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PostPosted: Wed Mar 23, 2016 12:58 pm
by Prolieum
Spindle wrote:Would it be okay if Bella went after Shae Vizla for her part in the Sack of Coruscant?


OK? Yes. Keep in mind though, that she left straight away after the fight, was helmeted throughout the fight, and only killed a handful of Temple Security-it would be difficult for someone to know she was a part of it, let alone find her. You have maybe a handful of surviving Security forces or Jedi who saw a Mandalorian, possibly female, and that is essentially it, unless you have a spy in Malgus's inner circle, which seems highly unlikely.

EDIT: If you do really want to do it, the most realistic way would have to be getting to the Temple itself, and finding any surviving security footage.

PostPosted: Wed Mar 23, 2016 1:02 pm
by Laurvier
I would advise against it for OOC reasons. Killing/going after NPCs is one thing when done for character development, done quickly or in certain circumstances when interacting with other players. But to make a whole plotline about it or even sideplot is going to end up with you RPing by yourself which kind of defeats the purpose of RP. Unless you team up with somebody to do it or something like that.

EDIT: There are a number of player characters including my own involved with the Sack of Coruscant.

PostPosted: Wed Mar 23, 2016 1:30 pm
by Prolieum
Spindle wrote:Shira was waiting for her, his dark eyes serious. He returned her flashed smile, although there was little heart behind his teeth as he started up the car.


Um...

PostPosted: Wed Mar 23, 2016 1:35 pm
by Laurvier
Prolieum wrote:
Spindle wrote:Shira was waiting for her, his dark eyes serious. He returned her flashed smile, although there was little heart behind his teeth as he started up the car.


Um...


SPEEDER!

PostPosted: Wed Mar 23, 2016 2:04 pm
by Spindle
Prolieum wrote:
Spindle wrote:Shira was waiting for her, his dark eyes serious. He returned her flashed smile, although there was little heart behind his teeth as he started up the car.


Um...


Aircar, speedercar, thing. It's a thing which families buy to get from A to B without having to walk. Whether it flies, drives or drills is fairly irrelevant.

Anyway, 'll drop the Shae plotline. Now I've actually got to think up something overnight...well, I'll see what's going on when I wake up. Night, all!

PostPosted: Wed Mar 23, 2016 2:08 pm
by Prolieum
I figure we ought to let Winterborne post before going for round 2, make sure everyone gets an intro bit.

Spindle wrote:
Prolieum wrote:
Um...


Aircar, speedercar, thing. It's a thing which families buy to get from A to B without having to walk. Whether it flies, drives or drills is fairly irrelevant.

Anyway, 'll drop the Shae plotline. Now I've actually got to think up something overnight...well, I'll see what's going on when I wake up. Night, all!



My Nitpicker and Warsman natures combining can be a dangerous thing...

PostPosted: Wed Mar 23, 2016 2:37 pm
by The Imperium Empires
So just wondering is there a thing against one of your characters owning a rancor

PostPosted: Wed Mar 23, 2016 2:41 pm
by The Imperium Empires
The Imperium Empires wrote:So just wondering is there a thing against one of your characters owning a rancor

Jokes jokes kidding bout that

PostPosted: Wed Mar 23, 2016 2:53 pm
by Prolieum
The Imperium Empires wrote:So just wondering is there a thing against one of your characters owning a rancor


Actually...No. Go for it.


On a side note-I rather want to write up more detailed combat profiles for my guys, but I have a feeling people will just use them to kill of my characters. Thoughts?

PostPosted: Wed Mar 23, 2016 2:56 pm
by The Imperium Empires
Make it detailed but not to revealing

PostPosted: Wed Mar 23, 2016 3:15 pm
by Prolieum
The Imperium Empires wrote:Make it detailed but not to revealing


Not quite sure how to do that. Sort of seems that the two have to go together.

PostPosted: Wed Mar 23, 2016 3:38 pm
by The Imperium Empires
Prolieum wrote:
The Imperium Empires wrote:Make it detailed but not to revealing


Not quite sure how to do that. Sort of seems that the two have to go together.

What I mean is have it detailed , look detailed have plenty of Infomation butt avoid the most vital detail, make it look good they won't notice a piece of info missing

PostPosted: Wed Mar 23, 2016 5:47 pm
by Prolieum
So what is the OP/GM ratio going to be like in this thread?

PostPosted: Wed Mar 23, 2016 6:21 pm
by The Imperium Empires
Prolieum wrote:So what is the OP/GM ratio going to be like in this thread?

What u mean ?

PostPosted: Wed Mar 23, 2016 6:31 pm
by Prolieum
The Imperium Empires wrote:
Prolieum wrote:So what is the OP/GM ratio going to be like in this thread?

What u mean ?


Level of control of the storyline by the OP and/or Co-Ops. For a pure OP, the thread is started, then nothing else, no influence on how anything plays out. A pure GM gives the players everything about the world, and they just react to it. Some kind of hybrid could range from the OP-heavy bit where it is free reign, but the OP makes "events" for people to relate to, to the more GM-heavy bit where consequences of actions are OP-determined, even if those actions are taken freely. It is a whole scale.

PostPosted: Wed Mar 23, 2016 7:02 pm
by The Imperium Empires
Prolieum wrote:
The Imperium Empires wrote:What u mean ?


Level of control of the storyline by the OP and/or Co-Ops. For a pure OP, the thread is started, then nothing else, no influence on how anything plays out. A pure GM gives the players everything about the world, and they just react to it. Some kind of hybrid could range from the OP-heavy bit where it is free reign, but the OP makes "events" for people to relate to, to the more GM-heavy bit where consequences of actions are OP-determined, even if those actions are taken freely. It is a whole scale.


To be serious I'm not entirely sure

PostPosted: Wed Mar 23, 2016 7:48 pm
by Kyraina
The Imperium Empires wrote:
Prolieum wrote:
Level of control of the storyline by the OP and/or Co-Ops. For a pure OP, the thread is started, then nothing else, no influence on how anything plays out. A pure GM gives the players everything about the world, and they just react to it. Some kind of hybrid could range from the OP-heavy bit where it is free reign, but the OP makes "events" for people to relate to, to the more GM-heavy bit where consequences of actions are OP-determined, even if those actions are taken freely. It is a whole scale.


To be serious I'm not entirely sure

II'm hashing that out with my co-ops

PostPosted: Wed Mar 23, 2016 9:06 pm
by Kyraina
Working on a post and characters list

PostPosted: Thu Mar 24, 2016 1:06 am
by Laurvier
Character Name: AKA Charia
Class: Imperial Intelligence Ciper Agent
Gender: Female
Age: 29
Height: 5'10"
Race/Species: Chiss
Appearance: Black Hair cropped short, Blue Skin, Red Eyes, Athletic Build, Pretty
Home world: Arkania
Personality: Serious, Austere, Reasonable, Methodical, Patriotic, Dedicated
Biography: The Chiss Ascendancy being an ally of the Sith Empire has sent many of their people into battle on their behalf. But Charia's talents were better suited for Imperial Intelligence which trained the girl into a deadly agent of the Empire. Throughout the war, Charia conducted various covert operations involving espionage, sabotage and assassination for the Sith which played a direct role in several key Sith victories. As far as Imperials go, she is a true patriot and believer in the Empire willing to die in its service. This puts her at odds with Saevan who is clearly only out for his own personal glory. The two recently formed a partnership with Charia deciding Saevan's brawn would come useful while he wanted more opportunities to complete bold operations. Unlike Sith, Charia is no more cruel than she believes necessary to accomplish her tasks taking no delight in violence or suffering, only victory for the Empire. Currently the two have been cut loose on Corusant to hunt any surviving Jedi.

As combatant Charia prefers stealth and surprise to defeat her opponents but can handle herself in a straight up fight if need be. Imperial Intelligence has also trained Charia on how to mask her thoughts allowing her to cloak any of her nefarious intentions from force users. When fighting Jedi she uses a variety of tactics including poison, explosives and even direct confrontation with her knife if required. Although she usually prefers to retreat relying stealth, surprise and cunning.

Weapon(s):
Various Blasters Depending on the Situation (but only carries one at a time)
Vibro-Knife
Poison Darts
Stealth Field Generator
Various Grenades

Ship: http://swtor.wikia.com/wiki/X-70B_Phant ... _prototype
Strengths:
Melee Combat Proficiency
Blaster Weapons Proficiency
Talented Cipher Agent

Weaknesses:
Weak when directly confronting Jedi
Physically Weak
Relies on meticulous planning
Non-confrontational

Starting Location: Jedi Temple

PostPosted: Thu Mar 24, 2016 1:56 am
by Kyraina
Laurvier wrote:Character Name: AKA Charia
Class: Imperial Intelligence Ciper Agent
Gender: Female
Age: 29
Height: 5'10"
Race/Species: Chiss
Appearance: Black Hair cropped short, Blue Skin, Red Eyes, Athletic Build, Pretty
Home world: Arkania
Personality: Serious, Austere, Reasonable, Methodical, Patriotic, Dedicated
Biography: The Chiss Ascendancy being an ally of the Sith Empire has sent many of their people into battle on their behalf. But Charia's talents were better suited for Imperial Intelligence which trained the girl into a deadly agent of the Empire. Throughout the war, Charia conducted various covert operations involving espionage, sabotage and assassination for the Sith which played a direct role in several key Sith victories. As far as Imperials go, she is a true patriot and believer in the Empire willing to die in its service. This puts her at odds with Saevan who is clearly only out for his own personal glory. The two recently formed a partnership with Charia deciding Saevan's brawn would come useful while he wanted more opportunities to complete bold operations. Unlike Sith, Charia is no more cruel than she believes necessary to accomplish her tasks taking no delight in violence or suffering, only victory for the Empire. Currently the two have been cut loose on Corusant to hunt any surviving Jedi.

As combatant Charia prefers stealth and surprise to defeat her opponents but can handle herself in a straight up fight if need be. Imperial Intelligence has also trained Charia on how to mask her thoughts allowing her to cloak any of her nefarious intentions from force users. When fighting Jedi she uses a variety of tactics including poison, explosives and even direct confrontation with her knife if required. Although she usually prefers to retreat relying stealth, surprise and cunning.

Weapon(s):
Various Blasters Depending on the Situation (but only carries one at a time)
Vibro-Knife
Poison Darts
Stealth Field Generator
Various Grenades

Ship: http://swtor.wikia.com/wiki/X-70B_Phant ... _prototype
Strengths:
Melee Combat Proficiency
Blaster Weapons Proficiency
Talented Cipher Agent

Weaknesses:
Weak when directly confronting Jedi
Physically Weak
Relies on meticulous planning
Non-confrontational

Starting Location: Jedi Temple

Much better. Accepted

PostPosted: Thu Mar 24, 2016 12:29 pm
by Winter Bastion
Just a couple of minor details: Winterborn does not end with an E. And he is known as Inquisitor Jurius. His real name is known only to a very few. :)

PostPosted: Fri Mar 25, 2016 12:39 am
by Kyraina
Ill get a response up to the others in a bit

PostPosted: Fri Mar 25, 2016 12:47 am
by Laurvier
Isnt Pavish a Jedi? How is he using force lighting? Not a Jedi power at all.

PostPosted: Fri Mar 25, 2016 1:20 am
by Kyraina
Laurvier wrote:Isnt Pavish a Jedi? How is he using force lighting? Not a Jedi power at all.

Think Kyle Katarn. Pavish is a Gray Jedi and has the ability to use the dark side of the force after he force shielded his mind to protect against the curroption of the force much like Kyle Katarn and Jaden Korr did. This wad mentioned in his app. Other Jedi have been known to use Force Lighting

PostPosted: Fri Mar 25, 2016 4:17 am
by Prolieum
Laurvier wrote:Isnt Pavish a Jedi? How is he using force lighting? Not a Jedi power at all.


Beyond the Katarn bit, it is entirely possible for standard Jedi to use Force Lightning-Plo Koon did so, called it "electric judgement"-it is just highly looked down upon. I assume that Pavish either sort of hides it, or went through the whole "approval process" with the Council for it-it is rare, but such things have happened.