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by Cerillium » Mon Dec 26, 2016 4:41 am
I wear teal, blue & pink for Swith
There is a fifth dimension beyond that which is known to man. It is a dimension as vast as space and as timeless as infinity. It is the middle ground between light and shadow, between science and superstition, and it lies between the pit of man’s fears, and the summit of his knowledge. This is the dimension of imagination.
by The BranRiech » Mon Dec 26, 2016 4:59 am
by Cerillium » Mon Dec 26, 2016 5:09 am
The BranRiech wrote:I have to say I would have preferred to have Drova fight Torii instead.
The alternative was pretty good too though, I feel like nothing that heavy has happened before (Character dying on Christmas and all)
I wear teal, blue & pink for Swith
There is a fifth dimension beyond that which is known to man. It is a dimension as vast as space and as timeless as infinity. It is the middle ground between light and shadow, between science and superstition, and it lies between the pit of man’s fears, and the summit of his knowledge. This is the dimension of imagination.
by Monfrox » Mon Dec 26, 2016 6:50 am
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.
The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.
by Tiltjuice » Mon Dec 26, 2016 7:45 am
Cerillium wrote:Unrelated matters:
- Slo, bump Sandy's triage and first aid to 3, please. I believe they're at 1 now. For Amanda, add "Underworld Contacts" to her mundane skills. These pertain only to the contacts she's made through IC play.
- Ched, bump Romy's Power Armor to 3, please. The extra point reflects his experience servicing the thing alone (without techs from his home dimension).
- Fvaar, Nick's 4th ability (a very small amount of actual telepathy) can go up to 2 (you have it as less than 1 currently). It allows you to fudge the connection more and you've used his abilities wisely.
- Prim, add the Supernatural Ability "Daemon Friend" to Aegis. Level 3. I'll give no other information other to say it's restricted to his exposure to Rache. It's something Aegis will need to explore on his own.
- Gio, I just realized we didn't add flight to Willow. Considering it's his main mode of transportation and he's exhibited skill in it, please add it at a 5. Also add "Daemon Friend", Level 4. Same restriction as Aegis.
- Tilt, Chrys needs "Daemon Friend" as well, though this is expanded (not that she's aware of it). Level 4.
- Torsii, Torii needs a 3 in mechanics to reflect her growth in that field.
by Torsiedelle » Mon Dec 26, 2016 8:07 am
by Giovenith » Mon Dec 26, 2016 10:19 am
Torsiedelle wrote:Sadly, I won't be down for posting.
Not feeling well.
I'll just wait a bit, until the Island thing is done with. I kind of lost interest. I ruined it anyways.
by Torsiedelle » Mon Dec 26, 2016 10:30 am
by Giovenith » Mon Dec 26, 2016 10:54 am
by The BranRiech » Mon Dec 26, 2016 11:03 am
by Fvaarniimar » Mon Dec 26, 2016 11:09 am
Torsiedelle wrote:I ruined it.
Fuck the Christmas scene, I fucked Bran over, and I fucked myself. Now I have no reason to do anything on the island, since I fucked my chances at helping with hunts or Holidays, and I don't even feel motivated to interact with character now. No effort at all by healers or anyone else to help with CPR or anything?
This certificate is redeemable for ONE drawing, the nature of which* is to be selected by TORI.
*within reasonable limits, mainly those of Fvaar's drawing abilities
by Swith Witherward » Mon Dec 26, 2016 11:09 am
The BranRiech wrote:Couldn't help but feel a little bit like that too, Torii.
I mean, the first character I come back to interact with ends up dead because of the scene my character started. Not the best way to start things off, and to add insult to injury, I had previously missed Tilt when he tried getting Drova's attention back on the beach. I feel like I screwed something up, and so soon after coming back. I know it's not my fault, but I can't get it off my back.
★ Madhouse ★
Role Play
& Writers Group
Anti-intellectual elitism: the dismissal of science, the arts,
and humanities and their replacement by entertainment,
self-righteousness, ignorance, and deliberate gullibility. - sauce
by Giovenith » Mon Dec 26, 2016 11:13 am
by Torsiedelle » Mon Dec 26, 2016 11:22 am
by Giovenith » Mon Dec 26, 2016 11:26 am
Torsiedelle wrote:I just need to work out this grumpy attitude. Coffee and my comfy thinking chair work.
by Torsiedelle » Mon Dec 26, 2016 12:23 pm
by Swith Witherward » Mon Dec 26, 2016 1:07 pm
★ Madhouse ★
Role Play
& Writers Group
Anti-intellectual elitism: the dismissal of science, the arts,
and humanities and their replacement by entertainment,
self-righteousness, ignorance, and deliberate gullibility. - sauce
by Fvaarniimar » Mon Dec 26, 2016 1:13 pm
Torsiedelle wrote:I could always use a character portrait, Fvaar, or something non-PL related depending on your style. Any examples I could see?
And you don't really have to do that, Fvaar, but the offer is nice. Thanks.
....
Uuuuuugh, I just need to dump shit all out sometimes. I feel like a dinosaur in PL sometimes. Fuck me.
by Torsiedelle » Mon Dec 26, 2016 1:19 pm
by Tiltjuice » Mon Dec 26, 2016 1:27 pm
Torsiedelle wrote:It never really happens, though. A lot of fights are short and/or sudden, and don't leave much room for characters to get distance or cover.
Torii is supposed to be an exceptional marksman, and a guerilla type when not sniping. I just never see any space for those, though.
I'm also not saying it was bad for the death, but it really annoys me. I was just wondering when the hunt would start up again, so I could use Torii for it how I intended. With the way things happened IC, though, and with the attitude a majority of characters have? Why would my other character even want to look at them, much less help them? Why help or care for anyone? Much better to just let them carry on and let natives kill more people. They haven't shown Katya any reason to support them or want to help them anymore.
So now, logically speaking, I'm just sitting on the sidelines and waiting until the Island trip is finished. I have no other reason to actually interact.
by Fvaarniimar » Mon Dec 26, 2016 1:34 pm
by Torsiedelle » Mon Dec 26, 2016 1:45 pm
by Tiltjuice » Mon Dec 26, 2016 2:03 pm
Torsiedelle wrote:Torii is all about ... saying "fuck you" to decency and morals to get the job done.
by Swith Witherward » Mon Dec 26, 2016 2:39 pm
Tiltjuice wrote:I don't see any reason she would lose memories.
Cultists are 40K in basic origin. They're really not that goodie-goodie. Conservators...you could get away with saying that, and that's partly my fault because I stuffed up the initial concept considerably (you might have noticed my tugging away from the idea of "time cops"). I thought about it and it was horribly cliched and didn't give them any chance to grow, either; made me want to tear my skin off at some points. Just hangnails, really. Child's play. Plus, this just isn't that kind of RP. I'm trying to hint at what they are, really, but to borrow from D&D a sec, their alignment should come out more a bit during the God War.
We're not asking you to change your characters that drastically, just to acknowledge that there are supers because this is a combination game. Here's the crux of the issue from my point of view.Torsiedelle wrote:Torii is all about ... saying "fuck you" to decency and morals to get the job done.
You're seeing this as an us vs them, humans vs supers thing on a strict morality scale, imo. It isn't. It's about a group banding together against an unknown enemy. There will always be somewhere else to get things.
Torii wants tech and weapons. Go to the tech priests.
Katya wants magic and formality. Keep going after Prim's chars. Or have her approach one or another pantheon in spite of her nation's anti-supernatural thing. If you want, do both. A person doesn't have to like the people they're working with, only to hold their nose until closing time. Then it's go home, kick off the shoes and do whatever.
★ Madhouse ★
Role Play
& Writers Group
Anti-intellectual elitism: the dismissal of science, the arts,
and humanities and their replacement by entertainment,
self-righteousness, ignorance, and deliberate gullibility. - sauce
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