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by Brunslavia » Tue Nov 29, 2016 10:56 am

by Harkback Union » Tue Nov 29, 2016 10:57 am
G-Tech Corporation wrote:ApplePieistan wrote:So someone would need literally every one of their populations to be either a warrior or a farmer to prevent your raids. I guess that gives the Great Wall some more priority.
No, no. To my understanding you need one guard per five population to give Security, so two Militia would do just fine for a large population of ten. Technically even two Nomads would do, though my raiding Militia would be able to overcome them.

by Harkback Union » Tue Nov 29, 2016 10:57 am
Brunslavia wrote:got it so i built a farm whats next? im new to this type of rp

by ApplePieistan » Tue Nov 29, 2016 10:58 am
Ironsbad wrote:What's going on so far?


by ApplePieistan » Tue Nov 29, 2016 11:02 am
Brunslavia wrote:apple is going to invade me ? ahhhh how do i build units?
by Cainesland » Tue Nov 29, 2016 11:02 am
Brunslavia wrote:got it so i built a farm whats next? im new to this type of rp

by G-Tech Corporation » Tue Nov 29, 2016 11:13 am
Harkback Union wrote:G-Tech Corporation wrote:
No, no. To my understanding you need one guard per five population to give Security, so two Militia would do just fine for a large population of ten. Technically even two Nomads would do, though my raiding Militia would be able to overcome them.
The rules are a bit cloudy. Once you hit 5 population, All your populations will need security, and each military unit will give just 1.

by ApplePieistan » Tue Nov 29, 2016 11:16 am

by G-Tech Corporation » Tue Nov 29, 2016 11:17 am

by ApplePieistan » Tue Nov 29, 2016 11:20 am
by Cainesland » Tue Nov 29, 2016 11:25 am

by G-Tech Corporation » Tue Nov 29, 2016 11:36 am
ApplePieistan wrote:G-Tech Corporation wrote:
Or fairly small provinces/other ways to provide security.
If walls can't do it, nothing can.
Also, I edited my 11-14 posts so that my Imperial Court is defended by a milita, not a nomad. To afford it, I just skipped out on the wardog camp because I'd only need it if I wanted demobilized wardogs.

by ApplePieistan » Tue Nov 29, 2016 12:04 pm
G-Tech Corporation wrote:ApplePieistan wrote:If walls can't do it, nothing can.
Also, I edited my 11-14 posts so that my Imperial Court is defended by a milita, not a nomad. To afford it, I just skipped out on the wardog camp because I'd only need it if I wanted demobilized wardogs.
I think walls are more for formal defense, since things like agricultural hamlets and whatnot would be outside then. But yeah, Security should be changed to one guard per five pop, and I say that even though I'm the one who benefits most from Security being impossible to maintain.

by G-Tech Corporation » Tue Nov 29, 2016 12:06 pm
ApplePieistan wrote:G-Tech Corporation wrote:
I think walls are more for formal defense, since things like agricultural hamlets and whatnot would be outside then. But yeah, Security should be changed to one guard per five pop, and I say that even though I'm the one who benefits most from Security being impossible to maintain.
What if it's a Great Wall? Then would it protect my farmers and miners?


by Novas Arcanum » Tue Nov 29, 2016 2:17 pm

by ApplePieistan » Tue Nov 29, 2016 2:26 pm
Novas Arcanum wrote:So can we rp expansion within a province? Like building a city or settlement up river?
by Cainesland » Tue Nov 29, 2016 2:31 pm

by ApplePieistan » Tue Nov 29, 2016 2:35 pm
Cainesland wrote:ApplePieistan wrote:As long as you don't post lies like making dwellings when you built none, I don't see why not.
Do you guys mind that in my post I mentioned having a beaver lodge and dam? I just put that in there because thats what Beavers tend to do and I think I mentioned that kind of thing in my app. Though I could be mistaken.

by Maljaratas » Tue Nov 29, 2016 2:40 pm
ApplePieistan wrote:Cainesland wrote:
Do you guys mind that in my post I mentioned having a beaver lodge and dam? I just put that in there because thats what Beavers tend to do and I think I mentioned that kind of thing in my app. Though I could be mistaken.
Go ahead. Guys, don't worry about what's in your flavor text. Unless you're at war, people probably won't read it anyway.

by ApplePieistan » Tue Nov 29, 2016 3:26 pm

by Harkback Union » Tue Nov 29, 2016 3:40 pm
Cainesland wrote:Hark, can I work with you to develop an animal species and political paradigm?
per day!
by Harkback Union » Tue Nov 29, 2016 3:40 pm
ApplePieistan wrote:I've been using the imgur map this whole time (because I typically use NS on mobile), but I just looked at the interactive map and it's totally different! What happened?

by Harkback Union » Tue Nov 29, 2016 3:44 pm

by ApplePieistan » Tue Nov 29, 2016 3:46 pm
Harkback Union wrote:G-Tech Corporation wrote:
Hmm, interesting. So you need a serious military to provide security to larger provinces.
I'll put in some kind of police station eventually to keep your people safe, but you need not be concerned with your population, unless its some important strata of in your society, or until their minds a poisoned with communist dogma and they'll rebel/dissent if some other faction has better living standards.
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