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North America Inc
Powerbroker
 
Posts: 7613
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sun Jul 10, 2016 4:40 pm

Well, thank you for listing your complaints Paddy, and I apologize for the response, I'm on mobile.

A: I understand your concern by returning economics and how it hurts the RP. I was put in a interesting situation when I decided to do a sequel. I feared ballooning might happen and I risked it. I didn't want to let people know that your hard work didn't matter, and that their progress meant nothing. It meant that the prequel meant nothing. So I let them being it, and I understood the risks. To compensate only returning nations will be hit by the Reapers, newbies will be very much safe. I also let you guys use defunct accounts to give you an edge. The titans are paper dragons, fighting an enemy with vast resources. You will not be hit until you are deemed a threat.

2. Regarding the Asari, that was more due to their sporadic activity then anything. G was one of the most dedicated members here and he did what he did to help grow the Geth. Am I to tell him that since the Asari were the biggest economy he needed to stay second. That would defeat the purpose of the RP, then you can't build your own empire.

3. Regarding exploration. It's a relatively new concept and one used to add to the RP . I would never say that I didn't foresee 'unforeseen consequences' and I knew the drawbacks were going to be seen. Why did I still do it? Because I understand that playing the same RP ads nothing and stagnates the RP. We need new mechanics, and so it was added.

4. I agree I think more oversight needs to be placed on the exploration mechanic, that was on me. I recognize the conflict of interest and I'll do my best to fix it. G who oversees it now must let me do his exploration, and he will do mine. The Geth in character now represent a major threat to the Reapers and they will respond harshly. Now I can not say if G ever cooked the books, but knowing his character, it would seem out of placed.

5. Regarding research, one of the most often complaints I found when Tging people about this Rp was that the research ability was underdeveloped and poorly utilized. You could spend countless time and never advanced. They favored a loosed system so I responded. It was made easier to let them by useful, especially with the arrival of the Reapers, they needed a way to fight them.

6. The vorcha was a failure in my part and failure to look up lore. I do not remember why I failed to notice why direct energy weapons were bad it's been many months. I work with Iron to remedy the issue.

7. Oversight and RNG . the system was put n place to remedy potential corruption in the diagram, ironically. I was scared that I might not be impartial with the exploration so I thought I needed a random system to do it for me. I was so scared of doing it to someone, that I gave it someone else. I have explained the changes to the system.

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Lunas Legion
Post Czar
 
Posts: 30807
Founded: Jan 21, 2013
Psychotic Dictatorship

Postby Lunas Legion » Sun Jul 10, 2016 4:44 pm

Research has always been an odd bird. It used to just be handled on a case by case basis, with project x requiring y months and z credits per month to complete, and restricted to one per player.

Then Arch made a death star by combining his project with someone else's. The amount of rage generated was enough to basically end research for good until the new system.
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North America Inc
Powerbroker
 
Posts: 7613
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sun Jul 10, 2016 4:48 pm

Lunas Legion wrote:Research has always been an odd bird. It used to just be handled on a case by case basis, with project x requiring y months and z credits per month to complete, and restricted to one per player.

Then Arch made a death star by combining his project with someone else's. The amount of rage generated was enough to basically end research for good until the new system.

I don't agree with the one project system because that seems like an unnecessary rule and goes against reality.

At the same time, death stars shouldn't be made.

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Durmatagno
Negotiator
 
Posts: 7132
Founded: Oct 10, 2011
Left-Leaning College State

Postby Durmatagno » Sun Jul 10, 2016 4:49 pm

North America Inc wrote:Well, thank you for listing your complaints Paddy, and I apologize for the response, I'm on mobile.

A: I understand your concern by returning economics and how it hurts the RP. I was put in a interesting situation when I decided to do a sequel. I feared ballooning might happen and I risked it. I didn't want to let people know that your hard work didn't matter, and that their progress meant nothing. It meant that the prequel meant nothing. So I let them being it, and I understood the risks. To compensate only returning nations will be hit by the Reapers, newbies will be very much safe. I also let you guys use defunct accounts to give you an edge. The titans are paper dragons, fighting an enemy with vast resources. You will not be hit until you are deemed a threat.

2. Regarding the Asari, that was more due to their sporadic activity then anything. G was one of the most dedicated members here and he did what he did to help grow the Geth. Am I to tell him that since the Asari were the biggest economy he needed to stay second. That would defeat the purpose of the RP, then you can't build your own empire.

3. Regarding exploration. It's a relatively new concept and one used to add to the RP . I would never say that I didn't foresee 'unforeseen consequences' and I knew the drawbacks were going to be seen. Why did I still do it? Because I understand that playing the same RP ads nothing and stagnates the RP. We need new mechanics, and so it was added.

4. I agree I think more oversight needs to be placed on the exploration mechanic, that was on me. I recognize the conflict of interest and I'll do my best to fix it. G who oversees it now must let me do his exploration, and he will do mine. The Geth in character now represent a major threat to the Reapers and they will respond harshly. Now I can not say if G ever cooked the books, but knowing his character, it would seem out of placed.

5. Regarding research, one of the most often complaints I found when Tging people about this Rp was that the research ability was underdeveloped and poorly utilized. You could spend countless time and never advanced. They favored a loosed system so I responded. It was made easier to let them by useful, especially with the arrival of the Reapers, they needed a way to fight them.

6. The vorcha was a failure in my part and failure to look up lore. I do not remember why I failed to notice why direct energy weapons were bad it's been many months. I work with Iron to remedy the issue.

7. Oversight and RNG . the system was put n place to remedy potential corruption in the diagram, ironically. I was scared that I might not be impartial with the exploration so I thought I needed a random system to do it for me. I was so scared of doing it to someone, that I gave it someone else. I have explained the changes to the system.


If I would recommend, for research, one shouldn't be able to just suddenly jump to a huge research, like Dark Energy Weapons, without research a bunch of pre-requites (Basic Lasers (Ground Units), Advanced Lasers (Ships), Basic Plasma, Advanced Plasma, Eezzo Manipulation, then finally Dark Energy Weapons (Alternatively, Lasers, Plasma, Eezzo manipulation, Dark Energy) and increase the output of the research bases to compensate. That way, you're rewarded for time invested, without a huge jump to being more advanced than the Reapers. On that, I should note it's hinted that there are other tech paths races COULD follow (Including FTL), but the Reapers use the mass relays, Eezzo, and artifacts from extinct races to manipulate a vast majority of the galaxy into following with Mass Relay based FTL, thermal clips, and the like, so there aren't any major tech surprises the Reapers would have to deal with.
When we lose one we love, our bitterest tears are called forth by the memory of hours when we loved not enough. - Maurice Maeterlinck

There is a sacredness in tears. They are not the mark of weakness, but of power. They speak more eloquently than ten thousand tongues. They are the messengers of overwhelming grief, of deep contrition, and of unspeakable love. - Washington Irving

It is easy to hate and it is difficult to love. This is how the whole scheme of things works. All good things are difficult to achieve; and bad things are very easy to get. - Confucius

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G-Tech Corporation
Khan of Spam
 
Posts: 62444
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Jul 10, 2016 4:55 pm

Durmatagno wrote:
North America Inc wrote:Well, thank you for listing your complaints Paddy, and I apologize for the response, I'm on mobile.

A: I understand your concern by returning economics and how it hurts the RP. I was put in a interesting situation when I decided to do a sequel. I feared ballooning might happen and I risked it. I didn't want to let people know that your hard work didn't matter, and that their progress meant nothing. It meant that the prequel meant nothing. So I let them being it, and I understood the risks. To compensate only returning nations will be hit by the Reapers, newbies will be very much safe. I also let you guys use defunct accounts to give you an edge. The titans are paper dragons, fighting an enemy with vast resources. You will not be hit until you are deemed a threat.

2. Regarding the Asari, that was more due to their sporadic activity then anything. G was one of the most dedicated members here and he did what he did to help grow the Geth. Am I to tell him that since the Asari were the biggest economy he needed to stay second. That would defeat the purpose of the RP, then you can't build your own empire.

3. Regarding exploration. It's a relatively new concept and one used to add to the RP . I would never say that I didn't foresee 'unforeseen consequences' and I knew the drawbacks were going to be seen. Why did I still do it? Because I understand that playing the same RP ads nothing and stagnates the RP. We need new mechanics, and so it was added.

4. I agree I think more oversight needs to be placed on the exploration mechanic, that was on me. I recognize the conflict of interest and I'll do my best to fix it. G who oversees it now must let me do his exploration, and he will do mine. The Geth in character now represent a major threat to the Reapers and they will respond harshly. Now I can not say if G ever cooked the books, but knowing his character, it would seem out of placed.

5. Regarding research, one of the most often complaints I found when Tging people about this Rp was that the research ability was underdeveloped and poorly utilized. You could spend countless time and never advanced. They favored a loosed system so I responded. It was made easier to let them by useful, especially with the arrival of the Reapers, they needed a way to fight them.

6. The vorcha was a failure in my part and failure to look up lore. I do not remember why I failed to notice why direct energy weapons were bad it's been many months. I work with Iron to remedy the issue.

7. Oversight and RNG . the system was put n place to remedy potential corruption in the diagram, ironically. I was scared that I might not be impartial with the exploration so I thought I needed a random system to do it for me. I was so scared of doing it to someone, that I gave it someone else. I have explained the changes to the system.


If I would recommend, for research, one shouldn't be able to just suddenly jump to a huge research, like Dark Energy Weapons, without research a bunch of pre-requites (Basic Lasers (Ground Units), Advanced Lasers (Ships), Basic Plasma, Advanced Plasma, Eezzo Manipulation, then finally Dark Energy Weapons (Alternatively, Lasers, Plasma, Eezzo manipulation, Dark Energy) and increase the output of the research bases to compensate. That way, you're rewarded for time invested, without a huge jump to being more advanced than the Reapers. On that, I should note it's hinted that there are other tech paths races COULD follow (Including FTL), but the Reapers use the mass relays, Eezzo, and artifacts from extinct races to manipulate a vast majority of the galaxy into following with Mass Relay based FTL, thermal clips, and the like, so there aren't any major tech surprises the Reapers would have to deal with.


That's kinda how I've been treating research- for instance, researching various tiers of Swarm Robotics to buff up my industry, building off of previous techs to justify more outlandish tech, all that jazz.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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North America Inc
Powerbroker
 
Posts: 7613
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sun Jul 10, 2016 5:01 pm

Durmatagno wrote:
North America Inc wrote:Well, thank you for listing your complaints Paddy, and I apologize for the response, I'm on mobile.

A: I understand your concern by returning economics and how it hurts the RP. I was put in a interesting situation when I decided to do a sequel. I feared ballooning might happen and I risked it. I didn't want to let people know that your hard work didn't matter, and that their progress meant nothing. It meant that the prequel meant nothing. So I let them being it, and I understood the risks. To compensate only returning nations will be hit by the Reapers, newbies will be very much safe. I also let you guys use defunct accounts to give you an edge. The titans are paper dragons, fighting an enemy with vast resources. You will not be hit until you are deemed a threat.

2. Regarding the Asari, that was more due to their sporadic activity then anything. G was one of the most dedicated members here and he did what he did to help grow the Geth. Am I to tell him that since the Asari were the biggest economy he needed to stay second. That would defeat the purpose of the RP, then you can't build your own empire.

3. Regarding exploration. It's a relatively new concept and one used to add to the RP . I would never say that I didn't foresee 'unforeseen consequences' and I knew the drawbacks were going to be seen. Why did I still do it? Because I understand that playing the same RP ads nothing and stagnates the RP. We need new mechanics, and so it was added.

4. I agree I think more oversight needs to be placed on the exploration mechanic, that was on me. I recognize the conflict of interest and I'll do my best to fix it. G who oversees it now must let me do his exploration, and he will do mine. The Geth in character now represent a major threat to the Reapers and they will respond harshly. Now I can not say if G ever cooked the books, but knowing his character, it would seem out of placed.

5. Regarding research, one of the most often complaints I found when Tging people about this Rp was that the research ability was underdeveloped and poorly utilized. You could spend countless time and never advanced. They favored a loosed system so I responded. It was made easier to let them by useful, especially with the arrival of the Reapers, they needed a way to fight them.

6. The vorcha was a failure in my part and failure to look up lore. I do not remember why I failed to notice why direct energy weapons were bad it's been many months. I work with Iron to remedy the issue.

7. Oversight and RNG . the system was put n place to remedy potential corruption in the diagram, ironically. I was scared that I might not be impartial with the exploration so I thought I needed a random system to do it for me. I was so scared of doing it to someone, that I gave it someone else. I have explained the changes to the system.


If I would recommend, for research, one shouldn't be able to just suddenly jump to a huge research, like Dark Energy Weapons, without research a bunch of pre-requites (Basic Lasers (Ground Units), Advanced Lasers (Ships), Basic Plasma, Advanced Plasma, Eezzo Manipulation, then finally Dark Energy Weapons (Alternatively, Lasers, Plasma, Eezzo manipulation, Dark Energy) and increase the output of the research bases to compensate. That way, you're rewarded for time invested, without a huge jump to being more advanced than the Reapers. On that, I should note it's hinted that there are other tech paths races COULD follow (Including FTL), but the Reapers use the mass relays, Eezzo, and artifacts from extinct races to manipulate a vast majority of the galaxy into following with Mass Relay based FTL, thermal clips, and the like, so there aren't any major tech surprises the Reapers would have to deal with.

That's kinda what we have been doing, I just dropped the ball with the energy weapons

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G-Tech Corporation
Khan of Spam
 
Posts: 62444
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Jul 10, 2016 5:21 pm

Mkay, contact post up for you Durm- I figured one of your Frigates might be exploring a known system in the Phoenix Massing, so I had a routine Geth patrol encounter them. If that doesn't work for you, do tell.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Ironsbad
Minister
 
Posts: 2666
Founded: Dec 21, 2015
Ex-Nation

Postby Ironsbad » Sun Jul 10, 2016 5:23 pm

Alright, one more post before I leave for this RP for doing something wrong. Was kind of desperate when the Turians and Volus decided to fight me based on an independent Turian colony. Was going for the idea of have the Vorcha Plasma Flamethrower, which will be a flamethrower that shoots plasma from ionized gas. Would wreck ground forces by being able to melt the most advance armor in the galaxy. However, I saw energy weapons as an idea to even the odds, I went for it to stop the war, but I jumped the gun and ruined the Vorcha and everyone's time.

Sorry for Paddy for doing that and sorry for North for jumping the gun. Have a nice time everyone and good luck in the war for the Cycle.

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G-Tech Corporation
Khan of Spam
 
Posts: 62444
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Jul 10, 2016 5:24 pm

Ironsbad wrote:Alright, one more post before I leave for this RP for doing something wrong. Was kind of desperate when the Turians and Volus decided to fight me based on an independent Turian colony. Was going for the idea of have the Vorcha Plasma Flamethrower, which will be a flamethrower that shoots plasma from ionized gas. Would wreck ground forces by being able to melt the most advance armor in the galaxy. However, I saw energy weapons as an idea to even the odds, I went for it to stop the war, but I jumped the gun and ruined the Vorcha and everyone's time.

Sorry for Paddy for doing that and sorry for North for jumping the gun. Have a nice time everyone and good luck in the war for the Cycle.


Oh Iron, you don't have to leave. All we need to do is retcon the Void Cannon down to something powerful, but a bit more reasonable. Say, a souped up Thanix system with focusing array.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Durmatagno
Negotiator
 
Posts: 7132
Founded: Oct 10, 2011
Left-Leaning College State

Postby Durmatagno » Sun Jul 10, 2016 5:27 pm

G-Tech Corporation wrote:Mkay, contact post up for you Durm- I figured one of your Frigates might be exploring a known system in the Phoenix Massing, so I had a routine Geth patrol encounter them. If that doesn't work for you, do tell.


Actually I have destroyers going to known Phoenix Massing systems, and lucky you, you chose the one with the SI captain (All three had a different captain species :P)
When we lose one we love, our bitterest tears are called forth by the memory of hours when we loved not enough. - Maurice Maeterlinck

There is a sacredness in tears. They are not the mark of weakness, but of power. They speak more eloquently than ten thousand tongues. They are the messengers of overwhelming grief, of deep contrition, and of unspeakable love. - Washington Irving

It is easy to hate and it is difficult to love. This is how the whole scheme of things works. All good things are difficult to achieve; and bad things are very easy to get. - Confucius

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G-Tech Corporation
Khan of Spam
 
Posts: 62444
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Jul 10, 2016 5:31 pm

Durmatagno wrote:
G-Tech Corporation wrote:Mkay, contact post up for you Durm- I figured one of your Frigates might be exploring a known system in the Phoenix Massing, so I had a routine Geth patrol encounter them. If that doesn't work for you, do tell.


Actually I have destroyers going to known Phoenix Massing systems, and lucky you, you chose the one with the SI captain (All three had a different captain species :P)


Cool, cool, glad to know that works out. Just thought I should check.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Ironsbad
Minister
 
Posts: 2666
Founded: Dec 21, 2015
Ex-Nation

Postby Ironsbad » Sun Jul 10, 2016 5:35 pm

G-Tech Corporation wrote:
Ironsbad wrote:Alright, one more post before I leave for this RP for doing something wrong. Was kind of desperate when the Turians and Volus decided to fight me based on an independent Turian colony. Was going for the idea of have the Vorcha Plasma Flamethrower, which will be a flamethrower that shoots plasma from ionized gas. Would wreck ground forces by being able to melt the most advance armor in the galaxy. However, I saw energy weapons as an idea to even the odds, I went for it to stop the war, but I jumped the gun and ruined the Vorcha and everyone's time.

Sorry for Paddy for doing that and sorry for North for jumping the gun. Have a nice time everyone and good luck in the war for the Cycle.


Oh Iron, you don't have to leave. All we need to do is retcon the Void Cannon down to something powerful, but a bit more reasonable. Say, a souped up Thanix system with focusing array.

You see, I had an idea to do that and turn the new one into more plasma-base by using a focusing array made out of Tesla Coils or something. Though, I still think that is outside the Vorcha but if it's allowed, just name it the Girzi Pattern, named after one of the Vorcha fire spirits.

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Durmatagno
Negotiator
 
Posts: 7132
Founded: Oct 10, 2011
Left-Leaning College State

Postby Durmatagno » Sun Jul 10, 2016 5:39 pm

Ironsbad wrote:
G-Tech Corporation wrote:
Oh Iron, you don't have to leave. All we need to do is retcon the Void Cannon down to something powerful, but a bit more reasonable. Say, a souped up Thanix system with focusing array.

You see, I had an idea to do that and turn the new one into more plasma-base by using a focusing array made out of Tesla Coils or something. Though, I still think that is outside the Vorcha but if it's allowed, just name it the Girzi Pattern, named after one of the Vorcha fire spirits.


Could just make it Lasers, not as strong as what the Reapers use, but Kinetic shields would do very little against them, and the smaller reapers will use lasers instead of the beam of LIQUID METAL. Repears are nasty.
When we lose one we love, our bitterest tears are called forth by the memory of hours when we loved not enough. - Maurice Maeterlinck

There is a sacredness in tears. They are not the mark of weakness, but of power. They speak more eloquently than ten thousand tongues. They are the messengers of overwhelming grief, of deep contrition, and of unspeakable love. - Washington Irving

It is easy to hate and it is difficult to love. This is how the whole scheme of things works. All good things are difficult to achieve; and bad things are very easy to get. - Confucius

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Ironsbad
Minister
 
Posts: 2666
Founded: Dec 21, 2015
Ex-Nation

Postby Ironsbad » Sun Jul 10, 2016 5:44 pm

Durmatagno wrote:
Ironsbad wrote:You see, I had an idea to do that and turn the new one into more plasma-base by using a focusing array made out of Tesla Coils or something. Though, I still think that is outside the Vorcha but if it's allowed, just name it the Girzi Pattern, named after one of the Vorcha fire spirits.


Could just make it Lasers, not as strong as what the Reapers use, but Kinetic shields would do very little against them, and the smaller reapers will use lasers instead of the beam of LIQUID METAL. Repears are nasty.

Reapers don't use lasers anyway except for their own point defense systems. Even still, the Vorcha aren't smart enough culturally to make one. If anything, I could make some sort of lighting cannon or plasma cannon since the Vorcha have a hard on for heat and fire.

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Ironsbad
Minister
 
Posts: 2666
Founded: Dec 21, 2015
Ex-Nation

Postby Ironsbad » Sun Jul 10, 2016 6:32 pm

Sorry for double posting North but can I have my super Thanix that makes the shots more like plasma then research into plasma weaponry for ships?

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Durmatagno
Negotiator
 
Posts: 7132
Founded: Oct 10, 2011
Left-Leaning College State

Postby Durmatagno » Sun Jul 10, 2016 7:25 pm

G-Tech Corporation wrote:
Durmatagno wrote:
Actually I have destroyers going to known Phoenix Massing systems, and lucky you, you chose the one with the SI captain (All three had a different captain species :P)


Cool, cool, glad to know that works out. Just thought I should check.


Oh, something I missed before. Tassrah has the Mass Relay, Chomos is just a local system, so do you want to be in Chomos, or Tassrah?
When we lose one we love, our bitterest tears are called forth by the memory of hours when we loved not enough. - Maurice Maeterlinck

There is a sacredness in tears. They are not the mark of weakness, but of power. They speak more eloquently than ten thousand tongues. They are the messengers of overwhelming grief, of deep contrition, and of unspeakable love. - Washington Irving

It is easy to hate and it is difficult to love. This is how the whole scheme of things works. All good things are difficult to achieve; and bad things are very easy to get. - Confucius

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62444
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Jul 10, 2016 7:30 pm

Durmatagno wrote:
G-Tech Corporation wrote:
Cool, cool, glad to know that works out. Just thought I should check.


Oh, something I missed before. Tassrah has the Mass Relay, Chomos is just a local system, so do you want to be in Chomos, or Tassrah?


Hm. Whichever works for me, really- Tassrah requires the least rewriting though, so maybe there?
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Durmatagno
Negotiator
 
Posts: 7132
Founded: Oct 10, 2011
Left-Leaning College State

Postby Durmatagno » Sun Jul 10, 2016 7:33 pm

G-Tech Corporation wrote:
Durmatagno wrote:
Oh, something I missed before. Tassrah has the Mass Relay, Chomos is just a local system, so do you want to be in Chomos, or Tassrah?


Hm. Whichever works for me, really- Tassrah requires the least rewriting though, so maybe there?


A bit more rewriting for me as I had system description stuff for Chomos done, but it'd take maybe fifteen minutes at most to switch it over, so lets do the switch.
When we lose one we love, our bitterest tears are called forth by the memory of hours when we loved not enough. - Maurice Maeterlinck

There is a sacredness in tears. They are not the mark of weakness, but of power. They speak more eloquently than ten thousand tongues. They are the messengers of overwhelming grief, of deep contrition, and of unspeakable love. - Washington Irving

It is easy to hate and it is difficult to love. This is how the whole scheme of things works. All good things are difficult to achieve; and bad things are very easy to get. - Confucius

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62444
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Jul 10, 2016 9:04 pm

Durmatagno wrote:
G-Tech Corporation wrote:
Hm. Whichever works for me, really- Tassrah requires the least rewriting though, so maybe there?


A bit more rewriting for me as I had system description stuff for Chomos done, but it'd take maybe fifteen minutes at most to switch it over, so lets do the switch.


No no, in that case just do Chomos. It's no real trouble for me either way.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

User avatar
Durmatagno
Negotiator
 
Posts: 7132
Founded: Oct 10, 2011
Left-Leaning College State

Postby Durmatagno » Sun Jul 10, 2016 9:14 pm

G-Tech Corporation wrote:
Durmatagno wrote:
A bit more rewriting for me as I had system description stuff for Chomos done, but it'd take maybe fifteen minutes at most to switch it over, so lets do the switch.


No no, in that case just do Chomos. It's no real trouble for me either way.


You sure? That implies missing the Destroyer in Tassrah (Maybe you had left the system before it arrived) as all three were sent to different systems at the same time
When we lose one we love, our bitterest tears are called forth by the memory of hours when we loved not enough. - Maurice Maeterlinck

There is a sacredness in tears. They are not the mark of weakness, but of power. They speak more eloquently than ten thousand tongues. They are the messengers of overwhelming grief, of deep contrition, and of unspeakable love. - Washington Irving

It is easy to hate and it is difficult to love. This is how the whole scheme of things works. All good things are difficult to achieve; and bad things are very easy to get. - Confucius

User avatar
G-Tech Corporation
Khan of Spam
 
Posts: 62444
Founded: Feb 03, 2010
Inoffensive Centrist Democracy

Postby G-Tech Corporation » Sun Jul 10, 2016 9:23 pm

Durmatagno wrote:
G-Tech Corporation wrote:
No no, in that case just do Chomos. It's no real trouble for me either way.


You sure? That implies missing the Destroyer in Tassrah (Maybe you had left the system before it arrived) as all three were sent to different systems at the same time


That's perfect fine. A remote monitoring station will probably note it, but first contact in Chomos works just fine for me.
TG if you have questions about RP. If I don't know the answer, I know someone who does.

Quite the unofficial fellow. P2TM Mentor specializing in faction and nation RPs, as well as RPGs.

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Vladivostokava
Ambassador
 
Posts: 1865
Founded: Apr 21, 2016
Ex-Nation

Postby Vladivostokava » Sun Jul 10, 2016 10:32 pm

I would like to take over the Palaven Hierarchy.
My name is Ava/Ewa I am from Poland.
我会说一点, Mowie po polsku, I speak English.
I am Polish born, American citizen, I live in China.

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Archangelskl Oblast
Postmaster-General
 
Posts: 12122
Founded: Aug 21, 2013
Democratic Socialists

Postby Archangelskl Oblast » Sun Jul 10, 2016 10:38 pm

Lunas Legion wrote:We carried over once before, back when Arch was leading this thing still, and ultimately the same thing happened then, with those who carried over being basically untouchable by that point (Arch had something like 200 dreads as the Turians, I as the Rachni had the capacity to produce about 500 LC a month) and generally carrying over doesn't work for anyone but the old guard. It's better in the long run just to go back to zero and have everyone go from the start.

Also, back in the older versions (pre-exploration) the main limitation on the Geth preventing them from becoming a economic superpower was their confinement to the Perseus Veil area and it's small number of worlds; that a) gave the Quarians a fighting chance later on by preventing the Geth from out-economying them and b) forced the Geth into conflict with the Terminus at large later on. Exploration removes both of those. Plus I inherently dislike RNG-based systems, especally where the result generator isn't openly seen generating results.

Just a few thoughts.

Also, since Soviet hasn't shown up for some time, I'm having my doubts about whether this civil war is actually going to go anywhere.

I had a huge fleet but nowhere near 200 dreads. I think 42 was my top count. Just saying.
We'll Bang, OK?

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North America Inc
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Posts: 7613
Founded: Mar 07, 2013
Capitalizt

Postby North America Inc » Sun Jul 10, 2016 10:41 pm

Archangelskl Oblast wrote:
Lunas Legion wrote:We carried over once before, back when Arch was leading this thing still, and ultimately the same thing happened then, with those who carried over being basically untouchable by that point (Arch had something like 200 dreads as the Turians, I as the Rachni had the capacity to produce about 500 LC a month) and generally carrying over doesn't work for anyone but the old guard. It's better in the long run just to go back to zero and have everyone go from the start.

Also, back in the older versions (pre-exploration) the main limitation on the Geth preventing them from becoming a economic superpower was their confinement to the Perseus Veil area and it's small number of worlds; that a) gave the Quarians a fighting chance later on by preventing the Geth from out-economying them and b) forced the Geth into conflict with the Terminus at large later on. Exploration removes both of those. Plus I inherently dislike RNG-based systems, especally where the result generator isn't openly seen generating results.

Just a few thoughts.

Also, since Soviet hasn't shown up for some time, I'm having my doubts about whether this civil war is actually going to go anywhere.

I had a huge fleet but nowhere near 200 dreads. I think 42 was my top count. Just saying.

Hey do you like stalk our forum? ;)

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Archangelskl Oblast
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Posts: 12122
Founded: Aug 21, 2013
Democratic Socialists

Postby Archangelskl Oblast » Sun Jul 10, 2016 10:43 pm

Lunas Legion wrote:Research has always been an odd bird. It used to just be handled on a case by case basis, with project x requiring y months and z credits per month to complete, and restricted to one per player.

Then Arch made a death star by combining his project with someone else's. The amount of rage generated was enough to basically end research for good until the new system.

Not a death star. It was basically a mobile space station that operated as a smaller military cited omega looking place. Just moves slow.
We'll Bang, OK?

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