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by ApplePieistan » Tue Nov 29, 2016 10:45 pm
Brunslavia wrote:which is old world ? and i have phlopisy so i say i would please like a military republic where only warriors are elected based on leadership and other military skills.

by Brunslavia » Tue Nov 29, 2016 10:46 pm

by Ironsbad » Tue Nov 29, 2016 10:47 pm
Brunslavia wrote:also i feel happy that there is no one near me but sad becuase lots of people are far away

by G-Tech Corporation » Tue Nov 29, 2016 10:48 pm
Ironsbad wrote:Hey, what happened to the fertility and mineral stats on the regions? Was that also the troll? Trying to see where I can expand. Thinking of making a colony in the north. Want to meet G-tech and see if I can help.Brunslavia wrote:also i feel happy that there is no one near me but sad becuase lots of people are far away
Probably making a far away colony, may be near you if you want.
by Cainesland » Tue Nov 29, 2016 10:50 pm

by Brunslavia » Tue Nov 29, 2016 10:53 pm

by G-Tech Corporation » Tue Nov 29, 2016 10:54 pm
Cainesland wrote:If Hark lets me create an animal species through finishing researching animal breeding on or before turn 5 (or 8 if he'll allow), given my beaver people eat wood, I wonder if creating walking trees reminiscent of treants would be strange. Maybe they could supply food or minerals each turn.

by Ironsbad » Tue Nov 29, 2016 10:54 pm
G-Tech Corporation wrote:Ironsbad wrote:Hey, what happened to the fertility and mineral stats on the regions? Was that also the troll? Trying to see where I can expand. Thinking of making a colony in the north. Want to meet G-tech and see if I can help.
Probably making a far away colony, may be near you if you want.
Yeah, probably him. The map is pretty worthless right now.

by The Grim Reaper » Tue Nov 29, 2016 10:55 pm
by Cainesland » Tue Nov 29, 2016 10:56 pm
Brunslavia wrote:Nah i shall expand near me to create a stable empire don't want British scenario of a falling empire happening

by Brunslavia » Tue Nov 29, 2016 11:00 pm
by Cainesland » Tue Nov 29, 2016 11:01 pm
G-Tech Corporation wrote:Cainesland wrote:If Hark lets me create an animal species through finishing researching animal breeding on or before turn 5 (or 8 if he'll allow), given my beaver people eat wood, I wonder if creating walking trees reminiscent of treants would be strange. Maybe they could supply food or minerals each turn.
Hmm, well, he might not. Him letting you have a new creature means we would have to delete a different civilization's discovered creature, which would cause all sorts of shenanigans. That said, I think most created species give some form of food bonus, like being allowed to be rancher with a special building for +2 Food from one worker, or the like.

by G-Tech Corporation » Tue Nov 29, 2016 11:03 pm
The Grim Reaper wrote:G-Tech, so if I'm correct, leviathans are fundamentally no-maintenance naval units? Because they require food but produce food.
Cause I might even take them to boost my Helveti Rule the Waves strats. The other creatures don't look too too interesting to me at the moment.
Cainesland wrote:G-Tech Corporation wrote:
Hmm, well, he might not. Him letting you have a new creature means we would have to delete a different civilization's discovered creature, which would cause all sorts of shenanigans. That said, I think most created species give some form of food bonus, like being allowed to be rancher with a special building for +2 Food from one worker, or the like.
That's true. I couldn't find anything on the mammoths, but the waterproof sheep looked interesting. Shave the fur to convert to wealth that will fund a library. The food however didn't really seem appealing since that's the farms bonus. 1 pop makes 2 food. I telegramed Hark with some questions, but with regards to creating a new animal species, right now I'm banking on his statement that as long as animal breeding is researched before turn 8 ends you can create a new animal species to make that happen. But if it can't, then oh well.
by Cainesland » Tue Nov 29, 2016 11:06 pm
Brunslavia wrote:But in rather be a russia like powerhouse without comunisun and falling apart

by The Grim Reaper » Tue Nov 29, 2016 11:08 pm
by Cainesland » Tue Nov 29, 2016 11:10 pm

by Brunslavia » Tue Nov 29, 2016 11:11 pm

by G-Tech Corporation » Tue Nov 29, 2016 11:11 pm
Cainesland wrote:Given that my race can be comfortable in down to -50 degree Celsius water (Although at that point it may just be ice), do you guys see many issues arising weather wise with colonizing the tundra?
by Cainesland » Tue Nov 29, 2016 11:14 pm
Brunslavia wrote:well you do live under water so it would be like a land species colonizing the ocean you must be high tec

by G-Tech Corporation » Tue Nov 29, 2016 11:20 pm
Ironsbad wrote:I think I'll just stay in the Southern Half, Deep Ones kind of scare me. Also, what are the three economic paradigms? I know Grims Patronage one but what are the other two?

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