Anowa wrote:A KSG? Not what I would've picked, but alright.
I'm open for options?
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by Anowa » Mon Nov 07, 2016 5:12 pm

by Beiarusia » Mon Nov 07, 2016 5:17 pm
Anowa wrote:It's not that I'm saying it's a bad choice. I'm just saying that when your hear 'sawed off shotgun' you think 'Mossberg or Remington'.
I'm also curious what the total round count for it is. 10? 8?

by Relikai » Mon Nov 07, 2016 5:18 pm

by Beiarusia » Mon Nov 07, 2016 5:21 pm
Relikai wrote:PP-2000 looks sweet. Miyuki needs a new sidearm too.
Btw, her encounter is open for a few people, doesn't have to be a 1-1

by Anowa » Mon Nov 07, 2016 5:27 pm
Beiarusia wrote:Anowa wrote:It's not that I'm saying it's a bad choice. I'm just saying that when your hear 'sawed off shotgun' you think 'Mossberg or Remington'.
I'm also curious what the total round count for it is. 10? 8?
Didn't think about the Remington. When looking for one all Google showed me was the classic double-barrel shotguns and a KSG, the latter of which seemed more suited for XCOM due to not needing to be reloaded after two shots. As for total rounds I'd say 8 which is roughly a third less than it can hold normally.

by Relikai » Mon Nov 07, 2016 5:50 pm

by Forest State » Mon Nov 07, 2016 5:51 pm

by Anowa » Mon Nov 07, 2016 5:53 pm
Relikai wrote:For simplicity's sake perhaps XCOM could come up with a magazine and caliber for the two shotguns, so there won't be any confusion during the heat of battle on which pouch to go for especially when they are similar in operation.
It's for IC purposes, perhaps through experience something like this could be conceived.

by Ubaria » Mon Nov 07, 2016 5:57 pm
Relikai wrote:For simplicity's sake perhaps XCOM could come up with a magazine and caliber for the two shotguns, so there won't be any confusion during the heat of battle on which pouch to go for especially when they are similar in operation.
It's for IC purposes, perhaps through experience something like this could be conceived.

by Relikai » Mon Nov 07, 2016 5:57 pm
Anowa wrote:Relikai wrote:For simplicity's sake perhaps XCOM could come up with a magazine and caliber for the two shotguns, so there won't be any confusion during the heat of battle on which pouch to go for especially when they are similar in operation.
It's for IC purposes, perhaps through experience something like this could be conceived.
...You mean 12 gauge?

by Beiarusia » Mon Nov 07, 2016 6:02 pm
Forest State wrote:June will probably ask to change her role so she can have a sawed off as a side arm, maybe when she asks to switch units. Anyone want to talk to her?
Also, I realized she's probably the lowest ranked one with others getting promoted :/

by Anowa » Mon Nov 07, 2016 6:04 pm

by Beiarusia » Mon Nov 07, 2016 6:10 pm
Ubaria wrote:Additional question, what does the Tactical Rigging upgrade give us? Extra gear & ammo slots i presume...

by Beiarusia » Mon Nov 07, 2016 6:16 pm
Ubaria wrote:Sweet, i vote to research that when Carapace Armor is done.

by Forest State » Mon Nov 07, 2016 6:18 pm

by Relikai » Mon Nov 07, 2016 6:19 pm
Anowa wrote:Relikai wrote:
That which is used for the weapons mentioned. Quite busy now during an early shitfest so I can't exactly pull up the gauge chart. If 12-g is the standard then let it be proposed to be 12-g.
So... The problem was?
All use the standard 12-g 2 3/4 inch shells. Red for Buck, Clear/Black for Magnum, Green for Slug.

by The Moscow Metro Red Line » Mon Nov 07, 2016 6:22 pm
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