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by Sivio » Thu Jun 16, 2016 6:48 pm

by Naplez » Thu Jun 16, 2016 6:49 pm
Boergandina wrote:A hero with a Stand would be interesting, though.

by The United Equstrian Front » Thu Jun 16, 2016 6:50 pm
Naplez wrote:Boergandina wrote:A hero with a Stand would be interesting, though.
>A hero with King Crimson as his standThe United Equstrian Front wrote:What in the name of Satan are you talking about?
http://jojo.wikia.com/wiki/Stand

by Boergandina » Thu Jun 16, 2016 7:41 pm

by Shadowwell » Thu Jun 16, 2016 7:45 pm
- Physical Immutability: He can be injured rather easily, and he retains the proof of those wounds in the form of scars or whatever. Injuries that would kill him outright seemingly heal instantly, or nearly instantly.
- Enhanced mobility: When in motion, it is difficult to stop him. This does not include punching or other small body movements only if his whole body is engaged.
- Supernatural Immutability:He is nearly immune to power negation and some forms of reality warping.
- Not that Unstoppable: While it is certainly difficult for things to stop him when he is moving it is possible. A sturdy or strong enough wall can put up resistance, He can also be stopped if he trips, or the like. He can easily be stopped by anyone who possesses above human strength.
- Body is strong, Flesh is weak: While his body is strong in many instances it heals from non-lethal wounds extremely slowly. It also takes time for his body to recover fully from life threatening injuries though it seems instant. The more severe the injury the longer it would take his insides to fully recover. (How this works is like this: when he is say decapitated, his head will reconnect to his neck and the wound will seal. But he will have stiffness in his neck and problems moving it, same would apply for the other areas of his body should a life threatening injury occur there.) He also must eat copious amounts of food, and if he goes an extended period without food or drink, his body will start to waste away. He will not die, exactly, picture it as a form of hibernation where he is concious but not able to do anything.
- Weak in Mind, Not in Body: While his body is nearly immune to physical effects, his mind is not. He is rather susceptible to emotion or mind altering effects. He can also be a bit unstable, so would you if you had suffered through what he has over the centuries. Due to this he is also extremely sensitive to pain, only when his skin is punctured however, even something as small as a papercut can be somewhat debilitating.
- Supernatural immutability: While this ability is certainly powerful unfortunately it only applies to Magical means of power negation, not including the powers of another metahuman, unless magical in nature. However this only applies to his body not his mind. Basically as the power says, Supernatural, meaning of unnatural origins, meaning magic, If the means of power negation is technological it would affect him just the same.
Likes: food, art, suits
Dislikes: People who call him a savage or cave man, humanity, wars
Theme Song:

by Malkovichy » Thu Jun 16, 2016 8:06 pm
Malkovichy wrote:Character Application
Name: Caroline Williams
Superhero Name:
Age: 19
Gender:Female
Race/Species: Metahuman
Appearance: In costume Out of costume
Personality: Hot headed, stubborn,impatient, kind, loves helping out people, cheerful, thinks killing is wrong but doesnt hesitate to give criminals a good beating,
Biography:Caroline was born on Pandora city, since childhood she had been interested in bikes, learning how to ride one without training wheels at 4 years old, her older brother who had always been a fragile boy, liked seeing her having fun riding her bike, a thing he did not have the strength and coordination to do and often brought her to the local park. When the Xantheian box first opened Caroline gained powers just like many villains, who used their powers to take over or create gangs through the city where they fought between themselves, in those conflicts many collateral damage was done to buildings and people, one of which was Caroline´s brother who lost the use of his legs when caught in the middle of a gang conflict.
Caroline knew that the police couldn’t stop all the infighting by themselves so she decided to help out, since she had powers too; partly in desire to take revenge for what happened to her brother and to clean the streets of the gangs to prevent more innocent people getting hurt. Her firsts attempts at clearing the streets usually ended with her returning home covered with bruises or even broken bones, but that didn’t stop her from fighting thugs after her injuries recovered, with time she learned how to use her powers offensively and gained experience in fighting in close quarters, eventually Caroline did manage to create a reputation with the gangs who now see her as more than an annoyance.
When the Xantheians invaded she was recovering from a broken leg, so she couldn’t be part of the force that drove back the Xantheians. She currently works part time as a housekeeper and studies a degree in mechanical engineering by day and by night she patrols the streets of Pandora city, looking for conflicts between thugs or petty thief’s. Her brother doesn’t know her identity as a vigilante, since Caroline doesn’t want him to worry about her.
Powers/Abilities:
- Cold Manipulation: Caroline can decrease the temperature of what she touches and if the object Caroline is touching loses most of its temperature it will start to turn into solid ice, with this Caroline can make objects extremely brittle or hard.
- Cold Inmunity: Caroline body has can resist extremely low temperatures
- Fighting Skills: Caroline has been clearing the streets of thugs since she was 17 so she has gained experience in street fighting
- Vehicle Intuition: Caroline is a prodigy in riding bikes
Weaknesses
- Hot headness: Caroline doesnt like to pause and think preferring to do the first thing that pops in her head.
- Touch: Caroline powers are touch based, so things she only use her powers with things she can grab.
- Material: Caroline´s power takes more time to turn things into ice depending on the things the material is made of, metallic objects will freeze quickly and easily, things that absorb the cold better like plastic and wood take more time to turn into ice;living tissue with all the blood and minerals and cells that make it up is so complex her power doesnt work on it.
Equipment:
Steel bat
Water baloons (She freezes them and uses them as projectiles)
Her MotorcycleLikes: Helping out people, Races, using her motorcycle, sunny days, going out with her friends, cleanliness
Dislikes: Being late, waiting, criminals, dirty people, people who take advantage of others
Theme Song: (Optional)
Additional information:
RP Sample: (A link to a specific post is fine. If this is your first RP, it's ok, just put N/A here and focus on your bio to display your writing ability. Thanks!)

by Zarkenis Ultima » Thu Jun 16, 2016 8:07 pm

by Boergandina » Thu Jun 16, 2016 8:33 pm
Boergandina wrote:Character Application
Name: Johannes Stahl
Superhero Name: The Übermensch
Age: 83, biologically 47
Gender: Male
Race/Species: Genetically Modified Human
Appearance:
As Johannes Stahl: 198 centimetres tall, 104 kilograms, greying blonde hair that is parted to the right, startlingly blue eyes, grey stubble, arched eyebrows with a small scar on the left brow, light worry lines, square jaw, clearly well muscled under his typical dark red suit, with a white undershirt and black tie.
As the Übermensch: 230 centimetres tall, 560 kilograms, skintight black bodysuit worn under the armor, chrome face mask, with round apertures for eyes that are backlit with blue LEDs, and tubes on the front of the mask leading to canisters on the back of the torso, and ornamental golden moustache above mouth area. Chrome stahlhelm, emblazoned with a golden Reichsadler on the front, worn over the top of the head, and interlocks with the face mask so as to leave no skin uncovered. Rest of body covered in chromed armor with golden ornamentation, crafted in the appearance of a massive metal man, bulging with muscles at every anatomically accurate location. Toes on feet of armor are distinct, and movable appendages. Ditto for fingers on gauntlets. Large jets affixed to back of greaves, used for flight. One small 5.7mm submachine gun affixed to each gauntlet, derived from the mechanism of the FN P90. Each gauntlet is surrounded by many additional 50 round magazines that automatically eject from the submachine gun and rotate to reload, allowing a well maintained stream of fire. Each magazine lies parallel to it's respective SMG, and rotates clockwise.
Personality:
Johannes Stahl is a friendly, jovial man, quick to smile and shake your hand. He frequently bumps his head on doorframes, and is very gentle and quick to apologize. He speaks with a thick Berliner accent, and stumbles over English words. He is quick to duck his head when bullets begin flying, and tries to avoid conflict as much as possible. He enjoys fine beers, and spending time with his friends.
The Übermensch is brash and inconsiderate of collateral damage. He does not follow orders, nor does he issue them. He never backs down from a challenge, and never runs. He disregards those who he believes will not impede him in battle, and as such will ignore enemy soldiers even as they are peppering him with small arms fire, which glances off of his armor effortlessly. Similarly, he will never go for an enemy's family so as to deal a blow to the enemy on a mental level, as he believes that this behavior is beneath him. He barks his words through the voice-magnifying mouthpiece of his mask, a thick German accent tainting all conveyance of information. He is very prideful, and vain- scarring him or his armor is asking for a deadly battle.
Biography: In the year 1933, a baby boy was born in Berlin to parents who loved and cared for him. The boy was named Johannes, and his parents were Elisa and Gunther Stahl. He lived a charmed life, as the Nazi party was in power from shortly before his birth, and he grew to be a strong boy, of blonde hair and blue eyes. His parents, sharing these traits and both ethnic Germans, were in support of the National Socialist regime and what it had done so far. They wanted their boy to grow up in a world where he was in the political majority. At age ten, he enlisted in the Deutsches Jungvolk with the encouragement of his parents, as the second World War was raging and his father was fighting on the front himself. He worked cleaning tanks, and later, as the Soviets were entering eastern Germany, trained to destroy tanks, though he never got the chance. One day, before daily duties, his Deutsches Jungvolk unit was roused from slumber and was brought before a doctor, one Josef Mengele. He was selected, as well as several other well-built Aryan boys, and brought with the doctor to a bunker in central Berlin, where various medical evaluations and exercises were performed. The other boys were weeded out over time, presumably sent home, but were actually being experimented on by the doctor, dying from their tests and never being seen again. With Johannes the last remaining boy, he was led to the room that the boys were never seen leaving, and laid upon a bed. His arms and legs were clamped down "for his safety", and he was anesthetized. Before he awoke, the Soviets invaded the city, and Mengele departed for Argentina, taking Johannes with him while unconscious. He was kept unconscious, and for several weeks was fed through an IV as he was experimented upon by the doctor in his villa outside Buenos Aires. Eventually, he was roused from his sleep, and the doctor explained to him that the Soviets had overtaken Germany, and that Johannes has been forged into a new man to combat the Red Menace: a superman. He was noticeably taller, at that time over 6 feet tall as a 12 year old, and his muscles bulged under his skin. His blood was not his own, with his bone marrow replaced with a substitute synthetic marrow devised by Mengele: it fortified his blood, allowing him to heal at twice the normal speed and age at half the normal speed! He was educated and indoctrinated by the doctor in the following years, trained in military strategy, and taught history and science and arithmetic. He was also subjected to films and clips of Russian brutality, and molded to despise Communism. In the year 1970, Johannes being 24 biologically and 37 technically, as the Vietnam War was raging in southern Asia against Communism, he was determined to fight in it himself. He snuck out from the villa into Buenos Aires proper, multiple times, each time longer and longer. Eventually, he came upon a library, and stepped inside, electing to read from a history book about the life he left behind: Nazi Germany. In it, he discovered something peculiar and enraging: that Josef Mengele was a renowned torturer and mass murderer, responsible for the deaths of hundreds of Auschwitz inmates! This made him no better than the Communists, as he was taught, who slaughter their own people wantonly! Johannes was overcome with anger that he had never felt, at this gross injustice, and at being fooled for all these years, and immediately stormed home. He came upon Mengele while he was sleeping, late at night, and roused him from his slumber, taking him out to the pool, and brutally drowning him to death 9 years before Mengele's fated death in our reality. He inherited Mengele's wealth and access to Nazi gold, after the "accident", and promptly established a business as a front while laundering his funds and studying the doctor's notes. Over the next 21 years, he spent his time building a corporate empire, Stahlcorp, based out of Argentina, and growing very wealthy. Upon the collapse of the Soviet Union, he was reminded of Communism and it's evil, and decided to set to work stopping it, as well as other great international evils. He built a magnificent chromed suit in the shape of a massive man, made from a special titanium alloy, and thus a massive metal man was seen in different countries, day and night, destroying terrorist sects internationally and many factories in Communist countries, especially China. Thus, the Übermensch became known to the world, with his gleaming muscles and impartial expression contrasting with his brutal treatment of wrongdoers and inelegant capacity for destruction.
Powers/Abilities:
- Genetic Modification!: Biologically, he ages at half the rate of a normal human. Additionally, his bones are stronger than tempered steel, and his wounds heal at twice the normal rate. However, this simply means that instead of 2 months for a bone to heal, it will still take 1 month.
- Suit Mechanical Enhancement!: In addition to his already superb physical condition and strength, his suit's servos allow him to lift up to 100 tonnes, maximum, though at great structural risk and personal detriment. Comparatively, weights such as 2 tonne lorries are relatively easy. However, due to momentum, a moving 2 tonne lorry would definitely not be easy, especially one flying at him rapidly from another superhuman's hands. Additionally, the powerful jets on his greaves allow him to fly, though not sustained flight, but more in a fashion to long ranged jumps. The canisters on his back pump oxygen laced with special chemicals into his visor, ensuring that he is properly oxygenated no matter the environment, and also acting as a painkiller and aggression amplifier.
- Wrist Mounted SMGs!: Combined, they have an astounding 1800 rounds per minute, reload in less than a second mechanically, and fire from 50 round magazines. They fire special HEIAP 5.7x28mm ammunition, and make up in volume what they lack in accuracy.
- Incredible Wealth!: As the last inheritor and survivor of the Third Reich, he has secret possession of the vast majority of Nazi gold. He has used this to start a very well known arms manufacturing company, Stahlcorp, that sells to many of the world's special forces.
Weaknesses
- Electricity!: Though the suit is highly advanced, and grounded, it conducts electricity very well! As such, he should be wary of lightning based powers while flying or otherwise ungrounded, as they could fry his systems and he would plummet to the ground, unable to move the heavy suit beyond a snails pace manually!
- Communism!: While hearing of the Red Menace and being subjected to indoctrination by Mengele as but a pre-teen, he was subjected to the horrors of war against the Russians! Soviet imagery, Communist propaganda, and similar paraphernalia will most likely trigger his PTSD, rendering him into a fight-or-flight state, where he may escape like a coward or panic and start damaging friend, foe, and civilian alike!
- Heat!: Though simple fire is not enough, beams of heat directed at his air canisters, or jet-boot fuel tanks may cause them to detonate, rendering him either painkillerless and vulnerable, or flightless respectively!
Equipment: High tech chromed suit of armor in the shape of a massive moustachio'd muscle man wearing a stahlhelm, wrist mounted SMGs, jumpjet boots, canisters that pump painkillers and air into his body.
Likes: Dispensation of justice, elimination of Communism, mid-20th-century paraphernalia, Germany, patriotism, honor, combat, winning.
Dislikes: Anarchy, Communism, modern culture, Russia, China, Vietnam, the former WW2 Ally countries, cowardice, cheating, boredom, losing.
Theme Song: Laibach's Germania
Additional information: N/A
RP Sample: Will this do?

by Sivio » Thu Jun 16, 2016 9:02 pm

by Altito Asmoro » Thu Jun 16, 2016 9:05 pm
Sivio wrote:Anyone want their character in The Renegades? I'm-a make a faction app for The Renegades. Either tweak the history or find a way to come into contact with Agent Spider in the RP once you're accepted (I would go with the latter). Looking for at least six people.

by Xavarius » Thu Jun 16, 2016 9:06 pm
Sivio wrote:Anyone want their character in The Renegades? I'm-a make a faction app for The Renegades. Either tweak the history or find a way to come into contact with Agent Spider in the RP once you're accepted (I would go with the latter). Looking for at least six people.

by Naplez » Thu Jun 16, 2016 9:19 pm
Sivio wrote:Anyone want their character in The Renegades? I'm-a make a faction app for The Renegades. Either tweak the history or find a way to come into contact with Agent Spider in the RP once you're accepted (I would go with the latter). Looking for at least six people.

by Boergandina » Thu Jun 16, 2016 9:22 pm

by Fascist Republic Of Bermuda » Thu Jun 16, 2016 9:26 pm
- Commander: Chief of SEEKER. Not a superpower per se, but still useful.
- Linguist: Fluent in English and German. Proficient in Spanish, Arabic, Korean, and Russian.
- Military Training: He's military. They trained him. Again, not a superpower, but useful.
- Only Human: He is a regular human being. He has no superpowers.
- Age: He's a middle-aged man, he is not in the best shape.
Likes: The USMC, History, Gardening, Everything going as planned, His family
Dislikes: Wastefulness, Bureaucracy, Xantheians, Metahumans
Theme Song: Here.
- Commando Training: Trained by the best to be the best. Peak human condition and all that.
- Weapons Expert: He can operate most weapons fairly easily.
- Only Human: He is a regular human being. No superpowers.
- Wars May Be Fought With Weapons: Take away his equipment, and he is left with his decidedly average hand-to-hand skills.
Likes: Easy missions, Swimming, Cold beers, Skydiving
Dislikes: Snakes, Aliens, Snake Aliens, Mondays
Theme Song: Here.

by Sivio » Thu Jun 16, 2016 10:03 pm

by Icthyia » Thu Jun 16, 2016 10:05 pm

- Fire Manipulation: Purge can manipulate fire; he can fire massive balls like artillery, hammering locations, and he can unleash unending streams of it, similar to a flamethrower. He can stimulate currently raging fires or start new ones, as well as unleash explosions from his person, harming those close to him. He can, completely, control fire as an element.
- Insanity Inducement The damage of Purge's fire are not solely physical. Anyone who makes contact with them, either through touch or psychic emanation, are immediately assaulted in the mind as well. Extreme fear rages through them, and it requires an incredibly disciplined mind to resist it for a lengthy period. The effect, however, are temporary.
- Superhuman Strength: The fires have not only affects Purge through obvious ways, but their powers have surged his muscles and "skin" - giving him incredible strength and toughness.
- Water: Water is, of course, his primary elemental weakness; capable of limiting his powers and, in extreme cases, causing physical harm.
- Rage Fuel: Purge gets stronger the more angry he gets; while this can help at specific points, hat it usually means is that his level power is dependent on how he feels at the time. Confidence and anger fuel him, but facing setbacks or unexpected complications can minimize his powers already further than they are.
- Black and White: Purge has few allies. You are with him or against him; you agree or you don't. When with a team, his zealotry often chafes with team objectives and causes a collapse in whatever plan was hashed out before.
Likes: Fire, fighting, screaming
Dislikes: Corporations, governments, hero-cults.
Theme Song: https://www.youtube.com/watch?v=yjYxyPRE90M

by Sivio » Thu Jun 16, 2016 10:17 pm

by Zarkenis Ultima » Thu Jun 16, 2016 10:49 pm

by Icthyia » Thu Jun 16, 2016 10:52 pm
Zarkenis Ultima wrote:I'm not gonna accept or deny anything yet, just doing my rounds, but so far the apps I've seen here look fine, with a few exceptions. Icthyia, your character seems a tad dark for the OP's wishes. Shadowwell, you already know about the moratorium on villains, so I'll just say that I'll defer to the OP in this case. Boergandina, I like the application but the personality section confuses me a little, does Johannes have multiple personalities, or is the difference between his normal and superhero personas an act, and if so, which is the real one? Sivio, might want to hold off on that faction app 'til the team is established. Just some advice. There's nothing wrong with it, though.

by Sivio » Thu Jun 16, 2016 10:52 pm
Zarkenis Ultima wrote:I'm not gonna accept or deny anything yet, just doing my rounds, but so far the apps I've seen here look fine, with a few exceptions. Icthyia, your character seems a tad dark for the OP's wishes. Shadowwell, you already know about the moratorium on villains, so I'll just say that I'll defer to the OP in this case. Boergandina, I like the application but the personality section confuses me a little, does Johannes have multiple personalities, or is the difference between his normal and superhero personas an act, and if so, which is the real one? Sivio, might want to hold off on that faction app 'til the team is established. Just some advice. There's nothing wrong with it, though.

by Boergandina » Thu Jun 16, 2016 10:58 pm
Zarkenis Ultima wrote:Boergandina, I like the application but the personality section confuses me a little, does Johannes have multiple personalities, or is the difference between his normal and superhero personas an act, and if so, which is the real one?

by Zarkenis Ultima » Thu Jun 16, 2016 11:03 pm
Icthyia wrote:Zarkenis Ultima wrote:I'm not gonna accept or deny anything yet, just doing my rounds, but so far the apps I've seen here look fine, with a few exceptions. Icthyia, your character seems a tad dark for the OP's wishes. Shadowwell, you already know about the moratorium on villains, so I'll just say that I'll defer to the OP in this case. Boergandina, I like the application but the personality section confuses me a little, does Johannes have multiple personalities, or is the difference between his normal and superhero personas an act, and if so, which is the real one? Sivio, might want to hold off on that faction app 'til the team is established. Just some advice. There's nothing wrong with it, though.
Has the OP states something about optimism vs. pessimism?
I could get rid of the whole "burnt off flesh" deal if that would help.
Sivio wrote:Zarkenis Ultima wrote:I'm not gonna accept or deny anything yet, just doing my rounds, but so far the apps I've seen here look fine, with a few exceptions. Icthyia, your character seems a tad dark for the OP's wishes. Shadowwell, you already know about the moratorium on villains, so I'll just say that I'll defer to the OP in this case. Boergandina, I like the application but the personality section confuses me a little, does Johannes have multiple personalities, or is the difference between his normal and superhero personas an act, and if so, which is the real one? Sivio, might want to hold off on that faction app 'til the team is established. Just some advice. There's nothing wrong with it, though.
I know. But I know I will forget, so I'm putting it out there now.
Boergandina wrote:Zarkenis Ultima wrote:Boergandina, I like the application but the personality section confuses me a little, does Johannes have multiple personalities, or is the difference between his normal and superhero personas an act, and if so, which is the real one?
I appreciate your attention, and willingness to help us fine-tune our applications!
It is indeed an act, as Johannes does not feel the pressure of society to maintain such things as manners while the Übermensch. He is a man who has seen much in his long life, and has been exposed to horrible things, and was raised under the Nazi regime- the Johannes personality is an act in an attempt to conform, while the Übermensch personality is both a reflection of his underlying impulses, and also a reference to Nietzsche's Übermensch, who is unaffected by the standards of others and free to act as he pleases. Thus, the Übermensch is able to do what Johannes could never hope to. In addition, the gases that the suit funnels into Johannes increase aggression levels, playing another part in the separate personality.
If you have any other questions, please, ask!

by Boergandina » Thu Jun 16, 2016 11:09 pm
Zarkenis Ultima wrote:Boergandina wrote:I appreciate your attention, and willingness to help us fine-tune our applications!
It is indeed an act, as Johannes does not feel the pressure of society to maintain such things as manners while the Übermensch. He is a man who has seen much in his long life, and has been exposed to horrible things, and was raised under the Nazi regime- the Johannes personality is an act in an attempt to conform, while the Übermensch personality is both a reflection of his underlying impulses, and also a reference to Nietzsche's Übermensch, who is unaffected by the standards of others and free to act as he pleases. Thus, the Übermensch is able to do what Johannes could never hope to. In addition, the gases that the suit funnels into Johannes increase aggression levels, playing another part in the separate personality.
If you have any other questions, please, ask!
Ah, I understand, thanks for clarifying. I suppose he's fine, since he's only going to be aggressive half the time.

by Icthyia » Thu Jun 16, 2016 11:20 pm
Zarkenis Ultima wrote:
I know the announcement seems to exclusively address villains, but Star's post here extends to antiheroes as well. Furthermore, in personal conversations he has expressed dismay about the amount of pessimistic, edgy, etc. characters, as he had intended for this roleplay to be focused on heroic deeds and whatnot. This is the reason I'm bringing this to your attention. I'm not passing any veredict on your application yet, though (it does seem pretty well made, it's the morality thing that's the issue), and Star might show leniency on this.

by The Republic of Atria » Thu Jun 16, 2016 11:47 pm
Icthyia wrote:Zarkenis Ultima wrote:
I know the announcement seems to exclusively address villains, but Star's post here extends to antiheroes as well. Furthermore, in personal conversations he has expressed dismay about the amount of pessimistic, edgy, etc. characters, as he had intended for this roleplay to be focused on heroic deeds and whatnot. This is the reason I'm bringing this to your attention. I'm not passing any veredict on your application yet, though (it does seem pretty well made, it's the morality thing that's the issue), and Star might show leniency on this.
I understand, I personally do not enjoy white/black settings where there is no room for exploration of personal trauma or moral ambiguity. I generally wanted to focus on the character's struggle with his own past and anger, but I understand if the OP wants a more family friendly Avengers style RP, as those can be good too. I'll admit at the least, the graphic portion of the app can be changed to be more ambiguous.
I'll wait to see if he's fine with it and to what extent he wants moral changes. What I listed is fine but I don't think I could make an enjoyable character that doesn't have firm grounding in the struggles of real life. Again, that's just me and has no bearing on this RP.
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