Dansha wrote:Say, Gambia, would it be possible for one of the League of Nation's ships to end up in Tagali space during a test to see if the FTL system they built into the colony ships they are building actually works?
*Cough*
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by Dansha » Sat Jul 30, 2016 11:42 am
Dansha wrote:Say, Gambia, would it be possible for one of the League of Nation's ships to end up in Tagali space during a test to see if the FTL system they built into the colony ships they are building actually works?

by The Greater Gambia » Sat Jul 30, 2016 11:49 am
by Dansha » Sat Jul 30, 2016 11:50 am
The Greater Gambia wrote:Dansha wrote:*Cough*
Cover your mouth, it's rude. Sure, but I'll just let you deal with the interactions since I'm busy with the Gala. To make things easier, just have them end up in a random human system and I'll give you a name. Just send me a little bit of a rough draft, and I'll tell you if it's okay. Here's how the human nations in the Federation are set up.
Halus Sovereignty = Africans,South Americans, Middle Easterners, and Australians
Traxis Conglomerate= North Americans,Western Europeans, and Asians
Neograd Collective= Russians and Eastern Europeans
If you need to make a character, just pick a name from the designated regions.

by The Greater Gambia » Sat Jul 30, 2016 11:58 am
Plzen wrote:The Greater Gambia wrote:-snip-
If you do end up helping the UNS defend against New Rome and the Covenant, your ground forces will definitely end up hating the UNS.![]()
For the purposes of taxation (people on habitable planets are taxed more), the United Nations defines "habitable celestial body" as a planet, satellite, or asteroid with an average surface temperature between -75 and +75 degrees Celsius, average surface gravity of between 2.5 and 16.5 meters per second squared, has a non-corrosive, non-reactive atmosphere of less than 250,000 Pa, and has no disqualifying features (such as radioactivity).
So we might get interesting situations where a regiment of Federation infantry lands on a "habitable" planet and find out that the planet has lovely scenery like liquid nitrogen lakes and lightning shows across a pure-neon atmosphere.
And then they get an order to redeploy to a "non-habitable" UNS planet. Rage and frustration ensues.
Lovely.

by Ordei » Sat Jul 30, 2016 1:14 pm
The Greater Gambia wrote:Plzen wrote:Terraforming technology is... interesting, Gambia.
The UNS knows, theoretically, how it is done, but we have basically no practical experience or supporting infrastructure.
Life support is almost always cheaper than terraforming in the UNS, because of our low population density. In the entire UNS there are maybe four or five terraformed planets (including, notably, Mars). The rest are just barren, iced, toxic, or otherwise uninhabitable worlds with bubbles of life support on it.
Federation Terraforming comes from old Khyrsian technology which was basically plundered from the ruins of the confederacy. While life in the Federation's region is pretty abundant, habitable worlds aren't, and those that due often have delicate ecosystems that must be taken into account. Now, it's easier to find a barren rock, and adjust the atmosphere a bit, throw some trees and wildlife down to get an ecosystem going and voila. Federation worlds are literally garden worlds.
Still working on how the Federation uses Hardlight technology, most likely for shielding and construction.
Gravity bombs are basically Zarya's ult from Overwatch. If you don't know what I mean, just look it up. It should become pretty obvious.

by The Orson Empire » Sat Jul 30, 2016 1:48 pm
The Greater Gambia wrote:The Orson Empire wrote:It's not a dead industry. There are just restrictions on it in order to keep another AI rebellion from happening.
Something as advanced as AI would not simply be forgotten by the Covenant. We are still quite aware of how to construct very advanced synths.
Oh just let him have the advantage. Think of it this way, your a Westerner who dropped an Ipad into a Small Ethiopian Village, and he's the Ethiopian Children who were able to figure it out and hack it within 5 months. Make the appropriate connections, I feel like if I continue on, I'm going to say something fucked up.

by Vubaria » Sat Jul 30, 2016 3:05 pm
Vubaria wrote:-Base Information-
=========================================================
(Image)
Nation Name: The Setari Clans
Government Type: Oligarchic Dictatorship
National Leader(s): Archon Xiash
Population: 300 billion (Only 50 billion are Setari)
Star Systems: 60 systems
History Of Your Nation:
The Setari Clans hold a large swathe of space, existent entirely to their desire to pleasure themselves. Utterly devoid of familial, national, or regional loyalties; Setari instead group up in tribes of similar interests, be they war, scientific research, or plain hedonism. The more powerful of these tribes began, at an early age, to stratify their power along genetic lines, and through their numbers, intelligence, and strength, managed to force the subservience of the other, less organized tribes. This, although often breaking down in order, led to the rough equivalent of nation-states, although the borders and cultural allegiances wre ever shifting.
Eventually, the Setari made it to space, and quickly began leaving their overcrowded, polluted, and quickly decaying homeworld. What they truly longed for, however, were to meet other species; and soon they did. Called under a banner of common interest like never before, tens of thousands of colony ships landed on alien worlds with the desire for conquest. On their homeworld, slavery and genetic enhancement were commonly employed; alien species less advanced than them soon learned the meaning of horror as their black ships descended into the atmosphere, enslaving entire civilizations for no reason than individual pleasure.
As time went on, colonies began absorbing their own powers and duties, separating themselves of any connection with the homeworld, just as the tribes used to do. Devastating wars with foreign space powers, however, soon taught the need for alliance; and thus, the Setari clans were born. Only roughly tied together, they share virtually no common domestic law, although slavery and hedonism are rife on every planet. The only requirement for each Clan, whose power depends on the planets and resources they control, must pay a tithe in soldiers, taxes, and slaves to the central, federal governorship which is dominated by an elected Clan leader. The federal government does little to manage the smaller Clans, the vast majority of its expansion the result of individual Clan actions against small civilizations and uncivilized worlds.
=========================================================
-Military Information-
=========================================================
Military Information: The Setari are completely obsessed with slavery; their entire economic base revolves around it. Nonstop, round the clock production facilities are dedicated to the manufacture of military vehicles, weapons, and munitions, all built by slaves who have never seen the light of day. Every Setari is either a member of the military or a salve manager, thus creating a perpetual warrior and researcher class that is entirely based around putting down insurgencies and raiding. Their technology, though capable, is often entirely ripped off of that of other nations, with no respect to intellectual property as their market is insulated from the galaxy at large. The only Setari technology more naturally advanced than others is their movement capabilities - they are adept at lightning fast hit-and-runs, devastating enemy fleets by slaughtering their logistics and homeworlds, letting their own burn in the process just so they can bomb civilian centers of the enemy.
Military Population: 15 billion
Military Branches:
- Sitosh Clan: In times of Federal war, assumes ultimate power over fleets.
- Tinosh Clan: In times of Federal War, assumes ultimate power of ground wars.
- Kerok Clan: In times of Federal War, assumes ultimate power of espionage.
Military Strengths: Speed, individual quality, stealth, shock attacks, boarding, fearsome reputation.
Military Weaknesses: Numbers, lack of unity, undisciplined commanders.
=========================================================
-Diplomatic/Economic Information-
=========================================================
Languages: Setari
Foreign Policy: Uneasy peace with nations of equal or greater power; constant, "unaffiliated" piracy attacks are however common. Lesser nations and uncivilized worlds are ruthlessly enslaved.
Number Of Species: Countless. Setari are the ones in command.
Economic Strengths: Insulation from Galaxy at large, pure production capacity, and center of Galactic Black Market.
Economic Weaknesses: Slave labor ultimately inferior to automation.
=========================================================
-Other-
=========================================================
Technological Bases:Mass Effect
Activity on NS: Can reply daily
RP Example: Will create one after this post.
Supporting Factions within your Nation: N/A
#Twilight1 - Do Not Remove, as this is to track all Applications
Species Name: Setari
Appearance: http://orig03.deviantart.net/40ce/f/200 ... psonkh.jpg
Biology/Anatomy: The Setari are a sleek, reptilian species of great height and speed. In their homeworld, much of the land was an entire grassland, devoid of features, but encompassing thousands of miles of similar territory. As a result, they evolved to be incredibly responsive to stimuli - growing small appendages across their body that were receptive to wind, temperature, touch, and a myriad of indescribable feelings. Over time, as they gained sentience, the longer they lived the more hedonistic they became; eating, drinking, and reproducing without caution. As societies grew, they came to their first encounters of cruelty and sadism; in such a boring world, the horrors and pleasures they could inflict one each other became their sole focus. As such, they are cruel, fast, and easily addicted creature of complicated desire, constantly seeking thrill in whatever way they can.
Natural Abilities: The Setari are capable of piercing screams that they are iconic for, screams that can affect other living creatures on a psionic level and send them spiraling into madness for a short period of time.
Unnatural abilities: Some Setari are psionically gifted, and given enough time, can entirely meld minds with another living creature. Often times, this is used for torture, either to extract information, or for pure pleasure, as they can cause the victim to suffer nightmares of an unbelievable scale.
Breathable Gas: Oxygen
=========================================================
Life Span: Average life span of 50-80 years, depending on habits.
Reproduction: Sexually
Intelligence Level: Sentient
Species Type: Reptilian
=========================================================
Population Percentage: 16 percent.
Notable Individuals: The Archons of each Clan.
=========================================================
Brief Description of Species: The Setari are the dominating species of the Setari Clans; all others are slaves of their pleasure. Driven man by desires to stimulate themselves, they often resort to the pleasure of drugs, food, or flesh as they reach out into the stars. Their desiccated homeworld is now in shambles, a victim of their pollution and carelessness. The few disciplined enough to become leaders and scientists are glorified and live in unimaginable hedonistic excess, with the rests serving as footsoldiers and pirates.
#Twilight2 - Do Not Remove, as this is to track all Applications

by The Orson Empire » Sat Jul 30, 2016 3:07 pm

by The Greater Gambia » Sat Jul 30, 2016 3:15 pm
The Orson Empire wrote:Gambia's starfighters really flew into a major trap...

by The Greater Gambia » Sat Jul 30, 2016 3:20 pm
Ordei wrote:~Stares at OOC.~

by The Greater Gambia » Sat Jul 30, 2016 3:37 pm

by Damverland » Sat Jul 30, 2016 3:59 pm
Plzen wrote:The UNS should ramp up its military, it looks like, and do it quickly.
Now that New Rome is bearing down on the UNS, it makes sense to start translating our vast wealth into actual guns and ships.
Ironically, this time, it looks like Rome will be the barbarian horde knocking at the gates of a more civilized nation.

by The Orson Empire » Sat Jul 30, 2016 4:01 pm

by Ordei » Sat Jul 30, 2016 4:10 pm

by The Greater Gambia » Sat Jul 30, 2016 4:12 pm
Ordei wrote:The Greater Gambia wrote:
Stop spamming about the OOC, Fallen will update it when he does. Now, you're just blocking things that need to be read.
Did I mention the OP? No. I was concerned that whatever you guys were doing would turn into an argument. Now, get off my back, and don't tell me what to do, Gambia.


by Ordei » Sat Jul 30, 2016 4:14 pm

by Vubaria » Sat Jul 30, 2016 4:27 pm
Vubaria wrote:Vubaria wrote:-Base Information-
=========================================================
(Image)
Nation Name: The Setari Clans
Government Type: Oligarchic Dictatorship
National Leader(s): Archon Xiash
Population: 300 billion (Only 50 billion are Setari)
Star Systems: 60 systems
History Of Your Nation:
The Setari Clans hold a large swathe of space, existent entirely to their desire to pleasure themselves. Utterly devoid of familial, national, or regional loyalties; Setari instead group up in tribes of similar interests, be they war, scientific research, or plain hedonism. The more powerful of these tribes began, at an early age, to stratify their power along genetic lines, and through their numbers, intelligence, and strength, managed to force the subservience of the other, less organized tribes. This, although often breaking down in order, led to the rough equivalent of nation-states, although the borders and cultural allegiances wre ever shifting.
Eventually, the Setari made it to space, and quickly began leaving their overcrowded, polluted, and quickly decaying homeworld. What they truly longed for, however, were to meet other species; and soon they did. Called under a banner of common interest like never before, tens of thousands of colony ships landed on alien worlds with the desire for conquest. On their homeworld, slavery and genetic enhancement were commonly employed; alien species less advanced than them soon learned the meaning of horror as their black ships descended into the atmosphere, enslaving entire civilizations for no reason than individual pleasure.
As time went on, colonies began absorbing their own powers and duties, separating themselves of any connection with the homeworld, just as the tribes used to do. Devastating wars with foreign space powers, however, soon taught the need for alliance; and thus, the Setari clans were born. Only roughly tied together, they share virtually no common domestic law, although slavery and hedonism are rife on every planet. The only requirement for each Clan, whose power depends on the planets and resources they control, must pay a tithe in soldiers, taxes, and slaves to the central, federal governorship which is dominated by an elected Clan leader. The federal government does little to manage the smaller Clans, the vast majority of its expansion the result of individual Clan actions against small civilizations and uncivilized worlds.
=========================================================
-Military Information-
=========================================================
Military Information: The Setari are completely obsessed with slavery; their entire economic base revolves around it. Nonstop, round the clock production facilities are dedicated to the manufacture of military vehicles, weapons, and munitions, all built by slaves who have never seen the light of day. Every Setari is either a member of the military or a salve manager, thus creating a perpetual warrior and researcher class that is entirely based around putting down insurgencies and raiding. Their technology, though capable, is often entirely ripped off of that of other nations, with no respect to intellectual property as their market is insulated from the galaxy at large. The only Setari technology more naturally advanced than others is their movement capabilities - they are adept at lightning fast hit-and-runs, devastating enemy fleets by slaughtering their logistics and homeworlds, letting their own burn in the process just so they can bomb civilian centers of the enemy.
Military Population: 15 billion
Military Branches:
- Sitosh Clan: In times of Federal war, assumes ultimate power over fleets.
- Tinosh Clan: In times of Federal War, assumes ultimate power of ground wars.
- Kerok Clan: In times of Federal War, assumes ultimate power of espionage.
Military Strengths: Speed, individual quality, stealth, shock attacks, boarding, fearsome reputation.
Military Weaknesses: Numbers, lack of unity, undisciplined commanders.
=========================================================
-Diplomatic/Economic Information-
=========================================================
Languages: Setari
Foreign Policy: Uneasy peace with nations of equal or greater power; constant, "unaffiliated" piracy attacks are however common. Lesser nations and uncivilized worlds are ruthlessly enslaved.
Number Of Species: Countless. Setari are the ones in command.
Economic Strengths: Insulation from Galaxy at large, pure production capacity, and center of Galactic Black Market.
Economic Weaknesses: Slave labor ultimately inferior to automation.
=========================================================
-Other-
=========================================================
Technological Bases:Mass Effect
Activity on NS: Can reply daily
RP Example: Will create one after this post.
Supporting Factions within your Nation: N/A
#Twilight1 - Do Not Remove, as this is to track all Applications
Species Name: Setari
Appearance: http://orig03.deviantart.net/40ce/f/200 ... psonkh.jpg
Biology/Anatomy: The Setari are a sleek, reptilian species of great height and speed. In their homeworld, much of the land was an entire grassland, devoid of features, but encompassing thousands of miles of similar territory. As a result, they evolved to be incredibly responsive to stimuli - growing small appendages across their body that were receptive to wind, temperature, touch, and a myriad of indescribable feelings. Over time, as they gained sentience, the longer they lived the more hedonistic they became; eating, drinking, and reproducing without caution. As societies grew, they came to their first encounters of cruelty and sadism; in such a boring world, the horrors and pleasures they could inflict one each other became their sole focus. As such, they are cruel, fast, and easily addicted creature of complicated desire, constantly seeking thrill in whatever way they can.
Natural Abilities: The Setari are capable of piercing screams that they are iconic for, screams that can affect other living creatures on a psionic level and send them spiraling into madness for a short period of time.
Unnatural abilities: Some Setari are psionically gifted, and given enough time, can entirely meld minds with another living creature. Often times, this is used for torture, either to extract information, or for pure pleasure, as they can cause the victim to suffer nightmares of an unbelievable scale.
Breathable Gas: Oxygen
=========================================================
Life Span: Average life span of 50-80 years, depending on habits.
Reproduction: Sexually
Intelligence Level: Sentient
Species Type: Reptilian
=========================================================
Population Percentage: 16 percent.
Notable Individuals: The Archons of each Clan.
=========================================================
Brief Description of Species: The Setari are the dominating species of the Setari Clans; all others are slaves of their pleasure. Driven man by desires to stimulate themselves, they often resort to the pleasure of drugs, food, or flesh as they reach out into the stars. Their desiccated homeworld is now in shambles, a victim of their pollution and carelessness. The few disciplined enough to become leaders and scientists are glorified and live in unimaginable hedonistic excess, with the rests serving as footsoldiers and pirates.
#Twilight2 - Do Not Remove, as this is to track all Applications
cough

by The V O I D » Sat Jul 30, 2016 4:30 pm

by The Greater Gambia » Sat Jul 30, 2016 4:33 pm
The V O I D wrote:Sorry I didn't come on till now. What I miss? Anyone wishing to interact with the Commonwealth?

by The V O I D » Sat Jul 30, 2016 4:36 pm

by The Greater Gambia » Sat Jul 30, 2016 4:38 pm

by The Greater Gambia » Sat Jul 30, 2016 5:21 pm

by Maljaratas » Sat Jul 30, 2016 5:25 pm
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