
Click Pic for IC!
Hullo laddie. Welcome to the Grand Realm o’ Essealas, or more precisely, the small island nation o' the Free Territory o' Astia. Already sounds heroic, don't it? Well, it should. Astia is a small country, aye, but 'tis a land plagued by a great many things--most notably, the Dungeons (an’ the occasional Dragon.) The Dungeons contain great loot, and are dotted ‘round the country. Some are towerin’ spires towards the ‘eavens, some are great citadels, others deep, dark caves inhabited by vicious beasts known as Monsters. Of course, in the name of greed (or some "tragic backstory") adventurers (i.e. the stupidest folk you've ever met (no really, once I dyed a bottle o' water red and called it a "minor healing potion" and sold it fer a hundred doubloons,)) will charge int' the Dungeons in order to get great loot or whatever, inevitably die an' become a skeleton for some other adventurer to fight. But yer not daft, are ya? Of course not. Whatever you say, kiddo. Oi, oi! Don't shove me, I wasn't meaning to imply anythin'. I swear.
Now, what do the smart ones do, ye ask me?
Well, isn't it obvious laddie?
We become traders, of course.
Hullo, and welcome to yet another one of my RPs! This one is a bit of a jaunt from your standard fantasy RP in that rather than you, the players, being the heroes, you are merely a traveling trader. Your life is a dangerous one, as bandits, Monsters, adventurers, and other traders beckon around each bend of the road. You trade in the Free Territory of Astia, an untamed isle in the midst of a turbulent sea where you can make fortune one of two ways--through dying an unknown death in a Dungeon, or through making a hearty profit screwing over the lot who chose the previous option.
Well, the choice is obvious isn't it?
(Oh, and P.S. Do try to get a shop of your own in a city or a town or something someday--you tend to have a longer life expectancy!)
Applications & Rules:
-- Rules:
1.) NS Stuffs.
1b.) Take it off forum.
2.) No Shitposting/One-Liners
2b.) Minimum One Grammatical Paragraph (Three sentences.)
3.) No godmodding/numberwanking etc.
4.) Absolutely no firearms. Ever.
4b.) Period.
5.) Magic is not end-all-be-all, it literally expends a portion of your soul with each use, eventually turning you into an emotionless husk and then into a raving shell with no soul. Bad thing, that.
6.) No super-badass fighters--you are traders, not mercenaries.
-- Application:
- Code: Select all
[b]Appearance :[/b][align=center][img]IMG URL GOES HERE[/img][/align]
[b]Name :[/b]
[b]Trade Specialization :[/b] (are you an arms dealer? a curio peddler? what do you sell, mainly?)
[b]Sex :[/b]
[b]Age :[/b]
[b]Biography :[/b]
[b]Personality :[/b]
[b]Notable Skills :[/b] (your tricks of the trade)
[b]Finances :[/b] (your cash, obviously, measured in Astian Marks (A[i]f[/i])
[b]RP Example :[/b]
[b]Theme Song :[/b] (if you feel it necessary)














