Kylantha wrote:I want to try world-building.. I don't think I've ever done it before. Or maybe I never noticed.
Ah, anyway.. I wanted to suggest a player faction. But it depends on whether there's a marshland in the valley.
I see no reason why the valley can't have a marsh; the result of runoff from the mountains to the North (where the North Rock Slabs and Rise Rooks reside). Species wise it's been so long that I think anything could have migrated to the region. Why, during one RP we had mutant Gazelles in what we know as Canada.
Altito Asmoro wrote:World-building is not my forte, but if I can assist I will.
Have an idea for a religious cult for player faction...if possible. I'll read the background for the religion and will come up with something.
hm, well, let's hear it. Their are some in game cults to consider if you'd like to build the faction around one of them; The Archivist, Programmers, and Radioactivists- the Radioactivists I think are the most promising. Link. If built around one of those three we can always have it as a sect of that faith (search Radfield on the wiki to learn of a Radioactivist sect known as the Rads). Alternatively we can have a new one so long as it's not similar to the above mentioned three.







