NATION

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A Strange New World (OOC|OPEN|DYSTOPIA|FANTASY)

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Lorduex
Chargé d'Affaires
 
Posts: 351
Founded: Jul 22, 2016
Ex-Nation

Postby Lorduex » Sun Oct 23, 2016 10:15 pm

Totally awesome.
Hi, I'm Albertae. Some of you may know Albertae and participated in one of my Fantasy Medieval RPs or maybe I've RPed in the same RP as you.

Add 4467 to my post count.

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Brusia
Senator
 
Posts: 4505
Founded: May 22, 2007
Inoffensive Centrist Democracy

Postby Brusia » Sun Oct 23, 2016 11:17 pm

CHARACTER APPLICATION
Nation Name:
Brusia
Character Name: Paul Jones, M.D.
Character Sex/Gender: Male
Sexuality: Straight
Appearance:
Image

Character Race: Human
Abilities: Excellent surgeon and physician, well educated (and very experienced), good with a gun, can handle himself in a barfight, knows his share of tricks to kill monsters.
Powers: Stopped aging at 35
Personality: Though he was once a warm and caring person, his many years spent up close and personnel with death have left him cold and withdrawn.
Backstory: Paul Jones was born in Virginia in 1910. His father was a physician and his mother was a nurse, and he learned much about medicine in his youth. Sadly, most of his knowledge ended up coming from his mother, as his father joined the Army during the Great War and was killed during the Second Battle of the Marne in 1918. Fortunately, he had invested well and put enough money away that Paul and his mother were able to live comfortably for over a decade, until like so many others they lost everything when the Great Depression hit. Paul's mother worked her fingers to the bone to keep from losing their house, Paul spent all of his free time working odd jobs to pay his college tuition, and they sold just about everything they had to keep food on the table, but they survived. Things starting looking up for the Morgans in 1932 though when Paul was accepted to the Duke University School of Medicine, and graduated near the top of his class in 1936. After graduating Paul decided to go into surgery, and completed his residency program in September of 1941. There was little time to celebrate however, as a mere three months later the Second World War came to America's doorstep when the Japanese launched their infamous surprise attack against Pearl Harbor.

Paul signed up with the US Army a few days later, and a few months after finishing basic training was shipped off to North Africa. Paul served with distinction during the War, and saved countless lives across multiple theaters of war; until everything changed that fateful day when Hitler released that monstrous horde upon the world. Paul watched in horror as the men he'd served with for years were cut down like animals, heroically though vainly fighting to the last breath. With no one left to defend them, the monsters soon set their sights on the wounded and attacked Paul's field hospital. Everyone who could still moved picked up whatever weapons they could to defend themselves, and Paul drew his trusty Colt 1911. A warlock was the first to barge into the tent and Paul put a .45 slug right between the bastard's eyes. Before he died though, the warlock managed to hit Paul with a magic spell that left him critically injured. He could only watch as the other monsters proceeded to rip everyone in the tent to shreds before everything finally went black.

To this day, Paul has no idea how he survived that attack. Many days he wishes he hadn't; some others he thinks he didn't, and that for the last 150 years he's either been in a nightmare, or in Hell. By the time he'd awoken and healed up enough to make it back to civilization, he found there wasn't really much civilization left to get back to. The whole damn planet had received a swift kick in the teeth from those monsters; whole armies had been destroyed, entire fleets wiped out, whole cities decimated. It wasn't a pretty picture. Paul managed to make his way to the Western coast of France, where he spent the next 6 months in a small town that had somehow managed to escape the monsters' attention, until he found a ship headed for the US that happened to need a doctor.

Not long after making it back to the States, he learned that his hometown was among the countless places ravaged by the monsters. His family, his friends, his comrades in arms; everyone he ever cared about was gone. He spent the next few years drifting around the U.S. usually staying in a place just long enough to get himself kicked out for starting a barroom brawl. After figuring out that no amount of liquor was going to make him feel better, he decided to try his hand at revenge. He joined up with a monster hunting group in the Appalachians that was more than happy to bring on a doctor with military experience, experience that proved to be sorely needed. The group took heavy casualties in the early months before learning a few tricks to isolate monsters so that they could capture and experiment on them to learn their weaknesses. Paul performed many of these experiments, and though brutal, they proved very helpful. With an understanding of the monsters weaknesses, the hunters became much more effective and managed to cull the numbers of the monsters enough in a few areas that civilians could begin rebuilding in relative safety.

It was also around this time that Paul learned he was no longer aging. Afraid at how the hunting group might react should they learn, he decided to leave the Appalachians and went back to wandering. Instead of drunken brawls though, Paul instead took his knowledge of the monsters' weaknesses with him and helped the small communities he visited become better prepared to combat the monsters, and helped with treating their sick and wounded. He continued wandering throughout North and South America for the next century, becoming a better physician and monster hunter. He also learned that he wasn't the only one who wasn't aging normally, as a number of people he treated were no longer aging and many more were living considerably longer than normal. Tired of wandering, and less concerned about his "condition" becoming known, Paul finally decided to settle down. He chose the town of Magus, a decent enough little place outside of Saint Louis, and built himself a small clinic there. Outside of the occasional foray into the so-called "Great Forrest," he's stayed in Magus ever since, helping keep the town's denizens alive and as healthy as possible given their circumstances.
RP Sample: http://forum.nationstates.net/viewtopic ... 1&t=384650
Summary: A physician and World War II vet who was cursed with agelessness. After losing everyone and everything he loved to the monsters, he wandered the western hemisphere for over a century, helping to treat the injured and kill monsters in an attempt to avenge his fallen loved ones and find some measure of peace. Now he runs a small clinic in Magus, much of his past largely forgotten as merely drops of pain in the pale of misery that his unending life.
#LAVANISLOVELAVANISLIFE
Last edited by Brusia on Mon Oct 24, 2016 1:15 pm, edited 4 times in total.

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Zyvalia
Ambassador
 
Posts: 1592
Founded: May 03, 2016
Ex-Nation

Postby Zyvalia » Mon Oct 24, 2016 4:27 am

Maybe I'll make a race of sentient beasts/mutants. Thoughts?
Still Illan, and still kickin'

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Greater Socialist Albania
Chargé d'Affaires
 
Posts: 452
Founded: Nov 01, 2014
Ex-Nation

Postby Greater Socialist Albania » Mon Oct 24, 2016 4:51 am

Tag.

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Baxten
Ambassador
 
Posts: 1916
Founded: Jan 06, 2014
Ex-Nation

Postby Baxten » Mon Oct 24, 2016 6:28 am

tag
The symbolism of theUnited States of Columbia's flag can be found by clicking here

Member of The Council of the Multiverse community. Click me to find out more!
Political Compass:
Economic Left/Right:
0.85
Social Libertarian/Authoritarian: -5.36

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Nea Videssos
Minister
 
Posts: 2201
Founded: May 01, 2016
Iron Fist Consumerists

Postby Nea Videssos » Mon Oct 24, 2016 6:58 am

Someone mentioned traps in the rules? :p
Formerly Videssos. Just a femboy-obsessed degenerate. Also interested in history, mythology, fantasy, science fiction, metal and some other stuff.
A little bird told me, "Go, Go! Socialise! Talk to those fine people! And then, KILL EVERY LAST ONE OF THEM! Plunge your knife into their throats when they ain't lookin', and then burn 'em to the ground!"
Well that's silly, isn't it?

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Unfallious
Spokesperson
 
Posts: 176
Founded: Oct 04, 2013
Left-wing Utopia

Postby Unfallious » Mon Oct 24, 2016 7:06 am

Lavan Tiri wrote:
The Irish County of the Beare-Mor wrote:So, he's in Britain? I thought Greenland.


Iunno. Dalek, you in Greenland?

Its green and there's some land. I guess technically?

Also dibs on London for a place app.
I'll get to it real soon.
A British socialist.

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Lavan Tiri
Powerbroker
 
Posts: 9061
Founded: Feb 18, 2014
Democratic Socialists

Postby Lavan Tiri » Mon Oct 24, 2016 7:07 am

Nea Videssos wrote:Someone mentioned traps in the rules? :p


Not me!

Unfallious wrote:
Lavan Tiri wrote:
Iunno. Dalek, you in Greenland?

Its green and there's some land. I guess technically?

Also dibs on London for a place app.
I'll get to it real soon.


Bruh. We're in Missouri. Did I not clarify that? Should I clarify that? Goddamnit, me.
My pronouns are they/them

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Unfallious
Spokesperson
 
Posts: 176
Founded: Oct 04, 2013
Left-wing Utopia

Postby Unfallious » Mon Oct 24, 2016 7:15 am

Lavan Tiri wrote:
Nea Videssos wrote:Someone mentioned traps in the rules? :p


Not me!

Unfallious wrote:Its green and there's some land. I guess technically?

Also dibs on London for a place app.
I'll get to it real soon.


Bruh. We're in Missouri. Did I not clarify that? Should I clarify that? Goddamnit, me.


Damn.

Dibs on a London-esque place, then. This is post-WWII 'the world went crazy' scenario, right? I can say that some British troops based in the US at the Event established their own town based on the place they know best.

I'll expand on that in the actual app, of course, but is that kosher?
A British socialist.

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Danceria
Postmaster-General
 
Posts: 10715
Founded: Aug 13, 2015
Ex-Nation

Postby Danceria » Mon Oct 24, 2016 7:33 am

What's the status of Reptis? Like, literally, what are they? Are they from whatever Dolfy summoned out of his anschluss hole/other world?

I'm thinking about making a good guy version of Killer Croc/gentle giant sort of deal, you feelin' me?
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

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Lavan Tiri
Powerbroker
 
Posts: 9061
Founded: Feb 18, 2014
Democratic Socialists

Postby Lavan Tiri » Mon Oct 24, 2016 7:43 am

Unfallious wrote:
Lavan Tiri wrote:
Not me!




Bruh. We're in Missouri. Did I not clarify that? Should I clarify that? Goddamnit, me.


Damn.

Dibs on a London-esque place, then. This is post-WWII 'the world went crazy' scenario, right? I can say that some British troops based in the US at the Event established their own town based on the place they know best.

I'll expand on that in the actual app, of course, but is that kosher?


I like it.

Danceria wrote:What's the status of Reptis? Like, literally, what are they? Are they from whatever Dolfy summoned out of his anschluss hole/other world?

I'm thinking about making a good guy version of Killer Croc/gentle giant sort of deal, you feelin' me?


IC, no one knows. OOC, they're ordinary reptiles that were changed when Hitler accidentally brought magic back. They're just the same as humans, but with the nictating membranes and the edothermicness and the scales and all.
My pronouns are they/them

Join Home of the Brave!
Big Jim P wrote:I like the way you think.

Constaniana wrote:Ah, so you were dropped on your head. This explains a lot.

Zarkenis Ultima wrote:Snarky bastard.

The Grey Wolf wrote:You sir, are a gentleman and a scholar.

Renewed Imperial Germany wrote:I'm not sure whether to laugh because thIs is the best satire I've ever seen or be very very afraid because someone actually thinks all this so.... have a cookie?

John Holland wrote: John Holland
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Danceria
Postmaster-General
 
Posts: 10715
Founded: Aug 13, 2015
Ex-Nation

Postby Danceria » Mon Oct 24, 2016 7:48 am

Lavan Tiri wrote:
Unfallious wrote:
Damn.

Dibs on a London-esque place, then. This is post-WWII 'the world went crazy' scenario, right? I can say that some British troops based in the US at the Event established their own town based on the place they know best.

I'll expand on that in the actual app, of course, but is that kosher?


I like it.

Danceria wrote:What's the status of Reptis? Like, literally, what are they? Are they from whatever Dolfy summoned out of his anschluss hole/other world?

I'm thinking about making a good guy version of Killer Croc/gentle giant sort of deal, you feelin' me?


IC, no one knows. OOC, they're ordinary reptiles that were changed when Hitler accidentally brought magic back. They're just the same as humans, but with the nictating membranes and the edothermicness and the scales and all.

Right, also, what's the likelihood of a semi-slave-driving "circus" made up of abnormals (warlocks, Reptis slaves and what-have-you)
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

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Lavan Tiri
Powerbroker
 
Posts: 9061
Founded: Feb 18, 2014
Democratic Socialists

Postby Lavan Tiri » Mon Oct 24, 2016 9:20 am

Danceria wrote:
Lavan Tiri wrote:
I like it.



IC, no one knows. OOC, they're ordinary reptiles that were changed when Hitler accidentally brought magic back. They're just the same as humans, but with the nictating membranes and the endothermicness and the scales and all.

Right, also, what's the likelihood of a semi-slave-driving "circus" made up of abnormals (warlocks, Reptis slaves and what-have-you)


Hm...I like the idea. Make an app and we'll see.
My pronouns are they/them

Join Home of the Brave!
Big Jim P wrote:I like the way you think.

Constaniana wrote:Ah, so you were dropped on your head. This explains a lot.

Zarkenis Ultima wrote:Snarky bastard.

The Grey Wolf wrote:You sir, are a gentleman and a scholar.

Renewed Imperial Germany wrote:I'm not sure whether to laugh because thIs is the best satire I've ever seen or be very very afraid because someone actually thinks all this so.... have a cookie?

John Holland wrote: John Holland
your mom

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Unfallious
Spokesperson
 
Posts: 176
Founded: Oct 04, 2013
Left-wing Utopia

Postby Unfallious » Mon Oct 24, 2016 9:53 am

PLACE APP
Nation Name:
Unfallious
Place Name: Lost London
Place Location: The downtown/suburban fringe of Kansas City
Inhabitants: Majority human populace, the city is most unkind to non-human visitors. The Britannic Remnants makes its home here.
History: Lost London was one of the first settlements to pop up in the aftermath of the event. A curious thing, with no right to exist, it was formed by a plucky group of British soldiers seeking a place of refuge in the Strange New World. This group of soldiers and officers went on to form the Britannic Remnants and from then on Lost London and the Britannics were inseparable. Two sides of the same coin. One cannot exist without the other. A curious place, unnerving but also welcoming, Lost London is a child of the event and has flourished under it. In the days since its formation, Lost London has become the foremost trading power in Missouri and a fixture of the world no one asked for but everyone got. But it has not grown complacent. Suffering from frequent attacks, the city is in a constant struggle to survive and routinely dips into its own population in order to keep the city guard functioning and the walls working. Its hostile attitude to non-humans makes the city a burning light of hope for humanity, but the brightest and juiciest target for the other children of the Event.
RP Sample:Available on request (see: laziness)
Description: Lost London is a vast sprawling city almost encompassing the former Kansas city that it was built on top of. It is formed with no organisation or plan and as such the streets twist and turn and come to abrupt stops in darkened alleyways. The city's streets are not the only thing affected by the lack of planning, vast streets of housing sit next to industrial zones and shops crop up wherever there's space, Lost London truly is a chaotic jumble of buildings and not even veteran residents have a complete mastery of where things are. The city is almost always consumed by the smog of industry emanating from the vast factories of the Britannics, giving it a gloomy and slightly mystical appearance as well as adding to the already hard to navigate nature of the city. Although the Kansas and Missouri rivers are no Thames, they are a great base for trade and as such their shores are littered with boats, dockyards and makeshift warehouses. The city is much like a Victorian London, if London had been built with post-apocalyptic building materials.
#LAVANISLOVELAVANISLIFE

Faction App
Nation Name:
Unfallious
Faction Name: The Britannic Remnants
Faction Leader: Major-General Wakefield
The name almost certainly a pseudonym, the man a mystery. The eponymous leader of the Britannics has always been Major-General Wakefield; the stories say he was the leader of the group and the one who founded Lost London. To some, the name is simply a title passed down from man to man as one dies or becomes unfit to rule. To others, there is only 1 Colonel Wakefield and he is eternal. What is known is that the man or men rule the Remnants totally and completely, handing down their orders through their network of 'Gentleman'. Within the Remnants Major-General Wakefield is both loved and feared, his word followed to the letter and his wisdom revered. But is this all just folly?
Faction Culture: Distinctly British, mildly mafioso. The Britannic Remnants has honour, but it does not let this get in the way of doing what it feels necessary. Dignified, but not afraid to get its hands dirty. The culture of the Britannic Remnants is that of a group being forced to do what it may not want to do and then gradually getting used to this fact and, in some aspects, learning to enjoy it.
Faction Goal: To maintain Lost London's reputation and physical security, and expand their influence across all of Missouri.
Faction Symbol:http://i.imgur.com/L2lpBNV.jpg (These days it's mostly just the circle and cog in the middle used, with the larger flag going out of fashion)
Faction History: The Britannic Remnants was formed soon after the Event and shortly before the foundation of Lost London by a group of former British Soldiers stranded very far away from home at the Fort Leonard military base. Fearing the end of the British Empire, the group was initially dedicated to preserving British values and way of life in a small part of Missouri. However, under the leadership of the enigmatic Major-General Wakefield and through the twisting and denaturing effect of the Strange New World this initial goal has become lost in favour of expanding the power and hegemony of the Britannics.
Faction Description:The Britannic Remnants is best described as a crude parody of the British Empire. Cynical, the group appears trustworthy and even harmless right up until the point it betrays you. Ruthless and entirely self-centred, the Remnants only care about maintaining Lost London and furthering their own gains. Starkly pro-human the group pays no kindness to the children of the Event or the magic they brought with them.
RP Sample:Available upon request.
#LAVANISLOVELAVANISLIFE (app tracker)

(DELETE EVERYTHING IN PARENTHESES)
CHARACTER APPLICATION
Nation Name:Unfallious

Character Name:Desmond Foster
Character Sex/Gender:Male
Sexuality:Straight
Appearance:Here (Forgive me for just supplying an image, there's nothing more I feel I can add)
Character Race: Human
Abilities (Things they've learned: mechanical skills, fighting ability, et cetera, anything they can do without the supernatural): His father being one of the original members of the Britannic remnants, Desmond was raised with the ability to fight both unarmed and with a weapon. During his adolescence he also worked in one of the many industrial centres and so has a middling amount of mechanical skills.
Powers (things that they can do by supernatural methods. Optional): None.
Personality: Curious, Calm, Capable and almost kind. Desmond is, like many people in this new world, not quick to trust but a loyal friend to those who earn it. Desmond was raised by callous people in a callous world, but despite this appears to possess more of an emotive side to which he considers an embarrassment. His desire to hide this side of him hampers his attempts to form connections in the world. Additionally, his curiosity comes into direct conflict with his membership within the Remnant which require him to follow without question the orders given, when Desmond cannot help but to ask questions. Desmond's desire to learn the motives behind actions and the men behind the curtains threatens to make him stand out to the upper echelons of the Britannics, and threaten everything he has built.
Backstory: (This and personality should both be believable and complex; you're inventing a person here, not creating a caricature.) Raised by his father Richard after the death of his American-born mother during childbirth, Desmond did not have a particularly great childhood. His father was kind, but tough and whilst beatings were non-existent there was no feeling of love in their relationship. A founding member of the Britannic Remnants, Desmond's father was away often and Desmond was left in the care of various nannies in his childhood of which not all were kind. Desmond knew little of his father's role within the Remannt, his father refusing to talk of it, but he knew it was somewhat senior. Richard died when Desmond was only 15; cancer from the city smog, a common ailment. As Desmond was the son of a founding member of the Britannics he was brought in by them and placed in one of their training institutions. This lasted little over a year before Desmond made his first escape. Not fit for a life of servitude, Desmond evaded the Remnant within their own city for several years, taking work within the industrial centres until the age of 23 when he returned to the Britannics, determined to continue in his father's footsteps. Now 27, Desmond is still only a mere footsoldier, his rise through the ranks hampered by his past mistakes. Now, doubtful and disillusioned, Foster questions whether returning to the Britannics was really the correct choice to make.
RP Sample (REQUIRED): Available upon request.
Summary: (A short summary of your character, in about a paragraph. Required.) Desmond is a footman for the enigmatic Britannic Remnants within the ever-so-slightly-alive city of Lost London. The demands placed on him of loyalty and obedience are contrary to his curious and questioning nature. A growing disillusionment with the way things are and a desire to find out the man behind the curtain of the organisation that controls the life of him and controlled the life of his father before him drive him in this world turned inside out.
#LAVANISLOVELAVANISLIFE (app-tracker)
Last edited by Unfallious on Mon Oct 24, 2016 5:39 pm, edited 5 times in total.
A British socialist.

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Danceria
Postmaster-General
 
Posts: 10715
Founded: Aug 13, 2015
Ex-Nation

Postby Danceria » Mon Oct 24, 2016 11:00 am

(DELETE EVERYTHING IN PARENTHESES)
CHARACTER APPLICATION
Nation Name:
Danceria
Character Name: Bromden "Gator" Gates
Character Sex/Gender: Male
Sexuality: Hetro
Appearance: This man huddling in these clothes, wearing these glasses
Character Race: Reptis
Abilities (Things they've learned: mechanical skills, fighting ability, et cetera, anything they can do without the supernatural): He's large (both in muscle mass and height), even by Reptis standards. The strength is channeled into powerful swimming, climbing, and jumping abilities, as well as mild wrestling moves. Another aspect of his past life as a slave is being remarkably silent and stealthy for being so large... His greatest asset would be his intellect, as he is capable of memorizing and applying numerous pieces of information. While not as intelligent as a Pre-Event Professor or a Warlock, he gets pretty darn close, often having his nose in a pre-Event texts.
Powers (things that they can do by supernatural methods. Optional): Erm...nothing outside of whatever Reptis normally do...
Personality: Very much a gentle giant, and would rather be reading books rather than fighting. He can be a bit overly-trusting and not nearly as cynical as many are these days. Jaylon's past life as a slave has made him a man of few words. Over the process of being liberated, he has an insatiable thirst for knowledge and love for Warlocks, often calling them "the Wise Ones".
Backstory: (This and personality should both be believable and complex; you're inventing a person here, not creating a caricature.) When the Reptis came and slithered into society, it would cause more drastic change and swifter integration of Blacks into society than a hundred Martin Luther King Jrs... of course, the Reptis quickly replaced the Africans in terms of the persecuted/segregated class at best, outright slave labor at worst.

One of these Reptis slaves would be taken in by the Garden of Eden Circus, where his size and semi-grotesque appearance made him perfect for a sideshow freak and strongman, often being portrayed as the villain in any productions the circus would do. Bromden would be contently ignorant of his situation until a half-Reptis half Human man by the name of Doug Fredrickson would eventually bargain and barter for his freedom, and convince the gargantuan gator to escape by awakening in him a sense of awe and curiosity. Together, the duo would wander highway and byway, where Bromden learned his name, how to read, write, and would encourage others to do so. The two would eventually be separated for a moment in a certain town, where Bromden went to get some groceries, he returned to find Fredrickson lynched and tossed aside in an irrigation ditch.

Since then, Bromden has wandered alone, uncertain where to go after the death of his mentor and friend, and uncertain how to carry on his legacy.
RP Sample (REQUIRED): A Game of Thrones: Feast for Crows, Imperial War Academy, Year 2, JFPD: A Cyberpunk Police Procedural, and Time of Contempt
Summary: (A short summary of your character, in about a paragraph. Required.) Scaley-skinned seeker of bygone books, newly freed and uncertain where he belongs. He's not Reptis (as I imagine they would either be still enslaved or hate humans and their "wicked knowledge books"), and he's certainly not Human. Overall, he's a gentle giant.
#LAVANISLOVELAVANISLIFE (app-tracker)
Last edited by Danceria on Mon Oct 24, 2016 5:40 pm, edited 1 time in total.
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

User avatar
Brusia
Senator
 
Posts: 4505
Founded: May 22, 2007
Inoffensive Centrist Democracy

Postby Brusia » Mon Oct 24, 2016 1:16 pm

Finished my app:

CHARACTER APPLICATION
Nation Name:
Brusia
Character Name: Paul Jones, M.D.
Character Sex/Gender: Male
Sexuality: Straight
Appearance: Image
Character Race: Human
Abilities: Excellent surgeon and physician, well educated (and very experienced), good with a gun, can handle himself in a barfight, knows his share of tricks to kill monsters.
Powers: Stopped aging at 35
Personality: Though he was once a warm and caring person, his many years spent up close and personnel with death have left him cold and withdrawn.
Backstory: Paul Jones was born in Virginia in 1910. His father was a physician and his mother was a nurse, and he learned much about medicine in his youth. Sadly, most of his knowledge ended up coming from his mother, as his father joined the Army during the Great War and was killed during the Second Battle of the Marne in 1918. Fortunately, he had invested well and put enough money away that Paul and his mother were able to live comfortably for over a decade, until like so many others they lost everything when the Great Depression hit. Paul's mother worked her fingers to the bone to keep from losing their house, Paul spent all of his free time working odd jobs to pay his college tuition, and they sold just about everything they had to keep food on the table, but they survived. Things starting looking up for the Morgans in 1932 though when Paul was accepted to the Duke University School of Medicine, and graduated near the top of his class in 1936. After graduating Paul decided to go into surgery, and completed his residency program in September of 1941. There was little time to celebrate however, as a mere three months later the Second World War came to America's doorstep when the Japanese launched their infamous surprise attack against Pearl Harbor.

Paul signed up with the US Army a few days later, and a few months after finishing basic training was shipped off to North Africa. Paul served with distinction during the War, and saved countless lives across multiple theaters of war; until everything changed that fateful day when Hitler released that monstrous horde upon the world. Paul watched in horror as the men he'd served with for years were cut down like animals, heroically though vainly fighting to the last breath. With no one left to defend them, the monsters soon set their sights on the wounded and attacked Paul's field hospital. Everyone who could still moved picked up whatever weapons they could to defend themselves, and Paul drew his trusty Colt 1911. A warlock was the first to barge into the tent and Paul put a .45 slug right between the bastard's eyes. Before he died though, the warlock managed to hit Paul with a magic spell that left him critically injured. He could only watch as the other monsters proceeded to rip everyone in the tent to shreds before everything finally went black.

To this day, Paul has no idea how he survived that attack. Many days he wishes he hadn't; some others he thinks he didn't, and that for the last 150 years he's either been in a nightmare, or in Hell. By the time he'd awoken and healed up enough to make it back to civilization, he found there wasn't really much civilization left to get back to. The whole damn planet had received a swift kick in the teeth from those monsters; whole armies had been destroyed, entire fleets wiped out, whole cities decimated. It wasn't a pretty picture. Paul managed to make his way to the Western coast of France, where he spent the next 6 months in a small town that had somehow managed to escape the monsters' attention, until he found a ship headed for the US that happened to need a doctor.

Not long after making it back to the States, he learned that his hometown was among the countless places ravaged by the monsters. His family, his friends, his comrades in arms; everyone he ever cared about was gone. He spent the next few years drifting around the U.S. usually staying in a place just long enough to get himself kicked out for starting a barroom brawl. After figuring out that no amount of liquor was going to make him feel better, he decided to try his hand at revenge. He joined up with a monster hunting group in the Appalachians that was more than happy to bring on a doctor with military experience, experience that proved to be sorely needed. The group took heavy casualties in the early months before learning a few tricks to isolate monsters so that they could capture and experiment on them to learn their weaknesses. Paul performed many of these experiments, and though brutal, they proved very helpful. With an understanding of the monsters weaknesses, the hunters became much more effective and managed to cull the numbers of the monsters enough in a few areas that civilians could begin rebuilding in relative safety.

It was also around this time that Paul learned he was no longer aging. Afraid at how the hunting group might react should they learn, he decided to leave the Appalachians and went back to wandering. Instead of drunken brawls though, Paul instead took his knowledge of the monsters' weaknesses with him and helped the small communities he visited become better prepared to combat the monsters, and helped with treating their sick and wounded. He continued wandering throughout North and South America for the next century, becoming a better physician and monster hunter. He also learned that he wasn't the only one who wasn't aging normally, as a number of people he treated were no longer aging and many more were living considerably longer than normal. Tired of wandering, and less concerned about his "condition" becoming known, Paul finally decided to settle down. He chose the town of Magus, a decent enough little place outside of Saint Louis, and built himself a small clinic there. Outside of the occasional foray into the so-called "Great Forrest," he's stayed in Magus ever since, helping keep the town's denizens alive and as healthy as possible given their circumstances.
RP Sample: http://forum.nationstates.net/viewtopic ... 1&t=384650
Summary: A physician and World War II vet who was cursed with agelessness. After losing everyone and everything he loved to the monsters, he wandered the western hemisphere for over a century, helping to treat the injured and kill monsters in an attempt to avenge his fallen loved ones and find some measure of peace. Now he runs a small clinic in Magus, much of his past largely forgotten as merely drops of pain in the pale of misery that his unending life.
#LAVANISLOVELAVANISLIFE

User avatar
Kassaran
Postmaster-General
 
Posts: 10872
Founded: Jun 16, 2013
Ex-Nation

Postby Kassaran » Mon Oct 24, 2016 5:08 pm

CHARACTER APPLICATION
Nation Name:
Kassaran
Character Name: Vyren Baa'jol
Character Sex/Gender: Male/Masculine
Sexuality: Straight... if anything. He's not one for love or personal interests of that nature for good reason...
Appearance: Tall, lanky, but exceptionally fit, not much is usually seen of him outside of the distinctive clothing and attire a member of the Order of the Jackal wears. Sharp, dark brown eyes are known to be quite piercing and low brows tied to a seemingly constant stern visage lends him the look of an either unamused or upset individual on the regular. Not that he minds the aversion of others from his glare, it just makes his job as a Jackal Courier easier.
Character Race: Human
Abilities : An extremely fit runner, he's a courier for the Order of the Jackal, a cultist group on the underground that are known in public by only their runners, which wear the distinctive garb of Jackal cultists. Jackal runners and couriers aren't known for being easily swayed, as not much is known of the Order of the Jackal, the group maintains a generally small profile in spite of their high strangeness, perhaps only due to the inherent strangeness of the strange new world around them.
Powers: Thanks to the garb of the cultists of the Order of the Jackal, it is obvious not most couriers nor runners use their eyes, and the sheer darkness they're known to prefer lends creedance to the saying that the Jackal's ears are their eyes. Runners, acting as the information collection system for the Order tend to appear or materialize from unknown locations. A keen knowledge of how the world not only is, but will be has been described as the only way to understand how Jackals move with the blinding speed they do in crowds and tight quarters. Agility and Dexterity also bordering on the edge of superhuman are augmented by years of training in magic enhancement and fortification in one's abilities, but also come at a price. Jackals often suffer from long recovery times from wounds, the very life force they use to heal from most injuries often going straight into repairing muscles breaking down in their bodies as they run.
Personality: Outside of his job, he's quite the friendly character, and the lack of his Jackal's garb probably lends good adage into his character. A pair of slim black trousers and white button-up shirt with accompanying slate vests lend him a surprisingly matured and professional look in spite of how relaxed it also makes him appear. He's got stories for days of his various adventures and is perfectly outward about his membership within the Order of the Jackal, though he can't speak of what he does or runs for them regardless. Not that many care in the first place.
Backstory: Born into a decent home as the only child to two settlers living on the edge of the Crest, an expanse of land overlooking the Western edge of the Great Forest, a sudden storm struck the area when he was nineteen, causing him to become hopelessly lost. After spending almost three years looking for the Western expanse and the Crest, he was finally approached by a group of people dressed in strange cultist garb calling themselves Jackals. While not much is divulged about this interaction, it becomes known that Vyren received his cult name and was immediately accepted into their ranks and all interest in finding his family was foregone for still undeclared reasons. It was only recently that he managed to be assigned to the cult's chapter in the town of Magus. Now working as one of their more active runners, he also spends much of his off-time haunting the various different saloons, taverns, and bars that are open in the town while also spending his nights travelling the city streets seemingly without rest. It's unknown why precisely he's always moving, but his activity seems to match the fervor with which other runners and couriers move and so his lack of sleep generally goes unnoticed for the keen wit behind the mask.
RP Sample : You invited me here bub...
Summary: A member of the cultist Order of the Jackal, he's a primary runner and courier for the cult in the city of Magus and is generally left to his own devices. Approachable, but not oft approached, his stern visage lends him the look of a man far older than he.
#LAVANISLOVELAVANISLIFE (app-tracker)
Beware: Walls of Text Generally appear Above this Sig.
Zarkenis Ultima wrote:Tristan noticed footsteps behind him and looked there, only to see Eric approaching and then pointing his sword at the girl. He just blinked a few times at this before speaking.

"Put that down, Mr. Eric." He said. "She's obviously not a chicken."
The Knockout Gun Gals wrote:
The United Remnants of America wrote:You keep that cheap Chinese knock-off away from the real OG...

bloody hell, mate.
that's a real deal. We just don't buy the license rights.

User avatar
Lavan Tiri
Powerbroker
 
Posts: 9061
Founded: Feb 18, 2014
Democratic Socialists

Postby Lavan Tiri » Mon Oct 24, 2016 6:40 pm

Brusia wrote:Finished my app:

CHARACTER APPLICATION
Nation Name:
Brusia
Character Name: Paul Jones, M.D.
Character Sex/Gender: Male
Sexuality: Straight
Appearance: (Image)
Character Race: Human
Abilities: Excellent surgeon and physician, well educated (and very experienced), good with a gun, can handle himself in a barfight, knows his share of tricks to kill monsters.
Powers: Stopped aging at 35
Personality: Though he was once a warm and caring person, his many years spent up close and personnel with death have left him cold and withdrawn.
Backstory: Paul Jones was born in Virginia in 1910. His father was a physician and his mother was a nurse, and he learned much about medicine in his youth. Sadly, most of his knowledge ended up coming from his mother, as his father joined the Army during the Great War and was killed during the Second Battle of the Marne in 1918. Fortunately, he had invested well and put enough money away that Paul and his mother were able to live comfortably for over a decade, until like so many others they lost everything when the Great Depression hit. Paul's mother worked her fingers to the bone to keep from losing their house, Paul spent all of his free time working odd jobs to pay his college tuition, and they sold just about everything they had to keep food on the table, but they survived. Things starting looking up for the Morgans in 1932 though when Paul was accepted to the Duke University School of Medicine, and graduated near the top of his class in 1936. After graduating Paul decided to go into surgery, and completed his residency program in September of 1941. There was little time to celebrate however, as a mere three months later the Second World War came to America's doorstep when the Japanese launched their infamous surprise attack against Pearl Harbor.

Paul signed up with the US Army a few days later, and a few months after finishing basic training was shipped off to North Africa. Paul served with distinction during the War, and saved countless lives across multiple theaters of war; until everything changed that fateful day when Hitler released that monstrous horde upon the world. Paul watched in horror as the men he'd served with for years were cut down like animals, heroically though vainly fighting to the last breath. With no one left to defend them, the monsters soon set their sights on the wounded and attacked Paul's field hospital. Everyone who could still moved picked up whatever weapons they could to defend themselves, and Paul drew his trusty Colt 1911. A warlock was the first to barge into the tent and Paul put a .45 slug right between the bastard's eyes. Before he died though, the warlock managed to hit Paul with a magic spell that left him critically injured. He could only watch as the other monsters proceeded to rip everyone in the tent to shreds before everything finally went black.

To this day, Paul has no idea how he survived that attack. Many days he wishes he hadn't; some others he thinks he didn't, and that for the last 150 years he's either been in a nightmare, or in Hell. By the time he'd awoken and healed up enough to make it back to civilization, he found there wasn't really much civilization left to get back to. The whole damn planet had received a swift kick in the teeth from those monsters; whole armies had been destroyed, entire fleets wiped out, whole cities decimated. It wasn't a pretty picture. Paul managed to make his way to the Western coast of France, where he spent the next 6 months in a small town that had somehow managed to escape the monsters' attention, until he found a ship headed for the US that happened to need a doctor.

Not long after making it back to the States, he learned that his hometown was among the countless places ravaged by the monsters. His family, his friends, his comrades in arms; everyone he ever cared about was gone. He spent the next few years drifting around the U.S. usually staying in a place just long enough to get himself kicked out for starting a barroom brawl. After figuring out that no amount of liquor was going to make him feel better, he decided to try his hand at revenge. He joined up with a monster hunting group in the Appalachians that was more than happy to bring on a doctor with military experience, experience that proved to be sorely needed. The group took heavy casualties in the early months before learning a few tricks to isolate monsters so that they could capture and experiment on them to learn their weaknesses. Paul performed many of these experiments, and though brutal, they proved very helpful. With an understanding of the monsters weaknesses, the hunters became much more effective and managed to cull the numbers of the monsters enough in a few areas that civilians could begin rebuilding in relative safety.

It was also around this time that Paul learned he was no longer aging. Afraid at how the hunting group might react should they learn, he decided to leave the Appalachians and went back to wandering. Instead of drunken brawls though, Paul instead took his knowledge of the monsters' weaknesses with him and helped the small communities he visited become better prepared to combat the monsters, and helped with treating their sick and wounded. He continued wandering throughout North and South America for the next century, becoming a better physician and monster hunter. He also learned that he wasn't the only one who wasn't aging normally, as a number of people he treated were no longer aging and many more were living considerably longer than normal. Tired of wandering, and less concerned about his "condition" becoming known, Paul finally decided to settle down. He chose the town of Magus, a decent enough little place outside of Saint Louis, and built himself a small clinic there. Outside of the occasional foray into the so-called "Great Forrest," he's stayed in Magus ever since, helping keep the town's denizens alive and as healthy as possible given their circumstances.
RP Sample: http://forum.nationstates.net/viewtopic ... 1&t=384650
Summary: A physician and World War II vet who was cursed with agelessness. After losing everyone and everything he loved to the monsters, he wandered the western hemisphere for over a century, helping to treat the injured and kill monsters in an attempt to avenge his fallen loved ones and find some measure of peace. Now he runs a small clinic in Magus, much of his past largely forgotten as merely drops of pain in the pale of misery that his unending life.
#LAVANISLOVELAVANISLIFE
Kassaran wrote:
CHARACTER APPLICATION
Nation Name:
Kassaran
Character Name: Vyren Baa'jol
Character Sex/Gender: Male/Masculine
Sexuality: Straight... if anything. He's not one for love or personal interests of that nature for good reason...
Appearance: Tall, lanky, but exceptionally fit, not much is usually seen of him outside of the distinctive clothing and attire a member of the Order of the Jackal wears. Sharp, dark brown eyes are known to be quite piercing and low brows tied to a seemingly constant stern visage lends him the look of an either unamused or upset individual on the regular. Not that he minds the aversion of others from his glare, it just makes his job as a Jackal Courier easier.
Character Race: Human
Abilities : An extremely fit runner, he's a courier for the Order of the Jackal, a cultist group on the underground that are known in public by only their runners, which wear the distinctive garb of Jackal cultists. Jackal runners and couriers aren't known for being easily swayed, as not much is known of the Order of the Jackal, the group maintains a generally small profile in spite of their high strangeness, perhaps only due to the inherent strangeness of the strange new world around them.
Powers: Thanks to the garb of the cultists of the Order of the Jackal, it is obvious not most couriers nor runners use their eyes, and the sheer darkness they're known to prefer lends creedance to the saying that the Jackal's ears are their eyes. Runners, acting as the information collection system for the Order tend to appear or materialize from unknown locations. A keen knowledge of how the world not only is, but will be has been described as the only way to understand how Jackals move with the blinding speed they do in crowds and tight quarters. Agility and Dexterity also bordering on the edge of superhuman are augmented by years of training in magic enhancement and fortification in one's abilities, but also come at a price. Jackals often suffer from long recovery times from wounds, the very life force they use to heal from most injuries often going straight into repairing muscles breaking down in their bodies as they run.
Personality: Outside of his job, he's quite the friendly character, and the lack of his Jackal's garb probably lends good adage into his character. A pair of slim black trousers and white button-up shirt with accompanying slate vests lend him a surprisingly matured and professional look in spite of how relaxed it also makes him appear. He's got stories for days of his various adventures and is perfectly outward about his membership within the Order of the Jackal, though he can't speak of what he does or runs for them regardless. Not that many care in the first place.
Backstory: Born into a decent home as the only child to two settlers living on the edge of the Crest, an expanse of land overlooking the Western edge of the Great Forest, a sudden storm struck the area when he was nineteen, causing him to become hopelessly lost. After spending almost three years looking for the Western expanse and the Crest, he was finally approached by a group of people dressed in strange cultist garb calling themselves Jackals. While not much is divulged about this interaction, it becomes known that Vyren received his cult name and was immediately accepted into their ranks and all interest in finding his family was foregone for still undeclared reasons. It was only recently that he managed to be assigned to the cult's chapter in the town of Magus. Now working as one of their more active runners, he also spends much of his off-time haunting the various different saloons, taverns, and bars that are open in the town while also spending his nights travelling the city streets seemingly without rest. It's unknown why precisely he's always moving, but his activity seems to match the fervor with which other runners and couriers move and so his lack of sleep generally goes unnoticed for the keen wit behind the mask.
RP Sample : You invited me here bub...
Summary: A member of the cultist Order of the Jackal, he's a primary runner and courier for the cult in the city of Magus and is generally left to his own devices. Approachable, but not oft approached, his stern visage lends him the look of a man far older than he.
#LAVANISLOVELAVANISLIFE (app-tracker)
Unfallious wrote:
PLACE APP
Nation Name:
Unfallious
Place Name: Lost London
Place Location: The downtown/suburban fringe of Kansas City
Inhabitants: Majority human populace, the city is most unkind to non-human visitors. The Britannic Remnants makes its home here.
History: Lost London was one of the first settlements to pop up in the aftermath of the event. A curious thing, with no right to exist, it was formed by a plucky group of British soldiers seeking a place of refuge in the Strange New World. This group of soldiers and officers went on to form the Britannic Remnants and from then on Lost London and the Britannics were inseparable. Two sides of the same coin. One cannot exist without the other. A curious place, unnerving but also welcoming, Lost London is a child of the event and has flourished under it. In the days since its formation, Lost London has become the foremost trading power in Missouri and a fixture of the world no one asked for but everyone got. But it has not grown complacent. Suffering from frequent attacks, the city is in a constant struggle to survive and routinely dips into its own population in order to keep the city guard functioning and the walls working. Its hostile attitude to non-humans makes the city a burning light of hope for humanity, but the brightest and juiciest target for the other children of the Event.
RP Sample:Available on request (see: laziness)
Description: Lost London is a vast sprawling city almost encompassing the former Kansas city that it was built on top of. It is formed with no organisation or plan and as such the streets twist and turn and come to abrupt stops in darkened alleyways. The city's streets are not the only thing affected by the lack of planning, vast streets of housing sit next to industrial zones and shops crop up wherever there's space, Lost London truly is a chaotic jumble of buildings and not even veteran residents have a complete mastery of where things are. The city is almost always consumed by the smog of industry emanating from the vast factories of the Britannics, giving it a gloomy and slightly mystical appearance as well as adding to the already hard to navigate nature of the city. Although the Kansas and Missouri rivers are no Thames, they are a great base for trade and as such their shores are littered with boats, dockyards and makeshift warehouses. The city is much like a Victorian London, if London had been built with post-apocalyptic building materials.
#LAVANISLOVELAVANISLIFE

Faction App
Nation Name:
Unfallious
Faction Name: The Britannic Remnants
Faction Leader: Major-General Wakefield
The name almost certainly a pseudonym, the man a mystery. The eponymous leader of the Britannics has always been Major-General Wakefield; the stories say he was the leader of the group and the one who founded Lost London. To some, the name is simply a title passed down from man to man as one dies or becomes unfit to rule. To others, there is only 1 Colonel Wakefield and he is eternal. What is known is that the man or men rule the Remnants totally and completely, handing down their orders through their network of 'Gentleman'. Within the Remnants Major-General Wakefield is both loved and feared, his word followed to the letter and his wisdom revered. But is this all just folly?
Faction Culture: Distinctly British, mildly mafioso. The Britannic Remnants has honour, but it does not let this get in the way of doing what it feels necessary. Dignified, but not afraid to get its hands dirty. The culture of the Britannic Remnants is that of a group being forced to do what it may not want to do and then gradually getting used to this fact and, in some aspects, learning to enjoy it.
Faction Goal: To maintain Lost London's reputation and physical security, and expand their influence across all of Missouri.
Faction Symbol:http://i.imgur.com/L2lpBNV.jpg (These days it's mostly just the circle and cog in the middle used, with the larger flag going out of fashion)
Faction History: The Britannic Remnants was formed soon after the Event and shortly before the foundation of Lost London by a group of former British Soldiers stranded very far away from home at the Fort Leonard military base. Fearing the end of the British Empire, the group was initially dedicated to preserving British values and way of life in a small part of Missouri. However, under the leadership of the enigmatic Major-General Wakefield and through the twisting and denaturing effect of the Strange New World this initial goal has become lost in favour of expanding the power and hegemony of the Britannics.
Faction Description:The Britannic Remnants is best described as a crude parody of the British Empire. Cynical, the group appears trustworthy and even harmless right up until the point it betrays you. Ruthless and entirely self-centred, the Remnants only care about maintaining Lost London and furthering their own gains. Starkly pro-human the group pays no kindness to the children of the Event or the magic they brought with them.
RP Sample:Available upon request.
#LAVANISLOVELAVANISLIFE (app tracker)

(DELETE EVERYTHING IN PARENTHESES)
CHARACTER APPLICATION
Nation Name:Unfallious

Character Name:Desmond Foster
Character Sex/Gender:Male
Sexuality:Straight
Appearance:Here (Forgive me for just supplying an image, there's nothing more I feel I can add)
Character Race: Human
Abilities (Things they've learned: mechanical skills, fighting ability, et cetera, anything they can do without the supernatural): His father being one of the original members of the Britannic remnants, Desmond was raised with the ability to fight both unarmed and with a weapon. During his adolescence he also worked in one of the many industrial centres and so has a middling amount of mechanical skills.
Powers (things that they can do by supernatural methods. Optional): None.
Personality: Curious, Calm, Capable and almost kind. Desmond is, like many people in this new world, not quick to trust but a loyal friend to those who earn it. Desmond was raised by callous people in a callous world, but despite this appears to possess more of an emotive side to which he considers an embarrassment. His desire to hide this side of him hampers his attempts to form connections in the world. Additionally, his curiosity comes into direct conflict with his membership within the Remnant which require him to follow without question the orders given, when Desmond cannot help but to ask questions. Desmond's desire to learn the motives behind actions and the men behind the curtains threatens to make him stand out to the upper echelons of the Britannics, and threaten everything he has built.
Backstory: (This and personality should both be believable and complex; you're inventing a person here, not creating a caricature.) Raised by his father Richard after the death of his American-born mother during childbirth, Desmond did not have a particularly great childhood. His father was kind, but tough and whilst beatings were non-existent there was no feeling of love in their relationship. A founding member of the Britannic Remnants, Desmond's father was away often and Desmond was left in the care of various nannies in his childhood of which not all were kind. Desmond knew little of his father's role within the Remannt, his father refusing to talk of it, but he knew it was somewhat senior. Richard died when Desmond was only 15; cancer from the city smog, a common ailment. As Desmond was the son of a founding member of the Britannics he was brought in by them and placed in one of their training institutions. This lasted little over a year before Desmond made his first escape. Not fit for a life of servitude, Desmond evaded the Remnant within their own city for several years, taking work within the industrial centres until the age of 23 when he returned to the Britannics, determined to continue in his father's footsteps. Now 27, Desmond is still only a mere footsoldier, his rise through the ranks hampered by his past mistakes. Now, doubtful and disillusioned, Foster questions whether returning to the Britannics was really the correct choice to make.
RP Sample (REQUIRED): Available upon request.
Summary: (A short summary of your character, in about a paragraph. Required.) Desmond is a footman for the enigmatic Britannic Remnants within the ever-so-slightly-alive city of Lost London. The demands placed on him of loyalty and obedience are contrary to his curious and questioning nature. A growing disillusionment with the way things are and a desire to find out the man behind the curtain of the organisation that controls the life of him and controlled the life of his father before him drive him in this world turned inside out.
#LAVANISLOVELAVANISLIFE (app-tracker)
Unfallious wrote:
PLACE APP
Nation Name:
Unfallious
Place Name: Lost London
Place Location: The downtown/suburban fringe of Kansas City
Inhabitants: Majority human populace, the city is most unkind to non-human visitors. The Britannic Remnants makes its home here.
History: Lost London was one of the first settlements to pop up in the aftermath of the event. A curious thing, with no right to exist, it was formed by a plucky group of British soldiers seeking a place of refuge in the Strange New World. This group of soldiers and officers went on to form the Britannic Remnants and from then on Lost London and the Britannics were inseparable. Two sides of the same coin. One cannot exist without the other. A curious place, unnerving but also welcoming, Lost London is a child of the event and has flourished under it. In the days since its formation, Lost London has become the foremost trading power in Missouri and a fixture of the world no one asked for but everyone got. But it has not grown complacent. Suffering from frequent attacks, the city is in a constant struggle to survive and routinely dips into its own population in order to keep the city guard functioning and the walls working. Its hostile attitude to non-humans makes the city a burning light of hope for humanity, but the brightest and juiciest target for the other children of the Event.
RP Sample:Available on request (see: laziness)
Description: Lost London is a vast sprawling city almost encompassing the former Kansas city that it was built on top of. It is formed with no organisation or plan and as such the streets twist and turn and come to abrupt stops in darkened alleyways. The city's streets are not the only thing affected by the lack of planning, vast streets of housing sit next to industrial zones and shops crop up wherever there's space, Lost London truly is a chaotic jumble of buildings and not even veteran residents have a complete mastery of where things are. The city is almost always consumed by the smog of industry emanating from the vast factories of the Britannics, giving it a gloomy and slightly mystical appearance as well as adding to the already hard to navigate nature of the city. Although the Kansas and Missouri rivers are no Thames, they are a great base for trade and as such their shores are littered with boats, dockyards and makeshift warehouses. The city is much like a Victorian London, if London had been built with post-apocalyptic building materials.
#LAVANISLOVELAVANISLIFE

Faction App
Nation Name:
Unfallious
Faction Name: The Britannic Remnants
Faction Leader: Major-General Wakefield
The name almost certainly a pseudonym, the man a mystery. The eponymous leader of the Britannics has always been Major-General Wakefield; the stories say he was the leader of the group and the one who founded Lost London. To some, the name is simply a title passed down from man to man as one dies or becomes unfit to rule. To others, there is only 1 Colonel Wakefield and he is eternal. What is known is that the man or men rule the Remnants totally and completely, handing down their orders through their network of 'Gentleman'. Within the Remnants Major-General Wakefield is both loved and feared, his word followed to the letter and his wisdom revered. But is this all just folly?
Faction Culture: Distinctly British, mildly mafioso. The Britannic Remnants has honour, but it does not let this get in the way of doing what it feels necessary. Dignified, but not afraid to get its hands dirty. The culture of the Britannic Remnants is that of a group being forced to do what it may not want to do and then gradually getting used to this fact and, in some aspects, learning to enjoy it.
Faction Goal: To maintain Lost London's reputation and physical security, and expand their influence across all of Missouri.
Faction Symbol:http://i.imgur.com/L2lpBNV.jpg (These days it's mostly just the circle and cog in the middle used, with the larger flag going out of fashion)
Faction History: The Britannic Remnants was formed soon after the Event and shortly before the foundation of Lost London by a group of former British Soldiers stranded very far away from home at the Fort Leonard military base. Fearing the end of the British Empire, the group was initially dedicated to preserving British values and way of life in a small part of Missouri. However, under the leadership of the enigmatic Major-General Wakefield and through the twisting and denaturing effect of the Strange New World this initial goal has become lost in favour of expanding the power and hegemony of the Britannics.
Faction Description:The Britannic Remnants is best described as a crude parody of the British Empire. Cynical, the group appears trustworthy and even harmless right up until the point it betrays you. Ruthless and entirely self-centred, the Remnants only care about maintaining Lost London and furthering their own gains. Starkly pro-human the group pays no kindness to the children of the Event or the magic they brought with them.
RP Sample:Available upon request.
#LAVANISLOVELAVANISLIFE (app tracker)

(DELETE EVERYTHING IN PARENTHESES)
CHARACTER APPLICATION
Nation Name:Unfallious

Character Name:Desmond Foster
Character Sex/Gender:Male
Sexuality:Straight
Appearance:Here (Forgive me for just supplying an image, there's nothing more I feel I can add)
Character Race: Human
Abilities (Things they've learned: mechanical skills, fighting ability, et cetera, anything they can do without the supernatural): His father being one of the original members of the Britannic remnants, Desmond was raised with the ability to fight both unarmed and with a weapon. During his adolescence he also worked in one of the many industrial centres and so has a middling amount of mechanical skills.
Powers (things that they can do by supernatural methods. Optional): None.
Personality: Curious, Calm, Capable and almost kind. Desmond is, like many people in this new world, not quick to trust but a loyal friend to those who earn it. Desmond was raised by callous people in a callous world, but despite this appears to possess more of an emotive side to which he considers an embarrassment. His desire to hide this side of him hampers his attempts to form connections in the world. Additionally, his curiosity comes into direct conflict with his membership within the Remnant which require him to follow without question the orders given, when Desmond cannot help but to ask questions. Desmond's desire to learn the motives behind actions and the men behind the curtains threatens to make him stand out to the upper echelons of the Britannics, and threaten everything he has built.
Backstory: (This and personality should both be believable and complex; you're inventing a person here, not creating a caricature.) Raised by his father Richard after the death of his American-born mother during childbirth, Desmond did not have a particularly great childhood. His father was kind, but tough and whilst beatings were non-existent there was no feeling of love in their relationship. A founding member of the Britannic Remnants, Desmond's father was away often and Desmond was left in the care of various nannies in his childhood of which not all were kind. Desmond knew little of his father's role within the Remannt, his father refusing to talk of it, but he knew it was somewhat senior. Richard died when Desmond was only 15; cancer from the city smog, a common ailment. As Desmond was the son of a founding member of the Britannics he was brought in by them and placed in one of their training institutions. This lasted little over a year before Desmond made his first escape. Not fit for a life of servitude, Desmond evaded the Remnant within their own city for several years, taking work within the industrial centres until the age of 23 when he returned to the Britannics, determined to continue in his father's footsteps. Now 27, Desmond is still only a mere footsoldier, his rise through the ranks hampered by his past mistakes. Now, doubtful and disillusioned, Foster questions whether returning to the Britannics was really the correct choice to make.
RP Sample (REQUIRED): Available upon request.
Summary: (A short summary of your character, in about a paragraph. Required.) Desmond is a footman for the enigmatic Britannic Remnants within the ever-so-slightly-alive city of Lost London. The demands placed on him of loyalty and obedience are contrary to his curious and questioning nature. A growing disillusionment with the way things are and a desire to find out the man behind the curtain of the organisation that controls the life of him and controlled the life of his father before him drive him in this world turned inside out.
#LAVANISLOVELAVANISLIFE (app-tracker)


All are accepted!
My pronouns are they/them

Join Home of the Brave!
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Danceria
Postmaster-General
 
Posts: 10715
Founded: Aug 13, 2015
Ex-Nation

Postby Danceria » Mon Oct 24, 2016 6:41 pm

Ayyy lmao!
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

User avatar
Lavan Tiri
Powerbroker
 
Posts: 9061
Founded: Feb 18, 2014
Democratic Socialists

Postby Lavan Tiri » Mon Oct 24, 2016 6:43 pm

Danceria wrote:Ayyy lmao!


I meant to quote you, okay.
My pronouns are they/them

Join Home of the Brave!
Big Jim P wrote:I like the way you think.

Constaniana wrote:Ah, so you were dropped on your head. This explains a lot.

Zarkenis Ultima wrote:Snarky bastard.

The Grey Wolf wrote:You sir, are a gentleman and a scholar.

Renewed Imperial Germany wrote:I'm not sure whether to laugh because thIs is the best satire I've ever seen or be very very afraid because someone actually thinks all this so.... have a cookie?

John Holland wrote: John Holland
your mom

User avatar
Danceria
Postmaster-General
 
Posts: 10715
Founded: Aug 13, 2015
Ex-Nation

Postby Danceria » Mon Oct 24, 2016 6:44 pm

Lavan Tiri wrote:
Danceria wrote:Ayyy lmao!


I meant to quote you, okay.

I know. Gentle giant gator is best scholar!
One true Patron Saint of Sinners and Satire
It is my sole purpose in life to offend you and get you to think about your convictions due to this
“You have enemies? Good. That means you've stood up for something, sometime in your life.” - Sir Winston Churchill, Prime Minister of Great Britain.
Obligatory Quotes below
“Love looks not with the eyes, but with the mind; and therefore is winged Cupid painted blind.” - William Shakespeare.

“Always do right. This will gratify some people and astonish the rest.” - Mark Twain

“In matters of style, swim with the current; in matters of principle, stand like a rock.” - Thomas Jefferson

“The real man smiles in trouble, gathers strength from distress, and grows brave by reflection.” - Thomas Paine
-{(~CO-FOUNDER OF NS AXIS POWERS~)}-

User avatar
Lavan Tiri
Powerbroker
 
Posts: 9061
Founded: Feb 18, 2014
Democratic Socialists

Postby Lavan Tiri » Mon Oct 24, 2016 7:25 pm

Zyvalia wrote:Maybe I'll make a race of sentient beasts/mutants. Thoughts?


As long as they're interesting.
My pronouns are they/them

Join Home of the Brave!
Big Jim P wrote:I like the way you think.

Constaniana wrote:Ah, so you were dropped on your head. This explains a lot.

Zarkenis Ultima wrote:Snarky bastard.

The Grey Wolf wrote:You sir, are a gentleman and a scholar.

Renewed Imperial Germany wrote:I'm not sure whether to laugh because thIs is the best satire I've ever seen or be very very afraid because someone actually thinks all this so.... have a cookie?

John Holland wrote: John Holland
your mom

User avatar
Jaslandia
Minister
 
Posts: 2652
Founded: Aug 11, 2013
Ex-Nation

Postby Jaslandia » Mon Oct 24, 2016 8:46 pm

I'm not ready to make an app yet, but I'm thinking I'll do a modern-day banana republic (located around the ruins of Jefferson City) ruled by a shrewd and wealthy dictator; it'll take inspiration from the Tropico games, and CGP Grey's recent video 3 Rules for Rulers.

https://youtu.be/rStL7niR7gs
https://en.wikipedia.org/wiki/Banana_republic

Of course, every banana republic needs a resource to base its economy off of; does this universe have any magical or highly-valuable resources that could make a trader in that good extremely rich?
Call me Jaslandia or Jas, either one works
This nation (mostly) represents my political views.
Factbook
Puppets: Partrica, New Jaslandia, Kasbahan
Pro: Regulated Capitalism, Two-state solution, nice people, Nerdfighteria, democracy, science, public education, rationalism, reason, logic, politeness, LGBT rights, feminism, UN, Democratic Party

Anti: Religious extremism/fundamentalism, terrorism, dictatorship, oppression, hatred, bigotry, racism, homophobia, anti-Semitism, conspiracy theories, Stalinism, theocracy, social conservatism, corruption, Nazism, Vladimir Putin, Republican Party

In-between: Religion, socialism, Barack Obama

RP Population: 675,000,000

User avatar
Brusia
Senator
 
Posts: 4505
Founded: May 22, 2007
Inoffensive Centrist Democracy

Postby Brusia » Mon Oct 24, 2016 10:33 pm

Just realized I wrote "pale" in my summary when I meant to write "pail" :oops:

Lousy homophones...

User avatar
Unfallious
Spokesperson
 
Posts: 176
Founded: Oct 04, 2013
Left-wing Utopia

Postby Unfallious » Tue Oct 25, 2016 4:10 am

Jaslandia wrote:I'm not ready to make an app yet, but I'm thinking I'll do a modern-day banana republic (located around the ruins of Jefferson City) ruled by a shrewd and wealthy dictator; it'll take inspiration from the Tropico games, and CGP Grey's recent video 3 Rules for Rulers.

https://youtu.be/rStL7niR7gs
https://en.wikipedia.org/wiki/Banana_republic

Of course, every banana republic needs a resource to base its economy off of; does this universe have any magical or highly-valuable resources that could make a trader in that good extremely rich?

Speaking of high-value resources, does the world have a unified currency à la Fallout's caps?
A British socialist.

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