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The Palmetto
Negotiator
 
Posts: 5216
Founded: Feb 05, 2017
Ex-Nation

Postby The Palmetto » Mon Mar 20, 2017 10:48 am

ame: Francis "Secesh" Palmer

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 29

Gender: Male

Appearance: Southern white male about 6' with a decorated grey confederate uniform, traces of his cybernetics are non-existent.

Powers/abilities: He has several cybernetic enhancements as a result of an experiment conducted with alien technology, allowing him increased strength, endurance, agility, healing and speed. He has an advanced shotgun with explosive rounds, along with a heated bayonet. His explosive rounds are comparable to anti-tank grenades with incendiary power. He could reduce an advanced tank to a flaming scrap heap with a single shot. His normal rounds are incendiary as well, and can pierce light armor like a bullet-resistant vest, but not a tank's armor.

Weaknesses: Electronics can be temporarily shorted out if his body is excessively shocked, they don't give him unlimited power, and he's still only human.

Destructive Capacity: He could fight off several battalions of average soldiers, and destroy a small town or advanced city-block.

Equipment: Confederate soldier uniform, satchel with ammunition, advanced rifle, ornamental but durable sword, and cybernetics

Universe of Origin: Alternate Earth which diverged around the 1860s with the crash landing of an alien ship on Earth.

Affiliation(Good/Evil/Neutral): This is ultimately subjective, but Lawful Good.


Name: (Future) Francis "Secesh" Palmer

Ancient One Half blood?: (yes/no) No

Species: (if a half-blood this would be their other half) Human cyborg

Age: Early 60s

Appearance: (I'll draw some thing later) He wears gigantic, bulky armor about 8ft tall with a gas mask and a red visor shaped like an X. It's mostly blue and white, and covered in Palmetto Republic symbolism, a call-back to his pre-cyborg days. He never shows his face or any of skin, and it's currently pale, while his head is covered in messy brown hair. His suit is adorned with many weapons, which he all uses readily.

Gender: Male

Powers/abilities: His armor is heavily resistant to melee attacks and gunfire, and can take hits from minor explosives as well. He is well trained in weaponry, and has a large arsenal on him as well.
Palmetto Axe: a gigantic 7ft long metal axe with the end shaped like the leaves of a palmetto tree.
Sword: A 5ft long ornamental metal sword that can slash and stab
Advanced Rifle: A large rifle capable of firing tank-destroying rounds and average ammunition, now with a powerful flamethrower!
Pistols: Two average pistols he carries on him, just in case he loses his other weapons.
Tactical knives: He carries 4 tactical knives on him, for when he loses his other weapons, and for when he needs to cut something more precisely.

Weaknesses: His armor makes him slow and sluggish, but the worst of his problems are mental. He's a husk of a man, and has abandoned any sliver of heroism. He won't save others, and even when working in a team, cares about no one's survival but his own. The only exception to this would be his family, of course.

Destructive Capacity: Large city block

Equipment: Armor, Palmetto axe, sword, advanced rifle, pistols, ammunition.

Universe of Origin: Dixieverse (Secesh's home universe)

Affiliation: (Good/Evil/Neutral) Chaotic Neutral


Name: Calyx

Ancient One Half blood?: (yes/no) No

Species: (if a half-blood this would be their other half) Stage 6 Kraata of Adaptation

Age: Unknown
Image
Appearance: 9ft tall

Gender: Asexual organism, but uses male pronouns

Powers/abilities: Protodermis armor, 2 daggers typically placed on his knees that weaken the parts of the body they hit, golden armor pieces capable of absorbing elemental attacks, capable of building himself a new body out of spare mechanical parts and can upgrade himself. As a Kraata of Adaptation, he also has the ability to adapt his form to suit any challenges, but this only applies for his organic parts, not his armor. His armor grants him super strength and durable as well.

Weaknesses: Though he is strong and durable,his fighting style is sloppy. Excessive light can harm him, and since his suit is made of the same material as Makuta armor, Toa of Iron and Toa of Metal could easily destroy it. Without his armor, he is weak and squishy.

Destructive Capacity: Can fight several Rahkshi on his own, and win. He could easily destroy several town blocks as well.

Equipment: Protodermis Armor, golden armor and gauntlets, Disintegration Daggers, and powerless mask of adaptation.

Universe of Origin: Matoran Universe

Affiliation: (Good/Evil/Neutral) Neutral

Calyx started out as a normal Stage 5 Kraata of Adaptation, and was given a Rahkshi of Adaptation to serve as his armor. He was sent on a mission to combat several Toa. The mission was failing, and Calyx's armor was destroyed. However, he managed to stumble upon several Bohrok shells nearby, and took on the form of a Krata and constructed a body for himself out of the shells. He managed to take the Toa by surprise, and killed them all. This attracted the Order of Mata Nui, who captured him for experimentation. They selectively gave him multiple environments, which would collectively cause him to lose his mental ties and instinctive loyalty to the Makuta. It worked, and after several months of reconditioning, he was allowed to work with the order. He was given several Rahkshi and Bohrok shells, and used them to create himself a new set of armor. After that, he was given his golden gauntlets, and partnered with a field biologist named Aernia. The two would go on many missions and collect multiple trophies, including Calyx's disintegration daggers. Sometime later, they were assigned to the Swamp of Secrets to examine its the mutagens affects and help search for the Mask of Life, where Aernia was mutated into an amphibious creature while Calyx remained normal. When the swamp was destroyed, Aernia did not survive, but Calyx did. He was so distraught over the loss of his parter that he cut ties with the Order, and went off in his own to fight the Makuta. By the time the universe was under Teridax's control, he had been evading the Order while continuing to trophy hunt, and occasionally acting as a freelance mercenary.



Name: Lightspeed

Ancient One Half blood?: (yes/no) No

Species: (if a half-blood this would be their other half) Avian Fusion

Age: ~500,000,000

Image
Appearance: 6ft tall

Gender: Male

Powers/abilities:

- Well trained in psychological warfare, Lightspeed is a master of terror, and has made even god-level entities cry helplessly.

- Gifted with portal manipulation from his more powerful component, Lightspeed has the ability to travel at the speed of light, but can only go at supersonic speeds in the atmosphere. He can detect and resist any attempts to teleport him.

- Gifted with stardust manipulation by his other component, Lightspeed can control stardust, his personal supply stored in a personal pocket universe he found. He can use it to create solidified barriers, produce light, and by extension, produce various illusions. A favored tactic of his involves him surrounding an opponent with stardust, then using it to form vivid images of horrible nightmares. He can also combine this power with superspeed to form small blackholes, though they can take weeks, even months, to create.

- Lightspeed is extremely durable, and can survive in the vacuum of space. He does not need to eat or drink, and gets his energy from absorbing stardust. He also has a strong healing ability, but most of his organs were made redundant by his powers.

- He has extremely limited shapeshifting abilities, being able to take on a radically smaller form of himself. He can also take on the forms of his components, but doing so requires that he becomes about the size of a chicken.

Weaknesses:

- His durability protects from powerful shockwaves, but a direct injury from a powerful melee weapon can render him injured beyond fighting.

- If he runs into a portal while traveling at superspeed, he'll end up in a random dimension and be unable to pinpoint the last dimension he was in.

- He's emotionally unstable, and shockingly cares for his lost family. Any mention of their names will send him into a mindless rage, draining him of his superspeed and portal creation abilities. He can also enter this mindless rage if someone angers him enough.

- Sending him into an occurring Big Bang would merge him with that forming universe, destroying his physical body and causing his soul to become a powerless ghost.

- Being in an atmosphere with gravity limits his powers but doesn't weaken them.

- He can still be killed by a more powerful entity.

Destructive Capacity: Continent level typically

Equipment: Nothing but his homocidal tendencies

Universe of Origin: OC

Affiliation: (Good/Evil/Neutral) Evil




Name: Air Hammer

Ancient One Half blood?: (yes/no) No

Species: (if a half-blood this would be their other half) Maximal Cybertronian

Age: ~10,000 years

Appearance: 8ft tall in robot mode and 13ft long in beast mode
Image
Image
Gender: Male

Powers/abilities: As a Fuzor, Air Hammer has traits from both a hawk and a hammerhead shark. His speed in both air and water is superb and with the eyesight of a hawk, Air Hammer is a natural scout. In beast mode he can ram opponents with the hammerhead causing great damage. However, it is easy for agile opponents to dodge this attack. In robot mode, he can still fly like most aeriel transformers. His sharp jaws make up one fist, which gives him a clamp with the power of a shark bite and has a built-in plasma blaster. His other hand is the tail fin, giving Air Hammer a blade and giving him the ability to fight hand-to-hand when need be. As a cybertronian, he can also change his alt mode when need be.

Weaknesses: He has weaker armor than most Cybertronians, and is therefore more susceptible to attacks. He also has a drinking problem hobby, which certainly isn't helpful when you need to be coordinated.

Destructive Capacity: Large building

Equipment: Wings, plasma blaster, bladed fin, clamp-like jaws

Universe of Origin: Beast Wars Era of the G1 Continuity Family

Affiliation: (Good/Evil/Neutral) Good


Name: Herptofaunia

Universe of Origin: Herpetophobia Universe

Number of troops: 250,000,000 Herptofauna, giant mutated versions of reptile and amphibians with high durability

2,000 Queen Herptofauna, even larger mutated versions of reptiles and amphibians with even higher durability but immobility. A single one can produce hundreds of eggs in just days. (Normal Herptofauna can reproduce too, but not the same degree as queens or kings)

50,000 King Herptofauna, The largest and most dangerous Herptofauna who fertilize and protect the queens.

Leader: Empress Snow, a 10ft tall bipedal leopard gecko Herptofauna with cybernetic implants. She was the first Herptofauna and had the queens and flings produced by scientists. She, unlike most members of her species, can speak English effortlessly.

Major Members:

Snow's Talons: Snow's highest ranking and most trusted Herptofaunians, who are human-level intelligent, a rare trait among Herptofauna. They were created alongside Snow, and are part of the small minority of Herptofauna who wear clothing and can speak English. Blaze, Ichabod, and Hammie split up the land forces and each control 1/3rd of it, while Sirenia has all of the aquatic forces. Even then, they all report to Snow.

Blaze: A 7ft tall fire bellied toad Herptofauna with a heated axe, fire breathing powers, insane jumping skills, and a shotgun. He wears clothes similar to that of a Rev. War. British Officer.

Ichabod: An 8ft tall leopard gecko Herptofauna with two swords, agility, and twin pistols. He's well trained with weapons and wears clothes like Blaze. In his case, it would be a brown USA soldier's uniform from the Rev. War. He is Snow's younger brother.

Hammie: A hulking 15ft tall robo dwarf hamster with gigantic claws and strong limbs. He has the distinction of being one of the few non-reptile/amphibian members of Herptofaunia, and was created alongside Snow, Ichabod, and Sirenia. He wears a top hat, tuxedo, and a red bow tie.

Sirenia: A 20ft long Greater Siren Herptofauna with strong fins and sharp claws and teeth. She controls the aquatic Herptofauna and wears a white officer's uniform with golden epaulettes.

Powers of Major Members: Increased durability, strength, speed, and are all skilled tacticians.


Name: NATO Armed Counter Kronas (NACK)

Universe of Origin: Herpetophobia

Number of troops: 1,500,000 Kronas robots, with several design variants. All have bullet resistant armor and various modern military-grade weapons, all modified to have blades for killing Herptofauna better.

Leader: They are mostly scattered and loosely organized, but their de facto leader is General Silver. He is a tactician-series Kronas robot with direct command over 500,000 Kronas robots. The rest follow their programming (Kill all Herptofauna) and stick together in groups of thousands and hundreds with their own unique command hierarchies. They can't all receive direct orders other than this due to their independent and autonomous nature, and this can prove to be a major issue as Herptofauna can easily isolate and ravage smaller groups.

Major Members: General Silver is the only one with prominence, though there are several dozen other near-identical tactician-series Kronas robots.

Powers of Major Members: Same as General Silver, they all posses bullet resistant armor, weapons training, tactical skills, and bladed guns.


It takes place in the Herpetophobia universe, where South America and Central America are overrun by giant reptiles and amphibians known as Herptofauna. The first were made many decades ago as military and private weapons. However, they were too smart, and forced the scientist to flee to South America to make more. Specifically, they made queens, who could rapidly reproduce like ants. They managed to take over large portions of South America and make several well guarded nests containing queens, then started to move up north to Central America. This forced NATO to respond with NACK (NATO's Armed Counter Kronos), a branch of NATO consisting of autonomous robots. They managed to slow them down, but couldn't stop them from taking Central America. They soon invaded the USA, with them moving towards Florida, the hub of the USA's genetic engineering facilities and talents. As they had killed the scientists, the Herpetofauna badly wanted more so they could upgrade themselves. NATO couldn't allow this, so they dumped a shitload of Kronos autonomous robot units to stop them. As of now, Florida is a messy war zone. Both sides have lost millions, and it's practically devoid of all humans. The scientists have moved to the southern part of Florida, where the Herptofauna are slowly advancing. NACK is failing, as making the robots autonomous made them unorganized and split them up. Their programming didn't tell them to save humans other than the scientists, which isn't helping either. Snow, the Herptofauna Empress, is sitting in her throne deep underground somewhere, plotting to take over all of the Americas with her four Talons.


The Blues

Name: Tucker

Ancient One Half blood?: (yes/no) No

Species: (if a half-blood this would be their other half) Human

Age: 20-30s

Appearance: 5' 9" Image

Gender: Male

Powers/abilities: Thick armor grants him increased endurance and strength, and he is strong enough to bust through a wall. He possesses an advanced assault rifle, but it does not have an AI. As a result of his military training, he is able to use most conventional weapons. He's also very skilled in sword fighting, and has a plasma sword that only he can use.

Weaknesses: He's essentially just an average soldier for his time period, and could easily be defeated when alone. Not only that, but his tendency to make bad jokes at bad times about bad things is definitely a weakness.

Destructive Capacity: Wall level

Equipment: Advanced armor, Assault rifle, plasma sword

Universe of Origin: Red vs. Blue

Affiliation: (Good/Evil/Neutral) Good


[spoiler]Name: Caboose

Ancient One Half blood?: (yes/no) No

Species: (if a half-blood this would be their other half) Human

Age: 20-30s

Appearance: 5' 11" Image
Gender: Male

Powers/abilities: Thick armor grants him increased endurance and strength, and he is strong enough to bust through a wall. He possesses an advanced assault rifle, which has an A.I. in it named Freckles. It is capable of increased accuracy, and prevents Caboose from being an idiot and misfiring it. He's good at making friends, and surprisingly charismatic.

Weaknesses: He's essentially just an average soldier for his time period, and like Tucker, could easily be defeated when alone. He's also the most idiotic of the Blues, having inferior intellect due to an oxygen mishap and being incapable of understanding anything complex. Freckles will target enemies himself, and could very easily identify a friendly as a hostile and start firing on them himself.

Destructive Capacity: Wall level

Equipment: Advanced armor, Freckles

Universe of Origin: Red vs. Blue

Affiliation: (Good/Evil/Neutral) Good


[spoiler]Name: Epsilon Church

Ancient One Half blood?: (yes/no) No

Species: (if a half-blood this would be their other half) A.I.

Age: Unknown

Appearance: 6ft tall Image
Gender: Male

Powers/abilities: Thick armor and robotics grants him increased endurance and strength, and he is strong enough to bust through a wall and can avoid getting tired. He possesses an advanced sniper rifle, which can penetrate heavy armor with extreme accuracy. As a result of his military training, he is able to use most conventional weapons. As an AI, he can leave his body to become an intangible ghost, capable of possessing machinery. In his ghost form, he's incapable of being harmed by physical attacks, but he can not effect the world around him until he possesses something. He's also been shown to be a capable leader, and currently leads the Blues.

Weaknesses: He tends to be an oblivious asshole at times, which can hamper the whole good leadership thing. As a ghost, he can't attack others but others can still attack him with magic, and he's especially vulnerable to electricity. He can't possess any machinery that has an advanced AI with strong willpower. A dumb working drone? Sure. An advanced robot with human intelligence? Not happening.

Destructive Capacity: Wall level in his default body

Equipment: Advanced armor, advanced sniper rifle

Universe of Origin: Red vs. Blue

Affiliation: (Good/Evil/Neutral) Good


[spoiler]Name: Doc

Ancient One Half blood?: (yes/no) No

Species: (if a half-blood this would be their other half) Human

Age: 20-30s

Appearance: 6' 2" Image

Gender: Male

Powers/abilities: Thick armor grants him increased endurance and strength, and he is strong enough to bust through a wall. He possesses basic medical training, and can heal minor wounds. He also has an alternate personality, O'Malley, who activated whenever he's angry. He's a lot stronger as O'Malley and a lot angrier, too. Doc used a medical analyzer to see what wounds someone has, while O'Malley uses a missile launcher to cause wounds.

Weaknesses: Doc is a pacifist, and doesn't even know how to use a gun. He's also very weak, unlike when he's O'Malley. O'Malley activated whenever he becomes angry at random times, which either causes small comical mishaps or major mishaps that result in death or injury. This can be very inconvenient. When fighting as O'Malley, he shows no regards for those around him and just shoots everything in the general direction of his enemies.

Destructive Capacity: Small building level as O'Malley, theoretically door level as Doc

Equipment: Advanced armor, medical kit, medical analyzer, missile launcher

Universe of Origin: Red vs. Blue

Affiliation: (Good/Evil/Neutral) Good as Doc, and morally confusing mess as O'Malley
Last edited by The Palmetto on Thu May 04, 2017 7:34 pm, edited 14 times in total.
A rowdy redneck from South Carolina who tries to RP every now and again.
"That rifle on the wall of the labourer's cottage or working class flat is the symbol of democracy. It is our job to see that it stays there."

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Petrokovia
Powerbroker
 
Posts: 7698
Founded: Jul 07, 2014
Democratic Socialists

-snip-

Postby Petrokovia » Mon Mar 20, 2017 11:10 am

-snip-
Last edited by Petrokovia on Tue Mar 28, 2017 3:12 am, edited 4 times in total.
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide us, freedom of expression and religion
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas, bigotry of any kind
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Democratic Socialist Vesperist Realms of Petrokovia (DSVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*

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The United Equstrian Front
Minister
 
Posts: 2243
Founded: Mar 04, 2016
Ex-Nation

Postby The United Equstrian Front » Tue Mar 21, 2017 6:25 pm

Name: Lieutenant Greg Holmes

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Cybernetic Human

Age: 32

Appearance: Out of Mech, In Mech

Gender: Male

Powers/abilities: Enhanced Human Condition, Superior Psychic Ability, Superior Military Training.

Weaknesses: Neural Link to Mech while strong can be exploited and most of his equipment and augments are weak to high electricity. Radiation is a constant threat to him and his Mech. Training can only do so much, along with military does things to you.

Destructive Capacity: Above Super Human.

Equipment: Plasma Rifle Siege Breaker Mech, RS33

Universe of Origin: Original Character

Affiliation(Good/Evil/Neutral) Neutral

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Aeternabilis
Negotiator
 
Posts: 5055
Founded: Jan 16, 2014
Left-wing Utopia

Postby Aeternabilis » Fri Mar 24, 2017 12:32 pm

Name: Dr. Zviadi Abakelia

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 54

Appearance: Abakelia looks like an aging Georgian man, which is what he is. No special clothes or modifications, except for a labcoat he wears when he's either doing science or feeling cliche.

Gender: Male

Powers/abilities: Genius-level intellect, master of several science and engineering disciplines, fairly charismatic

Weaknesses: Is fairly arrogant, hasn't bothered upgrading himself in any way, isn't exactly in the best shape

Destructive Capacity: Could probably knock over a chair by himself. Up to large city level with the right equipment.

Equipment: Too many gadgets to list, but usually on hand he's got a gun and a device to communicate with lackeys.

Universe of Origin: Mutate (OC)

Affiliation(Good/Evil/Neutral): Evil

Name: Dal Ji-Yeong

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human Mutant

Age: 25

Appearance: Dal is a smallish girl with short brown hair and silver eyes. She wears a plain white t-shirt and shorts to soak up as much light as possible on her skin.

Gender: Female

Powers/abilities: Dal has powerful photokinesis, or control of light, giving her a wide variety of powers. She can manipulate existing light at any point on the spectrum, letting her focus it to create beams of light ranging from a glorified flashlight to a devastating blast capable of cutting through solid metal. These beams can range in size, though creating a large high-powered beam is more intensive on her than a smaller beam of the same power. She can also bend light around herself and other objects, rendering them completely invisible. She can also see light at any part of the spectrum if she chooses, essentially giving her X-Ray or Infrared vision. She has a greatly increased reaction time. At night or in situations where light is scarce, she can emit light stored in her body from the daytime. Can create hardlight shields.

Weaknesses: While not exactly frail, growing up in North Korea has not been kind to her. She has no special durability. Constructs of visible light can pass right through glass, be reflected by mirrors, and be totally absorbed by black surfaces. Stored passively (which is usually the case), her internal pool of light usually allows for only about five minutes of sustained use before it runs dry. Any actively stored light will slowly leak out in the form of her skin faintly glowing. She speaks only Korean.

Destructive Capacity: Somewhere around island level, if she expended the entire maximum storage limit of light at once.

Equipment: Generally only a communicator linker her with Abakelia and Jack Masters.

Universe of Origin: Mutate (OC)

Affiliation(Good/Evil/Neutral): Complicated, but for the purposes of this Evil.

Name: Agent Jack Masters

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 33

Appearance: Jack is a taller, fairly attractive, blond-haired man. He has a faint scar on the right side of his neck and a bullet scar on his left shoulder. He typically wears black suits. He currently has a metallic band around his forehead that forces him to obey Abakelia.

Gender: Male

Powers/abilities: Jack is a master marksman and martial artist. He tends to pick up languages very quickly, and is a polyglot (this is exploited by Abakelia, as he makes Masters act as an interpreter between himself and his associate, Dal Ji-Yeong). He is skilled in persuasion and infiltration.

Weaknesses: He is merely human, with no special abilities to speak of. He is currently under the control of Abakelia, rendering most of his skills obsolete.

Destructive Capacity: Street level.

Equipment: His mind-control device and a communicator that lets Abakelia give him orders whenever.

Universe of Origin: Mutate (OC)

Affiliation(Good/Evil/Neutral): Base good, under Evil's control
Yet what force on earth is weaker than the feeble strength of one?

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Petrokovia
Powerbroker
 
Posts: 7698
Founded: Jul 07, 2014
Democratic Socialists

Petrokovia's Characters: Part 1

Postby Petrokovia » Tue Mar 28, 2017 3:14 am

Characters
Note: Not all of these characters are in current use. This is a compilation of the applications for all characters Petrokovia has used in the Ancient Ones Roleplaying Series

Name: Daniel Petit, a.k.a. "Yamada Tadayoshi"; Other known aliases include Agent X and Crimson Commander

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Homo sapiens amplificata (Superhuman)

Age: 19 / 20 in the first Ancient Ones; 20 (biologically)/26 (chronologically) in the Ancient Ones II

Appearance: 6 feet tall, 175 pounds. Blue-grey eyes (irises have a small gold ring around the pupils, which glows in times of extreme stress or focus), short-medium length brown hair. Caucasian. Athletic-muscular build. Has 5 o'clock shadow. Silver analog wristwatch. Wears a navy blue Project X uniform and work jacket, black steel-toe boots, black fedora, and a long khaki trench coat. Sometimes wears a tiny pin of a hammer and sickle and red star on his shirt, though it's not usually visible (as he's not actually allowed to wear it on his uniform); If there's a chance he will meet superior officers, he will instead wear the pin on the collar of his trench coat.

Gender: Male

Powers/abilities: Expert Martial Artist (see below); Superhuman speed, strength, durability, agility, and reflexes; Invulnerability (to blunt force trauma); Resistance to most toxins, including radiation; Resistance to biological attack, Resistance to electricity and burns; Low-Mid to Mid Level Regeneration (If decapitated, he can not regenerate on his own, but if his brain is introduced to oxygen and enough energy and matter, such as in a laboratory, he may regenerate) to Low-Godly (memories are backed up in his supercomputer, meaning that he can be brought back even if he is killed); Extreme Pain Tolerance; Resistance to Extreme Temperatures (as far as 520°F (without gear) or -10°F (with normal clothes, no coat) for a short amount of time, provided very low humidity); Energy Resistance; Immunity to Soul-based attacks/manipulation; Extreme Stamina; Night Vision; Enhanced Peripheral Vision; Ability to use some of his gear through thought (semi-consciously); With gear, Tadayoshi gains Flight (flight jets), several kinds of enhanced vision (Infrared, Thermographic, Ultraviolet, Supercolor, Telescopic, and Microvision; AR scanners), and Enhanced Awareness (AR scanners) | Same as previous, plus Slight Halfblood Sense, including the ability to see Conundrum's True Form (As of the ending to the 1st Ancient Ones RP); Knowledge of the 4th Wall; Knowledge of other timelines (including other RPs he has appeared in); Afterimage Creation; Is able to fire energy beams, fire, and electricity out of various ports in his robotic limbs, the energy coming from a small G-Diffuser in each limb; Due to the G-Diffusers in his limbs, Tadayoshi has Gravity Manipulation, and can manipulate the gravity and forces enacted around his own body | Same as previous two, plus Gravity Manipulation, Electricity Manipulation, Fire Manipulation, Temperature Manipulation, very limited Matter manipulation, Energy Manipulation; Telekinesis; Can create barriers by making air extremely dense; Can generate electromagnetic fields; Far improved temperature and energy resistance; Resistance to psychic attack; Resistance to possession

He is also an expert martial artist, with the majority of his training being in such fields. Uses a mix of Karate, Kung-Fu, Tae-kwon-do, Muay Thai, Judo, Ju-jitsu, Roman-Greco Wrestling, Boxing, Kickboxing, Street Fighting, S.C.A.R.S., Aikido, Systema Spetsnaz, and Krav Maga. Sword training includes Kendo, Iaido, and various European sword fighting styles. Expert swordsman, has experience with other weapons (such as bo staff and knives). Unusually good shot with a pistol (best with his USP 45). It should be noted that he uses his environment to his advantage when fighting. He is an expert strategist, both inside and outside of combat.

Non-Combat Abilities: Can speak English and some German. Extremely good climber. Can create makeshift explosives. Excellent in geography and history, and has a good understanding of human psychology. Master of disguise. Well versed in many world customs and cultures. Brilliant detective. Able to ride a motorcycle very well (though not the best driver when it comes to cars).

Weaknesses: Invulnerability does not stop bladed weapons from cutting him, or bullets and arrows from piercing him; Due to trying to minimize collateral damage, he is often over-reliant on hand-to-hand combat; Regenerative abilities are slightly slowed when unconscious; There is a very small chance that during regeneration, an object may not be able to be pushed out during the healing process, leading to complications (further, large objects can not be pushed out by the body during healing); His body's energy consumption is high, due to the energy it takes to move faster, hit harder, and heal (for this reason, Tadayoshi has to eat a lot of carbs and protein); Related to this is his stamina. Despite having far superior stamina compared to a normal human, Tadayoshi still has obvious limits, and will still get fatigued if pushed hard enough. If Tadayoshi does not have enough energy, he will not be able to heal; Similarly, his healing process still needs to get the physical mass from somewhere in his body. While he can regrow entire limbs quickly, muscle mass is diverted from the rest of his body-If Tadayoshi sustains heavy injuries, he will get weaker. This is offset in the long run by how his healing factor works, though. As soon as he eats again, the food will go towards restoring him to his normal weight (and as such, after sustaining serious injury, Tadayoshi is able to eat for more copious amounts of food than any human naturally could in one sitting); He can not use his flight jets well in extremely dry/arid environments (such as deserts). This is due to them using water vapor in the air as a part of their function. In addition, the batteries on them only last about a couple of days constant use; Psychologically, Tadayoshi still has some repressed guilt and trauma from his first encounter with Agent A (where the majority of his squad was killed in the battle), despite treatments and therapy from Project X; In order to function normally in society, Tadayoshi's brain has signal-slowing hormones that are produced under normal circumstances (otherwise, his perception of time would move so slowly he wouldn't understand normal human speech)-This means that his heightened reaction time only kicks in with his fight-or-flight response, and he may be caught off guard just as easily as any other human; If blood/oxygen flow is cut off from the brain, his healing factor will stop working; When using his night-vision, Tadayoshi can only see in black & white, his vision isn't as sharply focused, and the temporary tapetum lucidum may give away his position if enough light shines over his eyes | Same as before, plus the robotic limbs have nano-robotics in charge of repairing them, though it is slower than his body's healing factor, and they are susceptible to EMP attacks (leaving Tadayoshi without a healing factor in his limbs if hit by an EMP); The robotic limbs are only able to repair minor damage, and can't regrow like his flesh and blood limbs were able to; If the limbs are ripped off, but the coupling is still in tact, Tadayoshi won't regrow his limbs, as the coupling fools his body's healing factor into thinking his limbs are there (the purpose being so his body doesn't try to regrow human limbs with the robotic limbs still attached); Firing very large energy beams takes more time to charge; His improved attack potency, striking strength, lifting strength, and speed mostly come from his mechanical limbs, and if they are removed, these stats return to his base stats; The Graviton Property Modifier only works as a part of his healing process, and has no other use, and without it, his body can not reform using scattered parts (as he normally cannot refuse parts as a part of his healing factor); If the supercomputer and/or Graviton Property Modifier are damaged too heavily, Tadayoshi's healing property will effectively revert to its normal/primary form; Despite his knowledge of the 4th wall, Tadayoshi normally does not have the power to actually interact with it, making this knowledge almost useless in all practicality; In order to charge up to the Large Island Level+ AP that his cybernetics are capable of, it takes a long time (up to 7 minutes), meaning that most of the energized attacks from his cybernetics used in a fight will be considerably weaker (closer to Building Level) | Same as previous two, plus he can't focus on psychic attack and psychic defense at the same time; His psychic abilities revolve around manipulation molecules and atoms in the air, meaning that they are nullified if in a perfect vacuum; Use of PK abilities is physically taxing, taking a lot of energy; Use of PK abilities generates heat over time (dispersed into the air); Tadayoshi also does not have the Graviton Property Modifier, reverting his healing properties back to their base state

Destructive Capacity: Up to Large Island Level+

Equipment: Two folding swords, stored up his jacket sleeves; Two forearm-mounted grappling cables (titanium alloy cable wrapped around a carbon nano-fiber core) with a range of 500 feet each; 10 explosive collapsible shurikens (stored in jacket); 10 incendiary collapsible shurikens (stored in jacket); 10 electric disks (stored in jacket); Lock picking equipment (stored in trench coat); small emergency mag-lite (stored in trench coat); Miniature GPS with two magnetic tracking beacons (GPS stored in trench coat, beacons stored in jacket); Weighted knuckle gloves (his normal gloves-they look normal as well); USP-45 Tactical w/12-round magazine and flashlight/laser aiming module attachment, worn on his right side, with 2 extra magazines; 1 suppressor for USP 45, kept in coat; Two miniature belt-mounted jets for maneuvering in the air (one on each side, can pivot and tilt a bit); Multitool; Telescoping magnet; Empty pouch (on the back of his belt); Spring-assisted knife with a 3.25 inch blade and a tiny L.E.D. flashlight; Small tool kit for the maintenance of his equipment (stored in jacket); Zippo Lighter; Notepad & pens; badge and I.D.; Handcuffs; 36" collapsible steel baton; Pepper spray; Two-way radio (connected either to an optional earpiece and external speaker or to a built in headset in his AR scanners); Palm-sized first aid kit (stored in trench coat); Wilderness survival tin (stored in trench coat)

Tadayoshi has a small special chip implanted in his brain that gives him the ability to semi-consciously control much of his gear, as if they were simply an extension of his body, and retain short term memory as well as long term memory better. The chip also allows for his entire memories to be backed up in the supercomputer on his belt, and for them to be reintroduced should he receive brain trauma (which would normally damage memory); This was done mostly so he would retain his training and identity, but all of his memories since birth are backed up.

He owns a pair of LX-38 Augmented Reality Scouter/Scanners wirelessly connected to a small computer device (in a pouch on his belt), that can do everything information-wise that a computer is normally capable of, has various enhanced vision software, Instant Threat Detection (can warn of threats around, behind, and above Tadayoshi, as well as in front using the HUD), communications devices, lie detection equipment (which reads vitals and microexpressions), various damage assessment programs, injury assessment programs, material assessment programs, and various scanners, language translation software, and serves as a heads-up display. It has an A.I. called "Sarah" (A.I. has feminine programming; This AI is later replaced by Hatsune Miku), and can connect to two of Project X's Ground Control agents. The LX-38 on its own is a strong, small computer system with a somewhat large memory, with extremely advanced equipment, and some small amount of quantum computing hardware. However, it is also able to communicate and sync up to a super quantum computer back in the Tokyo Project X Headquarters, making it one of the most advanced pieces of technology in the world.

Tadayoshi also has an optional lining for his trench coat that is rated for ballistic protection III-A, and is blade resistant. The inside of the lining has several pockets that Tadayoshi usually uses to hold ammunition, food, spare parts and batteries for his gear, water, and other things. He is issued several energy food bars that are designed to give him enough carbohydrates and protein to have the energy and protein necessary to use his powers to their fullest extent (they're purposely made to be not very filling, so he can eat as many as he needs; He usually carries other food on him for actual meals). His boots also have retractable titanium-steel alloy boot spikes/claws mounted on the inner and outer sides of the boots.

Since the secondary upgrades, Tadayoshi has a "Limb Resetter," a device that goes around his limb and temporarily stops his healing factor in that limb so he can put back his cybernetics should they be removed and he heals his natural limb back. He also has a "Graviton Property Modifier," which allows his body parts to come together in one centralized location for his advanced healing process to work, by altering the gravitational properties of his body parts. In addition, his supercomputer is installed with a special program that controls the Graviton Property Modifier and sends a signal to Tadayoshi's body to heal, so he may reform/heal without the need for his brain to be in-tact; his equipment has been upgraded with new metal alloys that are extremely hard yet extremely durable, and highly temperature resistant.

After the events of the Ancient Ones, Tadayoshi gained an indestructible, ever-sharp saber which can create lightning and fire attacks. He wears it on a scabbard on his left side, under his jacket and coat.

After becoming the commander of the Ockham's Razor, Tadayoshi gained a reflector and blaster much like the ones the Star Fox team use. He wears the blaster on his left side in a cross-draw holster, and the reflector on his right side, mounted onto the holder for his USP .45.

Equipment gained during his travels through the 2nd Ancient Ones RP include a pair of special VR scanners developed by Aegis used to communicate in special chatrooms. The technology from it was later integrated with his LX-38 AR scanners by Miku, who also used the opportunity to replace his AI with herself.

During the explosion that killed him, all of his equipment was lost (save for his sword, which was lost in the snow during the battle against Wilfre). He was refitted with the following equipment:

A new copy of his cybernetic system, complete with G-Diffusers and miniature ZPE drives; a new communicator and upgraded version of his supercomputer stored on his belt, which are linked to a new AR scanner system identical to his old one, with Kongou serving as an AI; Project X uniform identical to his old one, along with a new jacket, trench coat, and ballistic material liner for his coat (rated III-A); Several protein/energy bars, as he had before.

Universe of Origin: Red Alert, Tokyo! (OC Verse)

Affiliation(Good/Evil/Neutral): Good


Name: Marguerite Diorè

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 22 / 23 in the first Ancient Ones; 23 (biologically)/29 (chronologically) in the Ancient Ones II

Appearance: Marguerite is a short woman, standing at a mere 5'3". Depending on her missions, her appearance may change drastically, but she generally wears her hair short. Her natural eye color is green, and her natural hair color is brown; However, she often wears colored contacts during missions, and almost always dyes her hair black.

Gender: Female

Powers/abilities: Expert spy; very flexible and much stronger than she looks; Proficient hacker and trap layer; expert markswoman; proficient in parkour; has limited medical knowledge; Knows English, French, and Ukrainian, and picks up new languages very quickly; Excellent martial artist; Can mimic accents perfectly; Expert pilot, with considerable knowledge on aircraft mechanics; Good singer; Immunity to soul based attacks/manipulation

Weaknesses: As she has not gone through the supersoldier process, she is a normal human

Destructive Capacity: Room Level

Equipment: Beretta 92FS w/2 15 round magazines, NRS-2 Gun-Knife, 40 MW laser, 3 proximity mines, headset communicator, GPS with magnetic tracking beacons, 1 flashbang, lockpicking set, flashlight, bug detecting equipment, code encryptor/decryptor; 1 psychic gun (Can attack a person's mind and body, making them feel whatever intense mental/physical pain the user wants; Is more powerful the more the user wants to hurt the target); Magical sword (modeled after a WWI French infantry saber)

Universe of Origin: Red Alert, Tokyo! (OC Verse)

Affiliation(Good/Evil/Neutral): Good


Name: Agent A (main alias); J. Kavka (known alias); Marcus Erskine (real name; unknown ICly)

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Homo sapiens amplificata (Superhuman)

Age: 25 in the first Ancient Ones; 31 in the Ancient Ones II

Appearance: 6 ft 3 inches, 180 pounds. Bright amber eyes that turn red when he's using his mind-reading powers. Normally wears a white suit and hat, with a blue tie and a black trench coat. Wears glasses and brown contacts as part of a disguise.

When prepared for combat, Agent A wears his old Project X uniform, which he has dyed black in order to blend in with the cover of night. He wears calf-height steel toe boots and steel-plated shin guards, which his pants over them, concealing them. He also wears a ballistic vest, rated for level III protection, and a black trench coat, which conceals his old uniform and equipment.

Gender: Male

Powers/abilities: Superhuman speed, strength, durability, agility, and reflexes; Invulnerability; Resistance to most toxins, including radiation; Resistance to biological attack, Resistance to electricity and burns; Low-Mid to Mid Level Regeneration (If decapitated, he can not regenerate on his own, but if his brain is introduced to oxygen and enough energy and matter, such as in a laboratory, he may regenerate); Extreme Pain Tolerance; Resistance to Extreme Temperatures; Immunity to Soul-based attacks/manipulation; Energy Resistance; Extreme Stamina; Hacking (can hack any electronic device through his smartphone; can control his equipment and other electronics mentally through the use of electromagnetism generated from his body's electrical signals); Body Control (Basic); Electrokinesis; Telepathy (can read minds through detecting and translating another's electrical signals in their brain); Extra senses (can detect electric and magnetic fields, and detect other people, animals, machines, and electronics through the electric currents and signals in them); Eidetic Memory; With gear, he gains Thermographic and Night Vision, and Enhanced Awareness (AR scanners) | Addition of Weather Control (on a multi-planetary scale); Full Electrokinesis; Telekinesis (can alter gravity and move celestial objects such as the Moon out of orbit, albeit with time); Thermokinesis; True Flight (through telekinesis); Tactile Telekinesis (Stat-Boosting); Precognition

Weaknesses: Agent A isn't as skilled at close quarters combat as other Project X agents, due to only having studied a few techniques, and thus is sometimes over reliant on his psychic powers. His electrokinesis is limited, in that he can not control the electricity in another biological being's body, and can not create electricity-Agent A can only control already existing electricity from a non-biological source. Psychologically, he is a sociopath. Due to a lack in empathy, Agent A often tries to make up for it by indulging in risky behavior, and may engage in dangerous behavior-even something that may outright kill him-simply for the brief thrill; As well due to his lack of empathy, most emotions seem very distant to him, and Agent A lives in a constant form of distant depression-It should be noted that Agent A is mentally ill as a result of the procedures Project X has done on him; Invulnerability does not stop bladed weapons from cutting him, or bullets and arrows from piercing him; Regenerative abilities are slightly slowed when unconscious; There is a very small chance that when regeneration, an object may not be able to be pushed out during the healing process, leading to complications (further, large objects can not be pushed out by the body during healing); Agent A can't use his full amount of strength/speed for long duration; His body's energy consumption is high, due to the energy it takes to move faster and to heal; If blood/oxygen flow is cut off from the brain, his healing factor will stop working | Due to his increase in power, Agent A has become arrogant, thinking himself as no less than a god in power, and may underestimate an opponent in the beginning of battle; The heavier, larger, or more distant an item is, the more difficulty Agent A has in moving it with telekinesis, and his powers seem to max out with moving Earth-Sized planets out of orbit (given several hours); Despite his increase in physical power and normal durability, his healing factor has not gotten better nor faster; Those with telekinesis or resistance to psychic attacks will not be affected by Agent A's telekinesis; Precognition can be negated when battling against an opponent with psychic resistance

Destructive Capacity: Large Island Level+ physically; Using telekinesis, up to Multi-Planet Level with time

Equipment: 1 collapsible sword (similar to Tadayoshi's), GPS tracking device, SIG Sauer P226 handgun (chambered in .40 S&W) with 3 extra magazines (all magazines are 13-round), a smartphone (stolen), and a prototype AR scanner device (with night vision, thermographic vision, and a heads-up display)

Universe of Origin: Red Alert, Tokyo! (OC Verse)

Affiliation(Good/Evil/Neutral): Evil


Name: Gold

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 20

Appearance:
Image

Gender: Male; Pokemon are various genders

Powers/abilities: Extremely competent strategist, good puzzle-solver, okay pool player, arguably the strongest Pokemon master (debatable, seeing as the likes of Red and Cynthia exist). Other Pokemon posses other abilities, all of which can be found under their move pool and pokedex entries on Bulbapedia; Gold shares a strong bond with his Pokemon, and as such, works extremely well with them as a team-They have reached the point where they can accurately predict what the others will do; Synergy Burst allows for a boost to Ty's stats (it activates Mega Evolution, but also gives heightened situational awareness and reflexes), as well as a considerable boost to Gold's physical performance and durability (none of Gold's other Pokemon are able to Synergy Burst). When in Gold-Typhlosion form, Gold and Typhlosion

Weaknesses: Different Pokemon have different weaknesses, and Gold is a normal human; Detect only lasts for about a minute at a time, and has the possibility of failing if used multiple times in a row; Protect will almost always work the first time, but it's chances of failing are doubles each consecutive use; When using Mega Evolution, if the mega stone (either the one the Pokemon has or the one Gold has) gets broken, then the Pokemon will revert back to normal form-the entire transformation is dependent on his relation to and trust in Gold and their abilities, as well as the two mega stones being intact; As with all trainers and Pokemon with strong bonds (in Gold's Verse), Gold and his Pokemon are linked, meaning any pain and wear felt by his Pokemon are translated to an extent directly to him (this effect is exacerbated with Typhlosion while using the Gold-Typhlosion Form); Synergy Burst only lasts for three minutes, and it takes another ten minutes before he is able to use it again; Overuse of Synergy Burst is taxing on both the trainer's and Pokemon's bodies, and will lead to exhaustion; Ty cannot mega evolve while in Gold-Typhlosion Form; Only 1 Z-Move may be used in the span of 30 minutes

Destructive Capacity: Small Country Level; Country Level w/Z-Power

Equipment: A Bag with many items, mainly for survival in the wilderness and Pokemon battling, a collapsible pool stick, PokeGear, phone, (National) Pokedex, collapsible steel Baton (used for self-defense; 36" extended, 7" collapsed, 6" handle); Wears a mega evolution keystone taped to a string as a necklace.

Notable Pokemon in Gold's Team: Ty (typhlosion), Pi (togetic), Sudo (sudowoodo), Flora (sunflora), Ai (aipom), Lap (lapras), Burn (red gyarados), Amph (ampharos), Hera (heracross), and Tyne (a mantine with 20 remoraid attached to it).

Universe of Origin: Pokemon

Affiliation(Good/Evil/Neutral): Good


Name: Red

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 22

Appearance:
Image

Gender: Male; Pokemons' genders vary

Powers/abilities: Extremely competent strategist, good puzzle-solver, okay pool player, arguably the strongest Pokemon master (debatable, seeing as the likes of Gold and Cynthia exist); Resistance to psychic attack; Other Pokemon posses other abilities, all of which can be found under their move pool and pokedex entries on Bulbapedia; Red shares a strong bond with his Pokemon, and as such, works extremely well with them as a team-They have reached the point where they can accurately predict what the others will do; Synergy Burst allows for a 15% boost to Rai's stats (none of Red's other Pokemon are able to Synergy Burst)

Weaknesses: Different Pokemon have different weaknesses, and Red is a (mostly) normal human; Detect only lasts for about a minute at a time, and has the possibility of failing if used multiple times in a row; Protect will almost always work the first time, but it's chances of failing are doubles each consecutive use; When using Mega Evolution, if the mega stone (either the one the Pokemon has or the one Red has) gets broken, then the Pokemon will revert back to normal form-the entire transformation is dependent on his relation to and trust in Red and their abilities, as well as the two mega stones being intact; As with all trainers and Pokemon with strong bonds (in Red's Verse), Red and his Pokemon are linked, meaning any pain and wear felt by his Pokemon are translated to an extent directly to him; Synergy Burst only lasts for three minutes, and it takes another ten minutes before he is able to use it again; Overuse of Synergy Burst is taxing on both the trainer's and Pokemon's bodies, and will lead to exhaustion.

Destructive Capacity: Small Country Level

Equipment: A Bag with many items, mainly for survival in the wilderness and Pokemon battling, phone, (National) Pokedex; Keeps several megastones in his backpack

Notable Pokemon in Red's Team: Rai (raichu), Shoidan (charizard), Polaris (starmie), Aromkhd (vileplume), EarthBound (dugtrio), Abrams (snorlax), Ivy (ivysaur), Kamex (blastoise), Aria (clefairy), Mariposa (butterfree), Nightwing (pidgeot), Muzaydahar (lapras; usually named Muzay for short), Melody (espeon). and Hugh (gengar)

Universe of Origin: Pokemon

Affiliation(Good/Evil/Neutral): Good


Name: Muffet

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Monster (anthropomorphic spider)

Age: 21 in the first Ancient Ones; 22 in the Ancient Ones II

Appearance:
Image

Gender: Female

Powers/abilities: Expert climber; Expert in camouflage; Expert trap-layer; Web Creation & Manipulation; Expert Baker; Spider Manipulation; Good Dancer; Very Good Pianist; Superhuman strength, speed, agility, reflexes, and durability; Immortality (Type 1-Longevity); Soul Manipulation, Purple Mode (see below); Heightened senses, especially vision (has infrared, thermographic, ultraviolet, supercolor, night, and soul vision in addition to normal human-range vision); Expert in psychological manipulation; Extra anatomy (six arms, five eyes, fangs (see below), etc.); Mind Control (only on spiders).

Muffet possesses Soul Manipulation powers, which allow her to manipulate the movements of her enemies slightly. When she uses her Soul Manipulation, her foe(s) are surrounded by a purple aura, and are only able to move in certain directions (without web use, mainly directly in front/behind them, and side-to-side; with web use, only left or right on the web the foe occupies, and up and down the webs-in this state, it is impossible for one to leave the web). Using the Soul Manipulation, her targets will be entirely unable to run away from battle. If they try to leave the battle, and webs are not in use, then they will simply be paralyzed until they stop trying to leave. If they try to leave while on a web, they will be stuck in their position on the web until they stop trying to leave.

Using her fangs, she can inject an extremely toxic venom into a target; It's a potent neurotoxin that causes (in order of symptoms) necrotic lesions, numbing and paralysis of the area around the bite, localized tissue necrosis (rotting of the flesh at and near the bite), hallucinations, convulsions, seizures, total paralysis, coma, total respiratory and cardiac failure, and finally death. It can kill a large adult human male in as little as eight hours (with the victim being paralyzed much quicker than that, usually within 3 hours; hallucinations may set in in as little as half an hour to an hour, depending on other factors). No known anti-venom exists. She is able to control the output of venom, so that she can inject varying amounts to cause her target to die, merely get sick, or even not inject the venom at all (dry bite).

Weaknesses: Vulnerable to cold temperatures (she is cold-blooded; cold temperatures would make her very sluggish). Despite the potency of her venom, Muffet very rarely uses her fangs in a fight. Due to being a spider, she would probably creep out most humans. Soul Manipulation requires a connection be made between the user and the target, and if that connection is broken against the user's force, it may lead to severe strain and trauma to both the body and soul.

Destructive Capacity: City Level

Equipment: Usually has a tea set and some baked goods on her (which seem to come from hammerspace). Her pet muffin follows her around wherever she goes. Is usually followed by many spiders from the underground. Knives from Undyne's house.

Universe of Origin: Undertale

Affiliation(Good/Evil/Neutral): Good


Name: Fay Spaniel

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Canine (anthropomorhic cockapoo)

Age: 19 at the beginning of the Ancient Ones; 19 (biologically)/25 (chronologically) in the Ancient Ones II

Appearance:
Image

Gender: Female

Powers/abilities: Superhuman strength, speed, agility, reactions, and durability; skilled in hand to hand combat; skilled in melee weapons; skilled in firearms; skilled pilot; skilled in engineering; skilled in mechanics; superhuman hearing, smelling, and eyesight; Legs are prosthetic, and as a result, Fay can run faster, kick much harder (as there is both more power and more weight behind the kick), and jump higher than humans or Cornerians naturally could; Using her portable G-Diffuser, Fay can alter her gravity and weight in order to pull off otherwise impossible physical feats. She can perform different variations of Hound Illusion (a dash attack) and Fire Spaniel (similar to Fire Fox; a pyrokinetic move that can launch the user through the air).

Weaknesses: Can die from most things that would kill any human. Can not sweat, and as such has difficulty in very hot temperatures; Legs below the knee are prosthetic, increasing the weight of her lower half, and making her movement susceptible to strong EMP attacks; As a Cornerian, Fay's stamina is lower than that of a human of equal physical fitness (stemming from the fact that humans were very stamina-oriented in evolution)

Destructive Capacity: Room Level; Country Level with Arwing

Equipment: Blaster pistol, reflector, 1 portable G-Diffuser, AR/HUD & Communications headset; Interceptor-Class Arwing

Universe of Origin: Star Fox

Affiliation(Good/Evil/Neutral): Good


Name: Lt. Matis Surge

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 37

Appearance:
Image

Gender: Male

Powers/abilities: Martial Artist, military training, firearms training, melee weapons training, wilderness and urban survival training, tactician

Weaknesses: Different Pokemon have different weaknesses, and Surge is a normal human

Destructive Capacity: Small Town Level

Equipment: Beretta M9, Combat knife, sunglasses

Universe of Origin:

Affiliation(Good/Evil/Neutral): Good


Name: Col. William F. Guile

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 38

Appearance:
Image

Gender: Male

Powers/abilities: Superhuman speed, strength, reactions, durability, stamina, and flexibility; good tactician; expert martial artist; firearms training; wilderness and urban survival training; ability to use and manipulate his own ki for attacks and stat-boosting

Weaknesses: Nothing notable. Is still human

Destructive Capacity: Large Town Level

Equipment: Baretta M9, Combat Knife

Universe of Origin: Street Fighter

Affiliation(Good/Evil/Neutral): Good


Name: Wilfre

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Raposa (Corrupted)

Age: 35 in Ancient Ones I; 36 (biologically) and 37 (chronologically) in Ancient Ones II

Appearance:
Image

Gender: Male

Powers/abilities: Magician; master of manipulation; master of disguise (able to change appearance completely); can create shadow beings from his own shadow energy; can corrupt items/people with his own shadow energy; can create and manipulate the darkness, which can be used to form shadow beings, barriers, thick ooze, shadow water (poisonous, can soak through skin-simply touching it can harm living things), or highly potent poison gas; True flight; Is able to use other forms of magic without his scepter, such as summoning large tridents, summoning meteors, summoning stars, and limited telekinesis; Using his scepter, he can shape shift, summon portals, fire a giant beam, suck the color and life force out of things, and heal himself and others; Additional powers to his staff include other elemental attacks, such as ice, electricity, fire, and light-based attacks. | Same, plus pre-cognition, high-level reality warping, resistance to magic and energy attacks, resistance to stat-lowering, resistance to status ailment infliction, energy manipulation, limited mind-control, illusion projection, and pan-multiversal teleportation

Weaknesses: Is very cocky, is rather short and lightweight (meaning he is not as physically strong as a human), not trained in hand-to-hand combat (so is over-reliant on magic). Corrupting humans and raposa are more difficult than other (lesser) things. Demigods/other powerful magical people would be even more difficult, and would take a very long time. Machines would be easy to manipulate physically, but he could not use the shadow to corrupt AI. Will go to great lengths to ensure the safety of his wife, Circi. Wilfre, despite being good at thinking on his feet and good at long-term planning when taking the time to think about it, will sometimes do things or make decisions hastily or brashly, which can lead to him throwing a spanner in his own plans and have to think about how to fix it. Is often considered on the wrong side of a moral issue, for the right reasons.

Destructive Capacity: City Level+; Moon Level+ using his scepter

Equipment: A magic scepter, pages torn from the Book of Life, and a multicolor pen

Universe of Origin: Drawn to Life

Affiliation(Good/Evil/Neutral): Neutral


Name: Red

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Monster

Age: 18

Appearance:
Image

Gender: Female

Powers/abilities: Superhuman strength, speed, durability, agility, and reflexes; Expert in swordfighting; Can summon large buzzsaws; Can use her sword to split the field of battle in half (through either splitting the ground below and forming chasms, or summoning sharp bladed walls to emerge from the ground); Can summon two large mechanical sentinels which shoot a plethora of different attacks, including bullets (Interface glows red), orange lines (interface glows orange), blue waves (interface glows blue), and large purple energy ball (interface glows purple).

Weaknesses: Is somewhat hot-headed, and prefers to run away from her fears rather than deal with them.

Destructive Capacity: Large Island Level

Equipment: Saber, several bombs

Universe of Origin: Undertale (Undertale Red)

Affiliation(Good/Evil/Neutral): Good


Name: Miyu Lynx

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Feline (anthropomorphic lynx)

Age: 21 at the beginning of the Ancient Ones; 21 (biologically)/27 (chronologically) in the Ancient Ones II

Appearance:
Image

Gender: Female

Powers/abilities: Superhuman strength, speed, agility, reactions, and durability; skilled in hand to hand combat; skilled in melee weapons; skilled in firearms; skilled pilot; skilled in engineering; skilled in mechanics; superhuman hearing, smelling, and eyesight; Legs are prosthetic, and as a result, Fay can run faster, kick much harder (as there is both more power and more weight behind the kick), and jump higher than humans or Cornerians naturally could; Using her portable G-Diffuser, Miyu can alter her gravity and weight in order to pull off otherwise impossible physical feats. She can perform different variations of Felix Illusion (a dash attack) and Fire Lynx (similar to Fire Fox; a pyrokinetic move that can launch the user through the air).

Weaknesses: Can die from most things that would kill any human. Can not sweat, and as such has difficulty in very hot temperatures; Legs below the knee are prosthetic, increasing the weight of her lower half, and making her movement susceptible to strong EMP attacks; As a Cornerian, Miyu's stamina is lower than that of a human of equal physical fitness (stemming from the fact that humans were very stamina-oriented in evolution)

Destructive Capacity: Room Level; Country Level with Arwing

Equipment: Blaster pistol, reflector, 1 portable G-Diffuser, AR/HUD & Communications headset; Interceptor-Class Arwing (see Arwing page)

Universe of Origin: Star Fox

Affiliation(Good/Evil/Neutral): Good


Name: Azalea

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Heavy Battleship; Fog Ship; Sentient Artificial Intelligence

Age: Unknown (Does not age); Mental model appears to be in her late 20's/Early 30's

Appearance:
Image
Image

Gender: N/A (ship); Female (Mental Model)

Powers/abilities: Superhuman physical characteristics; barrier/shield generation; perfect control over her ship; regeneration (low-godly, provided there is a large enough source of nanomaterials nearby); weapon creation (through energy manipulation); Energy manipulation; Nanomaterial manipulaton; can be submerged; Does not need oxygen; Enhanced senses, including various scanning and detection methods, instruments can pick up an extremely wide range of sound, can see in Infrared, Thermographic, Ultraviolet, Supercolor, Telescopic, Micro, Night, and (aboard her own ship) Panoramic vision, has enhanced smell, taste, touch, and hearing, can sense electromagnetic fields, has life-sensing (can tell if a being is living or deceased, as well as estimate injuries and their effects and seriousness); has early warning systems, can detect number and type of lifeforms, vehicles, and equipment in an area, and can adjust the sensitivity of all senses; Shapeshifting (can change her appearance at will as part of her control over her nanomaterials); Afterimage creation; Duplication (is able to create more mental models with nanomaterials); Vehicular Mastery (specifically, over her own ship); Can communicate with seagulls; Immortality (Type 1: Longevity) | Limited Antimatter Manipulation; Has various high power weapons and shielding; Energy manipulation; Nanomaterial manipulaton; can be submerged; Does not need oxygen; various scanning and detection methods including Sonar, Radar, and various tracking systems; Homing attacks; Limited gravity manipulation (has a graviton cannon); Hacking/Computer Data gathering/mining; Software writing/coding and alteration; Space flight; Teleportation; Flight

Weaknesses: The Supreme Flagship of the Fleet of Fog may lock out her ship (or grant the ability to lock out her ship to other Fog ships), leaving her restrained or unable to use her ship; Klein Field/shields may fail if oversaturated; Will die if her Union Core is destroyed; Repairs and regeneration are dependent on a supply of nanomaterials; She is unable to create improvised and creative solutions to issues like humans can, limiting her strategic capabilities; She is mentally unstable | Same as Mental Model, plus she can not control any part of her that is broken off of the main ship through damage (but is able to retrieve the nanomaterials in order to rebuild her ship); Submerging herself limits her weapon options to torpedoes and corrosive missiles (she is unable to use her guns or graviton cannon underwater), and slows her speed; Torpedo and warhead use is limited to how many of each projectile she has, and thus requires her to restock ammunition (her main guns do not require this)

Destructive Capacity: Small Building Level | Weapons range from City Level to Country Level depending on weapon and charge time, with Super Gravity Cannon topping out at Planet Level+

Equipment: None notable, aside from her ship and its contents (run by a SingleCore GI Union Core) | Torpedoes (Thanatonium-based corrosive warheads, acoustic warheads, lightning torpedoes, various decoys, nuclear torpedoes, antimatter torpedoes, or conventional torpedoes; 6 launch tubes); Photon cannons (269 cannons of various caliber on deck; These fire energy beams, cutter beams, tractor beams, photon beams, and can fire conventional rounds, nuclear warhead shells, plasma shots, light-flash shots, and antimatter warheads; When firing long range or high power shots, they open up their barrels (in order to prevent overheating); Cannons include 25 inch cannons x2; 17.5 inch cannons x3; 14 inch cannons x14; 7 inch cannons x12; 5 inch cannons x4; 88mm anti-aircraft dual autocannons x19; 20mm anti-aircraft dual autocannons x215; Missiles (uses same types of warheads as torpedoes, plus Barrier defense missiles and various modern warheads, including thermobaric; 120 missile launchers); High-Voltage discharger; Super-Graviton Cannon; Wave Motion Compulsory Conversion Device Armor; Klein Field; Graviton Engine/Type-S x250; Various radar and tracking systems; Various weapons guidance systems; Various hacking software; Thanatonium-based corrosive mines (x40); Zero-Point Energy Generator (x1); Electronic warfare shielding; Inertial compensators; thermal shielding; transitional canopy/window tinting; anti-radiation shielding; magnetic shielding; electromagnetic shields; particle shields; Laser-resistant shielding; Anti-Plasma Shielding; Food processors; Crew/Vehicle teleportation system; Tractor Beam; Multiversal navicomputer system; Multiversal communications system; shields and statistics analyzer; upgraded sensory suites; Flares; Infrared decoys; Chaff Pods; electronic countermeasures suite; signal jammers; stealth systems; power shield; active decoys

Universe of Origin: Arpeggio of Blue Steel (OC)

Affiliation(Good/Evil/Neutral): Evil

Guide: Mental Model | Ship


Name: Hatsune Miku

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Computer Program; Vocaloid; Android

Age: N/A (Does not age); Program is 9 years old and physical form is projected as a 16 year old

Appearance:
Image

Gender: N/A; Projected and programmed as female

Powers/abilities: Superhuman physical characteristics; Teleportation; Type 8 Immortality (Dependent; Can always come back to life, provided that her program still exists); Regeneration (Low-Godly; Can regenerate as long as her program exists on a computer somewhere); True Flight; Sound Manipulation (Singing can alter the moods/emotions of others; She can produce any sound imaginable); Electricity Manipulation (can spread herself from computer to computer, and can operate electronics hooked up to said computer, such as printers and disk drives); Size-Shifting (Can make her projection appear smaller or bigger than a normal human would be; While it technically has no limits aside from planck length and such, she generally will not grow/shrink to ridiculous sizes); 4th Wall Breaking; Non-Corporeality; Hammerspace; Duplication (Can project multiple copies of herself); Teleportation (Since she can project herself anywhere within her available range, she can also make the projection disappear)

Weaknesses: Generally does not enjoy fighting; As a computer program, she is susceptible to deletion as easily as any other program (a BSOD would have a risk of killing her); Not the best at pronouncing English words; Can not project her physical form hundreds of thousands of miles from the nearest computer with her program installed (she could go as far as around the Earth or near the ISS, but not much further)

Destructive Capacity: Wall Level as a projection; Theoretically can shut down any electronic if she were to spread herself like a virus

Equipment: Can pull anything from hammerspace, but notoriously wields a leek; Should be noted that she's not usually the type that would pull any real weapons

Universe of Origin: Vocaloids

Affiliation(Good/Evil/Neutral): Good


Name: Simon Petrikov

Ancient One Half blood?(yes/no): Yes

Species(if a half-blood this would be their other half): Human

Age: 215

Appearance:
Image

Gender: Male

Powers/abilities: With the crown, Ice Manipulation, Wind Manipulation, Cryokinesis, Flight, Snow Manipulation, Immunity to Mind Control, immortality (Type 1: Longevity), Weather Manipulation (can summon various storms), Wizard Eyes (Can see ghosts and see through illusions), Superhuman physical attributes, Extremely high resistance to most toxins, including radiation; As a halfblood, he has access to Time Manipulation (can slow time to a crawl or speed it up considerably), barrier creation, and Immortality (as was also part of the crown); Can speak English, Russian, and Armenian fluently, is a brilliant archaeologist and anthropologist, is a decent musician (can play the drums and piano well)

Weaknesses: Ice magic is nullified by extreme heat, crown slowly turns the user insane over time, and he can not use ice powers unless the crown is placed on his head, Simon does not have 20/20 vision (necessitating the use of glasses)

Destructive Capacity: Human Level by hand, up to Planet level with powers; Potentially much higher (The Enchiridion implies that wizards from its world are capable of altering reality, creating and destroying anything they please at the cosmic scale)

Equipment: Magic crown

Universe of Origin: Adventure Time

Affiliation(Good/Evil/Neutral): Good
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide us, freedom of expression and religion
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas, bigotry of any kind
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Democratic Socialist Vesperist Realms of Petrokovia (DSVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*

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Petrokovia
Powerbroker
 
Posts: 7698
Founded: Jul 07, 2014
Democratic Socialists

Petrokovia's Characters: Part 2

Postby Petrokovia » Tue Mar 28, 2017 3:15 am

Characters
Note: Not all of these characters are in current use. This is a compilation of the applications for all characters Petrokovia has used in the Ancient Ones Roleplaying Series

Name: Grand Duke; Sir Raene Guischard Bloodfyre III; Bloodfyre the Great

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 43

Appearance:
Image
Image
Image

Gender: Male

Powers/abilities: Expert sword fighter, archer, tactician, unarmed combatant, and horseback rider, skilled alchemist, magician, and potions maker. The metal in his armor, shield, and swords are enchanted to never break, his sword is enchanted to always stay sharp, and his bow is enchanted to give it ten times the power as normal.

Normal Human Abilities: Expert sword fighter, boxer, wrestler, and martial artist, dead-eye archer, brilliant tactician, and excellent horseback rider. Excellent alchemist, with wide knowledge of the craft.

Magical Abilities: Can use magic to give himself a boost in speed/strength/stamina, dull pain, and heal (albiet slowly). He can cast elemental attacks (fire, ice, lightning, light, shockwave-based attacks/defenses, and attacks based on the target's moral purity/corruption) using his longsword. He has gained a type of sixth-sense and extrasensory perception through the magic. He has limited knowledge of dark magic through extensive reading, but has never practiced it himself. He is also able to read the aura of other beings; Through this, he can tell the species of a creature and how corrupt their soul is (Obviously, every creature's aura will look different, but there will be many in the RP that he won't be able to recognize; He can still tell how corrupted their soul is); He is able to summon items stored in a giant chest in his house, to his location with unlimited range. He has resistance to psychic attack and soul manipulation.

Weaknesses: Is basically a human with added powers, so technically still killable through all the same means, just amplified. If he doesn't use magic to heal himself, he could die from the same kinds of wounds any human could. He also needs to eat, drink, and sleep to survive, like any human; Due to his large muscle mass and heavy equipment, he would need copious amounts of food (though he can circumvent this by drawing energy out of nature around him through magic). Despite the enchantments on his light armor and shield, they are still constructed like any other piece of armor or shield-There are places where they might not protect; The more powerful an attack he uses, the more life energy he must use, and thus drain from somewhere-Anything above Island Level requires a cool down period before he can use an attack higher than Island level as well; In order to use his offensive magic, most spells rely on him using his greatsword, Darkbane; All spells require him to utter a phrase aloud, though this can be done quietly

Another weakness (or more, power-limit, due to magic having the ability to be OP in the wrong hands) is in the way magic in Bloodfyre's universe works. There are two major groups of magic; Light and Dark. Dark magic is driven by anger, hate, or selfishness. It is more powerful, but doesn't have as much finesse. Light magic is anything else.

All magic must be used by an equally skilled magician, with certain spells (such as Tenebris Expellantur, a spell that grows more powerful the more corrupt or evil the target is) being very highly ranked. If a person tries to use magic that is beyond their level, it may wear them out, injure them, or even outright kill them (paralleling physical exertion-pushing your limits is the only way to get stronger, but doing it too much could kill you). This is caused by "backfire," when the user doesn't have enough skill to control the spell, and the energy used collapses back onto the user instead.

In addition, Dark Magic corrupts the soul of the user. This makes it easier to use Dark Magic, but harder to use Light Magic. It also is detrimental to the user's mental health to have a corrupted soul; In Bloodfyre's universe, only one person ever survived having completely corrupted soul (the King of Greßland). Dark Magic may allow the user to live forever, but they will lose any shred of morality or feeling aside from pure hate, and they will go insane due to the power.

Destructive Capacity: Wall Level+ (bare hands, using magic to boost power/speed); Up to Large Island Level+ with magic, possibly higher (for example, Percusserit contraria Umbræ malo has the ability to heavily damage anything with a corrupted soul and can chain to other corrupted enemies, but does not damage much else other than the targets; Tenebris Expellantur is considered a much stronger version that goes after a single target, and draws energy based on how corrupt or evil the target is-If the target is completely evil or corrupt, then it has literally infinite power. This would, however, backfire on the user, rather than deal damage to the target, as no magic user can control infinite energy (see weaknesses)); Some attacks allow for theoretically infinite AP, only limited by the user's ability to control the energy-For this, effectively Bloodfyre is capable of up to Country Level attack potency against certain enemies

Equipment: Magical greatsword (named Darkbane), saber, war hammer, dagger, chalk, book of predrawn transmutation circles kept on person; A plethora of weapons and equipment that can be summoned via magic, including a full set of plate mail (with chain mail, padding, and gambeson), a set of light armor (what he normally wears when not on horseback), shield (enchanted the same as his armor), longsword, hand-and-a-half sword, short sword, lance, pike, spear, halberd, hatchet, war ax, mace, 2 daggers, small knife, longbow (with an 80-pound draw-due to the magic, the arrow's speed and energy may be increased by much more; Bloodfyre can use his magic to quickly adjust the power output of the bow) with 50 arrows (kept in a quiver; some are solid steel arrows-Due to the absurdly heavy draw weight, the steel arrows used travel extremely fast, and can easily penetrate several inches of steel armor), crossbow (200-pound draw weight) with 20 bolts (kept in the same quiver as the arrows, but a different section), cotton with wool strips, 6-foot bull whip, various books on magic and alchemy, chalk, candles, flint & steel, food, water, various potions, various materials for alchemy, blanket, 3 large bombs (twice the size of his fist, black powder), 5 medium-sized bombs (the size of his fist, 2 kept on person, black powder), 10 small bombs (somewhere between the size and power of an M80 firecracker and a large cherry bomb), small metal tin of black powder, fuses, lots of valuables (such as gold), small bundle of sticks, navigation equipment, 1,000 feet of rope, 2 grappling hooks, flag with collapsible pole (pole is multiple screw-together pieces, can be mounted on back of saddle, kept on horse-flags include family crest, crest of the central knights, and national flag); 1 really badass horse (even with full gear, it can run at up to 57 mph, can sustain 35 mph for long distances, can clear 2.35 meter high jumps, and is remarkably strong).

Universe of Origin: Eprelian Crisis (OC Verse)

Affiliation(Good/Evil/Neutral): Good


Name: Kongou

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Fast Battleship/Battlecruiser; Fog Ship; Sentient Artificial Intelligence

Age: Unknown (Does not age); Mental Model appears to be in her early/mid-20's

Appearance:
Image
Image
Image

Gender: N/A (ship); Female (Mental Model)

Powers/abilities: Superhuman physical characteristics; barrier/shield generation; regeneration (low-godly, provided there is a large enough source of nanomaterials nearby); weapon creation (can casually create any weapon out of nanomaterials; usually makes large blades that she can casually spam, and this extends to platforms that she may walk on); Energy manipulation; Nanomaterial manipulation; can be submerged; Does not need oxygen; Enhanced senses, including various scanning and detection methods, instruments can pick up an extremely wide range of sound, can see in Infrared, Thermographic, Ultraviolet, Supercolor, Telescopic, Micro, and Night vision, has enhanced smell, taste, touch, and hearing, can sense electromagnetic fields, has life-sensing (can tell if a being is living or deceased, as well as estimate injuries and their effects and seriousness); has early warning systems, can detect number and type of lifeforms, vehicles, and equipment in an area, and can adjust the sensitivity of all senses; Shapeshifting (can change her appearance at will as part of her control over her nanomaterials); Afterimage creation; Duplication (is able to create more mental models with nanomaterials); Vehicular Mastery (specifically, over her own ship); Can communicate with seagulls; Immortality (Type 1: Longevity); Limited Antimatter Manipulation; Gravity Manipulation; Hacking/Computer Data gathering/mining; Software writing/coding and alteration | Same as before, plus has various high power weapons and shielding; various scanning and detection methods including Sonar, Radar, and various tracking systems; Homing attacks; Can absorb other Fog vessels and nanomaterial; Can summon other Fog Vessels with the Flagship Equipment (See Notes) | Same as pre-upgrades, but far stronger in all respects, plus has Danmaku (bullet hell); Space flight; Teleportation; Flight

Weaknesses: The Supreme Flagship of the Fleet of Fog may lock out her ship (or grant the ability to lock out her ship to other Fog ships), leaving her restrained or unable to use her ship; Klein Field/shields may fail if oversaturated; Will die if her Union Core is destroyed; Repairs and regeneration are dependent on a supply of nanomaterials; She is unable to create improvised and creative solutions to issues like humans can, limiting her strategic capabilities | Same as Mental Model, plus she can not control any part of her that is broken off of the main ship through damage (but is able to retrieve the nanomaterials in order to rebuild her ship); Submerging herself limits her weapon options to torpedoes and corrosive missiles (she is unable to use her guns or graviton cannon underwater), and slows her speed; Torpedo and warhead use is limited to how many of each projectile she has, and thus requires her to restock ammunition (her main guns do not require this); When firing the Super Graviton Cannon, Kongou must create an open space in her Wave Motion Armor in front of where the beam will fire, leaving this area briefly exposed; The Super Graviton Cannon needs a short cool down time before being fired again, and if fired more than once, may create spacial anomalies that interfere with radar and sonar abilities and with communications; The Mirror-Ring System requires a cool down period after use, as well; Flagship Equipment takes some time to makes a fleet, up to 25 minutes for 1 battleship to be printed | Same as before, though defeating her shields is considerably more difficult; She has become attached to Tadayoshi as a commander, making her more vulnerable emotionally-However, with him as her captain, her inability to make creative strategies is nullified; Also, using Light-Flash Rounds necessitates shutting down all sensitive electronics and making sure crew is protected from the bright flash (or facing away from the guns using it)

Destructive Capacity: Small Building Level on her own; at least Large Building Level with nanomaterial blades | Large Building Level through conventional weapons; Multi-City Block Level with Lightning Missiles; Small Town Level with Corrosive Torpedoes & Missiles; City Level with Photon Cannons; Small Island Level with Super Graviton Cannon | Weapons range from City Level to Country Level depending on weapon and charge time, with Super Gravity Cannon topping out at Planet Level+

Equipment: None notable, aside from her ship and its contents (run by a SingleCore GI Union Core) | Torpedoes (Thanatonium-based corrosive warheads, acoustic warheads, lightning torpedoes, various decoys, or conventional torpedoes; 30 launch tubes); Photon cannons (118 cannons of various caliber on deck; These fire energy beams, cutter beams, tractor beams, photon beams, and can fire conventional AP and HE rounds; When firing long range or high power shots, they open up their barrels (in order to prevent overheating); Cannons include 8 14-inch guns [4x2], 8 6-inch guns [8x1], 8 5-inch guns [4x2], and 94 25 mm Anti Aircraft Autocannons [47x2]); Missiles (uses same types of warheads as torpedoes, plus various modern warheads, including thermobaric, and also antimatter warheads; 27 missile launchers); High-Voltage discharger; Super-Graviton Cannon; Wave Motion Compulsory Conversion Device Armor; Klein Field; Graviton Engine/Type-S x244; Various radar and tracking systems; Various weapons guidance systems; Various hacking software; Large stores of spare nanomaterials; Maya's Piano | Torpedoes (Thanatonium-based corrosive warheads, acoustic warheads, lightning torpedoes, various decoys, nuclear torpedoes, antimatter torpedoes, or conventional torpedoes; 72 launch tubes); Photon cannons (462 cannons of various caliber on deck; These fire energy beams, cutter beams, tractor beams, photon beams, and can fire conventional AP and HE rounds, guided Sabot rounds, Iron Screen rounds (fires dense powder consisting of mostly iron with several other things that can detonate any incoming missile or torpedo and scramble enemy sights, targeting systems, and radar from detecting/getting a lock on Kongou), Canister/Grape Shot rounds, Star Shells, scramjet assisted rounds, nuclear warhead shells (14 inch only), plasma shots (14 inch only), light-flash shots (5 and 6 inch only; Cause a blinding flash that disrupts a target's electronics and blind any exposed crew); When firing long range or high power shots, they open up their barrels (in order to prevent overheating); Anything below 5 in caliber simply uses armor piercing and tracer AP rounds (1-in-3 ratio); Cannons include 10 14-inch guns [2x3 & 2x2], 16 6-inch guns [16x1], 12 5-inch guns [6x2], 20 50 mm Autocannons [10x2; Retractable, All on the bottom of hull], 84 40 mm Autocannons [28 x 3], 48 25 mm Anti Aircraft Autocannons [24x2], 122 .50 caliber AP Machine Guns [61x2; Retractable], and 150 7.62x67 mm AP Machine Guns [50 x 3; Retractable]); Missiles (uses same types of warheads as torpedoes, plus Barrier defense missiles and various modern warheads, including thermobaric; 27 missile launchers); High-Voltage discharger; Super-Graviton Cannon; Wave Motion Compulsory Conversion Device Armor; Klein Field; Graviton Engine/Type-S x30; Various radar and tracking systems; Various weapons guidance systems; Various hacking software; Large stores of spare nanomaterials; Maya's Piano; Mirror-Ring system; Flagship Equipment; Thanatonium-based corrosive mines (x30); Zero-Point Energy Generator (x1); G-Diffusers (x4); Additional shield generators (stripped from the Ockham's Razor); Electronic warfare shielding; G-Diffusion based shielding; Inertial compensators; thermal shielding; transitional canopy/window tinting; anti-radiation shielding; magnetic shielding; electromagnetic shields; particle shields; Laser-resistant shielding; Anti-Plasma Shielding; Food processors; Crew/Vehicle teleportation system; Tractor Beam; Multiversal navicomputer system; Multiversal communications system; shields and statistics analyzer; upgraded sensory suites; Flares; Infrared decoys; Chaff Pods; electronic countermeasures suite; signal jammers; stealth systems; power shield; active decoys; 32 fighter drones; Rocket Anchors; Folding wings (for atmospheric flight); Atmospheric Shield (a bubble of atmosphere created outside of the ship, allowing crew to man the decks outside without the need for space suits); Close-In-Weapons-System (uses ones similar to Phalanx, with same caliber, that also can shoot lasers-Ones on bottom of hull are retractable); Active Protection System (similar to Iron Fist, also with a laser system installed-Ones on bottom of hull are retractable); Central Command Hub (as part of the bridge; It allows for a person to take control over all systems in the ship from the bridge, should Kongou be unable to do so for any reason; It controls the various robotic/automated systems throughout the ship, including those used for loading the main guns); 1 Interceptor-Class Arwing (piloted by Miyu Lynx; Magnetically placed on the outside of the hull, below the lower bridge)

Universe of Origin: Arpeggio of Blue Steel

Affiliation(Good/Evil/Neutral): Good

Guide: Mental Model | Ship (Pre-Upgrade) | Ship (Post-Upgrade)


Name: Giovanni Razzo

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 51

Appearance:
Image

Gender: Male

Powers/abilities: Is a normal human for his Verse, though does possess considerable political power in the form of being the leader of Team Rocket; Extremely good strategist, good understanding of economics and business modelling, good understanding of Pokemon biology and genetics, competent martial artist, ruthless leader. Always has an escape plan. | Pokemon have a plethora of powers, but generally the standard abilities of Pokemon include weather and energy manipulation, superhuman physical characteristics, status altering abilities, and other various/assorted hax

Weaknesses: Giovanni is a normal human; As a trainer, he does have a particular weakness, as he does not possess a personal bond with the Pokemon on his team (aside from Persian), and so cannot match the potential of a trainer-Pokemon team with a close bond, compensating with raw base power (and thus is overreliant on overpowering his opponent in the beginning of a battle) | Pokemon possess various weaknesses, though notable ones are water type attacks (as Giovanni is a ground type specialist), and speed (as most of Giovanni's strongest Pokemon are also considerably slower than average)

Destructive Capacity: Human level for Giovanni, up to Large Island Level for his Pokemon

Equipment: Pokemon Team (see below), a Beretta 90-Two (chambered in .40 S&W) with three 12 round magazines, a switchblade, and about $13,000 USD worth of Aeustranan Dollars in cash (mostly in 200 and 1,000 dollar bills; worth $20 and $100, respectively). | Soon to have an amplified clone of Deoxys, though it will be transferred to Agent A

Team: Persian, Nidoking, Garchomp, Honchkrow, Gengar, Blastoise

Other Notable Pokemon: Kangaskhan, Nidoqueen, Rhyperior, Machamp, Crobat, Aggron, Ursaring

Universe of Origin: Pokemon (Gold's Verse)

Affiliation(Good/Evil/Neutral): Evil


Factions

Name: Advanced Recon Commando 18th Platoon

Universe of Origin: Star Wars

Number of troops: 26 (25 troops and 1 droid)

Leader: ARC Commander ARC-93 "Alex"
ARC Captain ARC-85 "Crimson"

Major Members:
-1 ARC Commander (WESTAR-M5)
-1 ARC Captain (WESTAR-M5)
-2 ARC Lieutenants (WESTAR-M5)
-4 ARC Sergeants (DC-15A rifles)
-3 ARC Heavy Gunners (1 Z-6 rotary blaster cannon, 1 PLX-1 portable missile launcher, Reciprocating quad blaster)
-1 ARC Explosives Expert (several antipersonnel mines, an anti-vehicle mine, and DC-15S)
-1 ARC Flametrooper (flamethrower and DC-15S)
-1 ARC Sniper (MR-38 sniper rifle)
-12 Clone Troopers (DC-15S)
-1 astromech droid (masculine programming, red and white color scheme)

All troops have 1 DC-17 as a sidearm (the commander and captain both have two). All ARC troops have 3 fragmentation grenades, 1 Reverse-polarity pulse grenade, 1 Ion grenade, and 2 EMP grenades.

Powers of Major Members: Peak strength, stamina, agility, speed, reactions, and mental capabilities; Experts in strategy, martial arts, various weapons-use, trap laying, piloting, engineering, and mechanics; Wilderness and Urban survival expertise; Hacking, navigation, superhuman computing abilities and memory (astromech unit)

Chain of Command:

Commander (Alex)
-Astromech (R2-D1)
-Captain (Crimson)
--ARC Lieutenant (Falcon)
---ARC Sergeant (Wolf)
----2 ARC Heavy Gunners (Hammer; PLX-1 and Juicer; Quad)
----ARC Explosives Expert (Ethan)
----ARC Sniper (Storm)
----ARC Flametrooper (Tyram)
---ARC Sergeant (Snake)
----1 ARC Heavy Gunner (Rapid; Z-6)
----4 Clone Troopers (Ones, Katch, Dash, and Five-O)
--ARC Lieutenant (Smith)
---ARC Sergeant (Johnson)
----4 Clone Troopers (Smoke, Small, Triples, and Lackluster)
---ARC Sergeant (Reggie)
----4 Clone Troopers (Tiger, Tank, Adam, and Colten)

Link to various weapons:
http://starwars.wikia.com/wiki/Advanced ... #Equipment
http://starwars.wikia.com/wiki/MR-38_sniper_rifle


Name: The Ockham's Razor

Universe of Origin: OC/The Ancient Ones

Number of troops: 8 (1 being the ship itself)

Leader: Yamada Tadayoshi

Major Members(You dont need to app as them just list them and their yours to control): Yamada Tadayoshi (Captain), Marguerite Diorè, Fay Spaniel (Mechanic), Miyu Lynx, R2-D1 (Astromech Unit), I-25 (Modified Assassin Droid), Medical Droid, Azalea/Ockham's Razor (Removed), Muffet (Added)

Powers of Major Members: Superhuman Physical Attributes, Medical knowledge, futuristic technology, hacking, space travel

Factbook on the Ockham's Razor (includes history):
http://www.nationstates.net/page=dispatch/id=652126


Name: Project X (Later corrected to IMPDO)

Universe of Origin: Red Alert, Tokyo! (OC Verse)

Number of troops: 10,760,200
InterPol: 750
Investigations: 5,900
Enforcement: 6,745
Defense: 2,064,815
-Space Fleet: 51,165
Security: 80,580
Intelligence: 1,050,000
Research: 3,100,920
Logistics: 3,400,000
Project X: 1,050,490

Leader: United Nations Interpol Council; Figureheads include the President of the United States and Chairman of the United Nations Security Council (or the President of the Russian Federation, whenever the President of the United States is also acting as Chairman of the UNSC)

Major Members (You dont need to app as them just list them and their yours to control): Commander Daniel Petit (Yamada Tadayoshi); Captain Marguerite Diorè; Commissioner Hanshiro Masato (PXHQ Japan); Chase Tyrane (Former special operations member; Currently re-hired as a hired gun); Lieutenant Terrell Anthony

Powers of Major Members: Superhuman physical characteristics; enhanced senses; invulnerability; resistance to toxins, electrical hazards, temperature extremes, burns, etc.; Body Control; Immunity to Soul Manipulation; Martial Arts and Weapons Mastery; Regeneration; Flight (through tech); Enhanced Senses and Field Awareness (through tech); Several other powers (through both genetic engineering and technological enhancements)


Name: Team Skull

Universe of Origin: Pokemon (Gold's Verse)

Number of troops: Unknown; Several dozen at most

Leader: Guzma

Major Members(You dont need to app as them just list them and their yours to control): Guzma, several grunts

Powers of Major Members: Various Pokemon under their control, with several different powers, including various statistics altering, weather manipulating, and energy manipulating hax


Name: Team Rocket

Universe of Origin: Pokemon (Gold's Verse)

Number of troops: Unknown; Several hundred at most

Leader: Giovanni (normal Team Rocket); Mask of Ice (split-off Neo-Rocket faction)

Major Members(You dont need to app as them just list them and their yours to control): Giovanni, several admins, several grunts, the Masked Man/Mask of Ice

Powers of Major Members: Various Pokemon under their control, with several different powers, including various statistics altering, weather manipulating, and energy manipulating hax
Last edited by Petrokovia on Thu Apr 27, 2017 7:00 pm, edited 6 times in total.
Communist from Philly living with multiplicity; We literally are Petrokovia. We are very spiritual adherents to our religion.
Pro: AES, Juche, communism, armed revolution, God (Mikotorma), reappropriating monarchical terms for socialist things (what's in a name?), the ethereal spaceship polycule sent by Allah to guide us, freedom of expression and religion
Anti: Fascism, absolute monarchy, capitalism, imperialism, Demiurge/Saklas, bigotry of any kind
Note: I do not use NS Stats, NS Tracker, etc. I only use my own factbooks and written information; The main canon used is the Democratic Socialist Vesperist Realms of Petrokovia (DSVRP)
من خلال الشدائد وسفك الدماء إلى المجد نسير بنور قلوبنا على طريق ميكوتورماه
National Anthem: Our Country!
National Religion: Vesperism

*Communist and Proud!*

User avatar
Saint Morning
Minister
 
Posts: 2849
Founded: Apr 01, 2012
Ex-Nation

Postby Saint Morning » Mon Apr 03, 2017 5:04 pm

Name: Cade Ashwood

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Demi-god

Age: Indeterminable, time flows differently on Nemesis

Appearance:

Young Cade:

http://watermarked.cutcaster.com/cutcas ... ce-Boy.jpg

Adult Cade:
http://3.bp.blogspot.com/-i7AlVXBLfwg/T ... ealy_2.jpg

Gender: Male

Powers/abilities:

http://powerlisting.wikia.com/wiki/Enha ... telligence
http://powerlisting.wikia.com/wiki/Teleportation
http://powerlisting.wikia.com/wiki/Intangibility (A side power from his teleportation)
http://powerlisting.wikia.com/wiki/Ability_Intuition
http://powerlisting.wikia.com/wiki/Absolute_Speed
http://powerlisting.wikia.com/wiki/Weapon_Summoning
http://powerlisting.wikia.com/wiki/Age_Manipulation ( Can only control his age, so if he feels like it he could have the appearance of a 20 year old as opposed to a 10)
http://powerlisting.wikia.com/wiki/Telekinesis (Can only use this power with his summoned weapons)
http://powerlisting.wikia.com/wiki/Elem ... nipulation
http://powerlisting.wikia.com/wiki/Enhanced_Agility
http://powerlisting.wikia.com/wiki/Demigod_Physiology
http://powerlisting.wikia.com/wiki/Destruction

Personality:

Cade is a quiet and reserved individual, often at times standing mostly in the background and not saying a word. Despite this, he can display a cool and confident personage, particularly when he’s engaged in battle or is a relaxed environment. He is somewhat childish in demeanour and because of this can come off as being uncaring or selfish of the plight of others. Cade is rather indifferent towards death and destruction, seeing it as the cycle in which all mortals much face, and cares little about the existence of life beyond his homeworld. Yet he does care deeply about his home and the people on it and is fiercely protective of it, to the point where he’s willing to eliminate any threat that comes it’s way.

Still Cade appears to be an extremely polite, and well-mannered, individual (especially in his adult-form) and sports a rather good sense of humour. Although this sense of humour can be rather sadistic at times.

Weaknesses:

Cade’s power of destruction takes on the form of seeing the very flaws and weak points of everything around him. It allows him to ultimately decimate an opponent far weaker than him often with a single chant. It's an ability he can chose to turn off or on at will. However prolong uses of this ability causes intense fatigue and is more difficult to control in his younger form.

Cade along with his sister can suffer from an ailment called Stasis which comes about if they use to much of their power and deplete themselves of their inner magical reservoirs. In this state not only can they not use their more magical powers but they are weakened and sick and recovery from the state is slow it’s own, often recurring curatives items to accelerate the healing process. Attempts to use magic in this state would cause them to expend their own life energy which can rapidly increase their aging and may cause future health effects.

Destructive Capacity: Unknown, Considerably stronger than his mother

Equipment:
http://img01.deviantart.net/c79d/i/2014 ... 4kxgy7.jpg

Engine Blade: A gift from Elizabeth during his sixteenth the Engine blade is a proud example of Insomnian technology, fusing machinery with magic. Resembling a falchion with a powerful engine on the hilt along with numerous other complicated machinery the blade of the sword is know to be sharp enough to cut through the sharpest metal in the world and can even withstand direct hit from energy bolts. The sword has a unique property of absorbing the magical energy of slain foes to augment the magical powers of the user. Allowing them to either use the magic to boost either their own or the blade’s physical attributes or to strengthen their own magic

Universe of Origin: Gnosis Universe

Affiliation(Good/Evil/Neutral): Neutral

Name: Aja Ashwood

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Demi-God

Age: Indeterminable, time flows differently on Nemesis

Appearance:

Child:
https://s-media-cache-ak0.pinimg.com/23 ... feac0f.jpg

Adult:

https://mixedfolks.files.wordpress.com/ ... .jpg?w=500

Gender: Female

Personality:

Like her brother, Aja displays a cool and confident personality, this is amplified when she is within any sort of battle situation. While her brother can be hot-headed she is very aloof. She rarely, if ever, displaying any form of anger or grief. Like her brother she has a very indifferent perception of death although she isn’t fond of destruction. She is rather absent-minded and can easily become distracted from the task, leading her to forget things or simply become bored of certain activities very quickly.

She is capable of remaining calm even in life-threatening situations or whenever her brother is upset and seems far too insightful for her age (Whether it be her adult-form or her child form). Although she can become irritated by her brother if goes a little too far or if something doesn’t go as planned. Like her brother she is very well-mannered and has a strong sense of etiquette, often willing to politely greet beings who may be her adversaries.

Despite this she seems to care very little about about the world outside of her realm. To the point where she doesn’t appear to care about the fate of the Gnosis verse and going as far as to want to recreate the Universe into something more appropriate. Like her brother, however, she has a strong connection to her home and genuinely cares about it’s inhabitants. That doesn’t stop her from wanting to tweak a few things about the Planet’s environment of course.

Powers/abilities: http://powerlisting.wikia.com/wiki/Enha ... telligence
http://powerlisting.wikia.com/wiki/Teleportation (affectionally called warping. She can use this power to create short live holograms to trick enemies after warping)
http://powerlisting.wikia.com/wiki/Intangibility (a special skill call phasing that is part of their teleportation power and only exist because of said ability.)
http://powerlisting.wikia.com/wiki/Ability_Intuition
http://powerlisting.wikia.com/wiki/Absolute_Speed
http://powerlisting.wikia.com/wiki/Weapon_Summoning
http://powerlisting.wikia.com/wiki/Age_Manipulation ( Can only control her age, so if she feels like it she could have the appearance of a 20 year old as opposed to a 10)
http://powerlisting.wikia.com/wiki/Telekinesis (Like Cade this power mostly goes to her summon weapons but because Aja has more skill with this power she can affect other powers and even use it on her self sometimes to create a double jump or to float in the air for a while)
http://powerlisting.wikia.com/wiki/Elem ... nipulation
http://powerlisting.wikia.com/wiki/Enhanced_Agility
http://powerlisting.wikia.com/wiki/Demigod_Physiology
http://powerlisting.wikia.com/wiki/Creation

Weaknesses: Aja is more skilled with her powers compared to her brother however lacks the raw fire power that he possesses, thus she focuses more on efficiency and better control for her power along with versatility and utility with the powers she posses. Aja’s fighting style is precise, calculated, and uses mobility and magic and in some cases stealth for fights. Aja in fights would rather maintain control of her form and would suffer in her performance if her form is disturbed too much. Much like Cade she can suffer the same Stasis effect if she uses her powers too much.

Her power of creation while one can say is limited by her imagination is also limited by her knowledge of the thing she wants to create and the laws of the universe she would be in for while one thing is possible in one universe it may not be in another. The process of creation tends to be faster for more simpler and small objects while more complex and taller items takes a little more time. Should her creation possess too much flaws they will fall apart quickly.

Destructive Capacity: Unknown, considerably Stronger than her mother.

Equipment: Bow of the Radiant Luminescent: A bow and arrow coated with a material that is heavily enriched with magic creating the luminescent. What makes it unique is that in a world where dark magic is one of the most prevalent forms of magic having something close to holy is a true miracle. The arrows can travel much further than normal arrows and can pierce through most armor with some exceptions (anti magic methods can make the arrows worthless). The bow possesses the power to shield the user from curses of all kind, from those that would cause accidents, inflect the victim with diseases or financial woes to even bringing death. So long as one holds on to the bow they are safe from some of the harmful effects of dark magic.

Should she be forced to fight up close she can either use one of her arrows to stab an opponent or even turn the bow into a curved sword, a form of the blade she rarely has it on.

Universe of Origin: Gnosis Universe

Affiliation(Good/Evil/Neutral): Neutral

User avatar
Osnil Returns
Minister
 
Posts: 2143
Founded: Feb 20, 2017
Ex-Nation

Postby Osnil Returns » Tue Apr 04, 2017 6:47 pm

Name: Destiny Erin aka Self-proclaimed "Multiversal Pokemon Master'

Ancient One Half blood?: Yes

Species: Human

Age: 17

Appearance:
Image


Gender: Female

Powers/abilities:
Communication with Pokemon both verbally and mentally
Expert at battling, breeding, and healing Pokemon
Is a natural brawler and martial artist
Also has a knack for technology
Weaknesses:
Her pride is probably her biggest weakness. She often refuses advice because she thinks she can handle herself. Oftentimes, if she will make a rookie mistake in battling if she gets agitated. She also tends to ignore items in battle, leaving her Pokemon weakened. She technically only has five pokemon in a normal battle as well. In addition, her telepathic connection with her Pokemon also allows her to feel the emotions her Pokemon feel as well as pain.

Destructive Capacity: Alone, more like street level
With Pokemon, it could potentially be island-level

Equipment:
Instead of Pokeballs on her waist, she uses a PC system embedded into her watch that doubles as a Pokedex and and PC unit, allowing her to potentially have more than six pokemon on her team. Normal situtations, she uses six, but extreme situations call for her having up to ten.

Access to over 1,000 Pokemon that she has gathered from across multiple universes, but no legendaries. Each Pokemon is equipped with collars that allow communication with beings outside of herself.

One pokeball contains a pocket universe which consists of her house along with all the Pokemon she doesn't use.

Radio that has dozens of songs on it.
Universe of Origin: Alt Pokemon Universe

Affiliation: Good
100 Questions Interview

Name: Tinkerer or Jack

Ancient One Half blood?: (yes/no) Aye

Species: (if a half-blood this would be their other half) Human

Age: 2,000

Appearance:
Image
Gender: Male

Powers/abilities:
Knows mechanics
Can build a machine out of virtually anything
Can communicate with machines to make them do things for him
Can control electronics with his mind

Weaknesses:
Relies on machines to fight

Destructive Capacity:
If he's got access to a nuke, he can go city

Equipment:
A Dalek Eyestalk he modified to use as a telescope
A cyberman head he uses as a radio/ information storage unit

Universe of Origin: OC Steampunk

Affiliation: GOod

Name: Utozai

Ancient One Half blood?(yes/no): Yes

Species(if a half-blood this would be their other half): Firebender

Age: 20

Appearance:
Regular:
Image
Pheonix Form:
Image
Gender: Male

Powers/abilities:
Firebending
Ability to transform into a giant flaming monster (Half-blood perk)
Can use firebending to create a flaming weapon and armor (Half-blood perk)
Can use firebending to create a portal (half-blood perk)
Immunity to fire
Martial arts and sword combat

Weaknesses:
During a solar eclipse, he loses his firebending skill for the duration of the eclipse. If there's no sun at all, he loses it period.
Plus, there's only so much damage he can take

Destructive Capacity: He could probably crush a large city.

Equipment:
Firebender Armor
Komodorhino
Ninja Sword that he transforms into a flaming sword
Universe of Origin:
Avatar: the Last AIrbender
Affiliation(Good/Evil/Neutral): Good-definitely good.

The Sith/Darth Sine

Ancient One Half blood?(yes/no): Si, senor

Species(if a half-blood this would be their other half): Time Lord

Age: 200

Appearance:
Image

Armor:
Image

Gender: Female

Powers/abilities:
Time Lord Physiology
Force Powers
Lightsaber combat (Jar'kai/dual lightsaber)
Vast knowledge of the Multiverse
Weaknesses:
Her armor is vulnerable at the head and if you take her second heart, she can't regenrate
She's at her #1 form; she extended her life with the Force

Destructive Capacity:
Put her in the right situation and she can destroy starships
Equipment:
two lightsabers
armor

Universe of Origin:
Star Wars Legends/Doctor Who
Affiliation(Good/Evil/Neutral): Depending on how you look at it, she's either misguided good or evil hiding behind a good reason.

Name: Justice League

Universe of Origin: Young Justice

Number of troops: 18 divided into two groups

Leader: Batman
Covert Team Leader: Aqualad

Major Members:

Regular members:
Batman-gives covert Team assignments
Aquaman
Flash
Green Lantern-Hal Jordan
Martian Manhunter
Superman
Wonder Woman
Black Canary-also Covert Team Trainer
Captain Atom
Captain Marvel Marvel sued, so it's Shazam
Green Lantern-John Stewart
Green Arrow
Red Tornado-also Covert Team Supervisor

Covert Team:
Aqualad
Robin-Dick Grayson
Kid Flash
Miss Martian
Superboy


Powers of Major Members:
Aquaman-telepathy, control of the sea
Flash-ridiculously high speed
Green Lanterns-able to create things with their rings
Manhunters-shapeshifting, able to turn intangible
Superman-cold breath, superstrength, laser vision, flight
Superboy-pretty much just superstrength
Black Canary-Canary Cry
Captain Atom-coats himself with alien metal at will that makes him invulnerable to most regular Earth attacks, but he still needs oxygen
Wonder Woman-flight, superstrength
Shazam-several mythology based abilities
Red Tornado-wind attacks
Kid Flash-superspeed
Aqualad-dense Atlantean skin
Last edited by Osnil Returns on Fri Apr 07, 2017 11:52 am, edited 1 time in total.
Ancient Ones-1 Justice League, 1 Sith Lord, 1 firebender, 1 nutcase, 1 Pokemon Trainer
There is more science in Grimm's Fairy Tales than in evolution.

User avatar
The New Earth Federation
Ambassador
 
Posts: 1962
Founded: May 06, 2016
Ex-Nation

Postby The New Earth Federation » Mon Apr 10, 2017 7:09 am

Name: Christopher Rath

Ancient One Half blood?: No

Species: Human

Age: 24

Appearance: -Armor
-Out of armor: White male, 5.5, brown hair with a bit of stubble around his chin and lower part of his face. He is an average build, very athletic, and has a few scars on his arms and face.
Gender: Male

Powers/abilities:
-Active
--Frag them out: Grenades, who doesn't love them right? (Limited by the number of grenades Chris carries)
--Hypershield: Having power armor is a great thing however, Christopher's custom set of power armor allows him to temporarily overcharge his personal shielding to absorb more damage for a short time. However the main drawback is that his mobility is reduced and after the shields break he is left temporarily without any shields.
--Cover: Portable light cover (For those who played ME:A, it's like Barricade from that)

-Passive
--Combat Veteran: With years of combat experience Chris has became a combat veteran at the age of 24 like most other Troopers in the NEF, with experience comes certain perks as over lengthy times of engagements Chris will become more accurate and deadly due to his years of the front lines.

Weaknesses: Bullets, poison, disease, etc.

Destructive Capacity: Super solider/ Above Super soldier

Equipment:
-M83A7 Assault Rifle (See my Weapons Factbook)
-M5 SPDW
-x4 Frag Grenades
-Combat Knife
-Radio/GPS
-Camping equipment (Tent, sleeping bag, mess kit)
-4 weeks of MREs
-x2 Canteens

Universe of Origin: Custom

Affiliation: Neutral/Good


Name: Victoria Terlin

Ancient One Half blood?: No

Species: Dracoian

Age: 24

Appearance: Here (I hate not having the ability to draw)

Gender: Female

Powers/abilities:
-Active
--Cluster Grenades: Modified Grenades that explode into smaller grenades (limited by number of grenades
--Lockout: Victoria has the ability to lock up her armor and greatly overcharge her shields making her immune to damage for about 10 seconds, the major drawback is that he is stuck in place until it runs out and is limited to one use.
--Hypershield: Having power armor is a great thing however, Victoria's custom set of power armor allows her to temporarily overcharge her personal shielding to absorb more damage for a short time. However the main drawback is that her mobility is reduced and after the shields break she is left temporarily without any shields.

-Passive
--Veteran CQC Specialist: Getting up close and personal is interesting as it makes fighting both deadly and complex, however with Victoria's unique combat experience and flexibility she has became something to fear in close quarters. Victoria's weapons will become more accurate and deadly when in CQC.

Weaknesses: Bullets, poison, disease, etc.

Destructive Capacity: Super soldier/above super soldier

Equipment:
-M22 Bulletstorm SMG
-M30 Hellhound Shotgun
-x2 Cluster Grenades
-Combat Knife
-Radio/GPS
-Camping Equipment (Tent, sleeping bag, mess kit)
-4 weeks of MREs
-x2 Canteens

Universe of Origin: Custom

Affiliation: Neutral/Good
Last edited by The New Earth Federation on Mon Apr 10, 2017 7:25 pm, edited 1 time in total.
Tech Level: Mid FT, 2898
Militaristic, imperialistic, multi species spacefaring nation, not based on Earth
Captial: New Earth, Arcadia system
WE DONT USE NS STATS, PLEASE USE FACTBOOKS Telegrams are always welcomed, don't worry I don't bite.

User avatar
Legokiller
Senator
 
Posts: 3537
Founded: Jan 21, 2011
Civil Rights Lovefest

Updated Character Roster of Legokiller TAOs 2

Postby Legokiller » Thu Apr 13, 2017 9:41 pm

The Bakers

Name: Pokemon League Champion of Kalos: Serena Baker (the human)

Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 19

Appearance: Champion outfit, and her with Alice the Gardevoir

Gender: Female

Powers/abilities: Serena Baker’s true strength is the power of love. This power affects her Pokemon as they can possibly do amazing feats like enduring to the last breath from powerful attack, perform a critical strike, shake off a status effect, and avoid attacks. She has a strong bond and affection with her Pokemon, and can feel their pain. Her tears can heal people and save people from dying. She can communicate with her friends and loved ones in her dream world, which both parties can interact and control the dream world. The power of love can strengthen her psychic powers.

Serena is able to use her psychic abilities unlike most other humans in her world. With training from hex maniacs like Master Celestine, she can like use a strong telekinesis to lift groups of beings and heavy objects, crush them, and use it as a telekinetic blast. She has a passive aura sight to detect aspects of beings, emotions, and the environment. Serena can use telepathy, and read minds if focused hard. Serena can make a simple psychic shield. She is an apprentice of the study of the elements, which she can make basic hexes, perform novice rituals, and use her grimoire to cast basic spells. She can brew simple potions, and knowledge to blend berries to different useful juices. Serena is an apprentice level in arcane knowledge.

As a Pokemon League Champion of Kalos, she can use a variety of Pokemon battle, and her mega evolution stone necklace can unleash some of her Pokemon’s mega forms. Her good sister Alice Baker the Gardevoir is the ace in her team. She befriends and can use three legendaries in battle named Latias, Xerneas, and Mewtwo.

The Ancient One DNA she has allows her to see Conundrum’s true form as Jacob. She is a good cook, can do roller skate tricks, and an artist in Pokemon performance shows. Lastly, she can summon an illusion of the moon and a fairy mist into the battlefield because of her awesomeness.

Currently, her psychic powers improved with telekinetic charge, PK Starstorm, upgraded PK Love, mind attacks, healing, Love attack that attacks the soul too, and detect evil.

Weaknesses: She can suffer spell fatigue if she drains her powers, and pushes her limits like blacking out. Serena is still human, and her Pokemon have different weaknesses depending on their type. For example, Alice Baker the Gardevoir weakness is steel (like a good shot from a gun can hurt her badly to kill shot), poison, and ghost attacks.

Destructive Capacity: A planet buster because of Alice’s black hole, although that gambles her chance of survival.

Equipment: Her pokedex, smartphone, roller skates, Holo Caster, variety of items, first aid, chalks, one master ball, lots of clothes, potion kit, and her grimoire. The Saturn Ship.

Equipped with the Fairy Sword: Capable of super effective attacks against moral alignment Evil beings, and high quality performance.
The Champion of Kalos Dress Outfit+: Improves her performance slightly. Improved willpower, Fortitude, and reflect. Jewelry that can improve her psychic powers, protect her, and resistance magic attacks, and protection of the womb.
Empyrean Silver Crystal: Activate her goddess form, protection, and ???

Universe of Origin: Pokemon

Affiliation(Good/Evil/Neutral): Good


Name: Commander Rosa Baker

Ancient One Half blood?: No

Species: Human

Age: 16

Appearance:Link

Gender: Female

Powers/abilities: Rosa Baker inherits her mother’s psychic powers, and highly talented. Rosa is quite decent battler in Pokemon battles, and owns a few of her parents companions like Princess Diancie. Like her mother, Rosa is empowered by love and strengths her psychic attacks. Her affection to her Pokemon allows them to perform incredible feats like uncanny dodges, critical hits, endure powerful attacks, and shake off status effects. Rosa holds a mega evolution stone to transform Diancie into Mega Diancie.

Favorite Pokemon is Blissey.

Weaknesses: Rosa lacks the full knowledge and tactics of her mother’s Pokemon battling skills, insecure, and suffers from PSTD from the destruction of Earth. Reckless in her hunt for the arcane arts and psi, risks her mind to perform dangerous spells. Still human. Each of her Pokemon have a variety of weaknesses.

Destructive Capacity: By herself, City Level. With Pokemon team, island level. With the Galactic Republic Ship Terra, Planet+.

Equipment: Galactic Republic Ship Terra (the future P.L.S Saturn), Future Kalos Pokedex, Pokeballs, healing items, Standard Galactic Plasma Rifle, her spellbook, pokeballs, Time Archor.

Universe of Origin: DEAD/Future Serena's verse timeline

Affiliation:Good


Name: Camille Baker

Ancient One Half blood?: No

Species: Demigod

Age: 33

Appearance: Camille Baker

Gender: Female

Powers/abilities:Camille is ageless and have supernatural conditions (demigod physiology). Have a divine magical prowess and capable of using elemental, restoration, life, animancy, star, virility, shapeshift, light, and holy magic. Has a healing factor that can slowly restore her wounds. Able to detect evil and aura.

Can create magical items and repair clothing. Capable of flight, and teleport into different planes. Camille is skilled brawler and knows a few martial arts. Has a Gardevoir protector.

Camille can unleash her full divine potential in her divine mode, strengthening her power and access to limited reality warping.

Weaknesses: Camille a retired Pokemon trainer, thus her skills are rusty and limited to only a Gardevoir (ghost, steel, and poison works weakness for Gardevoir). Suffers from PTSD from the destruction of her home world. Dark magic, soul manipulation, soul absorption, destruction manipulation, and nether manipulation.

Destructive Capacity: Base level: Country | Divine mode: Planet

Equipment: Clothes, a time stone inside of her body, potions, and a smartphone

Universe of Origin: DEAD Future Serena's universe

Affiliation: Good


The people of Serena's Universe

Name: Touko "White" Shinomori, the Hero of Truth

Ancient One Half blood?: No

Species: Human

Age: 18

Appearance: Link

Gender: Female

Powers/abilities: A strong Pokemon trainer from the region of Unova, highly cunning, and befriended Reshiriam. She can use mega evolution for a few of her beloved. Her psychic powers are decent, allowing her to open up hammer space take out items or place them in storage, a couple of neat spells, and telekinetic attacks. She's a skilled martial artist and a gunslinger.

Weaknesses: PSTD from the Borg experience and have anger issues. She's insecure about her psychic powers and tends to hide them as possible. Still human, and her Pokemon have a variety of weaknesses.

Destructive Capacity: Street level to Multi-city block(from the M-920 Cain) by herself. Continent with her Pokemon team.

Equipment:Pokeballs, Unovan Pokedex, guns from modern to Mass Effect universe (stored in hammer space), ME space armor (stored in hammer space), brass knuckles, Xtransceiver, M18-Hellcat (Stored in hammer space), potions, and her smartphone.

Universe of Origin: Serena's Universe

Affiliation: Good


Name: Selene "Moon", First Champion of Alola

Ancient One Half blood?(yes/no): Yes

Species(if a half-blood this would be their other half): Human

Age: 11

Appearance:Link

Gender: Female

Powers/abilities: One of the most strongest Pokemon Masters of Serena's world(right besides Cynthia, Red, Nate, Mei, and Serena), talented at hand to hand combat & martial arts, skillful tactician, and can use Z-moves. Like Serena, Selena's love for her pokemon is high enough that her pokemon can perform amazing feats like critical hits, endure powerful attacks, uncanny dodges, and shakes off a status effect. She can also mega evolved a few of her Pokemon into mega evolution. She's has Nebby in the bag.

As a half-blood, is able to shapeshift into other beings.

Weaknesses:She's still human, and each of her Pokemon has different weakness. She can only use a Z-move once per battle. She can be brash and reckless, going head first into battle. Limited and untrained shapeshifting ability. When Selene shapeshifts into other creatures, beings, age up and Pokemon, she inherits each form's weaknesses.

Known form weaknesses:
Pancham: psychic, fairy, and flying (plus wind) attacks.
Armorborn: Vulnerable to magical attacks, and high pressure attacks.

Destructive Capacity: By herself Street level; Pokemon Team Country level.

Equipment:Brass Knuckles, Rotom Pokedex, Potions, Pokeballs, Z-ring etc.

Universe of Origin:Pokemon universe (Serena's one)

Affiliation(Good/Evil/Neutral): Good


Name: The Pokemon League/ Pokemon Nation of earth

Universe of Origin: Serena’s Pokemon Universe

Number of troops: Roughly 40 million military personnel.

Leader: Chancellor Gabriela

Pokemon League Champion of Atlas Heracles

Major Members(You don't need to app as them just list them and their yours to control):

Pokemon League Champions of Kalos Serena Baker and Diantha Hepburn

Pokemon League Champions of Indigo Lance

Pokemon League Champion of Unova Iris

Pokemon League Champion of Sinnoh Cynthia

Pokemon League Champion of Hoenn Steven Stone

Pokemon Nation Kalos President Elise SweetHeart
Pokemon Hero Calem Baker

Powers of Major Members: They command the strongest Pokemon teams in their respective regions. The hero (Serena and Calem) befriended legendaries related to each region.
Preisdent Elise with paperwork and a decent Pokemon team.


DC Heroes

Name: Bruce Wayne, LEGO Batman!

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Lego Figure Human

Age: Mid 20s

Appearance:Link

Gender: Male

Powers/abilities: His power is being the batman, loves prep time, and super rich.

In a serious note, he's the world's greatest detective and in peak human condition with super human strength, speed, agility, and stamina. He is also a master martial artists, stealth expert, combat expert, and skilled with a variety of gadgets. He is a master builder, able to construct stuff out of LEGO bricks into many buildings and bat vehicles at a moment notice.

Weaknesses: Very cocky, also still human despite being a Lego figure.

Destructive Capacity: Building Level

Equipment: Bat Spaceship, Body Armor (including that power armor to fight superman), utility belt that contains his gadgets&stuff, batarangs, and the Batmobile.

Universe of Origin: Lego Universe

Affiliation(Good/Evil/Neutral): Good


Name: Power Girl, Lassie Star

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Kryptonian

Age: 22

Appearance: Civilian Form
Her costume

Gender: Female

Powers/abilities:

Lassie Star is capable of illusions and the manipulation of it. She uses it as a useful utility, such as the creation of false images of herself, and manipulate the senses that are otherwise not there. Also make illusive suggestions.

Power girl does have a similar set of powers like superman.

Stellar radiation absorption
Flight
Super Strength
Super Speed
Heat Vision
Super Breath
Ice Breath
X-ray vision, telescopic vision
Super-hearing
Skilled Hand-to-Hand combatant
Invulnerability

Weaknesses: The classic Kryptonite that can weaken Power Girl, and allow her to be killed. Red solar energy, and magic can do wonders against Power Girl.

Destructive Capacity: Solar System Level

Equipment: Phone and her costume.

Universe of Origin: DC universe Earth 25.

Affiliation(Good/Evil/Neutral): Good


Mass Effect

Name: Commander John Shepard!

Ancient One Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 32

Appearance: Link

Gender: Male

Powers/abilities: Commander Shepard's class is the Sentinel, a soldier who uses both tech and biotic abilities in battle, making him versatile and well rounded for any combat situation. Shepard can use biotic telekinesis to throw his enemies and use telekinetic blast. He can also warp enemies by ripping them apart at a molecular level (plus stop enemies from regeneration and weaken armor). Carries Lift Grenades that are capable of sending enemies flying from the explosion. He can summon tech armor to protect and buff his shields, and when destroyed, release a pulse energy to knock down unprotected enemies nearby. Overload can take out shields, barriers, and synthetics(robots) effectively. Cryo blast freezes enemies, and shatters weak ones.

Possesses superhuman abilities such as strength, durability, and speed, and top notch fitness. Weapons expert of a variety of types, and can use heavy weapons(like the M-920 Cain), and has access to the Omni-tools(commonly the omni-blade for melee).

Weaknesses: Still human and kinetic barrier fails to deflect melee attacks.

Destructive Capacity: Multi-City Block level

Equipment: M-8 Avenger, N7 Hurricane, Omni-tool, medkits, N7 Typhoon, M-6 Carnifex, M-92 Mantis, Lift Grenades, and M-920 Cain

Universe of Origin: Mass Effect (That one with Touko's alien waifu)

Affiliation(Good/Evil/Neutral): Paragon Good


Name: Normandy SR-2 Crew

Universe of Origin: Mass Effect/Serena's Verse

Number of troops: 30

Leader:Commander Shepard

Major Members(You dont need to app as them just list them and their yours to control):
Pokefolks: Touya and Touko

Squadmates: Garrus and Tali

Powers of Major Members:

Touko: The Hero of Truth(wields Reshiram) and one of the best trainers of Unova.
Touya: The hapless bro of Touko, and one of the best trainers of Unova.

Garrus: Master of calibrations. Best sharpshooter in the team, and a hacker.
Tali: mechanical genius of the group, and commands combat drones!


Overwatch
Name: Mei-Ling Zhou

Half blood?(yes/no): No

Species(if a half-blood this would be their other half): Human

Age: 31

Appearance:Mei

Gender: Female

Powers/abilities: Using the Endothermic Blaster, she can fire a spray of freezing frost to make her foes frozen and switch mode to shot icicles. She can generate thick walls of ice to block off entrances for a short period of time. In Cryo-Freeze, she will encase herself in a block of ice for 12 seconds and regenerate her health. Her Ultimate is blizzard, where she sends out her drone to create a blizzard within a 10 meters radius and slowly damages her foes, until they became frozen solid. Also an expert Climatologist.

In her adventuring time in another universe, she obtain the license to catch Pokemon. Her starter, a shiny Eevee, evolved into Glaceon.

Weaknesses: Still human Yo.

Destructive Capacity: Building level.

Equipment:Endothermic Blaster, the drone, spare clothes, and three Pokeballs.

Universe of Origin: Overwatch

Affiliation(Good/Evil/Neutral):Good


Silverdale/Legokiller's OC nation stuff

Name: Elise Southwood

Ancient One Half blood?(yes/no):No

Species(if a half-blood this would be their other half): Human. Nephilim is her true form.

Age:18

Appearance:From glasses small human to a 36 feet tall dark angel

Gender:Female

Powers/abilities: Elise is specialized in dark magic and is capable of making complete darkness, block out all light in an area. Elise has night vision and sees through what lures in the dark, and can detect evil and chaos in the local area. Elise can use blight powers, and can drain life out of men and aged them. This power can also make the air toxic, water poisonous, blight the earth, and fire quenchable. When she drains life from others, it restores her health and add to her own lifespan.

One of Elise’s dangerous powers is to manipulate the negative emotions of other beings, and tempt them into corruption and evil. Even a faintest grude and bit in their hearts, she can turn a being to kill because of said minor thing is an offense.

Elise possess super strength and can easily destroy small buildings apart.

Flight

As a human, she’s a nerd.

Weaknesses: Sunlight and light. Elise has a troublesome relationship with her true identity, and life as a human. Else is aware of her actions and has a guilt complex, but embrace what Elise’s real self. Elise’s large size can work against her.

In Elise’s human form, subjected to those regular human weaknesses.

Destructive Capacity: City Level as a Nephilim. Human level as human (no brainer).

Equipment:A magical necklace (allow her to switch forms), glasses, smartphone, and purse.

Universe of Origin: Silverdale #2 (mlp/OC of Legokiller's main nation)

Affiliation(Good/Evil/Neutral): As human, Neutral. In her true form, Evil.[/b]
Last edited by Legokiller on Mon May 08, 2017 1:43 am, edited 11 times in total.
❄️☃️ Antarctica Wonderland ! ☃️❄️

Silverdale's Factbook! Poi Poi Poi Resurrected! Silverdale News Thread
<Maven>Legokiller's an original "G" with mirrors and changelings before it was cool <AnimeQuote> Taiga Aisaka is Gandhi.

User avatar
United Layfet
Chargé d'Affaires
 
Posts: 390
Founded: Mar 13, 2015
Ex-Nation

Postby United Layfet » Sun Apr 16, 2017 10:30 am

Amon Nassian
Name: Supreme Commander of the Aronic Federation Fleet Amon Nassian

Ancient One Half blood?: No

Species: Human

Age: 31

Appearance:
(Image)

Gender:
Male

Powers/abilities: Trained in Basic Magic and Ki Abilites. Skilled Fire and Dark Magic User. Can use Telekinesis. power of flight
---
Comet Punch: His fists form a coma of heat around them that cause them to shoot forward with immense power. Can easily kill a normal human. Drains a significant amount of energy but incredibly powerful.
Comet Punch x10: self-explanatory
Ultimate Comet Punch: Puts all his energy into a single comet punch, strong enough to destroy a large asteroid.
Stellar Baine: creates a miniature unstable star that explodes with the force of a small supernova.
Riot Wave: a wave of contained energy that ejects outward, can cut through most objects.
Riot Bomb: a ball of contained energy that ejects outward in sphere, can cut through most objects
Soul Unleashed: a powerful combat transformation that is reached when the soul (in the LOK universe the soul works like an engine to pump out energy to be used as ki and magic) reaches a higher state of resonance and increases the output of energy by 50 times.
Soul Unleashed X: Soul Unleashed x2 (100 times base output)
Soul Unleashed Y: Soul Unleashed X x2 (200 times base output)
Soul Unleashed Z: Soul Unleashed Y x2 (400 times base output)
False Soul Unleashed K: A failed state between Soul Unleashed Z and the next mode of resonance, as only certain resonances are stable, this can only be achieved for a very short time and leaves Amon unconscious after use. (455 times base output)
Neutron Blast: a high energy beam that is incredibly strong
Fusion Blast: a high energy beam that is powered by fusing substances in the air


Weaknesses: Overconfident, Weakness to Divine Abilities, Brash, Can be cruel, has various attacks that can cripple his energy output

Destructive Capacity: Can destroy an entire mountain

Equipment:

Universe of Origin: The Legend of the Oracle Keys

Affiliation: (Good/Evil/Neutral) Anti-Hero/Neutral-Leans Good[/quote]

User avatar
Prusselanden
Powerbroker
 
Posts: 7998
Founded: Oct 29, 2015
Ex-Nation

Postby Prusselanden » Thu Apr 27, 2017 8:08 pm

Name: Konny M.A. Konstantin

Half blood?(yes/no): one eighteenth half-blood

Species(if a half-blood this would be their other half): human

Age: 12

Appearance: A smallish girl who usually wears a black longcoat, has golden eyes, black hair tied in a ponytail and tan skin. She is quite petite, but is no less physically stronger than the average middle schooler.

Gender: female

Powers/abilities: Shadow manipulation, enhanced speed, can use spells from her spellbook, can fight with her rake, necromancy, unusually smart for her age, summoning demons to attack.

Weaknesses: Light attacks, is easily physically overpowered in hand-to-hand, only human endurance, and most of her summoning attempts summon random stuff and people instead of demons.

Destructive Capacity: city block

Equipment: rake, spellbook, stick for pentagrams.

Universe of Origin: original

Affiliation(Good/Evil/Neutral):Nuetral Good


Name: Ignis Heinz

Half blood?(yes/no): NO

Species(if a half-blood this would be their other half): Chinese demon (NOT BIBLICAL DEMON)

Age: 2030

Appearance: Short, big gray eyes and black hair tied in a ponytail, shaggy bangs, wears a flannel shirt under a blue sweater and white jeans as well as riding boots. Chinese.

Gender: Female/Non-binary

Powers/abilities: Water manipulation, consuming and releasing others' attacks,ice manipulation, super smell, infrared vision, able to eat large objects, venom, shooting, super strength and super speed, can shift into shadows, can ride clouds, can make herself tepmorarily inpenetrable. Also in the later plot, will gain the power of MLG, allowing her to shoot a blinding rainbow energy attack, assault her opponents with airhorn sonic booms and an endless barrage of airhorns. Also, she can summon thomas the choo-choo train, Taels, and dancing Snoop Dogg. Her ultimate mlg attack, Weed zone, can create a zone around her enemies in which marijuana fumes emerge from, greatly decreasing their mental and physical capability.

Weaknesses: Cold weather, she can be injured by physical attacks, no healing factor, defense is slow to activate. Sometimes quite stupid.

Destructive Capacity: Can destroy an army. Maybe even a whole city.

Equipment: Two Assault pistols, bottle of Freon, Quetz's blood, grenades.

Universe of Origin: Jojo's Bizarre Adventure

Affiliation(Good/Evil/Neutral): Chaotic goof


Name: Quetzalcoatl/Kukulkan/Gu'Qu'Matz/Sacrifice!Quetz or Evil!Quetz

Half blood?(yes/no):No

Species(if a half-blood this would be their other half): God

Age: more than 4.503 billion years.

Appearance: A tall, thin graying man with teal hair. A feathered serpent in his alternate form.

Gender: Male

Powers/abilities: Weather manipulation/Storm creation, Super strength and speed(crushing force of 100 Empire State buildings), Formidable bite, extreme intelligence, healing with blood, mental healing, heavenly body manipulation (Star energy, planets, comets..etc.), weapon user (Mahuacuitl), light energy manipulation, force field generation, limited wish granting, telekinesis, compassion, shapeshifting.


Weaknesses: He can be hurt physically. He can be overpowered by an Ancient one or God-tier character. He sometimes uses too much blood to heal and passes out. He is easily corruptible and sometimes too nice. Also, he NEVER uses the weapons he invents even though one is a blade made from STARS.

Destructive Capacity: He could destroy 3-4 planets, I guess.

Equipment: Mahuacuitl, the inventions in his lab.

Universe of Origin: Aztec Mythology

Affiliation(Good/Evil/Neutral): Nuetral good


Name: Frederick the Great

Half blood?(yes/no): No

Species(if a half-blood this would be their other half): human

Age: 19/43. Sometimes his 19 year old form is dominant, sometimes his 43 year old form. (His young mind was transported into his old body. Physically, he is 43. However, his younger and older minds often dispute over the controlof his body. He is sometimes mentally 19, sometimes mentally 43.)

Appearance: http://www.ftg-comic.com/?p=1905 The first picture

Gender: Male

Powers/abilities: Time travel, master of hand-to-hand combat, can use anything sharp as a weapon, ridiculously lucky, superhuman strength and speed, time travel/physical combo attacks, can speed up time in a closed zone (a building, room, etc.)

Weaknesses: His younger form is quite stupid, careless, and naive, as well as physically and mentally weak.In this form he is extremely vulnerable. He can be hurt and killed like a regular human. He can also be very politically incorrect and regularly gets himself in trouble by insulting people with sexism or racism without realizing it.

Destructive Capacity: He can destroy timelines and cause destruction indirectly with his stupidity. He can destroy a galaxy indirectly by affecting a timeline. However, with his more competent side, he's only capable of taking out a small legion since he has more control over his actions.

Equipment: Brummel fop stick, Chapeau, his badge.

Universe of Origin: FtG

Affiliation(Good/Evil/Neutral): Chaotic good/lawful good
Last edited by Prusselanden on Thu Apr 27, 2017 8:09 pm, edited 2 times in total.
"It is a joke, the belief that humans are superior to our animal brethren. We are slower, weaker, less beautiful and intelligent than our counterparts yet we rule the world. Or do we?"-Prusselanden
Donald Trump want to destroy nature? No worries, we have Theodore Fucking Roosevelt!
Pro-life, Pro-choice: I'm nuetral.
Save our Swamps! Save our Bees!
I care about the environment because I want to let my children see this beautiful planet

User avatar
Paketo
Postmaster-General
 
Posts: 12281
Founded: Jul 31, 2010
Ex-Nation

Postby Paketo » Tue May 09, 2017 6:35 pm

Name: Daniel Hill

Ancient One Half blood?: No

Species: Human Demigod

Age: 35

Appearance: Image

Gender: male

Powers/abilities: Able to manipulate fire
Able to summon food
Ability to heal (Anything up to around broken leg in severity)
Strong body

Weaknesses: He is human although stronger from his godly blood

Destructive Capacity: 8-B:City block

Equipment: Staff of Stana (Staff helping his fire manipulation)
Strengthened Bolt action Rifle ( His control over fire also allows him to speed up the bullet as it is fired making the stronger barrel needed)
Grey Uniform Strengthened to withstand most bullets

Universe of Origin: OC

Affiliation: Good


Jax convinced me to make a app
I'm a Pinarchist, sue me North Carolina is best Carolina States rights is best rights
Emilio Aguinaldo wrote:
Paketo wrote:
Oh god, the universe will explode, everyone to your bunkers

Yep, this is the type of "discussion" we have over here. Serious people beware, this place is filled with these things.

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