The Oil Rig was built before the war though, and thus would have still been built in this timeline. Would still likely have been the safehouse for my quasi mini Enclave.
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by Zepplien » Mon Jan 16, 2017 2:40 pm

by Halium » Mon Jan 16, 2017 2:40 pm
The Traansval wrote:Halium wrote:
Theres a difference between our countries being joint, and mine being annexed by yours.
Also remember that this is the nucleur fallout, the weather is going to be MUCH more unpredictable
Yeah, but the reason for winter is the revolution of the earth. So it'd only be snowy in the Winter, because that would be when the region is at its farthest from the sun due to the revolution of earth around the sun.

by The Traansval » Mon Jan 16, 2017 2:42 pm
Pacific Brotherhood of Steel wrote:I doubt you would know each other though. Considering you are on opposite sides of the continent and satellite communication is basically a no go.

by The Traansval » Mon Jan 16, 2017 2:43 pm
Halium wrote:The Traansval wrote:
Yeah, but the reason for winter is the revolution of the earth. So it'd only be snowy in the Winter, because that would be when the region is at its farthest from the sun due to the revolution of earth around the sun.
Sure, but all I would have to do is hold out until winter, which among all those mountains wouldn't be so hard.
On the other hand if my leaders and your leader made joint decisions, and acted like we were a union, not one being annexed by the other, we wouldn't have to fight.

by Halium » Mon Jan 16, 2017 2:46 pm
The Traansval wrote:Halium wrote:
Sure, but all I would have to do is hold out until winter, which among all those mountains wouldn't be so hard.
On the other hand if my leaders and your leader made joint decisions, and acted like we were a union, not one being annexed by the other, we wouldn't have to fight.
Hmm. I think i can find this reasonable. We can workout the specifics of how power is shared between us later once our leaders meet.
by Pacific Brotherhood of Steel » Mon Jan 16, 2017 2:47 pm

by The Traansval » Mon Jan 16, 2017 2:47 pm

by The Traansval » Mon Jan 16, 2017 2:48 pm

by The Traansval » Mon Jan 16, 2017 2:51 pm
by Pacific Brotherhood of Steel » Mon Jan 16, 2017 2:59 pm
The Traansval wrote:Pacific Brotherhood of Steel wrote:I always liked him as well. He just seemed to be more level headed and had great work ethic considering all the pressure he was under. No Wait-and-See for me.
Also, you should probably know, the dam is currently held by Concord. So you'd be attacking them.
Also, are "Rattlesnakes" supposed to be the name for Irregulars recruited from the locals?

by Halium » Mon Jan 16, 2017 2:59 pm

by Ulls » Mon Jan 16, 2017 3:00 pm

by The Traansval » Mon Jan 16, 2017 3:01 pm
Ulls wrote:I know Fallout 4 isn't canon, but I have stated that I do have Nuka World. Just minus all of the continuity errors and add the raiders ruling the place under the watch of the Empire.
and maybe Project Cobalt if I put the effort to research it.

by Ulls » Mon Jan 16, 2017 3:05 pm
The Traansval wrote:Ulls wrote:I know Fallout 4 isn't canon, but I have stated that I do have Nuka World. Just minus all of the continuity errors and add the raiders ruling the place under the watch of the Empire.
and maybe Project Cobalt if I put the effort to research it.
Nuka World was pre-war so...
by Zepplien » Mon Jan 16, 2017 3:06 pm
Ulls wrote:I know Fallout 4 isn't canon, but I have stated that I do have Nuka World. Just minus all of the continuity errors and add the raiders ruling the place under the watch of the Empire.
and maybe Project Cobalt if I put the effort to research it.


by Ulls » Mon Jan 16, 2017 3:10 pm
Zepplien wrote:Ulls wrote:I know Fallout 4 isn't canon, but I have stated that I do have Nuka World. Just minus all of the continuity errors and add the raiders ruling the place under the watch of the Empire.
and maybe Project Cobalt if I put the effort to research it.
Set up some sweet sweet 'cola road' trade deals with me!

by The Traansval » Mon Jan 16, 2017 3:12 pm
Ulls wrote:The Traansval wrote:Nuka World was pre-war so...
Yeah but it had things that had continuity errors, like a suit of X0-1 power armor in a Quantum paint job.
In Boston's lore, the Porter is the overboss of the place and the Empire uses some of the power plant's energy to power up Boston. Gage is cool enough that Luther spared Nuka World, though I maybe sending in some scientist to see about Project Cobalt.

by The Traansval » Mon Jan 16, 2017 3:12 pm
by Pacific Brotherhood of Steel » Mon Jan 16, 2017 3:13 pm
The Traansval wrote:Ulls wrote:Yeah but it had things that had continuity errors, like a suit of X0-1 power armor in a Quantum paint job.
In Boston's lore, the Porter is the overboss of the place and the Empire uses some of the power plant's energy to power up Boston. Gage is cool enough that Luther spared Nuka World, though I maybe sending in some scientist to see about Project Cobalt.
Speaking of Plants, i should see if there are some New York Nuclear Plants i can use.
Since we have Fusion Cores, i assume American Nuclear Plants use Fusion instead of Fission.

by The Traansval » Mon Jan 16, 2017 3:15 pm
Pacific Brotherhood of Steel wrote:The Traansval wrote:Speaking of Plants, i should see if there are some New York Nuclear Plants i can use.
Since we have Fusion Cores, i assume American Nuclear Plants use Fusion instead of Fission.
No fusion cores. Microfusion cells yes but no major fusion plants were ever built to my knowledge.
by Pacific Brotherhood of Steel » Mon Jan 16, 2017 3:17 pm

by The Traansval » Mon Jan 16, 2017 3:25 pm
Pacific Brotherhood of Steel wrote:The Traansval wrote:Fuck, thats right, no Fusion Cores cause no F4...
Well, i would assume if you can make MF's, then you'd have the tech to make Fusion Plants..
Yes and no. It's really damn difficult to build and maintain a fusion plant. In fact, that's one of my goals as a nation is to build a working one in the Divide to power my nation. I have the materials to do so with all the nukes in the silos but I have to build and fund this and find a way to spark the initial fusion reaction. So this will not be done anytime soon.

by Prusslandia » Mon Jan 16, 2017 3:53 pm
by Pacific Brotherhood of Steel » Mon Jan 16, 2017 3:59 pm
Prusslandia wrote:Faction/Nation Name: The United States of America. (May change the name to the Republic of Columbia.)
Faction/Nation Territory: The Carolinas, Georgia, Alabama, and military installations across the Wasteland. (Essentially, canon Enclave outposts, as well as some bits in other places.)
Capital City/Faction HQ: Columbia. (Formerly Atlanta.)
Population: 550,000.
Government: A tolitarian republic with theocratic tendencies. Only white, male citizens and proles, with the exception of a landowning freeman, may vote. The classes are structured as follows.
Citizens- Primarily landowing White males and females. The only way into this class other than to own land is to serve in the military.
Proles- Indentured servants, white working-class people. Proles can vote, provided they are white.
Slaves- Non-Whites and subhumans owned under the bondage of slavery.
Leaders:
President Elijah Comstock IV.
High Inquisitor Tobias Clarke.
General Robert Calhoun.
(I'll add more as time goes on.)
National/Group Ideology: Christian Fundamentalism, American Exceptionalism, Manifest Destiny, White Supremacy, etc.
Military:
The Patriot's Militia- The Patriot's militia comprises the domestic defenses of the Republic. Drawn from the general population, these men and owmen are given training equal to that of other nations frontline infantry. Generally wear fatigues covered with kevlar, and wield hunting rifles and marksman carbines, as well as service rifles. The Patriot's number roughly 10,000.
The Minutemen- Trained to the standard of the United States Marine Corp, The Minutemen are the main force of the Republic of Columbia. Generally armed with an assault rifle or shotgun, these men and women defend Columbia with pride. The standard uniform is made up of gray-green fatigues underneath combat armor, with a tricorne hat. The Minutemen number 1,700, with roughly 500-600 in reserve.
The Firemen- The Firemen are an arm of the Inquisition, and are generally responsible for the immolation of heretics and heretical material, though they may be tasked with the execution of any rebellious slaves or sub-humans if the Minutemen ask for it. Should the Firemen be sent to the field, they will use Flamers and laser weaponry, while being outiftted in T-60 power armor. The Firemen number 450, with another 100 in power armour.
The Air Force- 40 VB-02 Verti-Birds, followed by one B-50 Bomber. The B-50 is equipped with a payload of gravity bombs, napalm, and 1 nuclear warhead alongisde other arnaments. Theoretically, more bombers could be procured, as Columbia holds Barksdale Air Force Base. However, massive repairs would have to be made to several of the vehicles.
Artillery- 15 Howitzers. 1 Anti-Air gun, of which a targeting computer needs to be procured, and for now will have to be sighted by eye. Smooth-bore cannons can be built when the Republic acquires a proper munitions factory.
Armor- One engineless tank.
The Inquisition- The Inquisition are both the special forces of the United States and the secret police. Inquisitors often wear reinforced combat armour, and wield laser and plasma weaponry. The Inquisition numbers 700, with an additional 300 in X-03 power armour.
Major Towns or Locations: Various military outposts across the wastes.
History: (Lazy history until I feel like actually filling it in)
2077- The Great War occurs. Several thousand United States military personnel, politcal figures, and other people of the upper class are shuttled into Control Vaults, protecting them from the nuclear war above. In another timeline, these men and women would have been known as the Enclave, but this is not then.
2220- The Vaults holding the Republic open. Contact is quickly established with other vaults still loyal to the United States government, and a string of outposts is setup across the former nation.
I'd like to say this is done, in honesty.
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