NATION

PASSWORD

Twilight of the Galaxy: Reloaded (OOC, Open)

For all of your non-NationStates related roleplaying needs!

Advertisement

Remove ads

Should the number of Major Nations be limited?

Yes, only a few should be Major Nations
23
52%
No, There should not be a limit
21
48%
Other, Enter Opinion on the OOC
0
No votes
 
Total votes : 44

User avatar
Dansha
Diplomat
 
Posts: 865
Founded: Apr 17, 2014
Democratic Socialists

Postby Dansha » Sat Jul 30, 2016 11:42 am

Dansha wrote:Say, Gambia, would it be possible for one of the League of Nation's ships to end up in Tagali space during a test to see if the FTL system they built into the colony ships they are building actually works?

*Cough*

User avatar
The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sat Jul 30, 2016 11:49 am

Dansha wrote:
Dansha wrote:Say, Gambia, would it be possible for one of the League of Nation's ships to end up in Tagali space during a test to see if the FTL system they built into the colony ships they are building actually works?

*Cough*


Cover your mouth, it's rude. Sure, but I'll just let you deal with the interactions since I'm busy with the Gala. To make things easier, just have them end up in a random human system and I'll give you a name. Just send me a little bit of a rough draft, and I'll tell you if it's okay. Here's how the human nations in the Federation are set up.

Halus Sovereignty = Africans,South Americans, Middle Easterners, and Australians

Traxis Conglomerate= North Americans,Western Europeans, and Asians

Neograd Collective= Russians and Eastern Europeans

If you need to make a character, just pick a name from the designated regions.
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

User avatar
Dansha
Diplomat
 
Posts: 865
Founded: Apr 17, 2014
Democratic Socialists

Postby Dansha » Sat Jul 30, 2016 11:50 am

The Greater Gambia wrote:
Dansha wrote:*Cough*


Cover your mouth, it's rude. Sure, but I'll just let you deal with the interactions since I'm busy with the Gala. To make things easier, just have them end up in a random human system and I'll give you a name. Just send me a little bit of a rough draft, and I'll tell you if it's okay. Here's how the human nations in the Federation are set up.

Halus Sovereignty = Africans,South Americans, Middle Easterners, and Australians

Traxis Conglomerate= North Americans,Western Europeans, and Asians

Neograd Collective= Russians and Eastern Europeans

If you need to make a character, just pick a name from the designated regions.

Ok, thanks.

User avatar
The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sat Jul 30, 2016 11:58 am

Plzen wrote:
The Greater Gambia wrote:-snip-


If you do end up helping the UNS defend against New Rome and the Covenant, your ground forces will definitely end up hating the UNS. :p

For the purposes of taxation (people on habitable planets are taxed more), the United Nations defines "habitable celestial body" as a planet, satellite, or asteroid with an average surface temperature between -75 and +75 degrees Celsius, average surface gravity of between 2.5 and 16.5 meters per second squared, has a non-corrosive, non-reactive atmosphere of less than 250,000 Pa, and has no disqualifying features (such as radioactivity).

So we might get interesting situations where a regiment of Federation infantry lands on a "habitable" planet and find out that the planet has lovely scenery like liquid nitrogen lakes and lightning shows across a pure-neon atmosphere.

And then they get an order to redeploy to a "non-habitable" UNS planet. Rage and frustration ensues.

Lovely.


Don't get me wrong, there are some rather horrible worlds in the Federation as there are multiple species to accommodate. That also means that the Federation pretty much has something for every situation. Need forces to go onto a newly formed planet that is still volcanic and unstable? Send in the Created who after revolting against what became the Federation humans, set up on inhospitable worlds as mentioned to make themselves more trouble than it's worth (although they may not like fighting for their former human overlords).

Need to fight in the vacuum of space? Send in the Jalgari or the Yatkashin who practically live in exosuits, or even the Huo who can survive in space with only a breathing apparatus. Need to take an ocean world, the Valonians got you covered.
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

User avatar
Ordei
Ambassador
 
Posts: 1041
Founded: Jul 17, 2016
Ex-Nation

Postby Ordei » Sat Jul 30, 2016 1:14 pm

The Greater Gambia wrote:
Plzen wrote:Terraforming technology is... interesting, Gambia.

The UNS knows, theoretically, how it is done, but we have basically no practical experience or supporting infrastructure.

Life support is almost always cheaper than terraforming in the UNS, because of our low population density. In the entire UNS there are maybe four or five terraformed planets (including, notably, Mars). The rest are just barren, iced, toxic, or otherwise uninhabitable worlds with bubbles of life support on it.


Federation Terraforming comes from old Khyrsian technology which was basically plundered from the ruins of the confederacy. While life in the Federation's region is pretty abundant, habitable worlds aren't, and those that due often have delicate ecosystems that must be taken into account. Now, it's easier to find a barren rock, and adjust the atmosphere a bit, throw some trees and wildlife down to get an ecosystem going and voila. Federation worlds are literally garden worlds.

Still working on how the Federation uses Hardlight technology, most likely for shielding and construction.

Gravity bombs are basically Zarya's ult from Overwatch. If you don't know what I mean, just look it up. It should become pretty obvious.


You can also use Hardlight in interfaces, which can mean controlling a ship with it, or examinibg awesome hardlight constructs of something sciency.
I'm currently on a mobile. Please excuse any shortness, typos, and errors.

User avatar
Ordei
Ambassador
 
Posts: 1041
Founded: Jul 17, 2016
Ex-Nation

Postby Ordei » Sat Jul 30, 2016 1:16 pm

Every time I make a message directef at Gambia, they log off moments before it's posted
I'm currently on a mobile. Please excuse any shortness, typos, and errors.

User avatar
The Orson Empire
Post Czar
 
Posts: 31410
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Sat Jul 30, 2016 1:48 pm

The Greater Gambia wrote:
The Orson Empire wrote:It's not a dead industry. There are just restrictions on it in order to keep another AI rebellion from happening.

Something as advanced as AI would not simply be forgotten by the Covenant. We are still quite aware of how to construct very advanced synths.


Oh just let him have the advantage. Think of it this way, your a Westerner who dropped an Ipad into a Small Ethiopian Village, and he's the Ethiopian Children who were able to figure it out and hack it within 5 months. Make the appropriate connections, I feel like if I continue on, I'm going to say something fucked up.

It doesn't really make sense though, seeing as we and many other nations have been researching AI before the UNS ever existed.

And your scenario is kinda weird. Just because a few Ethiopian children managed to hack an Ipad doesn't mean that all of Ethiopia suddenly becomes technologically advanced.

User avatar
Vubaria
Spokesperson
 
Posts: 194
Founded: Jul 29, 2016
Ex-Nation

Postby Vubaria » Sat Jul 30, 2016 3:05 pm

Vubaria wrote:
-Base Information-
=========================================================
(Image)
Nation Name: The Setari Clans
Government Type: Oligarchic Dictatorship
National Leader(s): Archon Xiash
Population: 300 billion (Only 50 billion are Setari)
Star Systems: 60 systems
History Of Your Nation:

The Setari Clans hold a large swathe of space, existent entirely to their desire to pleasure themselves. Utterly devoid of familial, national, or regional loyalties; Setari instead group up in tribes of similar interests, be they war, scientific research, or plain hedonism. The more powerful of these tribes began, at an early age, to stratify their power along genetic lines, and through their numbers, intelligence, and strength, managed to force the subservience of the other, less organized tribes. This, although often breaking down in order, led to the rough equivalent of nation-states, although the borders and cultural allegiances wre ever shifting.

Eventually, the Setari made it to space, and quickly began leaving their overcrowded, polluted, and quickly decaying homeworld. What they truly longed for, however, were to meet other species; and soon they did. Called under a banner of common interest like never before, tens of thousands of colony ships landed on alien worlds with the desire for conquest. On their homeworld, slavery and genetic enhancement were commonly employed; alien species less advanced than them soon learned the meaning of horror as their black ships descended into the atmosphere, enslaving entire civilizations for no reason than individual pleasure.

As time went on, colonies began absorbing their own powers and duties, separating themselves of any connection with the homeworld, just as the tribes used to do. Devastating wars with foreign space powers, however, soon taught the need for alliance; and thus, the Setari clans were born. Only roughly tied together, they share virtually no common domestic law, although slavery and hedonism are rife on every planet. The only requirement for each Clan, whose power depends on the planets and resources they control, must pay a tithe in soldiers, taxes, and slaves to the central, federal governorship which is dominated by an elected Clan leader. The federal government does little to manage the smaller Clans, the vast majority of its expansion the result of individual Clan actions against small civilizations and uncivilized worlds.
=========================================================
-Military Information-
=========================================================
Military Information: The Setari are completely obsessed with slavery; their entire economic base revolves around it. Nonstop, round the clock production facilities are dedicated to the manufacture of military vehicles, weapons, and munitions, all built by slaves who have never seen the light of day. Every Setari is either a member of the military or a salve manager, thus creating a perpetual warrior and researcher class that is entirely based around putting down insurgencies and raiding. Their technology, though capable, is often entirely ripped off of that of other nations, with no respect to intellectual property as their market is insulated from the galaxy at large. The only Setari technology more naturally advanced than others is their movement capabilities - they are adept at lightning fast hit-and-runs, devastating enemy fleets by slaughtering their logistics and homeworlds, letting their own burn in the process just so they can bomb civilian centers of the enemy.
Military Population: 15 billion
Military Branches:

- Sitosh Clan: In times of Federal war, assumes ultimate power over fleets.
- Tinosh Clan: In times of Federal War, assumes ultimate power of ground wars.
- Kerok Clan: In times of Federal War, assumes ultimate power of espionage.

Military Strengths: Speed, individual quality, stealth, shock attacks, boarding, fearsome reputation.
Military Weaknesses: Numbers, lack of unity, undisciplined commanders.
=========================================================
-Diplomatic/Economic Information-
=========================================================
Languages: Setari
Foreign Policy: Uneasy peace with nations of equal or greater power; constant, "unaffiliated" piracy attacks are however common. Lesser nations and uncivilized worlds are ruthlessly enslaved.
Number Of Species: Countless. Setari are the ones in command.
Economic Strengths: Insulation from Galaxy at large, pure production capacity, and center of Galactic Black Market.
Economic Weaknesses: Slave labor ultimately inferior to automation.
=========================================================
-Other-
=========================================================
Technological Bases:Mass Effect
Activity on NS: Can reply daily
RP Example: Will create one after this post.
Supporting Factions within your Nation: N/A
#Twilight1 - Do Not Remove, as this is to track all Applications


Species Name: Setari
Appearance: http://orig03.deviantart.net/40ce/f/200 ... psonkh.jpg
Biology/Anatomy: The Setari are a sleek, reptilian species of great height and speed. In their homeworld, much of the land was an entire grassland, devoid of features, but encompassing thousands of miles of similar territory. As a result, they evolved to be incredibly responsive to stimuli - growing small appendages across their body that were receptive to wind, temperature, touch, and a myriad of indescribable feelings. Over time, as they gained sentience, the longer they lived the more hedonistic they became; eating, drinking, and reproducing without caution. As societies grew, they came to their first encounters of cruelty and sadism; in such a boring world, the horrors and pleasures they could inflict one each other became their sole focus. As such, they are cruel, fast, and easily addicted creature of complicated desire, constantly seeking thrill in whatever way they can.
Natural Abilities: The Setari are capable of piercing screams that they are iconic for, screams that can affect other living creatures on a psionic level and send them spiraling into madness for a short period of time.
Unnatural abilities: Some Setari are psionically gifted, and given enough time, can entirely meld minds with another living creature. Often times, this is used for torture, either to extract information, or for pure pleasure, as they can cause the victim to suffer nightmares of an unbelievable scale.
Breathable Gas: Oxygen
=========================================================
Life Span: Average life span of 50-80 years, depending on habits.
Reproduction: Sexually
Intelligence Level: Sentient
Species Type: Reptilian
=========================================================
Population Percentage: 16 percent.
Notable Individuals: The Archons of each Clan.
=========================================================
Brief Description of Species: The Setari are the dominating species of the Setari Clans; all others are slaves of their pleasure. Driven man by desires to stimulate themselves, they often resort to the pleasure of drugs, food, or flesh as they reach out into the stars. Their desiccated homeworld is now in shambles, a victim of their pollution and carelessness. The few disciplined enough to become leaders and scientists are glorified and live in unimaginable hedonistic excess, with the rests serving as footsoldiers and pirates.
#Twilight2 - Do Not Remove, as this is to track all Applications

cough

User avatar
The Orson Empire
Post Czar
 
Posts: 31410
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Sat Jul 30, 2016 3:07 pm

Gambia's starfighters really flew into a major trap...

User avatar
The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sat Jul 30, 2016 3:15 pm

The Orson Empire wrote:Gambia's starfighters really flew into a major trap...


Oh, I've got something up my sleve.
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

User avatar
Ordei
Ambassador
 
Posts: 1041
Founded: Jul 17, 2016
Ex-Nation

Postby Ordei » Sat Jul 30, 2016 3:16 pm

~Stares at OOC.~
I'm currently on a mobile. Please excuse any shortness, typos, and errors.

User avatar
The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sat Jul 30, 2016 3:20 pm

Ordei wrote:~Stares at OOC.~


Stop spamming about the OOC, Fallen will update it when he does. Now, you're just blocking things that need to be read.
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

User avatar
The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sat Jul 30, 2016 3:37 pm

Alright, Gala post is up. You can all start posting, now.
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

User avatar
Damverland
Diplomat
 
Posts: 632
Founded: Jun 11, 2016
Ex-Nation

Postby Damverland » Sat Jul 30, 2016 3:59 pm

Plzen wrote:The UNS should ramp up its military, it looks like, and do it quickly.

Now that New Rome is bearing down on the UNS, it makes sense to start translating our vast wealth into actual guns and ships.

Ironically, this time, it looks like Rome will be the barbarian horde knocking at the gates of a more civilized nation.

You calling me uncivilized, boi?

User avatar
The Orson Empire
Post Czar
 
Posts: 31410
Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Sat Jul 30, 2016 4:01 pm

The Greater Gambia wrote:
Ordei wrote:~Stares at OOC.~


Stop spamming about the OOC, Fallen will update it when he does. Now, you're just blocking things that need to be read.

Yeah, enough of this, Ordei.

User avatar
Ordei
Ambassador
 
Posts: 1041
Founded: Jul 17, 2016
Ex-Nation

Postby Ordei » Sat Jul 30, 2016 4:10 pm

The Greater Gambia wrote:
Ordei wrote:~Stares at OOC.~


Stop spamming about the OOC, Fallen will update it when he does. Now, you're just blocking things that need to be read.

Did I mention the OP? No. I was concerned that whatever you guys were doing would turn into an argument. Now, get off my back, and don't tell me what to do, Gambia.
I'm currently on a mobile. Please excuse any shortness, typos, and errors.

User avatar
The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sat Jul 30, 2016 4:12 pm

Ordei wrote:
The Greater Gambia wrote:
Stop spamming about the OOC, Fallen will update it when he does. Now, you're just blocking things that need to be read.

Did I mention the OP? No. I was concerned that whatever you guys were doing would turn into an argument. Now, get off my back, and don't tell me what to do, Gambia.


Image
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

User avatar
Ordei
Ambassador
 
Posts: 1041
Founded: Jul 17, 2016
Ex-Nation

Postby Ordei » Sat Jul 30, 2016 4:14 pm

The Greater Gambia wrote:
Ordei wrote:Did I mention the OP? No. I was concerned that whatever you guys were doing would turn into an argument. Now, get off my back, and don't tell me what to do, Gambia.


Image


Sorry. I'm just tired of all the misunderstandings... I just want to be able to do things without people making assumptions, but then again we're just people.
I'm currently on a mobile. Please excuse any shortness, typos, and errors.

User avatar
Vubaria
Spokesperson
 
Posts: 194
Founded: Jul 29, 2016
Ex-Nation

Postby Vubaria » Sat Jul 30, 2016 4:27 pm

Vubaria wrote:
Vubaria wrote:
-Base Information-
=========================================================
(Image)
Nation Name: The Setari Clans
Government Type: Oligarchic Dictatorship
National Leader(s): Archon Xiash
Population: 300 billion (Only 50 billion are Setari)
Star Systems: 60 systems
History Of Your Nation:

The Setari Clans hold a large swathe of space, existent entirely to their desire to pleasure themselves. Utterly devoid of familial, national, or regional loyalties; Setari instead group up in tribes of similar interests, be they war, scientific research, or plain hedonism. The more powerful of these tribes began, at an early age, to stratify their power along genetic lines, and through their numbers, intelligence, and strength, managed to force the subservience of the other, less organized tribes. This, although often breaking down in order, led to the rough equivalent of nation-states, although the borders and cultural allegiances wre ever shifting.

Eventually, the Setari made it to space, and quickly began leaving their overcrowded, polluted, and quickly decaying homeworld. What they truly longed for, however, were to meet other species; and soon they did. Called under a banner of common interest like never before, tens of thousands of colony ships landed on alien worlds with the desire for conquest. On their homeworld, slavery and genetic enhancement were commonly employed; alien species less advanced than them soon learned the meaning of horror as their black ships descended into the atmosphere, enslaving entire civilizations for no reason than individual pleasure.

As time went on, colonies began absorbing their own powers and duties, separating themselves of any connection with the homeworld, just as the tribes used to do. Devastating wars with foreign space powers, however, soon taught the need for alliance; and thus, the Setari clans were born. Only roughly tied together, they share virtually no common domestic law, although slavery and hedonism are rife on every planet. The only requirement for each Clan, whose power depends on the planets and resources they control, must pay a tithe in soldiers, taxes, and slaves to the central, federal governorship which is dominated by an elected Clan leader. The federal government does little to manage the smaller Clans, the vast majority of its expansion the result of individual Clan actions against small civilizations and uncivilized worlds.
=========================================================
-Military Information-
=========================================================
Military Information: The Setari are completely obsessed with slavery; their entire economic base revolves around it. Nonstop, round the clock production facilities are dedicated to the manufacture of military vehicles, weapons, and munitions, all built by slaves who have never seen the light of day. Every Setari is either a member of the military or a salve manager, thus creating a perpetual warrior and researcher class that is entirely based around putting down insurgencies and raiding. Their technology, though capable, is often entirely ripped off of that of other nations, with no respect to intellectual property as their market is insulated from the galaxy at large. The only Setari technology more naturally advanced than others is their movement capabilities - they are adept at lightning fast hit-and-runs, devastating enemy fleets by slaughtering their logistics and homeworlds, letting their own burn in the process just so they can bomb civilian centers of the enemy.
Military Population: 15 billion
Military Branches:

- Sitosh Clan: In times of Federal war, assumes ultimate power over fleets.
- Tinosh Clan: In times of Federal War, assumes ultimate power of ground wars.
- Kerok Clan: In times of Federal War, assumes ultimate power of espionage.

Military Strengths: Speed, individual quality, stealth, shock attacks, boarding, fearsome reputation.
Military Weaknesses: Numbers, lack of unity, undisciplined commanders.
=========================================================
-Diplomatic/Economic Information-
=========================================================
Languages: Setari
Foreign Policy: Uneasy peace with nations of equal or greater power; constant, "unaffiliated" piracy attacks are however common. Lesser nations and uncivilized worlds are ruthlessly enslaved.
Number Of Species: Countless. Setari are the ones in command.
Economic Strengths: Insulation from Galaxy at large, pure production capacity, and center of Galactic Black Market.
Economic Weaknesses: Slave labor ultimately inferior to automation.
=========================================================
-Other-
=========================================================
Technological Bases:Mass Effect
Activity on NS: Can reply daily
RP Example: Will create one after this post.
Supporting Factions within your Nation: N/A
#Twilight1 - Do Not Remove, as this is to track all Applications


Species Name: Setari
Appearance: http://orig03.deviantart.net/40ce/f/200 ... psonkh.jpg
Biology/Anatomy: The Setari are a sleek, reptilian species of great height and speed. In their homeworld, much of the land was an entire grassland, devoid of features, but encompassing thousands of miles of similar territory. As a result, they evolved to be incredibly responsive to stimuli - growing small appendages across their body that were receptive to wind, temperature, touch, and a myriad of indescribable feelings. Over time, as they gained sentience, the longer they lived the more hedonistic they became; eating, drinking, and reproducing without caution. As societies grew, they came to their first encounters of cruelty and sadism; in such a boring world, the horrors and pleasures they could inflict one each other became their sole focus. As such, they are cruel, fast, and easily addicted creature of complicated desire, constantly seeking thrill in whatever way they can.
Natural Abilities: The Setari are capable of piercing screams that they are iconic for, screams that can affect other living creatures on a psionic level and send them spiraling into madness for a short period of time.
Unnatural abilities: Some Setari are psionically gifted, and given enough time, can entirely meld minds with another living creature. Often times, this is used for torture, either to extract information, or for pure pleasure, as they can cause the victim to suffer nightmares of an unbelievable scale.
Breathable Gas: Oxygen
=========================================================
Life Span: Average life span of 50-80 years, depending on habits.
Reproduction: Sexually
Intelligence Level: Sentient
Species Type: Reptilian
=========================================================
Population Percentage: 16 percent.
Notable Individuals: The Archons of each Clan.
=========================================================
Brief Description of Species: The Setari are the dominating species of the Setari Clans; all others are slaves of their pleasure. Driven man by desires to stimulate themselves, they often resort to the pleasure of drugs, food, or flesh as they reach out into the stars. Their desiccated homeworld is now in shambles, a victim of their pollution and carelessness. The few disciplined enough to become leaders and scientists are glorified and live in unimaginable hedonistic excess, with the rests serving as footsoldiers and pirates.
#Twilight2 - Do Not Remove, as this is to track all Applications

cough

https://www.youtube.com/watch?v=Qp09X74kjBc

User avatar
The V O I D
Post Marshal
 
Posts: 16375
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Sat Jul 30, 2016 4:30 pm

Sorry I didn't come on till now. What I miss? Anyone wishing to interact with the Commonwealth?

User avatar
The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sat Jul 30, 2016 4:33 pm

The V O I D wrote:Sorry I didn't come on till now. What I miss? Anyone wishing to interact with the Commonwealth?


The Gala has started if you want to join that.
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

User avatar
The V O I D
Post Marshal
 
Posts: 16375
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Sat Jul 30, 2016 4:36 pm

The Greater Gambia wrote:
The V O I D wrote:Sorry I didn't come on till now. What I miss? Anyone wishing to interact with the Commonwealth?


The Gala has started if you want to join that.


Sure. What planet/system is it in? I'll begin working on a post immediately.

User avatar
The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sat Jul 30, 2016 4:38 pm

The V O I D wrote:
The Greater Gambia wrote:
The Gala has started if you want to join that.


Sure. What planet/system is it in? I'll begin working on a post immediately.


Should be on my most recent post. Don't worry about parking the car or anything. Just have your guy be at the gala already.
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

User avatar
The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sat Jul 30, 2016 5:21 pm

Wait, Dansha, do you have two nations?
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

User avatar
Maljaratas
Ambassador
 
Posts: 1609
Founded: Apr 25, 2015
Ex-Nation

Postby Maljaratas » Sat Jul 30, 2016 5:25 pm

Hey Gambia, the not being a Zerg-like hivemind means that I would be invited, correct?
"There are decades when nothing happens. There are weeks where decades happen" -Vladimir Lenin

PreviousNext

Advertisement

Remove ads

Return to Portal to the Multiverse

Who is online

Users browsing this forum: Newne Carriebean7

Advertisement

Remove ads