Once, men walked the earth like gods. They believed that they knew all that was to be known in the universe, there knowledge as great as the gods they claimed did not exist. The harnessed the power of the sun and walked amongst the stars. There arrogance was unbridled, they tempted fate with the terrible magic they experimented with.
So the gods let them continue in their arrogant ways. The ways of the old men would be their undoing.
In a single terrible day the ways of old were burnt away as the great cities of that world burned away and the remains scattered across the four winds. In that day the old world died in fire and blood. But for every end there is a new beginning. Thousands of years have passed since the fall of the old men and a new world has supplanted their dominance, a world ruled by magic and superstition. A world where the scheming and ambitions of nobles shapes to political landscape, where religion dominates to thoughts of the people. This is your world.
Religion Map
Religions
Culture Map
Culture Groups
Nations
What is this about?
Dust and Ashes is going to be a post-apocalyptic character/faction role play set a thousand years after an unknown event ends our current world. Technology will be that of the early middle ages. Players will take the helms as either the noble houses that rule the world or as characters ranging from simple farmers to great warriors. There will be an overarching story line that players may chose to participate in, or the could do there own thing.
So here's the thing. That up there is a lot of stuff to write about and I don't have the creativity nor the time to do that. So, I am asking you, the people of the P2TM, to help me on this. I have a general idea on what I want, as written down in the above. Any amount of input would be appreciated.
What will happen in this thread will be standard world building stuff, developing the cultures, expanding the religions and filling in the back stories for the nations.



