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Cerillium
Senior P2TM RP Mentor
 
Posts: 12454
Founded: Oct 27, 2012
New York Times Democracy

Postby Cerillium » Wed Mar 30, 2016 3:23 pm

Chedastan wrote:Well obviously Romy is gonna have to come onto these missions, I mean what else would he even do? :P

Romy-
  • Is a General from the Wilhelm Imperium, an immeasurably vast empire (should be pretty obvious by now)
  • Can bring some strong weapons and equipment with him, especially when fully equipped with his power armor (weapons owned: a magic sword, 37mm autocannon, 40mm shotgun)
  • Training to use all that stuff, and more
  • Regenerative, and self preservation abilities
  • Cons: Kinda still human despite his more than natural abilities, prefers melee over firearms

#PLAPP
(Image)
PERSONIFICATION LIFE
CHARACTER APPLICATION



PERSONAL CHARACTERISTICS
Character Name: General Romulus Aphrodisiac

Character Gender: Male

Species: Enhanced Human (enchanted implants)

Age: 33 (Though technically many centuries old, given time dilation from his own reality)

Appearance: If you can get his armor off, he essentially looks like a tan, bald, dark hair bearded man. Who of course still stands tall in and out of his armor. And his physique looks appropriate for his job.

URL to Character Picture, if any: If any you say, heh.

Primary Objective: Ultimately still try and find a way to get home, whilst also upholding Imperium ideals.

Secondary Objectives: Find out where he even stands now with the new founded knowledge that he has of his own existence. Still preform whatever duties that come up for him in the building.

MUNDANE SKILLS
List Mundane skills here:
-Organization and planning
-Combat training of the slashing and shooting variety
-Leadership and speech
-Extensive knowledge of the history of the Wilhelm Imperium (Up to Wilhelm XXIX)
-Tea brewing

SPECIALIZED SKILLS AND TALENTS
These are specialized skills that set you apart from the average person. You have 7 points to spend here. Examples are swordsmanship, sniper, coercion, piloting etc.
Ability 1 and Points Spent: Swordsmanship-4
Ability 2 and Points Spent: Strategy and Tactics-1
Ability 3 and Points Spent: Power Armor-2

OPTIONAL SUPERNATURAL CHARACTERISTICS
Ability 1: Imperium's Perseverance
Power Level: 4
Strengths: Damage resistance and damage output increase when Romulus is in very bad shape. IE: Near death to badly injured.
Weaknesses: He still feel everything, and becomes more suicidally determined the longer the fight drags out, and he gets more hurt. And anything sufficiently powerful will go straight anyway before it could take effect. And he could still pass out from enough damage anyway.
Restrictions: Needs to be in great pain in order to take great effect.

Ability 2: General's Grace (Regeneration)
Power Level: 3
Strengths: Can regenerate from wounds, and be healed faster. Also allows him to hit more without physically damaging himself.
Weaknesses: He still feels everything, and gets more angry from it for awhile. And anything powerful enough will still go through like butter.
Restrictions: Not always starts to work instantaneously, and takes time.

MAGICAL OR SPECIAL ITEMS
List:
-A magic sword called the "Magnum Langschwert Madeleine." Made out of crystal prisms and the strongest metals the Regime of Wilhelm XXIX could muster. Its special properties burns and melts most materials at physical contact, and can easily boil flesh off a man. And as a sword, it cuts through most metals like actual butter. Good training is obviously required to use it without killing the user, but by most standards, it's a powerful and effective instrument. It also creates a very bright rainbow effect every time it's used, and can be alternatively used as good light source.

-General's Power Armor equipped with a 1 pounder wrist mounted autocannon, and runs on a Hydrotectonic V9.1/3 engine power plant (it needs hydrogen and steam). The alloys used were considered near best of the time of Wilhelm XXIX, so it's pretty damn resilient by even modern standards still, and that's not factoring added power supply. Also comes equipped with the Magnum Langschwert Madeleine Gauntlets that allow the user to even hold the sword without it burning and melting them, being made out of similar material, alongside the customary MLM Scabbard. The armor also has several utility tools installed, including:

-Computing system with hard drive
-Wilhelm Imperium General's Manager Algorithmic Program. Provides basic algorithm management for aiding in strategy and tactics
-Night vision and light protection installed in visor lenses
-Printer
-Hazardous Environment Filtration System with NBC protection capability
-Basic scanning instrument
-Historical log programs
-Loud Speakers
-Emergency suit repair multi-tool, and internal diagnostics
-Emergency Trauma Regulation Injection System. Think a auto injector with special morphine
-Advance Internal Climatic Control. Regulates internal suit temperature
-Installed radio and Imperium uplink communication system. Obviously uplink won't work as intended outside of it's home dimension, as there's no Imperium to connect to

Also equipped with a emergency 2 pounder bore gauge pump-action shotgun called the "Hoplite Schrotflinte." That's stored in his suit most of the time until the situation calls for it.

BACKGROUND
Education or Training: Wilhelm Imperium Modern Major General Academy of Hackory.
Character Background/Biography:

Hailing from the Wilhelm Imperium's province of the Madeleine Heartlands, located in the Contritione Pervalida Mundos Universe where the Wilhelm Imperium makes its domain, among infinities of other domains and realms. Romulus Aphrodisiac was raised from his statesman of a father, under Wilhelm Creed. As Wilhelm XXIX's Regime began, Romulus was already enrolled in the Wilhelm Imperium Modern Major General Academy of Hackory, learning everything of the might of the Dynasty and the Imperium, and its many foes over the centuries. He was very eager to serve the Imperium. Eventually when time came for former General Titus Everest to die of old age, Romulus was the first to nominate himself as the successor, having trained his whole life up to that point to have the position, and having served in many of former General Titus Everest's campaigns. Amused by his initiative and history, Wilhelm XXIX made him the new General on the spot, and tasked him as he did with his predecessor, to conquered the known frontiers to create more known frontiers, and to maintain control of existing provinces. It was the duty of all Generals of the Wilhelm Imperium.

After years of conquering the frontiers, and wiping out dissidence with no slowing down. His known career will finally come to a climax, at least as far as history after that will say about him. Almost through with the task of wiping out the Prismites that had been a thorn of the Imperium for several Wilhelms, Romulus was close, very close. But on the faithful day of the final blitz against them, the weather had turned violent, the Prismite Warlocks were messing with the weather in a last ditch effort to prevent their utter genocide. But as the blitz commenced, the Imperium's seer determination overpowered all odds, and on the final hour of the day cycle, Romulus had cornered the last Prismite Arch-Warlock. Having spent it's lifetime fighting a hopeless war against the Imperium, the Pismite chose to sacrifice itself by doing the forbidden. Tearing a thread through space time.

As the thread tore, a tear enveloped, sucking Romulus into it before he could kill the last Arch-Warlock. Being hurled into universes and realities, just narrowly avoiding being stretched to oblivion. Crossing over to dimensions and back. Romulus was eventually hurled to his final destination, here. He is now unaware of what exactly happened to him, unknowing of the extent of what had occurred, and has happened in his absence. Back in his home, time had already past far too late for his own time. He is remembered centuries later as the fabled General of Wilhelm XXIX, the one that was lost destroying the Prismite Menace. He will likely never know everything of his home, given him being now stranded in the universe and reality that's not his own. And being left to what horrors reside here.


OTHER GAME MECHANICS
URL to Apartment Picture: Just add a couple portraits of Wilhelms, some more Imperium decor, remove and add some furniture, and you got it pretty much.
Link to RP examples: Guys :P

IMPORTANT:
One paragraph that sums up your character. This paragraph is what we'll use on your player tab on the first page of the thread. This MUST be brief. Your tab will contain a link to your application so people will have full details
Character Name: General Romulus Aphrodisiac
Brief Description: General of the Wilhelm Imperium that was sent through multiple dimensions and universes to end up stranded here. Now force to contend with the new and strange inhabitants, with his only constant companions being his will for the Wilhelm Imperium, his experience, and his equipment. He must make due, and try and hope in vain to find a way back home. If so Gods and Wilhelm help him.

Looks good. Objectives work well. I'll update the link in your tab shortly.
I wear teal, blue & pink for Swith
There is a fifth dimension beyond that which is known to man. It is a dimension as vast as space and as timeless as infinity. It is the middle ground between light and shadow, between science and superstition, and it lies between the pit of man’s fears, and the summit of his knowledge. This is the dimension of imagination.

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Cerillium
Senior P2TM RP Mentor
 
Posts: 12454
Founded: Oct 27, 2012
New York Times Democracy

Postby Cerillium » Wed Mar 30, 2016 3:28 pm

New Aksarben wrote:Maghrl's definitely going to want to go on away missions, and unless its necessary for some reason Sterling would prefer to hold down the fort and help with the clinic I believe I remember reading was established. That or studying things that could help and improve his magic, though he's never going to be much of a fighter as it is.

The whole post also got me thinking if the various religions in star wars, even the Force, has greater beings. I mean the Vong religion has a distinct pantheon thus by PL rules would have some sort of Greater being behind them. But what about the Force? It expresses its will to people who follow it often, it seems to have some sort of intelligence behind it, though its not really a god really. No idea what it would count as in the cosmology stuff we have for PL. :p


Also, might as well post this since the time skips done, tell me if I need to change anything in it, I'm fine with him not being introduced for a while, just want to get the app out there.

#PLAPP
(Image)
PERSONIFICATION LIFE
CHARACTER APPLICATION




PERSONAL CHARACTERISTICS
Character Name: Sakarias Viitanen, or U6-47

Character Gender: Technically none, but defaults to male

Species (nation personification, human, alien, etc): Synthetic Human Generation 2(also known just as Synth. He's also more of a bridge step between the two entirely sapient and human sounding but with the older appearance.)

Age: roughly 80 years, though as a synth age doesn't really affect him very much. His parts have increasingly began decaying with time and wear and tear though.

Appearance: Sakarias is a Synth, and a late second generation one at that. As a result his ‘skin’ is more of a polymer plastic/metal alloy that is durable, and slightly off-white. With age it’s browned slightly, and pieces have rotted, broken off, or otherwise been lost. The pieces he’s missing is actually relatively significant, the back of his neck plate, part of his cranial ‘skin’, his right forearm, an area of his stomach and side, a few fingers on his left hand, and the covering of his left leg below the knee. Past the holes in his coverings, you can easily see his innards, the skeleton and wireframe that make up his person, along with the mechanical organ analogs that let him do bodily functions like any normal human.

His facial features were modeled after his distant progenitor of his mind, a sharp chin, angular face, high cheekbones, and a slightly gaunt overall appearance. Though he does lack proper hair, his eyebrows have a facsimile that creates bushy eyebrows over his slightly sad looking eyes. The similar faux hair is on his chin, in a small beard that covers his chin but not much else. He always has a smile on his face, especially when playing his music. The plates of his face(and most areas actually) are surprisingly flexible and moldable, letting his face form proper expressions that if it wasn’t for the off color and obvious holes in his body, might fool someone from a distance.

In part to hide the holes, he wears covering winter gear. On his head a plaid scarf, ushanka style cap with a faded pre-war symbol on it. He has beat up and damaged jeans, and a winter jacket over a plaid shirt and white undershirt. He wears heavy boots, looking almost like a lumberjack if it wasn’t for his lean form. Despite being mechanical he still feels temperature, and while he can’t get hypothermia, he’d prefer to stay warm, and covered. (his systems could freeze of course, but he’s pretty weatherproof)

URL to Character Picture, if any: N/A

Primary Objective: (What is your character's main goal? This should be the thing that drives their part of the plot.) -Improve his skills with violin, and play for as many people as he can. In the wastes spreading the joy of music was one of the things he always relished doing, and that’s not changed.

Secondary Objectives: (What other goals does your character intend to achieve? These should drive subplots.)
-Find a way to replace his panels and circuits to make sure he continues, well, living. That requires figuring out the polymers that make him up, getting resources, and finding a way to create the parts.
-Continue to hone his skill in music. Potentially get recognized for it and famous.
-Build instruments and other trinkets to sell, or to give away to kids (has a soft spot for children)
-improve his skills in general, aside from the combat ones.
-Maybe even learn a new instrument, like piano (there's few intact ones in the wastes)
-Also potentially adopt some kids in the future, he's always wanted to be a parent.
-Get some new clothes, you can only wash a set so many times before even that doesn’t help much.

MUNDANE SKILLS
These do NOT require points. These are the average, daily things your character can do. Examples are "drive a car", "speak a normal Foreign Language", "play a guitar", "write poetry". Some mundane skills come from your bio and are freebie. A soldier knows very basic training (shoot a gun, basic drill). Medic, martial arts or sniper would be a Specialized Skill or Talent.
List Mundane skills here:
-Basic cooking skills (aka how to roast things on fires, with little finesse or style)
-basic history of the Commonwealth, pre and post-war
-Fluent in English and Finnish(the mind he was based on knew both)
-basic survival skills for the Commonwealth (how to fight, what areas to avoid, basic tracking skills to see if dangerous animals were nearby, starting fires)
-Knowledge of Institute technology and history.
-normal synth capabilities/abilities(stronger, generally faster, and more durable than a human, can't die unless they're entirely destroyed or the databanks containing their personality are wiped. Immune to common human ailments such as disease, radiation, lack of oxygen, or food. can technically live forever as long as they're properly maintained. They can also interface with computers by just plugging themselves into them, since they're digital consciousness. He can also use his own bodily energy to recharge the batteries of his guns, though that's limited in supply too.)
-Training in institute weapons, and infiltration techniques. nothing beyond the average synth though. He's no Courser.
-Basic Cybernetics (mainly maintaining his own body)
-how to play pool, poker, and a few other basic card games at a rudimentary level

SPECIALIZED SKILLS AND TALENTS
These are specialized skills that set you apart from the average person. You have 7 points to spend here. Examples are swordsmanship, sniper, coercion, piloting etc.
Ability 1 and Points Spent: Violinist 3
Ability 2 and Points Spent: Carpentry (with a specialty in making instruments) 2
Ability 3 and Points Spent: Weapon Finesse - Pistol 2

OPTIONAL SUPERNATURAL CHARACTERISTICS
You have 7 points to spend here on supernatural skills or abilities. Sonic Scream, Levitation, Spell Casting, Shape Shifting etc. Superman MUST have his kryptonite, so Restrictions are what can't they do with their power or what balances it. They can only use it when they genuinely need it? They can't use it for more than five minutes without serious side-effects? Some things are allowed without points. A pegasus has wings thus it can fly. A raptor is fast thus no points are spent in speed. These "natural" abilities should be listed in the character's description, however.
Ability 1: None
Power Level:
Strengths:
Weaknesses:
Restrictions:

MAGICAL OR SPECIAL ITEMS
List:
Institute laser pistol custom-modified with improved sights, an improved capacitor, and beam focus.
Ammo for his gun, currently about 50 batteries (few dozen shots each)
A violin which he discovered in the school he used to go to, preserved in a special violin case. While not a famous kind of violin like a Stradivarius, it's special to Sakarias as it's one of the pieces of his old life that he’s managed to recover.

BACKGROUND
Education or Training: music school, carpentry trade school, trained on the job for instrument construction, later, synth military training, and then through surviving the wastes.
Character Background/Biography:
Before the Great War, there was a new Finnish immigrant to the United States, escaping the rising turmoil in the European Commonwealth (the Fallout Universe’s more solid and unified EU), named Sakarias Viitanen. He had been brought over at the age of 14, along with his parents Juho and Taina Viitanen. By the time he’d reached the age of 18, the situation in Europe was growing dire, with nations threatening to secede over resource and political conflicts. It was 2058, and it was time for Sakarias to go to college.

Always having been a very musical person, Sakarias took studying music at a moderately prestigious Music college in Boston, Massachusetts. The instrument he’d pursued his whole life was violin, and he was quite good at it. But sadly the Finn ended up dropping out after only two years, not being able to cut it in the school. With that same year came the news his parents had been dreading for a long time: The European Commonwealth had collapsed infighting and civil war tearing the continent apart. The Soviets even retook territory previously lost to them, such as Finland. His parents were devastated, which only drove Sakarias further away from his passions into helping support them. It was hard times, even in America.

Luckily Sakarias had enough money and credit for loans, so he got into a trade school and took up carpentry. He was marginally better at this, but very unhappy and soon had developed a drinking problem. He was miserable, but at least he would have steady work. Since the world always needed carpenters to build houses, infrastructure, and other things, he soon found work with a construction company. But he wasn’t happy, it wasn’t what he wanted to do his whole life.

Years later, in the year 2075, he found something that might make him happy again. At a small family company who still made traditional wooden instruments instead of new plastic and synthetic ones, he found a job. He could help make instruments he loved. He even offered violin lessons at their store, teaching kids who couldn’t afford to get lessons from the professional teachers. During this time an opportunity to get a bit of extra money through volunteering for a brain scan came by, and he took it to support the parents he still lived with. Little did he know this would help ensure his, or at least his personalities, survival into the future.

Sadly, just as Sakarias Viitanen was finding his happiness events of his world transpired to end it. In 2077, the bombs fell and Sakarias’ life was blown away, like so many other billions of people’s lives. The world ended, but life went on.

The synth Sakarias didn’t however remember any of that, until he got his own sentience almost decades after his construction as U6-47 almost two hundred years later..

U6-47 was built as an experiment, the 47th in a line of attempted upgrades to the second generation synths. It didn’t prove a very successful one, but they managed to perfect them sounding entirely human with a few quirks. Due to the brain used while constructing his brain template, he speaks with a slight Finnish accent but it’s rarely noticeable. He worked under coursers to help retrieve synths, and due to his surprising survival rate was trained to be one but never proved good enough to and as such the training was wiped to him. He was shifted to defense of institute operatives and maintenance of the Institute building itself.

He was an unthinking, unfeeling, killing machine (literally), brainwashed by their constant reprogramming and memory wipes. If he remembered much of his time there he would have hated it, and like all synths he was little more than a biomechanical slave.

He was firmly under the Institute's control, but lucky for him when the Railroad came he was away on a mission. When they and the Sole Survivor, as legends call her, stormed the Institute and broke their control over the synths, U6-47 was far away in the north, and suddenly found himself undirected, with the rest of his squad. Without knowing how to continue their mission, they headed back to the college on foot. But like other synths suddenly left leaderless and without brainwashing, the personalities they were based on started re-emerging.

Soon enough, he had a name, and remembered his love for violin. When he and his group arrived back at Cambridge College square, they found a settlement being built, one for Synths and only synths. A direct tunnel had been dug in the month it had taken them to get back, going all the way underground to the former Institute. After exploring their databases Sakarias learned about himself, and he even found an old pre-war violin which from then on never left his side.
The new settlement of Cambridge wasn’t sitting well with the newly independent synth, so he headed north, and soon found one in an old lumber mill that would accept him. He was given a house, which he soon set to work patching up, and like his predecessor, started working as a carpenter again, making things for the kids of the settlement, little toys or instruments, or whatever they wanted. Besides that he worked on the town’s fortifications, and buildings, making them sounder than ever before.

He was finally happy, but like always it wasn’t complete happiness. He still had to help fight off raiders, kill, and all sorts of other nasty things he’d prefer to never do. But that’s life in the wasteland, for you…
OTHER GAME MECHANICS
URL to Apartment Picture: (What's the inside of their apartment look like) something like this, but more upscale and pre-war, with pristine colors and surfaces.
Link to RP examples: (this MUST be a DIRECT LINK to your IC post in an RP, NOT a link to the RP thread itself. If you don't have examples, make your biography good.)

IMPORTANT:
One paragraph that sums up your character. This paragraph is what we'll use on your player tab on the first page of the thread. This MUST be brief. Your tab will contain a link to your application so people will have full details
Character Name: Sakarias Viitanen
Brief Description: A Synth with the mind of a pre-war Finnish immigrant violinist and carpenter that only wants to live in peace and play music.
]


Sakarias Viitanen added to tab.
I wear teal, blue & pink for Swith
There is a fifth dimension beyond that which is known to man. It is a dimension as vast as space and as timeless as infinity. It is the middle ground between light and shadow, between science and superstition, and it lies between the pit of man’s fears, and the summit of his knowledge. This is the dimension of imagination.

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TotallyNotEvilLand
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Founded: May 29, 2012
Ex-Nation

Postby TotallyNotEvilLand » Wed Mar 30, 2016 4:20 pm

Quick clarification, everyone's cleared to post, right? I can send my characters to the dining hall?
Liquid Wallaby Characters, Updated 4/27 (Rough sketches for Creezul and Kehelli are completed)
If you use the term SJW or 'politically correct' to describe anyone left of center, I'm pretty sure that destroys all of your credibility as an intelligent human being. Quit being a twit and use something other than a buzzword to make your point.
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Swith Witherward
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Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Wed Mar 30, 2016 5:09 pm

TotallyNotEvilLand wrote:Quick clarification, everyone's cleared to post, right? I can send my characters to the dining hall?

Yep.
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Why is everyone a social justice warrior?
Why didn't any of you choose a different class,
like social justice mage or social justice thief?
Anti-intellectual elitism: the dismissal of science, the arts, and humanities and their replacement by entertainment, self-righteousness, ignorance, and deliberate gullibility.
- sauce

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Swith Witherward
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Posts: 30307
Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Wed Mar 30, 2016 5:11 pm

Primmers, you'll be alright with Insidious taking control of the guy's mind... keep it PG 13 *giggles*
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How may I help you today?
adhouse
Role Play
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Why is everyone a social justice warrior?
Why didn't any of you choose a different class,
like social justice mage or social justice thief?
Anti-intellectual elitism: the dismissal of science, the arts, and humanities and their replacement by entertainment, self-righteousness, ignorance, and deliberate gullibility.
- sauce

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Primordial Luxa
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Posts: 12092
Founded: Oct 30, 2012
Left-Leaning College State

Postby Primordial Luxa » Wed Mar 30, 2016 5:17 pm

Swith Witherward wrote:Primmers, you'll be alright with Insidious taking control of the guy's mind... keep it PG 13 *giggles*


Oh course just wanted to make sure it would work.
Swith Witherward wrote:But I trust the people here. Well, except Prim. He has shifty eyes but his cute smile make up for it.

Monfrox wrote:But it's not like we've known Prim to really stick with normality...

P2TM wrote:HORROR/THRILLER Winner - Community Choice Award For Favorite Horror/Thriller Player: Primordial Luxa


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Personification Life and GAU Posts
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Swith Witherward
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Posts: 30307
Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Wed Mar 30, 2016 5:32 pm

NA, I'll add a bit of your TG description to my post. Sorry that got overlooked.
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How may I help you today?
adhouse
Role Play
& Writers Group
Why is everyone a social justice warrior?
Why didn't any of you choose a different class,
like social justice mage or social justice thief?
Anti-intellectual elitism: the dismissal of science, the arts, and humanities and their replacement by entertainment, self-righteousness, ignorance, and deliberate gullibility.
- sauce

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New Aksarben
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Posts: 12311
Founded: Oct 08, 2012
Ex-Nation

Postby New Aksarben » Wed Mar 30, 2016 5:33 pm

Swith Witherward wrote:NA, I'll add a bit of your TG description to my post. Sorry that got overlooked.

Oh its totally fine, I only sent that one to you, the original was much less detailed. just basics
Happiness is when
what you think,
what you say,
and what you
do are in harmony.
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TotallyNotEvilLand
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Founded: May 29, 2012
Ex-Nation

Postby TotallyNotEvilLand » Wed Mar 30, 2016 6:26 pm

Swith Witherward wrote:
TotallyNotEvilLand wrote:Quick clarification, everyone's cleared to post, right? I can send my characters to the dining hall?

Yep.

Alright. I'll work on it later on tonight, probably going to nap first.
Liquid Wallaby Characters, Updated 4/27 (Rough sketches for Creezul and Kehelli are completed)
If you use the term SJW or 'politically correct' to describe anyone left of center, I'm pretty sure that destroys all of your credibility as an intelligent human being. Quit being a twit and use something other than a buzzword to make your point.
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Swith Witherward
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Posts: 30307
Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Wed Mar 30, 2016 6:27 pm

*sighs*

I was all set to bring this character in, per Cer, until I saw the adjustment...

CAT XIII wrote: 
     #PLAPP
   
(Image)
PERSONIFICATION LIFE
CHARACTER APPLICATION

   



   
PERSONAL CHARACTERISTICS
   
Character Name: Otonako Irizari

    [b]Character Gender: Female

    [b]Species: Magic user, human

    [b]Age: 18

    [b]Appearance: Purple hair and purple eyes (hair and eye colour can change due to emotions- red for passion and other violent emotions and blue for sadness, empathy and other deeper emotions.

    [b]URL to Character Picture, if any:
 

    Primary Objective: (What is your character's main goal? This should be the thing that drives their part of the plot.) To be cleared of the war where she killed skme unsespecting people along with her band- Thirteenth Girl Dead- and move on to a less violent life.

    [b]Secondary Objectives: (What other goals does your character intend to achieve? These should drive subplots.) She wants to take her friend Aquario (also known as Paul Rowans) back to his family to help make up for what she has done. She also wants to go on playing her guitar in her band.

Please note: Aquario will not be there but Otonako may still bring him up in conversation.

    MUNDANE SKILLS
     These do NOT require points. These are the average, daily things your character can do. Examples are "drive a car", "speak a normal Foreign Language", "play a guitar", "write poetry". Some mundane skills come from your bio and are freebie. A soldier knows very basic training (shoot a gun, basic drill). Medic, martial arts or sniper would be a Specialized Skill or Talent.
    List Mundane skills here:
Singing, Cooking, Guitar Playing,Helping out in a crisis (she doesn't panic and gets stuff done efficiently).


    SPECIALIZED SKILLS AND TALENTS
   
These are specialized skills that set you apart from the average person. You have 7 points to spend here. Examples are swordsmanship, sniper, coercion, piloting etc.
    Ability 1 and Points Spent: Martial Arts (5): She grew up training in boxing and is one of the most talented fighters in Mexico.
    Ability 2 and Points Spent:
    Ability 3 and Points Spent:
    Ability 4 and Points Spent:

     OPTIONAL SUPERNATURAL CHARACTERISTICS
     
  You have 7 points to spend here on supernatural skills or abilities. Sonic Scream, Levitation, Spell Casting, Shape Shifting etc. Superman MUST have his kryptonite, so Restrictions are what can't they do with their power or what balances it. They can only use it when they genuinely need it? They can't use it for more then five minutes without serious side-effects? Some things are allowed without points. A pegasus has wings thus it can fly. A raptor is fast thus no points are spent in speed. These "natural" abilities should be listed in the character's description, however.
   
    Ability 1: Musical Weapon
    Power Level: 7
    Strengths: She can destroy a medium-sized concert hall (basically harm about 2,000 people's eardrums, maybe more).
    Weaknesses: If it kills anyone,e.g if someone dies from the damage caused to the building (glass everywhere), it burdens her excruciatingly. After using the power she is exhausted and occasionally blacks out.
    Restrictions: After she uses this power she cannot use it again for about 3 days.


    MAGICAL OR SPECIAL ITEMS
   
Electric guitar: Can use destructive or non-destructive magical energy. It is quite powerful and cannot be broken with magic energy. Its power is closely linked with Otonako's so they have similar restrictions etc. The guitar can be played acoustically by anyone, however only Otonako can use it as a destructive weapon (her intentions choose the way it's played: when she means to sing and play her guitar, it's a musical instrument, when she means to destroy, it's a lethal weapon).

Power: 7 (The combined power is still the same as the two are connected.)
Strengths: (See "Musical Weapon")
Weaknesses: Although it can't be broken using magical energy, strong physical energy has the potential to break it, especially if Otonako plays it too violently.
Restrictions: Otonako is the only one who can use it with the power (the rest are the same as "Musical Weapon").

    BACKGROUND
    [b]Education or Training: She went to a school that taught her basic education and simple magic control. She was trained in boxing for most of her childhood and is exceptionally talented.
    [b]Character Background/Biography: She has recently been involved in a war in which her cousin, who was very close to her, died (the war was between Mexican magic users and Russian magic users, caused by deaths at a Thirteenth Girl Dead concert). She almost died herself but Aquario saved her life. Since then they have been looking for the rest of the Thirteenth Girl Dead band members in the wreckage. She has a plan to help bring peace to both sides and get Aquario back home to his family to help make up for the loss of his brothers.


    OTHER GAME MECHANICS
    [b]URL to Apartment Picture: (What's the inside of their apartment look like)
http://www.businessinsider.com/interior ... 013-1?IR=T 
  Link to RP examples: (this MUST be a DIRECT LINK to your IC post in an RP, NOT a link to the RP thread itself. If you don't have examples, make your biography good.) None

    IMPORTANT:
    One paragraph that sums up your character. This paragraph is what we'll use on your player tab on the first page of the thread. This MUST be brief. Your tab will contain a link to your application so people will have full details
Character Name: Otonako Irizari
Brief Description:  A magical band member trying to find her lost band member friends. She likes food and music. She is good at helping people in a crisis and is often perceived wrongly as she killed people using her destructive magic. She used to be part of a group which gave her and her other band members the task of killing people at one of their concerts which then caused a magic war. Otonako wouldn't have done this had it not been for her cousin, Forako, who was like a brother to her and couldn't see the evil in their leaders. She's a good person to have as your friend but if you damage anything close to her...watch out, she's not one to be underestimated.

Cat, the OP was leery when her power was a 6. A 7 is a no-go. Period. Lower it back to a 6 or lower. She is too young to control anything above a 5 reasonably, even if she has trained her "whole life". You have given her no room to grow in ability.

I believe the only thing he wanted changed was the bit about the guitar: the guitar, like almost everything in PL, will be affected by potent magic. And the damage down by a power level 6 device.

The object of PL is not to play potent characters. The object is to play a character well, balancing flaws and quirks with abilities. The best characters in PL actually have very limited (if any) power or, if they have power, they seldom use it.

The Truculent Madhouse of Cerillium → Swith Witherward, Tiltjuice, Mincaldenteans
4 hours ago

Cat still wants in. Here are the conditions I've placed:

//I found it. viewtopic.php?p=28034097#p28034097

Alright, before I go any further. Sometimes people pick names for intention. A good example is oto na ko ("sound of this"). However, when combined with her surname, it translates to "sound-roasted Zari child". Like "sun-dried Compari tomatoes". I wasn't sure if this was your intent. :P

Her 6 in sound attack means she can perhaps blast a car a few feet, or shatter windows on a sky scraper, or rupture eardrums, or push back a crowd. To damage a major building (the structure), she would need an 8 in this skill.

Her 1 in flying means she can hover a few inches from the ground ala Criss Angel.

(There's a power scale in the tab next to the apps. It gives an example of what each level can do. It prevents players from being too Mary Sue in their special attacks. In time, Otonako's ability might go higher, but she'll start off very basic. All characters do.)

I'm guessing the guitar damages with sound wave manipulation/attack? (The power would be Musical Weapon).

Bear in mind, nothing in PL is immune to magic. This is because we have god-level magic in the game. We also have things with are immune to sound attacks.

If you're fine with this, I can approve her and then work her into the setting. It will take a bit. All characters comes in via the Gates, which means a team has to go and fetch her. //
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Why didn't any of you choose a different class,
like social justice mage or social justice thief?
Anti-intellectual elitism: the dismissal of science, the arts, and humanities and their replacement by entertainment, self-righteousness, ignorance, and deliberate gullibility.
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Swith Witherward
Senior P2TM RP Mentor
 
Posts: 30307
Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Wed Mar 30, 2016 6:27 pm

Also, Ched I'm working on a Nila reply.
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Why is everyone a social justice warrior?
Why didn't any of you choose a different class,
like social justice mage or social justice thief?
Anti-intellectual elitism: the dismissal of science, the arts, and humanities and their replacement by entertainment, self-righteousness, ignorance, and deliberate gullibility.
- sauce

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Torsiedelle
Post Marshal
 
Posts: 18306
Founded: Dec 03, 2010
Democratic Socialists

Postby Torsiedelle » Wed Mar 30, 2016 6:40 pm

I'm still a little proud that, next to Bran, I'm one of the few players that mains a completely powerless, mundane human :p

I read that Tora means "tiger" in Japanese, and is a variant of "Victoria" used in Russia. I forget what Anastasia meant, though I just liked it because it's s pretty name. Dimitrov is a Bulgarian name, not Russian.
Rostavykhan is my Second Nation.
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Tiltjuice
Post Czar
 
Posts: 33959
Founded: Jan 20, 2012
Ex-Nation

Postby Tiltjuice » Wed Mar 30, 2016 7:26 pm

That was a terrible post but it's been a blah day.

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Monfrox
Post Czar
 
Posts: 33454
Founded: Mar 25, 2011
Father Knows Best State

Postby Monfrox » Wed Mar 30, 2016 7:27 pm

Tiltjuice wrote:That was a terrible post but it's been a blah day.

Not everything we post can be gold.
Gama Best Horror/Thriller RP 2015 Sequel
I wear teal, blue & pink for Swith.
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.

The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.

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Tiltjuice
Post Czar
 
Posts: 33959
Founded: Jan 20, 2012
Ex-Nation

Postby Tiltjuice » Wed Mar 30, 2016 7:31 pm

Monfrox wrote:
Tiltjuice wrote:That was a terrible post but it's been a blah day.

Not everything we post can be gold.


PRORATED SILKEN FLOWER VASE ZOMG

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Monfrox
Post Czar
 
Posts: 33454
Founded: Mar 25, 2011
Father Knows Best State

Postby Monfrox » Wed Mar 30, 2016 7:34 pm

Tiltjuice wrote:
Monfrox wrote:Not everything we post can be gold.


PRORATED SILKEN FLOWER VASE ZOMG

Tilt, please. You're scaring me.
Gama Best Horror/Thriller RP 2015 Sequel
I wear teal, blue & pink for Swith.
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.

The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.

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Primordial Luxa
Postmaster-General
 
Posts: 12092
Founded: Oct 30, 2012
Left-Leaning College State

Postby Primordial Luxa » Wed Mar 30, 2016 7:39 pm

Latest post has some magic shenanigans.
Used Insidious mind control to force a couple of soldiers to leave their cover.
Tell me if that's too much and i'll edit my post.
Swith Witherward wrote:But I trust the people here. Well, except Prim. He has shifty eyes but his cute smile make up for it.

Monfrox wrote:But it's not like we've known Prim to really stick with normality...

P2TM wrote:HORROR/THRILLER Winner - Community Choice Award For Favorite Horror/Thriller Player: Primordial Luxa


Factbook (underconstruction)
Personification Life and GAU Posts
Luxan Imperial Narcotics (The ONLY narcotics store on GE&T)

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Swith Witherward
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Posts: 30307
Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Wed Mar 30, 2016 7:56 pm

Primordial Luxa wrote:Latest post has some magic shenanigans.
Used Insidious mind control to force a couple of soldiers to leave their cover.
Tell me if that's too much and i'll edit my post.

Works for me.

Hey Agy, wanna move us towards the colony in your next post? We'll have Myra signal that we're close to our target... and then NA can post.
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Why is everyone a social justice warrior?
Why didn't any of you choose a different class,
like social justice mage or social justice thief?
Anti-intellectual elitism: the dismissal of science, the arts, and humanities and their replacement by entertainment, self-righteousness, ignorance, and deliberate gullibility.
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Tiltjuice
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Posts: 33959
Founded: Jan 20, 2012
Ex-Nation

Postby Tiltjuice » Wed Mar 30, 2016 7:59 pm

Monfrox wrote:
Tiltjuice wrote:
PRORATED SILKEN FLOWER VASE ZOMG

Tilt, please. You're scaring me.


:hug:

:D

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Highfort
Minister
 
Posts: 2869
Founded: May 11, 2014
Liberal Democratic Socialists

Postby Highfort » Wed Mar 30, 2016 7:59 pm

Swith Witherward wrote:
Primordial Luxa wrote:Latest post has some magic shenanigans.
Used Insidious mind control to force a couple of soldiers to leave their cover.
Tell me if that's too much and i'll edit my post.

Works for me.

Hey Agy, wanna move us towards the colony in your next post? We'll have Myra signal that we're close to our target... and then NA can post.


On it.
Inactive: shoot me a PM if you need anything

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Swith Witherward
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Posts: 30307
Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Wed Mar 30, 2016 9:25 pm

Nice! I'll drop a minerva post in so we can get stuff knocked out.

Awesome job, team!
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adhouse
Role Play
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Why is everyone a social justice warrior?
Why didn't any of you choose a different class,
like social justice mage or social justice thief?
Anti-intellectual elitism: the dismissal of science, the arts, and humanities and their replacement by entertainment, self-righteousness, ignorance, and deliberate gullibility.
- sauce

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Mincaldenteans
P2TM RP Mentor
 
Posts: 9450
Founded: Feb 17, 2013
Ex-Nation

Postby Mincaldenteans » Wed Mar 30, 2016 10:34 pm

Had to get this done to coincide with post
My play style:
My rate of posting has always been slow; once a day or once every other. I can't keep up with blitz type settings and I don't try to. I don't mind waiting longer than 2 days provided I'm given some kind of notice here OOC, TG, or IRC. My posts generally aim to nudge players into a direction that is sensible rather than running head long - everyone wants the piece of the action not realizing there's more than enough to go around. I prefer encapsulated stories, they're fun, there's a purpose, and plenty to work off from player to player. The players I've RP'ed most with thus far are Swith, Cer, Tilt & Slo, but really, I'm open to anyone wanting character interaction with a story/plot behind it.

Swith Witherward wrote:And I have to lead a few teams because I'm a CoOP....The only characters I'll cover are Cer's or a CoOPs for gaming purposes...

...Sums it up

That said, I'm shaving down characters and dwindling their roles to NPC status or semi-retirement. Dan was just one of them, having gone to live with the Fey and will remain so until I feel it's time to bring him out of his semi-retirement and re-app'ing him accordingly... or not. The rest will be spoken for in my post here.

My Chars
Anais - The only PC Guild member. So far, I've thoroughly enjoyed RP'ing her character; she's my diplomat, healer, and adviser if needed.
Team Assets
  • Can serve as the [assigned] group healer
  • Can serve as a diplomat
  • Can advise or, if necessary, lead
  • Cautious by nature
  • Calm under pressure
  • Con: Unfamiliar with modern and advanced technology; limited self defense capability; is too cautious. Magic may not always work in areas that nullify or simply does not exist.

Mezran- Because he's a Klingon; what other reason(s) do I need? :lol:
Team Asset
  • Able leader
  • Able tactician
  • Deadly close combatant
  • Loves a good party
  • Klingon physiology
  • Con: Quick to act; quick to anger; does not care for, and highly intolerant of, anything perceived as weakness (be it by personality or physically); prone to getting blooddrunk in combat.

Mab, Winter Queen - Difficult character to play, and that's why I'd like to play her.
  • A god in her own right, rivals most other formed gods or demi-gods
  • Deadly combatant (obvi)
  • Driven by duty and balance
  • Cons: "duty" is usually motivated against Summer, or must be rewarding for her to commit. Ambivalent of others because she doesn't really understand those around her. Ruthless, devious, and manipulative: Mab won't lift a finger for a team member foolish enough to be on the receiving end of something nasty (including death). She would clarify that she did help, but not by stopping the unfortunate tragedy, by letting events progress to its finality - that nanosecond said character realized that was its end. Because faes are bitches, plain and simple.

My Quasi-NPC PCs
The Guild - NPC & CoOP tools for myriad of roles as needed.
Team Breakdown
  • Alexia - Healer. Gates/New Character Retrieval
  • Traxt - Fire & Air Mage
  • Cherry - Illusion Mage
  • Erick - Mage/Close combatant
  • Reyna - Close combatant
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PL: Demens Chosenadhouse
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☼ I wear teal, blue & pink for Swith ☼

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Monfrox
Post Czar
 
Posts: 33454
Founded: Mar 25, 2011
Father Knows Best State

Postby Monfrox » Thu Mar 31, 2016 1:55 am

Oh shit I forgot I turned 5 on NS three days ago!

...ohhhh.....
Gama Best Horror/Thriller RP 2015 Sequel
I wear teal, blue & pink for Swith.
Xing wrote:Yeah but you also are the best at roleplay. (yay Space Core references) I'm pretty sure a four man tank crew is no problem for someone that had 27 different RP characters going at one time.

The Grey Wolf wrote:Froxy knows how to use a whip, I speak from experience.

Winner of the P2TM 2013 Best Fight Scene in a Single Post and Most Original Character, and 2015 Best Horror/Thriller Role-player awards.
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Swith Witherward
Senior P2TM RP Mentor
 
Posts: 30307
Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Thu Mar 31, 2016 5:30 am

Post in for O:S. It really is a quick railroad to establish stuff. I'm going to update the CoOP box later so we have all the nifty stuff handy for reference. Future missions won't be like this... unless players want a story to be. I really don't mind them because they weed out excess shit and offer a tight story, leaving no time for characters to sit around and talk about feeling instead of participating in action. However, not everyone like games on the rails, and this style doesn't work if players don't post.

Things players will need to keep in mind... meh. I'll post this in the CoOP box. :p

After coffee... oh gods of beans, bless me with your holy grounds!
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How may I help you today?
adhouse
Role Play
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Why is everyone a social justice warrior?
Why didn't any of you choose a different class,
like social justice mage or social justice thief?
Anti-intellectual elitism: the dismissal of science, the arts, and humanities and their replacement by entertainment, self-righteousness, ignorance, and deliberate gullibility.
- sauce

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Swith Witherward
Senior P2TM RP Mentor
 
Posts: 30307
Founded: Feb 11, 2012
Democratic Socialists

Postby Swith Witherward » Thu Mar 31, 2016 10:17 am

I've updated Serendipity info: viewtopic.php?p=27514003#p27514003. And now... to nap.
Senior P2TM RP Mentor

How may I help you today?
adhouse
Role Play
& Writers Group
Why is everyone a social justice warrior?
Why didn't any of you choose a different class,
like social justice mage or social justice thief?
Anti-intellectual elitism: the dismissal of science, the arts, and humanities and their replacement by entertainment, self-righteousness, ignorance, and deliberate gullibility.
- sauce

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