NATION

PASSWORD

Gods Among Us V4.0 [Superhero] (OOC|OPEN)

For all of your non-NationStates related roleplaying needs!

Advertisement

Remove ads

User avatar
Primordial Luxa
Postmaster-General
 
Posts: 12092
Founded: Oct 30, 2012
Left-Leaning College State

Postby Primordial Luxa » Tue Nov 08, 2016 10:19 am

The Posthuman Coalition wrote:Reapplication.

Super Identity: Curveball
Real Identity: Tanya Petrovich
Is real identity known to the public: No.
Hero, Villain, Neutral: (Lawful) Neutral
Age: 28
Gender: Female
Appearance: Has a slim but athletic figure, 5'8 and weighing 127 lbs, naturally pale complexion. Highly angular, slightly long face with sharp nose and not-so prominent cheekbones. Copper hair styled in a pixie cut. Has a scar from her left cheek down to her shoulder. Simply think Slavic-Japanese features but with with a highly angular face and eyebrows that looks like Spock's. Also a left arm amputee, only her left shoulder remains. Wears a specially tailored jet black suit coat that conceals firearms and weapons with matching slacks, wears a very dark grey shirt underneath and a satin black tie, also wears low-cut men's size black leather shoes with classic retractable hidden blades in each shoe. Also has cool black lens shades.

Group Affiliation: UN Metahuman Deployment Taskforce

Powers/Abilities:

+Bottomless Magazines: More gadgets than actual superpowers, these hammerspace portable tunneling devices are disguised as machine pistol and pistol magazines, specifically used to store and create infinite amounts of 9x19mm and .40 S&W ammunition seperately. The "magazines", once installed in specific weapons, will instantly grant it (and the user) unlimited ammunition once the magazines are inserted, unless the magazines themselves are removed from the guns. Comes in two different sets that produce two different types of ammo.

+Psychic Limb Generation: Thanks to an experimental chemical injected in her spinal cord, she is able to generate a near-invisible psychic limb in place of her amputated arm whenever she can and needs it, which distorts light around it. Her psychic appendage is the same length of her other arm and is able to lift at maximum 900 pounds with it. However, she cannot manipulate the shape, size, number and length of her arm, and requires slight concentration to maintain it. She can make the arm disappear and reappear again.

+Superb athlete, martial artist, and weapons expert: She always has been an athletic type of person, excelling in various athletic disciplines such as gymnastics and track-and-field. She is also quite a suprisingly decent martial artist despite her handicap, proficient specifically in judo, krav maga, arnis and taekwondo, and equaling or even beating some grandmasters.

Equipment:

+Steyr TMP (2)
+.40 S&W SIG Sauer P226 (1)
+Fairbairn Sykes fighting knife (1)
+Retractable Hidden Shoe Blades (2)

Weaknesses:

-Bottomless Magazines still function like normal magazines, meaning they are meant to be used in specific weapons, will not work with other weapons of different magazine slots, if its not inserted to a gun and are only limited in numbers, really
-Bottomless Magazines do not alter the state of weapons, they only give it unlimited ammo. Thus, the guns themselves are prone to damage and overheating if the user is not careful
-Psychic limb requires a near-conscious level of concentration in order to maintain. However, if the psychic limb is used for too long, (4-5 hours above) it can cause fainting and even damage to the user's system
-Passing out, being taken by surprise, getting wounded will snap her concetration and the psychic arm disappears
-Technically has 100% Grade-A human physiology
-Each time the Bottomless Magazines are attached to a gun it takes them a second to generate all of the metaphysical energy and ammunition. It won't start producing bullets until 2 minutes after it has been inserted into a weapon.
-The Bottomless Magazines draw energy and matter from sub-dimensional parts within our universe. This means that very specific kinds of technology could track the magazines based on transdimensional energy release and if something disrupts these transdimensional forces (like a monster or another weapon) the magazines will run out of materials to make bullets temporarily.
Background:

Tanya Petrovich was born as the youngest of three siblings in Krasnodar, Russia (formerly USSR) to Boris, a KGB agent for the former Soviet Union and half-Japanese mother Yuriya, who had died in birthing Tanya. Her father became cynical and jaded at the news of her beloved wife's death, almost and abandoning and blaming the infant for the death of his wife. Her eldest brother's hobby Nikolai was hunting and biathlon, and in his vacant days he let her curious baby sister take a few shots of his rifle, and turns out that Tanya had a natural ability in marksmanship.

Following the collapse of the Soviet Union in 1991, Tanya was only three years old at that time, and the KGB dissolved along with the once mighty Union. Her father consequently lost his job and the family was struck hard financially. They had to sell their house and other belongings to avoid debt and moved to Siberia, where they temporarily stayed until her father found a job as a security guard in Moscow eight years after the Soviet collapse.

Tanya's father was a stern, but a gentle man and when he discovered her only daughter's talent in shooting, he gently pressured her to excel in not just that field, but also in athletics and academics. Her father no more less expected only the best from her children, and from a ripe age, he mentally and physically conditioned his children to become strong, even when before Tanya was born. As a result, he forced his children to perform strenuous exercises, and punishments for failing are severe. At point, an eight-year old Tanya was left alone in a middle of a blizzard night with only light clothing once when she had a low mark in a science test.

However, despite severe early training and brutal punishments, Tanya steeled herself and strove to be the best, and has always thought that others are better than her, and must do anything to equal and surpass them, thus developing inferiority complex at such an early age. Yet she truly succeeded athletically, particularly in biathlon and gymnastics and academically in her school years, but her complex has made her aloof and socially distant from her peers, especially in her early high school years.

In the third year of her high school career she and her family had emigrated from Russia to the United States. When she reached 17, she applied for the USMC with parental guidance, serving two tours in both Iraq as a sniper before leaving the military and heading back to her motherland, Russia. There, she was granted special citizenship and joined the Russian spetsnaz group OMON. Unfortunately in a counter-terrorism operation in Chechnya, Tanya was hit by a rocket propelled grenade while she attempted to snipe her targets. Fortunately she survived with her left abdomen and face luckily intact, her left arm however wasn't so lucky.

Her left arm was amputated, and Tanya was honorably discharged and was awarded with service medals. But then, not even rewards are not enough to stop Tanya becoming cynical and feeling lost. She wasn't sure if she was happy that she cheated death or not because she lost her left arm. Without the presence of an arm, Tanya found initial difficulty in doing everyday and household tasks, but she got through it and became accustomed to using and even reloading a gun with just one hand, even outdrawing skilled marksmen in a daily basis.

One day, Tanya would be invited to Geneva, Switzerland by a mysterious man in black who claimed to return his life back to normal and grant her powers she could only imagine. Being cynical in nature she mocked the offer and refused it many times before she gave in. After she agreed, Tanya was then escorted by UN agents from Russia all the way to an hidden metahuman research facility whose location was censored off the map. It was only when she arrived that she realized that she will be experimented upon and thus attempted escape, although the guards prudently apprehended her with a stun gun.

Tanya then awoke with a rather odd feeling in a what seems to be a pristine white hospital room, contrasted by the mint curtains, bedsheets and hospital gown. She then noticed a weird, arm-shaped near-transparent psychic appendage distorted by the light, seemingly attached from the stump of her left shoulder. She immediately got up when he was greeted by the same man he met before. The man identified himself as Michel Doe, a UN Metahuman Deployment Taskforce high-ranking agent and said that she will work under him and the said organization, stating that she will report at New York a week after. Tanya gathered her favorite firearm and knife, twin Steyr TMPs and a Fairbairn-Sykes British commando knife which she received as a present from her father during her graduation day in Parris Island before she officially joined the USMC, and other belongings for departure to New York.

Once she reached the UN headquarters, she was called by Michel Doe to his office, where she was greeted by her new boss. Doe then presented four sets of Steyr TMP magazines and a SIG Sauer P226 with four sets of magazines. Michel Doe then said that these magazines are "quite special", for they never drain of ammo as long as the magazine is installed in the weapon. Tanya then asked what the hell did these magazines come from, and whether her boss was bluffing or not. Doe then calmly responded that each magazine contained a nano-tunneling device of alien origin, with storage capacity like a pocket-sized black hole. Skeptical, Tanya carried the pistol with the magazine attached on it and tested it in a firing range. Tanya fired 10 shot from the pistol, all hitting bullseye, and noticed the lack of need to reload. There, she truly believed it and from that point she committed herself to the enforcement of metahuman laws as a UN agent.

Summary: Tanya Petrovich (AKA Curveball) is a former US Marine a skilled marksman that seldom misses and spetsnaz agent who lost her arm in a counterrorist operation in Chechnya. A psychic arm replaces her left arm and has firearms that never run out of bullets.


Thanks and accepted.
Swith Witherward wrote:But I trust the people here. Well, except Prim. He has shifty eyes but his cute smile make up for it.

Monfrox wrote:But it's not like we've known Prim to really stick with normality...

P2TM wrote:HORROR/THRILLER Winner - Community Choice Award For Favorite Horror/Thriller Player: Primordial Luxa


Factbook (underconstruction)
Personification Life and GAU Posts
Luxan Imperial Narcotics (The ONLY narcotics store on GE&T)

User avatar
The Flutterlands
Post Marshal
 
Posts: 15157
Founded: Oct 02, 2013
Ex-Nation

Postby The Flutterlands » Tue Nov 08, 2016 10:21 am

I'll be getting an app up soon...
Call me Flutters - Minister of Justice of the Federation of the Shy One - Fluttershy is best pony
Who I side with - My Discord - OC Pony - Pitch Black
White, American, Male, Asexual, Deist, Autistic with Aspergers and ADHD, Civil Liberatarian and Democratic Socialist, Brony and Whovian. I have Neurofibromatosis Type 1. I'm also INTJ
Political Compass
Economic Left/Right: -4.88
Social Libertarian/Authoritarian: -6.77
Pros: Choice, Democracy, Liberatarianism, Populism, Secularism, Equal Rights, Contraceptives, Immigration, Environmentalism, Free Speech and Egalitarianism
Con: Communism, Fascism, SJW 'Feminism', Terrorism, Homophobia, Transphobia, Xenophobia, Death Penalty, Totalitarianism, Neoliberalism, and War.
Ravenclaw

User avatar
Serah
Negotiator
 
Posts: 7416
Founded: Feb 13, 2015
Ex-Nation

Postby Serah » Tue Nov 08, 2016 10:24 am

Super Identity: Gallahad
Real Identity: Johanna 'Elwira' Wyvill
Is real identity known to the public: Unknown to all but the NYMD.
Hero, Villain, Neutral: Neutral, but tends to land around hero most of the time.
Age: 26
Gender: Female
Appearance: 1M60, reddish brown hair, green eyes, mix of leather and plating around the torso/arms, light plating on the legs especially around the femoral artery, armor covers most of her body, though legs have less protection and are mainly jeans, wears hunting boots.
Group Affiliation: Considered to be with the NYMD, in actuality, she just helps whenever she's needed.
Powers:
Elemental weapon creation: Johanna can, if she has immediate access to the element, a weapon made out of Earth, Air, Water or Fire.
Those weapons can range from daggers to bows, going from spears to swords.
She can, theoretically create as many weapons as she can, as the only thing she does is model them in a certain way, and can even combine elements to create other ones such as ice, magma, or steam, however, as she only controls the main elements being the ones stated above, she cannot create, or control them to be weapons, though she can make ice from water, she can't modify its form once it's transformed.
Despite her not being able to create any pieces of armor, she can still make shields.
While she can theoretically create as many weapons as she wants, she does not modify the molecular structure of the weapon, and can only, for instance with water, keep it the way she wants by either using telekinesis as state, or holding it in her hands, however, as soon as it served its purpose, it turns back to a puddle.

She however needs to have enough of a material to create something from it, and certain materials are either harder to find, harder to pull out of the ground, or simply hard to work with. For instance, stone or dirt is very easy to work with and can be done within a second, however, metals of any kind will take up to a full minute to even start bending the way she wants.
In general, the primordial elements are very easy to work with, Air, Fire and Water are the most 'stable' ones in terms of crafting time, they take up to maybe five seconds, with the exception of Air as it simply needs her to want the wind to bend, however, as stated, it won't cut unless it's at hurricane levels.
Additionally, she can only hold up to five weapons at all times, should they be too big, such as more than two meters, or thicker than fifteen centimeters, it'll count as at least three. Notwithstanding that she can hold weapons on her own.

Lesser elemental telekinesis: Theoretically, Johanna doesn't need to be very close to anything to create a weapon, actually, to create them, she needs to move them around. And what better way than telekinesis? While she can only move small bits and pieces of elements, it is still nothing to scoff at as it allows her to completely control her weapons even when not holding them, notwithstanding Air weapons. A big example of what she can do is create a shield/arena around a radius of ten meters around her by simply touching the ground.
Her maximum range is seven meters.

Advanced chivalrous training: Due to her upbringing, she was trained at a very young age in the same way the knights of old were.
Due to this, she is remarkably stronger than most people and has unparalleled mastery over weapons such as bows, swords and spears.
Along with the reflexes to boot. And the resistance to booze.
Equipment:
-Titanium/Silver alloy english bastard sword, masterfully crafted.
-Armor all around her body, mostly constituted of leather and plate on the most sensitive parts of her body, as in the neck, thighs, upper torso and forearms.
The leather is mostly used to give leeway for movement.
Weaknesses:
-Nope, doesn't work: While Johanna can make weapons from a lot of things, there are some limitations. Not only does the actual subject matter need to be in a high enough density, she cannot use everything on the planet. For instance, Earth based weaponry revolves almost exclusively on matter found naturally on the planet. Things such as alloys do not work.

This rule amounts for everything in the other categories. A man made gas will not be able to be made into a weapon.
A non natural liquid will not work either, same goes for fire.

-Armor is heavy yo.: Her armor makes her very slow, so despite being able to take quite the beating due to it, her reflexes don't allow for much immediate response, even if she is trained and will be able to run faster than most people in the same situation, a fifty kilogram weight on you is still a fifty kilogram weight on you, notwithstanding the sword as well.
It also makes for poor disguise and overall lacks in the stealth department, making her a very easy target.
Additionally, due to the metal, it clinks around every so often, making her rather loud and easy to hear.

-I will give you a fair fight!: Johanna has a very, very chivalrous upbringing and as such, the honor that comes with the code of chivalry may be revised to the common day and age, but the dogma itself stays the same, in a fight, she will not hit from the back, nor will she let any civilian get in the way of harm, even if she has to take a lethal shot to save them.
This accounts as a reflex and is more often than not bringing her into the face of danger without actually wanting to. Additionally, running away is not an option.

-I can't work with those tools.: The nature of her power makes her unable to create any form of armor, nor maintain it or make it tougher, she can only create shields at most to protect people, and although the precise nature of the shields may vary, they still are the only thing keeping her from dying at a moment's notice.

-I need more minerals.: If a certain element such as water, or fire is nonexistent or in small quantities around her immediate vicinity, she will not be able to use it, or in the case where there is only a limited supply of it, she will only be able to make small weapons from it.
i.e: The flame from a light won't make a sword, it'll make a needle unless it's a really big flame.
i.e: In the rain, she will only be able to create a small needle and will have to wait for other droplets of water to add to the initial weapon for it be of any offensive significance.
i.e: An air weapon will just be what it is, wind shaped in the way of a weapon, but it won't cut, in fact what it'll do is push back the target at most, hence why Johanna only uses it to propel arrows or projectiles.

Background: Johanna Elwira Wyvill is a Norman girl raised in the countryside by a rather unusual family.
For generations, not only her power, but her profession has been passed on from member of the family to another, and currently, she is one of the last of that knightly bloodline, and coincidentally, one of the most powerful they've seen in decades.

As such, ever since she was of age to hold a sword, she's been trained, mentally physically, psychologically, simply to put the tired minds of her family at peace knowing that their youngest is not a failure, and a worthy heir to their name.
During her childhood, she trained with her father, uncle, and cousins, as they were mostly male, however it never stopped her determination to be, if not better, at least on par with them. And to her surprise, she did, and faster than she thought herself.
And as she grew, she molded herself into the woman she is today, however, it was not until a certain incident that she fully realized how important she was to her bloodline.
Something stupid, absolutely ludicrous to think would happen to a family of that size and those powers.

On the fifth month after her 19th birthday, the family domain burned down, taking her cousins, the much likelier heirs of the family, her father, and the elders, all while she was simply off to a friend's house a couple kilometers away.
It didn't traumatize her, far from it, in fact it made her so determined to live on for the rest of her family that weren't there anymore that she salvaged her armor and her sword, miraculously saved from the debris of the house, and set off. At first, she went for the major cities in France, then climbed on a boat to England, and settled herself in the Scottish highlands, not without having her fair share of adventures there.
Shortly after her third year there, which marked also her 22th birthday, she met Heamet and Richard in their, as Richard so richly put it as always "Magical bullshittery" fought and formed a great friendship with the duo, And helped the NYMD in European affairs but never actually accepting to be officially affiliated with the organization.

As of now, she is one of the less active members within the department, as she never really comes to America except on exceptional terms such as a serial killer running about, however for now she is still in the Scottish countryside, helping all that she can.
Summary: A chivalrous maiden filled with the need to protect with every means that she has, often consisting in the elements storming around.


Super Identity: Carly
Real Identity: Carly Owlson
Is real identity known to the public: Yes.
Hero, Villian, Neutral: Hero
Age: 25
Gender: F
Appearance: Short, messy brown hair, 1M70, grey cardigan, white T-shirt, glasses, blue eyes.
Group Affiliation: NYMD
Powers:
Telepathy: Using her mind, she can communicate with anyone by linking her mind to theirs, which basically serves as a really practical one way phone line; If the phone line could instantly read your every thought and have knowledge of your immediate past.
Theoretically, she can also communicate with animals, but all of her attempts at doing so have resulted in catastrophic failures.

Visualization: If Carly has a stable enough link in someone's mind, she can 'see' through the person's eyes to see what is happening in front of them or have a better insight on what's happening.

Interface creation: She can, through the use of this power, visualize through the aid of a magically created interface all that she has heard, seen, felt, or spoken about, making it some kind of really useful backup drive, like a computer hard drive of sorts; If the hard drive could produce sounds, smells, and visuals without the computer itself.
Equipment: None.
Weakness’s:
Limited telepathy: She needs, to establish a link with someone to have seen them in person, not through visualization, if that doesn't happen, it doesn't work. Her telepathy also doesn't stretch infinitely, and as easy as a simple message can be, sending a long ranged call to someone even as far as another New York District is already tiring to her, should the person leave New York, she wouldn't be able to call them.
Her visualization works the same way.

Visualization lag: If the person starts to get too far, the connection will start to lose power and slowly lag into oblivion.
The quality of the visualization is also affected by how well she knows the person, for instance, Heamet has the best quality out of all the members of the NYMD, if she tries to visualize a random person on the street, it will progressively raise itself from basically 144p to 1080p, as a mean of comparison.

Lack of fighting ability: For all intents and purposes, Carly is a secretary, not a fighter, at most, she will serve as an operator on the field with certain NYMD only missions or ones with Heamet, but it stops there, she cannot fight in the slightest.
Background:
Whereas most of the other founding members didn't know Heamet personally when he created the NYMD, Carly is the one exception.
Technically being Heamet's adoptive younger cousin, she was there at every point of his life, she followed him up to when he entered the NYPD and followed even further into the NYMD.

She was quite often babysat by Heamet's foster parents, then, when they actually started working full time, he was the one that would do so.
As such, she came to know him at a really young age and from exposure to him and his constant connection to Stone, she developed powers of her own.
At first, she didn't know how to control them, and constantly heard Heamet and other's inner ramblings and where her parents didn't understand how to deal with it, Heamet knew due to having his own powers manifesting at the time when hers did.
He trained her, made her learn how to use it, showed her how it could help people.
And after a few years, she knew exactly how to handle them, and delved into Heamet's memories, within them, she saw things she never should've been to witness and never told anyone, not even Heamet himself.

After her years of High School finished, she decided to join the same NYPD department Heamet was in.
And a few months later, the NYMD was formed.
Summary: A pacifist genetically enhanced telepath secretary.
Last edited by Serah on Wed Nov 09, 2016 6:54 am, edited 1 time in total.

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Tue Nov 08, 2016 2:16 pm

Super Identity: SS Standartenführer Haegler
Real Identity: Dietrich Ekerhart Haegler
Is real identity known to the public: Yes
Hero, Villain, Neutral: Villain
Age: 131 years
Gender: Male
Appearance:Image
Image
Group Affiliation: Reich Industries, SS Abteilung für Paranormales, The Third Reich, SS, Imperial German Army, Ordo Teutonicus
Powers: Immortality :D
Specifications:
Haegler can be described best as some kind of marionette. Disease can strike him but it won`t affect him at all except maybe his...hm...my english might be failing but I`d call it his sensory functions. And well, considering wounds, any wound can be dealt to him but he heals them up, although very slowly. The process can be shortened with medical tending though. And yes, he doesn`t die even when you cut him into pieces. And well, considering that he still looks like he`s 61 although he is 131 by now should explain the youth part well enough (I thought that one was obvious when comparing age and appearance...). In case of total and utter destruction he does regenerate his body but it takes a good year before there is enough to reanimate him again. Btw, in case of missing corpse, a ritual can be performed on anyone to make him a vessel for Haegler. This will include violent and drastic physical changes.
Equipment: Whatever he can lay his hands on though he usually carries a P08 and a SS knife with him. His sword as Grand Master of the Ordo Teutonicus is also lying around somewhere but I won`t go into that weapon right now because it is currently completely unimportant for this RP
Weaknesses: Definitive Weakness? Well, the healing part should not factor in that much simply because it won`t matter much in fights. It takes too long to be of any importance there. Apart from that some good magic used to block/isolate him from certain influence should also instantly take him down. Or, you now, go the way of all religions and have a banishment ritual. Works just as well.
Background: So, let`s see. Haegler was born as a catholic in 1885 in rural Swabia. He joined the catholic church pretty early and was well respected in his community for his righteous belief into God. Now, everything has a dark side and so had Haegler. It was not the friendly aspect of the church that interested him. The church's greatest crimes and the fanaticism it could instill was what really interested him. When he reached adulthood he left home quickly and joined the Teutonic Order.

Now the Teutonic Order was by far not as peaceful as one might think. It was still training "knights" as in making good commanders out of their recruits and train them with weaponry of all kinds. The Order had a dark secret after all. Long ago the Prussian King had founded his own paranormal Division and the Order had been the only ones around with the necessary knowledge for that. This small department had now, in the heavily militarized German Empire, evolved into a whole Division of it`s own, ready to combat the paranormal threats to Germany. And this was where the trained "knights" went.

When World War 1 broke out, the Paranormal Division was tasked with protecting the Heartlands and occupied lands from paranormal attacks. However, as the war got longer and longer and victory got ever more distant, the Division had to break with it`s moral code of staying a "knight in shining armour" and decided to fight fire with fire. Haegler, who had worked his way up to Colonel was one of those who supported this new agenda as he valued victory over morals. This led to bizarre experiments and a merciless hunt for relics and creatures in europe. Lastly, Haegler and the Division were deployed at the Front Lines of the War and brought a small scale Zombie and Demonic Apocalypse in the trenches. However, after the commanding general of the Division, Zimmermann, was killed by an individual warrior and the whole paranormal arsenal depleted, Haegler assumed the new leading role and took the unit out of combat.

Not much later came the end of the war. The treaty of Versailles forced Germany to disband it`s paranormal division and thus Haegler was without a job. Well, for a while. The Order decided to make him their new grandmaster because the old one had committed suicide because of Germany`s defeat. He then founded the Thule Society to gather up ressources and people who would nourish him with more information about the occult and paranormal. When Hitler and the NSdAP became a thing, Haegler was quick to support him. A burning need for revenge was deep inside Haegler, something he just had to let out on the Entente powers. He was also one of the founding members of the SS.

He was the one who proposed to destroy the rival organization SA in the "night of the long knives" and was personally present there. He was lucky that the new headof the SS, Himmler, was a fan of the occult and gave him the ressources to rebuild the Paranormal Division, now called SS Abteilung für Paranormales. He actively committed massacres in Europe, mostly for occult reasons, though also on Paranormal creatures. During the whole war there were several assasination attempts on his life by members of the magical/paranormal society where he, unlike in the human society, was all too well known. And so he developed a fear of sudden death and made efforts to ensure his survival. By the end of World War 2 he surrendered himself to the western Allies near Obersalzberg while his troops moved into the Austrian Alps.

In a secret trial of the Nuremberg Trials he was found guilty of crimes against both humanity and the Paranormal and also of assisting in preparing this war. His punishment was death by hanging. It was carried out accordingly but Johann Reichhart, an accomplice of Haegler, stole the body and brought it to a secret location in the Alps were his troops were currently holding their position and waiting for orders. Nobody knows what was there and happened there but it is clear that he managed to not much later negotiate terms with the Soviet Command. Stalin was impressed by what Haegler had to offer and took the SS' cooperation.

In the following decades Haegler worked on establishing contact with the various surviving Nazi cells while taking generous payment from the Soviets to enhance their arsenal. He also took the chance to kill off the former Soviet Paranormal Counter Organization in a second "Night of the Long Knives". These Nazi cells also doubled as spy rings for him and he was so generous to drop lots of the information they gathered for the Soviets. So of course he worked closely together with the KGB where he met young Putin. They became friends after a few years of cooperation.

With the fall of the Soviet Union the SS was finally freed again from all chains of the Soviet Government who had always kept them on a short leash because of their Nazi background. Haegler used this well and furthered the influence of the SS. Later he secretly supported Putin`s rise to power. He has been pursuing various schemes lately, such as Erdogan`s rise to power or the Migrant Crisis shaking the foundations of Europe and the rise of populism.

And well, very recently he has been reduced to a pile of bones by an enraged old nemesis of his. He`s currently located in Europe again and waiting for reanimation.
Summary: An SS officer leading the remnants of the Third Reich and manipulating the world as best as he can. Why he has lived this long is shrouded in mystery but a few people believe that he did so by arcane means. Something supporting this claim is his secret execution in the secret additional trials of Nuremberg.


Ugh, first of all my apps. Didn`t have time for more. Do have to learn a little as well for tomorrow`s exams.
Last edited by Remnants of Exilvania on Wed Nov 09, 2016 12:40 pm, edited 2 times in total.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Tue Nov 08, 2016 5:39 pm

Serah wrote:[spoiler=Johanna Elwira Wyvill][box]Super Identity: Gallahad
Real Identity: Johanna 'Elwira' Wyvill
Is real identity known to the public: Unknown to all but the NYMD.
Hero, Villain, Neutral: Neutral, but tends to land around hero most of the time.
Age: 26
Gender: Female
Appearance: 1M60, reddish brown hair, green eyes, mix of leather and plating around the torso/arms, light plating on the legs especially around the femoral artery, armor covers most of her body, though legs have less protection and are mainly jeans, wears hunting boots.
Group Affiliation: Considered to be with the NYMD, in actuality, she just helps whenever she's needed.
Powers:
Elemental weapon creation: Johanna can, if she has immediate access to the element, a weapon made out of Earth, Air, Water or Fire.
Those weapons can range from daggers to bows, going from spears to swords.
She can, theoretically create as many weapons as she can, as the only thing she does is model them in a certain way, and can even combine elements to create other ones such as ice, magma, or steam, however, as she only controls the main elements being the ones stated above, she cannot create, or control them to be weapons, though she can make ice from water, she can't modify its form once it's transformed.
Despite her not being able to create any pieces of armor, she can still make shields.
While she can theoretically create as many weapons as she wants, she does not modify the molecular structure of the weapon, and can only, for instance with water, keep it the way she wants by either using telekinesis as state, or holding it in her hands, however, as soon as it served its purpose, it turns back to a puddle.

She however needs to have enough of a material to create something from it, and certain materials are either harder to find, harder to pull out of the ground, or simply hard to work with. For instance, stone or dirt is very easy to work with and can be done within a second, however, metals of any kind will take up to a full minute to even start bending the way she wants.
In general, the primordial elements are very easy to work with, Air, Fire and Water are the most 'stable' ones in terms of crafting time, they take up to maybe five seconds, with the exception of Air as it simply needs her to want the wind to bend, however, as stated, it won't cut unless it's at hurricane levels.

Lesser elemental telekinesis: Theoretically, Johanna doesn't need to be very close to anything to create a weapon, actually, to create them, she needs to move them around. And what better way than telekinesis? While she can only move small bits and pieces of elements, it is still nothing to scoff at as it allows her to completely control her weapons even when not holding them, notwithstanding Air weapons. A big example of what she can do is create a shield/arena around a radius of ten meters around her by simply touching the ground.
Her maximum range is seven meters.
Equipment:
-Titanium/Silver alloy english bastard sword, masterfully crafted.
-Armor all around her body, mostly constituted of leather and plate on the most sensitive parts of her body, as in the neck, thighs, upper torso and forearms.
The leather is mostly used to give leeway for movement.
Weaknesses:
-Armor is heavy yo.: Her armor makes her very slow, so despite being able to take quite the beating due to it, her reflexes don't allow for much immediate response, even if she is trained and will be able to run faster than most people in the same situation, a fifty kilogram weight on you is still a fifty kilogram weight on you, notwithstanding the sword as well.
It also makes for poor disguise and overall lacks in the stealth department, making her a very easy target.
Additionally, due to the metal, it clinks around every so often, making her rather loud and easy to hear.

-I will give you a fair fight!: Johanna has a very, very chivalrous upbringing and as such, the honor that comes with the code of chivalry may be revised to the common day and age, but the dogma itself stays the same, in a fight, she will not hit from the back, nor will she let any civilian get in the way of harm, even if she has to take a lethal shot to save them.
This accounts as a reflex and is more often than not bringing her into the face of danger without actually wanting to. Additionally, running away is not an option.

-I can't work with those tools.: The nature of her power makes her unable to create any form of armor, nor maintain it or make it tougher, she can only create shields at most to protect people, and although the precise nature of the shields may vary, they still are the only thing keeping her from dying at a moment's notice.

-I need more minerals.: If a certain element such as water, or fire is nonexistent or in small quantities around her immediate vicinity, she will not be able to use it, or in the case where there is only a limited supply of it, she will only be able to make small weapons from it.
i.e: The flame from a light won't make a sword, it'll make a needle unless it's a really big flame.
i.e: In the rain, she will only be able to create a small needle and will have to wait for other droplets of water to add to the initial weapon for it be of any offensive significance.
i.e: An air weapon will just be what it is, wind shaped in the way of a weapon, but it won't cut, in fact what it'll do is push back the target at most, hence why Johanna only uses it to propel arrows or projectiles.

Earth, Air, Water, and Fire: We're gonna need a better definition, because this is literally everything. Are there restrictions to what materials she can manipulate? Can she manipulate multiple materials at the same time?

theoretically create as many weapons as she can/While she can theoretically create as many weapons as she wants: This is incredibly vague, any amount she wants could be an infinite number. And being able to do as many as she can is even worse. We need definiteness.

she does not modify the molecular structure of the weapon: She'd be restricted to liquids, gases, and plasma. Since solids have a set molecular structure that really doesn't want to move. It's also restrict her 'tools' since there's a number of compounds that contain usually solid or useful elements in their base form, but are next to useless in their bonded form. An example would be tungsten, which isn't found in Earth's crust as it's base element.

Also, I get that you want to beef up the NYMD. But you're kinda bloating it with your own characters, no one wants to join a crew where their skills won't be appreciated, and as it stands your bases are almost fully covered.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Primordial Luxa
Postmaster-General
 
Posts: 12092
Founded: Oct 30, 2012
Left-Leaning College State

Postby Primordial Luxa » Tue Nov 08, 2016 5:50 pm

Remnants of Exilvania wrote:
Super Identity: SS Standartenführer Haegler
Real Identity: Dietrich Ekerhart Haegler
Is real identity known to the public: Yes
Hero, Villain, Neutral: Villain
Age: 131 years
Gender: Male
Appearance:(Image)
(Image)
Group Affiliation: Reich Industries, SS Abteilung für Paranormales, The Third Reich, SS, Imperial German Army, Ordo Teutonicus
Powers: Immortality :D
Equipment: Whatever he can lay his hands on though he usually carries a P08 and a SS knife with him. His sword as Grand Master of the Ordo Teutonicus is also lying around somewhere but I won`t go into that weapon right now because it is currently completely unimportant for this RP
Weaknesses: If you want to win over him then go up against him in any way you`d go up against a normal armed human depending on the arms he carries. Or use magic.
Background: So, let`s see. Haegler was born as a catholic in 1885 in rural Swabia. He joined the catholic church pretty early and was well respected in his community for his righteous belief into God. Now, everything has a dark side and so had Haegler. It was not the friendly aspect of the church that interested him. The church's greatest crimes and the fanaticism it could instill was what really interested him. When he reached adulthood he left home quickly and joined the Teutonic Order.

Now the Teutonic Order was by far not as peaceful as one might think. It was still training "knights" as in making good commanders out of their recruits and train them with weaponry of all kinds. The Order had a dark secret after all. Long ago the Prussian King had founded his own paranormal Division and the Order had been the only ones around with the necessary knowledge for that. This small department had now, in the heavily militarized German Empire, evolved into a whole Division of it`s own, ready to combat the paranormal threats to Germany. And this was where the trained "knights" went.

When World War 1 broke out, the Paranormal Division was tasked with protecting the Heartlands and occupied lands from paranormal attacks. However, as the war got longer and longer and victory got ever more distant, the Division had to break with it`s moral code of staying a "knight in shining armour" and decided to fight fire with fire. Haegler, who had worked his way up to Colonel was one of those who supported this new agenda as he valued victory over morals. This led to bizarre experiments and a merciless hunt for relics and creatures in europe. Lastly, Haegler and the Division were deployed at the Front Lines of the War and brought a small scale Zombie and Demonic Apocalypse in the trenches. However, after the commanding general of the Division, Zimmermann, was killed by an individual warrior and the whole paranormal arsenal depleted, Haegler assumed the new leading role and took the unit out of combat.

Not much later came the end of the war. The treaty of Versailles forced Germany to disband it`s paranormal division and thus Haegler was without a job. Well, for a while. The Order decided to make him their new grandmaster because the old one had committed suicide because of Germany`s defeat. He then founded the Thule Society to gather up ressources and people who would nourish him with more information about the occult and paranormal. When Hitler and the NSdAP became a thing, Haegler was quick to support him. A burning need for revenge was deep inside Haegler, something he just had to let out on the Entente powers. He was also one of the founding members of the SS.

He was the one who proposed to destroy the rival organization SA in the "night of the long knives" and was personally present there. He was lucky that the new headof the SS, Himmler, was a fan of the occult and gave him the ressources to rebuild the Paranormal Division, now called SS Abteilung für Paranormales. He actively committed massacres in Europe, mostly for occult reasons, though also on Paranormal creatures. During the whole war there were several assasination attempts on his life by members of the magical/paranormal society where he, unlike in the human society, was all too well known. And so he developed a fear of sudden death and made efforts to ensure his survival. By the end of World War 2 he surrendered himself to the western Allies near Obersalzberg while his troops moved into the Austrian Alps.

In a secret trial of the Nuremberg Trials he was found guilty of crimes against both humanity and the Paranormal and also of assisting in preparing this war. His punishment was death by hanging. It was carried out accordingly but Johann Reichhart, an accomplice of Haegler, stole the body and brought it to a secret location in the Alps were his troops were currently holding their position and waiting for orders. Nobody knows what was there and happened there but it is clear that he managed to not much later negotiate terms with the Soviet Command. Stalin was impressed by what Haegler had to offer and took the SS' cooperation.

In the following decades Haegler worked on establishing contact with the various surviving Nazi cells while taking generous payment from the Soviets to enhance their arsenal. He also took the chance to kill off the former Soviet Paranormal Counter Organization in a second "Night of the Long Knives". These Nazi cells also doubled as spy rings for him and he was so generous to drop lots of the information they gathered for the Soviets. So of course he worked closely together with the KGB where he met young Putin. They became friends after a few years of cooperation.

With the fall of the Soviet Union the SS was finally freed again from all chains of the Soviet Government who had always kept them on a short leash because of their Nazi background. Haegler used this well and furthered the influence of the SS. Later he secretly supported Putin`s rise to power. He has been pursuing various schemes lately, such as Erdogan`s rise to power or the Migrant Crisis shaking the foundations of Europe and the rise of populism.

And well, very recently he has been reduced to a pile of bones by an enraged old nemesis of his. He`s currently located in Europe again and waiting for reanimation.
Summary: An SS officer leading the remnants of the Third Reich and manipulating the world as best as he can. Why he has lived this long is shrouded in mystery but a few people believe that he did so by arcane means. Something supporting this claim is his secret execution in the secret additional trials of Nuremberg.


Ugh, first of all my apps. Didn`t have time for more. Do have to learn a little as well for tomorrow`s exams.


Explain his immortality more.
Does he heal from any wound including lethal wounds? Or is it that he simply can never be dealt a leathal wound?
Does he die for a small time and then get better or is he just totally immune to injury?
Does "Immortality" include eternal youth and immunity to disease and illness.
Also can we have a more definitive weakness? Like a time amount before he heals? Or a specific weapon somewhere unique that can kill him if used by one specific person?
Swith Witherward wrote:But I trust the people here. Well, except Prim. He has shifty eyes but his cute smile make up for it.

Monfrox wrote:But it's not like we've known Prim to really stick with normality...

P2TM wrote:HORROR/THRILLER Winner - Community Choice Award For Favorite Horror/Thriller Player: Primordial Luxa


Factbook (underconstruction)
Personification Life and GAU Posts
Luxan Imperial Narcotics (The ONLY narcotics store on GE&T)

User avatar
Serah
Negotiator
 
Posts: 7416
Founded: Feb 13, 2015
Ex-Nation

Postby Serah » Wed Nov 09, 2016 12:27 am

Anowa wrote:
Serah wrote:[spoiler=Johanna Elwira Wyvill][box]Super Identity: Gallahad
Real Identity: Johanna 'Elwira' Wyvill
Is real identity known to the public: Unknown to all but the NYMD.
Hero, Villain, Neutral: Neutral, but tends to land around hero most of the time.
Age: 26
Gender: Female
Appearance: 1M60, reddish brown hair, green eyes, mix of leather and plating around the torso/arms, light plating on the legs especially around the femoral artery, armor covers most of her body, though legs have less protection and are mainly jeans, wears hunting boots.
Group Affiliation: Considered to be with the NYMD, in actuality, she just helps whenever she's needed.
Powers:
Elemental weapon creation: Johanna can, if she has immediate access to the element, a weapon made out of Earth, Air, Water or Fire.
Those weapons can range from daggers to bows, going from spears to swords.
She can, theoretically create as many weapons as she can, as the only thing she does is model them in a certain way, and can even combine elements to create other ones such as ice, magma, or steam, however, as she only controls the main elements being the ones stated above, she cannot create, or control them to be weapons, though she can make ice from water, she can't modify its form once it's transformed.
Despite her not being able to create any pieces of armor, she can still make shields.
While she can theoretically create as many weapons as she wants, she does not modify the molecular structure of the weapon, and can only, for instance with water, keep it the way she wants by either using telekinesis as state, or holding it in her hands, however, as soon as it served its purpose, it turns back to a puddle.

She however needs to have enough of a material to create something from it, and certain materials are either harder to find, harder to pull out of the ground, or simply hard to work with. For instance, stone or dirt is very easy to work with and can be done within a second, however, metals of any kind will take up to a full minute to even start bending the way she wants.
In general, the primordial elements are very easy to work with, Air, Fire and Water are the most 'stable' ones in terms of crafting time, they take up to maybe five seconds, with the exception of Air as it simply needs her to want the wind to bend, however, as stated, it won't cut unless it's at hurricane levels.

Lesser elemental telekinesis: Theoretically, Johanna doesn't need to be very close to anything to create a weapon, actually, to create them, she needs to move them around. And what better way than telekinesis? While she can only move small bits and pieces of elements, it is still nothing to scoff at as it allows her to completely control her weapons even when not holding them, notwithstanding Air weapons. A big example of what she can do is create a shield/arena around a radius of ten meters around her by simply touching the ground.
Her maximum range is seven meters.
Equipment:
-Titanium/Silver alloy english bastard sword, masterfully crafted.
-Armor all around her body, mostly constituted of leather and plate on the most sensitive parts of her body, as in the neck, thighs, upper torso and forearms.
The leather is mostly used to give leeway for movement.
Weaknesses:
-Armor is heavy yo.: Her armor makes her very slow, so despite being able to take quite the beating due to it, her reflexes don't allow for much immediate response, even if she is trained and will be able to run faster than most people in the same situation, a fifty kilogram weight on you is still a fifty kilogram weight on you, notwithstanding the sword as well.
It also makes for poor disguise and overall lacks in the stealth department, making her a very easy target.
Additionally, due to the metal, it clinks around every so often, making her rather loud and easy to hear.

-I will give you a fair fight!: Johanna has a very, very chivalrous upbringing and as such, the honor that comes with the code of chivalry may be revised to the common day and age, but the dogma itself stays the same, in a fight, she will not hit from the back, nor will she let any civilian get in the way of harm, even if she has to take a lethal shot to save them.
This accounts as a reflex and is more often than not bringing her into the face of danger without actually wanting to. Additionally, running away is not an option.

-I can't work with those tools.: The nature of her power makes her unable to create any form of armor, nor maintain it or make it tougher, she can only create shields at most to protect people, and although the precise nature of the shields may vary, they still are the only thing keeping her from dying at a moment's notice.

-I need more minerals.: If a certain element such as water, or fire is nonexistent or in small quantities around her immediate vicinity, she will not be able to use it, or in the case where there is only a limited supply of it, she will only be able to make small weapons from it.
i.e: The flame from a light won't make a sword, it'll make a needle unless it's a really big flame.
i.e: In the rain, she will only be able to create a small needle and will have to wait for other droplets of water to add to the initial weapon for it be of any offensive significance.
i.e: An air weapon will just be what it is, wind shaped in the way of a weapon, but it won't cut, in fact what it'll do is push back the target at most, hence why Johanna only uses it to propel arrows or projectiles.

Earth, Air, Water, and Fire: We're gonna need a better definition, because this is literally everything. Are there restrictions to what materials she can manipulate? Can she manipulate multiple materials at the same time?

theoretically create as many weapons as she can/While she can theoretically create as many weapons as she wants: This is incredibly vague, any amount she wants could be an infinite number. And being able to do as many as she can is even worse. We need definiteness.

she does not modify the molecular structure of the weapon: She'd be restricted to liquids, gases, and plasma. Since solids have a set molecular structure that really doesn't want to move. It's also restrict her 'tools' since there's a number of compounds that contain usually solid or useful elements in their base form, but are next to useless in their bonded form. An example would be tungsten, which isn't found in Earth's crust as it's base element.

Also, I get that you want to beef up the NYMD. But you're kinda bloating it with your own characters, no one wants to join a crew where their skills won't be appreciated, and as it stands your bases are almost fully covered.


Well, she isn't a full part of the NYMD, she's just around because she can help.
As for modifying the molecular structure, I mostly meant that she couldn't give actual properties to the element that it didn't have before.

By theoretically I meant that if she were to create something like a good hundred swords out of dirt, it'd keep that way once she's release them.
But I guess I should've put the limit to how many weapons she could hold on her telekinesis.

As for the actual limitations, I'll put them up because I actually need to put a spoiler inside the spoiler to attest for everything she can theoretically use.
More often than not it'd just be dirt, stone, water, salted water, actual fire, and the wind that goes around.

User avatar
The Flutterlands
Post Marshal
 
Posts: 15157
Founded: Oct 02, 2013
Ex-Nation

Postby The Flutterlands » Wed Nov 09, 2016 4:41 am

I shall post later today after school now that one nightmare's over and a new one begun.
Call me Flutters - Minister of Justice of the Federation of the Shy One - Fluttershy is best pony
Who I side with - My Discord - OC Pony - Pitch Black
White, American, Male, Asexual, Deist, Autistic with Aspergers and ADHD, Civil Liberatarian and Democratic Socialist, Brony and Whovian. I have Neurofibromatosis Type 1. I'm also INTJ
Political Compass
Economic Left/Right: -4.88
Social Libertarian/Authoritarian: -6.77
Pros: Choice, Democracy, Liberatarianism, Populism, Secularism, Equal Rights, Contraceptives, Immigration, Environmentalism, Free Speech and Egalitarianism
Con: Communism, Fascism, SJW 'Feminism', Terrorism, Homophobia, Transphobia, Xenophobia, Death Penalty, Totalitarianism, Neoliberalism, and War.
Ravenclaw

User avatar
Serah
Negotiator
 
Posts: 7416
Founded: Feb 13, 2015
Ex-Nation

Postby Serah » Wed Nov 09, 2016 6:54 am

I updated Johanna again.
Precised what she could do in a broad way but precise enough to pinpoint her power level.

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Wed Nov 09, 2016 8:51 am

Primordial Luxa wrote:
Remnants of Exilvania wrote:
Super Identity: SS Standartenführer Haegler
Real Identity: Dietrich Ekerhart Haegler
Is real identity known to the public: Yes
Hero, Villain, Neutral: Villain
Age: 131 years
Gender: Male
Appearance:(Image)
(Image)
Group Affiliation: Reich Industries, SS Abteilung für Paranormales, The Third Reich, SS, Imperial German Army, Ordo Teutonicus
Powers: Immortality :D
Equipment: Whatever he can lay his hands on though he usually carries a P08 and a SS knife with him. His sword as Grand Master of the Ordo Teutonicus is also lying around somewhere but I won`t go into that weapon right now because it is currently completely unimportant for this RP
Weaknesses: If you want to win over him then go up against him in any way you`d go up against a normal armed human depending on the arms he carries. Or use magic.
Background: So, let`s see. Haegler was born as a catholic in 1885 in rural Swabia. He joined the catholic church pretty early and was well respected in his community for his righteous belief into God. Now, everything has a dark side and so had Haegler. It was not the friendly aspect of the church that interested him. The church's greatest crimes and the fanaticism it could instill was what really interested him. When he reached adulthood he left home quickly and joined the Teutonic Order.

Now the Teutonic Order was by far not as peaceful as one might think. It was still training "knights" as in making good commanders out of their recruits and train them with weaponry of all kinds. The Order had a dark secret after all. Long ago the Prussian King had founded his own paranormal Division and the Order had been the only ones around with the necessary knowledge for that. This small department had now, in the heavily militarized German Empire, evolved into a whole Division of it`s own, ready to combat the paranormal threats to Germany. And this was where the trained "knights" went.

When World War 1 broke out, the Paranormal Division was tasked with protecting the Heartlands and occupied lands from paranormal attacks. However, as the war got longer and longer and victory got ever more distant, the Division had to break with it`s moral code of staying a "knight in shining armour" and decided to fight fire with fire. Haegler, who had worked his way up to Colonel was one of those who supported this new agenda as he valued victory over morals. This led to bizarre experiments and a merciless hunt for relics and creatures in europe. Lastly, Haegler and the Division were deployed at the Front Lines of the War and brought a small scale Zombie and Demonic Apocalypse in the trenches. However, after the commanding general of the Division, Zimmermann, was killed by an individual warrior and the whole paranormal arsenal depleted, Haegler assumed the new leading role and took the unit out of combat.

Not much later came the end of the war. The treaty of Versailles forced Germany to disband it`s paranormal division and thus Haegler was without a job. Well, for a while. The Order decided to make him their new grandmaster because the old one had committed suicide because of Germany`s defeat. He then founded the Thule Society to gather up ressources and people who would nourish him with more information about the occult and paranormal. When Hitler and the NSdAP became a thing, Haegler was quick to support him. A burning need for revenge was deep inside Haegler, something he just had to let out on the Entente powers. He was also one of the founding members of the SS.

He was the one who proposed to destroy the rival organization SA in the "night of the long knives" and was personally present there. He was lucky that the new headof the SS, Himmler, was a fan of the occult and gave him the ressources to rebuild the Paranormal Division, now called SS Abteilung für Paranormales. He actively committed massacres in Europe, mostly for occult reasons, though also on Paranormal creatures. During the whole war there were several assasination attempts on his life by members of the magical/paranormal society where he, unlike in the human society, was all too well known. And so he developed a fear of sudden death and made efforts to ensure his survival. By the end of World War 2 he surrendered himself to the western Allies near Obersalzberg while his troops moved into the Austrian Alps.

In a secret trial of the Nuremberg Trials he was found guilty of crimes against both humanity and the Paranormal and also of assisting in preparing this war. His punishment was death by hanging. It was carried out accordingly but Johann Reichhart, an accomplice of Haegler, stole the body and brought it to a secret location in the Alps were his troops were currently holding their position and waiting for orders. Nobody knows what was there and happened there but it is clear that he managed to not much later negotiate terms with the Soviet Command. Stalin was impressed by what Haegler had to offer and took the SS' cooperation.

In the following decades Haegler worked on establishing contact with the various surviving Nazi cells while taking generous payment from the Soviets to enhance their arsenal. He also took the chance to kill off the former Soviet Paranormal Counter Organization in a second "Night of the Long Knives". These Nazi cells also doubled as spy rings for him and he was so generous to drop lots of the information they gathered for the Soviets. So of course he worked closely together with the KGB where he met young Putin. They became friends after a few years of cooperation.

With the fall of the Soviet Union the SS was finally freed again from all chains of the Soviet Government who had always kept them on a short leash because of their Nazi background. Haegler used this well and furthered the influence of the SS. Later he secretly supported Putin`s rise to power. He has been pursuing various schemes lately, such as Erdogan`s rise to power or the Migrant Crisis shaking the foundations of Europe and the rise of populism.

And well, very recently he has been reduced to a pile of bones by an enraged old nemesis of his. He`s currently located in Europe again and waiting for reanimation.
Summary: An SS officer leading the remnants of the Third Reich and manipulating the world as best as he can. Why he has lived this long is shrouded in mystery but a few people believe that he did so by arcane means. Something supporting this claim is his secret execution in the secret additional trials of Nuremberg.


Ugh, first of all my apps. Didn`t have time for more. Do have to learn a little as well for tomorrow`s exams.


Explain his immortality more.
Does he heal from any wound including lethal wounds? Or is it that he simply can never be dealt a leathal wound?
Does he die for a small time and then get better or is he just totally immune to injury?
Does "Immortality" include eternal youth and immunity to disease and illness.
Also can we have a more definitive weakness? Like a time amount before he heals? Or a specific weapon somewhere unique that can kill him if used by one specific person?

Ach right, forgot to specify. Was simply too tired to do it back then. Will do so now though.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Wed Nov 09, 2016 10:30 am

Remnants of Exilvania wrote:
Primordial Luxa wrote:
Explain his immortality more.
Does he heal from any wound including lethal wounds? Or is it that he simply can never be dealt a leathal wound?
Does he die for a small time and then get better or is he just totally immune to injury?
Does "Immortality" include eternal youth and immunity to disease and illness.
Also can we have a more definitive weakness? Like a time amount before he heals? Or a specific weapon somewhere unique that can kill him if used by one specific person?

Ach right, forgot to specify. Was simply too tired to do it back then. Will do so now though.

Edited.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Wed Nov 09, 2016 10:48 am

Super Identity: The Scarlet Baroness/The Contact
Real Identity: Antonia I. of Bohemia
Is real identity known to the public: No
Hero, Villian, Neutral: Villain-Neutral
Age: 781 Years
Gender: Female
Appearance: http://static.zerochan.net/Remilia.Scarlet.full.308666.jpg
http://static.zerochan.net/Remilia.Scarlet.full.479699.jpg
http://vignette2.wikia.nocookie.net/villains/images/2/23/Remilia_Scarlet_full_1227579.jpg/revision/latest?cb=20121105121032
Group Affiliation: None
Powers:
-The Vampire Sort of Immortality (No sicknesses, no normal wounds, no aging, quick regeneration by drinking blood)
-Enhanced Physical strength, agility, speed and stamina
-Flying cuz she has wings
-Vampire Magic
Equipment: Nuthing unusual. She can summon some supernatural dark power spear but I count that as blood magic.
Weakness’s:
-Weak to sunlight (By direct contact burns her skin and herself. Only held off by clohing it drains her powers.)
-Weak to Silver (Je, wounds made by silver weapons will take a looong time to heal)
-Holy Objects (They can cause pain and blindness the closer she gets. How intense this is depends on the popularity of the religion and the religious symbol.)
Background: Hmm. Ah nice background. Let`s get to this right from the start then. She was born as the third child to Wenzel I. of Bohemia in the year 1235. Back then she was happy because her father loved her very very much. But this was also her downfall as her elder brother, Ottokar II. Premysl envied her and believed that his father would give the throne to her. He had already killed the eldest child, his brother Vladislav to get the throne and he didn`t want to see all his hard work go up in smoke. And so he murdered her in 1247 and started his revolution right after. His father however managed to retrieve Antonia`s dieing body and and together with his wife he sought out a satanic cult. His wife, Kunigunde of Swabia, sacrificed herself to complete the ritual.

However, it was not really his child that he got back. The ritual had transformed Antonia into a bloodthirsty creature with immense powers. Loving father that he was he fed her with criminals and whatever she desired whenever she desired it, not realizing that he made her powerful with every drop of blood she took. Antonia herself was disgusted by whatt she had become but her urges were just too strong for her. And ever since the ritual her heart seemed to be made of stone as she knew no compassion or mercy anymore. Only when her father died she cried a single tear of blood. After that she simply vanished. She seemed to have lived a long life in Prague, feeding on the human population and growing her power to immense heights.

But that couldn`t continue forever, And it didn`t. 1938, the year when the Nazis took Czechoslovakia. Nobody today knows how, but it seemed that the Haegler had managed to capture her, using some kindof trick. Probably one out of the Arsenal of the Old Teutonic Order which had been hunting down Witches, Magicians, Vampires and all other monsters and creatures for centuries. During the whole war she was held in a special prison deep below Prague and was experimented upon. She could`ve freed herself but decided to wait untill the tides of war were turning. And they did. In 1944 she broke out of her prison in which she had been tortured for more than half a decade. And she swore to take bloody vengeance on Haegler. He however always managed to escape her and then died in the Nuremberg trials. And they even took his body from her revenge.

And not even a decade after the end of WW2 she heard of terrorist acts performed in the name of the third Reich. Initially thinking of them as random acts of terror by remaining Wehrwolf units she at first didn`t give much for them but once she heard the name Haegler in connection to them, she started to investigate. A long long long investigation. She eventually heard that someone else, a human, was also investigating in this case and that he did it out of a lust for revenge as well. And so she decided that the enemy of her enemy was her friend for now and she could maybe help him and he her on their vendetta.

When she met him, things changed again and she just sucked the petty mortal dry before continuing her hunt, sadly with no further evidence found. So she returned to her temporary residence in the North Brother Island Sanatory. Lots of things went down there but in the end a nice Haegler came by to meet her. She of course took the time to kill him, discovering that he was certainly missing more than just some screws in his head. Still, she was trapped and the SS managed to "persuade" her into joining their cause.
Summary: Antonia I. of Bohemia was daughter of one of Bohemia`s rulers long time ago but was killed by her envious brother. In an unholy ritual her father turned her into a powerful vampire and she has been that ever since. She lately killed the SS officer who had tortured and imprisond her during World War 2 but was recruited by the SS in the process of killing him.


Super Identity: SS Oberführer Oskar Dirlewanger
Real Identity: Oskar Dirlewanger
Is real identity known to the public: Yes
Hero, Villain, Neutral: Villain
Age: 121 Years
Gender: Male
Appearance: Hehehe
Group Affiliation: SS Abteilung für Paranormales
Powers:
-Combat Expert (He`s been a soldier ever since 1913 so what do you expect?)
-Enhanced strength (Roughly double the strength of a common elite soldier), endless stamina, and a durability that only a robot could have.
-Can switch between some different visions
Equipment:
-A Saber, able to cut through a Panzer IIIs thickest frontal armour
-Claw Hands, able to cut through a Panzer Is thickest frontal armour
-Luger P08
-Whatever he can get into his hands
Weaknesses:
-Weak against magic and pretty much all attack directed at him and hitting him which are atleast as powerful as an Anti-Materiel Rifle fired at short distance.
-Guess what, weak against electricity. It doesn`t outright kill him. Unless you overdo it. But in the right dose it will fry most of his systems and render him combat incapable.
Background: https://en.wikipedia.org/wiki/Oskar_Dirlewanger + Member of the 9th Army (predecessor of the SSAfP) and later of the Thule Organization. Was recruited from the SSAfP as a ruthless specialist for the terror warfare they did against metas and magicals. His units was made up of poacher who who had been hunting with firearms, creating an experienced hunting force. When the operations of the Dirlewanger force increased in size, so did the unit and it lost it`s original reason for existance, raiding and pillaging the lands of eastern europe which had been rich with magical creatures. Also used to squash resistance and later to destroy the Warsaw Ghetto where the SS had interned most of the Metas and Magicals as well as the jews they could get.

Dirlewanger was wounded at the end of the war by a chest shot and almost combat incapable. And later captured by the french and beaten to death by polish volunteers. However, the corpse of Dirlewanger was snatched from the allies and the feared Doctor Mengele started some of his most evil experiments already being performed on Dirlewanger`s dead men on him as well, turning turning Dirlewanger into a sick combination of a machine and reanimated flesh. However, due to his time dead, Dirlewanger had lost portions of his soul and much of his personality and memories.

Saddened by it, Dirlewanger led the front units of the SSAfP against its enemies, always hoping to finally get taken down for good. It hasn`t worked out though. And now with Haegler put out of commission he has to deal with the newly recruited Antonia and act as something of a leading figure for the SS.
Summary:A mechanical zombie version of a well known War criminal. High ranked member of the SSAfP and part of most combat involving the SSAfP.


Super Identity: The Headless Executioner
Real Identity: Johann Reichhart
Is real identity known to the public: Not exactly.
Hero, Villain, Neutral: Villain
Age: 423 years
Gender: Male
Appearance: Ehehehe
Group Affiliation: SS Abteilung für Paranormales
Powers:
-Hellish Travel: Can travel in a straight line (Like through the globe)
-Wanderer of the dead Realms: Can visit Hell (And on special occasions also other realms where the souls of the dead go) Prohibited from Heaven or the stuff where the good souls go.
-Undead: Cannot be killed by normal means. But knocked out.
-Enhanced Strenght: Roughly triple of a common elite soldier
Equipment:
-Executioner`s Sword: A sword able to cut through all that has a soul. Also lets the soul leak out of the wound.
Weaknesses:
-Travel needs time to prepare. Like him feeding his horse some souls or stuff.
-Weak against prayers and holy objects. Can be banished and forever put out of action by being killed with a holy weapon.
-The Sword cuts through all that has a soul. Get yourself armour thicker than 10 mm of any material and you`ll be fine. It won`t do better than a normal sword against that. Or get yourself blessed by your local priest. Also works.
Background: Well, sometime in the dark ages an incredibly naughty man got his head cut off. His soul was rejected by heaven and the devil was in the mood to give him a better use. So he kept the head and sent the headless undead back unto the world. There he was creeping people out and beheading whoever didn`t manage to get out of his path quickly enough.

With the industrialization, hunting people at night become a lot more difficult. Everything became a lot more difficult. And so he stroke...deals...with the Ordo Teutonicus. Deals, that allowed him to build up a second "Official" personality. Usually wore a mask over some kind of mannequin head to leave people in the dark about who he really was. Became one of Germany`s official executioners. And stayed the last.

During the Nazi rule there was much need for executions and whereever they could they got Reichhart to do the job. It was only later that he was apprehended by the SS SF Haegler who happened to be the head of the SSAfP and the Ordo Teutonicus as well as the Thule Organization. And he had the files from the OT about Reichhart. He made the offer to give him more executions than anyone else ever could as well as the possibility to not hide anymore. Reichhart agreed and Haegler kept word.

Reichhart was busy in the next years cutting heads off. He was also the one to cut Haegler`s head off during the Nuremberg trials. He had convinced the Allies that he had been a magical being pressured by Haegler into his services and now wanted to get the wonderful taste of revenge by personally executing the basterd. However, straight after the execution, Reichhart vanished and Haegler`s corpse with him.

Ever since then he`s been the one to cut off the heads of anyone who was not in line with the AfP even though having deals running with them. Politicians, rebellious SS, Terrorists...They all fell to his sword...
Summary: A lost soul that came back in the late middle ages and spent it`s time as headless executioner as retribution for loosing it`s own head. Took on civilian name and shape in the industrialization and was recruited by Haegler who had noticed the special traits of this mysterious last of Germany`s executioners.


Group Name: SS Abteilung für Paranormales
Public or Private? The organization is very private but it does have a public face although it isn`t known as that. Reich Industries.
Group Size: 250.000
Areas of operation: Central, North, South and Southeast Europe, Siberia, North Korea, South America, since recently the USA, Central and South Africa, The Moon and the Antarctic
Leader: SS Standartenführer Dietrich Ekerhart Haegler
Sub Leaders: Doctor Mengele, Johann Reichhart, Oscar Dirlewanger, Antonia von Böhmen, Wenzel Reich
Important Physical Assets: Moon Base, Neuschwabenland Antarctic Base, Folterschloss castle somewhere close to Obersalzberg, Marienburg castle
Monetary Assets: Massive amounts of ressources, mainly supplied from old benefactors or the new Reich Industries. These ressources do include, money, natural ressources, property, weaponry etc.
Greatest Restriction or Weakness Hated by most of humanity thus not having much public support. But they`re working on changing that.
Backround Soooooooooooo, let`s see what we can do about this. Let`s say in 1198 a certain group was founded by fanatical christians in the so called "Holy Land". They where supported by the Papal State and become one of the many orders created to deal with heretics, including magicians and abominations. They soon stood out due to their brutal and remorseless strategies and the fact that they had managed to become a state. Yes, you`re right! I`m talking about the Teutonic Order, the predecessor of the current organization. But as we all know the order was defeated and cast down to be a simple vassal of the polish. Untill they were united with Brandenburg. But the order was still shattered. Catholicism was breaking away and due to them still being catholic they weren`t supported by the state and the people in any way. And so the Grand Master of the order decided to only make it mandatory for someone to be German and have more faith into christianity than into the hereticism of the faraway countries.

That`s when the Prussian King finally decided to build up a small department to counter the supernatural. And the remnants of the order were the only candidates still around. And so the order was turned into a department of the Prussian KIngdom. Though it stayed very small untill 1871. Back then, when the German Empire was formed, the order was too small to cover all of the new german territories and so it received a huge boost in funding and support but still stayed something unknown to the public as the Kaiser didn`t want any word about this to come to the public and create a mass panic. Back then Bismarck was the leader of this department and before he was kicked out by the Kaiser he reformed the whole department and militarized it. They later made up the mysterious "Gespentsterdivision" of the German Empire.

1914 the first World War broke out and all of the 8 German armies were sent to the frontlines. Not so the paranormal Division. But due to enormous losses on the frontlines they were deployed there as well in 1917. The division was one of the best equipped combat units at that time and was also almost completely a secret. British, French and American forces suffered high losses when they tried to go up against those. They were stationed at the southern end of the front, rather close to Switzerland. Now the cruelty of the war and their fanatical loyalty disheartened the men of the division who had been trained in the old ways of religious knights with the same set of morals. In the end their blind love for Germany made them break with their moral codes and they went from keeping away the fire or ending it to capturing and using the fire to fight fire.Conspiracy Theorists believe this unit existed in a massive size and the craziest of them believe them to have orchestrated some of WW1`s greatest mysteries, which were a strange disease that drove the people into madness and made them evil as f### (However, mostly the German forces were affected by it) as well as undead hordes of dead coming out of the ground. The fallen of WW1. Not to mention demonic creatures and living barbed wire. But all of these events never came through to the public and an individual warrior managed to defeat the unchained forces of Germany`s paranormal division. And not much later WW1 ended.

Back in WW1 the individual warrior had killed the army`s leader, General Zimmermann. This made way for the rise of Colonel Haegler to the top of the army`s remnants. But WW1 ended and demilitarization hit the army and it was soon disbanded completely due to Entente restrictions. During the time of the Weimar Republic Haegler created the Thule society as some kind of civil department of his organization. Through the Thule organization he supported Hitler in his rise as he saw a great chance for the Organization to come back and regain it`s strength.

In 1933 the Thule Organization was merged with the newly created secret SS Abteilung für Paranormales. Now they finally got government funding again and where able to study a lot of paranormal events and energies as well as stories and old arcane ruins. But the funding and ressources they received were a mere shadow to what they received after 1942. Already at the beginning of the war the Department had begun to intern and lock up everything supernatural and perform dark experiments on them. After 1942, as the need for new weapons and more unconventional ways of warfare became visible, the Department got one really huge boost in ressources and manpower. The so called department had about 1,5 Divisions of men ready to do their duty. All of them incredibly loyal and the creme de la creme of the German/Austrian scientists, engineers and SS soldiers. And this new need and the next war which was going so badly for Germany now disheartened the members of the SSAfP. The longer the war dragged on, the more the once noble beliefs and causes of the knightly order vanished, replaced by the bitter reality and trauma of war, death and destruction.

Expeditions were made, weapons produced, secret bases built, but allied individuals which you could call heroes intervened again and again and thwarted the department in it`s plans to win the war. At the end of the war the department had made huge technological advancements, leaving the allies far behind in the dust. But the mass producing of these was always interrupted by the allies and at the end of the war the department, which had made itself responsible for many of the greatest war crimes ever committed (None of those ever reached the public. They reached the Military staffs and the Governments of both allies and axis but they never reached the masses as everyone feared a mass panic.), had to cover it`s tracks and flee into the Austrian Alps. These crimes they had committed were often last minute crimes to take as much as possible from the allies.
Now Haegler, after returning from his execution managed to strike a deal with the Soviet High Command. Rumour has it that he talked with Stalin himself.

After the war many fled to South America and from there many troops of the Division fled to the Antarctical Base of Neuschwabenland which they had started building before the war. Simultaneously a large amount of scientists let themselves get captured by Soviets and Americans. In Soviet Ranks the SSAfP lived on with the same people and the same doctrines but with the name of People`s Paranormal Department. They earned a lot of mistrust for that and were in constant rivalry with the Russian original counter paranormal organization. But at the end of Stalin`s reign the SS got free reign. They had given him more results than his original group. And so the SS disposed of their rivals in a single night, much like the "Knight of the long Knives". Apart from that the American Scientists acted as agents of the SS and the KGB before they were all purged by the Agency. In Germany and central and Northern Europe they worked hard to get remaining Nazis back under their command. They also reestablished connections with the ones who fled to South America.

Now after the war, the SS felt the need to create a public image to organize their western agents. And so a man with the name Adalbert Reich created together with several Nazi affiliated industrialists the company Reich Industries (Think of it in it`s nowadays form as a fusion of Rheinmetall, Krauss Maffei, Heckler & Koch, ThyssenKrupp). It was a very successful company earlyon and received allied support during the Marshalplan and all that crazy stuff to boost west german economy back up. When Ratzinger was elected as Pope Benedict the Nazis were celebrating because he was one of them. In 1990, officially as to celebrate the reunion of Germany, Reich Industries launched expeditions onto the moon for "scientific reasons". Little is known that Nazi space vessels built in Neuschwabenland had already landed on the moon in 1948 and colonized it in 1950. The whole thing was a set up because several times things had gotten dangerously close to the moon base being spotted and Reich Industries now simply planted their own seal onto the buildings there to mark them as their complex and not tell the world that creepy nazis are in space.

Now, Reich Industries has decided to start operations in the USA to build up a new SS network there.
Last edited by Remnants of Exilvania on Fri Nov 11, 2016 2:00 pm, edited 5 times in total.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Wed Nov 09, 2016 2:10 pm

The 3 character apps are all directly copied with only little additions to the bios because they had already been subject to the restrictions in app creation which we`re using.

The SSAfP I boosted a little more up because I forgot Rheinmetall company in my numbers.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Primordial Luxa
Postmaster-General
 
Posts: 12092
Founded: Oct 30, 2012
Left-Leaning College State

Postby Primordial Luxa » Wed Nov 09, 2016 4:51 pm

Remnants of Exilvania wrote:The 3 character apps are all directly copied with only little additions to the bios because they had already been subject to the restrictions in app creation which we`re using.

The SSAfP I boosted a little more up because I forgot Rheinmetall company in my numbers.


Another Vampire weakness for Antonia. Garlic or holy symbols. Something that can be lethal or debilitating.

Dirlewanger is good.

Reichert is good.

The Organization app also looks good.

Also which ones will be in NYC and which in the Academy.
Swith Witherward wrote:But I trust the people here. Well, except Prim. He has shifty eyes but his cute smile make up for it.

Monfrox wrote:But it's not like we've known Prim to really stick with normality...

P2TM wrote:HORROR/THRILLER Winner - Community Choice Award For Favorite Horror/Thriller Player: Primordial Luxa


Factbook (underconstruction)
Personification Life and GAU Posts
Luxan Imperial Narcotics (The ONLY narcotics store on GE&T)

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Wed Nov 09, 2016 11:46 pm

Primordial Luxa wrote:
Remnants of Exilvania wrote:The 3 character apps are all directly copied with only little additions to the bios because they had already been subject to the restrictions in app creation which we`re using.

The SSAfP I boosted a little more up because I forgot Rheinmetall company in my numbers.


Another Vampire weakness for Antonia. Garlic or holy symbols. Something that can be lethal or debilitating.

Dirlewanger is good.

Reichert is good.

The Organization app also looks good.

Also which ones will be in NYC and which in the Academy.

I don`t know about adding another weakness. The sunlight weakness already puts her out of commission for large swaths of time and makes her there only useful in completely sealed off locations.

Reichert will make a short appearance in the academy together with SS troops.
The rest goes NYC.
Haegler is still out of commission.
Last edited by Remnants of Exilvania on Wed Nov 09, 2016 11:48 pm, edited 1 time in total.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Wed Nov 09, 2016 11:59 pm

Remnants of Exilvania wrote:
Primordial Luxa wrote:
Another Vampire weakness for Antonia. Garlic or holy symbols. Something that can be lethal or debilitating.

Dirlewanger is good.

Reichert is good.

The Organization app also looks good.

Also which ones will be in NYC and which in the Academy.

I don`t know about adding another weakness. The sunlight weakness already puts her out of commission for large swaths of time and makes her there only useful in completely sealed off locations.

Reichert will make a short appearance in the academy together with SS troops.
The rest goes NYC.
Haegler is still out of commission.

I'd say something traditionally used against Vampires but not really renowned, like Salt Water or Pumpkin related stuff.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Thu Nov 10, 2016 12:04 am

Serah wrote:
Super Identity: Gallahad
Real Identity: Johanna 'Elwira' Wyvill
Is real identity known to the public: Unknown to all but the NYMD.
Hero, Villain, Neutral: Neutral, but tends to land around hero most of the time.
Age: 26
Gender: Female
Appearance: 1M60, reddish brown hair, green eyes, mix of leather and plating around the torso/arms, light plating on the legs especially around the femoral artery, armor covers most of her body, though legs have less protection and are mainly jeans, wears hunting boots.
Group Affiliation: Considered to be with the NYMD, in actuality, she just helps whenever she's needed.
Powers:
Elemental weapon creation: Johanna can, if she has immediate access to the element, a weapon made out of Earth, Air, Water or Fire.
Those weapons can range from daggers to bows, going from spears to swords.
She can, theoretically create as many weapons as she can, as the only thing she does is model them in a certain way, and can even combine elements to create other ones such as ice, magma, or steam, however, as she only controls the main elements being the ones stated above, she cannot create, or control them to be weapons, though she can make ice from water, she can't modify its form once it's transformed.
Despite her not being able to create any pieces of armor, she can still make shields.
While she can theoretically create as many weapons as she wants, she does not modify the molecular structure of the weapon, and can only, for instance with water, keep it the way she wants by either using telekinesis as state, or holding it in her hands, however, as soon as it served its purpose, it turns back to a puddle.

She however needs to have enough of a material to create something from it, and certain materials are either harder to find, harder to pull out of the ground, or simply hard to work with. For instance, stone or dirt is very easy to work with and can be done within a second, however, metals of any kind will take up to a full minute to even start bending the way she wants.
In general, the primordial elements are very easy to work with, Air, Fire and Water are the most 'stable' ones in terms of crafting time, they take up to maybe five seconds, with the exception of Air as it simply needs her to want the wind to bend, however, as stated, it won't cut unless it's at hurricane levels.
Additionally, she can only hold up to five weapons at all times, should they be too big, such as more than two meters, or thicker than fifteen centimeters, it'll count as at least three. Notwithstanding that she can hold weapons on her own.

Lesser elemental telekinesis: Theoretically, Johanna doesn't need to be very close to anything to create a weapon, actually, to create them, she needs to move them around. And what better way than telekinesis? While she can only move small bits and pieces of elements, it is still nothing to scoff at as it allows her to completely control her weapons even when not holding them, notwithstanding Air weapons. A big example of what she can do is create a shield/arena around a radius of ten meters around her by simply touching the ground.
Her maximum range is seven meters.

Advanced chivalrous training: Due to her upbringing, she was trained at a very young age in the same way the knights of old were.
Due to this, she is remarkably stronger than most people and has unparalleled mastery over weapons such as bows, swords and spears.
Along with the reflexes to boot. And the resistance to booze.
Equipment:
-Titanium/Silver alloy english bastard sword, masterfully crafted.
-Armor all around her body, mostly constituted of leather and plate on the most sensitive parts of her body, as in the neck, thighs, upper torso and forearms.
The leather is mostly used to give leeway for movement.
Weaknesses:
-Nope, doesn't work: While Johanna can make weapons from a lot of things, there are some limitations. Not only does the actual subject matter need to be in a high enough density, she cannot use everything on the planet. For instance, Earth based weaponry revolves almost exclusively on matter found naturally on the planet. Things such as alloys do not work.

This rule amounts for everything in the other categories. A man made gas will not be able to be made into a weapon.
A non natural liquid will not work either, same goes for fire.

-Armor is heavy yo.: Her armor makes her very slow, so despite being able to take quite the beating due to it, her reflexes don't allow for much immediate response, even if she is trained and will be able to run faster than most people in the same situation, a fifty kilogram weight on you is still a fifty kilogram weight on you, notwithstanding the sword as well.
It also makes for poor disguise and overall lacks in the stealth department, making her a very easy target.
Additionally, due to the metal, it clinks around every so often, making her rather loud and easy to hear.

-I will give you a fair fight!: Johanna has a very, very chivalrous upbringing and as such, the honor that comes with the code of chivalry may be revised to the common day and age, but the dogma itself stays the same, in a fight, she will not hit from the back, nor will she let any civilian get in the way of harm, even if she has to take a lethal shot to save them.
This accounts as a reflex and is more often than not bringing her into the face of danger without actually wanting to. Additionally, running away is not an option.

-I can't work with those tools.: The nature of her power makes her unable to create any form of armor, nor maintain it or make it tougher, she can only create shields at most to protect people, and although the precise nature of the shields may vary, they still are the only thing keeping her from dying at a moment's notice.

-I need more minerals.: If a certain element such as water, or fire is nonexistent or in small quantities around her immediate vicinity, she will not be able to use it, or in the case where there is only a limited supply of it, she will only be able to make small weapons from it.
i.e: The flame from a light won't make a sword, it'll make a needle unless it's a really big flame.
i.e: In the rain, she will only be able to create a small needle and will have to wait for other droplets of water to add to the initial weapon for it be of any offensive significance.
i.e: An air weapon will just be what it is, wind shaped in the way of a weapon, but it won't cut, in fact what it'll do is push back the target at most, hence why Johanna only uses it to propel arrows or projectiles.

Background: Johanna Elwira Wyvill is a Norman girl raised in the countryside by a rather unusual family.
For generations, not only her power, but her profession has been passed on from member of the family to another, and currently, she is one of the last of that knightly bloodline, and coincidentally, one of the most powerful they've seen in decades.

As such, ever since she was of age to hold a sword, she's been trained, mentally physically, psychologically, simply to put the tired minds of her family at peace knowing that their youngest is not a failure, and a worthy heir to their name.
During her childhood, she trained with her father, uncle, and cousins, as they were mostly male, however it never stopped her determination to be, if not better, at least on par with them. And to her surprise, she did, and faster than she thought herself.
And as she grew, she molded herself into the woman she is today, however, it was not until a certain incident that she fully realized how important she was to her bloodline.
Something stupid, absolutely ludicrous to think would happen to a family of that size and those powers.

On the fifth month after her 19th birthday, the family domain burned down, taking her cousins, the much likelier heirs of the family, her father, and the elders, all while she was simply off to a friend's house a couple kilometers away.
It didn't traumatize her, far from it, in fact it made her so determined to live on for the rest of her family that weren't there anymore that she salvaged her armor and her sword, miraculously saved from the debris of the house, and set off. At first, she went for the major cities in France, then climbed on a boat to England, and settled herself in the Scottish highlands, not without having her fair share of adventures there.
Shortly after her third year there, which marked also her 22th birthday, she met Heamet and Richard in their, as Richard so richly put it as always "Magical bullshittery" fought and formed a great friendship with the duo, And helped the NYMD in European affairs but never actually accepting to be officially affiliated with the organization.

As of now, she is one of the less active members within the department, as she never really comes to America except on exceptional terms such as a serial killer running about, however for now she is still in the Scottish countryside, helping all that she can.
Summary: A chivalrous maiden filled with the need to protect with every means that she has, often consisting in the elements storming around.

From my stand point Johanna looks fine, but Dyelli or Prim may pick something up that I missed. So I'll leave the final run down to them.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Thu Nov 10, 2016 12:32 am

Anowa wrote:
Remnants of Exilvania wrote:I don`t know about adding another weakness. The sunlight weakness already puts her out of commission for large swaths of time and makes her there only useful in completely sealed off locations.

Reichert will make a short appearance in the academy together with SS troops.
The rest goes NYC.
Haegler is still out of commission.

I'd say something traditionally used against Vampires but not really renowned, like Salt Water or Pumpkin related stuff.

Btw, Anowa, you want your guys to have purged US institutions from Nazi Paperclip Agent cells in the Cold War?
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Thu Nov 10, 2016 12:33 am

Remnants of Exilvania wrote:
Anowa wrote:I'd say something traditionally used against Vampires but not really renowned, like Salt Water or Pumpkin related stuff.

Btw, Anowa, you want your guys to have purged US institutions from Nazi Paperclip Agent cells in the Cold War?

My guys get rid of Nazi Scientists? Yeah they'd probably do that if they could link them to Haegler's Bunch.
Last edited by Anowa on Thu Nov 10, 2016 12:52 am, edited 1 time in total.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Thu Nov 10, 2016 1:25 am

Anowa wrote:
Remnants of Exilvania wrote:Btw, Anowa, you want your guys to have purged US institutions from Nazi Paperclip Agent cells in the Cold War?

My guys get rid of Nazi Scientists? Yeah they'd probably do that if they could link them to Haegler's Bunch.

Good.
Then I guess I can put the Agency into INSERTGROUPHERE once I get back to my PC
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Primordial Luxa
Postmaster-General
 
Posts: 12092
Founded: Oct 30, 2012
Left-Leaning College State

Postby Primordial Luxa » Thu Nov 10, 2016 9:55 am

Post coming later today.
Been swamped with work.
Swith Witherward wrote:But I trust the people here. Well, except Prim. He has shifty eyes but his cute smile make up for it.

Monfrox wrote:But it's not like we've known Prim to really stick with normality...

P2TM wrote:HORROR/THRILLER Winner - Community Choice Award For Favorite Horror/Thriller Player: Primordial Luxa


Factbook (underconstruction)
Personification Life and GAU Posts
Luxan Imperial Narcotics (The ONLY narcotics store on GE&T)

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Thu Nov 10, 2016 1:31 pm

Would the Hell-Hounds register that Teddy exists since he technically has no soul?
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Thu Nov 10, 2016 1:31 pm

Primordial Luxa wrote:Post coming later today.
Been swamped with work.

*Still really unsure wether he wants to add another supereasy weakness to his vampire*
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Remnants of Exilvania
Postmaster-General
 
Posts: 11219
Founded: Mar 29, 2015
Iron Fist Consumerists

Postby Remnants of Exilvania » Thu Nov 10, 2016 1:38 pm

CRAP!
I just noticed that I had forgotten about the school thread.
Easy for me when it isn`t in my "view your posts" thread list.
Just read all the necessary stuff.
Not exactly sure what to do though.
Ex-NE Panzerwaffe Hauptmann; War Merit Cross & Knights Cross of the Iron Cross
Ex Woodhouse Loyalist & Ex Inactive BLITZKRIEG Foreign Relations Minister
REST IN PEACE HERZOG FRIEDRICH VON WÜRTTEMBERG! † 9. May 2018
Furchtlos und Treu dem Hause Württemberg für alle Ewigkeit!

User avatar
Anowa
Post Marshal
 
Posts: 17633
Founded: Jul 29, 2014
Scandinavian Liberal Paradise

Postby Anowa » Thu Nov 10, 2016 1:39 pm

Remnants of Exilvania wrote:
Primordial Luxa wrote:Post coming later today.
Been swamped with work.

*Still really unsure wether he wants to add another supereasy weakness to his vampire*

Pumpkin seed oil, it's so off the bloody wall no one will immediately come up with it unless they do actual research. Finding it is also pretty goddamn hard especially when it isn't around Halloween or Thanksgiving.

Doesn't have to kill her, just make her absurdly sick, like a really bad flu or pneumonia.
Awards:
Tie Winner: Most Involved in P2TM, 2016
Winner: Best Crime RP, 2016

An Intro to Anowa

PreviousNext

Advertisement

Remove ads

Return to Portal to the Multiverse

Who is online

Users browsing this forum: Dragos Bee, Hypron, Sao Nova Europa

Advertisement

Remove ads