The answer is less obvious than it seems. While making my own religion would be good, I really want that Great Wall, and if I rush architecture turn 15, Ninurtusur will lose many people, meaning they can't contribute to the wall.
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by ApplePieistan » Wed Nov 30, 2016 12:44 am

by ApplePieistan » Wed Nov 30, 2016 12:45 am
G-Tech Corporation wrote:The Grim Reaper wrote:
Wait, how do people have cultural paradigms? Is this your political paradigm, or...?
I think Apple is talking about the Prophecy religious paradigm. It's the only one that can steal tech if you adopt someone else's paradigm.
Little does she realize that switching back out of my paradigm will provoke mass anarchy..

by The Grim Reaper » Wed Nov 30, 2016 12:46 am
G-Tech Corporation wrote:The Grim Reaper wrote:
Wait, how do people have cultural paradigms? Is this your political paradigm, or...?
I think Apple is talking about the Prophecy religious paradigm. It's the only one that can steal tech if you adopt someone else's paradigm.
Little does she realize that switching back out of my paradigm will provoke mass anarchy..
by Cainesland » Wed Nov 30, 2016 12:48 am
ApplePieistan wrote:G-Tech Corporation wrote:
I think Apple is talking about the Prophecy religious paradigm. It's the only one that can steal tech if you adopt someone else's paradigm.
Little does she realize that switching back out of my paradigm will provoke mass anarchy..
I think anarchy only happens when switching political paradigms, not cultural.

by The Grim Reaper » Wed Nov 30, 2016 12:49 am


by G-Tech Corporation » Wed Nov 30, 2016 12:49 am

by ApplePieistan » Wed Nov 30, 2016 12:51 am
by Cainesland » Wed Nov 30, 2016 12:51 am

by G-Tech Corporation » Wed Nov 30, 2016 12:51 am

by ApplePieistan » Wed Nov 30, 2016 12:53 am
by Cainesland » Wed Nov 30, 2016 12:55 am

by G-Tech Corporation » Wed Nov 30, 2016 12:55 am

by The Grim Reaper » Wed Nov 30, 2016 12:56 am

by The Grim Reaper » Wed Nov 30, 2016 12:57 am
G-Tech Corporation wrote:ApplePieistan wrote:Harkback called the paradigm you get from prophecy a "religious cultural paradigm", so I think a religious and cultural paradigm are the same thing.
But I'm assuming it's different than a cultural cultural paradigm, since obviously a civilization can't have two cultural paradigms, and that's what would happen if it was the same as the one you can get from Philosophy.

by ApplePieistan » Wed Nov 30, 2016 1:01 am
G-Tech Corporation wrote:ApplePieistan wrote:Harkback called the paradigm you get from prophecy a "religious cultural paradigm", so I think a religious and cultural paradigm are the same thing.
But I'm assuming it's different than a cultural cultural paradigm, since obviously a civilization can't have two cultural paradigms, and that's what would happen if it was the same as the one you can get from Philosophy.

by Harkback Union » Wed Nov 30, 2016 5:06 am

by Harkback Union » Wed Nov 30, 2016 5:11 am
G-Tech Corporation wrote:Ironsbad wrote:I think I'll just stay in the Southern Half, Deep Ones kind of scare me. Also, what are the three economic paradigms? I know Grims Patronage one but what are the other two?
But the Deep Ones are in the Southern Half
One of the other Economic Paradigms was my Dark Organellism, which allows you to build the Dark Forge [5 Food, +1 Minerals and Fert] and gives +1 Food.

by Harkback Union » Wed Nov 30, 2016 5:17 am

by Harkback Union » Wed Nov 30, 2016 5:23 am
G-Tech Corporation wrote:Harkback Union wrote:
Yeah, but to do that he's supposed to have troops in your province.
He can't have troops in your province if you have an army protecting it...
An army that is stronger then his, that is.
My understanding is that the Coastal Raids could capture population without Security, representing the ability to strike at night/in areas armies aren't protecting.

by Maljaratas » Wed Nov 30, 2016 5:27 am

by Harkback Union » Wed Nov 30, 2016 5:36 am

by G-Tech Corporation » Wed Nov 30, 2016 6:09 am
Harkback Union wrote:G-Tech Corporation wrote:
My understanding is that the Coastal Raids could capture population without Security, representing the ability to strike at night/in areas armies aren't protecting.
Okay, fine, then each military unit can from now on be assigned to "Patrol shores", thus protecting up to 10 unsecured populations from fishman abduction. 1 Military per 5 pop would require too large standing armies, possibly crippling the economy of otherwise peaceful factions.
+ How am I supposed to launch sneak attacks if everyone has troops mobilized all the time?
Would that be fine?
Also, no more then 1 abductions per province per turn and no abductions from factions with net population 5 or less, else new players will GG WP on turn 1.
But really, I don't understand why you can't just move your troops into provinces and steal people the regular way. It would make much more sense mechanics wise and not require any additional rules from being piled on to the playerbase.

by Brunslavia » Wed Nov 30, 2016 7:46 am

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