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by G-Tech Corporation » Fri Feb 26, 2016 8:58 am

by Caermine » Fri Feb 26, 2016 9:00 am
Jade Confederacy wrote:Caermine wrote:The White Knife only freezes during very harsh winters.
EDIT: And the Frey tourney and Gardener tourney get advertising, White Harbor Tourney doesn't?With 100 gold I think we even have the highest price pool!
My tournament is open only to riverland houses and I'm doing it for another perpose. 100 gold is equivalent to 100000 gold, which is awfully high. Roberts tourney only had a price pool of 60000 I think. Mine would be much much less.
The Hand's Tourney had a price pool of 90k (just looked it up)

by Relikai » Fri Feb 26, 2016 9:02 am
Caermine wrote:Jade Confederacy wrote:My tournament is open only to riverland houses and I'm doing it for another perpose. 100 gold is equivalent to 100000 gold, which is awfully high. Roberts tourney only had a price pool of 60000 I think. Mine would be much much less.
White Harbor wants peace and prestige more then anything. And if we have the money, why not spend it on a cause that can put White Harbor on the map more then anything.The Hand's Tourney had a price pool of 90k (just looked it up)
Also it would be an awesome thing to have some noteworthy knights in our realm, I'll use a scorinator for them and give some higher skill for historic persons and people who we're seeing a lot of in the RP. I'm going with full transparancy.

by Nuxipal » Fri Feb 26, 2016 9:04 am
Second Helghan Empire wrote:Behold House Harlaw! As canonical as possible while remaining within the rules! HAHAHA it took me days and way too many stupid questions but here it is!
House: House Harlaw
Leader: Lord Theomore Harlaw
Religion: Officially the Faith of the Seven, Unofficially they emphasize on the drowned god.
Brief Description of Diplomatic Relations: House Harlaw has nigh full reign over the Island of Harlaw and are one of the most powerful houses in the Iron Islands
Military State of Readiness: Ironborn always have a sizeable standing force for raiding and war. A strong Emphasis on infantry and naval power is prominent.
History:Legend Has it that like the other Ironborn, those of House Harlaw were not of the first men who conquered Westeros long ago but were formed by the drowned god in his image. Whether this is true or not is yet to be proven, not that it matters as in either situation it only helps to prove the ancient existence of the house of Harlaw.
Now divided into several cadet branches beneath the Harlaws of the Ten Towers, which remain the largest and wealthiest branch, the Harlaws rule their Island which bears their name. House Harlaw has 5 branches. Those of the Harlaws of the Ten Towers have been among the wealthiest and most powerful houses in the Iron Islands for centuries. Having split over the centuries to include the Harlaws of the Grey Garden, the Harlaws of Harridan Hill, The Harlaws of the Glimmering Tower, and following the move to Theomore's new Castle the Ten Towers, the Harlaws of Harlaw Hall were born. However currently as the Harlaws of the majority of these places are only stewards and not lords House Harlaw remains united, largely in a dysfunctional way.
Theomore's Branch of the family holds the most power and there for his heirs are the heirs to the Harlaw house as a whole and thus the island. Harlaw is the richest Island among the Iron Islands (Check asoiaf wiki if you don't believe me.) The Islands largest city is Harlaw, and while wealthier in trade Harlaw is the Second most important urban complex on the islands, directly behind the castle of Pyke.
Each of the Cadet branches was formed by Theomore's brothers. Now the last of his generation of Harlaws Theomore is not long for this world. His brothers having all died their sons took the stewardship of different Harlaw castles and towns. In the case of Harlaw Hall however they attempted to stop supplying the house with troops and supplies. Theomore's response was swift and bitter. Most of the House was killed, down to the third oldest son. This son Alran Harlaw, Theomor's great nephew, lived only to 37, dying of Greyscale. His Wife also died and the pair had only one child. Alessa Harlaw is to marry her third cousin, Darne Harlaw the youngest son to the Man Harlaw familial Branch.
Exceptions to this rule are the Harlaws of Glimmering Tower and Harridan Hill. They Have been made full cadet branches of the Harlaws and thus essentially vassals.
While Theomore remains lord of the Harlaws, in truth he has no power. His eldest son Karden rules from the City of Harlaw, his younger brother Anthor awaits the death of his father to become the steward of the Ten Towers. Karden is vastly different than his father. Karden is among those who now despise the House of Hoare. Supporting either himself or a lord of the Greyjoys as King. This is unsurprising, the Harlaws and Greyjoys have been close allies since the death of the Grey King.
The Harlaws now work to continue to increase it's strength. Hard work and determination are what have given the Harlaws their current power. It shall be what increases it further as well. That and a vast supply of children every generation.
Castles, Cities, and Infrastructure:
Led by Karden Harlaw, Harlaw: average City, tradepost
Industry: weapon/armor smith, fisherman
Stewarded by Anthor Harlaw, The Ten Towers: Average Castle, average town, fishery, port
Stewarded by Culler Harlaw the Grey Garden: keep with average town,
Stewarded by Alessa Harlaw Harlaw Hall: keep,
Cadet Houses:
Stewarded by Rydan Harlaw Harridan Hill: Small Castle with average town
Stewarded by Aidin Harlaw Glimmering Tower: Small Castle with average town
Vassals of Note:
House Kenning of Kayce: Small Castle small town, Kayce (It’s actually in the riverlands! Built by the kennings before being crushed by the Harlaws)
House Kenning of Harlaw: village, Kenston
House Myre: keep, Myre,
village, Myreburg
[/box]
House Members:The only one that is canon at this time is Theomore however he has several children and grandchildren, as he is now about 73.
Karden Harlaw, heir to the Ten towers, 45, Average height, dark haired, dark eyes, muscular, thin beard with silvery hair interspersed with black.
Anthor Harlaw, son of Theomore steward to Harlaw City, 43, Average height, Dark hair long, pale stone color eyes, thick long black and silver beard.
Helna Harlaw, wife of Karden, 38, like most ironborn women she also knows how to fight and has the right to lead men into battle, she is hardy with dull blonde hair and pale grey eyes.
Natari Harlaw, wife of Anthor, 38, A wicked scar across her lips, she is pale with intense green eyes like her aunt, Helna's mother. The same dull blonde hair and hardy build.
Karden's Children:
Alira 21, widowed, formerly married to Jud Kenning, unlike her mother she is considered frail and beautiful, Sea green eyes along with soft pale features and jet black hair. She often proves others wrong by her actions, about both her frailty and beauty. She hates her mother who mistreats her for her beauty.
Desmor 20,one of three triplet sons born to Karden, Green Eyes, pale skin lean muscles and black hair, he is considered very comely and an adept warrior.
Koryn 20,^^ The same as his brother,
Erac 20, ^^ The same as his brother,
Alise 15, daughter, Already sought after by the other lords of the Iron Islands she is beautiful like her sister. Green Eyes and pale skin with soft features, she is a very talented singer and often sits beside her mother and father and sing. Her Mother rarely speaks to her.
Darne 12, son, Looking almost like a younger copy of the triplets he is always encouraged by his brothers and father often accompanying them when visiting Ten towers.
Anthor's Children:
Conin 19, son, Black hair and green eyes, Conin has spent time in the Riverlands. He was among those sent to aide House Hoare in their endless wars in the mainland. Conin only led a group of 20 Reavers their his family refusing to send more, saying they had lost their ships, in truth they have dismantled them until the time comes to need them to aide house Harlaw.
Ellion 18, son, Unlike his elder brother Ellion has the dull hair and eyes of his Grandfather
Brealla 16, daughter twin of twin of Salna, Brealla and Salna share the dark hair and green eys of their mother.
Salna 16, daughter twin of Brealla
Keat 14, son Sickly and rarely seen by anyone but his parents Keat is not expected to amount to much, however it is said he is growing healthier every day and perhaps will soon be venturing out of the castle, others say he is scarred and monster like and that his father has him locked away in one of the Ten Towers.
Alira's Children
Dovan Kenning 5, son Already Showing the Black hair and green eyes of their mother the sons of Alira are considered Handsome boys. However they are also considered problems as they represent the first marriage of Alira's whose husband died shortly after Bracks birth under mysterious circumstances.
Bracks Kenning 4, sonCuller Harlaw 47, Steward of the Grey Garden, nephew of Theomore, Culler reflects the dull hair and grey eyes of his uncle.
Teya Harlaw 36, Wife of Culler, Brilliant blonde hair and blue eyes, Teya is originally from the riverlands and so stands out from most Ironborn women.
Sava Harlaw 16, daughter, Dirty Blondy Hair and blue eyes
Brodin Harlaw 9, sonAidin Harlaw 41, Steward of the Glimmering tower, Nephew of Theomore, Red headed and stony eyed he is a sad man with scars across the whole of his body and face.
Landar Harlaw 21, son, Landar has the red hair of his father and the bright blue eyes of his mother he has been to the mainland twice, both times to the same fishing village, both times he returned with women and loot, but he has never met a worthy opponent and craves the day he does.
Channer Harlaw 13, son, glorifies his brother and father, and already has gone to sea with the reaversAlessa Harlaw 13, Steward of Harlaw hall, great-great niece of Theomore Harlaw, long Red hair, piercing blue eyes and pale skin she is considered one of the most beautiful ladies on Harlaw Island, making her story even more sad.
Katryna Harlaw 11, younger sister of Alessa, just a youger version of her sister, she will undoubtedly be used to politically maneuver the Harlaw house.Rydan Harlaw 27, Steward of Harridan Hill, Great Nephew of Theomore, One of the Two Cadet Branches considered their own house, Rydan has proven himself a strong warrior when fighting the Harlaw Hall rebellion. He was also sent with his cousin Conin's force and is a great fighter. Jet Black Hair and bright blue eyes
Ayleen Harlaw 20, Sister of Rydan, She has taken part in a raid on the Shield Islands before and has a long scar along the back to prove it. However she is a beautiful yet somewhat intimidating woman with eyes and hair matching her brother.
Dran Harlaw 14, Brother of Rydan, Dran is the opposite of the stereotypical Ironborn, much to the rest of the Harlaw's dismay. The young man is scholarly and intelligent. However he has also proven time and time again in fights with his cousins he is not to be trifled with.
Kayl Harlaw 9, Brother of Rydan, Kayl is still too young to have found his way, however he is largely considered an odd boy, rumors have circulated he has connections to the drowned god in more than worship of him.
Military: 5 town guard in Harlaw, 4 long ships in ten towers, 2 Reavers/Men at arms one in Harlaw Hall and one in ten towers, 1 archers in grey garden, 1 merchant ship in ten towers
Finances:
Left over starting gold: 15
Income:245
Vassals:11
Deductions:133
Finances:123 per month
RP Example:
S13 - Do Not Remove

by The Grim Reaper » Fri Feb 26, 2016 9:12 am
Jade Confederacy wrote:Caermine wrote:The White Knife only freezes during very harsh winters.
EDIT: And the Frey tourney and Gardener tourney get advertising, White Harbor Tourney doesn't?With 100 gold I think we even have the highest price pool!
My tournament is open only to riverland houses and I'm doing it for another perpose. 100 gold is equivalent to 100000 gold, which is awfully high. Roberts tourney only had a price pool of 60000 I think. Mine would be much much less.
. For a minute, I was wonder how balanced the Kings were, but OK, this works.
by G-Tech Corporation » Fri Feb 26, 2016 9:19 am


by Austria and Bavaria » Fri Feb 26, 2016 9:20 am
G-Tech Corporation wrote:Sorry to say, Loren, I think sending Reach soldiers to fight in the Riverlands in winter is a bit of a stretch for me. If the Ironborn were actively threatening my borders, sure, but I think they have too much trouble to deal with already.


by The Grim Reaper » Fri Feb 26, 2016 9:20 am
G-Tech Corporation wrote:I would actually angle for a Dromond or two, with Longships for raiding. The dromonds could secure Greyshield, while the Longships would be useful for invading and whatnot. To my knowledge, the Ironborn basically have bugger all in the way of fleets

by G-Tech Corporation » Fri Feb 26, 2016 9:23 am
The Grim Reaper wrote:G-Tech Corporation wrote:I would actually angle for a Dromond or two, with Longships for raiding. The dromonds could secure Greyshield, while the Longships would be useful for invading and whatnot. To my knowledge, the Ironborn basically have bugger all in the way of fleets
Can't build dromonds, they require a military port/large port, and my settlement isn't large enough to construct either.
I could build 4 war galleys, for 600 unit cap, and send my archers to raid, although I don't foresee that turning out 'excellently' if they meet resistance.

by The Grim Reaper » Fri Feb 26, 2016 9:24 am
G-Tech Corporation wrote:The Grim Reaper wrote:
Can't build dromonds, they require a military port/large port, and my settlement isn't large enough to construct either.
I could build 4 war galleys, for 600 unit cap, and send my archers to raid, although I don't foresee that turning out 'excellently' if they meet resistance.
Ah, derp, didn't see that. I'm not sure war galleys have much value for the Shield Islands, given they're mainly designed for coastal warfare. I guess you just have a lot of cash to outfit longboats then.

by Kanilion » Fri Feb 26, 2016 9:25 am

by G-Tech Corporation » Fri Feb 26, 2016 9:29 am
Kanilion wrote:You know that we of the Iron Islands are limited by the size of our settements, so every largely populated area on the Continent out-trumps us, allowing ya'll fertile fellas with big cities to roflstomp us in an early-game blitzkrieg?
If it were so easy in GoT Canon, if only the Ironborn were this deprived.

by Jade Confederacy » Fri Feb 26, 2016 9:30 am

by Stolen Idol » Fri Feb 26, 2016 9:31 am

by G-Tech Corporation » Fri Feb 26, 2016 9:35 am
Jade Confederacy wrote:Dafaq the gardeners have a 1000 per month income? Isn't that just a bit too unbalanced? That means he can build something the size of highgarden every month. I get that they're supposed to be rich but this is way to overboard.

by Kanilion » Fri Feb 26, 2016 9:36 am
G-Tech Corporation wrote:Kanilion wrote:You know that we of the Iron Islands are limited by the size of our settements, so every largely populated area on the Continent out-trumps us, allowing ya'll fertile fellas with big cities to roflstomp us in an early-game blitzkrieg?
If it were so easy in GoT Canon, if only the Ironborn were this deprived.
Soon, the raiders shall become the raided!

by G-Tech Corporation » Fri Feb 26, 2016 9:38 am
Kanilion wrote:G-Tech Corporation wrote:
Soon, the raiders shall become the raided!
Like I said, if it were like this in Canon, or balanced, the whole of the Reach would be stupid, and we Ironborns could just give up our participation in an RP which favours mainland factions so much. What makes the Ironborns strong or fearful? We lack starting income, lack population, lack the ability to produce farms and other money making stuff. Now come all you Reach guys with all their buffed up farms, vineyards and money making, would outproduce every other region within a couple of months, we might as well expect to see three month's worth of income spent on troops, and two months on ships, and steamroll! What's stopping them? Nothing! The Reach outproduces our annual income in a couple of months!
Ridiculous.

by Jade Confederacy » Fri Feb 26, 2016 9:39 am
G-Tech Corporation wrote:Jade Confederacy wrote:Dafaq the gardeners have a 1000 per month income? Isn't that just a bit too unbalanced? That means he can build something the size of highgarden every month. I get that they're supposed to be rich but this is way to overboard.
Hm? No, they can't. Building even a small village into a town takes years, simply due to how the upgrade system works.

by G-Tech Corporation » Fri Feb 26, 2016 9:41 am

by Kanilion » Fri Feb 26, 2016 9:44 am
G-Tech Corporation wrote:Kanilion wrote:
Like I said, if it were like this in Canon, or balanced, the whole of the Reach would be stupid, and we Ironborns could just give up our participation in an RP which favours mainland factions so much. What makes the Ironborns strong or fearful? We lack starting income, lack population, lack the ability to produce farms and other money making stuff. Now come all you Reach guys with all their buffed up farms, vineyards and money making, would outproduce every other region within a couple of months, we might as well expect to see three month's worth of income spent on troops, and two months on ships, and steamroll! What's stopping them? Nothing! The Reach outproduces our annual income in a couple of months!
Ridiculous.
Perhaps you should go a-raiding.
The Reach is rich because it can sit back and not fight if it doesn't want to; if nobody is going to force the Gardeners in to war or military spending, I'm pretty content to build up my holdings slowly.
To be fair though, I've basically used up all of my easy income boosts- now I have to chug my way through upgrading cities and less productive infrastructure, which will eat up cash like crazy.


by Jade Confederacy » Fri Feb 26, 2016 9:45 am
G-Tech Corporation wrote:I think I'm about 50-25-25 from Infrastructure-Taxes-Holdings. Most of my cash is tied up in squishy outbuildings which are giving a nice return.

by Relikai » Fri Feb 26, 2016 9:46 am
Kanilion wrote:G-Tech Corporation wrote:
Perhaps you should go a-raiding.
The Reach is rich because it can sit back and not fight if it doesn't want to; if nobody is going to force the Gardeners in to war or military spending, I'm pretty content to build up my holdings slowly.
To be fair though, I've basically used up all of my easy income boosts- now I have to chug my way through upgrading cities and less productive infrastructure, which will eat up cash like crazy.
Where's the fairness when everyone will similarly chug through the same route as Garderner, and Garderner has a higher base income with their own upgrades, and already has a massive headstart with that income.
Garderners can start a City Charter every month they want, I think that's obvious enough, or they could plant little villages and build 20 Vineyards and collect 700 gold a month after 2 months

by Relikai » Fri Feb 26, 2016 9:46 am
Jade Confederacy wrote:G-Tech Corporation wrote:I think I'm about 50-25-25 from Infrastructure-Taxes-Holdings. Most of my cash is tied up in squishy outbuildings which are giving a nice return.
The Lannisters are supposed to be the richest house but you have almost ten times their income. Your income is just leagues above everyone else's. Does your infrastructure really give you 500 gold per turn? What about your troop and castle upkeep?
Play with my little own House, ignore the big blobs.
by Stolen Idol » Fri Feb 26, 2016 9:50 am

by G-Tech Corporation » Fri Feb 26, 2016 9:52 am
Jade Confederacy wrote:G-Tech Corporation wrote:I think I'm about 50-25-25 from Infrastructure-Taxes-Holdings. Most of my cash is tied up in squishy outbuildings which are giving a nice return.
The Lannisters are supposed to be the richest house but you have almost ten times their income. Your income is just leagues above everyone else's. Does your infrastructure really give you 500 gold per turn? What about your troop and castle upkeep?
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