NATION

PASSWORD

Star Wars: The Fall Of Coruscant (OOC/Dead)

For all of your non-Nationstates related roleplaying needs!
User avatar
Kyraina
Negotiator
 
Posts: 7272
Founded: Aug 12, 2010
New York Times Democracy

Star Wars: The Fall Of Coruscant (OOC/Dead)

Postby Kyraina » Mon Mar 21, 2016 7:38 am

STAR WARS



IC


INTRO MOVIE~ https://m.youtube.com/watch?v=wOLANti8UCY

The year is 3653 BBY,and the Republic Capital world of Coruscant has fallen to the onslaught of Darth Malgus and his forces,sending shockwaves across the Galaxy.
Darth Angral has slain the Supreme Chancellor Berooken as well as a number of Republic Senators and instilled himself as Governor of Coruscant,therefore claiming it now as a sovereign world to the Sith Empire and declaring martial law across the planet.
On top of this all the Jedi Temple has been destroyed and looted and the remaining Jedi across Coruscant are being hunted down and killed like animals.
While Angral and his forces continue to oppress and loot Coruscant Malgus's fleet has blockaded Coruscant not allowing anyone to leave or land on Coruscant.
Meanwhile on Alderaan,the Sith are carrying out negotiations with the Republic,hoping to manipulate the peace talks in their own favor by using Coruscant as leverage.
All the while as the defilement of Coruscant continues and the Sith continue their attempts at getting a tight grip on the peace talks the other Sith Lords across the Galaxy continue their campaigns against the various Republic systems and worlds.

This is a dark and foreboding time for the Republic,a time of chaos,disorder,disunity,and war,a time where the weak will fall and only the strong will survive...


CO-OPs: Winter Bastion, Prolieum

-------------------------------------

GUIDELINES AND RULES
1. Listen to OP and his CO-OPs
2. No god modding.
3. No meta gaming.
4. No flaming.
5. No strong or intense language.
6. This RP is "alternate history" and doesn't have to follow Star Wars canon lore.
7. This IC will start off one day after the destruction of the Temple,at the "looting" period where Sith forces are executing people in mass and pillaging the entire world.
8. You can create a maximum of Six main characters.However the amount of secondary characters and forces you control has no limit.
9. Use proper English, as best as possible
10. Let's Have Fun!!!

---------------------------------------

APPLICATIONS

Jedi/Sith Application
Character Name:
Jedi Or Sith:

Rank/Class
Jedi-Padawan,Knight,Master,Council Member
Sith-Warrior,Inquisitor,Stalker,Apprentice,Lord

Gender:
Age:
Height:
Race/Species:
Appearance:(Picture or Detailed Description)
Home world:
Personality:
Biography:(At least a paragraph.)
Lightsaber:(Picture Or description)
Midichlorian Count:(4000-10000)
Strengths:
Weaknesses:
Starting Location:(Where you will be at the start of the IC.)
RP Sample:


Smuggler/Bounty Hunter/Mercenary/Pirate/ETC Application
Character Name:
Class:(Pirate,Smuggler, Mercenary, Bounty Hunter, ETC)
Gender:
Age:
Height:
Race/Species:
Appearance:(Picture or Detailed Description)
Home world:
Personality:
Biography:(At least a paragraph)
Weapon(s):(Maximum of five)
Ship:(Provide adequate detail and information.)
Strengths:
Weaknesses:
Starting Location:
RP Sample:
Last edited by Kyraina on Sun Sep 10, 2017 10:38 am, edited 11 times in total.
Whiskey Tango Foxtrot is suppose to go here?

User avatar
Kyraina
Negotiator
 
Posts: 7272
Founded: Aug 12, 2010
New York Times Democracy

Accepted Characters

Postby Kyraina » Mon Mar 21, 2016 7:38 am

[





Galactic Republic
Jedi Order

Supreme Chancellor Berooken†
Jedi Master Orgus Din
Jedi Master Ven Zallow†
Jedi Master Kellian Jarro
Admiral Zale Barrows
General Var Suthra
Satele Shan
Senator Paran Am-Ris

Sith Empire
Mandalorian Clans

Darth Angral
Darth Malgus
Darth Lachris
Darth Baras
Lord Adraas
Lord Praven
Lord Javis Koldor
Captain Rycus Kilran
Imperial admiral
Captain Jard
Captain Kerse
Officer Roon Neele
Officer Hesker
Last edited by Kyraina on Tue Mar 29, 2016 7:40 pm, edited 7 times in total.
Whiskey Tango Foxtrot is suppose to go here?

User avatar
Kyraina
Negotiator
 
Posts: 7272
Founded: Aug 12, 2010
New York Times Democracy

My Apps

Postby Kyraina » Mon Mar 21, 2016 7:39 am

Nation States Name:Kyraina
Character Name: Ben Korr
Jedi Or Sith: Jedi
Rank/Class: Knight/Temple Guard
Gender: Male
Age: 27
Height: 6 ft 2 in
Race/Species: Human
Appearance:(Picture or Detailed Description)Ben Korr
Home world: Naboo
Personality: Confident, Smart, and Easy to get along with
Biography:Benn was born to farmers on the planet of Naboo. When the Jedi visited Naboo, they sensed Benn and came and took him back to the Jedi Temple. His mom protested with the Jedi the whole time, but his father a Republican Army Vet, stood by and watched knowing there was nothing they could do to stop them. He was trained by then Jedi Knight, now Jedi Master, Tyran Pavish. Benn quickly showed promise as powerful force user and a excellent in Saber Combat. A few years after being knighted Benn was selected for the Jedi Temple Guard and exchanged his Lightsaber for the Saberpike. During his time as a Temple Guard He ran into and became friends with one of the Republic Spec Ops Soldier stationed there, that man's name was Joseph Brightstar. Benn had just ended his time as a Jedi Temple guard and was on a Mission with Tyran and Joseph.
Lightsaber:(Picture Or description) His Saberpike and old robes
Midichlorian Count:(4000-15000) 13550
Strengths: Execellent hand to hand combative, Great Force user
Weaknesses: Known to charge into a conflict without thinking things through, Can let emotions get the best of him, and will get overconfident
Starting Location:Just outside of the Sith Blockage of Coruscant



Nation States Name:
Character Name: Tyran Pavish
Jedi Or Sith: Jedi

Rank/Class
Jedi Master-Exotic Weapons Expert-Grey Jedi

Gender:Male
Age:49
Height: 6 ft 4 in
Race/Species:Human
Appearance:Tyran
Home world:Dantooine
Personality: Calm, Smart, and keeps others at a distance minus Joseph and Benn
Biography: Tyran was born to 2 farmers on Dantooine. At a Early age Tyran was sensed by the Jedi and taken to the Jedi Temple to Train. He quickly became a Great Melee combant but average in Force Usage despite the high Midichlorian count as his time as a apprentice. When he became a Jedi Knight he became a great force user and melee combant, he then started to learn how to use dark side force powers after learning Force Resistance. He quickly became a master on force use, both light and dark side. On one of his many missions with Joseph, he had Joseph train him in blaster weapon, slug weapons, regular-blade weapons, and Vibro-blade weapons. He quickly developed a talent for these weapons. He was on board Joseph's ship along with Benn when the Invasion started.
Lightsaber:(Picture Or description). He uses a blue cross-guard saber/A Blue shrouded Force Imbued Greatsword
Midichlorian Count:(4000-15000) 12000
Strengths: Able to use both Light side and Dark Sides of the force, Uses broadsword style tactics with his saber, Some training (2 Sessions) with Blasters and Slug guns
Weaknesses: Keeps others at a distance, Uses Broadsword Style tactics with his saber, Won't listen to others when he has a plan in his head, quick to take the fighting route to get out of stuff.
Starting Location:With Benn


Character Name: Joseph Brightstar
Class: Bounty Hunter/Mercenary (Republic Spec OPS)
Gender: Male
Age: 29
Height: 6 ft 3 in
Race/Species: Human
Appearance:
Joseph Brightstar
Home world: Coruscant
Personality: Calm, and Happy go Lucky
Biography: Joseph was born on Coruscant. He grew up in a gang territory, and was even in a gang till he got in trouble and enlisted in the Republic Military. He quickly estabished himself as one of the best infantry soldiers in the Republic, so he was Selected for Republic Spec Ops in his third year in. After two years of intense training Joseph graduated at the top of his cycle. He was execellent at range and unranged combat. He managed to kill 5 siths (on 3 separate occasions) without the aid of a Jedi (2 Apprentices, 2 Sith Lords, and 1 Sith Blademaster). He is wanted by the Sith Empire for these deaths. He was on a mission with Tyran and Benn when the Sith invaded Coruscant, they arrived in time to see the Planet surrounded by the Sith Fleet
Weapon(s):C-52 Assualt Enforcer, Durasteel-Cortosis Alloy Longsword, Durasteel Combat Knife, A Cortosis Alloy/Durasteel Vibro-sword, and C-300 Spec Ops Interceptor
Ship: Delaya-class Courier called Aerosteel
Strengths: Great with any ranged weapon, Master Melee combatant, Expert Pilot, smart
Weaknesses: He is not force capable, He is known to disregard orders if it puts Civilians in harms way, suffers from PTSD, Will do what he can to keep Civilians from being hurt.
Starting Location: Outside of the Sith Blockade in his ship, along with Tyran and Benn
Last edited by Kyraina on Fri Mar 25, 2016 9:04 am, edited 4 times in total.
Whiskey Tango Foxtrot is suppose to go here?

User avatar
Slaveavania
Attaché
 
Posts: 66
Founded: Dec 10, 2015
Ex-Nation

Postby Slaveavania » Mon Mar 21, 2016 7:54 am

Character Name: Darius Angel
Jedi Or Sith: Jedi

Rank/Class: Knight.

Gender: Male
Age: 28
Height: 6'0
Race/Species: Human
Appearance:(Picture or Detailed Description) Short brown hair, hazel eyes. Scar above left eyebrow. Dresses in white robes.
Home world: Dantooine
Personality: Good at heart, but a thrill seeker to a fault.
Biography:(At least a paragraph.) Darius Angel was born to farmers on Dantooine and led an uneventful childhood until he was found to be force sensitive at the age of five. His childhood seeded a desire for thrills and actions which coupled with his late addition to the order led to his training period lasting several years longer than the norm.
Lightsaber:(Picture Or description): Darius Angel utilises a double-bladed blue lightsabre. But rarely uses the second blade unless facing overwhelming numbers or an opponent of significant ability.
Midichlorian Count:(4000-15000): 9001 (see what I did there?)
Strengths: Devotion to learning the art of Makashi has led Darius to have few equals in the form, as well as making him an exceptional lightsabre duellist. He also possesses a gift with persuasion.
Weaknesses: Due to focusing on martial technique, Darius' techniques in the Force are lesser than the norm. He also has a tendency to act recklessly if pressed.
Starting Location:(Where you will be at the start of the IC.) Dantooine.
Copy and paste this into your signature if you hate looking at what other people put in theirs.

User avatar
Kyraina
Negotiator
 
Posts: 7272
Founded: Aug 12, 2010
New York Times Democracy

Postby Kyraina » Mon Mar 21, 2016 7:59 am

Slaveavania wrote:Character Name: Darius Angel
Jedi Or Sith: Jedi

Rank/Class: Knight.

Gender: Male
Age: 28
Height: 6'0
Race/Species: Human
Appearance:(Picture or Detailed Description) Short brown hair, hazel eyes. Scar above left eyebrow. Dresses in white robes.
Home world: Dantooine
Personality: Good at heart, but a thrill seeker to a fault.
Biography:(At least a paragraph.) Darius Angel was born to farmers on Dantooine and led an uneventful childhood until he was found to be force sensitive at the age of five. His childhood seeded a desire for thrills and actions which coupled with his late addition to the order led to his training period lasting several years longer than the norm.
Lightsaber:(Picture Or description): Darius Angel utilises a double-bladed blue lightsabre. But rarely uses the second blade unless facing overwhelming numbers or an opponent of significant ability.
Midichlorian Count:(4000-15000): 9001 (see what I did there?)
Strengths: Devotion to learning the art of Makashi has led Darius to have few equals in the form, as well as making him an exceptional lightsabre duellist. He also possesses a gift with persuasion.
Weaknesses: Due to focusing on martial technique, Darius' techniques in the Force are lesser than the norm. He also has a tendency to act recklessly if pressed.
Starting Location:(Where you will be at the start of the IC.) Dantooine.

Accepeted
Whiskey Tango Foxtrot is suppose to go here?

User avatar
Winter Bastion
Secretary
 
Posts: 34
Founded: Mar 21, 2016
Iron Fist Consumerists

Postby Winter Bastion » Mon Mar 21, 2016 8:34 am

Character Name: Cambrius Winterborn, known as Inquisitor Jurius
Jedi Or Sith: Sith

Rank/Class
Inquisitor

Gender: Male
Age: 28
Height: 6'4"
Race/Species: Human
Appearance
Image
Homeworld: Alderaan
Personality: Highly cynical and untrusting; believes most people in the galaxy are wilfully ignorant and lack any vision beyond their small lives. He bears strong emotions that can take over - he works to rein them in under a tight self-discipline. Ambitious and willing to do what is necessary to succeed; while he does not lack empathy, he finds it irritating and a detriment to his advancement.
Biography: Born on Alderaan to a military family, Cambrius moved around his home planet often. Later, when his father was promoted to the Republic admiralty, the Winterborn family moved to Coruscant. Cambrius grew more anti-social with each move but used his alone time to advance his studies and upon graduation from secondary education, was accepted to the Republic Academy. He developed his skills as a fair pilot but excelled in small unit tactics and martial combat. During a sparring match with another cadet, in which he was losing, Cambrius lost his temper and unleashed his anger in a brutal assault that killed his opponent. He faced expulsion from the Academy and a life of ignoble obscurity when a highly influential figure interceded on his behalf. Cambrius left the Academy to study independently under his new master - who that master is or was, Cambrius has never said.
Image

Midichlorian Count: 12,000
Strengths: Formidable hand to hand warrior, agile; Force Lightning; inquisition and interrogation.
Weaknesses: Emotions can erode discipline and affect decision making; often impulsive.
Starting Location: Alderaan, with Sith negotiators.
Last edited by Winter Bastion on Mon Mar 21, 2016 9:54 am, edited 5 times in total.

User avatar
Kyraina
Negotiator
 
Posts: 7272
Founded: Aug 12, 2010
New York Times Democracy

Postby Kyraina » Mon Mar 21, 2016 8:50 am

Winter Bastion wrote:~Snip~


Accepted
Whiskey Tango Foxtrot is suppose to go here?

User avatar
Winter Bastion
Secretary
 
Posts: 34
Founded: Mar 21, 2016
Iron Fist Consumerists

Postby Winter Bastion » Mon Mar 21, 2016 9:06 am

Just a tiny change to my app: I'll start at Alderaan with the negotiators - all the more fun for being my home world. :twisted:

User avatar
Kyraina
Negotiator
 
Posts: 7272
Founded: Aug 12, 2010
New York Times Democracy

Postby Kyraina » Mon Mar 21, 2016 9:08 am

Winter Bastion wrote:Just a tiny change to my app: I'll start at Alderaan with the negotiators - all the more fun for being my home world. :twisted:

That will be interesting and that's fine.
Whiskey Tango Foxtrot is suppose to go here?

User avatar
Prolieum
Postmaster of the Fleet
 
Posts: 27819
Founded: Dec 14, 2014
Moralistic Democracy

Postby Prolieum » Mon Mar 21, 2016 9:39 am

Nation States Name: Prolieum

Character Name: Audrek Korrse “Drekkie” “Drekkie Kor”

Class: Smuggler

Gender: Female

Age: Forty-Eight

Height: 5 ft, 10 in.

Race/Species: Clawdite

Appearance: Build obscured by several layers of overlapping robes, generally in browns, tans, and greys, but with occasional bursts of color. Hailing from Raxus Prime, a rebreather is generally around her neck, if not on. A tight skullcap adorns her head, a rangefinder on the right kept in position as an earcap. A bandolier and a toolbelt both cross diagonally across her chest, and she remains barefoot whenever possible, though she always wears gloves of some sort.

Image

Homeworld: Raxus Prime

Personality: Highly reserved, difficulty in large-scale groups, but good relations with single individuals, good friends. INTJ personality. Curious, inventive, and a lover of exploration and travel, rather free-spirited. Cynical, and with a rather manipulative, utilitarian dark side.

Biography: Born on Raxus Prime, or perhaps just dropped their at a young age, Kor spent most of her young life on the trash world, working for various junk lords who recognized her talent, often captured in feuds or traded as a commodity. At fourteen, this changed, when a bounty hunter assassinated her current lord, and decided to take her with him. The relationship could, perhaps, be described as father-daughter, but if so, it was not a loving one-still, being subject to discipline was far better than the near-slave status on her homeworld, and she learned a great deal from him. Upon his death, his ship became hers, and she used it to her advantage. Exploring the galaxy for some time, she found herself trussed and gagged, watching her vessel sail away, trapped on a nowhere backwater called Crucival. She managed to escape, and find herself a junker of a ship, but the experience has left her rather distrusting. She spent some time scavenging and bartering, putting together the vessel that would soon be the Broken Arrow. The project was rather long, and labor-intensive, and she took some work as a mapper of unexplored territories for the Republic for some time, though changes in military spending soon caused her to lose this job. With the Broken Arrow completed, she began transporting various goods for her living in between her various jaunts, though at present she has remained on the right side of the law.

Weapon(s):

Cyclic Rifle: Kor’s main weapon, the rifle bears little resemblance to the various parts it was constructed from. The weapon is highly specialized, and tinkered with, to the point where it only functions with a certain kind of blaster gas. Such tinkering, though, has given it a unique trait-various controls allow for the focus of the shot, the power cell drain, and the amount of gas released to be adjusted, allow for bolts of various types to be fired. This does, however, make the weapon a bit finicky and fragile, and precludes it from firing stun shots.

Vibro-Extender: A modified Force Pike, this weapon is carried as a small mace, its powered head capable of a great deal of damage. It goes beyond the standard though-the weapon boasts a phrik inlay, and is extensible, the opposing end tapering to a sharp, hollow-tipped point, and the head capable of being detached, turning the weapon into a thin stave, or spear.

Slug Revolver: A long-outdated weapon, Drekkie saw some potential in firing physical projectiles. She carries a wide array of strangely modified slugs on her at any time, from acidic, to gas-release, to baradium, all of which can be tweaked to use as small-scale explosives. The sidearm is reasonably sized, though its muzzle velocity is rather poor, rendering it ineffective against armor, or at long range. A modification, though, helps to fix that-the weapon has a small power cell inserted, and Kor carries a stock and barrel on her-attaching these allows for electromagnets to accelerate the round to greater velocities, turning it into a makeshift rifle.

Ion Palm: Not so much a weapon, as a tool, this is a small device that the smuggler tends to wear strapped to her palm. Ion weaponry, used against droids, functions by broadcasting a “stop” command, this one, however, is modified to attempt other functions, which is difficult, and effectiveness will vary based on the droid, but can turn them, or leave them vulnerable to modification. Being an ion weapon, it can function as a shock device as backup, causing pain and disorientation, though likely not knocking out any but those with the weakest constitutions.

Defense Rod: A backup weapon, hidden under her wrist, this rod is a simple weapon, with two small depressions-one end is a stunner, the other, a low-powered blaster.

Ship: The Broken Arrow . The Broken Arrow is the product of decades, tinkering, and add-ons, and is Drekkie’s pride and joy. The craft has an eclectic build-long, narrow, “bony” with various exposed struts, occasional bulges, and its weapon turrets dappled in a rather chaotic fashion, looking like a cross between an abstract sculpture and a collection of collided space junk. The craft, unlike most smuggling vessels, is not particularly manueverable, nor able to dogfight-its weapons have a slower traverse, and its length precludes sharp turns. It is, however, quite swift in straight-line speed, and various secondary thrusters scattered about give it some options for newtonian acceleration. The recessed thrusters and lack of a cockpit often make it difficult to tell where the front of the ship is, or whether it is even a ship. Its construction, by necessity, makes it rather frail, especially the hull, but its armament is highly impressive. Sporting various turbolaser turrets, an ion weapon, and some scattered exotic weaponry, the craft is capable of outgunning a Terminus-Class destroyer. The interior is thin, and narrow, a single passage going the length of the ship, and is often rather crowded with various materials, as well as the droids that Kor has created, which form the “crew”. By necessity, due to such, the ship is shielded against ion attacks. One notable factor of the vessel is that its port side contains a virtual wall of proton torpedo launchers. Such weapons are expensive, and the smuggler barely has enough for a single broadside, but it serves as an excellent last resort, alpha strike weapon. The craft’s dimensions make it rather poor for cargo, a situation which is rectified by a series of clamps and claws on the outside of the ship, which hold large cargo containers to the vessel, with miniature tractor beam emitters to ensure that they are held. The ship has a modified hyperdrive, faster than most vessels, but a good deal slower than the true speedsters of the galaxy.

Strengths: Excellent scavenging/mechanic/droid skills. Charismatic, intelligent, good shot, slippery. Force Blank.

Weaknesses: Piloting, difficulty interacting with multiple organics/mild agoraphobia, physically weak, lack of formal education, ignorance of galactic politics, Force Blank,

Starting Location: Orbit of Manaan.




Nation States Name:
Prolieum

Character Name: Zeres

Jedi Or Sith: Sith

Rank/Class: Apprentice

Gender: Male

Age: 19

Height: 6 ft. 8 inches

Race/Species: Fondorian

Appearance: Dressed in Fondorian noble wear, a vest covering his upper chest above a tight undergarment, stylized sleeves and decorated leggings, primarily in shades of blue, save a white and gold sash across the chest. His only armor is a light phrik bracer on each arm. Hairless, like all Fondorians, green eyes, a sharp, angled face, and a meticulously exercised body.

Image

Homeworld: Fondor

Personality: Contentious, competitive, extremely self-confident, perhaps to arrogance. Generally uninterested in social pursuits, perfectionistic and dedicated, calculated, never furious. Honorable, believes in setting rules and following them, though loopholes are his specialty.

Biography: Born and raised as a Fondorian noble, Zeres was always a competitive spirit, seeking to excel beyond any of the other young gentry. From a fairly minor house, he distinguished himself in lightfoil duelling,becoming a notable saber rake, competing against, and defeating, both Tapani and Fondorian nobility. At seventeen years of age, the Sith raided Fondor, seeking to destroy the critical Republic shipyards on and orbiting the planet. Zeres fought off and killed the apprentice of Darth Kaindric, who summarily paralyzed him with the Force, and slammed him against the ground until he fell unconscious. The Dark Lord took and trained him, honing him into a weapon, and constantly punishing him for his lack of sensitivity, leaving him scarred, physically and mentally. His Lord was killed, however, in the assault on the Jedi Temple, and Zeres was left masterless, and unknown-Kaindric had never seen a point to revealing him to other Sith.

Lightsaber: A twice-curved hilted blade, one that wraps itself slightly around the palm, the emitter at an angle, one which can be changed by adjusting one’s grip. White blade, one that is longer and thinner than most lightsabers.

Midichlorian Count: 4,000

Strengths: Mastery of Form II, dueling, physical-based Force abilities. Athletic, some piloting ability.

Weaknesses: Weak in the Force, especially Living Force, visions. Poor defenses against blasterfire. Little ability with non-lightsaber weapons. Difficulty utilizing the Dark Side to its full extent. Will not run from a fight he ought to, and will not use unwilling tactics when they could aid him.

Starting Location: Jedi Temple.


I may add a third later, but this is good for now.
Last edited by Prolieum on Wed Mar 23, 2016 3:17 pm, edited 1 time in total.
Male.
Political Views: Classically Liberal Paleoconservative Neoliberal Libertarian Conservative
"We are the Canadian Borg. Resistance would be impolite. Please wait to be assimilated. Pour l'assimilation en Francais, appuyer le numero deux."

WWFD (What Would Fraser Do?)
Community Choice Award for Nation Role Play: The War Cry of Uncle Sam (OP)
Recognized By the Community Miscellaneous Role Play: Washington Political RP (OP)
Recognized By the Community for Exemplary Talent in Nation Role Play: Prolieum

User avatar
Kyraina
Negotiator
 
Posts: 7272
Founded: Aug 12, 2010
New York Times Democracy

Postby Kyraina » Mon Mar 21, 2016 9:59 am

Prolieum wrote:
Nation States Name: Prolieum

Character Name: Audrek Korrse “Drekkie” “Drekkie Kor”

Class: Smuggler

Gender: Female

Age: Forty-Eight

Height: 5 ft, 10 in.

Race/Species: Clawdite

Appearance: Build obscured by several layers of overlapping robes, generally in browns, tans, and greys, but with occasional bursts of color. Hailing from Raxus Prime, a rebreather is generally around her neck, if not on. A tight skullcap adorns her head, a rangefinder on the right kept in position as an earcap. A bandolier and a toolbelt both cross diagonally across her chest, and she remains barefoot whenever possible, though she always wears gloves of some sort.

(Image)

Homeworld: Raxus Prime

Personality: Highly reserved, difficulty in large-scale groups, but good relations with single individuals, good friends. INTJ personality. Curious, inventive, and a lover of exploration and travel, rather free-spirited. Cynical, and with a rather manipulative, utilitarian dark side.

Biography: Born on Raxus Prime, or perhaps just dropped their at a young age, Kor spent most of her young life on the trash world, working for various junk lords who recognized her talent, often captured in feuds or traded as a commodity. At fourteen, this changed, when a bounty hunter assassinated her current lord, and decided to take her with him. The relationship could, perhaps, be described as father-daughter, but if so, it was not a loving one-still, being subject to discipline was far better than the near-slave status on her homeworld, and she learned a great deal from him. Upon his death, his ship became hers, and she used it to her advantage. Exploring the galaxy for some time, she found herself trussed and gagged, watching her vessel sail away, trapped on a nowhere backwater called Crucival. She managed to escape, and find herself a junker of a ship, but the experience has left her rather distrusting. She spent some time scavenging and bartering, putting together the vessel that would soon be the Broken Arrow. The project was rather long, and labor-intensive, and she took some work as a mapper of unexplored territories for the Republic for some time, though changes in military spending soon caused her to lose this job. With the Broken Arrow completed, she began transporting various goods for her living in between her various jaunts, though at present she has remained on the right side of the law.

Weapon(s):

Cyclic Rifle: Kor’s main weapon, the rifle bears little resemblance to the various parts it was constructed from. The weapon is highly specialized, and tinkered with, to the point where it only functions with a certain kind of blaster gas. Such tinkering, though, has given it a unique trait-various controls allow for the focus of the shot, the power cell drain, and the amount of gas released to be adjusted, allow for bolts of various types to be fired. This does, however, make the weapon a bit finicky and fragile, and precludes it from firing stun shots.

Vibro-Extender: A modified Force Pike, this weapon is carried as a small mace, its powered head capable of a great deal of damage. It goes beyond the standard though-the weapon boasts a phrik inlay, and is extensible, the opposing end tapering to a sharp, hollow-tipped point, and the head capable of being detached, turning the weapon into a thin stave, or spear.

Slug Revolver: A long-outdated weapon, Drekkie saw some potential in firing physical projectiles. She carries a wide array of strangely modified slugs on her at any time, from acidic, to gas-release, to baradium, all of which can be tweaked to use as small-scale explosives. The sidearm is reasonably sized, though its muzzle velocity is rather poor, rendering it ineffective against armor, or at long range. A modification, though, helps to fix that-the weapon has a small power cell inserted, and Kor carries a stock and barrel on her-attaching these allows for electromagnets to accelerate the round to greater velocities, turning it into a makeshift rifle.

Ion Palm: Not so much a weapon, as a tool, this is a small device that the smuggler tends to wear strapped to her palm. Ion weaponry, used against droids, functions by broadcasting a “stop” command, this one, however, is modified to attempt other functions, which is difficult, and effectiveness will vary based on the droid, but can turn them, or leave them vulnerable to modification. Being an ion weapon, it can function as a shock device as backup, causing pain and disorientation, though likely not knocking out any but those with the weakest constitutions.

Defense Rod: A backup weapon, hidden under her wrist, this rod is a simple weapon, with two small depressions-one end is a stunner, the other, a low-powered blaster.

Ship: The Broken Arrow . The Broken Arrow is the product of decades, tinkering, and add-ons, and is Drekkie’s pride and joy. The craft has an eclectic build-long, narrow, “bony” with various exposed struts, occasional bulges, and its weapon turrets dappled in a rather chaotic fashion, looking like a cross between an abstract sculpture and a collection of collided space junk. The craft, unlike most smuggling vessels, is not particularly manueverable, nor able to dogfight-its weapons have a slower traverse, and its length precludes sharp turns. It is, however, quite swift in straight-line speed, and various secondary thrusters scattered about give it some options for newtonian acceleration. The recessed thrusters and lack of a cockpit often make it difficult to tell where the front of the ship is, or whether it is even a ship. Its construction, by necessity, makes it rather frail, especially the hull, but its armament is highly impressive. Sporting various turbolaser turrets, an ion weapon, and some scattered exotic weaponry, the craft is capable of outgunning a Terminus-Class destroyer. The interior is thin, and narrow, a single passage going the length of the ship, and is often rather crowded with various materials, as well as the droids that Kor has created, which form the “crew”. By necessity, due to such, the ship is shielded against ion attacks. One notable factor of the vessel is that its port side contains a virtual wall of proton torpedo launchers. Such weapons are expensive, and the smuggler barely has enough for a single broadside, but it serves as an excellent last resort, alpha strike weapon. The craft’s dimensions make it rather poor for cargo, a situation which is rectified by a series of clamps and claws on the outside of the ship, which hold large cargo containers to the vessel, with miniature tractor beam emitters to ensure that they are held. The ship has a modified hyperdrive, faster than most vessels, but a good deal slower than the true speedsters of the galaxy.

Strengths: Excellent scavenging/mechanic/droid skills. Charismatic, intelligent, good shot, slippery. Force Blank.

Weaknesses: Piloting, difficulty interacting with multiple organics/mild agoraphobia, physically weak, lack of formal education, ignorance of galactic politics, Force Blank,

Starting Location: Orbit of Manaan.




Nation States Name:
Prolieum

Character Name: Zeres

Jedi Or Sith: Sith

Rank/Class: Apprentice

Gender: Male

Age: 19

Height: 6 ft. 8 inches

Race/Species: Fondorian

Appearance: Dressed in Fondorian noble wear, a vest covering his upper chest above a tight undergarment, stylized sleeves and decorated leggings, primarily in shades of blue, save a white and gold sash across the chest. Hairless, like all Fondorians, green eyes, a sharp, angled face, and a meticulously exercised body.

(Image)

Homeworld: Fondor

Personality: Contentious, competitive, extremely self-confident, perhaps to arrogance. Generally uninterested in social pursuits, perfectionistic and dedicated, calculated, never furious. Honorable, believes in setting rules and following them, though loopholes are his specialty.

Biography: Born and raised as a Fondorian noble, Zeres was always a competitive spirit, seeking to excel beyond any of the other young gentry. From a fairly minor house, he distinguished himself in lightfoil duelling,becoming a notable saber rake, competing against, and defeating, both Tapani and Fondorian nobility. At seventeen years of age, the Sith raided Fondor, seeking to destroy the critical Republic shipyards on and orbiting the planet. Zeres fought off and killed the apprentice of Darth Kaindric, who summarily paralyzed him with the Force, and slammed him against the ground until he fell unconscious. The Dark Lord took and trained him, honing him into a weapon, and constantly punishing him for his lack of sensitivity, leaving him scarred, physically and mentally. His Lord was killed, however, in the assault on the Jedi Temple, and Zeres was left masterless, and unknown-Kaindric had never seen a point to revealing him to other Sith.

Lightsaber: A twice-curved hilted blade, one that wraps itself slightly around the palm, the emitter at an angle, one which can be changed by adjusting one’s grip. White blade.

Midichlorian Count: 4,000

Strengths: Mastery of Form II, dueling, physical-based Force abilities. Athletic, some piloting ability.

Weaknesses: Weak in the Force, especially Living Force, visions. Poor defenses against blasterfire. Little ability with non-lightsaber weapons. Difficulty utilizing the Dark Side to its full extent. Will not run from a fight he ought to, and will not use unwilling tactics when they could aid him.

Starting Location: Jedi Temple.


I may add a third later, but this is good for now.

accepted
Whiskey Tango Foxtrot is suppose to go here?

User avatar
Laurvier
Ambassador
 
Posts: 1005
Founded: May 07, 2015
Ex-Nation

Postby Laurvier » Mon Mar 21, 2016 1:34 pm

Character Name: Saevan Descra
Jedi Or Sith: Sith

Rank/Class
Sith Warrior

Gender: Male
Age: 31
Height: 6'2"
Race/Species: Human
Appearance: Tall, medium length brown hair, yellow eyes, athletic build, moderately handsome overshadowed by noticeable physically manifesting dark side corruption and face paint he puts on to appear more terrifying.
Home world: Dromund Kaas
Personality: Arrogant, Charming, Honorable, Vain,
Biography: Saevan is a traditionally made Sith Warrior having been brought through the Academy on Korriban. He piled up a number of notable achievements throughout the war successfully leading daring and many would say, reckless operations against the Republic for various Dark Council members. This includes boldly boarding a Republic capital ship at the space battle over the planet Hoth which he sent crashing to the surface. It is all part of Saevan's obsession with glory which is the only thing he pursues. In his mind, this is done either through victory on the battlefield against the odds as well as slaying both Jedi and fellow Sith which he has no qualms doing. This single minded monomaniacal pursuit has Saevan eschewing other goals such as power within the Empire preferring to focus his energies on adding more accolades to his name fighting the Republic. Strangely enough, he is an honorable man strictly upholding any deals he makes with others. Earlier successes granted him the privilege of being under the patronage of Darth Marr who allows Saevan a high degree of autonomy in operating throughout the galaxy so long as his action further the interests of the Empire. Though no Darth, Saevan has achieved great fame in the Empire and notoriety with the Republic for his deeds and prowess in battle.

As a combatant, Saevan excels in lightsaber dueling being proficient in Soresu and Ataru forms as well as a master of Djem So, his preferred lightsaber form. Saevan does not use many force base attacks favoring his lightsaber. Instead He focuses on using the force to augment his physical abilities in combat as well as shield himself from force based attacks from opponents which he does superbly. Combining his force enhanced strength with the style of Djem So has fellow lightsaber duelists shocked by the power of his blows. Trained as a warrior, Saevan has scoffed at learning techniques to cloak his presence which makes the dark side radiating from him easy to detect by even the most novice of force users.

Lightsaber: Saevan's lightsaber is a simple single bladed lightsaber with a traditional red hue. The hilt itself is fairly simple, rugged and practically made. Much of it is chipped, tarnished and scratched having been used often as a blunt instrument.

Midichlorian Count: 13,000
Strengths:
-Excellent Lightsaber Duelist
-Force Physical Enhancement
-Force Shielding
Weaknesses:
-Little offensive force powers
-No force cloaking
-Glory Seeking
-Weapon proficiency relegated to lightsabers
-while a solid battle tactician, saevan lacks cunning in all other matters
Starting Location: Corusant, Jedi Temple
RP Sample: viewtopic.php?f=31&t=364769
viewtopic.php?f=31&t=365592

Character Name: AKA Charia
Class: Imperial Intelligence Ciper Agent
Gender: Female
Age: 29
Height: 5'10"
Race/Species: Chiss
Appearance: Black Hair cropped short, Blue Skin, Red Eyes, Athletic Build, Pretty
Home world: Arkania
Personality: Serious, Austere, Reasonable, Methodical, Patriotic, Dedicated
Biography: The Chiss Ascendancy being an ally of the Sith Empire has sent many of their people into battle on their behalf. But Charia's talents were better suited for Imperial Intelligence which trained the girl into a deadly agent of the Empire. Throughout the war, Charia conducted various covert operations involving espionage, sabotage and assassination for the Sith which played a direct role in several key Sith victories. As far as Imperials go, she is a true patriot and believer in the Empire willing to die in its service. This puts her at odds with Saevan who is clearly only out for his own personal glory. The two recently formed a partnership with Charia deciding Saevan's brawn would come useful while he wanted more opportunities to complete bold operations. Unlike Sith, Charia is no more cruel than she believes necessary to accomplish her tasks taking no delight in violence or suffering, only victory for the Empire. Currently the two have been cut loose on Corusant to hunt any surviving Jedi.

As combatant Charia prefers stealth and surprise to defeat her opponents but can handle herself in a straight up fight if need be. Imperial Intelligence has also trained Charia on how to mask her thoughts allowing her to cloak any of her nefarious intentions from force users. When fighting Jedi she uses a variety of tactics including poison, explosives and even direct confrontation with her knife if required.

Weapon(s):
Blaster Pistol
Vibro-Knife
Poison Darts
Stealth Field Generator
Various Grenades

Ship: http://swtor.wikia.com/wiki/X-70B_Phant ... _prototype
Strengths:
Melee Combat Mastery
Blaster Weapons Mastery
Stealth
Sabotage
Subterfuge
Mind Shielding Techniques
Slicing

Weaknesses:
No Force
Weak when directly confronting Jedi
Relies on meticulous planning

Starting Location: Jedi Temple
RP Sample:
Last edited by Laurvier on Tue Mar 22, 2016 12:15 am, edited 15 times in total.

User avatar
Prolieum
Postmaster of the Fleet
 
Posts: 27819
Founded: Dec 14, 2014
Moralistic Democracy

Postby Prolieum » Tue Mar 22, 2016 2:36 am

Laurvier wrote:Character Name: Saevan Descra
Jedi Or Sith: Sith

Rank/Class
Sith Warrior

Gender: Male
Age: 31
Height: 6'2"
Race/Species: Human
Appearance: Tall, medium length brown hair, yellow eyes, athletic build, moderately handsome overshadowed by noticeable physically manifesting dark side corruption and face paint he puts on to appear more terrifying.
Home world: Dromund Kaas
Personality: Arrogant, Charming, Honorable, Vain,
Biography: Saevan is a traditionally made Sith Warrior having been brought through the Academy on Korriban. He piled up a number of notable achievements throughout the war successfully leading daring and many would say, reckless operations against the Republic for various Dark Council members. This includes boldly boarding a Republic capital ship at the space battle over the planet Hoth which he sent crashing to the surface. It is all part of Saevan's obsession with glory which is the only thing he pursues. In his mind, this is done either through victory on the battlefield against the odds as well as slaying both Jedi and fellow Sith which he has no qualms doing. This single minded monomaniacal pursuit has Saevan eschewing other goals such as power within the Empire preferring to focus his energies on adding more accolades to his name fighting the Republic. Strangely enough, he is an honorable man strictly upholding any deals he makes with others. Earlier successes granted him the privilege of being under the patronage of Darth Marr who allows Saevan a high degree of autonomy in operating throughout the galaxy so long as his action further the interests of the Empire. Though no Darth, Saevan has achieved great fame in the Empire and notoriety with the Republic for his deeds and prowess in battle.

As a combatant, Saevan excels in lightsaber dueling being proficient in Soresu and Ataru forms as well as a master of Djem So, his preferred lightsaber form. Saevan does not use many force base attacks favoring his lightsaber. Instead He focuses on using the force to augment his physical abilities in combat as well as shield himself from force based attacks from opponents which he does superbly. Combining his force enhanced strength with the style of Djem So has fellow lightsaber duelists shocked by the power of his blows. Trained as a warrior, Saevan has scoffed at learning techniques to cloak his presence which makes the dark side radiating from him easy to detect by even the most novice of force users.

Lightsaber: Saevan's lightsaber is a simple single bladed lightsaber with a traditional red hue. The hilt itself is fairly simple, rugged and practically made. Much of it is chipped, tarnished and scratched having been used often as a blunt instrument.

Midichlorian Count: 13,000
Strengths:
-Excellent Lightsaber Duelist
-Force Physical Enhancement
-Force Shielding
Weaknesses:
-Little offensive force powers
-No force cloaking
-Glory Seeking
-Weapon proficiency relegated to lightsabers
-while a solid battle tactician, saevan lacks cunning in all other matters
Starting Location: Corusant, Jedi Temple
RP Sample: viewtopic.php?f=31&t=364769
viewtopic.php?f=31&t=365592


Rather powerful, but accepted.

Character Name: AKA Charia
Class: Imperial Intelligence Ciper Agent
Gender: Female
Age: 29
Height: 5'10"
Race/Species: Chiss
Appearance: Black Hair cropped short, Blue Skin, Red Eyes, Athletic Build, Pretty
Home world: Arkania
Personality: Serious, Austere, Reasonable, Methodical, Patriotic, Dedicated
Biography: The Chiss Ascendancy being an ally of the Sith Empire has sent many of their people into battle on their behalf. But Charia's talents were better suited for Imperial Intelligence which trained the girl into a deadly agent of the Empire. Throughout the war, Charia conducted various covert operations involving espionage, sabotage and assassination for the Sith which played a direct role in several key Sith victories. As far as Imperials go, she is a true patriot and believer in the Empire willing to die in its service. This puts her at odds with Saevan who is clearly only out for his own personal glory. The two recently formed a partnership with Charia deciding Saevan's brawn would come useful while he wanted more opportunities to complete bold operations. Unlike Sith, Charia is no more cruel than she believes necessary to accomplish her tasks taking no delight in violence or suffering, only victory for the Empire. Currently the two have been cut loose on Corusant to hunt any surviving Jedi.

As combatant Charia prefers stealth and surprise to defeat her opponents but can handle herself in a straight up fight if need be. Imperial Intelligence has also trained Charia on how to mask her thoughts allowing her to cloak any of her nefarious intentions from force users. When fighting Jedi she uses a variety of tactics including poison, explosives and even direct confrontation with her knife if required.

Weapon(s):
Blaster Pistol
Vibro-Knife
Poison Darts
Stealth Field Generator
Various Grenades

Ship: http://swtor.wikia.com/wiki/X-70B_Phant ... _prototype
Strengths:
Melee Combat Mastery
Blaster Weapons Mastery
Stealth
Sabotage
Subterfuge
Mind Shielding Techniques
Slicing

Weaknesses:
No Force
Weak when directly confronting Jedi
Relies on meticulous planning

Starting Location: Jedi Temple
RP Sample:


Rejected, at least at the moment. Essentially, strengths include pretty much everything, with the weakness of "Not a Jedi/Sith" not really being one. Needs to have a few weaknesses relevant to other non-Force users.
Last edited by Prolieum on Tue Mar 22, 2016 2:41 am, edited 1 time in total.
Male.
Political Views: Classically Liberal Paleoconservative Neoliberal Libertarian Conservative
"We are the Canadian Borg. Resistance would be impolite. Please wait to be assimilated. Pour l'assimilation en Francais, appuyer le numero deux."

WWFD (What Would Fraser Do?)
Community Choice Award for Nation Role Play: The War Cry of Uncle Sam (OP)
Recognized By the Community Miscellaneous Role Play: Washington Political RP (OP)
Recognized By the Community for Exemplary Talent in Nation Role Play: Prolieum

User avatar
The Imperium Empires
Minister
 
Posts: 3287
Founded: Feb 25, 2016
Ex-Nation

Postby The Imperium Empires » Tue Mar 22, 2016 3:07 am

Character Name:
Jedi Or Sith: Jedi

Rank/Class- Jedi Battle Master
Name: Kyro Sephi
Gender: Male
Age: 34
Height: 177 cm
Race/Species: Rodain
Appearance:(Picture or Detailed Description) ( he is a Male Rodman Jedi master. He doesn't wear traditional robes. He wears bounty hunters clothes as they are better for combat. His skin is olive green.

Home world: Rodia
Personality: He is an intelligent person who studies his opponents before striking . Though he prefers to avoid conflict

Biography:(At least a paragraph.) He was born on Rodia but was taken by the order shortly after. He was exceptional in lights babes combat and excelled in force abilities. Because of that by the age of 28 he was already a Jedi master. He has only ever killed one sith apprentice. He was never taken in by a master though which meant he was trained by various Jedi masters and knights for a mission at a time and such. But him never having master was good for him. He became one of the orders best swordsmanship and was proficient in all forms espically his own form he created kawaitsu. Though through the his trading it was notable he want a very good pilot and when he tried using a blaster his was very bad at it.

Lightsaber:(Picture Or description) Two double green lightsabers
Midichlorian Count:(4000-15000) 12500
Strengths: His lightsabers combat and force shielding and force healing. He practices from VII and created his own form known as kawaitsu.
Weaknesses: Hes not a good pilot and is weak at mind reading and not good with blaster

Starting Location:(Where you will be at the start of the IC.) On Rodia as he was assigned to a temple on its moon.

RP Sample: He feels the force run through him , in him he feels it's presence in all life there is. All of a sudden he feels a darkness clouding it . He sees coracaunt being massacred . He stands up and runs to his ship knowing this could be the Jedi orders end.
Last edited by The Imperium Empires on Tue Mar 22, 2016 12:00 pm, edited 4 times in total.
We are not an apolcypse themed nation anymore read my factbook. I barley follow nation states stats. We are an Empire that gives civil rights and there no problem with that. We are advanced and would like anyone who wants to be friends to telegram us.

User avatar
Laurvier
Ambassador
 
Posts: 1005
Founded: May 07, 2015
Ex-Nation

Postby Laurvier » Tue Mar 22, 2016 3:44 am

Prolieum wrote:Snip


Ok, I'll drop the second character then. As for the first, well...he's just a reckless hatchet man out to satisfy his own vanity. But all formally trained force users both Jedi and Sith have the abilities I describe him using. Saevan just does so very well as that is part of his strengths instead of offensive powers such as telekinesis, force lightning and mind attacks or force cloaking. All formally trained force users should have these powers too and be decent with them. I took it a step further and made Saevan bad at it.

User avatar
Kyraina
Negotiator
 
Posts: 7272
Founded: Aug 12, 2010
New York Times Democracy

Postby Kyraina » Tue Mar 22, 2016 3:46 am

Laurvier wrote:
Prolieum wrote:Snip


Ok, I'll drop the second character then. As for the first, well...he's just a reckless hatchet man out to satisfy his own vanity. But all formally trained force users both Jedi and Sith have the abilities I describe him using. Saevan just does so very well as that is part of his strengths instead of offensive powers such as telekinesis, force lightning and mind attacks or force cloaking. All formally trained force users should have these powers too and be decent with them. I took it a step further and made Saevan bad at it.

Then first is accepted. Then
Whiskey Tango Foxtrot is suppose to go here?

User avatar
The Imperium Empires
Minister
 
Posts: 3287
Founded: Feb 25, 2016
Ex-Nation

Postby The Imperium Empires » Tue Mar 22, 2016 4:13 am

The Imperium Empires wrote:Character Name:
Jedi Or Sith: Jedi

Rank/Class- Jedi Master
Name: Kyro Sephi
Gender: Male
Age: 34
Height: 177 cm
Race/Species: Rodain
Appearance:(Picture or Detailed Description) ( he is a Male Rodman Jedi master. He doesn't wear traditional robes. He wears bounty hunters clothes as they are better for combat. His skin is olive green.

Home world: Rodia
Personality: he is an intelligent person who studies his opponents before striking . Though he prefers to avoid conflict

Biography:(At least a paragraph.) He was born on Rodia but was taken by the order shortly after. He was exceptional in lights babes combat and excelled in force abilities. Because of that by the age of 28 he was already a Jedi master. He has only ever killed one sith apprentice.

Lightsaber:(Picture Or description) two double green lightsabers
Midichlorian Count:(4000-15000) 12500
Strengths: his lightsabere combat and force shielding and force healing
Weaknesses: he is not very good at hand to hand combat and is weak at mind reading and force sense.

Starting Location:(Where you will be at the start of the IC.) On Rodia as he was assigned to a temple on its mol

RP Sample: He feels the force run through him , in him he feels it's presence in all life there is. All of a sudden he feels a darkness clouding it . He sees coracaunt being massacred . He stands up and runs to his ship knowing this could be the Jedi orders end.


Am I accepted
Last edited by The Imperium Empires on Tue Mar 22, 2016 4:14 am, edited 1 time in total.
We are not an apolcypse themed nation anymore read my factbook. I barley follow nation states stats. We are an Empire that gives civil rights and there no problem with that. We are advanced and would like anyone who wants to be friends to telegram us.

User avatar
Kyraina
Negotiator
 
Posts: 7272
Founded: Aug 12, 2010
New York Times Democracy

Postby Kyraina » Tue Mar 22, 2016 4:15 am

The Imperium Empires wrote:
The Imperium Empires wrote:Character Name:
Jedi Or Sith: Jedi

Rank/Class- Jedi Master
Name: Kyro Sephi
Gender: Male
Age: 34
Height: 177 cm
Race/Species: Rodain
Appearance:(Picture or Detailed Description) ( he is a Male Rodman Jedi master. He doesn't wear traditional robes. He wears bounty hunters clothes as they are better for combat. His skin is olive green.

Home world: Rodia
Personality: he is an intelligent person who studies his opponents before striking . Though he prefers to avoid conflict

Biography:(At least a paragraph.) He was born on Rodia but was taken by the order shortly after. He was exceptional in lights babes combat and excelled in force abilities. Because of that by the age of 28 he was already a Jedi master. He has only ever killed one sith apprentice.

Lightsaber:(Picture Or description) two double green lightsabers
Midichlorian Count:(4000-15000) 12500
Strengths: his lightsabere combat and force shielding and force healing
Weaknesses: he is not very good at hand to hand combat and is weak at mind reading and force sense.

Starting Location:(Where you will be at the start of the IC.) On Rodia as he was assigned to a temple on its mol

RP Sample: He feels the force run through him , in him he feels it's presence in all life there is. All of a sudden he feels a darkness clouding it . He sees coracaunt being massacred . He stands up and runs to his ship knowing this could be the Jedi orders end.


Am I accepted

Let me or one of my Co-OPs get to it. I hadn't had a chance to read it yet.
Whiskey Tango Foxtrot is suppose to go here?

User avatar
The Imperium Empires
Minister
 
Posts: 3287
Founded: Feb 25, 2016
Ex-Nation

Postby The Imperium Empires » Tue Mar 22, 2016 4:16 am

Ok
We are not an apolcypse themed nation anymore read my factbook. I barley follow nation states stats. We are an Empire that gives civil rights and there no problem with that. We are advanced and would like anyone who wants to be friends to telegram us.

User avatar
Prolieum
Postmaster of the Fleet
 
Posts: 27819
Founded: Dec 14, 2014
Moralistic Democracy

Postby Prolieum » Tue Mar 22, 2016 5:12 am

The Imperium Empires wrote:
The Imperium Empires wrote:Character Name:
Jedi Or Sith: Jedi

Rank/Class- Jedi Master
Name: Kyro Sephi
Gender: Male
Age: 34
Height: 177 cm
Race/Species: Rodain
Appearance:(Picture or Detailed Description) ( he is a Male Rodman Jedi master. He doesn't wear traditional robes. He wears bounty hunters clothes as they are better for combat. His skin is olive green.

Home world: Rodia
Personality: he is an intelligent person who studies his opponents before striking . Though he prefers to avoid conflict

Biography:(At least a paragraph.) He was born on Rodia but was taken by the order shortly after. He was exceptional in lights babes combat and excelled in force abilities. Because of that by the age of 28 he was already a Jedi master. He has only ever killed one sith apprentice.

Lightsaber:(Picture Or description) two double green lightsabers
Midichlorian Count:(4000-15000) 12500
Strengths: his lightsabere combat and force shielding and force healing
Weaknesses: he is not very good at hand to hand combat and is weak at mind reading and force sense.

Starting Location:(Where you will be at the start of the IC.) On Rodia as he was assigned to a temple on its mol

RP Sample: He feels the force run through him , in him he feels it's presence in all life there is. All of a sudden he feels a darkness clouding it . He sees coracaunt being massacred . He stands up and runs to his ship knowing this could be the Jedi orders end.


Am I accepted


Accepted, provisionally. I would add some more detail if you could-for example, he is skilled at lightsaber combat, but what Form of it? Additional background, etc. If you want more information to help flesh him out, we would be happy to help.

Additionally, presuming "two double green lightsabers" means two saberstaffs (Darth Maul's weapon) you may want to explain that a bit. If you want, you could have him be a Jedi Weapons Master-they are specifically meant for mastering unique forms of combat. Otherwise, it is a bit unrealistic, unless you add something in your biography that explains it.

May want to work a bit on spelling/capitalization, though that is a lesser concern.
Male.
Political Views: Classically Liberal Paleoconservative Neoliberal Libertarian Conservative
"We are the Canadian Borg. Resistance would be impolite. Please wait to be assimilated. Pour l'assimilation en Francais, appuyer le numero deux."

WWFD (What Would Fraser Do?)
Community Choice Award for Nation Role Play: The War Cry of Uncle Sam (OP)
Recognized By the Community Miscellaneous Role Play: Washington Political RP (OP)
Recognized By the Community for Exemplary Talent in Nation Role Play: Prolieum

User avatar
Kyraina
Negotiator
 
Posts: 7272
Founded: Aug 12, 2010
New York Times Democracy

Postby Kyraina » Tue Mar 22, 2016 5:31 am

Deleted
Last edited by Kyraina on Tue Mar 22, 2016 5:44 am, edited 1 time in total.
Whiskey Tango Foxtrot is suppose to go here?

User avatar
Kyraina
Negotiator
 
Posts: 7272
Founded: Aug 12, 2010
New York Times Democracy

Postby Kyraina » Tue Mar 22, 2016 5:34 am

The Imperium Empires wrote:Character Name:
Jedi Or Sith: Jedi

Rank/Class- Jedi Master
Name: Kyro Sephi
Gender: Male
Age: 34
Height: 177 cm
Race/Species: Rodain
Appearance:(Picture or Detailed Description) ( he is a Male Rodman Jedi master. He doesn't wear traditional robes. He wears bounty hunters clothes as they are better for combat. His skin is olive green.

Home world: Rodia
Personality: he is an intelligent person who studies his opponents before striking . Though he prefers to avoid conflict

Biography:(At least a paragraph.) He was born on Rodia but was taken by the order shortly after. He was exceptional in lights babes combat and excelled in force abilities. Because of that by the age of 28 he was already a Jedi master. He has only ever killed one sith apprentice.

Lightsaber:(Picture Or description) two double green lightsabers
Midichlorian Count:(4000-15000) 12500
Strengths: his lightsabere combat and force shielding and force healing
Weaknesses: he is not very good at hand to hand combat and is weak at mind reading and force sense.

Starting Location:(Where you will be at the start of the IC.) On Rodia as he was assigned to a temple on its mol

RP Sample: He feels the force run through him , in him he feels it's presence in all life there is. All of a sudden he feels a darkness clouding it . He sees coracaunt being massacred . He stands up and runs to his ship knowing this could be the Jedi orders end.

How and the heck can he be good at dueling but suck at hand to hand combat? Im just wondering
Whiskey Tango Foxtrot is suppose to go here?

User avatar
Prolieum
Postmaster of the Fleet
 
Posts: 27819
Founded: Dec 14, 2014
Moralistic Democracy

Postby Prolieum » Tue Mar 22, 2016 6:05 am

Kyraina wrote:
The Imperium Empires wrote:Character Name:
Jedi Or Sith: Jedi

Rank/Class- Jedi Master
Name: Kyro Sephi
Gender: Male
Age: 34
Height: 177 cm
Race/Species: Rodain
Appearance:(Picture or Detailed Description) ( he is a Male Rodman Jedi master. He doesn't wear traditional robes. He wears bounty hunters clothes as they are better for combat. His skin is olive green.

Home world: Rodia
Personality: he is an intelligent person who studies his opponents before striking . Though he prefers to avoid conflict

Biography:(At least a paragraph.) He was born on Rodia but was taken by the order shortly after. He was exceptional in lights babes combat and excelled in force abilities. Because of that by the age of 28 he was already a Jedi master. He has only ever killed one sith apprentice.

Lightsaber:(Picture Or description) two double green lightsabers
Midichlorian Count:(4000-15000) 12500
Strengths: his lightsabere combat and force shielding and force healing
Weaknesses: he is not very good at hand to hand combat and is weak at mind reading and force sense.

Starting Location:(Where you will be at the start of the IC.) On Rodia as he was assigned to a temple on its mol

RP Sample: He feels the force run through him , in him he feels it's presence in all life there is. All of a sudden he feels a darkness clouding it . He sees coracaunt being massacred . He stands up and runs to his ship knowing this could be the Jedi orders end.

How and the heck can he be good at dueling but suck at hand to hand combat? Im just wondering



As someone with a bit of experience in both, it is rather feasible, especially with his weapons. The basic skills, opponent's body language, tracking ability, reflexes, are the same for both, but especially with the staff-like weapons he has, the counters and attacks are vastly different-being capable of blocking the sweeping strokes of lightsabers, and swing back is a good deal different from the jabs and grapples in hand-to-hand. Reach, angle of attack, expected damage, chaining strikes, all changes, and any style that uses two double-bladed sabers is essentially just going to be spinning around repeatedly, wide strikes, so you do not stab yourself, which is a rather bad idea fist-to-fist.
Last edited by Prolieum on Tue Mar 22, 2016 6:06 am, edited 1 time in total.
Male.
Political Views: Classically Liberal Paleoconservative Neoliberal Libertarian Conservative
"We are the Canadian Borg. Resistance would be impolite. Please wait to be assimilated. Pour l'assimilation en Francais, appuyer le numero deux."

WWFD (What Would Fraser Do?)
Community Choice Award for Nation Role Play: The War Cry of Uncle Sam (OP)
Recognized By the Community Miscellaneous Role Play: Washington Political RP (OP)
Recognized By the Community for Exemplary Talent in Nation Role Play: Prolieum

User avatar
Prolieum
Postmaster of the Fleet
 
Posts: 27819
Founded: Dec 14, 2014
Moralistic Democracy

Postby Prolieum » Tue Mar 22, 2016 6:26 am

Two new characters to add on.



Character Name: Nightshrike (True name unknown)

Class: Bounty Hunter

Gender: Male (presumably) (male pronouns will be used for clarity, but he is not necessarily male)

Age: 15-35 (est.)

Height: 6 ft, 8 inches (armored)

Race/Species:
Unknown, humanoid

Appearance: Nightshrike is never seen without helmet and armor on, to the point where his species and sex are even unknown. His helmet is a full-face covering, having rebreathers and a limited air supply, with the narrow eye slits providing broad-spectrum visual data and functions, though Nighshrike prefers to fire based solely off of dead reckoning. His armor is fairly light for its protection, a full, tight plastoid suit, generally covered by a light cloak, colored in rusty browns. On each gauntlet is a liquid capable launcher used for enhancing maneuverability. Clearly tall, and either average-sized or thin based on his armor.


Homeworld: Nar Shadaa

Personality: Cold, efficient, and single-minded, Nightshrike rarely speaks at all. Dedicated to his self-appointed task, his actions are heroic, but not his demeanor-he would save a woman for an assault, yet would not know how to comfort her afterwards, providing money, or a safehouse, but nothing more. Very cold, and calculating, he assigns himself a task, and follows through on it without deviance. Extremely cynical. Seems to favor saving women over men.

Biography: Born to spice addicts on Nar Shadaa, Nightshrike’s childhood was miserable-slaves to their suppliers, and then actual slaves to the Hutts, he was used alternatively as a servant, or as entertainment. His skills became known when his master-Drooga the Hutt, at the time, decided for some entertainment-he armed several of the children of his slaves, and released them into a sectioned-off area to kill each other. Nightshrike was the only survivor, scrambling up a ruined apartment building, and cutting down any attackers-an event that scarred him greatly. Seeing his use, he was sold and shipped back and forth around the Cartel as an assassin, controlled through slave collars, and threats to his parents, until their deaths of overdose removed the bargaining chip, and he escaped. Turning to vigilantism against the Hutts for a time, he swiftly ran out of resources, and turned to bounty hunting, taking only the missions which he thought righteous-though never ones involving Jedi. He had, as a child, heard stories of their heroism, but the only Jedi he saw on Nar Shadaa chose to work with the Hutts to find his Sith target, and Nightshrike’s naive hero-worship was shattered, making way to a jaded personality. He soon gained a reputation as a hero of the oppressed of the underworld, and a scourge to crime bosses-all attempts to pay him off failed. He was in transit to Coruscant, sent to eliminate the corrupt Senator Doli-bur Barc, when the Sith fleet arrived, and sacked the planet.

Weapons:

DS-9 Starforged Sniper Rifle

Uniquely designed and modified, this weapon is Nightshrike’s life. The rifle is long, and cannot be collapsed, a flaw which makes it extremely difficult to conceal, but allows for superior firing qualities. Precise design has given the weapon pin-point accuracy, and the prototype barrel fires blaster bolts at near-C velocities, far faster than typical weapons. Xerrol gases allow for invisible bolts to be fired, enhancing the assassination qualities of the weapon’s nearly silent shots.

KB-29 Vibroknife

A backup weapon-Nighshrike is capable of fighting with it, but that is its secondary purpose-primarily, it is used as a cutting device for positioning shots. The weapon is very thin, allowing for precise cuts, or jabbing into weak points in combat.


Ship:

Piloting is not Nighshrike’s strong suit-his ship is a simple, slightly modified, NR 2 Gulley Jumper, no notable speed of maneuverability, droid-piloted, with sufficient storage space for his weapon and armor stations. The only major modification was the addition of a dorsal turret, capable of being fired from the cockpit or manually, with substantial range and accuracy. The vessel is unnamed, registry number YRT-67844.

Strengths:


Shooting skill is without peer. Good positioning skills. Strong-willed. Excellent knife-fighter/CQC.

Weaknesses:

Overly single-minded in pursuing a task, no tech knowledge outside of his rifle, no charisma, poor pilot. Overly morally bound. Little ability to emphasize. Unskilled with other assassination method, such as poison. Somewhat physically weak.

Starting Location: Coruscant, near the Senate Tower







Character Name: Lord Shimera

Jedi Or Sith: Sith

Rank/Class: Sith Inquisitor

Gender:Male

Age: 29

Height: 5 ft. 1 inch

Race/Species: Human

Appearance: Deathly pale skin, disturbingly smooth, eyes bright yellow. Bright red hair, long and partially braided in back, with a small beard in front. Sharply angled, and thin face, and a rather malnourished-seeming body as well. Wears traditional black sith robes, inlaid with intricated purple designs, and swathed across his body. Often wears, while interrogating, a black mask designed to evoke fear with its twisted visage.

Homeworld: Korriban

Personality: Manipulative, sadistic, and rather cowardly. Enjoys his work immensely, and little else-a likely sociopathic lack of empathy. Extremely arrogant and proud, seeing himself as superior, yet still scraping below his superiors, at least in person. Constantly scheming, though many never come to pass.

Biography: Shimera was born to slaves on Korriban, the Sith homeworld-wretches laboring in the ancient tombs. He gained notice for informing on fellow slaves to the overseers, and notoriety when he revealed their attempted riot and escape to the Lord supervisin them. His parents were tortured and executed, but the young Shimera was taken under Lord Nylos’s wing. Slaves cannot become Sith, but, legally, Shimera was only the son of slaves, never officially registered as such, a loophole Nylos exploited. Shimera showed slavish devotion to the Sith cause, and soon was revealed to have peerless skill as an interrogator, and was made infamous by personally leading the interrogation of Master Tuvex which revealed the weaknesses in Republic defenses, and the hyperlanes necessary to achieve the Sack of Courscant. For this, he was raised to Sith Lord, despite his age, and dispatched to Coruscant to drive out what knowledge he could from the prisoners.

Lightsaber: A simply designed, purple blade, without adornment.
http://genesiscustomsabers.com/wp-conte ... 709179.jpg

Midichlorian Count: 8,117

Strengths: Incredibly powerful mental abilities. Prodigy with Force Lightning. Skilled interrogator. Utilizes a self-designed, thrust-heavy form of lightsaber combat, highly effective against Forms I, III, and V, and highly ineffective against Forms II, IV, VI, and VII

Weaknesses: Physically frail, completely unable to use telekinesis, little force ability outside the mental and lightning, cowardly, disdains blasters and starships, not very skilled as a duelist, no unarmed combat ability.

Starting Location: Coruscant, Jedi Temple Archives
Last edited by Prolieum on Sun Mar 27, 2016 3:18 am, edited 8 times in total.
Male.
Political Views: Classically Liberal Paleoconservative Neoliberal Libertarian Conservative
"We are the Canadian Borg. Resistance would be impolite. Please wait to be assimilated. Pour l'assimilation en Francais, appuyer le numero deux."

WWFD (What Would Fraser Do?)
Community Choice Award for Nation Role Play: The War Cry of Uncle Sam (OP)
Recognized By the Community Miscellaneous Role Play: Washington Political RP (OP)
Recognized By the Community for Exemplary Talent in Nation Role Play: Prolieum

User avatar
Kyraina
Negotiator
 
Posts: 7272
Founded: Aug 12, 2010
New York Times Democracy

Postby Kyraina » Tue Mar 22, 2016 7:03 am

Prolieum wrote:
Kyraina wrote:How and the heck can he be good at dueling but suck at hand to hand combat? Im just wondering



As someone with a bit of experience in both, it is rather feasible, especially with his weapons. The basic skills, opponent's body language, tracking ability, reflexes, are the same for both, but especially with the staff-like weapons he has, the counters and attacks are vastly different-being capable of blocking the sweeping strokes of lightsabers, and swing back is a good deal different from the jabs and grapples in hand-to-hand. Reach, angle of attack, expected damage, chaining strikes, all changes, and any style that uses two double-bladed sabers is essentially just going to be spinning around repeatedly, wide strikes, so you do not stab yourself, which is a rather bad idea fist-to-fist.

Just doesn sense to me. As a Ex USAF CCT (Combat Controller) I was a expert with hand to hand and well above average with a bladed weapon and staff. It's just weird for me to see that. It doesn't really make sense to me since my training back ground



Prolieum wrote:Two new characters to add on.



Character Name: Nightshrike (True name unknown)

Class: Bounty Hunter

Gender: Male (presumably) (male pronouns will be used for clarity, but he is not necessarily male)

Age: 15-35 (est.)

Height: 6 ft, 8 inches (armored)

Race/Species:
Unknown, humanoid

Appearance: Nightshrike is never seen without helmet and armor on, to the point where his species and sex are even unknown. His helmet is a full-face covering, having rebreathers and a limited air supply, with the narrow eye slits providing broad-spectrum visual data and functions, though Nighshrike prefers to fire based solely off of dead reckoning. His armor is fairly light for its protection, a full, tight plastoid suit, generally covered by a light cloak, colored in rusty browns. Clearly tall, and either average-sized or thin based on his armor.


Homeworld: Nar Shadaa

Personality: Cold, efficient, and single-minded, Nightshrike rarely speaks at all. Dedicated to his self-appointed task, his actions are heroic, but not his demeanor-he would save a woman for an assault, yet would not know how to comfort her afterwards, providing money, or a safehouse, but nothing more. Very cold, and calculating, he assigns himself a task, and follows through on it without deviance. Extremely cynical. Seems to favor saving women over men.

Biography: Born to spice addicts on Nar Shadaa, Nightshrike’s childhood was miserable-slaves to their suppliers, and then actual slaves to the Hutts, he was used alternatively as a servant, or as entertainment. His skills became known when his master-Drooga the Hutt, at the time, decided for some entertainment-he armed several of the children of his slaves, and released them into a sectioned-off area to kill each other. Nightshrike was the only survivor, scrambling up a ruined apartment building, and cutting down any attackers-an event that scarred him greatly. Seeing his use, he was sold and shipped back and forth around the Cartel as an assassin, controlled through slave collars, and threats to his parents, until their deaths of overdose removed the bargaining chip, and he escaped. Turning to vigilantism against the Hutts for a time, he swiftly ran out of resources, and turned to bounty hunting, taking only the missions which he thought righteous-though never ones involving Jedi. He had, as a child, heard stories of their heroism, but the only Jedi he saw on Nar Shadaa chose to work with the Hutts to find his Sith target, and Nightshrike’s naive hero-worship was shattered, making way to a jaded personality. He soon gained a reputation as a hero of the oppressed of the underworld, and a scourge to crime bosses-all attempts to pay him off failed. He was in transit to Coruscant, sent to eliminate the corrupt Senator Doli-bur Barc, when the Sith fleet arrived, and sacked the planet.

Weapons:

DS-9 Starforged Sniper Rifle

Uniquely designed and modified, this weapon is Nightshrike’s life. The rifle is long, and cannot be collapsed, a flaw which makes it extremely difficult to conceal, but allows for superior firing qualities. Precise design has given the weapon pin-point accuracy, and the prototype barrel fires blaster bolts at near-C velocities, far faster than typical weapons. Xerrol gases allow for invisible bolts to be fired, enhancing the assassination qualities of the weapon’s nearly silent shots.

KB-29 Vibroknife

A backup weapon-Nighshrike is capable of fighting with it, but that is not its intended purpose-instead, it is mostly used as a cutting device for positioning shots. The weapon is very thin, allowing for precise cuts, or jabbing into weak points in combat.


Ship:

Piloting is not Nighshrike’s strong suit-his ship is a simple Balmorran Manufacturing shuttle, no notable speed of maneuverability, droid-piloted, with sufficient storage space for his weapon and armor stations. The ship is armed only with a dorsal turret, capable of being controlled manually or from the cockpit, though the weapon packs a substantial punch. The vessel is unnamed, registry number YRT-67844.

Strengths:


Shooting skill is without peer. Good positioning skills. Strong-willed.

Weaknesses:

Overly single-minded in pursuing a task, no tech knowledge outside of his rifle, no charisma, little unarmed combat ability, poor pilot. Overly morally bound. Little ability to emphasize. Unskilled with other assassination method, such as poison.

Starting Location: Coruscant, near the Senate Tower







Character Name: Lord Shimera

Jedi Or Sith: Sith

Rank/Class: Sith Inquisitor

Gender:Male

Age: 29

Height: 5 ft. 1 inch

Race/Species: Human

Appearance: Deathly pale skin, disturbingly smooth, eyes bright yellow. Bright red hair, long and partially braided in back, with a small beard in front. Sharply angled, and thin face, and a rather malnourished-seeming body as well. Wears traditional black sith robes, inlaid with intricated purple designs, and swathed across his body. Often wears, while interrogating, a black mask designed to evoke fear with its twisted visage.

Homeworld: Korriban

Personality: Manipulative, sadistic, and rather cowardly. Enjoys his work immensely, and little else-a likely sociopathic lack of empathy. Extremely arrogant and proud, seeing himself as superior, yet still scraping below his superiors, at least in person. Constantly scheming, though many never come to pass.

Biography: Shimera was born to slaves on Korriban, the Sith homeworld-wretches laboring in the ancient tombs. He gained notice for informing on fellow slaves to the overseers, and notoriety when he revealed their attempted riot and escape to the Lord supervisin them. His parents were tortured and executed, but the young Shimera was taken under Lord Nylos’s wing. Slaves cannot become Sith, but, legally, Shimera was only the son of slaves, never officially registered as such, a loophole Nylos exploited. Shimera showed slavish devotion to the Sith cause, and soon was revealed to have peerless skill as an interrogator, and was made infamous by personally leading the interrogation of Master Tuvex which revealed the weaknesses in Republic defenses, and the hyperlanes necessary to achieve the Sack of Courscant. For this, he was raised to Sith Lord, despite his age, and dispatched to Coruscant to drive out what knowledge he could from the prisoners.

Lightsaber: A simply designed, purple blade, without adornment.
http://genesiscustomsabers.com/wp-conte ... 709179.jpg

Midichlorian Count: 8,117

Strengths: Incredibly powerful mental abilities. Prodigy with Force Lightning. Skilled interrogator. Utilizes a self-designed, thrust-heavy form of lightsaber combat, highly effective against Forms I, III, and V, and highly ineffective against Forms II, IV, VI, and VII

Weaknesses: Physically frail, unable to use telekinesis, little force ability outside the mental and lightning, cowardly, disdains blasters and starships, not very skilled as a duelist, no unarmed combat ability.

Starting Location: Coruscant, Jedi Temple Archives


Both are accepted
Whiskey Tango Foxtrot is suppose to go here?

Next

Advertisement

Remove ads

Return to Portal to the Multiverse

Who is online

Users browsing this forum: Helowi, Labstoska, Prolieum, United Kingdom of Poland

Advertisement

Remove ads