INTRODUCTION
You always knew you were different, even if you didn't know that what made you different was setting you up for this. Growing up, you were never like the others, because unlike them, you had a unique ability that's either a gift or a curse depending on how you look at it. It isn't known how you have this ability, but because of it, you've landed yourself here, at a place where you can learn to master it, to control it. Or maybe you don't have an ability at all, or you haven't found it yet, but you're here purely because of skill. Don't worry. We'll make a proper villain of you yet.
You never asked to come here, but you came here by need. Because you can't control your powers, because you need protection, or because of some other reason. Where is 'here', exactly? We have a couple home bases. Stronghold Asia, hidden away in Nepal, nestled between India and China, and the place we like to call the Jupiter. It's not quite like anything you've ever seen before, because we're the only ones who have the technology to use it. It's an airship, you see, and it has cloaking technology that lets us move it to anywhere in the world and remain invisible to radar. The Jupiter will be your home away from home, where you stay while you're traveling for... Missions. More on those later.
The point is, anyone with a superpower can be a good guy, but it takes talent to be a villain. That's why you're here, to learn how to best use your power, and also to learn how to master the art of villainy. It's more complicated than just throwing on a costume and giving yourself a cool name. But don't worry, that's why we, the League of Villains, are here for you.
There are, of course, different types of villains. We like to split them into categories. First, you have Alphas. They're the leaders, the ones who are best at both making plans and working with others to execute them. If they weren't villains, they'd likely be CEOs or other successful people in the normal world. Then we have Betas, or what we like to call Dragons. They're the best at actually executing the plans that the Alphas design. The ones who actually rob banks, or fight superheroes, and usually the ones with the strongest powers. Third, we have Deltas, who might not have powers. But don't underestimate them. They do the behind the scenes stuff that helps out the other classes. The hackers, smugglers, and brokers of the world, Deltas make their impact from the background. Finally, we have Etas. They're a mix of the Betas and Deltas, and that's all you need to know about them.
Don't worry about figuring out your class. Luckily, we have a test that will grade you in different categories and tell you what you're best suited for. When your class arrives at Stronghold Asia, one of the first things you do will be to take the test. Interested? Great. Just fill out this paperwork and place it in the bin with the other new student applications.
ENROLL
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[spoiler=Name of Character -Nation Name] (abbreviated is fine)[b][size=120]Academy of Villains Application[/size][/b]
[b]Name:[/b]
[b]Age(Between 14 and 19):[/b]
[b]Gender:[/b]
[b]Appearance:[/b]
[b]Nationality:[/b]
[b]Hometown:[/b]
[b]Abilities(If any):[/b]
[b]Bio:[/b]
[b]Personality:[/b]
[b]Preferred Class(Optional):[/b]
[b]MBTI(Optional):[/b][/spoiler]
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[b][size=120]Academy of Villains Teacher Application[/size][/b]
[b]Name:[/b]
[b]Alias:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Appearance:[/b]
[b]Subjects Taught[/b]
[b]Nationality:[/b]
[b]Hometown:[/b]
[b]Abilities/Equipment:[/b]
[b]Bio:[/b]
[b]Position within the League of Villains:[/b]
[b]Personality:[/b]
[b]MBTI(Optional):[/b]
RULES:
1: Generally, don't be a dick OOC. But you certainly can ICly.
2: As per usual, word of OP is law.
3: Overpowered characters will be nerfed, sometimes in sudden and unexpected ways.
4: No necromancy
5: No coups(without permission)
6: There is only one IC rule: Treason equals death. NO EXCEPTIONS.
BASES
Stronghold Asia is the League's base that serves as the Academy. It is located in Eastern Nepal, not far from the Nepalese-Indian border, and while there is an aboveground part of the base, the Academy is subterranean. Underground you will find that there's enough rooms for everyone to live and have a comfortable amount of space, and there's a variety of classrooms that you'll spend a lot of time in during your stay here. Think of it as your new home. There's also a large room located near the lowest floors, called the Mission Room. Here, you'll plan out the missions that you're assigned to. Right next to it is the armory, where you can find gear and weapons to help you out on these missions. If you're in the armory and you here engines, that's probably because the hangar isn't far away. Here, we store the Jupiter and the Zeus, our two high tech mobile airships.
The Jupiter is like the Stronghold, but in the sky. It has rooms to stay in and also plenty of storage room, but its real strength lies in stealth. The cloaking technology it uses makes it invisible to radar, and it can fly high enough to avoid being sighted by the naked eye. When you're on missions, that's where you'll stay, as it has the reach to deploy across the globe.