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The Legends of Eroris: Arrival |OOC|Fantasy-Medieval|

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Everhall
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Postby Everhall » Thu Jun 23, 2016 9:51 am

Shadowwell wrote:I will post later, i am also typing up a blurb about magic, Ever would it be ok if i created a First Archmage for lore purposes.

It's good. Wait! How bout you make a subtle hint that he would become Kuruth! The Ascended!

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Everhall
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Postby Everhall » Thu Jun 23, 2016 9:53 am

Ironsbad wrote:Was thinking about making a mage that would try to carve out his own empire or something as a form of magicoracy. Would that work?

Take a city? Establish an army. You need to gain some land and support to reconquer Eroris. And defeat the Akonate and the Empire

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Everhall
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Postby Everhall » Thu Jun 23, 2016 9:54 am

Everhall wrote:
Ironsbad wrote:Was thinking about making a mage that would try to carve out his own empire or something as a form of magicoracy. Would that work?

Take a city? Establish an army. You need to gain some land and support to reconquer Eroris. And defeat the Akonate and the Empire

You could always seize the Empire from Ruven

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Shadowwell
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Postby Shadowwell » Thu Jun 23, 2016 9:55 am

Everhall wrote:
Shadowwell wrote:I will post later, i am also typing up a blurb about magic, Ever would it be ok if i created a First Archmage for lore purposes.

It's good. Wait! How bout you make a subtle hint that he would become Kuruth! The Ascended!

Will do.
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Woodstovia
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Postby Woodstovia » Thu Jun 23, 2016 9:55 am

Could you make an app for Ruven so we know what he's like?

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The Empire of Pretantia
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Postby The Empire of Pretantia » Thu Jun 23, 2016 9:57 am

So, an anonymous player has begged me to make this sad excuse of an RP a proper map. I initially refused, but in my vast and voluminous benevolence I have decided to grace you with a magna charta.
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Ironsbad
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Postby Ironsbad » Thu Jun 23, 2016 9:58 am

Everhall wrote:
Ironsbad wrote:Was thinking about making a mage that would try to carve out his own empire or something as a form of magicoracy. Would that work?

Take a city? Establish an army. You need to gain some land and support to reconquer Eroris. And defeat the Akonate and the Empire

That was the plan. A long plan that may be worth nothing, but would be worth it.
Everhall wrote:
Everhall wrote:Take a city? Establish an army. You need to gain some land and support to reconquer Eroris. And defeat the Akonate and the Empire

You could always seize the Empire from Ruven

How much support does the family and the crown have in support?

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Everhall
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Postby Everhall » Thu Jun 23, 2016 10:04 am

Ironsbad wrote:
Everhall wrote:Take a city? Establish an army. You need to gain some land and support to reconquer Eroris. And defeat the Akonate and the Empire

That was the plan. A long plan that may be worth nothing, but would be worth it.
Everhall wrote:You could always seize the Empire from Ruven

How much support does the family and the crown have in support?

It's strong, especially in the Vale. Not so much is Norravägg.
You could always do a Jagar Tharn :p

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Everhall
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Postby Everhall » Thu Jun 23, 2016 10:05 am

Woodstovia wrote:Could you make an app for Ruven so we know what he's like?

A-okay

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Kuhlfros
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Postby Kuhlfros » Thu Jun 23, 2016 10:17 am

Kenna the Wanderer
Race: Nord?
Gender/Sex: Male
Age: Unknown
Appearance: Image
Class: Lich
Equipment: Ancient Book of Runes, Plethora of runestones, Equipment to make more runestones, Books recorded from earlier Eras, A dark billowing cloak that covers his body except his hands which are gloved black and his feet which are booted black
Skills: Master of the forgotten art of Rune Magic, Teaching others, Being Undead
Weaknesses: Ages of being Undead and Resting has slowed his combat, not that he needs it being a Rune Mage, Fire...his fire that he uses is different than normal fire, his phylactery (mortal object that keeps him alive through the Eras)
Bio:
Kenna came from the First Era, from the long forgotten land as is his real name and history. But that matters not, what he tells those he teaches is that he was a great mage whom was an advisor of Orrin Stormcrown whom at one point, delved into necrotic magic in order to achieve immortality to achieve his own goals, and was punished to the way he is now, the Old Ones put him to rest to watch time go by, watching Rune Magic, the Old Ones, and the Kingdoms of Man fall away.

But now he has been given his penance, to roam Eroris and teach those whom follow the Old Ones of thier forgotten magic. Rune Magic, which is more powerful than the popularly used Elf Magic, however comes at a steeper price. Those who want to use Rune Magic must go through great suffering, beginner Rune Mages will find it extremely costly on their body and crafting Runestones to use is very time consuming. However masters can craft glyphs and runes in air without stones and can alter reality itself with the magic.
RP Sample: Already gave one

Personality:Enigmatic, Distant, and purely Reactive
Likes: The Old Ones Faith, Humans of the old continent (Nords and Reachmen), Rune Magic
Dislikes:Fire, Elf Magic, The Ascenended
Voice: TBA
Theme Song:TBA
The PIE! - Don't Remove; For Tracking

Everhall and I talked about the creation of the character and this type of magic and lore I will better describe here

The magic practice of Rune Magic was brought to Eroris from the forgotten continent by Humanity, different from the Magic practiced in Eroris today which is Elf Magic, Rune magic is part of the reason how the early Nords and humans built such great structures most notably the Wall of Orrin which still stands today.

Rune Magic is more powerful than Elf Magic, however that comes at a cost, Rune Mages must go through great suffering in order to hone themselves as practitioners, and new users will find themselves passing out and growing completely depleted of energy after using one Rune spell. Not to mention the work of crafting runes to use is a time consuming process, however as previously stated, Masters of the art can draw runes out of air and have a far greater supply of magic power and more complicated runes at their disposal.

However due to the far easier and less costly Elf Magic, the Ascended Religion, and disappearance of many Rune Masters, Rune Magic was lost to the ages, a forgotten art which the Lich teacher character I have here will be returning to those who follow the Old Ones and are willing to make the sacrifice for power.
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[21:48] <Kuhl> ∞/10
[21:50] <Shy> AND KUHLFROS SAID UNTO THE EARTH: LET THERE BE SPECIAL SYMBOLS FOR THE RATING OF BLAMESHIFT OUT OF TEN
[21:50] <Shy> AND THE WORLD COMPLIED
[21:50] <Kuhl> I just googled the infinity symbol XD
[21:52] <Kuhl> BUT I WILL GO WITH IT
[21:52] <Shy> ALL HAIL
[21:53] <Shy> THE VIKING GOD KULHFROS
[21:53] <Kuhl> OFF TO VALHALLA

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Everhall
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Postby Everhall » Thu Jun 23, 2016 10:19 am

Kuhlfros wrote:Kenna the Wanderer
Race: Nord?
Gender/Sex: Male
Age: Unknown
Appearance: (Image)
Class: Lich
Equipment: Ancient Book of Runes, Plethora of runestones, Equipment to make more runestones, Books recorded from earlier Eras, A dark billowing cloak that covers his body except his hands which are gloved black and his feet which are booted black
Skills: Master of the forgotten art of Rune Magic, Teaching others, Being Undead
Weaknesses: Ages of being Undead and Resting has slowed his combat, not that he needs it being a Rune Mage, Fire...his fire that he uses is different than normal fire, his phylactery (mortal object that keeps him alive through the Eras)
Bio:
Kenna came from the First Era, from the long forgotten land as is his real name and history. But that matters not, what he tells those he teaches is that he was a great mage whom was an advisor of Orrin Stormcrown whom at one point, delved into necrotic magic in order to achieve immortality to achieve his own goals, and was punished to the way he is now, the Old Ones put him to rest to watch time go by, watching Rune Magic, the Old Ones, and the Kingdoms of Man fall away.

But now he has been given his penance, to roam Eroris and teach those whom follow the Old Ones of thier forgotten magic. Rune Magic, which is more powerful than the popularly used Elf Magic, however comes at a steeper price. Those who want to use Rune Magic must go through great suffering, beginner Rune Mages will find it extremely costly on their body and crafting Runestones to use is very time consuming. However masters can craft glyphs and runes in air without stones and can alter reality itself with the magic.
RP Sample: Already gave one

Personality:Enigmatic, Distant, and purely Reactive
Likes: The Old Ones Faith, Humans of the old continent (Nords and Reachmen), Rune Magic
Dislikes:Fire, Elf Magic, The Ascenended
Voice: TBA
Theme Song:TBA
The PIE! - Don't Remove; For Tracking

Everhall and I talked about the creation of the character and this type of magic and lore I will better describe here

The magic practice of Rune Magic was brought to Eroris from the forgotten continent by Humanity, different from the Magic practiced in Eroris today which is Elf Magic, Rune magic is part of the reason how the early Nords and humans built such great structures most notably the Wall of Orrin which still stands today.

Rune Magic is more powerful than Elf Magic, however that comes at a cost, Rune Mages must go through great suffering in order to hone themselves as practitioners, and new users will find themselves passing out and growing completely depleted of energy after using one Rune spell. Not to mention the work of crafting runes to use is a time consuming process, however as previously stated, Masters of the art can draw runes out of air and have a far greater supply of magic power and more complicated runes at their disposal.

However due to the far easier and less costly Elf Magic, the Ascended Religion, and disappearance of many Rune Masters, Rune Magic was lost to the ages, a forgotten art which the Lich teacher character I have here will be returning to those who follow the Old Ones and are willing to make the sacrifice for power.

AAAAACEPTED! Into Archives.

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Ironsbad
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Postby Ironsbad » Thu Jun 23, 2016 10:21 am

Everhall wrote:
Ironsbad wrote:That was the plan. A long plan that may be worth nothing, but would be worth it.

How much support does the family and the crown have in support?

It's strong, especially in the Vale. Not so much is Norravägg.
You could always do a Jagar Tharn :p

Where am I going to find a staff of chaos?

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Everhall
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Postby Everhall » Thu Jun 23, 2016 10:24 am

Ironsbad wrote:
Everhall wrote:It's strong, especially in the Vale. Not so much is Norravägg.
You could always do a Jagar Tharn :p

Where am I going to find a staff of chaos?

:lol: Idk

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Pillowlandia
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Postby Pillowlandia » Thu Jun 23, 2016 10:27 am

Just take a stick, get a paper, write chaos, and tape it to the stick. Congrats on your new staff of chaos :p
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The Olog-Hai
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Postby The Olog-Hai » Thu Jun 23, 2016 10:34 am

Zanera wrote:I poosted. Won't need a prison break, Kharden will be out on a few days. I have an outline and make the post up as I go. :p

So I'm unneeded?
Fine. I'll go raid somewhere else.
It appears I'm an INTP-T. You're not gonna get much more about me.
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Ironsbad
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Postby Ironsbad » Thu Jun 23, 2016 10:39 am

Pillowlandia wrote:Just take a stick, get a paper, write chaos, and tape it to the stick. Congrats on your new staff of chaos :p

Perfect. Just perfect. Al wizards shall see the power of my mage in the sixth era.

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Albertae
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Postby Albertae » Thu Jun 23, 2016 10:39 am

Just replied to Phaerl. She can her stuff and then we go adventure.

Everhall. I was wondering if you and I and possibly another person make a whole story line or quest line. That way as we go along we find more clues until we reach the man or woman who did this wrongdoing to Phaerl. We could add some cool things about how possibly this guy affected Abus' family or Aracia's birth parents. It would certainly be interesting and keep us all interested in the story. It also will give Abus a chance to develop his spell ideas and ICly think of the ideas I've written down so far.
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Zanera
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Postby Zanera » Thu Jun 23, 2016 10:42 am

The Olog-Hai wrote:
Zanera wrote:I poosted. Won't need a prison break, Kharden will be out on a few days. I have an outline and make the post up as I go. :p

So I'm unneeded?
Fine. I'll go raid somewhere else.


Fine then. >:(
:p

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Zanera
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Postby Zanera » Thu Jun 23, 2016 10:49 am

How're my posts so far? :p

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Everhall
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Postby Everhall » Thu Jun 23, 2016 10:50 am

PRESENTING THE EMPEROR OF ERORIS!

Emperor Ruven "The Young Eagle" Varian I
Image


Race: Mayaar

Gender/Sex: Male

Age: 62

Class: Emperor Class; Combination of Magical and Martial attacks to quickly overwhelm the enemy

Equipment: The Armor of Alaro Ashen Himself (THE LEGEND!), an broadsword used by his Great Grandfather, Iolas Varian.

Skills: Leadership, Magic, Swordsmanship, his good looks, his family name.

Weaknesses: Is quite naïve in his judgements, trusting people who should not be trusted. It is easy to gain his trust, but hard to regain it when you lose it.

Bio:

Born as the eldest son of the Emperor Omoris Varian II and Empress Alves Varian in year 138 of the Fifth Era, Ruven Varian was destined to be the Emperor of the Ashen Empire. As heir to the Ember Throne Ruven was given the greatest of education and scholars. He was trained in the ways of diplomacy, and philosophy. He excelled in the arts of magic and swords play, greatly impressing his father, the Emperor.

As with all Varians, Ruven was sent on a tour of Eroris at the age of twenty, touring the continent of Eroris and meeting new peoples and new friends. Ruven absolutely loved the beauty and complexity of Eroris, soaking everything in detail by detail. With war once again flaring the the Reach in late 160, Ruven was forced to return home from his tour of Eroris, with many a knowledge that would help him in the war. In the war with the Reach Ruven was a colonel in the Imperial Army, involved in many offenses against the Reachmen. Even with the young Prince, now known as "The Eagle" the Empire was unable to win in the war with the Reachmen. It faced much larger challenges with the landing of the Akounate in 170. The regiment that the young prince was in was utterly destroyed in the war with the Akounate. Fortunately for the Prince, he had been wounded in a skirmish just before the destruction of his regiment and had been recalled home. This would be one of Ruven's major regrets for years to come.

Ruven continued to live his life out in Isnhrion, now planning for the day that the Akounate would once again attack the borders of the Empire. With his father falling ill in 198, it is only a matter of time before the Young Eagle ascends to the throne...

RP Sample: *Pulls gun* I TOLD YOU NOT TO ASK ME THAT! *BANG!*


Personality: Kind and charming, the Young Eagle is that classic Knight on a White Steed, caring for others and the Empire. Although he is that, he puts too much trust on the people who serve him leaving him open to deception and intrigue.

Likes: The Ashen Empire, His Mother, Stories of Alaro Ashen, Kindness, The People

Dislikes: The Akounate (REALLY BIG TIME!), The Reach (BIG TIME), Some Nords, bullies, Bandits, Whoever the Hell Assassinated Alaro III.

Voice: Rhagar Targayran (Just imagine the voice of that guy)

Theme Song: Meh.
(Feel free to add anything else!)
The PIE! - Don't Remove; For Tracking

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Everhall
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Postby Everhall » Thu Jun 23, 2016 10:50 am

Zanera wrote:How're my posts so far? :p

Gut!

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Woodstovia
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Postby Woodstovia » Thu Jun 23, 2016 10:53 am

Is that age correct?

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Ironsbad
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Postby Ironsbad » Thu Jun 23, 2016 10:53 am

Are the Raj normally nomadic when they aren't in the service of the Akounate?

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Everhall
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Postby Everhall » Thu Jun 23, 2016 10:54 am

Woodstovia wrote:Is that age correct?

What age?

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Everhall
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Founded: Sep 23, 2014
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Postby Everhall » Thu Jun 23, 2016 10:54 am

Ironsbad wrote:Are the Raj normally nomadic when they aren't in the service of the Akounate?

Some what, yes.

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