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Depths of Space: The Uncertain Future (OOC, Open)

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The V O I D
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Posts: 16375
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Fri May 06, 2016 2:24 am

The Orson Empire wrote:
The V O I D wrote:
What does that mean? Do we have people who can rape physics? Or are you saying we should ignore physics in favor of jamming Wormholes? Wormholes have been proven theoretically possible to physics and, due to Einstein's theories being proven correct recently, it is believed that not only can they be real and such, but we can probably fold space-time and make them once we have adequate technology. And you can't block something from folding.

@Orson. Not raping physics - you'd need Tier -5 tech for that.

Isn't the act of moving a ship at FTL speeds "raping physics", seeing as it is technically impossible to move faster than light?


Nope - Einstein's theories were recently proven correct in some regard that means wormhole-esque FTL tech is now not only possible, but probable once we reach adequate technological advancement. Some scientists believe that 'dimensional FTL drives' are also possible but less likely than wormholes.

Science, bitch! :p

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The Empire of Pretantia
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Posts: 39273
Founded: Oct 18, 2012
Ex-Nation

Postby The Empire of Pretantia » Fri May 06, 2016 4:08 am

The V O I D wrote:
The Empire of Pretantia wrote:You are aware this is science fiction space opera, right?


What does that mean? Do we have people who can rape physics? Or are you saying we should ignore physics in favor of jamming Wormholes? Wormholes have been proven theoretically possible to physics and, due to Einstein's theories being proven correct recently, it is believed that not only can they be real and such, but we can probably fold space-time and make them once we have adequate technology. And you can't block something from folding.

@Orson. Not raping physics - you'd need Tier -5 tech for that.

I'm not saying it's not possible (never mind that we don't know if we can even reach the point where we can utilize wormholes), I'm just saying we don't exactly follow physics to the T anyway, so we shouldn't use that as an excuse. We should just say it's a ridiculously unfair advantage.
ywn be as good as this video
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Anti-NN
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Douche flutes
Zimbabwe
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Every single square inch of Asia
Lewding Earth-chan
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4Chan in all its glory and all its horror
Playing the little Switch controller handheld thing in public
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Ithalian Empire
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Founded: Jan 19, 2015
Inoffensive Centrist Democracy

Postby Ithalian Empire » Fri May 06, 2016 6:29 am

Well the bioweapon plan is being received about as warmly as I expected. The idea does not sit well with the Antivarians either, but in there mind losing this war will mean the possible extermination of their species from the Nev Warks in the near future. The Nev Warks scare them, and what scares an Antivarians is dealt with in the most effective matter.
Eat ,Drink, and be mary, for tomorrow we die.
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Veroxia
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Founded: Jun 23, 2013
Ex-Nation

Postby Veroxia » Fri May 06, 2016 9:27 am

Ithalian Empire wrote:Well the bioweapon plan is being received about as warmly as I expected. The idea does not sit well with the Antivarians either, but in there mind losing this war will mean the possible extermination of their species from the Nev Warks in the near future. The Nev Warks scare them, and what scares an Antivarians is dealt with in the most effective matter.

If the Nev Warks are exterminated, then the Covenant will most likely ask the Korosians to take care of the Antivarians. No hard feelings,though right?
FT NATION:The Korosian Robotic Empire
HEAD OF STATE/GOVERNMENT:Emperor X-5
IDEOLOGY:FASCISM
/PRO-HUMAN/PRO-SYNTH/
/ANTI-ORGANIC/ANTI-TECHNOPHOBIA/

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Ithalian Empire
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Founded: Jan 19, 2015
Inoffensive Centrist Democracy

Postby Ithalian Empire » Fri May 06, 2016 11:37 am

Veroxia wrote:
Ithalian Empire wrote:Well the bioweapon plan is being received about as warmly as I expected. The idea does not sit well with the Antivarians either, but in there mind losing this war will mean the possible extermination of their species from the Nev Warks in the near future. The Nev Warks scare them, and what scares an Antivarians is dealt with in the most effective matter.

If the Nev Warks are exterminated, then the Covenant will most likely ask the Korosians to take care of the Antivarians. No hard feelings,though right?


The feeling would be pretty hard. That said the bioweapon that the Antivarians create won't have the capacity to wipe out he Nev Warks, more like putting a slow clock on them, if they surrender than the UUC will provide a cure.
Eat ,Drink, and be mary, for tomorrow we die.
PRAISE THE FOUNDERS

The poster licks five public door handles a day to compare there taste.

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Naretion
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Founded: Aug 08, 2009
Ex-Nation

Postby Naretion » Fri May 06, 2016 11:54 am

Ithalian Empire wrote:
Veroxia wrote:If the Nev Warks are exterminated, then the Covenant will most likely ask the Korosians to take care of the Antivarians. No hard feelings,though right?


The feeling would be pretty hard. That said the bioweapon that the Antivarians create won't have the capacity to wipe out he Nev Warks, more like putting a slow clock on them, if they surrender than the UUC will provide a cure.

Whenever Gambia gets the Fed rep on his way I'll begin that meeting between us three. Maybe eventually I'll have an excuse to tell the story of the time the humans used their still-functional disease they created against The Nev Warks ICly.
Hope Shall Prevail

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Ithalian Empire
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Founded: Jan 19, 2015
Inoffensive Centrist Democracy

Postby Ithalian Empire » Fri May 06, 2016 11:57 am

Naretion wrote:
Ithalian Empire wrote:
The feeling would be pretty hard. That said the bioweapon that the Antivarians create won't have the capacity to wipe out he Nev Warks, more like putting a slow clock on them, if they surrender than the UUC will provide a cure.

Whenever Gambia gets the Fed rep on his way I'll begin that meeting between us three. Maybe eventually I'll have an excuse to tell the story of the time the humans used their still-functional disease they created against The Nev Warks ICly.


I think tomorrow sometime I will get a post about my guys getting there along with the rest of the fleet. I wonder how the Feds will react to the UUC's plan.
Eat ,Drink, and be mary, for tomorrow we die.
PRAISE THE FOUNDERS

The poster licks five public door handles a day to compare there taste.

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The Orson Empire
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Founded: Mar 20, 2012
Left-wing Utopia

Postby The Orson Empire » Fri May 06, 2016 2:23 pm

The Empire of Pretantia wrote:
The V O I D wrote:
What does that mean? Do we have people who can rape physics? Or are you saying we should ignore physics in favor of jamming Wormholes? Wormholes have been proven theoretically possible to physics and, due to Einstein's theories being proven correct recently, it is believed that not only can they be real and such, but we can probably fold space-time and make them once we have adequate technology. And you can't block something from folding.

@Orson. Not raping physics - you'd need Tier -5 tech for that.

I'm not saying it's not possible (never mind that we don't know if we can even reach the point where we can utilize wormholes), I'm just saying we don't exactly follow physics to the T anyway, so we shouldn't use that as an excuse. We should just say it's a ridiculously unfair advantage.

Honestly, now that I think about it, the jamming stations are a waste of money. It would be far more effective to invest that money in creating fortress worlds and beefing up defenses in Covenant space in general.

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Oscalantine
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Posts: 2759
Founded: Apr 17, 2008
Capitalist Paradise

Postby Oscalantine » Fri May 06, 2016 9:55 pm

The Orson Empire wrote:
The Empire of Pretantia wrote:I'm not saying it's not possible (never mind that we don't know if we can even reach the point where we can utilize wormholes), I'm just saying we don't exactly follow physics to the T anyway, so we shouldn't use that as an excuse. We should just say it's a ridiculously unfair advantage.

Honestly, now that I think about it, the jamming stations are a waste of money. It would be far more effective to invest that money in creating fortress worlds and beefing up defenses in Covenant space in general.


Does no one read my comic ray-spewing plan? Or is it assumed to be impossible because we are all stupendously advanced tech that computer jamming is too outdated?

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The Greater Gambia
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Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sat May 07, 2016 11:20 am

I'll get posts out tonight. I'll get a post out for the comvention as well.
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


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True Refuge
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Inoffensive Centrist Democracy

Postby True Refuge » Sat May 07, 2016 3:30 pm

Posted for the Zhong Vey.

Good to have this going again :)
COMMUNIST
"If we have food, he will eat. If we have air, he will breathe. If we have fuel, he will fly." - Becky Chambers, Record of a Spaceborn Few
"One does not need to be surprised then, when 26 years later the outrageous slogan is repeated, which we Marxists burned all bridges with: to “pick up” the banner of the bourgeoisie. - International Communist Party, Dialogue with Stalin.

ML, anarchism, co-operativism (known incorrectly as "Market Socialism"), Proudhonism, radical liberalism, utopianism, social democracy, national capitalism, Maoism, etc. are not communist tendencies. Read a book already.

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The Greater Gambia
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Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sat May 07, 2016 5:11 pm

V O I D, behold the deed is done!
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

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The New Earth Federation
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Posts: 1962
Founded: May 06, 2016
Ex-Nation

Postby The New Earth Federation » Sat May 07, 2016 6:00 pm

GENERAL-
NS Nation Name: The New Earth Federation
Nation Name: (what you want to be called in the RP) The Federation
Flag: http://i66.tinypic.com/1zzqpfn.jpg
Location: Theta sector, Perseus Arm, Epsilon Erdanri system
Government type: Constitutional Monarchy/Federation
Economic ideology: Capitalism
History: (a two Paragraph minimum)

Federation Historical Codex

Highbreed War and founding 3145-3152
While the Highbreed War was raging a group of colonist form a recently destroyed human world joined the hundreds of thousands of refugees fleeing form the Highbreed. However instead of fleeing to known populated systems this group of colonist fled to a unmarked system and began to build their own nation. However during this voyage that a rift began to emerge between two major political bodies aboard the Fleet, the Prime Minister managed to keep things together until his death a few months after being elected. Two of the major political bodies began to fight among themselves for the few precious resources that they had and soon the fleet was divided and engulfed in fighting, in order to stop this fighting the newly elected Prime Minister called for a meeting between all of the different groups of refugees on a neutral ship. The Prime Minister explained that they could possibly be the last of their kind and the last of chance against the Highbreed so he called for a cease fire until the reached a suitable system. In the next month they did find a suitable system, the Epsilon Erdanri system, they landed in the nearest habitable planet and began to colonize it. Soon after landing on the planet the two major groups began fighting again and for a few months they nearly killed each other off. Realizing that they where so close to killing each other off they leaders of the two nations set aside their differences and formed the Federation, the Federation soon expanded to cover the entire planet and uniting all of the different groups that landed on the planet.

Human-Draconian War 3152-3154
Overview
The Human-Dracoian War or First Contact incident was a very brief war that fought between the Federation and the Confederate States of Draco. Initial contact between the Federation the the CSD was first over New Earth’s moon, New Luna. A group of explorers, scientist and military escorts went to the moon in order to see if the moon could be colonized. However on their way back they discovered a strange transmission and so they went off course to investigate this transmission. Once they reached the object that was producing transmission, they discovered an unknown spaceship just sitting between New Earth and the fourth planet.

So they bordered the ship and went to investigate. However within docking with the ship they were attack by the security forces that the CSD sent with the ship, all of the crew was killed immediately save one Trooper who wiped all of the Nav records when he fell back to the cockpit, he was soon killed after that. After losing contact with the exploration ship the Federation sent the frigate FN New Haven to investigate the disappearance. When the New Haven reached the site of disappearance it was immediately attacked then bordered by the CSD. The boarding teams were repelled and then the ship was taken over back Federation forces, both ships were taken back to New Earth. Soon a battleground was mustered to invade the planet 5 million Troopers will take part in the invasion. In 3152 the battle group arrives and invades the planet, the Dracoians had a much larger force but were largely disorganized because there was base military organization, tactics, and equipment for the Dracoians military; so their military depended on how the state that they came from organized and equipped its military, this created a large amount of confusion and bureaucracy. The next major battle was the Battle of Firebase Delta, this battle was critical because it was one of the outermost perimeter defenses that was established when the Federation landed on the planet. The reason behind the strategic battle was that this base helped protect a major supply depot that was located roughly 10 miles form the base, so this base was heavily defended with a large amount of infantry, air support, and armor support. So when the Dracoians attacked this base it was a desperate fight to hold them back. In the end the Federation was able to hold them off but at the cost of 70% of the soldiers stationed there. Next is the the battle of Lok pass, this battle was over the critical supply route that led form the northern states into the southern states. The Federation was able to take the pass along with the fortress there effectively cutting off the more industrial northern states form the more agricultural southern states. With both halves of the planet cut off form one another the Federation invaded first the Northern States in order to crippled their industry and ability to wage war, at the same a second Federation for attacked the Southern States. The southern states put up little to no fight as most of their militias or armies had retreated to the capital to protect it form the Federation military. The final was the Seige of Nar'val, this battle took about 7 months to end and during the first few days these 7 months Federation forces camped outside the capital's walls and proceeded to drop pamphlets warning the populace to move underground or somewhere safe. The next day the Federation began to shell the entire city, the shelling would last for about four hours and had a three hour in between each volley. Finally after the 7 months of shelling the city surrender thus ending the Human-Dracoian War.

Battles
First Contact incident
New Haven discovery
Invasion of Draco
Battle of Firebase Delta
Battle of Lok Pass
Battle of Northern States
Battle of Southern States
Segie of Nar'val City
-Seige of the Capital Building

Changes because of Human-Dacoian War
Federation
-Military
With the introduction of the Dracoians to the Federation; the military saw a great increase in military numbers, and new tactics. The Dracoians began to understand what it was like to be united under a strong central government with a highly organized military.

-Economic
With the take over of Draco, the Federation doubled in economic size and output. New products and a new market was available for wealthy investors and entrepreneurs. Mineral scans also showed that Draco had high concentrations of titanium, uranium, silver, gold, silicon, and other valuable materials for space travel/military/etc. areas
-Social
The Dracoians feared that they would not be treated as equals but much to their surprise they where treated as equals by many who fought in the Human-Dracoian war. Also parts of Dracoian culture and ways of life where the same in the Federation (militarization, honor, self-sacrifice) then other parts of Dracoian culture was implemented into Federation society.

After the Human-Dracoian war to the Present 3154-3156
With the Human-Dracoian War over, the Federation began to rebuild Draco and expand. However these where troubled times as a small group of Dracoians resented the Federation because of their imperialistic and militant take over of Draco, however few moved toward violence. A certain highly militant Dracoian named Ral Naar organized a small group of followers and decides revolts against the Federation declaring his state free and will never bow to the Federation. Naar establishes the Free State of Draco, then he proceeds to orders his followers to massacre all Federation Troopers as well as all humans and pro-Federation Dracoians. On New Earth, the 3rd Battlegroup organized and is sent to Draco to put down the rebellion, meanwhile Troopers stationed on Draco are on high alert and mobilized to defend their assigned states as well to put down any other rebellions. When the 3rd Battlegroup arrives a simultaneous invasion by space and group commences on the FSD within weeks the "capital" of the FSD is captured along with a majority of Ral's military/ political advisors are captured however Ral eludes capture for a month before being captured but Federation forces at his personal fortress. Naar is placed on trial he is found guilty of treason, genocide, terrorism, conspiracy to commit genocide, conspiracy to commit treason, and conspiracy to commit terrorism. Naar is executed by firing squad his body is then sent to the deepest part of the ocean and dropped there.

The Federation is now at peace and proceed to expand out of the system that it claimed, this expansion led to it discovering that it was not the only country to survive the Highbreed War. The Federation is now in the galactic on the galactic stage not as a major player but as a strong nation willing to cooperate with the other nations.
Population: (no more than 15 Trillion) 65 Billion
Systems: (no more than 200 within direct control) 9 systems
-Species-
Humanity:

Height:
(Avg. Male)- 5’7”
(Avg. Female)- 5’2”
Weight:
(Avg. Male)- 120-140 lbs
(Avg. Female)- 168-183 lbs
Skin Color: varies
Eye Color: (Most Common)- brown, blue, black, gray
Hair Color- (Most Common)- brown, black, blonde
Lifespan- 170 years
Percent of population- 60%
Other notes- Bipedal, sapient, live birth, omnivores, highly adaptable to a majority of climates

Dracoian
Male
Female
(These photos are the closest to what I imagine, but I can't draw)
Height:
(Avg. Male)- 5’8”
(Avg. Female)- 5’1”
Weight:
(Avg. Male)- 130-150 lbs
(Avg. Female)- 168-183 lbs
Skin Color: varies
Eye Color: (Most Common)- brown, blue, black, gray
Hair Color: (Most Common)- brown, black, blonde
Lifespan: 170 years
Percent of population: 40%
Other notes: Bipedal, sapient, live birth, omnivores, major difference between male and female
--Thoery- There are two major theories that our scientists have developed to explain the reason why there is a major difference between the male and female version of the Draconians,
1. That there was once two different species on the planet Draco however in some way the opposite sex of the two species started to die off and so realizing that the end is near the male sex of the northern climates and the female sex of the southern climates merged into one species. However this doesn't explain why their facial/body structure has changed.
2. The second one is that the males have evolved into what they are because of constant warfare and natural selection. This explaines why most male Dracoians are very militaristic and pro military.


ECONOMIC-
Ideology: Capitalism
Economy:(Horrible, weak, decent, good, strong, etc) Excellent
-Currency- Golden Credit
-Exchange Rate-
Manufacturing:(how good is it) 9/10
Agriculture:(how good is it) 8/10


MILITARY-
Population: 900 million
Branches:
Army- 310 million
-Active: 110 million
-Reserve: 200 million
Navy- 300 million
-Active: 120 million
-Reserve: 180 million
Air Force-290 million
-Active: 100 million
-Reserve: 190 million
--Paramilitary:
Federal Home Guard- 60 million

Standard infantry: Trooper

Role: Basic Infantry
-Armor Category: Medium
-Equipment:
(Standard) Combat Armor & Uniform, M83A7 Assault Rifle, M5 SPDW, Personal Medkit, GPS & Binoculars, Flashlight & Multitool, Cateen, (6) magazines of AR and pistol Ammo, (2) Trail Protein bars, (2) Flares, (2) Grenades, (2) Flashbangs, (1) Smoke, (1) Shovel, 2 weeks of rations w/ mess kit, (1) Tent & sleeping bag, (1) combat sword
-Info: Troopers are the most basic form of infantry in the New Earth Military (NEM). They are very loyal to the Federation and their squad. They are trained to be both free thinking and to follow orders, this allows them to be combat effective and have a moral decision. Troopers are usually deployed in a wide array of combat and non-combat roles, they are also deployed in squads of twelve (six riflemen, one medic, one marksman, one sergeant, one radio, one heavy weapons and one demo/engineer)

-Appearance- All Troopers wear the standard issue BDU (Battle Dress Uniform) which is made up of two parts, the fatigues and the armor set, the MKV armor set. Both items can be camouflaged to match the environment where they are fighting, but standard camo-pattern for the fatigues is Flecktan where the armor is black.

-Armor: p of two parts, the fatigues and the armor set, the MKV armor set. Both items can be camouflaged to match the environment where they are fighting, but standard camo-pattern for the fatigues is Flecktan where the armor is black.

-Armor: All Troopers where the MKV armor set, however it is customizable. The helmet of the armor set is made up Titanium and is coated with a heat resistant material. The inside of the helmet is patted for comfort, the helmet also has a built in visor and fully encloses the head. It also features a HUD system that displays ammunition, bio-readings, weapon information, a targeting reticle, and squad information. The chest plate is made up of a kevlar vest with 6mm Titanium plates that are fitted on the outside of the vest. The chest plate cover the chest, groin throat. The armor has a layer of Heat Regulating Gel (HRG) and ballistic absorbing gel. The HRG regulates body temperature of the Trooper depending on the environment that they are deployed in, it also helps reduce the burns of energy based weapons and the ballistic gel is to help slow down the velocity of ballistic weapons and also reduce plasma burns. They also wear shoulder pads and thigh guards as well as knee guards.

-Training: Trooper training is a three year long process that start for everyone at the age of 17. You first start off with basic training, which includes hand to hand combat, weapon training, survival training, cardio, communication and the Military Amplitude test (which gives you a list of all recommended positions in the military. After the first phase of basic, you are then implanted with all standard NEF implants (bone coating, neural implants, and muscle amps). After this you are trained again to familiarize yourself with the training that you had before and to adjust yourself to the implants. The washout rate of Troopers is about 20-25 precent this is due to failing first phase of basic, dying in implantation, or not being able to adjust.

We have other infantry types, please click here for more information
Standard weapons: Weapons of Federation
Standard ship: Frigate
Weapons: (1) Super MAC cannon, (9) Missile pods (40 missiles per pod), 10 Heavy Kentic cannons, 20 Point Plasma Turrets, (6) Nukes
Strengths:
Loyalty- It is a standard custom in the Federation to serve in the military for at least 2-3 years after basic training. Even after being discharged most of the population now is either reserves or serves in the Federal Home Guard (active and reserve), this has cause many to categorize us a heavy militarized nation. Soldiers of the Federation are trained to not back down, fight to the last man, and will fight for both the Federation and their loved ones.
Training- The Federation takes great pride in the military, so we train them to be ready for anything and to make sure that they have everything perfect. Standard basic training is about 3 years and more depending on if you want to become a commando, ranger or Paladin.
Reliable Weapons and Armor- We want quality over quantity, that is the basis of the Federation military, everything form our spaceships to our bullets are designed to be of the highest standard.
Augmentations- Along with our training all NEF military personal are required to get implants that increase speed, military intelligence, reaction time, situational awareness, strength and bone strength.
Weaknesses:
Training Time- One of the main weakness of the Federation is the training time of its soldiers, because we focus on quality over quantity it makes it difficult in the words of some "spam a metric ton" of soldiers for combat.
Limited Armor support- The Federation is not like other nations we tend to focus more on infantry with Orbital/Air support then having a metric ton of tanks. We believe that infantry is much better for clearing urban and non-urban areas then tanks, because infantry can basically be anti everything if you equip them correctly.
Slow Moving ships- Again another weakness, our ships are heavily armored and because of their weight it makes them quite slow and hard to accelerate to much faster ships used by other nations

Short Description of Nation: (Two sentences at least and no more than four sentences. The purpose of this is to allow newer and older players to know general idea of your nation.) The NEF is a military and industrial power that rarely sees the need to flex its power, however it won't hesitate to do so if a government manages to anger it. However the Federation likes to open diplomatic ties with known nations and likes exploring, it is our eyes that need to explore the whole galaxy in order to attain more knowledge.
427(DO NOT DELETE. HELPS TO FIND APPS)

Sorry for the long app


IT IS FINISHED!!!!
Last edited by The New Earth Federation on Tue May 10, 2016 11:58 pm, edited 24 times in total.
Tech Level: Mid FT, 2898
Militaristic, imperialistic, multi species spacefaring nation, not based on Earth
Captial: New Earth, Arcadia system
WE DONT USE NS STATS, PLEASE USE FACTBOOKS Telegrams are always welcomed, don't worry I don't bite.

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RP AC
Secretary
 
Posts: 30
Founded: May 07, 2016
Ex-Nation

Postby RP AC » Sat May 07, 2016 6:53 pm

Hi, I'm Greater Utrecht. My original account got deleted for some unknown reason

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The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sat May 07, 2016 6:55 pm

RP AC wrote:Hi, I'm Greater Utrecht. My original account got deleted for some unknown reason


Check the Moderation Board.
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

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The V O I D
Post Marshal
 
Posts: 16375
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Sat May 07, 2016 6:59 pm

I posted 4 you Gam.

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Ubaria
Minister
 
Posts: 2811
Founded: Sep 14, 2012
Democratic Socialists

Postby Ubaria » Sun May 08, 2016 5:26 am

True Refuge wrote:Posted for the Zhong Vey.

Good to have this going again :)


Cool. I dont know if Bei will have a post but mine will be later on either way
Yo, that's mad.

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Naretion
Minister
 
Posts: 3328
Founded: Aug 08, 2009
Ex-Nation

Postby Naretion » Sun May 08, 2016 8:22 am

The Greater Gambia wrote:I'll get posts out tonight. I'll get a post out for the comvention as well.

Is the meeting at the Council coming up soon? Just waiting on your post.
Hope Shall Prevail

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The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sun May 08, 2016 10:00 am

Sorry guys, Mothers Day calls.
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

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The Greater Gambia
Powerbroker
 
Posts: 9877
Founded: Oct 16, 2014
Ex-Nation

Postby The Greater Gambia » Sun May 08, 2016 3:13 pm

V O I D, NAR, posted. I lengthened V O I Ds post since I got an idea.
Quote of the- Oh, I don't know how long I'm gonna have this on here.
"It's all good in the hood!" I replied cheerfully. But deep down, I knew that there were many socio-economic problems in the hood.

RP's I'm hosting:
Interstellar Ascendancy: an FT Nation Rp


Evil Pootoo Bird of The Pub

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The V O I D
Post Marshal
 
Posts: 16375
Founded: Apr 13, 2014
Iron Fist Consumerists

Postby The V O I D » Sun May 08, 2016 6:56 pm

Posted, Gambia. I think I know where you were going with the Halusk thing, but I kind of left it open.

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GlobalControl
Diplomat
 
Posts: 503
Founded: Feb 26, 2014
Ex-Nation

Postby GlobalControl » Mon May 09, 2016 3:17 pm

I'm gonna start replacing standard navy vessels crewed by thousands with ships that have only 1/7th the crew compliment, and be piloted by Empryeans. Like in EVE.
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The V O I D
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Postby The V O I D » Mon May 09, 2016 3:40 pm

I am considering letting the Yaan have Quantum Superintelligence [QSI]. QSIs are superior to their AI or ASI counterparts because their brains operate on a bases that can be anywhere between 10^303 [1 Centillion short-scale] and 10^600 [1 Centillion, long-scale] times the speed of light [extremely high-end FTL; if their brains FTL were the speeds FTL drives could go, you could get to the Andromeda from the Milky Way near-instantaneously, unless my math is off; then you get there faster than instantaneously].


Is that too OP?
Last edited by The V O I D on Mon May 09, 2016 3:43 pm, edited 1 time in total.

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The Orson Empire
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Postby The Orson Empire » Mon May 09, 2016 3:44 pm

The V O I D wrote:I am considering letting the Yaan have Quantum Superintelligence [QSI]. QSIs are superior to their AI or ASI counterparts because their brains operate on a bases that can be anywhere between 10^303 [1 Centillion short-scale] and 10^600 [1 Centillion, long-scale] times the speed of light [extremely high-end FTL; if their brains FTL were the speeds FTL drives could go, you could get to the Andromeda from the Milky Way near-instantaneously, unless my math is off; then you get there faster than instantaneously].


Is that too OP?

Yes, this is very OP. The numbers are so large that they are just plain ridiculous. Why do they even need to have brains that are that fast?

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The V O I D
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Postby The V O I D » Mon May 09, 2016 3:49 pm

The Orson Empire wrote:
The V O I D wrote:I am considering letting the Yaan have Quantum Superintelligence [QSI]. QSIs are superior to their AI or ASI counterparts because their brains operate on a bases that can be anywhere between 10^303 [1 Centillion short-scale] and 10^600 [1 Centillion, long-scale] times the speed of light [extremely high-end FTL; if their brains FTL were the speeds FTL drives could go, you could get to the Andromeda from the Milky Way near-instantaneously, unless my math is off; then you get there faster than instantaneously].


Is that too OP?

Yes, this is very OP. The numbers are so large that they are just plain ridiculous. Why do they even need to have brains that are that fast?


Well, I mean, they needed machines that could calculate things at such speeds so that they could war with the Kelraaza efficiently. How do you think they lasted so long before needing to resort to the Highbreed? [Which the QSIs probably calculated their achieving sentience as a possibility and warned about, yet they were ignored out of desperation.] Plus, they're as old as the Kelraaza at the very minimum, so they probably have tech just as advanced if not more advanced due to their civilization not being completely destroyed by the Highbreed, and so they were probably able to enhance their QSIs and such until this point. If it's too OP, I won't do it, but I'm just pointing that out - how they had millions upon millions of years wherein they went unhindered with technological advancement.

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