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by G-Tech Corporation » Tue Nov 29, 2016 11:23 pm
Brunslavia wrote:oh ya how do i get another economic paraigram


by New Communist and Socialist Unions » Tue Nov 29, 2016 11:27 pm
by Cainesland » Tue Nov 29, 2016 11:28 pm

by Ironsbad » Tue Nov 29, 2016 11:31 pm
G-Tech Corporation wrote:Ironsbad wrote:I think I'll just stay in the Southern Half, Deep Ones kind of scare me. Also, what are the three economic paradigms? I know Grims Patronage one but what are the other two?
But the Deep Ones are in the Southern Half
One of the other Economic Paradigms was my Dark Organellism, which allows you to build the Dark Forge [5 Food, +1 Minerals and Fert] and gives +1 Food.

by Brunslavia » Tue Nov 29, 2016 11:33 pm
by Cainesland » Tue Nov 29, 2016 11:34 pm


by G-Tech Corporation » Tue Nov 29, 2016 11:36 pm
Ironsbad wrote:G-Tech Corporation wrote:
But the Deep Ones are in the Southern Half
One of the other Economic Paradigms was my Dark Organellism, which allows you to build the Dark Forge [5 Food, +1 Minerals and Fert] and gives +1 Food.
Yes, but your in the east last time I checked. Still going to need some troops. But that sounds good for the Emerald Horns.
by Cainesland » Tue Nov 29, 2016 11:38 pm
Brunslavia wrote:i am going for great docks how do i get them anyways

by ApplePieistan » Tue Nov 29, 2016 11:41 pm
Cainesland wrote:Which do you guys feel is the better wonder for Defense? and the better wonder for trade and expansion?
The Great Wall or the Great Docks?
Because the Docks double trade capacity and trade range as well as grant 3 naval vessels maintenance free.
But the walls kill half an invasion force instantly.

by G-Tech Corporation » Tue Nov 29, 2016 11:41 pm

by G-Tech Corporation » Tue Nov 29, 2016 11:43 pm
Brunslavia wrote:Could i build it?
by Cainesland » Tue Nov 29, 2016 11:46 pm
Brunslavia wrote:Could i build it?
by Cainesland » Tue Nov 29, 2016 11:47 pm
ApplePieistan wrote:Cainesland wrote:Which do you guys feel is the better wonder for Defense? and the better wonder for trade and expansion?
The Great Wall or the Great Docks?
Because the Docks double trade capacity and trade range as well as grant 3 naval vessels maintenance free.
But the walls kill half an invasion force instantly.
The wall doesn't kill half the enemy invaders, it just halves their power and damage rounded up. If you have the Great Wall and 1 militia defending against 1 attacking militia, your militia will still be killed. 1 damage rounded up is still 1.

by The Grim Reaper » Tue Nov 29, 2016 11:50 pm

by ApplePieistan » Tue Nov 29, 2016 11:50 pm
Cainesland wrote:ApplePieistan wrote:The wall doesn't kill half the enemy invaders, it just halves their power and damage rounded up. If you have the Great Wall and 1 militia defending against 1 attacking militia, your militia will still be killed. 1 damage rounded up is still 1.
Thank you for the clarification.
by Cainesland » Tue Nov 29, 2016 11:51 pm
The Grim Reaper wrote:If I see anyone start sailing, I'll feckin' rush great docks you hear?

by G-Tech Corporation » Tue Nov 29, 2016 11:52 pm
The Grim Reaper wrote:If I see anyone start sailing, I'll feckin' rush great docks you hear?
by Cainesland » Tue Nov 29, 2016 11:53 pm
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