Species Name: Kyrisi
Species Appearance: Body, Detailed face
Height/Weight: ~8 ft/243 cm
Lifespan: 120-140 Terran years
Biological Information: Dense, predatory, and from a high gravity world, Kyrisi are a rare breed. They have evolved from quadrupedal predators, and their jaw is formulated fro gripping onto their prey, much like a spider or scorpion, indicating that they were much larger than their prey. They never stop growing teeth, much like the Great White sharks from Earth. Their sensory organs are capable of smell, sight, hearing, and touch. Kyrisi can see into the infrared spectrum, and not the ultraviolet spectrum, and their sense of smell is between that of a canine and a human.
Their organs are not much different from a humans, though they contain four lungs, two hearts, and two kidney/liver composites. Their digestive system remains largely the same, though with a slower metabolic rate and a larger stomach.
Their skeletal system is attuned to a high gravity world, that is to say it's very dense. Much tougher than concrete, every bone in their body is comparable in strength to a human femur. While their muscular system has a similar state, due to the need to move such a high mass around in an environment where they were predators.
When they speak, their lower two mandibles usually remain in place and closed, while the upper two commit the act of moving. As an added feature, their voices have an odd flanging effect, making more tonal languages harder to understand from a Kyrisi.
Culture:Kyrisi are militant, unrelenting, brutal creatures that are often found in human space as raiders, soldiers, or corsairs. They are capable of surprisingly calm gestures of kindness and mercy when it doesn’t injure their personal advancement, and they aren’t prone to resenting their enemies or holding grudges against those who defeat them, seeing it as something of a learning experience. They will kill any being without a moment's notice, but Kyrisi do not hate the beings they kill- nor do they regret their actions. A Kyrisi can induce a extermination level event on a planet filled with civilians, children, and possibly the last hope for a certain race and then proceed to sleep like a baby, if said course of action is the most effective chance of accomplishing their goals.
Kyrisi hate pointless cruelty, however, and find it almost physically sickening. They will kill an enemy in any available way, but torture and methodical infliction of pain and agony is viewed as a sign of mental instability and illness in a Kyrisi. Such a creature is a danger, and there’s no telling what they might try to do, or what their goals are. This usually results in a very violent, and often fatal course of action. Along with this, they happen to be quite amicable when not attempting to kill someone, with a sense of comradery and 'esprit de corps' they are usually found on mercenary ships as a sort of 'morale officer' or Commissar. Though not for the reasons one would expect.
That being said, the less they know about actions of pointless cruelty the better, and most of the time they remain unaware of said actions. But violent and brutal discourse will ensue if they learn of prolonged periods of torture or violent interrogation.
Other information: N/A
Species Appearance: Body, Detailed face
Height/Weight: ~8 ft/243 cm
Lifespan: 120-140 Terran years
Biological Information: Dense, predatory, and from a high gravity world, Kyrisi are a rare breed. They have evolved from quadrupedal predators, and their jaw is formulated fro gripping onto their prey, much like a spider or scorpion, indicating that they were much larger than their prey. They never stop growing teeth, much like the Great White sharks from Earth. Their sensory organs are capable of smell, sight, hearing, and touch. Kyrisi can see into the infrared spectrum, and not the ultraviolet spectrum, and their sense of smell is between that of a canine and a human.
Their organs are not much different from a humans, though they contain four lungs, two hearts, and two kidney/liver composites. Their digestive system remains largely the same, though with a slower metabolic rate and a larger stomach.
Their skeletal system is attuned to a high gravity world, that is to say it's very dense. Much tougher than concrete, every bone in their body is comparable in strength to a human femur. While their muscular system has a similar state, due to the need to move such a high mass around in an environment where they were predators.
When they speak, their lower two mandibles usually remain in place and closed, while the upper two commit the act of moving. As an added feature, their voices have an odd flanging effect, making more tonal languages harder to understand from a Kyrisi.
Culture:Kyrisi are militant, unrelenting, brutal creatures that are often found in human space as raiders, soldiers, or corsairs. They are capable of surprisingly calm gestures of kindness and mercy when it doesn’t injure their personal advancement, and they aren’t prone to resenting their enemies or holding grudges against those who defeat them, seeing it as something of a learning experience. They will kill any being without a moment's notice, but Kyrisi do not hate the beings they kill- nor do they regret their actions. A Kyrisi can induce a extermination level event on a planet filled with civilians, children, and possibly the last hope for a certain race and then proceed to sleep like a baby, if said course of action is the most effective chance of accomplishing their goals.
Kyrisi hate pointless cruelty, however, and find it almost physically sickening. They will kill an enemy in any available way, but torture and methodical infliction of pain and agony is viewed as a sign of mental instability and illness in a Kyrisi. Such a creature is a danger, and there’s no telling what they might try to do, or what their goals are. This usually results in a very violent, and often fatal course of action. Along with this, they happen to be quite amicable when not attempting to kill someone, with a sense of comradery and 'esprit de corps' they are usually found on mercenary ships as a sort of 'morale officer' or Commissar. Though not for the reasons one would expect.
That being said, the less they know about actions of pointless cruelty the better, and most of the time they remain unaware of said actions. But violent and brutal discourse will ensue if they learn of prolonged periods of torture or violent interrogation.
Other information: N/A



