10:22 // [Transmission received]
10:22 // <Open>
10:23 // [Opening Transmission]
10:23 // [This is Sergeant Falker reporting in from the Outer Rim. We’ve found and managed to make contact with the unidentified vessels that were picked up by our sensors a few hours ago. We can’t understand their language, however our translation programs are actively working to make sense of what they are saying. We’ve received several transmissions and each seem to assist the translator in its job. I’m not sure why they’ve sent multiple transmissions, but Dr. Etche theorizes they are sending sample texts to assist us in the effort of translation. He also recommended that we do the same, and record a long list of words sorted into categories such as verbs, adjectives, nouns, and so on and so forth. With your approval we will go ahead with Dr. Etche’s plan in hopes of allowing them to translate our language as well. Once we finish translating their language, I will make sure to relay their transmissions for archiving as our first contact with sentient alien life.
This is a glorious day for our kind Admiral, and I am honored to be a part of it.
Falker out.]
10:25 // <Reply>
10:25 // [Initializing new transmission]
10:25 // [New transmission initialized, begin typing]
10:26 // <This is Admiral Vrendo. You have been granted clearance to proceed with Dr. Etche’s plan. You are to begin immediately.
-Admiral Vrendo>
10:29 // <Send transmission>
10:29 // [Transmission sent]
10:30 // [Refreshing]
10:31 // [Refreshing]
10:32 // [Refreshing]
10:32 // [Transmission received]
10:32 // <Open>
10:32 // [Opening transmission]
10:33 // [Falker here. The translator has finished and you are going to want to take a look at this Sir. I don’t think they were helping us translate...]
10:33 // [Attachment received]
10:34 // <Open attachment>
10:34 // [Opening attachment]
10:34 // [Unable to open file]
10:34 // [File corrupted]
10:35 // [Uplink receiver not responding]
10:35 // [Attempting to re-establish connection]
10:36 // [Attempting to re-establish connection]
10:37 // [Attempting to re-establish connection]
10:37 // [Unable to establish a connection]
10:37 // [Connection lost]
It is I, Drakmah, your not so humble OP here to talk about some of the nuances of this grand RP we have here. In this world you will play as one of the many rebel factions turned into nations. It has been 75 years since your leaders have taken control of your own nation. While the first few years were likely very difficult, you were able to pull through and stabilize your country enough to keep it under your control. However all is not well in the galaxy, as recently there have been sightings of ships that resemble those of your ancient enemies. Will you hold together and prevail through the many troubles coming your way? Or will you fall to one of the many challenges that lie ahead.
1) Do not commit any of the staple Nationstates sins (Godmodding, Metagaming, Disobeying Me, etc)
2) Respect your fellow RPer’s
3) No fighting in the OOC: If you have an issue please TG me and I will do my best to resolve the issue quickly, and most importantly privately
4) FTL may only be used for travel within the RP. Meaning that it cannot be used during combat unless the user is attempting to retreat from taking sustained losses. This means no Picard Maneuvers or the like, sorry
5) No RKV’s please. You can explain the logic behind them all you want but I want nothing to do with them and I want them nowhere near my RP
6) Adhere to post quality. Where nation RPs are concerned there is an expectation that the quality of the posts put up in the IC have not only a reasonable length of at least a moderate paragraph, but are also written using coherent english. If you have an issue or are unable to post at this level please TG me and I would be happy to assist you in rising to the acceptable quality level
7) Please ask questions! If something in the OP confuses you or you have any questions about the mechanics please feel free to ask. I’m quite active and should be around most of the day (EST) to answer any questions proposed
8) Have Fun!
Nation Application:
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[b]Nation Name:[/b]
[b]National Leader(s):[/b]
[b]Nation Capital:[/b]
[b]Nation History:[/b] (Info about your role in the rebellion and what has happened between the end of the rebellion and the current time)
[b]Population:[/b] (Limits are between 50 Billion - 200 Billion)
[b]Government Type:[/b] (Try and use an official name)
[b]Government Description:[/b] (Just a small paragraph unless you have a highly unique government set up)
[b]Species:[/b] (Use the names of the species you create and then cross reference them in the species application below)
[b]Cultural Information:[/b]
[b]Society Information:[/b]
[b]Economy strength:[/b] (Use a scale out of 100, meaning your economical strength would be x/100. If you are going to have a high economy strength you will need to have it as a focus, meaning I may ask you to lower it if I think it's too high for no reason)
[b]Primary Industry:[/b]
[b]Currency name:[/b]
[b]Economic Description:[/b] (Describe how your economy works. Talk about imports, exports, wealth gaps and economical classes if you have them, or talk about how you don’t. Go into detail about why you have the economy you have, and the circumstances of why you have it)
[b]Military Doctrine:[/b] (Overarching strategy of your military)
[b]Military Strengths:[/b] (Must be balanced by weaknesses)
[b]Military Weaknesses:[/b] (If you wish, you may have more weaknesses than strengths)
[b]Economical Investment in Military:[/b] (The larger your military, the more money it costs. Meaning that if you want to support a large active military you are going to have to pay for all of it, which is where you draw from your economy.
[b]Military Size:[/b]
[b]Foreign Policy:[/b]
[b]FTL Method:[/b] (Your entire empire must use one universal FTL method, meaning your military cannot have a separate one)
[b]Technology:[/b] (Everyone is on the same general tech level, however this is where you would include the tech that makes you unique from the other nations)
[b]Map Claim(s):[/b] (Take the most recent map edit and edit what you want into it. When you are accepted I will try to edit your claims in one by one as soon as I can. Until you are accepted the territory you are trying to claim is still up for grabs, and if someone who is contesting it is accepted before you are you will have to change your map claims. Should you wish to stake out something out that is unofficial, post a work in progress app with map claims and hopefully people will respect your claim, however they may not. Priority in map disputes favor those who post a COMPLETED app first.)
[b]Map Color:[/b]
[b]Additional Information:[/b] (You may post spoilered pictures of your troops, ships, and other assets that you deem require a photo or further explanation in this section)
Species Application:
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[b]Species Name:[/b]
[b]Physical Description:[/b] (Please provide a description even if you provide a photo. You may describe other things that the picture does not show, or a difference between your actual species and the picture shown should the photo not 100% represent your race.)
[b]Average Lifetime:[/b] (Between 50 - 150 years)
[b]Species Traits:[/b] (Describe what makes them unique from a characteristic standpoint)
[b]Species Diet:[/b]
[b]Additional Information:[/b] (Pictures of your race may go here)
A Note about the Established Genre:
Scifi is, as a genre of roleplaying, often one that runs into the issue of incorporating originality accompanied with avoiding genericity. To help open up options for nation creation I’ve written this section to allow those who are filling out the application to have an encouraged and defined way to go about using technology or nuances coined by established Scifi titles. For this to be done correctly there needs to be a balance between borrowing already fleshed out mechanics while at the same time preserving the originality of one’s nation, with the end product being something that at its core comes from the player's mind and imagination. This is, however, not an excuse to take large amounts of lore and background from these already established universes. While the usage of mechanics and technology is welcomed, usage of lore is not. Your nations must have original societies and backgrounds that are consistent with the given lore of THIS universe.
Here are some examples for reference:
Phasers - Star Trek
Lightsabers - Star Wars
Digistructing - Borderlands
Biotic Powers - Mass Effect
Hardlight - Halo
Power Armor - Fallout (I know this is a stretch when it comes to scifi but I am including it)
Specific Spaceships - Eve
In order to correctly borrow a mechanic the process is simple. Under the technology portion of the application, list what you are borrowing and the source of the mechanic you are borrowing from. You should also include a small description of what it is, so that people who are viewing your application who may not be familiar with the source you are using can still understand what it is.
However, when bringing together both original content and established content it’s important to recognize that because they have never co-existed together on a tangible platform there is bound to be some discrepancies between them all. Because of this, I’m reserving the right to limit and balance certain capabilities if I deem it necessary, while still maintaining the spirit of the mechanic so that it can still be used with all the enjoyment that was intended.