IC
(begin Total War: Attila style narration)
It is the age of men and metal.
In the lands where the sun is warm and the soil fertile, man has built great cities, roads, and fortresses. Economies and infrastructure have given rise to a new societal structure. Writing and education bring knowledge to more than ever before, and amass great heaps of information. Kingdoms and empires have risen and fallen; great leaders remembered as demigods by some, and mere men by others. However, this generation is every bit as ambitious and tenacious as the last. Rival kings and warlords ready their armies, in anticipation of a time when they would march over their foes and achieve their dreams. Many of them underestimate one-another. Great conflicts and suffering are a certain future for some places. Others, however, may yet manage to cling to peace. However, they may not have a choice in the coming years. Will the civilized states of the south rise to a new glory, with their military might and intellectual prowess reaching new heights? Or will they succumb to the torments of war and plague, and become little more than the savages they once were?
In the cold northern lands, fierce and hardy people stir in villages and camps, hidden within the dense forests of their homeland. These people are not advanced; they have not built great cities or battled with grand armies. These people live off the land- Nay, they are the land. For longer than anyone can remember, they had lived and died in these places. Their roots are deep, and they feel the world's blood pulsing through the land. Despite their simple lives, they are no more peaceful than their warm-weather counterparts. These tribes often battle for honor, raid for resources, and fight for just about any reason their southern counterparts would. Despite their relative lack of technology, these northmen are showing signs of progress- Villages grow to unprecedented sizes, bridges are built across rivers, statues are carved, and the strength of iron has quickly spread throughout the various tribes.
Yet, there are those who dwell in places that are not so dense or fertile. These people have mobile lives, often travelling atop various beasts to ease their journeys. They plant and forage when they can, but often raid for supplies. These are the nomads. They have no homes. They exist as constantly-migrating hordes of people and animals. They set up camp to rest, but almost always relocate. Fortunately, nomadic tribes tend to only wander within certain areas, namely the eastern steppes. However, any who intrude on these lands may find themselves being run down by some of the most formidable horsemen the world has to offer. These are quite possibly the least civilized of the continent's people, but who knows what they could achieve if a great warrior-king were to unite them?
It is the age of men and metal, and the winds of change are fanning the flames of conflict.
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Welcome to Age of Men and Metal, an ancient-era P2TM nation RP. Should you decide to join the RP, you will take the lead of one of the plethora of possible factions. These factions will be almost entirely player-made, meaning I have not created more than a couple of pre-determined factions for the RP. I have given the world shape, and now you must give it meaning. This is low fantasy. Not fantasy, not realistic. Low fantasy lies between the two. Most things will be more or less realistic, while some fantasy elements will be present. For example, weak magic is allowed, as well as any mythological creature, as long as it doesn't rely on magic to exist and isn't ridiculously powerful.
If you should wish, however, you may also RP as a character inside any faction of your choice. Please note that you should not use modern names! Failure to use ancient names will result in a suspension of your app until the problem is fixed. You may deviate from "accurate" names a bit, but please do not use modern names.
Here are the things that are established:
Da Map
Apps-
Nation/Faction:
- Code: Select all
[b]NS Name:[/b]
[b]RP Faction Proper Name:[/b]
[b]RP Faction Common Name:[/b]
[b]Flag or Symbol:[/b]
[b]Culture Group:[/b]
[b]Territory:[/b]
[b]Leader:[/b]
[b]Government Type:[/b]
[b]Short Description:[/b]
Character:
- Code: Select all
[b]NS Name:[/b]
[b]Character Full Name:[/b]
[b]Character Common Name:[/b]
[b]Appearance:[/b]
[b]Age:[/b]
[b]Affiliated Faction:[/b]
[b]Culture:[/b]
[b]Home Location:[/b]
[b]Personality:[/b]
[b]Bio:[/b]
[b]Items/Inventory:[/b]
[b]Special Abilities (Nothing too powerful, please):[/b]
By the way, feel free to suggest additions to the OP.