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Star Wars: A New Uprising [OOC] -CONCLUDED-

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The Solomani
Envoy
 
Posts: 332
Founded: Dec 31, 2016
Ex-Nation

Postby The Solomani » Thu Jan 05, 2017 11:18 pm

Well, Arana, seeing as she's impulsive and probably bored, maybe she tries to kill you and gets captured wink wink nudge nudge

User avatar
Ranoria
Post Marshal
 
Posts: 19919
Founded: Mar 29, 2013
Capitalist Paradise

Postby Ranoria » Thu Jan 05, 2017 11:26 pm

Name: Nathan Dodd
Age: 20

Gender: Male

Allegiance paid to: The C.I.S., although his allegiance is loose at best.

Rank: None, paid mercenary. Generally regarded as a top level soldier though.

Appearance:Image

Personality: Nathan is confident in his abilities, and not shy about it. Recklessly enters combat against the ordinary masses, such as, you know, cannon fodder. Stormtroopers and the like, but he's more cautious around force-wielding or more skilled opponents, as his own force connection is limitted. Aside from this, generally a decent person with a soft spot for children, but in most cases will follow his orders to the dot, if only to ensure that he recieves a paycheck. Harbors a bit of a negative stigma towards the Jedi, just enough that he wouldn't normally trust them.

Force Sensitive: Yes

Skills/Powers: Nathan is an ex-Jedi with very limited force connection. He failed the Jedi Trials a half dozen times before growing more and more frustrated with them, which only further distanced him from ascending to the rank of a Jedi Knight. His force connection is weaker than any other jedi or sith in the galaxy, more than likely, just powerful enough for him to be able to assist his physical attributes, as well as speed and reflexes, whilst techniques such as persuasion or even moving moderately sized objects result in a good amount of fatigue, to the point where it's more efficient just to bolster his own strength to move them. His most notable skill is an uncanny skill with a lightsaber, which he developed in order to make up for his lack of force ability with the Jedi. He is particularly skilled in Form VII's Vaapad, an aggressive style that is almost more of a mental state than it is a fighting style. He has mastered this version of Form VII, and has dabbled in Juyo, but unfortunately all he has to go off of there are his memories of ancient texts that are now long destroyed. If he requires precise bladework, he can easily switch to Form II's Makashi, or even go defensive by switching to Form III, which is his primary method of combat with his vibro ax. Besides this, he's somewhat proficient with a blaster.

Weaponry: Emerald-colored lightsaber, double-handed vibro-ax, KX-80 Repeating Blaster Rifle

Ship: Belbullab-24 Strike Bomber, Roofus

Biography: Nathan was born to a lowly family on Serreno, before hostilities between the Republic and the C.I.S. began, and with a midi-chlorian count that was around the minimum requirement normally needed to be considered for Jedi training. Around meaning just slightly below that number. Regardless, he was shipped off to the Temple on Coruscant, and trained there, where it was obvious from an early stage that he was not as powerful in the force as any other pupil his age.

Nathan, of course, realized this himself, and dedicated himself to his training, particularly with a lightsaber, in order to make up for this lack of power. Eventually, he was taken on as an apprentice, and while his abilities with the lightsaber were incredible, his force sensitivity was lacking, at best, in comparison to the other Jedi. And while he pushed himself to his limits, he failed his first attempt at the Jedi Trials.

Immediately, the padawan felt that he had let his master down, and grew frustrated with himself. He trained even harder from then on, requesting lessons from Mace Windu himself in order to further his combat abilities. The Jedi master complied, but also warned the younger force user that his blade could not answer all of his problems. Regardless, Nathan kept pushing himself farther, before hitting an apparent wall in the growth of his connection with the Force. This frustrated him more so than his failure at the Jedi Trials, but, recklessly, he attempted them once more, and again failed.

Four more times he would try, and fail, until, in a rage upon awakening from his failures, the jedi in training caused quite a stir with nothing more than an indignant cry in the training grounds accompanied by a concussive blast that cracked the stones of the ancient temple.

That was when he left the order.

Ever since, Nathan has been careful to avoid slipping to the dark side whilst also working as a mercenary for hire. For awhile, he worked for smugglers or small armies, but ever since the collapse of the republic, his main employer has been the C.I.S. After awhile, they even gave him an old bomber, one that had light speed capability and was generally low maintenance, and that's become the closest thing he's had to a home for a long time now, aside from spare rooms he's sometimes afforded on Geonosis.

RP Example: viewtopic.php?f=31&t=363243&p=27378496&hilit=instead+thousand+massive#p27378496
That's prolly my favorite post of mine. I've been in Holy High, Dragon Ball Universe, and an Akame ga Kill thread, but we don't talk about that one. :D
May or may not have taken most of this app from another character I had in another Star Wars thread that died before I posted.

Also may or may not be assuming that this is still open.
Last edited by Ranoria on Thu Jan 05, 2017 11:46 pm, edited 2 times in total.
Fan of football, the Murican kind. But soccer is cool too! Just not really my thing. C(:^D/-<
I go by Ran. Unless, of course, you want to type out Ranoria. That's your decision.
Lumi is my NS mom
Champions: NSCF 20, 22, 27, 29, 30. World Bowl 42, 43, 46, WBC 57

Hosting: Co-Host WB 44, 47, Host WB 46, plus some NSCAA/NSCF conferences here and there

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Ascoobis
Diplomat
 
Posts: 733
Founded: Mar 19, 2013
Democratic Socialists

Postby Ascoobis » Thu Jan 05, 2017 11:27 pm

Arana wrote:
Ascoobis wrote:The following solutions are made under the assumption that price isn't a factor and the invasion is not imminent....

It'd be best to use the environment to our advantage. A System-wide minefield would be a good start.

Well, in canon, Geonosis is a single-planet system with fifteen moons. What if the CIS were to fortify the outer moons with Surface-to-Orbit weapons, like predecessors to the V-150 with overlapping lines of fire(whose effectiveness depending on from which direction the Imperial Fleet(s) come from). The majority of the Confederate Fleet in the system could hide themselves behind the cover of the the Inner Moons while a minority draws the Imperial Fleet into a trap. This could perhaps be used for the dramatic reveal of the single newly completed Subjugator. The presence of interdiction fields(Assuming the technology is available at the time) at ambush points far from the planet and leading to the outskirts of the Moon/Ring system by the the Confederate Navy might be a good idea to prevent any surprises.

As far as the planet goes, perhaps a planetary shield and the placement of important military installations within the Geonosian Catacombs already created. Cave entrances could be used as camouflaged hangars for fighters and CAS aircraft to harass Imperial Forces landing on the planet(Assuming they make it to orbit and try to land troops). Canyons could easily serve as chokepoints for ambushes by infantry(Both Droid and Geonosian), nevermind where you could put artillery. AA installations could be installed onto the surface and could double as infantry suppression if they could swivel. Minefields over the plains could easily serve to slow any advance(These could be laced with those minefield droids that were seen on Christophis during the Star Wars: The Clone Wars movie).

Having all droids/vehicles on the planet be repainted to a rust color as camouflage(the Grey B2s would stand out immensely). To have B2-HA droids form the spearheads of assault/ambushes/retreats would serve as a great threat to groups of infantry and lightly-to-medium armored vehicles alike. Droidekas could be placed at certain points to ambush Imperial troops with a torrent of laserfire. It would also be important to use the agility and speed of the Hailfire Droid for hit-and-run attacks on the Imperial Forces; especially at night or during dust storms.

All of these may not stop or prevent the success of an Imperial invasion, but it'd sure make the process long and a pure Hell for them.

Thoughts? Clarification? Friendly criticism?

How about all of those things? I like all of those things.

I made the recommendation in the hopes that all these strategies could be used simultaneously(I could also make some IC suggestions from my character if everyone's okay with it). I'm just worried that the Seps won't have much time to set up such complex defenses and/or that the Imperial Force will be too overwhelming. What if other CIS fleets(in other nearby systems) attack more vulnerable Imperial outposts in the sector as the attack commences; like Tatooine in order to divert resources from the assault.
"As soon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy."
-Christopher Dawson

"An eye for an eye makes the world go blind."
-Mahatma Gandhi

"Inside every cynical person, there is a disappointed idealist."
-George Carlin



User avatar
Arana
Negotiator
 
Posts: 6305
Founded: Dec 13, 2013
Ex-Nation

Postby Arana » Thu Jan 05, 2017 11:35 pm

Ascoobis wrote:
Arana wrote:How about all of those things? I like all of those things.

I made the recommendation in the hopes that all these strategies could be used simultaneously(I could also make some IC suggestions from my character if everyone's okay with it). I'm just worried that the Seps won't have much time to set up such complex defenses and/or that the Imperial Force will be too overwhelming. What if other CIS fleets(in other nearby systems) attack more vulnerable Imperial outposts in the sector as the attack commences; like Tatooine in order to divert resources from the assault.

I'm sure quite a bit of that would have been developed and put into place before hand. As for attacking other outposts... it's risky, but it could work.
Prophet of Lavanthulhu -- A Proud Portal Nationalist -- Bet on Bernie 2016

Arana wrote:Fuck you and your raps,
And all your stupid rhyming.
Haiku master race.

*Drops mic*
Seventeen year old probably straight Christian socialist from New England.

"Aran is basically a very pissed-off Chihuahua combined with a bisexual Billy Graham, minus the bisexuality." -Lavan Tiri

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The Valyria Empire
Negotiator
 
Posts: 5071
Founded: May 26, 2016
Ex-Nation

Postby The Valyria Empire » Thu Jan 05, 2017 11:35 pm

Ascoobis wrote:
Arana wrote:How about all of those things? I like all of those things.

I made the recommendation in the hopes that all these strategies could be used simultaneously(I could also make some IC suggestions from my character if everyone's okay with it). I'm just worried that the Seps won't have much time to set up such complex defenses and/or that the Imperial Force will be too overwhelming. What if other CIS fleets(in other nearby systems) attack more vulnerable Imperial outposts in the sector as the attack commences; like Tatooine in order to divert resources from the assault.

Altegonnia and I will be making a list of planets that are decked out with defenses and will be very, very, very hard to take. Geonosis is one of them.

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The Valyria Empire
Negotiator
 
Posts: 5071
Founded: May 26, 2016
Ex-Nation

Postby The Valyria Empire » Thu Jan 05, 2017 11:51 pm

Name: Kanan Sho'lan
Age: 24
Gender: Male
Allegiance paid to: Jedi Remnants, Alliance to Restore the Republic
Rank (if it applies): Jedi Knight, The Watcher
Appearance (Picture appreciated): Appearance
Personality: Kanan was known as a very upbeat character before the Rise of the Empire. He was known to joke, and was well known for raising the spirits of many. However once Order 66 came into effective, he felt personally betrayed. The soldiers he had trusted for so long had turned on him. During the "Dark Age" while still a kind soul, he became very cynical and has found it hard to trust Gregor. However, with the Jedi Remnants formed he has become much happier, as the Jedi are both his life and family. Without them he is nothing, and thus will do what is needed to keep his family safe and to make sure they do not fall to the Dark Side.
Force Sensitive: Yes, very much
Skills/Powers: Very skilled with a lightsaber (Form II) however is not good at deflecting blasters, a master with the force being able to use many techniques such as telekinesis, the mind trick, and is able to augment himself such as jumping higher or running faster.
Weaponry (If any): Lightsaber
Ship (If any): Standard issue Jedi Interceptor
Biography (At least a well written Paragraph please):
Kanan was born on Mandalore to the Death Watch clan, Sho'lan and at a very young was reported to be force sensitive. Before he could learn any of the traditional Mandalorian traditions he was taken by the Jedi to Coruscant where he was raised like any Jedi. The Jedi took him by force, as Death Watch refused to give up which resulted in his mother losing her left hand and the death of another clan member.

Kanan was noticed to have a stronger affinity for the force during his youngling training. His training had lean more to his affinity with the force rather than a lightsaber. However when his Padawan training began under Master Helaw Kulip, who focused more on her lightsaber he had to construct a saber to fit her teachings.

At the age of 21 the Clone Wars began and he served under his Master in many battles. Eventually after being forced to focus more on saber combat during the war he focused on Form II where he would use his saber to it's fullest. After using this form he constructed a new saber that curved to fit the style. Before the Battle of Kashyyk, during the Battle of Coruscant his master was killed after buzz droids were able to cut open a hole in her jedi starfighter. After the battle he was quickly Knighted before being rushed to Kashyyk with Master Yoda and the other Jedi that accompanied him.

Once at Kashyyk, Kanan helped lead the beach head against the CIS before having to retreat due to a critical blaster wound. After several days of treatment, Kanan noticed something wrong in the force. His wound had not healed by this point, by when the Medical Clones tried to kill Kanan was able to use the force to incapacitate them. Following his escape from the Republic compound he was able to obtain an escape vessel from the Wookie who had started to be subjugated by the Clones.

Following his escape from Kashyyk Kanan found the message asking all Jedi to return to the temple, however by the time he had reached Coruscant the message had been altered by Obi-Wan and Yoda prompting Kanan to retreat. From here he traveled to Manaan where he waited in hiding until he heard word of Obi-Wan and Yoda reforming the Jedi. Kanan was quickly one of the first to rejoin the Jedi. Now Kanan serves at the Watcher, his duty is to make sure the now rising dark side does not corrupt any Jedi as well as helping any lost Jedi return to the light.

RP Example: OP, but you can check my sig
Notes: Two Jedi Knights serve along side him; Krena Heop and Byress Zylium.

With this app out of the way I can begin reviewing the apps that have been posted, then start the IC.
Last edited by The Valyria Empire on Thu Jan 05, 2017 11:52 pm, edited 1 time in total.

User avatar
Arana
Negotiator
 
Posts: 6305
Founded: Dec 13, 2013
Ex-Nation

Postby Arana » Thu Jan 05, 2017 11:59 pm

Valyria, I recall you shooting down the idea of a brain worm outbreak anywhere outside of Geonosis, but I don't recall if you ever said anything about my idea for a dark jedi under their control. Did you shoot that down, or should I make an app for it?
Prophet of Lavanthulhu -- A Proud Portal Nationalist -- Bet on Bernie 2016

Arana wrote:Fuck you and your raps,
And all your stupid rhyming.
Haiku master race.

*Drops mic*
Seventeen year old probably straight Christian socialist from New England.

"Aran is basically a very pissed-off Chihuahua combined with a bisexual Billy Graham, minus the bisexuality." -Lavan Tiri

User avatar
Spindle
Senator
 
Posts: 4542
Founded: Aug 04, 2015
Ex-Nation

Postby Spindle » Fri Jan 06, 2017 12:54 am

Ascoobis wrote:
Arana wrote:Would the various Confederates here like to come up with a strategy to fight off the Empire, and, more specifically, defend Geonosis?

The following solutions are made under the assumption that price isn't a factor and the invasion is not imminent....

It'd be best to use the environment to our advantage. A System-wide minefield would be a good start.

Well, in canon, Geonosis is a single-planet system with fifteen moons. What if the CIS were to fortify the outer moons with Surface-to-Orbit weapons, like predecessors to the V-150 with overlapping lines of fire(whose effectiveness depending on from which direction the Imperial Fleet(s) come from). The majority of the Confederate Fleet in the system could hide themselves behind the cover of the the Inner Moons while a minority draws the Imperial Fleet into a trap. This could perhaps be used for the dramatic reveal of the single newly completed Subjugator. The presence of interdiction fields(Assuming the technology is available at the time) at ambush points far from the planet and leading to the outskirts of the Moon/Ring system by the the Confederate Navy might be a good idea to prevent any surprises.

As far as the planet goes, perhaps a planetary shield and the placement of important military installations within the Geonosian Catacombs already created. Cave entrances could be used as camouflaged hangars for fighters and CAS aircraft to harass Imperial Forces landing on the planet(Assuming they make it to orbit and try to land troops). Canyons could easily serve as chokepoints for ambushes by infantry(Both Droid and Geonosian), nevermind where you could put artillery. AA installations could be installed onto the surface and could double as infantry suppression if they could swivel. Minefields over the plains could easily serve to slow any advance(These could be laced with those minefield droids that were seen on Christophis during the Star Wars: The Clone Wars movie).

Having all droids/vehicles on the planet be repainted to a rust color as camouflage(the Grey B2s would stand out immensely). To have B2-HA droids form the spearheads of assault/ambushes/retreats would serve as a great threat to groups of infantry and lightly-to-medium armored vehicles alike. Droidekas could be placed at certain points to ambush Imperial troops with a torrent of laserfire. It would also be important to use the agility and speed of the Hailfire Droid for hit-and-run attacks on the Imperial Forces; especially at night or during dust storms.

All of these may not stop or prevent the success of an Imperial invasion, but it'd sure make the process long and a pure Hell for them.

Thoughts? Clarification? Friendly criticism?


That's a lot of stratagems. I hate to be that guy, but you need to figure out what purpose the defense of Geonosis is going to serve in the larger picture if you want to create a strategy: do you want to defend it or use it as the bait in a trap? If you've got interdictor fields, the trap arranges itself: you've got a guy who's proficient with the Thrawn Pincer in your fleet and two fleets with emphasis on forward-facing weaponry facing each other. That gives you a method to beat the crap out of the Imperial fleet which attacks you, should you require it. In that case, your priority is defending the droid factories on Geonosis.

But then there's the other option available to you: distraction. You're on the defensive there, you can force multiply and tie the Empire's forces down while you push down the Hydian and Perlemian from the galactic north, taking control of the Borderlands. That gives you access to phrik, hibridium and ionite, while also increasing the secure boundary of Raxus Prime. There's Baktoid workshops on Ord Cestus which you can use to make up for the loss of Geonosis, consolidating you logistics into a single region with two superhighways to push down. And that gives you a good chance to steal Mon Calamari and start grabbing up those shipyards too. In that case, you just want to slow the Imperials down while you transfer shit off-world, making this a more grueling version of Hoth.
Last edited by Spindle on Fri Jan 06, 2017 12:55 am, edited 1 time in total.
Disclaimer: Nothing said here is the product of a rational mind.
So...apparently I'm a decent writer. Um...wait, what?
Relativity, nukes in space, nukes in atmosphere, LASERs, MASERs, kinetic weapons, missile and kinetic CIWS, impactors and centripital force.

And, of course, for anything at all, you can always go here.

User avatar
Ascoobis
Diplomat
 
Posts: 733
Founded: Mar 19, 2013
Democratic Socialists

Postby Ascoobis » Fri Jan 06, 2017 1:13 am

Spindle wrote:
Ascoobis wrote:The following solutions are made under the assumption that price isn't a factor and the invasion is not imminent....

It'd be best to use the environment to our advantage. A System-wide minefield would be a good start.

Well, in canon, Geonosis is a single-planet system with fifteen moons. What if the CIS were to fortify the outer moons with Surface-to-Orbit weapons, like predecessors to the V-150 with overlapping lines of fire(whose effectiveness depending on from which direction the Imperial Fleet(s) come from). The majority of the Confederate Fleet in the system could hide themselves behind the cover of the the Inner Moons while a minority draws the Imperial Fleet into a trap. This could perhaps be used for the dramatic reveal of the single newly completed Subjugator. The presence of interdiction fields(Assuming the technology is available at the time) at ambush points far from the planet and leading to the outskirts of the Moon/Ring system by the the Confederate Navy might be a good idea to prevent any surprises.

As far as the planet goes, perhaps a planetary shield and the placement of important military installations within the Geonosian Catacombs already created. Cave entrances could be used as camouflaged hangars for fighters and CAS aircraft to harass Imperial Forces landing on the planet(Assuming they make it to orbit and try to land troops). Canyons could easily serve as chokepoints for ambushes by infantry(Both Droid and Geonosian), nevermind where you could put artillery. AA installations could be installed onto the surface and could double as infantry suppression if they could swivel. Minefields over the plains could easily serve to slow any advance(These could be laced with those minefield droids that were seen on Christophis during the Star Wars: The Clone Wars movie).

Having all droids/vehicles on the planet be repainted to a rust color as camouflage(the Grey B2s would stand out immensely). To have B2-HA droids form the spearheads of assault/ambushes/retreats would serve as a great threat to groups of infantry and lightly-to-medium armored vehicles alike. Droidekas could be placed at certain points to ambush Imperial troops with a torrent of laserfire. It would also be important to use the agility and speed of the Hailfire Droid for hit-and-run attacks on the Imperial Forces; especially at night or during dust storms.

All of these may not stop or prevent the success of an Imperial invasion, but it'd sure make the process long and a pure Hell for them.

Thoughts? Clarification? Friendly criticism?


That's a lot of stratagems. I hate to be that guy, but you need to figure out what purpose the defense of Geonosis is going to serve in the larger picture if you want to create a strategy: do you want to defend it or use it as the bait in a trap? If you've got interdictor fields, the trap arranges itself: you've got a guy who's proficient with the Thrawn Pincer in your fleet and two fleets with emphasis on forward-facing weaponry facing each other. That gives you a method to beat the crap out of the Imperial fleet which attacks you, should you require it. In that case, your priority is defending the droid factories on Geonosis.

But then there's the other option available to you: distraction. You're on the defensive there, you can force multiply and tie the Empire's forces down while you push down the Hydian and Perlemian from the galactic north, taking control of the Borderlands. That gives you access to phrik, hibridium and ionite, while also increasing the secure boundary of Raxus Prime. There's Baktoid workshops on Ord Cestus which you can use to make up for the loss of Geonosis, consolidating you logistics into a single region with two superhighways to push down. And that gives you a good chance to steal Mon Calamari and start grabbing up those shipyards too. In that case, you just want to slow the Imperials down while you transfer shit off-world, making this a more grueling version of Hoth.

I suppose the role of a Geonosis battle would be for the Separatist players to decide. But your idea for a distraction is a good one. Needless to say, forces would have to be sacrificed by being left on Geonosis which could make use of the provided stratagems.
"As soon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy."
-Christopher Dawson

"An eye for an eye makes the world go blind."
-Mahatma Gandhi

"Inside every cynical person, there is a disappointed idealist."
-George Carlin



User avatar
Great Franconia and Verana
Negotiator
 
Posts: 5543
Founded: Apr 21, 2013
Ex-Nation

Postby Great Franconia and Verana » Fri Jan 06, 2017 1:23 am

Great Franconia and Verana wrote:Name: Altor Kirrak
Age: 49
Gender: Male
Allegiance paid to: Galactic Empire
Rank (if it applies): Grand Admiral
Appearance:
Personality: Obsequious, calm, self effacing, polite and very soft spoken, Kirrak is often seen as a simple military officer, a Scion of polite society. Howevet, underneath the polite demeanour and relaxed exterior, there is a ruthless and brilliant battlefield commander, capable of acts of untold cruelty. He is suave and charming in public hiding his deep ambitiom, but is unafraid of death, particularly causing it. He is well known as a socialite, and many in the Coruscanti upper class believe he is a bureaucrat rather than a field commander, but most high ranking officials are aware of his tactical and strategic skill.
Force Sensitive: No
Skills/Powers: Brilliant naval tactician and theorist, excellent shot and skilled hand to hand combatant.
Weaponry (If any): One Westar 34 Blaster Pistol and an electrostaff which he keeps in his quarters.
Ship: Personal Imperial I Class Star Destroyer, hot off Kuat Shipyards assembly line, crewed with handpicked officers and marines. Called The Annihilator.
Biography: Born to the wealthy Coruscanti banking and industrialist Kirrak family, Altor was used to privilege, wealth and power. The youngest child of 12, Altor was initially a slow learner, and many speculated he may have had a learning disability. However, he was deeply sensitive about his perceived inadequacies and worked exceptionally hard to overcome them. Despite this, he was often picked on by his siblings, and beat down by their superior achievements. He learned humility in these years, and the value of being obsequious and without scruples. Eventually, his avaricious pursuit to better himself paid off, and he soon became the brightest and most capable of his siblings, though few noticed. His code of honour was not entirely self serving however, as he deeply valued authority, and the order and control it could bring. He attended several prestigious academies, and learned much about history and military tactics. Much to the chagrin of his family, he cut his time short in the political realm at Coruscant, and left to join the Kuat Drive Yards research team. His aptitude was immediately noticed by the Kuati, and even at a young age, was one of their foremost test pilots and designers.

In 32 BB, he was contacted by a shadowy figure, known only as Darth Sidious, to create a small, stealthy personal craft, named the Scimitar. His team built the vessel, and its construction pleased the client, who noticed the subtlety of Kirrak and the quality of his work. Repeatedly over the next decade, as Kirrak was moved up the ranks of the Corporation, he continued to work in secret for Sidious, whom he saw only as a wealthy financier. His swift rise did not go unnoticed in the Capital, and he was a frequent guest at parties, galas, and other events, earning him an array of contacts in the Senate and the business sector. He was instrumental in designing the Acclamtor Class assault ship for the Republic, and as the Separatist crisis heated up, he began to realize the opportunity he may soon face.

In 22 BBY, as the Geonosis Crisis ignited the Clone Wars, Chancellor Palpatine requested the service of Kirrak, whose engineering knowledge would prove invaluable to the Fleet. Offered the rank of Rear Admiral in the Navy, Kirrak accepted, and soon became one of the rising stars in the organization. His innovative tactics and engineering knowledge made him a brilliant battlefield commander, and as he had done at Kuat, he glided up the ladder of power, becoming a full Admiral in 20 BBY after the successful battle of Wobani. He was given command of the Republic Home Fleet, and in 19 BBy was in command when Grievous attacked the Capital. Taken aback, Kirrak's tactical genius soon shone through, and he was able to deal the CIS a devastating blow.

Lauded for his record of near perfection, Palpatine showered awards on the Admiral, and he became an even grater star than he had been before in the social scene. With the fall of the Jedi, and the continuation of the War, Kirrak was made the first Grand Admiral by the new Emperor, whom he served with full dedication, though his identity as Darth Sidious remained hidden. Given command of one of the first Imperial Class Destroyers, Kirrak aims for a total anihilation of anyone who stands opposed to the Empire.
RP Example: See Previous App
Notes: Fleet Includes 1x Imperial Class Star Destroyer
3x Venator Class Star Destroyers
2x Light cruiser

Other characters are the crew of each of the ship's, including the Captain's and such.

A rough outline of my next app.
What's the tech level like in the RP? I'm assuming no full fledged Imperial ships like Star Destroyers yet, more like late Republican stuff from the Clone Wars


Edit: All Done
Last edited by Great Franconia and Verana on Fri Jan 06, 2017 11:36 am, edited 2 times in total.

User avatar
Prusslandia
Powerbroker
 
Posts: 8972
Founded: Jan 14, 2014
Ex-Nation

Postby Prusslandia » Fri Jan 06, 2017 2:10 am

Name: Sheev Palpatine, Darth Sidious, The Emperor.
Age: 60-70 years old, roughly.
Gender: Male.
Allegiance paid to: Himself.
Rank (if it applies): Emperor, Master of the Sith.
Appearance (Picture appreciated):
Image

Personality: Darth Sidious is an amoral, cunning, and manipulative wretch of a man, his body a warped vessel of the Dark Side. He is extremely intelligent, able to predict the actions of others and manipulate them to his liking, having done so to great effect in the Clone Wars. He cares for nothing except his own gain, his own lust for power and control over all things in the Galaxy above all things. Sidious is barely a Man. He is more like a snake in a Man's skin, a craven facsimile of a Human being, fueled by nothing but the limitless power of the Dark Side.
Force Sensitive: Yes.
Skills/Powers: Force Lightning, Telepathy, various other dark side abilities,
Weaponry (If any): A ruby red lightsaber.
Ship (If any): His personal shuttle, a modified Lambda-Class.
Biography (At least a well written Paragraph please): Before his ascent to power, Sidious was Sheev Palpatine, former Naboo politician, and Sith apprentice to Darth Plagueis The Wise. What transpired before the ascension of the Empire is truly irrelevant, though Sheev disposed of his Master when the time came, assuming the mantle of Master and taking many apprentices before finally settling with Anakin Skywalker, know Lord Vader.
After the failed assassination attempt by the Jedi upon his life, Sidious tasked his apprentice with the slaughter of the fools in their sacred temple, a fitting end to the enemies of The Sith. As Vader returned triumphant, he was again sent out to cleanse the foes of this new order, this time the Separatists on Mustafar. However, they caught wind of the coming betrayal, and took flight, forcing Vader to return to his Master empty handed. The boy faced the wrath of his Master, being bathed in the plasma of Sidious' force lightning, scarring him to an extent that he required a respirator to function. However, this was a blessing as well, as it allowed Sidious to mold Vader into a more fearsome tool, a vocoder to deepen his voice, and armor to grant him a mysterious and fearsome visage.
For a time, his apprentice did nothing but execute the enemies of his Master, crushing both Separatist and rebel outposts, which suited Sidious just fine as he consolidated his power, basking in the Dark Side. However, though Lord Vader tried his best to keep it hidden from his Master, The Emperor soon discovered that Vader's former lover led the Rebellion. Sidious knew that a shard of Skywalker survived in Vader, and he is preparing for the day when it will be crushed, whether by Vader's hand, or his own.
RP Example: VOID's RP?
Notes: I'll roleplay any messengers, royal guard, and other such things.

Apologies that the bio is so rushed, didn't really know what to put for it.
Add 7000 to 8000 posts to my post count.
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The V O I D
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Posts: 16386
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Fri Jan 06, 2017 5:56 am

Prusslandia wrote:Name: Sheev Palpatine, Darth Sidious, The Emperor.
Age: 60-70 years old, roughly.
Gender: Male.
Allegiance paid to: Himself.
Rank (if it applies): Emperor, Master of the Sith.
Appearance (Picture appreciated):
Personality: Darth Sidious is an amoral, cunning, and manipulative wretch of a man, his body a warped vessel of the Dark Side. He is extremely intelligent, able to predict the actions of others and manipulate them to his liking, having done so to great effect in the Clone Wars. He cares for nothing except his own gain, his own lust for power and control over all things in the Galaxy above all things. Sidious is barely a Man. He is more like a snake in a Man's skin, a craven facsimile of a Human being, fueled by nothing but the limitless power of the Dark Side.
Force Sensitive: Yes.
Skills/Powers: Force Lightning, Telepathy, various other dark side abilities,
Weaponry (If any): A ruby red lightsaber.
Ship (If any): His personal shuttle, a modified Lambda-Class.
Biography (At least a well written Paragraph please): Before his ascent to power, Sidious was Sheev Palpatine, former Naboo politician, and Sith apprentice to Darth Plagueis The Wise. What transpired before the ascension of the Empire is truly irrelevant, though Sheev disposed of his Master when the time came, assuming the mantle of Master and taking many apprentices before finally settling with Anakin Skywalker, know Lord Vader.
After the failed assassination attempt by the Jedi upon his life, Sidious tasked his apprentice with the slaughter of the fools in their sacred temple, a fitting end to the enemies of The Sith. As Vader returned triumphant, he was again sent out to cleanse the foes of this new order, this time the Separatists on Mustafar. However, they caught wind of the coming betrayal, and took flight, forcing Vader to return to his Master empty handed. The boy faced the wrath of his Master, being bathed in the plasma of Sidious' force lightning, scarring him to an extent that he required a respirator to function. However, this was a blessing as well, as it allowed Sidious to mold Vader into a more fearsome tool, a vocoder to deepen his voice, and armor to grant him a mysterious and fearsome visage.
For a time, his apprentice did nothing but execute the enemies of his Master, crushing both Separatist and rebel outposts, which suited Sidious just fine as he consolidated his power, basking in the Dark Side. However, though Lord Vader tried his best to keep it hidden from his Master, The Emperor soon discovered that Vader's former lover led the Rebellion. Sidious knew that a shard of Skywalker survived in Vader, and he is preparing for the day when it will be crushed, whether by Vader's hand, or his own.
RP Example: VOID's RP?
Notes: I'll roleplay any messengers, royal guard, and other such things.

Apologies that the bio is so rushed, didn't really know what to put for it.


It looks good imo, but Val's the boss.

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The Solomani
Envoy
 
Posts: 332
Founded: Dec 31, 2016
Ex-Nation

Postby The Solomani » Fri Jan 06, 2017 6:12 am

Has anybody reviewed my app yet?

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The Valyria Empire
Negotiator
 
Posts: 5071
Founded: May 26, 2016
Ex-Nation

Postby The Valyria Empire » Fri Jan 06, 2017 10:57 am

Ranoria wrote:Name: Nathan Dodd

Everything is fine here, just modify the lightsaber. The Order would of taken his saber when he decided to leave. He can have the knowledge to build a new one, just have it be one he crafted outside the order so it's a little unstable similar to Kylo's. Do that, and you're Accepted
Prusslandia wrote:Name: Sheev Palpatine, Darth Sidious, The Emperor.
RP Example: VOID's RP?

I need an a link to an example, I do not remember you. Add an example, and you're Accepted
Vogega wrote:Name: Jacobis Vank

Still need a link to an example, your formatting messed up. Also, remove the lightsaber. Do that, and you'll be Accepted
The Solomani wrote:Name: Mackenzie Erowan

Change the force lightning to force choke and you'll good. Lightning requires a very deep connection with the dark side, it's why Anakin never used it until he went full dark side, but was able to use force choke. Do that, and you're Accepted. Expect Kanan to visit your character often.
Cybraxia wrote:Name: Project Reckoning; "Due Vyndetta"

Denied, this is way too far fetched. Also, while the appearances don't usually bother me using Daft Punk is silly. I'll look forward to a different app.
Ascoobis wrote:[spoiler=Very WIP]Name: BX-222. Known to Organics as "Stanix"

Going to have to ask that you either change him to a Super Tactical Droid or remove the Super Tactical Droid Programming. Do either of those, and you're Accepted
Zanera wrote:Name: Lordan Shandor

Seems good to me, Accepted.
Imperial Navy characters are now closed

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Cybraxia
Senator
 
Posts: 4650
Founded: Mar 25, 2015
Democratic Socialists

Postby Cybraxia » Fri Jan 06, 2017 11:05 am

Rip. It also wasnt Daft Punk but w/e.

Represented in the WA by:
Ambassador General Flash Quint
General Peter Van Doorn
Lieutenant Major Glenn Friendly
"When an entire world changes, there are no innocent bystanders. Only those who turn the wheels and those who let them be turned."

— Doug Fetterman

Chronically Ignored
Nation takes inspiration and is based on many things:
Mega Man
Ghost in the Shell
X-COM
Eclipse Phase
And others!

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Arana
Negotiator
 
Posts: 6305
Founded: Dec 13, 2013
Ex-Nation

Postby Arana » Fri Jan 06, 2017 11:09 am

Arana wrote:Valyria, I recall you shooting down the idea of a brain worm outbreak anywhere outside of Geonosis, but I don't recall if you ever said anything about my idea for a dark jedi under their control. Did you shoot that down, or should I make an app for it?
Prophet of Lavanthulhu -- A Proud Portal Nationalist -- Bet on Bernie 2016

Arana wrote:Fuck you and your raps,
And all your stupid rhyming.
Haiku master race.

*Drops mic*
Seventeen year old probably straight Christian socialist from New England.

"Aran is basically a very pissed-off Chihuahua combined with a bisexual Billy Graham, minus the bisexuality." -Lavan Tiri

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The Valyria Empire
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Posts: 5071
Founded: May 26, 2016
Ex-Nation

Postby The Valyria Empire » Fri Jan 06, 2017 11:15 am

Arana wrote:
Arana wrote:Valyria, I recall you shooting down the idea of a brain worm outbreak anywhere outside of Geonosis, but I don't recall if you ever said anything about my idea for a dark jedi under their control. Did you shoot that down, or should I make an app for it?

No worms outside of Geonosis. Thus no Force users.

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Arana
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Posts: 6305
Founded: Dec 13, 2013
Ex-Nation

Postby Arana » Fri Jan 06, 2017 11:16 am

The Valyria Empire wrote:
Arana wrote:

No worms outside of Geonosis. Thus no Force users.

I can't even come up with a reason why one of them was already on Geonosis?
Prophet of Lavanthulhu -- A Proud Portal Nationalist -- Bet on Bernie 2016

Arana wrote:Fuck you and your raps,
And all your stupid rhyming.
Haiku master race.

*Drops mic*
Seventeen year old probably straight Christian socialist from New England.

"Aran is basically a very pissed-off Chihuahua combined with a bisexual Billy Graham, minus the bisexuality." -Lavan Tiri

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The Valyria Empire
Negotiator
 
Posts: 5071
Founded: May 26, 2016
Ex-Nation

Postby The Valyria Empire » Fri Jan 06, 2017 11:22 am

Arana wrote:
The Valyria Empire wrote:No worms outside of Geonosis. Thus no Force users.

I can't even come up with a reason why one of them was already on Geonosis?

The worms will stay on Geonosis. Altegonnia is going through a bad day so I cannot talk with him on this. Thus all apps reviewed today and decisions are me acting alone, as much as I dislike it.

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The Solomani
Envoy
 
Posts: 332
Founded: Dec 31, 2016
Ex-Nation

Postby The Solomani » Fri Jan 06, 2017 11:30 am

changed my app. When's the IC going up?

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The V O I D
Post Marshal
 
Posts: 16386
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Fri Jan 06, 2017 11:31 am

Hey, Val, would you say that it's fair to assume Vader would either use the Grand Inquisitor or one of the other Inquisitors as his sith apprentice when he does finally attempt to overthrow Palpatine?

That is, unless it gets to the point his children are old enough to start learning. Then he may attempt to take one of them, assuming his plans to force Padme and his family to be returned to him fail.

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Ascoobis
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Posts: 733
Founded: Mar 19, 2013
Democratic Socialists

Postby Ascoobis » Fri Jan 06, 2017 11:34 am

The Valyria Empire wrote:
Ascoobis wrote:[spoiler=Very WIP]Name: BX-222. Known to Organics as "Stanix"

Going to have to ask that you either change him to a Super Tactical Droid or remove the Super Tactical Droid Programming. Do either of those, and you're Accepted

I'm going to follow you suggestion, and I'm offering two ideas which could be alternatives and would like the thoughts of others on this thread(And yourself if you would like to constructively criticise my alternatives).

I wrote that it was similar to a Super Tactical Droid, but okay, I don't want to argue with the OP. I should have written that it was a more rudimentary version due to the memory banks of a BX being able to hold significantly less data than a purpose-built Super Tactical Droid and was only meant to, at most, supplement them(We've had B2-HAs lead squads/units of infantry and tanks before, a BX in a colonel-style position or a place on the bridge(Doesn't have to be one of the main positions) of a capital ship wouldn't be too farfetched, would it?). Would a simple clarification that 'the programming is considered to not be equal(Questionably inferior to it in most circumstances) to that of an actual Super Tactical Droid due to limitations in the frame' fix it?

Or, another idea:

What if I remove the special programming and through experience from throughout the war I make Stannix at least more knowledgeable and observant than the average BX(Like knowing to have patience and not charging into battle like most BXs are seen doing and has learned to recognize enemy infantry, traps, maneuvers, and to counter them). This could be the result of an impressionable past experiences which the droid kept on miraculously surviving(Will of the Force? lol) and never receiving a memory-wipe for unknown reasons(Maybe with the rush of the war and life expectancy of Battle Droids, memory-wipes were seen as too costly for the results). What do you think?
"As soon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy."
-Christopher Dawson

"An eye for an eye makes the world go blind."
-Mahatma Gandhi

"Inside every cynical person, there is a disappointed idealist."
-George Carlin



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Great Franconia and Verana
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Posts: 5543
Founded: Apr 21, 2013
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Postby Great Franconia and Verana » Fri Jan 06, 2017 11:36 am

Great Franconia and Verana wrote:
Great Franconia and Verana wrote:Name: Altor Kirrak
Age: 49
Gender: Male
Allegiance paid to: Galactic Empire
Rank (if it applies): Grand Admiral
Appearance:
Personality: Obsequious, calm, self effacing, polite and very soft spoken, Kirrak is often seen as a simple military officer, a Scion of polite society. Howevet, underneath the polite demeanour and relaxed exterior, there is a ruthless and brilliant battlefield commander, capable of acts of untold cruelty. He is suave and charming in public hiding his deep ambitiom, but is unafraid of death, particularly causing it. He is well known as a socialite, and many in the Coruscanti upper class believe he is a bureaucrat rather than a field commander, but most high ranking officials are aware of his tactical and strategic skill.
Force Sensitive: No
Skills/Powers: Brilliant naval tactician and theorist, excellent shot and skilled hand to hand combatant.
Weaponry (If any): One Westar 34 Blaster Pistol and an electrostaff which he keeps in his quarters.
Ship: Personal Imperial I Class Star Destroyer, hot off Kuat Shipyards assembly line, crewed with handpicked officers and marines. Called The Annihilator.
Biography: Born to the wealthy Coruscanti banking and industrialist Kirrak family, Altor was used to privilege, wealth and power. The youngest child of 12, Altor was initially a slow learner, and many speculated he may have had a learning disability. However, he was deeply sensitive about his perceived inadequacies and worked exceptionally hard to overcome them. Despite this, he was often picked on by his siblings, and beat down by their superior achievements. He learned humility in these years, and the value of being obsequious and without scruples. Eventually, his avaricious pursuit to better himself paid off, and he soon became the brightest and most capable of his siblings, though few noticed. His code of honour was not entirely self serving however, as he deeply valued authority, and the order and control it could bring. He attended several prestigious academies, and learned much about history and military tactics. Much to the chagrin of his family, he cut his time short in the political realm at Coruscant, and left to join the Kuat Drive Yards research team. His aptitude was immediately noticed by the Kuati, and even at a young age, was one of their foremost test pilots and designers.

In 32 BB, he was contacted by a shadowy figure, known only as Darth Sidious, to create a small, stealthy personal craft, named the Scimitar. His team built the vessel, and its construction pleased the client, who noticed the subtlety of Kirrak and the quality of his work. Repeatedly over the next decade, as Kirrak was moved up the ranks of the Corporation, he continued to work in secret for Sidious, whom he saw only as a wealthy financier. His swift rise did not go unnoticed in the Capital, and he was a frequent guest at parties, galas, and other events, earning him an array of contacts in the Senate and the business sector. He was instrumental in designing the Acclamtor Class assault ship for the Republic, and as the Separatist crisis heated up, he began to realize the opportunity he may soon face.

In 22 BBY, as the Geonosis Crisis ignited the Clone Wars, Chancellor Palpatine requested the service of Kirrak, whose engineering knowledge would prove invaluable to the Fleet. Offered the rank of Rear Admiral in the Navy, Kirrak accepted, and soon became one of the rising stars in the organization. His innovative tactics and engineering knowledge made him a brilliant battlefield commander, and as he had done at Kuat, he glided up the ladder of power, becoming a full Admiral in 20 BBY after the successful battle of Wobani. He was given command of the Republic Home Fleet, and in 19 BBy was in command when Grievous attacked the Capital. Taken aback, Kirrak's tactical genius soon shone through, and he was able to deal the CIS a devastating blow.

Lauded for his record of near perfection, Palpatine showered awards on the Admiral, and he became an even grater star than he had been before in the social scene. With the fall of the Jedi, and the continuation of the War, Kirrak was made the first Grand Admiral by the new Emperor, whom he served with full dedication, though his identity as Darth Sidious remained hidden. Given command of one of the first Imperial Class Destroyers, Kirrak aims for a total anihilation of anyone who stands opposed to the Empire.
RP Example: See Previous App
Notes: Fleet Includes 1x Imperial Class Star Destroyer
3x Venator Class Star Destroyers
2x Light cruiser

Other characters are the crew of each of the ship's, including the Captain's and such.

A rough outline of my next app.
What's the tech level like in the RP? I'm assuming no full fledged Imperial ships like Star Destroyers yet, more like late Republican stuff from the Clone Wars


Edit: All Done

Voilà

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Ascoobis
Diplomat
 
Posts: 733
Founded: Mar 19, 2013
Democratic Socialists

Postby Ascoobis » Fri Jan 06, 2017 11:40 am

Arana wrote:
The Valyria Empire wrote:No worms outside of Geonosis. Thus no Force users.

I can't even come up with a reason why one of them was already on Geonosis?

Another Queen that was not seen in TWC? It's probably likely that Queen Karina wasn't the only queen(How would she keep up with Geonosian production with the responsibilities of the de facto leader of Geonosis?).

Or Karina could have survived the cave-in and is making more worms? According to the recent Darth Vader comics, she survived the Clone Wars. So it's a possibility.
"As soon as men decide that all means are permitted to fight an evil, then their good becomes indistinguishable from the evil that they set out to destroy."
-Christopher Dawson

"An eye for an eye makes the world go blind."
-Mahatma Gandhi

"Inside every cynical person, there is a disappointed idealist."
-George Carlin



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Cybraxia
Senator
 
Posts: 4650
Founded: Mar 25, 2015
Democratic Socialists

Postby Cybraxia » Fri Jan 06, 2017 11:42 am

I do have a request though. Before I start my replacement app, if there was anything in particular that stood out as egregious in my app, could you show me? So that I don't write up another app thinking its good and being denied again.

Represented in the WA by:
Ambassador General Flash Quint
General Peter Van Doorn
Lieutenant Major Glenn Friendly
"When an entire world changes, there are no innocent bystanders. Only those who turn the wheels and those who let them be turned."

— Doug Fetterman

Chronically Ignored
Nation takes inspiration and is based on many things:
Mega Man
Ghost in the Shell
X-COM
Eclipse Phase
And others!

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