsive as they were deadly. Used to extend their ranks the war had waged for over six decades by my joining. I witnessed the best and worst in humanity. Men giving their lives for strangers and men beating each other to death with bare hands for unknown reasons excluding orders. Our war was born out of the need for resources, or so we were told, but my family like every family in my home lived in old rusting shadows of a once gleaming city with strict rations on food and everything else. Whatever resources we had been fighting for sixty years ago were nowhere to be found at my home.
Soldiers lived and died in massive pitched battles machines, monstrosities and clouds of weaver controlled nanites performing massive acts of villainy or heroism. Rangers were different from the others. They fell into two categories in the frontlines. Hunters and Interdictors. My squad were interdictors at this time, specifically tasked with entering into battle with Hunter Rangers sent by the enemy. Hunters were sent to eliminate enemy targets that could give the opposite side an edge in battle.
I fought as an Interdictor for months losing comrades and in rare letters from home I learned of the deaths of my siblings one by one. I grew up on the battlefield. By my twentieth birthday I had spent time on every front and had been dubbed an ace for my skill at killing other Rangers. Even though surrounded by war I felt at home with my comrades. Finally relaxed enough between engagements to find things besides fighting that I could spend my time on. Friends taught me to sing to play guitar and to use the songs to distract us from our life for a while. War was all around me but I had a home there on the frontlines, filled with the family I chose.
Shortly before my twenty-fourth birthday all senior rangers were secretly recalled during a lull in the fighting for a reorganization. My father had since been elevated to General and I to captain. I was the last of his children and while he never accepted me as his son, he knew me to be one of his best rangers and gave me the same place as the others of my rank.
His plan was simple and insane. The general drolled on about the futility of further warfare and that the only way to succeed would be to force the enemy into a surrender. He projected a map showing a list of every ranger from Initiate to himself and then a list of name opposite it.
"It took two years but we finally have a complete list of our enemy's rangers. We know where they will be for the next two weeks and what they will be doing. This is our one chance, to strike at the heart of the enemy forces. Their city is largely defenseless outside of initiates and a few commanders and guards."
Dissent from over half of those gathered drowned him out as it gradually built into a roar of individual arguments, both supporters and detractors. My father looked to me in a way I had never seen him look at anyone before. As if pleading for my help. I, no more than a senior captain had the second highest success rate in the gathered rangers, only outdone by him. Unlike my father I had given up on victory to rescue comrades when possible, and unlike him I still fought side by side my fellow rangers. He needed my voice to give his gambit an air of reason.
My greatest regret is not voicing my concerns. No-one has ever launched a successful attack on an enemy city. Why did I think we should try. It doesn't matter what I thought, because I went against myself and agreed, openly. How foolish the thought of winning a father's favor can make his son.
In a weeks time we fell upon the city. Different than my home which was spread across a dozen cliffs and gullies the enemy's home rested on an island at the center of a roaring river. It's towers loomed higher than anything I had ever seen. Walls while far lower than the towers behind them, still cast a great shadow over our force as it attacked.
After what felt like hours the first wave broke through the outer walls. Men from both sides cast their ranged weapons aside as the fighting in the streets became hand to hand. Given our signal to advance I felt fear reminiscent of the first time I had entered combat. Above us on every side fire rained down as anyone able to use a weapon picked at us. Crossing the river had been difficult but it was easier to stomach than the red rivers in the streets once in the city proper.
We fought tooth and nail to reach the center tower, the hub of the city, used for nearly everything major, developing weapons, training recruits, equipping the enemy's version of gauntlets, but most importantly two levels below ground, the central power production for the enemy. A massive chasm of powerful generators, the destruction of which could cripple the city long enough for the regular army to break the enemy at the front.
We never made it that far. We made it into the central tower and they had reserves waiting for us. Carma and Ritter were torn to pieces in front of me along with the prepared enemy firepower. I with a handful of others escaped the tower, and our rangers fled. Retreating back to our lines we had been decimated less than one hundred of us remained.
Our orders came down simply to fight on. We were pursued and in a few weeks time our front was crumbling. Hundreds of soldiers surrendered and thousands were butchered. My father's gambit that I had given power to enact, failed not only my fellow rangers but our city as well. Evacuations were ordered and now I am all but alone, among twelve rangers left to ensure our former home is the deathtrap on par with what the enemy had waiting for us. I have failed myself and my friends. Part of me wishes my father had died along with the rest of the rangers, part of me is happy he is alive to train the next initiates. For myself I will see, if I live through this do I really wish to return to whats left of my people? What a silly question I pose to myself awaiting the end in my tomb.
OTHER GAME MECHANICS
URL to Apartment Picture and description: http://dwgyu36up6iuz.cloudfront.net/heru80fdn/image/upload/c_fill,d_placeholder_thescene.jpg,fl_progressive,g_face,h_450,q_80,w_800/v1481818751/architecturaldigest_inside-the-most-luxurious-set-in-passengers.jpg
(What's the inside of their apartment look like. Note: no balconies, please.)
Link to RP examples: I can get some if you like, but if the bio is acceptable I would like to go with it.
IMPORTANT FINAL STEP:
One paragraph that sums up your character. This paragraph is what we'll use on your player tab on the first page of the thread. This MUST be brief. Your tab will contain a link to your application so people will have full details. A physically and emotionally worn young man certain of impending doom and nothing but regret at failing his friends and his dreams.
The nickname you go by on NS: Helghs
Character Name: Aiden Penance
Character Image Link: https://s-media-cache-ak0.pinimg.com/736x/26/04/23/2604234eeffd4b74c9ba48fbb30b104f.jpg
★ Madhouse ★
Role Play
& Writers Group
Anti-intellectual elitism: the dismissal of science, the arts,
and humanities and their replacement by entertainment,
self-righteousness, ignorance, and deliberate gullibility. - sauce

by Second Helghan Empire » Mon Apr 03, 2017 8:24 am
Swith Witherward wrote:Second Helghan Empire wrote:#PLAPP
PLAYER INFORMATION
NS nation nickname: Helghan or Helghs
Skill Level (beginner, intermediate, advanced): Intermediate to beginner
How often can you post? 3-4 times a week at the least, more often every second week do to my work schedule
CHARACTER PERSONAL CHARACTERISTICS
Character First Name: Aiden
Character Surname: Penance
Character Title: Ranger
Character Gender: Male
Species : Human
Age: 25
Appearance: Standing at 6' even and weighing in at 180 pounds he has dark hair, olive toned to tanned skin, dark blue nearly violet eyes, and a thin build. He has several dozen scars criss-crossing his body. He also has the names Carma and Ritter tattooed on either collar bone in this font.
URL to Character Picture, if any: https://s-media-cache-ak0.pinimg.com/736x/26/04/23/2604234eeffd4b74c9ba48fbb30b104f.jpg
Character Occupation or Specialty: Ranging/Soldiering
Character's biggest strength: His biggest strength would arguably be his loyalty to his commitments. Be they comrades or simply personal vows he has taken.
Character's worst flaw: His hopes and dreams often cause him to dream of glory. Glory that more than likely could find him and others around him at the bottom of a six foot hole. In other words he is a glory hound.
OBJECTIVES AND GOALS
Primary Objective: Ranger Penance wants to do better than his father by becoming in his words "more than he is" That is to say he wants to become a role model that others can look to, much like his father was for others. This means to the young man that he wishes to live a life of service to others filled with heroic acts. Notably ones that could lead others down a similar path. He wishes to be a great ranger like his father but also be a kind and gentle man.
Minor Goals: He desperately wishes to make himself more capable in social interaction. His nervousness he feels is a major drawback to his personality and keeps him from realizing his potential. Another goal of his would be to make a name for himself. Wishing to be looked upon by others as a model of heroics and good deeds Penance desires to be a household name before his time comes to a close.
MUNDANE SKILLS
(These do NOT require points. These are the average, daily things your character can do. Examples are "drive a car", "speak one Foreign Language", "play a guitar", "write poetry". Some mundane skills come from your bio and are freebie. A soldier has gone through Basic training. However, Medic, martial arts or sniper would be a Specialized Skill or Talent.)
List Mundane skills here
- Combat Training
- Singer (folk, blues, and rock exclusively)
- Basic Computer Skills
- Basic outdoor survival/hunting/gathering
- Bartending/ drink mixing
- Guitar playing
SPECIALIZED SKILLS AND TALENTS
(These are specialized skills that set you apart from the average person. You have 7 points to spend here, no more than 4 points in each skill or talent. Examples are swordsmanship, sniper, coercion, medic, spellcraft, piloting helicopter, manipulate water, etc. You must take a skill pertaining to a supernatural power if you plan to use that power.)
- Ability 1 and Points Spent: Marksmanship 2 points
- Ability 2 and Points Spent: Nano-weaver Gauntlet Training 3 points
- Ability 3 and Points Spent: Saber wielding (Swordmanship) 2 points
- Ability 4 and Points Spent:
OPTIONAL SUPERNATURAL CHARACTERISTICS
(You have 7 points to spend here on supernatural skills or abilities, no more than 4 in each. Sonic Scream, Levitation, Shape Shifting etc. Superman MUST have his kryptonite thus weaknesses are things which inhibit the ability. Restrictions are what can't they do with their power or what balances it. They can only use it when they genuinely need it? They can't use it for more then five minutes without serious side-effects? Some things are allowed without points. A pegasus has wings thus it can fly: list wings. A raptor is fast thus no points are spent in speed: list speed and give us its stop speed. These "natural" abilities should be listed here. What isn't allowed: teleportation beyond a few feet; the ability to alter or go back/forward in time. IMPORTANT: You need a knowledge in Specialized Skills and Talents in order to work these abilities. Example: you'll need "manipulate water" to do just that, and this section is where you record what water manipulation abilities the character has.)
MAGICAL OR SPECIAL ITEMS
- Ability 1: Nanite Bolstering
Power Level: 1
Strengths: Nanites spread through the body controlled by the gauntlet altering the body itself. Allowing for a short burst of above average speed, or a small burst of abhuman strength.
Weaknesses: The user must divide his focus between controlling the nanites and the task at hand. It is also exceptionally painful.
Restrictions: Use beyond ten seconds causes severe damage to the body and a painful death through lysing of he cells causing the body's cells to burst.
- Ability 2: Flesh Weaving
Power Level: 4
Strengths: The Nano-weaver gauntlet injects nanite machines into the user or the target with the directive to repair damaged tissue.
Weaknesses: Used solely for non combat, while it is far faster than normal medical means this still takes time and large amounts of concentration.
Restrictions: Tissue weaved by the Nano-weaver gauntlet is far thinner and weaker than that of the surrounding natural tissue until it has time to condition itself. Either way it will never be the same as normal tissue. It can only be used on organic material.
- Ability 3: Gauntlet Pulse
Power Level: 2
Strengths: Emits a burst of energy capable of temporarily deadening nerves on organic subjects. This can be used medically to numb an area or relax muscles or in combat for a brief stunning blast.
Weaknesses: Not initially intended for combat and unable to effect non organics or those you have some sort of of protection over the area.
Restrictions: The Gauntlet can only affect a small area and the effect only lasts for a short time. Continuous use would physically damage the user's body as the gauntlet used them to recharge itself.
- Ability 4:
Power Level:
Strengths (what it does):
Weaknesses (what counters it):
Restrictions (limitations or other factors that hamper it/the character):
(If it's not on this list, your character doesn't have it. Magical items are rare and hard to come by. Please list what they can/can't do - treat them like a supernatural thing. Items not allowed: anything that can alter time; anything that allows a character to teleport beyond a few feet. Magical items have 7 points to spread among all of them. No items may be over 4 in power.)
List:
[*]Nano-Weaver Gauntlet (rangers Gauntlet) 4 points. Extremely durable the Gauntlet feels to the user like a normal hand. The Device has fully fused with the user's hand and removal would be the equivalent of peeling away flesh. The Item conceals a hive of thousands of nanite machines and a replicator capable of using materials ingested by the user to create more. This causes an extreme appetite following use of the gauntlet in any fashion. If the user does not intake enough resources for the gauntlet it will slowly begin using the ranger themselves as fuel.
[*]
[*]
[*]
[*]
[*]
[*]
EQUIPMENT
(This is what your character has on their person at the very moment when they are pulled from their home dimension. Laptop? Firearm? Cigarettes and matches? Don't abuse this. They won't be clutching an entire bunker. You have 7 points total to spend on magical items. No single item can be more powerful that 4.)
List: The Nano-weaver gauntlet, Ranger's work gear, Collapsible saber (spring-loaded locking mechanism for a short curved blade), Ranger's Mk 5 Rifle (collapsible space saving design),
BACKGROUND
Education or Training: Ranger Indoctrination Test-Two weeks of rigorous hand to hand fights and other competitions, Initiate Indoctrination-two years of intense training, Initiate Tests-A month of psychologically, physically, and emotionally stressing tests designed to break prospective initiates, The Gauntlet Program-1 year of trials and training in the use of the Gauntlet, Ranger Exam-A month of taxing tests and trials portrayed as a sport for citizens pleasure, this is a major graduation exam for prospective rangers.
Character Background/Biography: I was underestimated since the day I was born. My dad only ever saw the runt that took his wife in labor and my siblings only ever saw the boy who stole their mother. When I was young all I could do was watch as they left, the initiates following the Ranger Captain to the training arenas. They never wanted me there. Too weak, too small. I think they just couldn't bear the sight of me.
By the time I was six, I had free reign of the city. No-one knew me, no-one cared about another war orphan. I morphed into the throngs of street urchins and easily found my way to the edge of the worn gates of the centuries old training arena. A massive construct one that housed the hundreds of recruits, initiates and Ranger Trainees. It took a month just to finally be able to climb high enough to slip through the upper terrace so I could watch. Below my brothers and sisters trained and exercised with the others. I couldn't help but be giddy with the thought of taking part. However I was six years from being old enough to take the Test, a test my father wouldn't even allow me to go see should I somehow taint the last vestige of his great life.
In secret I copied the exercises and drills my siblings endured. Every day moments after they left I took my shady perch above them and joined in on the training as best as I could. At first I thought they would ask what I did during the day, that they would wonder why my hands had become calloused and my body was often blistered and bloodied. They never gave me a second glance. I was lower than dirt to them. Until only a few weeks after I turned twelve. I found myself stuck at asking permission to take part in the test.
I had to practice the idea of making my plea. While six years of training were never noticed, a single day of mumbling to myself was easily picked out by the youngest of my elder brothers, Aaron. He mocked me and in moments the others of the house had gathered. My father scoffed and began to leave. To this day I do not what came over me. Not anger, I was too calm, and I did not fear my brother. Maybe shame led me to try to show my ability. Either way I knocked Aaron of his feet and had my hands around his throat in an instant. He was four years older but shock was all that filled his eyes as he fought me off eventually regaining the upper hand and bloodying my nose.
They left laughing but nervously, having for the first time actually noticed me. The last to leave was my father he lingered and said only one thing. Something I never forgot. "Only your mother could protect you, you are still too weak to go into the test with my family name."
I was enraged and did not return home for days, fighting others my age in the street for food and water at the backs of the shops along the thoroughfare. Yet eventually I returned and things had gone back to the way they always had. Refusing this I bid my time till the day for the sign ins.
I signed in Aiden Penance, my mother's name instead of my father's. A message I am certain he understood. As they called us my father glared down at me when he saw me and his lips pealed back in rage at the sound of my mother's name. There was nothing he could do but glare though.
After the test, three others had been defeated by me alone. The largest number in the grand melee that year, and in every other test I took first. I stunned the crowd. A runt stood before them the best stock for a ranger they had. Many were angry, gambling was common and few accepted the idea of changing my last name was my own idea.
When I found myself among the others of my age training devoted only to excelling in my education, I finally felt at home. I made friends, brothers and sisters far closer to my heart than the ones tied with blood ever were. Years went by I remained among the top initiates in my class, and worked hard to set my place among the Rangers. At fifteen we started the Gauntlet. Those that failed early on became soldiers, those that failed late died. Surgery after surgery, pain like fire below my skin and for a full month bleeding all over my body in places I didn't know would ever bleed. In the end only a few of my closest friends made it. Carma a girl I called sister and Ritter my best friend joined me in our squad of six. After passing the Ranger exam my squad was assigned to the front lines of the Great War.
Little was said about the great war outside classrooms and news galleries. It was horror realized. The biological monstrosities created by our enemies were as repulsive as they were deadly. Used to extend their ranks the war had waged for over six decades by my joining. I witnessed the best and worst in humanity. Men giving their lives for strangers and men beating each other to death with bare hands for unknown reasons excluding orders. Our war was born out of the need for resources, or so we were told, but my family like every family in my home lived in old rusting shadows of a once gleaming city with strict rations on food and everything else. Whatever resources we had been fighting for sixty years ago were nowhere to be found at my home.
Soldiers lived and died in massive pitched battles machines, monstrosities and clouds of weaver controlled nanites performing massive acts of villainy or heroism. Rangers were different from the others. They fell into two categories in the frontlines. Hunters and Interdictors. My squad were interdictors at this time, specifically tasked with entering into battle with Hunter Rangers sent by the enemy. Hunters were sent to eliminate enemy targets that could give the opposite side an edge in battle.
I fought as an Interdictor for months losing comrades and in rare letters from home I learned of the deaths of my siblings one by one. I grew up on the battlefield. By my twentieth birthday I had spent time on every front and had been dubbed an ace for my skill at killing other Rangers. Even though surrounded by war I felt at home with my comrades. Finally relaxed enough between engagements to find things besides fighting that I could spend my time on. Friends taught me to sing to play guitar and to use the songs to distract us from our life for a while. War was all around me but I had a home there on the frontlines, filled with the family I chose.
Shortly before my twenty-fourth birthday all senior rangers were secretly recalled during a lull in the fighting for a reorganization. My father had since been elevated to General and I to captain. I was the last of his children and while he never accepted me as his son, he knew me to be one of his best rangers and gave me the same place as the others of my rank.
His plan was simple and insane. The general drolled on about the futility of further warfare and that the only way to succeed would be to force the enemy into a surrender. He projected a map showing a list of every ranger from Initiate to himself and then a list of name opposite it.
"It took two years but we finally have a complete list of our enemy's rangers. We know where they will be for the next two weeks and what they will be doing. This is our one chance, to strike at the heart of the enemy forces. Their city is largely defenseless outside of initiates and a few commanders and guards."
Dissent from over half of those gathered drowned him out as it gradually built into a roar of individual arguments, both supporters and detractors. My father looked to me in a way I had never seen him look at anyone before. As if pleading for my help. I, no more than a senior captain had the second highest success rate in the gathered rangers, only outdone by him. Unlike my father I had given up on victory to rescue comrades when possible, and unlike him I still fought side by side my fellow rangers. He needed my voice to give his gambit an air of reason.
My greatest regret is not voicing my concerns. No-one has ever launched a successful attack on an enemy city. Why did I think we should try. It doesn't matter what I thought, because I went against myself and agreed, openly. How foolish the thought of winning a father's favor can make his son.
In a weeks time we fell upon the city. Different than my home which was spread across a dozen cliffs and gullies the enemy's home rested on an island at the center of a roaring river. It's towers loomed higher than anything I had ever seen. Walls while far lower than the towers behind them, still cast a great shadow over our force as it attacked.
After what felt like hours the first wave broke through the outer walls. Men from both sides cast their ranged weapons aside as the fighting in the streets became hand to hand. Given our signal to advance I felt fear reminiscent of the first time I had entered combat. Above us on every side fire rained down as anyone able to use a weapon picked at us. Crossing the river had been difficult but it was easier to stomach than the red rivers in the streets once in the city proper.
We fought tooth and nail to reach the center tower, the hub of the city, used for nearly everything major, developing weapons, training recruits, equipping the enemy's version of gauntlets, but most importantly two levels below ground, the central power production for the enemy. A massive chasm of powerful generators, the destruction of which could cripple the city long enough for the regular army to break the enemy at the front.
We never made it that far. We made it into the central tower and they had reserves waiting for us. Carma and Ritter were torn to pieces in front of me along with the prepared enemy firepower. I with a handful of others escaped the tower, and our rangers fled. Retreating back to our lines we had been decimated less than one hundred of us remained.
Our orders came down simply to fight on. We were pursued and in a few weeks time our front was crumbling. Hundreds of soldiers surrendered and thousands were butchered. My father's gambit that I had given power to enact, failed not only my fellow rangers but our city as well. Evacuations were ordered and now I am all but alone, among twelve rangers left to ensure our former home is the deathtrap on par with what the enemy had waiting for us. I have failed myself and my friends. Part of me wishes my father had died along with the rest of the rangers, part of me is happy he is alive to train the next initiates. For myself I will see, if I live through this do I really wish to return to whats left of my people? What a silly question I pose to myself awaiting the end in my tomb.
OTHER GAME MECHANICS
URL to Apartment Picture and description: http://dwgyu36up6iuz.cloudfront.net/heru80fdn/image/upload/c_fill,d_placeholder_thescene.jpg,fl_progressive,g_face,h_450,q_80,w_800/v1481818751/architecturaldigest_inside-the-most-luxurious-set-in-passengers.jpg
(What's the inside of their apartment look like. Note: no balconies, please.)
Link to RP examples: I can get some if you like, but if the bio is acceptable I would like to go with it.
IMPORTANT FINAL STEP:
One paragraph that sums up your character. This paragraph is what we'll use on your player tab on the first page of the thread. This MUST be brief. Your tab will contain a link to your application so people will have full details. A physically and emotionally worn young man certain of impending doom and nothing but regret at failing his friends and his dreams.
The nickname you go by on NS: Helghs
Character Name: Aiden Penance
Character Image Link: https://s-media-cache-ak0.pinimg.com/736x/26/04/23/2604234eeffd4b74c9ba48fbb30b104f.jpg
Hi Helghs. Cer's approved this. We lost power again last night, and he wasn't able to log in this morning before work.
It will take a bit to get your character worked into the OOC. We normally go through a introductory procedure rather than slapping you into utter chaos. I'll craft an intro post later this evening, providing we don't lose power again.
Cer and I are getting tired of it. We're going to look at a cozy little house this afternoon. If we can negotiate the price, and if it doesn't need too much work, we're thinking of buying it and renting out our current place. He just can't afford to not have access to work docs in the evenings, and none of the companies we looked into will install generators out here as the wiring is knob and tube (we didn't know this until a contractor knocked a small hole in the wall and discovered the "new" wires stopped 6" short of the outlets and switches. *head meets desk*
I'll have an IC reply up for our noble fighters, as well. Many, many, many apologies to all of you!
I understand if I need to be on a back burner for a while
no complaints from me
by Cerillium » Mon Apr 03, 2017 7:14 pm
I wear teal, blue & pink for Swith
There is a fifth dimension beyond that which is known to man. It is a dimension as vast as space and as timeless as infinity. It is the middle ground between light and shadow, between science and superstition, and it lies between the pit of man’s fears, and the summit of his knowledge. This is the dimension of imagination.

by Giovenith » Mon Apr 03, 2017 7:46 pm

by Monfrox » Mon Apr 03, 2017 10:12 pm
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.
The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.

by Primordial Luxa » Tue Apr 04, 2017 12:55 pm
Swith Witherward wrote:But I trust the people here. Well, except Prim. He has shifty eyes but his cute smile make up for it.
Monfrox wrote:But it's not like we've known Prim to really stick with normality...
P2TM wrote:HORROR/THRILLER Winner - Community Choice Award For Favorite Horror/Thriller Player: Primordial Luxa

by Cerillium » Wed Apr 05, 2017 10:40 am
Primordial Luxa wrote:Besides helping those injured is there anything else the Feld de Tor people would be reacting to?
I wear teal, blue & pink for Swith
There is a fifth dimension beyond that which is known to man. It is a dimension as vast as space and as timeless as infinity. It is the middle ground between light and shadow, between science and superstition, and it lies between the pit of man’s fears, and the summit of his knowledge. This is the dimension of imagination.

by Fvaarniimar » Wed Apr 05, 2017 1:43 pm

by Primordial Luxa » Wed Apr 05, 2017 1:56 pm
Fvaarniimar wrote:So, who other than Insidious is a qualified nurse? Could a child ride along in the plane?
Swith Witherward wrote:But I trust the people here. Well, except Prim. He has shifty eyes but his cute smile make up for it.
Monfrox wrote:But it's not like we've known Prim to really stick with normality...
P2TM wrote:HORROR/THRILLER Winner - Community Choice Award For Favorite Horror/Thriller Player: Primordial Luxa

by Fvaarniimar » Wed Apr 05, 2017 2:09 pm

by Swith Witherward » Wed Apr 05, 2017 5:14 pm

★ Madhouse ★
Role Play
& Writers Group
Anti-intellectual elitism: the dismissal of science, the arts,
and humanities and their replacement by entertainment,
self-righteousness, ignorance, and deliberate gullibility. - sauce

by Northwest Slobovia » Wed Apr 05, 2017 5:26 pm
Swith Witherward wrote:They're taking people to the Outermark (Gaines). Magic doesn't work well there.

by Truth Incarnate » Wed Apr 05, 2017 6:05 pm
Fvaarniimar wrote:I wonder if she could make Cecile a glove/armband/etc that her gauntlet could draw on?

by Swith Witherward » Wed Apr 05, 2017 7:08 pm
★ Madhouse ★
Role Play
& Writers Group
Anti-intellectual elitism: the dismissal of science, the arts,
and humanities and their replacement by entertainment,
self-righteousness, ignorance, and deliberate gullibility. - sauce

by Monfrox » Wed Apr 05, 2017 10:29 pm
Cerillium wrote:Primordial Luxa wrote:Besides helping those injured is there anything else the Feld de Tor people would be reacting to?
The big explosion that engulfed Thad and charred John's back. Also, Mon's character has just arrived inside the tent. I think Mon forgot to add that victims should have triage then moved outside the tent to the emergency medical ground.
Kafka put out a call for someone with medical training. It's to serve as a flight nurse.
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.
The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.

by Fvaarniimar » Thu Apr 06, 2017 5:18 am

by Truth Incarnate » Thu Apr 06, 2017 5:19 am

by Second Helghan Empire » Thu Apr 06, 2017 5:24 am

by Fvaarniimar » Thu Apr 06, 2017 6:27 am

by Cerillium » Thu Apr 06, 2017 2:48 pm
I wear teal, blue & pink for Swith
There is a fifth dimension beyond that which is known to man. It is a dimension as vast as space and as timeless as infinity. It is the middle ground between light and shadow, between science and superstition, and it lies between the pit of man’s fears, and the summit of his knowledge. This is the dimension of imagination.

by Tiltjuice » Thu Apr 06, 2017 10:07 pm

by Swith Witherward » Fri Apr 07, 2017 6:37 am

★ Madhouse ★
Role Play
& Writers Group
Anti-intellectual elitism: the dismissal of science, the arts,
and humanities and their replacement by entertainment,
self-righteousness, ignorance, and deliberate gullibility. - sauce
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