Jack Copperhand (born Thaltrak Prince Darkspine; aka. Jone Stareye, manservant of Jarl Asborn; aka Ghongik Threenails, some random vagrant)Race: Beastman
Gender/Sex: Male
Age: 26
Appearance: A noble pattern of black and white fur, a pleasant, soft face, making other Beastmen misjudging for 20, 22 at most.
Class: Agent?
Equipment: Mercenary stuff: Atgeir (a glaive-like spear), battleaxe and round shield, quiver with 5 war-darts, armor (gambeson, mail with plate chest-piece and gauntlets, scale-mail skirt, in battle a Barbute helmet, tailored for him.), bandages, bedroll, food-bag, water-skin, jug of meat, basic weapon and armor field repair tools
Spy stuff: paper, a quill fitted for the hands of a beastman, ink, invisible ink, rope, grapple-hook, spy-glass, 3 smoke bombs, a bag with caltrops, garotte
Magical stuff: incense (focus for communing with nature), silver bowl (for scrying), ring of brief invisibility (15 seconds, 1/day)
Skills: Jack is trained in various forms of melee combat as well as taught to control his rage in battle to the point where he can display the style, that his current cover identity would use. His most effective form is the typical Nord duel style with axe (or heavy short sword) and round shield. But even though this is only a cover identity, Jack can also compellingly prove his worth in a mass battle, trained in infantry tactics and formation fighting.
In truth, his real strengths are his mind and his sneaky feet: Serving as Jarl Asborn's eyes and ears, Jack understands well all common languages of Eroris, excluding Aduran (Do the two elven folks have a common language? If not, he does not speak Valyar either, no need to understand those southerners for a Norraväggian). While in his homeland, he can get away with eavesdropping on the Jarls political opponents in plain sight (disguised as a servant or any other low-life Lupan; Nords often ignore such), in foreign lands he can rely on hiding unseen, too (depending on the environment, anyway)
As a Lupan of noble bloodline, he holds some social and magical power, too, even if this is rarely acknowledged by humans or elves. Lower class Beastmen will often react respectful just due to his composure. Dominant (eventually other noble-born) Lupans, however, may react hostile, since his identity is secret and him acting and scenting like an alpha can be interpreted as presumptuousness, too.
The true gift of his ancestry however are magical in nature: Jack can call upon the spirits of nature, commune with them, ask them to share their knowledge. This requires a ritual of some preparation and is easiest in the light of the full moon, where Luna, emissary of Norrav can grand the clearest visions. A rarer boon granted by these spirits is a blessing of the area around him, giving it a (limited) shielding from the influences of the Dread Lords (and sometimes other forces, too. - It's a rare thing and rather unpredictable)
Weaknesses: Lupan women mostly. He does have a strong libido.
While he can usually conceal it, he has not entirely lost his pride, when faced with too many prejudice against his kin, his facades may break.
For a supposed agent, he is rather impulsive, preferring direct approaches and sometimes he is quite optimistic concerning the dangers.
While magic is in his blood, his education on the matter has been of lower quality (then combat and espionage) and the results when trying to call the spirits for guidance or sanctuary may vary.
Bio: Jack was born as Thaltrak, son of to Vuncag Prince Darkspine. Vuncag was (and still is today) a Chieftain to a tribe of about 160 Lupan. The title of "Prince" is unofficial and rarely used outside the tribe, there is no "King" Darkspine, but the title clearly has some connection to a specific mountain range in western Norravägg, formerly known by that name and suggests, that the bloodline once ruled a much larger area, maybe even as big as a Jarldom.
As the second son, Thaltrak would not be the heir to the bloodline. His birth was kept a secret and he was given to Vuncag's liege, Jarl Asborn (or rather Asborn's father Ansgar, but Ansgar was very old already and passed the title to his son about 10 years ago), as a servant and hostage. He learned of his true family at the age of 12 but also understood, that his place in life was to be the servant of the Jarl, a lot he had come to accept already. After all, he had it much better then most Lupans, receiving a top notch education, a solid, small house right next to the Jarl's longhouse, good food and some liberties concerning discipline. Thaltrak, who went by the Nord name "Jone" at that time, truly was friends with - and loyal to - the Jarl.
And so his educations, in various fields, such as language, melee combat, etiquette and ambush tactics came to a conclusion, when Asborn started to send him out onto missions, often under the cover identity "Ghongik Threenails", gathering information or delivering very special packages or letters. He proved very effective at the task, mostly due to the fact, that many Nords simply did not expect a Lupan to be a spy. His training however was not finished. He learned the use of dagger and garotte, tools of the assassin. When he first killed he felt a rush of emotions, not entirely negative, it scared him and he started building up mental walls to keep these feelings buried deep beneath the surface, when he had to kill.
One day, a bard of unknown identity was traveling through the fief, supposedly slandering the Jarl and spreading lies about his ancestry, supposedly to prepare a takeover of the Jarldom by Jarl Wulfgar's brother Olaf. In fact, Jone found the bard, heard the lies and later brought the man to justice. But he did not just execute him, he also investigate the man, since some parts just did not add up: When his investigation was completed, there were some loose ends: He had been payed in coins, all minted recently and in the southernmost Jarldom (You know, near the gate through the Orrin's Wall), none in Wulfgard's fief. He had been reported to have met with a Human with a Reachman accent. In his last moments, he had demonstrated a fighting style not common to the Nords. And finally, there was a ciphered message, so well encrypted that he could not figure it out. But if he used such elaborate savety measures, why was the fact, that he slandered Asborn in service of Wulfgar already a rather common rumor on the streets?
For all those evidences, Jone concluded, that the bard was not in fact sent by the neighboring Jarl but rather paid by outside forces to incite tension, maybe war, between the Jarls. When he brought this news to Asborn, the Jarl called back another agent, who reported of different rumors in Wulfgar's fief, suggesting, that Asborn was planing to steal Wulfgar's famous magical ancestral sword.
Asborn used all his diplomatic skills to defuse the situation and convince Wulfgar, that the two of them were being played. Jone on the other hand was given a new identity: Jack Copperhand, Beastman Mercenary, and sent to find the source of these false accusations. This was just about a month before the descendant of Ayduin appeared in Yherion.
RP Sample: ...
Personality: On the surface he is a carefree, simple-minded mercenary. Below he is a brooding, torn between his nature and his duty. He feels a true beast inside him, a beast that enjoys the deaths he caused. Jack tries to silence this animalist nature though episodes of excessive hedonism, enjoying the good things in life, as far as money can buy them. To a point, this actually seams to work for the moment. Between these phases, he is calm and controlled and rather pleasant to be around (unless the role he is playing demands otherwise).
Likes: Good food, good meat and wine, wrenching, sports (swimming, running), clear nightsky, watching the Aurora borealis when he visits the northern parts of Norravägg
Dislikes: Hot days, zealous priests, boring stuff.
Theme Song: https://www.youtube.com/watch?v=L78yVFeyvRo