Shadowwell wrote:I will post later, i am also typing up a blurb about magic, Ever would it be ok if i created a First Archmage for lore purposes.
It's good. Wait! How bout you make a subtle hint that he would become Kuruth! The Ascended!
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by Everhall » Thu Jun 23, 2016 9:51 am
Shadowwell wrote:I will post later, i am also typing up a blurb about magic, Ever would it be ok if i created a First Archmage for lore purposes.

by Everhall » Thu Jun 23, 2016 9:53 am
Ironsbad wrote:Was thinking about making a mage that would try to carve out his own empire or something as a form of magicoracy. Would that work?

by Everhall » Thu Jun 23, 2016 9:54 am

by Shadowwell » Thu Jun 23, 2016 9:55 am


by The Empire of Pretantia » Thu Jun 23, 2016 9:57 am

by Everhall » Thu Jun 23, 2016 10:04 am
Ironsbad wrote:Everhall wrote:Take a city? Establish an army. You need to gain some land and support to reconquer Eroris. And defeat the Akonate and the Empire
That was the plan. A long plan that may be worth nothing, but would be worth it.Everhall wrote:You could always seize the Empire from Ruven
How much support does the family and the crown have in support?


by Everhall » Thu Jun 23, 2016 10:05 am
Woodstovia wrote:Could you make an app for Ruven so we know what he's like?

by Kuhlfros » Thu Jun 23, 2016 10:17 am

by Everhall » Thu Jun 23, 2016 10:19 am
Kuhlfros wrote:Kenna the Wanderer
Race: Nord?
Gender/Sex: Male
Age: Unknown
Appearance: (Image)
Class: Lich
Equipment: Ancient Book of Runes, Plethora of runestones, Equipment to make more runestones, Books recorded from earlier Eras, A dark billowing cloak that covers his body except his hands which are gloved black and his feet which are booted black
Skills: Master of the forgotten art of Rune Magic, Teaching others, Being Undead
Weaknesses: Ages of being Undead and Resting has slowed his combat, not that he needs it being a Rune Mage, Fire...his fire that he uses is different than normal fire, his phylactery (mortal object that keeps him alive through the Eras)
Bio:
Kenna came from the First Era, from the long forgotten land as is his real name and history. But that matters not, what he tells those he teaches is that he was a great mage whom was an advisor of Orrin Stormcrown whom at one point, delved into necrotic magic in order to achieve immortality to achieve his own goals, and was punished to the way he is now, the Old Ones put him to rest to watch time go by, watching Rune Magic, the Old Ones, and the Kingdoms of Man fall away.
But now he has been given his penance, to roam Eroris and teach those whom follow the Old Ones of thier forgotten magic. Rune Magic, which is more powerful than the popularly used Elf Magic, however comes at a steeper price. Those who want to use Rune Magic must go through great suffering, beginner Rune Mages will find it extremely costly on their body and crafting Runestones to use is very time consuming. However masters can craft glyphs and runes in air without stones and can alter reality itself with the magic.
RP Sample: Already gave one
Personality:Enigmatic, Distant, and purely Reactive
Likes: The Old Ones Faith, Humans of the old continent (Nords and Reachmen), Rune Magic
Dislikes:Fire, Elf Magic, The Ascenended
Voice: TBA
Theme Song:TBA
The PIE! - Don't Remove; For Tracking
Everhall and I talked about the creation of the character and this type of magic and lore I will better describe here
The magic practice of Rune Magic was brought to Eroris from the forgotten continent by Humanity, different from the Magic practiced in Eroris today which is Elf Magic, Rune magic is part of the reason how the early Nords and humans built such great structures most notably the Wall of Orrin which still stands today.
Rune Magic is more powerful than Elf Magic, however that comes at a cost, Rune Mages must go through great suffering in order to hone themselves as practitioners, and new users will find themselves passing out and growing completely depleted of energy after using one Rune spell. Not to mention the work of crafting runes to use is a time consuming process, however as previously stated, Masters of the art can draw runes out of air and have a far greater supply of magic power and more complicated runes at their disposal.
However due to the far easier and less costly Elf Magic, the Ascended Religion, and disappearance of many Rune Masters, Rune Magic was lost to the ages, a forgotten art which the Lich teacher character I have here will be returning to those who follow the Old Ones and are willing to make the sacrifice for power.

by Everhall » Thu Jun 23, 2016 10:24 am
Idk
by Pillowlandia » Thu Jun 23, 2016 10:27 am

Stasnov wrote:Small-to-medium sized professional, relatively high-tech and well funded military. Emphasis on flexible units at Brigade-Battalion level.

by The Olog-Hai » Thu Jun 23, 2016 10:34 am
Zanera wrote:I poosted. Won't need a prison break, Kharden will be out on a few days. I have an outline and make the post up as I go.

by Ironsbad » Thu Jun 23, 2016 10:39 am
Pillowlandia wrote:Just take a stick, get a paper, write chaos, and tape it to the stick. Congrats on your new staff of chaos

by Albertae » Thu Jun 23, 2016 10:39 am

by Everhall » Thu Jun 23, 2016 10:50 am


by Everhall » Thu Jun 23, 2016 10:50 am
Zanera wrote:How're my posts so far?

by Everhall » Thu Jun 23, 2016 10:54 am
Woodstovia wrote:Is that age correct?

by Everhall » Thu Jun 23, 2016 10:54 am
Ironsbad wrote:Are the Raj normally nomadic when they aren't in the service of the Akounate?
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